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- Initialize engine version: 5.2.3f1 (f3d16a1fa2dd)
- [VRDevice] Initialization of device oculus failed.
- Forcing GfxDevice: Direct3D 9
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1404]
- Renderer: AMD Radeon HD 6800 Series
- Vendor: ATI
- VRAM: 1011 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- - Completed reload, in 0.080 seconds
- desktop: 1920x1080 60Hz; virtual: 3360x1080 at 0,0
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Platform assembly: D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- [VRDevice] Initialization of device oculus failed.
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- changeset 27090, QualityLevel = 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- SystemInfo:
- deviceModel = Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (12279 MB)
- deviceName = LORD_ALEXANDER
- deviceType = Desktop
- deviceUniqueIdentifier = fe85e6a21ee800b605c6343e420ecd87f056123b
- graphicsDeviceID = 26424
- graphicsDeviceName = AMD Radeon HD 6800 Series
- graphicsDeviceVendor = ATI
- graphicsDeviceVendorID = 4098
- graphicsDeviceVersion = Direct3D 9.0c [aticfx64.dll 8.17.10.1404]
- graphicsMemorySize = 1011
- graphicsShaderLevel = 30
- npotSupport = Full
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 8
- processorType = Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
- supportedRenderTargetCount = 4
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = False
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = False
- supportsLocationService = False
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 12279
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: f30 -> priority: 1
- Thread -> id: 17d0 -> priority: 1
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
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