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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- namespace Bot {
- public class Pointers {
- /// <summary>
- /// All offsets for
- /// 3.3.5 (12340)
- /// </summary>
- ///
- internal enum General {
- IsInGame = 0x00BD0792,
- }
- internal enum StaticPointers {
- CurrentTargetGUID = 0x00BD07A8, // 3.3.5a 12340
- LocalPlayerGUID = 0x00CA1230, // 3.3.5a 12340
- }
- internal enum ObjectManager {
- CurMgrPointer = 0xC79CE0, // 3.3.5
- CurMgrOffset = 0x2ED0, // 3.3.5
- FirstObject = 0xAC,
- NextObject = 0x3C, // 3.3.5
- LocalGUID = 0xC0 // 3.3.5
- }
- }
- }
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