modellking

CS:GO mktextmod.txt

Aug 17th, 2016
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  1. //created by Orel modded by mk
  2. //visit http://convars.com
  3. "lang"
  4. {
  5. "Language" "English"
  6. "Tokens"
  7. {
  8. // ---------------------------------------------------------------------------------------------
  9. // GAMEUI_ENGLISH.txt
  10.  
  11. "Cstrike_TitlesTXT_Game_teammate_attack" " %s1 attacked a teammate."
  12.  
  13. "Player_Cash_Award_Kill_Teammate" " %s1: Teamkill"
  14. "Player_Cash_Award_Killed_Enemy_Generic" " %s1: Enemy down"
  15. "Player_Cash_Award_Killed_Enemy" " %s1: %s2 killaward"
  16. "Player_Cash_Award_Bomb_Planted" " %s1: C4 planted"
  17. "Player_Cash_Award_Bomb_Defused" " %s1: C4 defused"
  18. "Player_Cash_Award_Rescued_Hostage" " %s1: Hostage rescued"
  19. "Player_Cash_Award_Interact_Hostage" " %s1: Hostage reached"
  20. "Player_Cash_Award_Respawn" " %s1: Respawn"
  21. "Player_Cash_Award_Get_Killed" " %s1: Award for being eliminated"
  22. "Player_Cash_Award_Damage_Hostage" " %s1: Hostage wounded"
  23. "Player_Cash_Award_Kill_Hostage" " %s1: Hostage killed"
  24. "Player_Point_Award_Killed_Enemy" " %s1 point: %s2 award"
  25. "Player_Point_Award_Killed_Enemy_Plural" " %s1 points: %s2 award"
  26. "Player_Point_Award_Assist_Enemy" " %s1 point: assist in killing %s2"
  27. "Player_Point_Award_Assist_Enemy_Plural" " %s1 points: assist in killing %s2"
  28.  
  29. "Team_Cash_Award_T_Win_Bomb" " %s1 (Team): C4 detonated"
  30. "Team_Cash_Award_Elim_Hostage" " %s1 (Team): Enemy team eliminated"
  31. "Team_Cash_Award_Elim_Bomb" " %s1 (Team): Enemy team eliminated"
  32. "Team_Cash_Award_Win_Time" " %s1 (Team): Time is up"
  33. "Team_Cash_Award_Win_Defuse_Bomb" " %s1 (Team): C4 defused"
  34. "Team_Cash_Award_Win_Hostages_Rescue" " %s1 (Team): Hostages rescued"
  35. "Team_Cash_Award_Win_Hostage_Rescue" " %s1 (Team): Hostage rescued"
  36. "Team_Cash_Award_Loser_Bonus" " %s1 (Team): Round lost"
  37. "Team_Cash_Award_Loser_Zero" " %s1 (Team): Income for dead players on losing team."
  38. "Team_Cash_Award_Rescued_Hostage" " %s1 (Team): Hostage rescued"
  39. "Team_Cash_Award_Hostage_Interaction" " %s1 (Team): Hostage reached"
  40. "Team_Cash_Award_Hostage_Alive" " %s1 (Team): Hostages survived"
  41. "Team_Cash_Award_Planted_Bomb_But_Defused" " %s1 (Team): C4 planted"
  42. "Team_Cash_Award_no_income" " 0: Out of time and survived"
  43. "Team_Cash_Award_no_income_suicide" " 0: Suicide"
  44. "Team_Cash_Award_Generic" " %s1: Team award"
  45. "Team_Cash_Award_Custom" " %s1 (Team): %s2"
  46.  
  47. "SFUI_Lobby_StatusWatchingCSGO" "Watching Match"
  48. "SFUI_Lobby_StatusOverwatch" "Overwatch Session"
  49. "SFUI_Lobby_StatusRichPresence___game" "Playing CS:GO"
  50. "SFUI_Lobby_StatusRichPresence_casual_lobby" "Casual Lobby"
  51. "SFUI_Lobby_StatusRichPresence_casual_game" "Playing Casual"
  52. "SFUI_Lobby_StatusRichPresence_casual_community" "Community Casual"
  53. "SFUI_Lobby_StatusRichPresence_casual_watch" "Watching Casual"
  54. "SFUI_Lobby_StatusRichPresence_casual_review" "Replaying Casual"
  55. "SFUI_Lobby_StatusRichPresence_casual_lobby_payback" "'Payback' Lobby"
  56. "SFUI_Lobby_StatusRichPresence_casual_game_payback" "Playing 'Payback'"
  57. "SFUI_Lobby_StatusRichPresence_casual_watch_payback" "Watching 'Payback'"
  58. "SFUI_Lobby_StatusRichPresence_casual_review_payback" "Replaying 'Payback'"
  59. "SFUI_Lobby_StatusRichPresence_casual_lobby_bravo" "'Bravo' Lobby"
  60. "SFUI_Lobby_StatusRichPresence_casual_game_bravo" "Playing 'Bravo'"
  61. "SFUI_Lobby_StatusRichPresence_casual_watch_bravo" "Watching 'Bravo'"
  62. "SFUI_Lobby_StatusRichPresence_casual_review_bravo" "Replaying 'Bravo'"
  63. "SFUI_Lobby_StatusRichPresence_classic_casual_lobby_phoenix" "'Phoenix' Lobby"
  64. "SFUI_Lobby_StatusRichPresence_classic_casual_game_phoenix" "Playing 'Phoenix'"
  65. "SFUI_Lobby_StatusRichPresence_classic_casual_watch_phoenix" "Watching 'Phoenix'"
  66. "SFUI_Lobby_StatusRichPresence_classic_casual_review_phoenix" "Replaying 'Phoenix'"
  67. "SFUI_Lobby_StatusRichPresence_competitive_lobby" "MM Lobby"
  68. "SFUI_Lobby_StatusRichPresence_competitive_game" "MM"
  69. "SFUI_Lobby_StatusRichPresence_competitive_community" "Community MM"
  70. "SFUI_Lobby_StatusRichPresence_competitive_watch" "Watching"
  71. "SFUI_Lobby_StatusRichPresence_competitive_review" "Replaying"
  72. "SFUI_Lobby_StatusRichPresence_custom_custom_lobby" "Custom Map Lobby"
  73. "SFUI_Lobby_StatusRichPresence_custom_custom_game" "Playing Custom Map"
  74. "SFUI_Lobby_StatusRichPresence_custom_custom_community" "Community Custom Map"
  75. "SFUI_Lobby_StatusRichPresence_custom_custom_watch" "Watching Custom Map"
  76. "SFUI_Lobby_StatusRichPresence_custom_custom_review" "Replaying Custom Map"
  77. "SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_lobby" "Arms Race Lobby"
  78. "SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_game" "Playing Arms Race"
  79. "SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_community" "Community Arms Race"
  80. "SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_watch" "Watching Arms Race"
  81. "SFUI_Lobby_StatusRichPresence_gungame_gungameprogressive_review" "Replaying Arms Race"
  82. "SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_lobby" "Demolition Lobby"
  83. "SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_game" "Playing Demolition"
  84. "SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_community" "Community Demolition"
  85. "SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_watch" "Watching Demolition"
  86. "SFUI_Lobby_StatusRichPresence_gungame_gungametrbomb_review" "Replaying Demolition"
  87. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_lobby" "Deathmatch Lobby"
  88. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_game" "Playing Deathmatch"
  89. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_community" "Community Deathmatch"
  90. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_watch" "Watching Deathmatch"
  91. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_review" "Replaying Deathmatch"
  92. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_lobby_bravo" "'Bravo' DM Lobby"
  93. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_game_bravo" "Playing 'Bravo' DM"
  94. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_watch_bravo" "Watching 'Bravo' DM"
  95. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_review_bravo" "Replaying 'Bravo' DM"
  96. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_lobby_phoenix" "'Phoenix' DM Lobby"
  97. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_game_phoenix" "Playing 'Phoenix' DM"
  98. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_watch_phoenix" "Watching 'Phoenix' DM"
  99. "SFUI_Lobby_StatusRichPresence_gungame_deathmatch_review_phoenix" "Replaying 'Phoenix' DM"
  100. "SFUI_Lobby_StatusRichPresence_deathmatch_lobby_vanguard" "'Vanguard' DM Lobby"
  101. "SFUI_Lobby_StatusRichPresence_deathmatch_game_vanguard" "Playing'Vanguard' DM"
  102. "SFUI_Lobby_StatusRichPresence_deathmatch_watch_vanguard" "Watching 'Vanguard' DM"
  103. "SFUI_Lobby_StatusRichPresence_deathmatch_review_vanguard" "Replaying 'Vanguard' DM"
  104. "SFUI_Lobby_StatusRichPresence_training_training_game" "Playing Weapons Course"
  105. "SFUI_Lobby_StatusRichPresence_casual_lobby_vanguard" "'Vanguard' Lobby"
  106. "SFUI_Lobby_StatusRichPresence_casual_game_vanguard" "Playing'Vanguard'"
  107. "SFUI_Lobby_StatusRichPresence_casual_watch_vanguard" "Watching 'Vanguard'"
  108. "SFUI_Lobby_StatusRichPresence_casual_review_vanguard" "Replaying 'Vanguard'"
  109.  
  110. "Cstrike_TitlesTXT_Switch_To_BurstFire" "Burst-fire"
  111. "Cstrike_TitlesTXT_Switch_To_FullAuto" "Automatic"
  112. "Cstrike_TitlesTXT_Switch_To_SemiAuto" "Semi-automatic"
  113.  
  114. "SFUI_TitlesTXT_Fire_in_the_hole" "Grenade"
  115. "SFUI_TitlesTXT_Molotov_in_the_hole" "Molotov"
  116. "SFUI_TitlesTXT_Incendiary_in_the_hole" "Incendiary"
  117. "SFUI_TitlesTXT_Flashbang_in_the_hole" "Flashbang"
  118. "SFUI_TitlesTXT_Smoke_in_the_hole" "Smoke"
  119. "SFUI_TitlesTXT_Decoy_in_the_hole" "Decoy"
  120.  
  121. "SFUIHUD_playerid_overhead_ct" "<font color='#5e779f'>%s1</font><font color='#84FF49'> %s2</font>"
  122. "SFUIHUD_playerid_overhead_ct_lowhealth" "<font color='#5e779f'>%s1</font><font color='#d82429'> %s2</font>"
  123. "SFUIHUD_playerid_overhead_ct_money" "<font color='#5e779f'>%s1</font><font color='#84FF49'> %s2</font>"
  124.  
  125. "SFUIHUD_playerid_overhead_t" "<font color='#c3953f'>%s1</font><font color='#84FF49'> %s2</font>"
  126. "SFUIHUD_playerid_overhead_t_lowhealth" "<font color='#c3953f'>%s1</font><font color='#d82429'> %s2</font>"
  127. "SFUIHUD_playerid_overhead_t_money" "<font color='#c3953f'>%s1</font><font color='#84FF49'> %s2</font>"
  128.  
  129. "Cstrike_TitlesTXT_Game_disconnected" " %s1 has left the game.\n"
  130. "SFUI_Notice_Player_DisconnectedTooLong1min" " %s1 DCed / 1 min before abandoning.\n"
  131. "SFUI_Notice_Player_DisconnectedTooLong2min" " %s1 DCed / 2 min before abandoning.\n"
  132. "SFUI_Notice_Player_DisconnectedTooLong3min" " %s1 DCed / 3 min before abandoning.\n"
  133. "SFUI_Notice_Player_AbandonedCooldown_Min" " %s1 ABANDONED & received a %s2 min MM cooldown.\n"
  134. "SFUI_Notice_Player_AbandonedCooldown_Hrs" " %s1 ABANDONED & received a %s2 hr MM cooldown.\n"
  135. "SFUI_Notice_Player_AbandonedCooldown_Days" " %s1 ABANDONED & received a %s2 day MM cooldown.\n"
  136. "SFUI_Notice_Player_PermanentCooldown" " The almighty hammer of ban has struck its victim: %s1 has been permanently banned from official CS:GO servers.\n"
  137.  
  138. "BombsiteA" "A"
  139. "BombsiteB" "B"
  140. "BombsiteC" "C"
  141.  
  142. "Game_radio" " (R): %s2 (%s1)" // "(R): Flashbang! (* <>< mk ><> *)"
  143. "Game_radio_location" " [%s2]: %s3 (%s1)" // "[CT Spawn]: Flashbang! (* <>< mk ><> *)"
  144.  
  145. "Cstrike_Chat_CT_Loc" "[CT][%s3]: %s2 (%s1)" // "[CT][CT Spawn]: hello! (* <>< mk ><> *)"
  146. "Cstrike_Chat_T_Loc" "[T][%s3]: %s2 (%s1)" // "[T][CT Spawn]: hello! (* <>< mk ><> *)"
  147.  
  148. "Cstrike_Chat_CT" "[CT]: %s2 (%s1)" // "[CT]: hello! (* <>< mk ><> *)"
  149. "Cstrike_Chat_T" "[T]: %s2 (%s1)" // "[T]: hello! (* <>< mk ><> *)"
  150.  
  151. "Cstrike_Chat_CT_Dead" "[CT][Dead]: %s2 (%s1)" // "[CT][Dead]: hello! (* <>< mk ><> *)"
  152. "Cstrike_Chat_T_Dead" "[T][Dead]: %s2 (%s1)" // "[T][Dead]: hello! (* <>< mk ><> *)"
  153.  
  154. "Cstrike_Chat_Spec" " [Spec]: %s2 (%s1)" // "[Spec]: hello! (* <>< mk ><> *)"
  155. "Cstrike_Chat_All" "[All]: %s2 (%s1)" // "[All]: hello! (* <>< mk ><> *)"
  156. "Cstrike_Chat_AllDead" "[Dead]: %s2 (%s1)" // "[Dead]: hello! (* <>< mk ><> *)"
  157. "Cstrike_Chat_AllSpec" " [Spec]: %s2 (%s1)" // "[Spec]: hello! (* <>< mk ><> *)"
  158. // SFUI_ENGLISH.txt
  159. // ---------------------------------------------------------------------------------------------
  160. }
  161.  
  162. // - white
  163. // - red
  164. // - Team color(may cause player's color dot before symbol)
  165. // - green
  166. // - light green
  167. // - green(money awards)
  168. // - light red
  169. // - CT color
  170. // - T color
  171. // - light blue
  172. // - blue
  173. // - violet
  174. // - light red 2
  175.  
  176.  
  177. }
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