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- 22:30:01: Creating resource group General
- 22:30:01: Creating resource group Internal
- 22:30:01: Creating resource group Autodetect
- 22:30:01: SceneManagerFactory for type 'DefaultSceneManager' registered.
- 22:30:01: Registering ResourceManager for type Material
- 22:30:01: Registering ResourceManager for type Mesh
- 22:30:01: Registering ResourceManager for type Skeleton
- 22:30:01: MovableObjectFactory for type 'ParticleSystem' registered.
- 22:30:01: OverlayElementFactory for type Panel registered.
- 22:30:01: OverlayElementFactory for type BorderPanel registered.
- 22:30:01: OverlayElementFactory for type TextArea registered.
- 22:30:01: Registering ResourceManager for type Font
- 22:30:01: ArchiveFactory for archive type FileSystem registered.
- 22:30:01: ArchiveFactory for archive type Zip registered.
- 22:30:01: DDS codec registering
- 22:30:01: FreeImage version: 3.13.1
- 22:30:01: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
- 22:30:01: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
- 22:30:01: Registering ResourceManager for type HighLevelGpuProgram
- 22:30:01: Registering ResourceManager for type Compositor
- 22:30:01: MovableObjectFactory for type 'Entity' registered.
- 22:30:01: MovableObjectFactory for type 'Light' registered.
- 22:30:01: MovableObjectFactory for type 'BillboardSet' registered.
- 22:30:01: MovableObjectFactory for type 'ManualObject' registered.
- 22:30:01: MovableObjectFactory for type 'BillboardChain' registered.
- 22:30:01: MovableObjectFactory for type 'RibbonTrail' registered.
- 22:30:01: Loading library .\RenderSystem_Direct3D9
- 22:30:01: Installing plugin: D3D9 RenderSystem
- 22:30:01: D3D9 : Direct3D9 Rendering Subsystem created.
- 22:30:01: D3D9: Driver Detection Starts
- 22:30:01: D3D9: Driver Detection Ends
- 22:30:01: Plugin successfully installed
- 22:30:01: Loading library .\Plugin_ParticleFX
- 22:30:01: Installing plugin: ParticleFX
- 22:30:01: Particle Emitter Type 'Point' registered
- 22:30:01: Particle Emitter Type 'Box' registered
- 22:30:01: Particle Emitter Type 'Ellipsoid' registered
- 22:30:01: Particle Emitter Type 'Cylinder' registered
- 22:30:01: Particle Emitter Type 'Ring' registered
- 22:30:01: Particle Emitter Type 'HollowEllipsoid' registered
- 22:30:01: Particle Affector Type 'LinearForce' registered
- 22:30:01: Particle Affector Type 'ColourFader' registered
- 22:30:01: Particle Affector Type 'ColourFader2' registered
- 22:30:01: Particle Affector Type 'ColourImage' registered
- 22:30:01: Particle Affector Type 'ColourInterpolator' registered
- 22:30:01: Particle Affector Type 'Scaler' registered
- 22:30:01: Particle Affector Type 'Rotator' registered
- 22:30:01: Particle Affector Type 'DirectionRandomiser' registered
- 22:30:01: Particle Affector Type 'DeflectorPlane' registered
- 22:30:01: Plugin successfully installed
- 22:30:01: Loading library .\Plugin_CgProgramManager
- 22:30:01: Installing plugin: Cg Program Manager
- 22:30:01: Plugin successfully installed
- 22:30:01: *-*-* OGRE Initialising
- 22:30:01: *-*-* Version 1.7.0 (Cthugha)
- 22:30:01: Creating resource group Bootstrap
- 22:30:01: Added resource location 'Media/OgreCore' of type 'FileSystem' to resource group 'Bootstrap'
- 22:30:01: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
- 22:30:01: D3D9 : RenderSystem Option: FSAA = 0
- 22:30:01: D3D9 : RenderSystem Option: Floating-point mode = Fastest
- 22:30:01: D3D9 : RenderSystem Option: Full Screen = Yes
- 22:30:01: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-Radeon X1300/X1550 Series
- 22:30:01: D3D9 : RenderSystem Option: Resource Creation Policy = Create on active device
- 22:30:01: D3D9 : RenderSystem Option: VSync = Yes
- 22:30:01: D3D9 : RenderSystem Option: VSync Interval = 1
- 22:30:01: D3D9 : RenderSystem Option: Video Mode = 1024 x 768 @ 32-bit colour
- 22:30:01: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
- 22:30:01: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
- 22:30:01: D3D9 : RenderSystem Option: FSAA = 0
- 22:30:01: D3D9 : RenderSystem Option: Floating-point mode = Fastest
- 22:30:01: D3D9 : RenderSystem Option: Full Screen = Yes
- 22:30:01: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-Radeon X1300/X1550 Series
- 22:30:01: D3D9 : RenderSystem Option: Resource Creation Policy = Create on active device
- 22:30:01: D3D9 : RenderSystem Option: VSync = Yes
- 22:30:01: D3D9 : RenderSystem Option: VSync Interval = 1
- 22:30:01: D3D9 : RenderSystem Option: Video Mode = 1024 x 768 @ 32-bit colour
- 22:30:01: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
- 22:30:08: D3D9 : RenderSystem Option: Full Screen = No
- 22:30:14: D3D9 : RenderSystem Option: VSync = No
- 22:30:20: D3D9 : RenderSystem Option: Video Mode = 640 x 480 @ 32-bit colour
- 22:30:23: CPU Identifier & Features
- 22:30:23: -------------------------
- 22:30:23: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 Duo CPU E4400 @ 2.00GHz
- 22:30:23: * SSE: yes
- 22:30:23: * SSE2: yes
- 22:30:23: * SSE3: yes
- 22:30:23: * MMX: yes
- 22:30:23: * MMXEXT: yes
- 22:30:23: * 3DNOW: no
- 22:30:23: * 3DNOWEXT: no
- 22:30:23: * CMOV: yes
- 22:30:23: * TSC: yes
- 22:30:23: * FPU: yes
- 22:30:23: * PRO: yes
- 22:30:23: * HT: no
- 22:30:23: -------------------------
- 22:30:23: D3D9 : Subsystem Initialising
- 22:30:23: Registering ResourceManager for type Texture
- 22:30:23: Registering ResourceManager for type GpuProgram
- 22:30:23: D3D9RenderSystem::_createRenderWindow "Proun", 640x480 windowed miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=false vsync=false vsyncInterval=1
- 22:30:23: D3D9 : Created D3D9 Rendering Window 'Proun' : 640x480, 32bpp
- 22:30:23: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
- 22:30:23: RenderSystem capabilities
- 22:30:23: -------------------------
- 22:30:23: RenderSystem Name: Direct3D9 Rendering Subsystem
- 22:30:23: GPU Vendor: ati
- 22:30:23: Device Name: Monitor-1-Radeon X1300/X1550 Series
- 22:30:23: Driver Version: 8.14.10.647
- 22:30:23: * Fixed function pipeline: yes
- 22:30:23: * Hardware generation of mipmaps: yes
- 22:30:23: * Texture blending: yes
- 22:30:23: * Anisotropic texture filtering: yes
- 22:30:23: * Dot product texture operation: yes
- 22:30:23: * Cube mapping: yes
- 22:30:23: * Hardware stencil buffer: yes
- 22:30:23: - Stencil depth: 8
- 22:30:23: - Two sided stencil support: yes
- 22:30:23: - Wrap stencil values: yes
- 22:30:23: * Hardware vertex / index buffers: yes
- 22:30:23: * Vertex programs: yes
- 22:30:23: * Number of floating-point constants for vertex programs: 256
- 22:30:23: * Number of integer constants for vertex programs: 16
- 22:30:23: * Number of boolean constants for vertex programs: 16
- 22:30:23: * Fragment programs: yes
- 22:30:23: * Number of floating-point constants for fragment programs: 224
- 22:30:23: * Number of integer constants for fragment programs: 16
- 22:30:23: * Number of boolean constants for fragment programs: 16
- 22:30:23: * Geometry programs: no
- 22:30:23: * Number of floating-point constants for geometry programs: 0
- 22:30:23: * Number of integer constants for geometry programs: 0
- 22:30:23: * Number of boolean constants for geometry programs: 0
- 22:30:23: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
- 22:30:23: * Texture Compression: yes
- 22:30:23: - DXT: yes
- 22:30:23: - VTC: no
- 22:30:23: - PVRTC: no
- 22:30:23: * Scissor Rectangle: yes
- 22:30:23: * Hardware Occlusion Query: yes
- 22:30:23: * User clip planes: yes
- 22:30:23: * VET_UBYTE4 vertex element type: yes
- 22:30:23: * Infinite far plane projection: yes
- 22:30:23: * Hardware render-to-texture: yes
- 22:30:23: * Floating point textures: yes
- 22:30:23: * Non-power-of-two textures: yes (limited)
- 22:30:23: * Volume textures: yes
- 22:30:23: * Multiple Render Targets: 4
- 22:30:23: - With different bit depths: no
- 22:30:23: * Point Sprites: yes
- 22:30:23: * Extended point parameters: yes
- 22:30:23: * Max Point Size: 10
- 22:30:23: * Vertex texture fetch: no
- 22:30:23: * Number of world matrices: 0
- 22:30:23: * Number of texture units: 8
- 22:30:23: * Stencil buffer depth: 8
- 22:30:23: * Number of vertex blend matrices: 0
- 22:30:23: * Render to Vertex Buffer : no
- 22:30:23: * DirectX per stage constants: no
- 22:30:23: ***************************************
- 22:30:23: *** D3D9 : Subsystem Initialised OK ***
- 22:30:23: ***************************************
- 22:30:23: DefaultWorkQueue('Root') initialising on thread main.
- 22:30:23: Particle Renderer Type 'billboard' registered
- 22:30:23: Parsing scripts for resource group Autodetect
- 22:30:23: Finished parsing scripts for resource group Autodetect
- 22:30:23: Parsing scripts for resource group Bootstrap
- 22:30:23: Parsing script OgreCore.material
- 22:30:23: Parsing script OgreProfiler.material
- 22:30:23: Parsing script Proun.fontdef
- 22:30:23: Parsing script OgreLoadingPanel.overlay
- 22:30:23: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- 22:30:23: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 22:30:23: Texture: ForgottenFuturist.tga: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 22:30:23: Finished parsing scripts for resource group Bootstrap
- 22:30:23: Parsing scripts for resource group General
- 22:30:23: Finished parsing scripts for resource group General
- 22:30:23: Parsing scripts for resource group Internal
- 22:30:23: Finished parsing scripts for resource group Internal
- 22:30:24: Creating resource group General0
- 22:30:24: Added resource location 'Media\General' of type 'FileSystem' to resource group 'General0'
- 22:30:24: Initialising resource group General0
- 22:30:24: Parsing scripts for resource group General0
- 22:30:24: Parsing script 0DoFDepthMaterials.material
- 22:30:25: Parsing script 0DofPostEffect.material
- 22:30:25: Parsing script 0LightShaftsPostEffect.material
- 22:30:25: Parsing script BoostInterface.material
- 22:30:25: Parsing script empty.material
- 22:30:25: Parsing script Finished.material
- 22:30:25: Parsing script LoadingScreen.material
- 22:30:25: Parsing script ParticlesBoostBurst.material
- 22:30:25: Parsing script Skimming.material
- 22:30:25: Parsing script StartCountDown.material
- 22:30:25: Parsing script VectorVisual.material
- 22:30:25: Parsing script VehicleCollision.material
- 22:30:25: Parsing script ParticlesBoostBurst.particle
- 22:30:25: Parsing script Skimming.particle
- 22:30:25: Parsing script ConnectionTestHandler.overlay
- 22:30:25: Parsing script DoF.overlay
- 22:30:25: Parsing script Finished.overlay
- 22:30:25: Texture: FinishedBackground.tga: Loading 1 faces(PF_A8R8G8B8,16x16x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 22:30:25: Parsing script Framerate.overlay
- 22:30:25: Parsing script LoadingScreen.overlay
- 22:30:25: Texture: LoadingScreen.tga: Loading 1 faces(PF_R8G8B8,16x16x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,16x16x1.
- 22:30:25: Parsing script SomeoneFinished.overlay
- 22:30:25: Parsing script StartCountDown.overlay
- 22:30:25: Texture: StartCountDown_Go.tga: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 22:30:25: Parsing script TrackTimes.overlay
- 22:30:25: Texture: BoostIndicatorFill.tga: Loading 1 faces(PF_A8R8G8B8,256x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x64x1.
- 22:30:25: Texture: BoostIndicatorFillEdge.tga: Loading 1 faces(PF_A8R8G8B8,16x16x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 22:30:25: Texture: BoostIndicatorOutline.tga: Loading 1 faces(PF_A8R8G8B8,256x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x64x1.
- 22:30:25: Texture: BoostIconOutline.tga: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 22:30:25: Texture: BoostIconFill.tga: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 22:30:25: Finished parsing scripts for resource group General0
- 22:30:25: Loading resource group 'General0' - Resources: 1 World Geometry: 1
- 22:30:25: OGRE EXCEPTION(3:RenderingAPIException): Cannot create D3D9 pixel shader Cg_DoF_SM3_64samples_FP from microcode. in D3D9GpuFragmentProgram::loadFromMicrocode at ..\..\..\ogre\RenderSystems\Direct3D9\src\OgreD3D9GpuProgram.cpp (line 369)
- 22:30:40: DefaultWorkQueue('Root') shutting down on thread main.
- 22:30:40: *-*-* OGRE Shutdown
- 22:30:40: Unregistering ResourceManager for type Compositor
- 22:30:40: Unregistering ResourceManager for type Font
- 22:30:40: Unregistering ResourceManager for type Skeleton
- 22:30:40: Unregistering ResourceManager for type Mesh
- 22:30:40: Unregistering ResourceManager for type HighLevelGpuProgram
- 22:30:41: Uninstalling plugin: Cg Program Manager
- 22:30:41: Plugin successfully uninstalled
- 22:30:41: Unloading library .\Plugin_CgProgramManager
- 22:30:41: Uninstalling plugin: ParticleFX
- 22:30:41: Plugin successfully uninstalled
- 22:30:41: Unloading library .\Plugin_ParticleFX
- 22:30:41: Uninstalling plugin: D3D9 RenderSystem
- 22:30:41: D3D9 : Shutting down cleanly.
- 22:30:41: Unregistering ResourceManager for type Texture
- 22:30:41: Unregistering ResourceManager for type GpuProgram
- 22:30:41: D3D9 : Direct3D9 Rendering Subsystem destroyed.
- 22:30:41: Plugin successfully uninstalled
- 22:30:41: Unloading library .\RenderSystem_Direct3D9
- 22:30:41: Unregistering ResourceManager for type Material
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