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- Name: Jasper Grindle
- Race: Gnome Titan
- Age: 77
- Birthday: Tu'mar of Fourth Week of Yurn'sa (23th day of 7th month)
- Height: 3'6"
- Weight: 84 lbs.
- Rank: UMC
- Family Heritage: Honorable
- Hit Points: 24
- Racial Abilities:
- Infravision; Can see 60ft in the dark
- +3 Saving Throw bonus on Saves vs Magic
- +1 to hit against Kobolds or Goblins
- Attack as 1 EP Level higher
- Gnolls, Bugbears, Ogres, Trolls, Ogre Magi, giants, and Titans suffer -4 to hit.
- Gnome Titans pay 1/2 for Military Skills(Talents still full price)
- When fighting with other Gnome Titans, gain +1 to hit/damage
- When fighting in a group of Gnome Titans you cannot be broken or routed
- Drawbacks:
- 50% Hit Dice gained
- 50% EP gained
- 20% failure chance when using magic items except weapons, armor, shields and illusionist.
- 20% Income tithe to Pangrus
- Talents:
- Detect grade or slope in passage 1-5 on 1d6
- Detect unsafe walls, ceiling and floors 1-7 on 1d10
- Determine approx. depth underground 1-4 on 1d6
- Determine approximate direction underground 1-3 on 1d6
- Groin Stomp Attack-
- Must be used on a prone target
- Roll skill check and roll to hit
- Stuns for 1d4 and deals 1d4 damage(non penetrating)
- Target loses 1 honor on a successful hit.
- Quick Casting
- Spells cost 1 less Segment to cast, +1% chance of mishap. Must declare before rolling
- initiative.
- Opportunist
- +5% on ALL percentile rolls
- Reduced Facing
- When fighting more than one creature, one of them will not be able to attack a character
- with this talent. The GM randomly chooses which creature loses its attack each round.
- Defend Bigger Bonus
- Critical hits against you treat you as a creature 1 size larger
- Quirks:
- Enmity towards Half-Ogres
- Near-Sighted (-4 Ranged attacks > Medium Range, -2 Short or closer)
- Multiple Personalities (Violent Personality)
- Enmity towards Gawd (Yiders)
- Movement: 6 (-2 Fairly Bulky Armor)
- Stats:
- Strength........16/15(+/50; 2BP)
- Hit Prob. +2
- Damage Adj. +4
- Weight Allowance 97 lbs
- Max Press 195 lbs
- Open Doors 10
- Bend Bars
- /Lift gates 11%
- Dexterity.......11/39
- Defense Adjustment 0
- Reaction Adjustment 0
- Missile Adjustment 0
- Constitution....12/15(+/25; 1BP)
- Hit Point Adjustment +1
- System Shock 80%
- Resurrection Survival 85%
- Poison Save 0
- Immunity to Disease
- /Alcohol -30%
- Regeneration/Healing Nil/1 HP every day
- Intelligence....11/31
- # of Languages 2
- Spell Level 5th
- Learning Ability 45%
- Max # of Spells 7
- Illusion Immunity None
- Chance of Spell Mishap 10%
- Wisdom..........16/7(+/200; 8BP)
- Magical Defense
- Adjustment +2
- Bonus Spells 1st, 2nd
- Chance of Spell
- Failure 0%
- Spell Immunity Cause Fear, Charm Person, Command
- Hypnotism, Befriend (+3 Wis value)
- Chance to
- Improve Skill 08%
- Charisma........8/62
- Max # of Hirelings 3
- Loyalty Base -1
- Reaction Adjustment 0
- Comeliness Modifier -1
- Starting Honor Modifier -2
- Comeliness......5/91
- Ugly; People try to avoid you once they see your face.
- Honor...........11
- Honor Die: 1d3
- Class: Cleric/Fighter Multiclass
- EP split between classes
- Fighter: 165/??? EP
- -2 Penalty for non-proficient weapon use
- Cleric: 0/??? EP
- Turn Undead
- Skills:
- Groin Stomp.....................14%
- Singing.........................9%
- Religion, General...............23%
- First Aid Suite.................24%
- First Aid: Sew Wounds...........24%
- First Aid: Sew Own Wounds.......24%
- First Aid:Cauterize Wounds......24%
- Weapon Maintenance
- Armor Maintenance
- Eye of the Tiger Advantage
- Weapon Proficiency
- Morning Star
- Broadsword
- Advanced Two-Handed Fighting
- Grenade-like Missiles
- Language
- Gnomish 100%%
- Common 100%
- Saving Throws:
- Paralyzation, Poison, Death Magic: 10
- Rod, Staff or Wand: 14
- Petrification, HackFrenzy, HackLust, Polymorph: 13
- Breath Weapon: 16
- Apology: 15
- Spells: 15
- Inventory: 3gp [39.05/97lbs]
- Scale Mail(S) [7 HP, AC 6, 20lbs, Fairly Bulky] 120gp {Equipped}
- Chain Coif(S) [8 HP, 6 AC(5-7 Head), -5% Hearing. -1 Surprise, 1.5lbs] 3gp {Equipped}
- Small Shield(S) [4 HP, +3 AC, 5lbs] 20gp {Equipped; Back}
- Broadsword [4lbs, Damage: S 1d10/ M 2d4/ L 1d6+1, Speed Factor 0] {Equipped}
- Modified[Damage: S 1d10+1/ M 2d4+1/ L 1d6+2, Speed Factor -2]
- Tunic [8 sp, 1 lb, 1 SP] {Equipped}
- Shoes, Leather, Simple [2 sp, 0.5lb, 0 SP] {Equipped}
- Breeches [2 gp, 0.5lb, 0 SP] {Equipped}
- Belt [3 gp, *lb, 0 SP] {Equipped}
- B. Pouch, Large [1lb]
- Sanctuary Component x 5
- Strength of Stone Component x 5
- Backpack [Weight Cap: 50lbs, Volume: 3'x2'x1', 2lbs] 2gp
- Backpack [Weight Cap: 50lbs, Volume: 3'x2'x1', 2lbs] 2gp {Empty}
- Holy Symbol, Wooden
- Flask, Metal(Pint) [.25lbs] 10sp
- Bless Component x5
- Baldric [3lbs] 4gp
- Mule[Weight Cap: 223.5/250, Volume: ???] 8gp
- Saddle, Pack [15lbs] 5gp {Equipped}
- Saddle Bag, Large [8lbs, Weight Cap: 30lbs, Volume: 18"x1'x6"] 8gp x5 {Equipped}
- Extended Overland Excursion Bundle [124.5lbs] 10gp
- Basic Dungeon Crawl Bundle [40lbs] 5gp
- Flask of Oil [1lb] 6cp x2
- Lantern, Hooded [1 Flask of Oil/6 hours, 30ft Radius, 2lbs] 7gp
- Sword & Armor Maintenance, 1yr
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