Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [02:56:05] [Server thread/INFO] [STDERR/]: [java.lang.Throwable$WrappedPrintStream:println:748]: at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:303)
- [02:56:05] [Server thread/INFO] [STDERR/]: [java.lang.Throwable$WrappedPrintStream:println:748]: at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)
- [02:56:05] [Server thread/INFO] [STDERR/]: [java.lang.Throwable$WrappedPrintStream:println:748]: at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.func_148833_a(SourceFile:20)
- [02:56:05] [Server thread/INFO] [STDERR/]: [java.lang.Throwable$WrappedPrintStream:println:748]: at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
- [02:56:05] [Server thread/INFO] [STDERR/]: [java.lang.Throwable$WrappedPrintStream:println:748]: at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
- [02:56:05] [Server thread/INFO] [STDERR/]: [java.lang.Throwable$WrappedPrintStream:println:748]: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
- [02:56:05] [Server thread/INFO] [STDERR/]: [java.lang.Throwable$WrappedPrintStream:println:748]: at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334)
- [02:56:05] [Server thread/INFO] [STDERR/]: [java.lang.Throwable$WrappedPrintStream:println:748]: at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
- [02:56:05] [Server thread/INFO] [STDERR/]: [java.lang.Throwable$WrappedPrintStream:println:748]: at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
- [02:56:05] [Server thread/INFO] [STDERR/]: [java.lang.Throwable$WrappedPrintStream:println:748]: at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
- [02:56:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:57:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:58:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:58:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:59:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:00:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:01:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:01:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:02:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:03:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:04:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:04:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:05:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:06:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:07:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:07:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:08:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:09:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:10:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:10:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:11:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:12:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:13:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:13:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:14:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:15:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:16:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:16:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:17:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:18:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:19:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:19:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:20:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:21:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:22:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:22:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:23:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:24:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:25:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:25:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:26:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:27:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:28:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:28:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:29:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:30:14] [Netty IO #10/TRACE] [FML/]: $ClientHello->FMLHandshakeServerState$2:HELLO
- [03:30:14] [Netty IO #10/INFO] [FML/]: Client protocol version 2
- [03:30:14] [Netty IO #10/TRACE] [FML/]: $ModList:121 mods->FMLHandshakeServerState$2:HELLO
- [03:30:14] [Netty IO #10/INFO] [FML/]: Client attempting to join with 121 mods : Growthcraft|Rice@2.2.2,MineFactoryReloaded|CompatExtraBiomes@1.7.10R2.8.0,PotionExtensionCore@1.7.10-1.1.0,jaffa@1.0,iChunUtil@4.2.2,Ztones@1.7.10,mceconomy2@2.4.1,MineFactoryReloaded|CompatTwilightForest@1.7.10R2.8.0,SextiarySector@2.1.5,wildcaves3@0.4.3.6,endercore@1.7.10-0.1.0.24_beta,bspkrsCore@6.15,MineFactoryReloaded|CompatProjRed@1.7.10R2.8.0,ironbackpacks@0.5.0,llibrary@0.3.4-1.7.10,LunatriusCore@1.1.2.21,ExtraUtilities@1.2.11,MineFactoryReloaded|CompatRailcraft@1.7.10R2.8.0,TofuFactory@1.2.1-MC1.7.10,MineFactoryReloaded|CompatForestry@1.7.10R2.8.0,ThermalFoundation@1.7.10R1.2.0,MineFactoryReloaded|CompatVanilla@1.7.10R2.8.0,craftingmanager@0.7.4,CoFHCore@1.7.10R3.0.3,FastCraft@1.21,Forge@10.13.4.1448,dungeonmobs@4.1.3,FoodPlus@3.2rS,HatStand@4.0.0,StorageDrawers@1.2.2,reddCore@1.0,MineFactoryReloaded|CompatChococraft@1.7.10R2.8.0,MineFactoryReloaded|CompatMystcraft@1.7.10R2.8.0,MineFactoryReloaded|CompatIC2@1.7.10R2.8.0,AppleCore@1.1.0,IguanaTweaksTConstruct@1.7.10-2.1.5.140,FML@7.10.99.99,magicalcrops@4.0.0_PUBLIC_BETA_3,cfm@3.4.7,<CoFH ASM>@000,jurassicraft@1.4.5,ThermalDynamics@1.7.10R1.1.0,Growthcraft@2.2.2,fastleafdecay@1.1,Botania@r1.7-233,Hats@4.0.1,NotEnoughItems@1.0.5.111,Thaumcraft@4.2.3.5,Waila@1.5.10,DCsAppleMilk@1.7.10_2.0.beta10,TConstruct@1.7.10-1.8.7.build979,appliedenergistics2-core@rv2-stable-10,OpenEye@0.6,BiblioCraft@1.9.2,alfheimwings@16,OpenModsCore@0.8,Growthcraft|Hops@2.2.2,bdlib@1.9.2.104,wawla@1.1.0,Morph@0.9.2,mcp@9.05,Mantle@1.7.10-0.3.2.jenkins184,journeymap@@JMVERSION@,appliedenergistics2@rv2-stable-10,MineFactoryReloaded|CompatAtum@1.7.10R2.8.0,MineFactoryReloaded|CompatTConstruct@1.7.10R2.8.0,Growthcraft|Bees@2.2.2,MineFactoryReloaded|CompatAppliedEnergistics@1.7.10R2.8.0,nolpfij_wildycraft@1.7.4,inventorytweaks@1.59-dev-152-cf6e263,MineFactoryReloaded|CompatBuildCraft@1.7.10R2.8.0,harvestcraft@1.7.10b,jcanimation@1.2.4,ThermalExpansion@1.7.10R4.0.3B1,Growthcraft|Cellar@2.2.2,mod_ecru_MapleTree@1.1.30n,MagicClover@0.5,MineFactoryReloaded|CompatThaumcraft@1.7.10R2.8.0,THKaguyaMod@2.76_1.7.10,OpenBlocks@1.4.4,Growthcraft|Grapes@2.2.2,Growthcraft|Apples@2.2.2,MineFactoryReloaded|CompatSufficientBiomes@1.7.10R2.8.0,MineFactoryReloaded|CompatForgeMicroblock@1.7.10R2.8.0,chococraft@4.1.5,CarpentersBlocks@3.3.4,MineFactoryReloaded@1.7.10R2.8.0,Growthcraft|Bamboo@2.2.2,EnderIO@1.7.10-2.3.0.415_beta,BattleTowers@1.5.2,RopesPlus@1.6.4,InfernalMobs@1.6.1,BambooMod@Minecraft1.7.10 var2.6.8.3,AWWayofTime@v1.3.3,dldungeonsjdg@1.8.5,TofuCraft@2.1.6-MC1.7.10,Roguelike@1.3.6.3,AppleMilkCore@1.0.2,IronChest@6.0.60.741,creativecore@1.2.0,MineFactoryReloaded|CompatThermalExpansion@1.7.10R2.8.0,thaumicenergistics@0.8.10.10,CodeChickenCore@1.0.7.46,SpiceOfLife@1.2.3,waterWalking@1.0,DamageIndicatorsMod@3.2.3,lootbags@1.8.1,bambootransformer@1.0.0,GraveStone@2.11.3,chisel@2.5.0.43,Baubles@1.0.1.10,LostBooks@1.2.2,SpecialAI@1.1.1,Growthcraft|Fishtrap@2.2.2,witchery@0.24.1,Forestry@3.6.6.24,OpenMods@0.8,chiseltones@@VERSION@,StartingInventory@1.7.10.r03,MineFactoryReloaded|CompatBackTools@1.7.10R2.8.0,runicdungeons@1.1.5c
- [03:30:14] [Netty IO #10/INFO] [FML/]: Attempting connection with missing mods [] at CLIENT
- [03:30:14] [Netty IO #10/TRACE] [FML/]: $HandshakeAck:{2}->FMLHandshakeServerState$3:WAITINGCACK
- [03:30:14] [Netty IO #10/DEBUG] [OpenMods/]: openmods.network.IdSyncManager$InboundHandler.userEventTriggered(IdSyncManager.java:50): Sending id data for player: EntityPlayerMP['KibaTheBarbarian'/1588721, l='world', x=216.50, y=65.00, z=80.50]
- [03:30:15] [Netty IO #10/TRACE] [FML/]: $HandshakeAck:{3}->FMLHandshakeServerState$4:COMPLETE
- [03:30:15] [Server thread/INFO] [FML/]: [Server thread] Server side modded connection established
- [03:30:15] [Server thread/INFO] [EnderCore/]: Sending server configs to client for com.enderio.core.common.config.ConfigHandler
- [03:30:15] [Netty IO #10/TRACE] [FML/]: $HandshakeAck:{4}->FMLHandshakeServerState$5:DONE
- [03:30:15] [Netty IO #10/TRACE] [FML/]: $HandshakeAck:{5}->FMLHandshakeServerState$5:DONE
- [03:30:15] [Server thread/INFO] [STDOUT/]: [chococraft.common.events.ChocoboPlayerTracker:onPlayerLogin:60]: npe choco
- [03:30:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:30:44] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 6
- [03:30:44] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 7
- [03:30:44] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 8
- [03:30:44] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 9
- [03:30:44] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 10
- [03:30:44] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 11
- [03:30:44] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 12
- [03:30:44] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 13
- [03:30:44] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 14
- [03:30:44] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 15
- [03:31:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:31:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:32:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:33:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:34:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:34:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:35:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:36:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:37:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:37:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:38:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:39:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:40:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:40:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:41:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:42:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:43:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:43:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:44:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:45:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:46:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:46:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:47:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:48:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:49:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:49:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:50:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:51:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:52:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:52:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:53:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:54:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:55:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:55:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:56:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:57:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:58:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:58:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:59:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:00:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:01:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:01:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:02:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:03:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:04:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:04:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:05:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:06:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:07:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:07:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:08:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:09:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:10:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:10:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:11:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:12:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:13:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:13:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:14:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:15:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:16:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:17:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:18:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:18:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:19:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:20:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:21:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:21:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:22:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:23:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:24:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:24:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:25:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:26:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:27:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:27:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:28:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:29:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:30:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:30:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:31:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:32:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:33:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:33:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:34:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:35:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:36:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:36:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:37:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:38:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:39:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:39:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:40:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:41:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:42:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:42:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:43:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:44:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:45:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:45:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:46:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:47:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:48:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:48:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:49:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:50:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:51:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:51:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:52:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:53:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:54:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:54:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:55:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:56:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:57:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:57:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:58:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:59:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:00:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:01:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:01:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:02:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:03:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:04:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:05:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:05:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:06:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:07:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:08:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:09:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:10:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:10:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:11:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:12:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:13:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:14:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:15:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:15:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:16:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:17:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:18:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:19:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:20:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:21:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:21:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:22:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:23:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:24:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:25:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:26:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:27:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:28:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:28:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:29:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:30:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:31:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:32:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:33:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:34:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:35:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:36:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:37:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:37:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:38:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:39:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:40:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:41:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:42:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:43:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:44:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:45:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:46:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:47:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:48:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:49:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:50:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:51:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:52:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:52:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:53:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:54:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:55:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:56:50] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:57:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:58:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:59:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:00:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:01:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:02:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:03:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:04:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:05:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:06:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:07:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:08:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:09:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:10:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:11:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:12:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:13:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:14:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:15:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:16:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:17:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:18:50] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:19:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:20:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:21:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:22:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:23:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:25:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:26:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:27:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:28:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:29:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:30:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:31:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:32:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:33:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:34:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:35:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:36:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:37:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:38:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:39:50] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:40:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:42:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:43:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:44:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:45:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:46:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:47:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:48:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:49:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:50:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:51:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:53:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:54:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:55:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:56:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:57:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:58:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:59:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:00:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:02:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:03:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:04:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:05:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:06:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:07:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:08:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:10:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:11:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:12:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:13:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:14:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:15:50] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:17:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:18:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:19:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:20:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:21:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:22:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:24:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:25:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:26:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:27:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:28:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:30:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:31:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:32:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:33:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:34:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:35:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:37:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:38:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:39:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:40:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:42:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:43:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:44:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:45:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:46:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:48:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:49:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:50:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:51:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:53:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:54:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:55:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:56:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:58:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:59:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:00:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:01:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:03:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:04:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:05:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:06:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:08:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:09:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:10:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:12:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:13:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:14:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:15:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:17:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:18:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:19:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:21:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:22:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:23:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:24:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:26:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:27:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:28:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:30:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:31:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:32:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:34:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:35:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:36:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:38:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:39:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:40:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:42:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:43:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:45:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:46:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:47:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:49:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:50:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:51:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:53:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:54:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:55:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:57:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:58:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:00:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:01:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:02:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:04:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:05:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:07:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:08:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:09:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:11:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:12:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:14:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:15:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:15:44] [Netty IO #12/TRACE] [FML/]: $ClientHello->FMLHandshakeServerState$2:HELLO
- [09:15:44] [Netty IO #12/INFO] [FML/]: Client protocol version 2
- [09:15:44] [Netty IO #12/TRACE] [FML/]: $ModList:121 mods->FMLHandshakeServerState$2:HELLO
- [09:15:44] [Netty IO #12/INFO] [FML/]: Client attempting to join with 121 mods : Growthcraft|Rice@2.2.2,MineFactoryReloaded|CompatExtraBiomes@1.7.10R2.8.0,PotionExtensionCore@1.7.10-1.1.0,jaffa@1.0,iChunUtil@4.2.2,Ztones@1.7.10,mceconomy2@2.4.1,MineFactoryReloaded|CompatTwilightForest@1.7.10R2.8.0,SextiarySector@2.1.5,wildcaves3@0.4.3.6,endercore@1.7.10-0.1.0.24_beta,bspkrsCore@6.15,MineFactoryReloaded|CompatProjRed@1.7.10R2.8.0,ironbackpacks@0.5.0,llibrary@0.3.4-1.7.10,LunatriusCore@1.1.2.21,ExtraUtilities@1.2.11,MineFactoryReloaded|CompatRailcraft@1.7.10R2.8.0,TofuFactory@1.2.1-MC1.7.10,MineFactoryReloaded|CompatForestry@1.7.10R2.8.0,ThermalFoundation@1.7.10R1.2.0,MineFactoryReloaded|CompatVanilla@1.7.10R2.8.0,craftingmanager@0.7.4,CoFHCore@1.7.10R3.0.3,FastCraft@1.21,Forge@10.13.4.1448,dungeonmobs@4.1.3,FoodPlus@3.2rS,HatStand@4.0.0,StorageDrawers@1.2.2,reddCore@1.0,MineFactoryReloaded|CompatChococraft@1.7.10R2.8.0,MineFactoryReloaded|CompatMystcraft@1.7.10R2.8.0,MineFactoryReloaded|CompatIC2@1.7.10R2.8.0,AppleCore@1.1.0,IguanaTweaksTConstruct@1.7.10-2.1.5.140,FML@7.10.99.99,magicalcrops@4.0.0_PUBLIC_BETA_3,cfm@3.4.7,<CoFH ASM>@000,jurassicraft@1.4.5,ThermalDynamics@1.7.10R1.1.0,Growthcraft@2.2.2,fastleafdecay@1.1,Botania@r1.7-233,Hats@4.0.1,NotEnoughItems@1.0.5.111,Thaumcraft@4.2.3.5,Waila@1.5.10,DCsAppleMilk@1.7.10_2.0.beta10,TConstruct@1.7.10-1.8.7.build979,appliedenergistics2-core@rv2-stable-10,OpenEye@0.6,BiblioCraft@1.9.2,alfheimwings@16,OpenModsCore@0.8,Growthcraft|Hops@2.2.2,bdlib@1.9.2.104,wawla@1.1.0,Morph@0.9.2,mcp@9.05,Mantle@1.7.10-0.3.2.jenkins184,journeymap@@JMVERSION@,appliedenergistics2@rv2-stable-10,MineFactoryReloaded|CompatAtum@1.7.10R2.8.0,MineFactoryReloaded|CompatTConstruct@1.7.10R2.8.0,Growthcraft|Bees@2.2.2,MineFactoryReloaded|CompatAppliedEnergistics@1.7.10R2.8.0,nolpfij_wildycraft@1.7.4,inventorytweaks@1.59-dev-152-cf6e263,MineFactoryReloaded|CompatBuildCraft@1.7.10R2.8.0,harvestcraft@1.7.10b,jcanimation@1.2.4,ThermalExpansion@1.7.10R4.0.3B1,Growthcraft|Cellar@2.2.2,mod_ecru_MapleTree@1.1.30n,MagicClover@0.5,MineFactoryReloaded|CompatThaumcraft@1.7.10R2.8.0,THKaguyaMod@2.76_1.7.10,OpenBlocks@1.4.4,Growthcraft|Grapes@2.2.2,Growthcraft|Apples@2.2.2,MineFactoryReloaded|CompatSufficientBiomes@1.7.10R2.8.0,MineFactoryReloaded|CompatForgeMicroblock@1.7.10R2.8.0,chococraft@4.1.5,CarpentersBlocks@3.3.4,MineFactoryReloaded@1.7.10R2.8.0,Growthcraft|Bamboo@2.2.2,EnderIO@1.7.10-2.3.0.415_beta,BattleTowers@1.5.2,RopesPlus@1.6.4,InfernalMobs@1.6.1,BambooMod@Minecraft1.7.10 var2.6.8.3,AWWayofTime@v1.3.3,dldungeonsjdg@1.8.5,TofuCraft@2.1.6-MC1.7.10,Roguelike@1.3.6.3,AppleMilkCore@1.0.2,IronChest@6.0.60.741,creativecore@1.2.0,MineFactoryReloaded|CompatThermalExpansion@1.7.10R2.8.0,thaumicenergistics@0.8.10.10,CodeChickenCore@1.0.7.46,SpiceOfLife@1.2.3,waterWalking@1.0,DamageIndicatorsMod@3.2.3,lootbags@1.8.1,bambootransformer@1.0.0,GraveStone@2.11.3,chisel@2.5.0.43,Baubles@1.0.1.10,LostBooks@1.2.2,SpecialAI@1.1.1,Growthcraft|Fishtrap@2.2.2,witchery@0.24.1,Forestry@3.6.6.24,OpenMods@0.8,chiseltones@@VERSION@,StartingInventory@1.7.10.r03,MineFactoryReloaded|CompatBackTools@1.7.10R2.8.0,runicdungeons@1.1.5c
- [09:15:44] [Netty IO #12/INFO] [FML/]: Attempting connection with missing mods [] at CLIENT
- [09:15:44] [Netty IO #12/TRACE] [FML/]: $HandshakeAck:{2}->FMLHandshakeServerState$3:WAITINGCACK
- [09:15:44] [Netty IO #12/DEBUG] [OpenMods/]: openmods.network.IdSyncManager$InboundHandler.userEventTriggered(IdSyncManager.java:50): Sending id data for player: EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=221.50, y=67.00, z=86.50]
- [09:15:45] [Netty IO #12/TRACE] [FML/]: $HandshakeAck:{3}->FMLHandshakeServerState$4:COMPLETE
- [09:15:45] [Netty IO #12/TRACE] [FML/]: $HandshakeAck:{4}->FMLHandshakeServerState$5:DONE
- [09:15:45] [Server thread/INFO] [FML/]: [Server thread] Server side modded connection established
- [09:15:45] [Server thread/INFO] [EnderCore/]: Sending server configs to client for com.enderio.core.common.config.ConfigHandler
- [09:15:45] [Netty IO #12/TRACE] [FML/]: $HandshakeAck:{5}->FMLHandshakeServerState$5:DONE
- [09:15:45] [Server thread/INFO] [STDOUT/]: [chococraft.common.events.ChocoboPlayerTracker:onPlayerLogin:60]: npe choco
- [09:16:19] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 6
- [09:16:19] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 7
- [09:16:19] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 8
- [09:16:19] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 9
- [09:16:19] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 10
- [09:16:19] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 11
- [09:16:19] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 12
- [09:16:19] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 13
- [09:16:19] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 14
- [09:16:19] [Server thread/DEBUG] [OpenMods/]: openblocks.common.MapDataManager$MapDataResponseEvent.writeToStream(MapDataManager.java:85): Trying to propagate invalid map data 15
- [09:16:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:17:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:17:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:18:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:19:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:20:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:21:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:21:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:22:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:23:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:24:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:24:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:25:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:26:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:27:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:27:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:28:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:29:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:30:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:30:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:31:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:32:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:33:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:33:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:34:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:35:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:36:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:36:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:37:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:38:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:39:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:39:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:40:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:41:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:42:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:43:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:43:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:44:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:45:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:45:28] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_09.45.28-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_09.45.28-death-0'
- [09:45:28] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=166.64, y=66.00, z=85.27], grave will not be spawned'
- [09:46:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:46:44] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_09.46.44-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_09.46.44-death-0'
- [09:46:44] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=164.36, y=62.22, z=91.57], grave will not be spawned'
- [09:47:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:47:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:48:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:48:58] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_09.48.58-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_09.48.58-death-0'
- [09:48:58] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=158.44, y=65.31, z=103.11], grave will not be spawned'
- [09:49:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:50:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:50:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:51:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:52:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:53:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:53:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:54:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:55:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:56:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:57:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:57:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:58:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [09:59:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:00:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:00:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:01:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:02:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:02:27] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_10.02.27-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_10.02.27-death-0'
- [10:02:27] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=166.97, y=66.00, z=84.76], grave will not be spawned'
- [10:03:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:04:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:04:24] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_10.04.24-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_10.04.24-death-0'
- [10:04:24] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=195.33, y=66.00, z=84.09], grave will not be spawned'
- [10:04:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:05:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:06:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:07:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:08:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:08:50] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:09:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:10:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:11:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:11:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:12:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:13:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:13:36] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_10.13.36-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_10.13.36-death-0'
- [10:13:36] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=91.30, y=90.00, z=156.86], grave will not be spawned'
- [10:14:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:15:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:15:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:16:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:16:46] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_10.16.46-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_10.16.46-death-0'
- [10:16:46] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=92.30, y=97.00, z=154.30], grave will not be spawned'
- [10:17:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:18:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:18:26] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_10.18.26-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_10.18.26-death-0'
- [10:18:26] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=96.53, y=76.00, z=159.98], grave will not be spawned'
- [10:19:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:19:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:20:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:21:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:21:52] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_10.21.52-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_10.21.52-death-0'
- [10:21:52] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=98.41, y=117.80, z=154.30], grave will not be spawned'
- [10:22:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:23:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:23:50] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:24:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:24:47] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_10.24.47-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_10.24.47-death-0'
- [10:24:47] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=95.63, y=118.00, z=160.96], grave will not be spawned'
- [10:25:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:26:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:26:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:27:01] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_10.27.01-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_10.27.01-death-0'
- [10:27:01] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=99.70, y=118.00, z=154.91], grave will not be spawned'
- [10:27:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:28:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:29:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:30:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:30:24] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_10.30.24-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_10.30.24-death-0'
- [10:30:24] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=92.30, y=111.00, z=155.50], grave will not be spawned'
- [10:30:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:31:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:32:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:33:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:33:42] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_10.33.42-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_10.33.42-death-0'
- [10:33:42] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=95.48, y=111.12, z=164.70], grave will not be spawned'
- [10:34:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:34:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:35:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:36:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:37:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:38:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:38:41] [Server thread/INFO] [OpenMods/]: openblocks.common.PlayerInventoryStore.onPlayerDeath(PlayerInventoryStore.java:303): Storing post-mortem inventory into /home/minecraft/Minecraft/Rent/Kiba/Dontdie/./world/data/inventory-GBconnorbeeYT-2015-11-15_10.38.41-death-0.dat. It can be restored with command '/ob_inventory restore GBconnorbeeYT GBconnorbeeYT-2015-11-15_10.38.41-death-0'
- [10:38:41] [Server thread/WARN] [OpenMods/]: openblocks.common.PlayerDeathHandler.onPlayerDrops(PlayerDeathHandler.java:338): No drops from player 'EntityPlayerMP['GBconnorbeeYT'/1762822, l='world', x=103.36, y=70.00, z=160.07], grave will not be spawned'
- [10:38:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:39:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:40:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:41:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:42:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:42:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:43:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:44:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:45:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:46:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:46:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:47:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:48:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:49:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:50:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:50:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:51:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:52:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:53:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:54:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:54:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:55:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:56:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:57:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:58:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:58:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:59:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:00:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:01:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:02:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:03:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:03:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:04:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:05:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:06:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:06:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:07:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:08:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:09:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:09:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:10:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:11:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:12:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:12:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:13:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:14:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:15:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:15:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:16:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:17:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:18:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:18:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:19:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:20:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:21:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:22:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:22:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:23:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:24:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:25:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:26:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:26:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:27:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:28:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:29:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:30:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:30:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:31:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:32:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:33:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:34:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:35:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:35:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:36:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:37:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:38:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:39:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:40:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:41:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:41:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:42:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:43:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:44:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:45:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:46:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:47:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:47:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:48:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:49:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:50:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:51:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:52:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:53:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:54:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:55:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:55:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:56:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:57:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:58:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [11:59:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:00:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:01:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:02:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:03:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:04:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:05:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:06:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:07:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:07:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:08:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:09:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:10:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:11:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:12:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:13:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:14:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:15:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:16:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:17:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:18:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:19:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:20:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:21:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:22:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:23:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:24:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:25:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:26:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:27:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:28:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:29:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:30:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:31:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:32:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:33:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:34:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:35:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:36:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:37:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:38:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:39:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:40:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:41:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:42:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:43:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:44:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:45:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:46:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:47:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:48:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:49:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:50:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:51:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:52:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:53:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:54:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:55:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:56:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:57:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [12:59:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:00:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:01:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:02:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:03:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:04:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:05:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:06:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:07:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:08:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:09:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:10:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:12:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:13:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:14:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:15:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:16:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:17:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:18:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:19:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:20:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:22:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:23:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:24:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:25:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:26:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:27:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:28:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:30:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:31:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:32:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:33:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:34:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:35:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:37:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:38:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:39:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:40:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:41:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:42:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:44:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:45:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:46:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:47:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:48:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:49:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:51:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:52:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:53:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:54:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:55:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:57:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:58:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [13:59:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:00:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:02:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:03:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:04:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:05:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:06:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:08:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:09:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:10:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:11:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:13:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:14:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:15:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:16:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:18:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:19:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:20:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:21:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:23:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:24:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:25:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:27:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:28:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:29:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:30:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:32:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:33:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:34:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:36:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:37:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:38:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:39:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:41:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:42:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:43:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:45:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:46:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:47:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:49:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:50:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:51:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:53:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:54:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:55:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:57:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:58:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [14:59:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:01:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:02:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:03:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:05:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:06:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:07:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:09:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:10:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:12:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:13:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:14:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:16:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:17:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:18:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:20:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:21:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:22:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:24:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:25:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:27:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:28:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:29:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:31:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:32:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:34:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:35:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:36:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:38:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:39:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:41:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:42:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:43:54] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:45:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:46:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:48:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:49:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:51:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:52:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:53:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:55:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:56:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:58:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [15:59:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:01:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:02:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:04:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:05:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:07:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:08:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:10:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:11:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:12:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:14:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:15:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:17:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:18:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:20:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:21:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:23:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:24:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:26:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:28:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:29:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:31:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:32:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:34:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:35:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:37:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:38:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:40:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:41:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:43:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:44:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:46:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:47:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:49:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:51:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:52:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:54:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:55:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:57:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [16:58:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:00:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:02:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:03:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:05:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:06:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:08:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:10:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:11:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:13:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:14:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:16:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:18:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:19:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:21:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:22:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:24:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:26:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:27:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:29:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:31:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:32:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:34:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:35:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:37:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:39:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:40:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:42:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:44:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:45:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:47:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:49:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:50:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:52:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:54:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:55:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:57:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [17:59:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:00:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:02:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:04:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:06:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:07:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:09:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:11:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:13:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:14:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:16:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:18:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:19:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:21:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:23:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:25:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:27:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:28:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:30:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:32:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:33:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:35:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:37:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:39:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:40:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:42:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:44:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:46:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:47:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:49:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:51:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:53:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:55:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:56:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:58:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:00:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:02:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:03:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:05:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:07:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:09:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:11:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:12:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:14:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:16:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:18:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:20:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:21:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:23:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:25:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:27:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:29:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:30:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:32:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:34:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:36:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:38:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:39:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:41:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:43:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:45:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:47:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:49:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:50:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:52:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:54:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:56:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [19:58:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:00:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:01:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:03:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:05:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:07:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:09:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:11:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:13:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:14:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:16:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:18:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:20:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:22:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:24:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:26:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:28:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:29:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:31:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:33:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:35:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:37:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:39:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:41:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:43:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:45:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:47:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:49:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:51:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:53:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:55:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:56:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [20:58:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:00:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:02:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:04:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:06:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:08:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:10:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:12:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:14:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:16:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:18:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:20:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:22:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:24:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:26:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:28:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:30:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:32:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:34:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:36:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:38:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:40:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:42:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:44:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:46:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:48:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:50:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:52:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:54:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:56:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [21:58:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:00:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:02:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:04:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:06:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:08:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:10:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:12:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:14:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:16:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:18:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:20:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:22:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:24:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:26:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:28:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:30:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:32:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:34:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:36:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:38:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:40:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:43:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:45:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:47:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:49:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:51:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:53:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:55:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:57:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [22:59:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:01:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:04:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:06:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:08:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:10:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:12:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:14:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:17:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:19:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:21:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:23:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:25:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:27:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:29:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:32:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:34:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:36:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:38:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:41:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:43:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:45:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:47:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:49:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:51:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:54:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:56:17] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [23:58:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:00:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:02:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:04:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:07:08] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:09:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:11:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:13:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:15:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:18:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:20:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:22:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:24:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:26:50] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:29:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:31:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:33:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:35:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:37:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:40:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:42:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:44:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:46:50] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:49:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:51:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:53:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:55:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [00:58:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:00:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:02:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:04:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:07:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:09:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:11:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:13:50] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:16:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:18:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:20:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:22:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:25:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:27:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:29:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:32:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:34:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:36:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:39:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:41:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:43:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:45:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:48:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:50:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:52:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:55:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:57:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [01:59:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:02:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:04:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:06:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:09:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:12:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:14:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:16:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:19:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:21:59] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:24:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:26:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:29:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:31:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:33:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:36:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:38:33] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:40:56] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:43:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:45:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:48:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:50:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:52:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:55:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [02:57:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:00:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:02:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:04:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:07:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:09:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:12:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:14:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:17:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:19:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:22:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:24:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:27:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:29:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:32:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:34:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:36:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:39:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:41:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:44:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:46:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:49:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:51:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:54:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:56:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [03:59:11] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:01:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:04:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:06:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:09:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:11:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:14:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:16:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:19:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:21:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:24:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:26:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:29:07] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:31:36] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:34:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:36:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:39:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:41:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:44:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:47:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:49:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:52:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:54:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:57:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [04:59:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:02:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:05:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:07:40] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:10:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:12:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:15:28] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:18:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:20:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:23:19] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:25:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:28:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:31:12] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:33:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:36:29] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:39:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:41:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:44:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:47:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:49:50] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:52:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:55:05] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [05:57:44] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:00:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:03:02] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:05:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:08:23] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:11:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:13:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:16:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:19:04] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:21:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:24:26] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:27:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:29:48] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:32:30] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:35:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:37:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:40:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:43:20] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:46:03] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:48:47] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:51:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:54:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:57:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [06:59:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:02:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:05:22] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:08:10] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:10:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:13:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:16:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:19:18] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:22:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:24:57] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:27:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:30:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:33:25] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:36:15] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:39:06] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:42:01] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:44:52] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:47:45] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:50:39] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:53:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:56:41] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [07:59:37] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:02:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:05:34] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:08:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:11:35] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:14:38] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:17:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:20:49] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:24:00] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:27:14] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:30:31] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:33:53] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:37:21] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:40:55] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:44:42] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:48:46] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:53:24] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [08:59:27] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:27:35] [Timer-0/INFO] [STDERR/bspkrsCore]: [java.lang.Throwable$WrappedPrintStream:println:748]: java.lang.OutOfMemoryError: Java heap space
- [10:29:24] [Timer-0/INFO] [STDERR/bspkrsCore]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.lang.StringCoding$StringDecoder.decode(StringCoding.java:149)
- [10:30:16] [Timer-0/INFO] [STDERR/bspkrsCore]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.lang.StringCoding.decode(StringCoding.java:193)
- [10:31:07] [Timer-0/INFO] [STDERR/bspkrsCore]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.lang.String.<init>(String.java:426)
- [10:31:54] [Timer-0/INFO] [STDERR/bspkrsCore]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.lang.String.<init>(String.java:491)
- [10:32:31] [Timer-0/INFO] [STDERR/bspkrsCore]: [java.lang.Throwable$WrappedPrintStream:println:748]: at java.io.UnixFileSystem.canonicalize0(Native Method)
- [10:35:41] [Server thread/ERROR] [FML/]: Exception caught during firing event net.minecraftforge.event.world.WorldEvent$Save@5cec79c4:
- java.lang.OutOfMemoryError: Java heap space
- [10:35:43] [Server thread/ERROR] [FML/]: Index: 4 Listeners:
- [10:35:43] [Server thread/ERROR] [FML/]: 0: HIGHEST
- [10:35:43] [Server thread/ERROR] [FML/]: 1: ASM: net.minecraftforge.common.ForgeInternalHandler@42115e23 onDimensionSave(Lnet/minecraftforge/event/world/WorldEvent$Save;)V
- [10:35:45] [Server thread/ERROR] [FML/]: 2: NORMAL
- [10:35:47] [Server thread/ERROR] [FML/]: 3: ASM: forestry.core.EventHandlerCore@75769a39 handleWorldSave(Lnet/minecraftforge/event/world/WorldEvent$Save;)V
- [10:35:49] [Server thread/ERROR] [FML/]: 4: ASM: thaumcraft.common.lib.events.EventHandlerWorld@61d60433 worldSave(Lnet/minecraftforge/event/world/WorldEvent$Save;)V
- [10:35:51] [Server thread/ERROR] [FML/]: 5: ASM: net.ilexiconn.llibrary.common.ServerEventHandler@477c6f8c onWorldSave(Lnet/minecraftforge/event/world/WorldEvent$Save;)V
- [10:35:53] [Server thread/ERROR] [FML/]: 6: ASM: atomicstryker.battletowers.common.WorldGenHandler@ab4f77a eventWorldSave(Lnet/minecraftforge/event/world/WorldEvent$Save;)V
- [10:35:55] [Server thread/ERROR] [FML/]: 7: ASM: atomicstryker.battletowers.common.WorldGenHandler@7319b164 eventWorldSave(Lnet/minecraftforge/event/world/WorldEvent$Save;)V
- [10:35:57] [Server thread/ERROR] [FML/]: 8: ASM: tsuteto.tofu.eventhandler.EventWorld@201387b3 onDataSave(Lnet/minecraftforge/event/world/WorldEvent$Save;)V
- [10:48:32] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [10:51:05] [Server thread/DEBUG] [FML/]: Reverting to frozen data state.
- [10:54:03] [Server thread/INFO] [STDERR/]: [java.lang.Throwable$WrappedPrintStream:println:748]: java.lang.OutOfMemoryError: Java heap space
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement