Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //-----------TextDraw------------
- // This has maded by Boom
- // Just don't remove the credits!
- //----------------------------
- #pragma tabsize 0
- #include <a_samp>
- #include <core>
- #include <float>
- #include <dudb>
- #define c_y 0xFFFF00AA
- #define c_r 0xAA3333AA
- new Text:text34;
- new Text:text28;
- new Text:text29;
- new Text:text30;
- new Text:text31;
- new Text:text32;
- new Text:text33;
- new Text:text45;
- new Text:text46;
- //--------------------------------------------------
- public OnGameModeInit()
- {
- text45 = TextDrawCreate(181.000000,140.000000, "You'r Server Name"); //Type You Subject Here Example
- TextDrawAlignment(text45, 0);
- TextDrawBackgroundColor(text45, 0xF6F600AA);
- TextDrawFont(text45, 1);
- TextDrawLetterSize(text45, 0.599999, 1.300000);
- TextDrawColor(text45, 0x0000ffff);
- TextDrawSetOutline(text45, 1);
- TextDrawSetProportional(text45, 1);
- TextDrawSetShadow(text45, 1);
- text46 = TextDrawCreate(181.000000,140.000000, "You'r Server Name2"); //Type You Subject Here Example
- TextDrawAlignment(text46, 0);
- TextDrawBackgroundColor(text46, 0xF6F600AA);
- TextDrawFont(text46, 1);
- TextDrawLetterSize(text46, 0.599999, 1.300000);
- TextDrawColor(text46, 0x0000ffff);
- TextDrawSetOutline(text46, 1);
- TextDrawSetProportional(text46, 1);
- TextDrawSetShadow(text46, 1);
- text28 = TextDrawCreate(200.000000, 280.000000, " Rules"); //Type You Subject Here Example
- TextDrawAlignment(text28, 0);
- TextDrawBackgroundColor(text28, 0xF6F600AA);
- TextDrawFont(text28, 1);
- TextDrawLetterSize(text28, 0.499999, 1.200000);
- TextDrawColor(text28, 0x0000ffff);
- TextDrawSetOutline(text28, 1);
- TextDrawSetProportional(text28, 1);
- TextDrawSetShadow(text28, 1);
- text34 = TextDrawCreate(200.000000, 280.000000, " Rules"); //Rules
- TextDrawAlignment(text34, 0);
- TextDrawBackgroundColor(text34, 0xF6F600AA);
- TextDrawFont(text34, 1);
- TextDrawLetterSize(text34, 0.509999, 1.200000);
- TextDrawColor(text34, 0x0000ffff);
- TextDrawSetOutline(text34, 1);
- TextDrawSetProportional(text34, 1);
- TextDrawSetShadow(text34, 1);
- text29 = TextDrawCreate(185.000000,300.000000, "~n~~w~- Respect Other Players ~n~~w~- Not Allowed to Swearning~n~~w~- Dont Ask to be Admin~n~~w~- Not Allowed To Flood/Spam~n~~w~- Not Allowed To Advairsting~n~~w~- Not Allowed To Use Cheat/Hack!~n~~w~- Don't Kill AnyOne Out Area Dm"); //You can change it
- TextDrawLetterSize(text29, 0.499999, 0.909990);
- TextDrawColor(text29, 0xffff00ff);
- TextDrawSetOutline(text29, 1);
- TextDrawSetProportional(text29, 1);
- TextDrawSetShadow(text29, 1);
- }
- forward HideDraw(playerid);
- public HideDraw(playerid)
- {
- TextDrawHideForPlayer(playerid, text28);
- TextDrawHideForPlayer(playerid, text29);
- TextDrawHideForPlayer(playerid, text46);
- TextDrawHideForPlayer(playerid, text45);
- TextDrawHideForPlayer(playerid, text34);
- TextDrawHideForPlayer(playerid, text30);
- TextDrawHideForPlayer(playerid, text31);
- TextDrawHideForPlayer(playerid, text32);
- TextDrawHideForPlayer(playerid, text33);
- new str2[256];
- format(str2, sizeof(str2), " ");
- TextDrawSetString(text32, str2);
- return 1;
- }
- new Text: esp[MAX_PLAYERS];
- public OnPlayerConnect(playerid)
- {
- HideDraw(playerid);
- TextDrawShowForPlayer(playerid, text28);
- TextDrawShowForPlayer(playerid, text29);
- TextDrawShowForPlayer(playerid, text45);
- TextDrawShowForPlayer(playerid, text46);
- return 1;
- }
- //-------------------------------------------------
- public OnPlayerSpawn(playerid)
- {
- HideDraw(playerid);
- TextDrawShowForPlayer(playerid,esp[playerid]);
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment