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  1. 1>------ Build started: Project: ZERO_CHECK, Configuration: Debug Win32 ------
  2. 1> Checking Build System
  3. 1> CMake does not need to re-run because E:/Cores/Eluna/mzerocmake/build/CMakeFiles/generate.stamp is up-to-date.
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  6. 1> CMake does not need to re-run because E:/Cores/Eluna/mzerocmake/build/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date.
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  8. 1> CMake does not need to re-run because E:/Cores/Eluna/mzerocmake/build/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date.
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  26. 1> CMake does not need to re-run because E:/Cores/Eluna/mzerocmake/build/src/modules/Eluna/CMakeFiles/generate.stamp is up-to-date.
  27. 2>------ Build started: Project: genrev, Configuration: Debug Win32 ------
  28. 3>------ Build started: Project: ace, Configuration: Debug Win32 ------
  29. 4>------ Build started: Project: LuaEngine, Configuration: Debug Win32 ------
  30. 5>------ Build started: Project: detour, Configuration: Debug Win32 ------
  31. 2> Building Custom Rule E:/Cores/Eluna/mzerocmake/CMakeLists.txt
  32. 2> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\CMakeFiles\generate.stamp is up-to-date.
  33. 3> Building Custom Rule E:/Cores/Eluna/mzerocmake/dep/acelite/ace/CMakeLists.txt
  34. 2> genrevision.cpp
  35. 3> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\dep\acelite\ace\CMakeFiles\generate.stamp is up-to-date.
  36. 4> Building Custom Rule E:/Cores/Eluna/mzerocmake/src/modules/Eluna/CMakeLists.txt
  37. 4> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\src\modules\Eluna\CMakeFiles\generate.stamp is up-to-date.
  38. 5> Building Custom Rule E:/Cores/Eluna/mzerocmake/dep/recastnavigation/Detour/Source/CMakeLists.txt
  39. 4> ElunaEventMgr.cpp
  40. 5> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\dep\recastnavigation\Detour\Source\CMakeFiles\generate.stamp is up-to-date.
  41. 4> ElunaUtility.cpp
  42. 4> HookMgr.cpp
  43. 4> LuaEngine.cpp
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  45. 5> DetourAlloc.cpp
  46. 3> ACE_crc32.cpp
  47. 3> ACE_crc_ccitt.cpp
  48. 5> DetourCommon.cpp
  49. 5> DetourNavMeshBuilder.cpp
  50. 5> DetourNavMesh.cpp
  51. 3> ace_wchar.cpp
  52. 5> DetourNavMeshQuery.cpp
  53. 5> DetourNode.cpp
  54. 3> Activation_Queue.cpp
  55. 3> Active_Map_Manager.cpp
  56. 3> Addr.cpp
  57. 5> detour.vcxproj -> E:\Cores\Eluna\mzerocmake\build\dep\recastnavigation\Detour\Source\Debug\detour.lib
  58. 2> genrev.vcxproj -> E:\Cores\Eluna\mzerocmake\build\Debug\genrev.exe
  59. 6>------ Build started: Project: lualib, Configuration: Debug Win32 ------
  60. 7>------ Build started: Project: revision.h, Configuration: Debug Win32 ------
  61. 6> Building Custom Rule E:/Cores/Eluna/mzerocmake/dep/lualib/CMakeLists.txt
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  63. 7> Building Custom Rule E:/Cores/Eluna/mzerocmake/CMakeLists.txt
  64. 7> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\CMakeFiles\generate.stamp is up-to-date.
  65. 8>------ Build started: Project: shared, Configuration: Debug Win32 ------
  66. 8> Building Custom Rule E:/Cores/Eluna/mzerocmake/src/shared/CMakeLists.txt
  67. 8> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\src\shared\CMakeFiles\generate.stamp is up-to-date.
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  69. 8> BigNumber.cpp
  70. 8> Hmac.cpp
  71. 8> Sha1.cpp
  72. 8> Config.cpp
  73. 8> Database.cpp
  74. 8> DatabaseMysql.cpp
  75. 8> DatabasePostgre.cpp
  76. 8> Field.cpp
  77. 8> QueryResultMysql.cpp
  78. 8> QueryResultPostgre.cpp
  79. 8> SqlDelayThread.cpp
  80. 8> SqlOperations.cpp
  81. 6> lapi.c
  82. 6> lauxlib.c
  83. 6> lbaselib.c
  84. 6> lbitlib.c
  85. 3> Argv_Type_Converter.cpp
  86. 3> Assert.cpp
  87. 3> Asynch_IO.cpp
  88. 3> Asynch_IO_Impl.cpp
  89. 6> lcode.c
  90. 3> Asynch_Pseudo_Task.cpp
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  92. 6> lctype.c
  93. 6> ldblib.c
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  101. 6> llex.c
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  103. 6> lmem.c
  104. 6> loadlib.c
  105. 6> lobject.c
  106. 6> lopcodes.c
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  115. 6> lundump.c
  116. 6> lvm.c
  117. 6> lzio.c
  118. 3> ATM_Acceptor.cpp
  119. 3> ATM_Addr.cpp
  120. 3> ATM_Connector.cpp
  121. 3> ATM_Params.cpp
  122. 3> ATM_QoS.cpp
  123. 3> ATM_Stream.cpp
  124. 3> Atomic_Op.cpp
  125. 3> Atomic_Op_Sparc.c
  126. 3> Auto_Event.cpp
  127. 3> Barrier.cpp
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  129. 3> Based_Pointer_Repository.cpp
  130. 3> Basic_Stats.cpp
  131. 3> Basic_Types.cpp
  132. 3> Capabilities.cpp
  133. 3> CDR_Base.cpp
  134. 3> CDR_Size.cpp
  135. 3> CDR_Stream.cpp
  136. 3> Cleanup.cpp
  137. 6> lualib.vcxproj -> E:\Cores\Eluna\mzerocmake\build\dep\lualib\Debug\lualib.lib
  138. 9>------ Build started: Project: zlib, Configuration: Debug Win32 ------
  139. 9> Building Custom Rule E:/Cores/Eluna/mzerocmake/dep/src/zlib/CMakeLists.txt
  140. 9> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\dep\src\zlib\CMakeFiles\generate.stamp is up-to-date.
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  147. 9> infback.c
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  151. 9> trees.c
  152. 9> uncompr.c
  153. 9> zutil.c
  154. 3> Codeset_IBM1047.cpp
  155. 9> zlib.vcxproj -> E:\Cores\Eluna\mzerocmake\build\dep\src\zlib\Debug\zlib.lib
  156. 8> SqlPreparedStatement.cpp
  157. 3> Codeset_Registry.cpp
  158. 8> SQLStorage.cpp
  159. 10>------ Build started: Project: bzip2, Configuration: Debug Win32 ------
  160. 8> DBCFileLoader.cpp
  161. 3> Codeset_Registry_db.cpp
  162. 10> Building Custom Rule E:/Cores/Eluna/mzerocmake/dep/src/bzip2/CMakeLists.txt
  163. 10> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\dep\src\bzip2\CMakeFiles\generate.stamp is up-to-date.
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  165. 8> ByteBuffer.cpp
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  169. 10> crctable.c
  170. 3> Condition_Attributes.cpp
  171. 10> decompress.c
  172. 10> huffman.c
  173. 10> randtable.c
  174. 10> bzip2.vcxproj -> E:\Cores\Eluna\mzerocmake\build\dep\src\bzip2\Debug\bzip2.lib
  175. 3> Condition_Recursive_Thread_Mutex.cpp
  176. 11>------ Build started: Project: framework, Configuration: Debug Win32 ------
  177. 11> Building Custom Rule E:/Cores/Eluna/mzerocmake/src/framework/CMakeLists.txt
  178. 11> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\src\framework\CMakeFiles\generate.stamp is up-to-date.
  179. 3> Condition_Thread_Mutex.cpp
  180. 3> Configuration.cpp
  181. 3> Configuration_Import_Export.cpp
  182. 3> Connection_Recycling_Strategy.cpp
  183. 8> ProgressBar.cpp
  184. 8> Util.cpp
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  186. 3> Copy_Disabled.cpp
  187. 3> Date_Time.cpp
  188. 3> DEV.cpp
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  192. 8> WheatyExceptionReport.cpp
  193. 3> DEV_Connector.cpp
  194. 3> DEV_IO.cpp
  195. 11> ObjectLifeTime.cpp
  196. 11> EventProcessor.cpp
  197. 4> LuaFunctions.cpp
  198. 3> Dev_Poll_Reactor.cpp
  199. 11> framework.vcxproj -> E:\Cores\Eluna\mzerocmake\build\src\framework\Debug\framework.lib
  200. 12>------ Build started: Project: g3dlite, Configuration: Debug Win32 ------
  201. 8> ServiceWin32.cpp
  202. 3> Dirent.cpp
  203. 3> Dirent_Selector.cpp
  204. 3> DLL.cpp
  205. 3> DLL_Manager.cpp
  206. 3> Dump.cpp
  207. 3> Dynamic.cpp
  208. 3> Dynamic_Message_Strategy.cpp
  209. 3> Dynamic_Service_Base.cpp
  210. 3> Dynamic_Service_Dependency.cpp
  211. 3> Encoding_Converter.cpp
  212. 3> Encoding_Converter_Factory.cpp
  213. 3> Event.cpp
  214. 3> Event_Handler.cpp
  215. 3> Event_Handler_Handle_Timeout_Upcall.cpp
  216. 3> FIFO.cpp
  217. 3> FIFO_Recv.cpp
  218. 3> FIFO_Recv_Msg.cpp
  219. 3> FIFO_Send.cpp
  220. 3> FIFO_Send_Msg.cpp
  221. 3> FILE.cpp
  222. 3> FILE_Addr.cpp
  223. 3> FILE_Connector.cpp
  224. 3> FILE_IO.cpp
  225. 3> File_Lock.cpp
  226. 3> Filecache.cpp
  227. 3> Flag_Manip.cpp
  228. 3> Framework_Component.cpp
  229. 3> Functor.cpp
  230. 3> Functor_String.cpp
  231. 3> Get_Opt.cpp
  232. 3> Handle_Ops.cpp
  233. 3> Handle_Set.cpp
  234. 3> Hashable.cpp
  235. 3> High_Res_Timer.cpp
  236. 3> ICMP_Socket.cpp
  237. 3> INET_Addr.cpp
  238. 3> Init_ACE.cpp
  239. 3> IO_Cntl_Msg.cpp
  240. 3> IO_SAP.cpp
  241. 3> IOStream.cpp
  242. 3> IPC_SAP.cpp
  243. 3> Lib_Find.cpp
  244. 3> Local_Memory_Pool.cpp
  245. 3> Local_Name_Space.cpp
  246. 3> Local_Tokens.cpp
  247. 3> Lock.cpp
  248. 3> Log_Msg.cpp
  249. 3> Log_Msg_Backend.cpp
  250. 3> Log_Msg_Callback.cpp
  251. 3> Log_Msg_IPC.cpp
  252. 3> Log_Msg_NT_Event_Log.cpp
  253. 3> Log_Msg_UNIX_Syslog.cpp
  254. 3> Log_Record.cpp
  255. 3> Logging_Strategy.cpp
  256. 3> LSOCK.cpp
  257. 3> LSOCK_Acceptor.cpp
  258. 3> LSOCK_CODgram.cpp
  259. 3> LSOCK_Connector.cpp
  260. 3> LSOCK_Dgram.cpp
  261. 3> LSOCK_Stream.cpp
  262. 3> Malloc.cpp
  263. 3> Malloc_Allocator.cpp
  264. 3> Manual_Event.cpp
  265. 3> MEM_Acceptor.cpp
  266. 3> MEM_Addr.cpp
  267. 3> MEM_Connector.cpp
  268. 3> MEM_IO.cpp
  269. 3> Mem_Map.cpp
  270. 3> MEM_SAP.cpp
  271. 3> MEM_Stream.cpp
  272. 3> Message_Block.cpp
  273. 3> Message_Queue.cpp
  274. 3> Message_Queue_NT.cpp
  275. 3> Message_Queue_Vx.cpp
  276. 3> Method_Request.cpp
  277. 3> MMAP_Memory_Pool.cpp
  278. 3> Monitor_Admin.cpp
  279. 3> Monitor_Admin_Manager.cpp
  280. 3> Monitor_Base.cpp
  281. 3> Monitor_Control_Action.cpp
  282. 3> Monitor_Control_Types.cpp
  283. 3> Monitor_Point_Registry.cpp
  284. 8> shared.vcxproj -> E:\Cores\Eluna\mzerocmake\build\src\shared\Debug\shared.lib
  285. 3> Monitor_Size.cpp
  286. 13>------ Build started: Project: libmpq, Configuration: Debug Win32 ------
  287. 3> Msg_WFMO_Reactor.cpp
  288. 13> Building Custom Rule E:/Cores/Eluna/mzerocmake/dep/libmpq/CMakeLists.txt
  289. 13> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\dep\libmpq\CMakeFiles\generate.stamp is up-to-date.
  290. 13> common.c
  291. 14>------ Build started: Project: recast, Configuration: Debug Win32 ------
  292. 13> explode.c
  293. 13> extract.c
  294. 13> huffman.c
  295. 14> Building Custom Rule E:/Cores/Eluna/mzerocmake/dep/recastnavigation/Recast/CMakeLists.txt
  296. 14> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\dep\recastnavigation\Recast\CMakeFiles\generate.stamp is up-to-date.
  297. 13> mpq.c
  298. 13> wave.c
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  300. 14> RecastAlloc.cpp
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  302. 14> RecastContour.cpp
  303. 14> RecastFilter.cpp
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  305. 14> RecastMesh.cpp
  306. 14> RecastMeshDetail.cpp
  307. 14> RecastRasterization.cpp
  308. 14> RecastRegion.cpp
  309. 3> Multihomed_INET_Addr.cpp
  310. 3> Mutex.cpp
  311. 3> Name_Proxy.cpp
  312. 3> Name_Request_Reply.cpp
  313. 3> Name_Space.cpp
  314. 3> Naming_Context.cpp
  315. 3> Netlink_Addr.cpp
  316. 3> Notification_Queue.cpp
  317. 3> Notification_Strategy.cpp
  318. 3> NT_Service.cpp
  319. 3> Obchunk.cpp
  320. 3> Object_Manager.cpp
  321. 3> Object_Manager_Base.cpp
  322. 3> OS_Errno.cpp
  323. 3> OS_Log_Msg_Attributes.cpp
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  325. 3> OS_NS_arpa_inet.cpp
  326. 3> OS_NS_ctype.cpp
  327. 3> OS_NS_dirent.cpp
  328. 3> OS_NS_dlfcn.cpp
  329. 3> OS_NS_errno.cpp
  330. 3> OS_NS_fcntl.cpp
  331. 3> OS_NS_math.cpp
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  333. 3> OS_NS_poll.cpp
  334. 3> OS_NS_pwd.cpp
  335. 3> OS_NS_regex.cpp
  336. 3> OS_NS_signal.cpp
  337. 3> OS_NS_stdio.cpp
  338. 3> OS_NS_stdlib.cpp
  339. 3> OS_NS_string.cpp
  340. 3> OS_NS_strings.cpp
  341. 13> libmpq.vcxproj -> E:\Cores\Eluna\mzerocmake\build\dep\libmpq\Debug\libmpq.lib
  342. 14> recast.vcxproj -> E:\Cores\Eluna\mzerocmake\build\dep\recastnavigation\Recast\Debug\recast.lib
  343. 15>------ Skipped Build: Project: uninstall, Configuration: Debug Win32 ------
  344. 15>Project not selected to build for this solution configuration
  345. 3> OS_NS_stropts.cpp
  346. 3> OS_NS_sys_mman.cpp
  347. 3> OS_NS_sys_msg.cpp
  348. 3> OS_NS_sys_resource.cpp
  349. 3> OS_NS_sys_select.cpp
  350. 4> LuaEngine.vcxproj -> E:\Cores\Eluna\mzerocmake\build\src\modules\Eluna\Debug\LuaEngine.lib
  351. 3> OS_NS_sys_sendfile.cpp
  352. 3> OS_NS_sys_shm.cpp
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  355. 3> OS_NS_sys_time.cpp
  356. 3> OS_NS_sys_uio.cpp
  357. 3> OS_NS_sys_utsname.cpp
  358. 3> OS_NS_sys_wait.cpp
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  360. 3> OS_NS_time.cpp
  361. 3> OS_NS_unistd.cpp
  362. 3> OS_NS_wchar.cpp
  363. 3> OS_QoS.cpp
  364. 3> OS_Thread_Adapter.cpp
  365. 3> OS_TLI.cpp
  366. 3> Pagefile_Memory_Pool.cpp
  367. 3> Parse_Node.cpp
  368. 3> PI_Malloc.cpp
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  370. 3> Pipe.cpp
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  372. 3> POSIX_CB_Proactor.cpp
  373. 3> POSIX_Proactor.cpp
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  379. 3> Process_Mutex.cpp
  380. 3> Process_Semaphore.cpp
  381. 3> Profile_Timer.cpp
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  383. 3> Reactor_Impl.cpp
  384. 3> Reactor_Notification_Strategy.cpp
  385. 3> Reactor_Timer_Interface.cpp
  386. 3> Read_Buffer.cpp
  387. 3> Recursive_Thread_Mutex.cpp
  388. 3> Recyclable.cpp
  389. 3> Registry.cpp
  390. 3> Registry_Name_Space.cpp
  391. 3> Remote_Name_Space.cpp
  392. 3> Remote_Tokens.cpp
  393. 3> Rtems_init.c
  394. 3> RW_Mutex.cpp
  395. 3> RW_Process_Mutex.cpp
  396. 3> RW_Thread_Mutex.cpp
  397. 3> Sample_History.cpp
  398. 3> Sbrk_Memory_Pool.cpp
  399. 3> Sched_Params.cpp
  400. 3> Select_Reactor_Base.cpp
  401. 3> Semaphore.cpp
  402. 3> Service_Config.cpp
  403. 3> Service_Gestalt.cpp
  404. 3> Service_Manager.cpp
  405. 3> Service_Object.cpp
  406. 3> Service_Repository.cpp
  407. 3> Service_Types.cpp
  408. 3> Shared_Memory.cpp
  409. 3> Shared_Memory_MM.cpp
  410. 3> Shared_Memory_Pool.cpp
  411. 3> Shared_Memory_SV.cpp
  412. 3> Shared_Object.cpp
  413. 3> Sig_Adapter.cpp
  414. 3> Sig_Handler.cpp
  415. 3> Signal.cpp
  416. 3> SOCK.cpp
  417. 3> SOCK_Acceptor.cpp
  418. 3> SOCK_CODgram.cpp
  419. 3> Sock_Connect.cpp
  420. 3> SOCK_Connector.cpp
  421. 3> SOCK_Dgram.cpp
  422. 3> SOCK_Dgram_Bcast.cpp
  423. 3> SOCK_Dgram_Mcast.cpp
  424. 3> SOCK_IO.cpp
  425. 3> SOCK_Netlink.cpp
  426. 3> SOCK_SEQPACK_Acceptor.cpp
  427. 3> SOCK_SEQPACK_Association.cpp
  428. 3> SOCK_SEQPACK_Connector.cpp
  429. 3> SOCK_Stream.cpp
  430. 3> SPIPE.cpp
  431. 3> SPIPE_Acceptor.cpp
  432. 3> SPIPE_Addr.cpp
  433. 3> SPIPE_Connector.cpp
  434. 3> SPIPE_Stream.cpp
  435. 3> SString.cpp
  436. 3> Stack_Trace.cpp
  437. 3> Stats.cpp
  438. 3> String_Base_Const.cpp
  439. 3> SUN_Proactor.cpp
  440. 3> SV_Message.cpp
  441. 3> SV_Message_Queue.cpp
  442. 3> SV_Semaphore_Complex.cpp
  443. 3> SV_Semaphore_Simple.cpp
  444. 3> SV_Shared_Memory.cpp
  445. 3> Svc_Conf_Lexer.cpp
  446. 3> Svc_Conf_y.cpp
  447. 3> Synch_Options.cpp
  448. 3> System_Time.cpp
  449. 3> Task.cpp
  450. 3> Thread.cpp
  451. 3> Thread_Adapter.cpp
  452. 3> Thread_Control.cpp
  453. 3> Thread_Exit.cpp
  454. 3> Thread_Hook.cpp
  455. 3> Thread_Manager.cpp
  456. 3> Thread_Mutex.cpp
  457. 3> Thread_Semaphore.cpp
  458. 3> Throughput_Stats.cpp
  459. 3> Time_Policy.cpp
  460. 3> Time_Value.cpp
  461. 3> Timeprobe.cpp
  462. 3> TLI.cpp
  463. 3> TLI_Acceptor.cpp
  464. 3> TLI_Connector.cpp
  465. 3> TLI_Stream.cpp
  466. 3> Token.cpp
  467. 3> Token_Collection.cpp
  468. 3> Token_Invariants.cpp
  469. 3> Token_Manager.cpp
  470. 3> Token_Request_Reply.cpp
  471. 3> TP_Reactor.cpp
  472. 3> Trace.cpp
  473. 3> TSS_Adapter.cpp
  474. 3> TTY_IO.cpp
  475. 3> UNIX_Addr.cpp
  476. 3> UPIPE_Acceptor.cpp
  477. 3> UPIPE_Connector.cpp
  478. 3> UPIPE_Stream.cpp
  479. 3> UTF16_Encoding_Converter.cpp
  480. 3> UTF32_Encoding_Converter.cpp
  481. 3> UTF8_Encoding_Converter.cpp
  482. 3> UUID.cpp
  483. 3> WFMO_Reactor.cpp
  484. 3> WIN32_Asynch_IO.cpp
  485. 3> WIN32_Proactor.cpp
  486. 3> XML_Svc_Conf.cpp
  487. 3> XTI_ATM_Mcast.cpp
  488. 3> Creating library E:/Cores/Eluna/mzerocmake/build/dep/acelite/ace/Debug/ace.lib and object E:/Cores/Eluna/mzerocmake/build/dep/acelite/ace/Debug/ace.exp
  489. 3> ace.vcxproj -> E:\Cores\Eluna\mzerocmake\build\dep\acelite\ace\Debug\ace.dll
  490. 16>------ Build started: Project: mangosscript, Configuration: Debug Win32 ------
  491. 17>------ Build started: Project: realmd, Configuration: Debug Win32 ------
  492. 16> Building Custom Rule E:/Cores/Eluna/mzerocmake/src/modules/SD2/CMakeLists.txt
  493. 16> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\src\modules\SD2\CMakeFiles\generate.stamp is up-to-date.
  494. 17> Building Custom Rule E:/Cores/Eluna/mzerocmake/src/realmd/CMakeLists.txt
  495. 17> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\src\realmd\CMakeFiles\generate.stamp is up-to-date.
  496. 16> ScriptDevMgr.cpp
  497. 16> escort_ai.cpp
  498. 16> follower_ai.cpp
  499. 16> guard_ai.cpp
  500. 17> AuthSocket.cpp
  501. 17> BufferedSocket.cpp
  502. 17> Main.cpp
  503. 17> PatchHandler.cpp
  504. 17> RealmList.cpp
  505. 17> Creating library E:/Cores/Eluna/mzerocmake/build/src/realmd/Debug/realmd.lib and object E:/Cores/Eluna/mzerocmake/build/src/realmd/Debug/realmd.exp
  506. 17> realmd.vcxproj -> E:\Cores\Eluna\mzerocmake\build\src\realmd\Debug\realmd.exe
  507. 16> pet_ai.cpp
  508. 16> precompiled.cpp
  509. 16> sc_creature.cpp
  510. 16> sc_grid_searchers.cpp
  511. 16> sc_instance.cpp
  512. 16> MangosdRev.cpp
  513. 16> ScriptLoader.cpp
  514. 16> system.cpp
  515. 16> battleground.cpp
  516. 16> areatrigger_scripts.cpp
  517. 16> bosses_emerald_dragons.cpp
  518. 16> go_scripts.cpp
  519. 16> guards.cpp
  520. 16> item_scripts.cpp
  521. 16> mob_generic_creature.cpp
  522. 16> npcs_special.cpp
  523. 16> npc_professions.cpp
  524. 16> spell_scripts.cpp
  525. 16> world_map_scripts.cpp
  526. 16> alterac_mountains.cpp
  527. 16> arathi_highlands.cpp
  528. 16> blasted_lands.cpp
  529. 16> boss_kazzak.cpp
  530. 16> burning_steppes.cpp
  531. 16> dun_morogh.cpp
  532. 16> eastern_plaguelands.cpp
  533. 16> elwynn_forest.cpp
  534. 16> hinterlands.cpp
  535. 16> ironforge.cpp
  536. 16> loch_modan.cpp
  537. 16> redridge_mountains.cpp
  538. 16> searing_gorge.cpp
  539. 16> silverpine_forest.cpp
  540. 16> stormwind_city.cpp
  541. 16> stranglethorn_vale.cpp
  542. 16> swamp_of_sorrows.cpp
  543. 16> tirisfal_glades.cpp
  544. 16> undercity.cpp
  545. 16> western_plaguelands.cpp
  546. 16> westfall.cpp
  547. 16> wetlands.cpp
  548. 16> ashenvale.cpp
  549. 16> azshara.cpp
  550. 16> boss_azuregos.cpp
  551. 16> darkshore.cpp
  552. 16> desolace.cpp
  553. 16> durotar.cpp
  554. 16> dustwallow_marsh.cpp
  555. 16> felwood.cpp
  556. 16> feralas.cpp
  557. 16> moonglade.cpp
  558. 16> mulgore.cpp
  559. 16> orgrimmar.cpp
  560. 16> silithus.cpp
  561. 16> stonetalon_mountains.cpp
  562. 16> tanaris.cpp
  563. 16> teldrassil.cpp
  564. 16> the_barrens.cpp
  565. 16> thousand_needles.cpp
  566. 16> thunder_bluff.cpp
  567. 16> ungoro_crater.cpp
  568. 16> winterspring.cpp
  569. 16> blackrock_depths.cpp
  570. 16> boss_ambassador_flamelash.cpp
  571. 16> boss_emperor_dagran_thaurissan.cpp
  572. 16> boss_general_angerforge.cpp
  573. 16> boss_high_interrogator_gerstahn.cpp
  574. 16> instance_blackrock_depths.cpp
  575. 16> boss_gyth.cpp
  576. 16> boss_overlord_wyrmthalak.cpp
  577. 16> boss_pyroguard_emberseer.cpp
  578. 16> instance_blackrock_spire.cpp
  579. 16> boss_mr_smite.cpp
  580. 16> deadmines.cpp
  581. 16> instance_deadmines.cpp
  582. 16> boss_thermaplugg.cpp
  583. 16> gnomeregan.cpp
  584. 16> instance_gnomeregan.cpp
  585. 16> boss_arcanist_doan.cpp
  586. 16> boss_herod.cpp
  587. 16> boss_mograine_and_whitemane.cpp
  588. 16> instance_scarlet_monastery.cpp
  589. 16> boss_darkmaster_gandling.cpp
  590. 16> boss_jandice_barov.cpp
  591. 16> instance_scholomance.cpp
  592. 16> instance_shadowfang_keep.cpp
  593. 16> shadowfang_keep.cpp
  594. 16> boss_baroness_anastari.cpp
  595. 16> boss_cannon_master_willey.cpp
  596. 16> boss_dathrohan_balnazzar.cpp
  597. 16> boss_maleki_the_pallid.cpp
  598. 16> instance_stratholme.cpp
  599. 16> stratholme.cpp
  600. 16> instance_sunken_temple.cpp
  601. 16> sunken_temple.cpp
  602. 16> boss_archaedas.cpp
  603. 16> instance_uldaman.cpp
  604. 16> uldaman.cpp
  605. 16> boss_baron_geddon.cpp
  606. 16> boss_garr.cpp
  607. 16> boss_gehennas.cpp
  608. 16> boss_golemagg.cpp
  609. 16> boss_lucifron.cpp
  610. 16> boss_magmadar.cpp
  611. 16> boss_majordomo_executus.cpp
  612. 16> boss_ragnaros.cpp
  613. 16> boss_shazzrah.cpp
  614. 16> boss_sulfuron_harbinger.cpp
  615. 16> instance_molten_core.cpp
  616. 16> molten_core.cpp
  617. 16> boss_broodlord_lashlayer.cpp
  618. 16> boss_chromaggus.cpp
  619. 16> boss_ebonroc.cpp
  620. 16> boss_firemaw.cpp
  621. 16> boss_flamegor.cpp
  622. 16> boss_nefarian.cpp
  623. 16> boss_razorgore.cpp
  624. 16> boss_vaelastrasz.cpp
  625. 16> boss_victor_nefarius.cpp
  626. 16> instance_blackwing_lair.cpp
  627. 16> boss_anubrekhan.cpp
  628. 16> boss_faerlina.cpp
  629. 16> boss_four_horsemen.cpp
  630. 16> boss_gluth.cpp
  631. 16> boss_gothik.cpp
  632. 16> boss_grobbulus.cpp
  633. 16> boss_heigan.cpp
  634. 16> boss_kelthuzad.cpp
  635. 16> boss_loatheb.cpp
  636. 16> boss_maexxna.cpp
  637. 16> boss_noth.cpp
  638. 16> boss_patchwerk.cpp
  639. 16> boss_razuvious.cpp
  640. 16> boss_sapphiron.cpp
  641. 16> boss_thaddius.cpp
  642. 16> instance_naxxramas.cpp
  643. 16> boss_arlokk.cpp
  644. 16> boss_hakkar.cpp
  645. 16> boss_hazzarah.cpp
  646. 16> boss_jeklik.cpp
  647. 16> boss_jindo.cpp
  648. 16> boss_mandokir.cpp
  649. 16> boss_marli.cpp
  650. 16> boss_renataki.cpp
  651. 16> boss_thekal.cpp
  652. 16> boss_venoxis.cpp
  653. 16> instance_zulgurub.cpp
  654. 16> instance_blackfathom_deeps.cpp
  655. 16> dire_maul.cpp
  656. 16> instance_dire_maul.cpp
  657. 16> boss_noxxion.cpp
  658. 16> maraudon.cpp
  659. 16> razorfen_downs.cpp
  660. 16> instance_razorfen_kraul.cpp
  661. 16> razorfen_kraul.cpp
  662. 16> instance_wailing_caverns.cpp
  663. 16> wailing_caverns.cpp
  664. 16> boss_zumrah.cpp
  665. 16> instance_zulfarrak.cpp
  666. 16> zulfarrak.cpp
  667. 16> boss_onyxia.cpp
  668. 16> instance_onyxias_lair.cpp
  669. 16> npc_onyxian_warder.cpp
  670. 16> boss_ayamiss.cpp
  671. 16> boss_buru.cpp
  672. 16> boss_kurinnaxx.cpp
  673. 16> boss_moam.cpp
  674. 16> boss_ossirian.cpp
  675. 16> boss_rajaxx.cpp
  676. 16> instance_ruins_of_ahnqiraj.cpp
  677. 16> ruins_of_ahnqiraj.cpp
  678. 16> boss_bug_trio.cpp
  679. 16> boss_cthun.cpp
  680. 16> boss_fankriss.cpp
  681. 16> boss_huhuran.cpp
  682. 16> boss_ouro.cpp
  683. 16> boss_sartura.cpp
  684. 16> boss_skeram.cpp
  685. 16> boss_twinemperors.cpp
  686. 16> boss_viscidus.cpp
  687. 16> instance_temple_of_ahnqiraj.cpp
  688. 16> mob_anubisath_sentinel.cpp
  689. 16>precompiled.obj : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
  690. 16> mangosscript.vcxproj -> E:\Cores\Eluna\mzerocmake\build\src\modules\SD2\Debug\mangosscript.lib
  691. 18>------ Build started: Project: game, Configuration: Debug Win32 ------
  692. 18> Building Custom Rule E:/Cores/Eluna/mzerocmake/src/game/CMakeLists.txt
  693. 18> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\src\game\CMakeFiles\generate.stamp is up-to-date.
  694. 18> AuctionHouseBot.cpp
  695. 18> BattleGround.cpp
  696. 18> BattleGroundAB.cpp
  697. 18> BattleGroundAV.cpp
  698. 18> BattleGroundHandler.cpp
  699. 18> BattleGroundMgr.cpp
  700. 18> BattleGroundWS.cpp
  701. 18> debugcmds.cpp
  702. 18> Level0.cpp
  703. 18> Level1.cpp
  704. 18> Level2.cpp
  705. 18> Level3.cpp
  706. 18> ConfusedMovementGenerator.cpp
  707. 18> FleeingMovementGenerator.cpp
  708. 18> HomeMovementGenerator.cpp
  709. 18> IdleMovementGenerator.cpp
  710. 18> MotionMaster.cpp
  711. 18> MovementGenerator.cpp
  712. 18> PathFinder.cpp
  713. 18> PointMovementGenerator.cpp
  714. 18> RandomMovementGenerator.cpp
  715. 18> TargetedMovementGenerator.cpp
  716. 18> WaypointMovementGenerator.cpp
  717. 18> MoveSpline.cpp
  718. 18> MoveSplineInit.cpp
  719. 18> packet_builder.cpp
  720. 18> spline.cpp
  721. 18> util.cpp
  722. 18> AggressorAI.cpp
  723. 18> AuctionHouseMgr.cpp
  724. 18> Bag.cpp
  725. 18> Camera.cpp
  726. 18> Corpse.cpp
  727. 18> Creature.cpp
  728. 18> CreatureAI.cpp
  729. 18> CreatureAIRegistry.cpp
  730. 18> CreatureAISelector.cpp
  731. 18> CreatureEventAI.cpp
  732. 18> CreatureEventAIMgr.cpp
  733. 18> DynamicObject.cpp
  734. 18> GameObject.cpp
  735. 18> GMTicketMgr.cpp
  736. 18> GuardAI.cpp
  737. 18> Guild.cpp
  738. 18> Item.cpp
  739. 18> ItemEnchantmentMgr.cpp
  740. 18> LootMgr.cpp
  741. 18> NullCreatureAI.cpp
  742. 18> Object.cpp
  743. 18> ObjectAccessor.cpp
  744. 18> ObjectGuid.cpp
  745. 18> ObjectMgr.cpp
  746. 18> ObjectPosSelector.cpp
  747. 18> Pet.cpp
  748. 18> PetAI.cpp
  749. 18> Player.cpp
  750. 18> ReactorAI.cpp
  751. 18>..\..\..\src\game\Object\Player.cpp(17932): warning C4018: '<' : signed/unsigned mismatch
  752. 18>..\..\..\src\game\Object\Player.cpp(17937): warning C4018: '<' : signed/unsigned mismatch
  753. 18> ReputationMgr.cpp
  754. 18> SocialMgr.cpp
  755. 18> SpellMgr.cpp
  756. 18> StatSystem.cpp
  757. 18> TemporarySummon.cpp
  758. 18> Totem.cpp
  759. 18> TotemAI.cpp
  760. 18> Unit.cpp
  761. 18> OutdoorPvP.cpp
  762. 18> OutdoorPvPEP.cpp
  763. 18> OutdoorPvPMgr.cpp
  764. 18> OutdoorPvPSI.cpp
  765. 18> FollowerReference.cpp
  766. 18> GroupReference.cpp
  767. 18> HostileRefManager.cpp
  768. 18> ThreatManager.cpp
  769. 18> DBCStores.cpp
  770. 18> Opcodes.cpp
  771. 18> SQLStorages.cpp
  772. 18> WorldSession.cpp
  773. 18> WorldSocket.cpp
  774. 18> WorldSocketMgr.cpp
  775. 18> CharacterDatabaseCleaner.cpp
  776. 18> PlayerDump.cpp
  777. 18> BIH.cpp
  778. 18> DynamicTree.cpp
  779. 18> GameObjectModel.cpp
  780. 18> MapTree.cpp
  781. 18> ModelInstance.cpp
  782. 18> TileAssembler.cpp
  783. 18> VMapFactory.cpp
  784. 18> VMapManager2.cpp
  785. 18> WorldModel.cpp
  786. 18> AccountMgr.cpp
  787. 18> AddonHandler.cpp
  788. 18> AuctionHouseHandler.cpp
  789. 18> Channel.cpp
  790. 18> ChannelHandler.cpp
  791. 18> ChannelMgr.cpp
  792. 18> CharacterHandler.cpp
  793. 18> Chat.cpp
  794. 18> ChatHandler.cpp
  795. 18> CombatHandler.cpp
  796. 18> CreatureLinkingMgr.cpp
  797. 18> DuelHandler.cpp
  798. 18> GameEventMgr.cpp
  799. 18> GMTicketHandler.cpp
  800. 18> GossipDef.cpp
  801. 18> GridMap.cpp
  802. 18> GridNotifiers.cpp
  803. 18> GridStates.cpp
  804. 18> Group.cpp
  805. 18> GroupHandler.cpp
  806. 18> GuildHandler.cpp
  807. 18> GuildMgr.cpp
  808. 18> InstanceData.cpp
  809. 18> ItemHandler.cpp
  810. 18> LFGHandler.cpp
  811. 18> LootHandler.cpp
  812. 18> Mail.cpp
  813. 18> MailHandler.cpp
  814. 18> Map.cpp
  815. 18> MapManager.cpp
  816. 18> MapPersistentStateMgr.cpp
  817. 18> MassMailMgr.cpp
  818. 18> MiscHandler.cpp
  819. 18> MoveMap.cpp
  820. 18> MovementHandler.cpp
  821. 18> NPCHandler.cpp
  822. 18> ObjectGridLoader.cpp
  823. 18>..\..\..\src\game\WorldHandlers\MovementHandler.cpp(59): warning C4307: '*' : integral constant overflow
  824. 18> PetHandler.cpp
  825. 18> PetitionsHandler.cpp
  826. 18> PoolManager.cpp
  827. 18> QueryHandler.cpp
  828. 18> QuestDef.cpp
  829. 18> QuestHandler.cpp
  830. 18> ScriptMgr.cpp
  831. 18> SkillHandler.cpp
  832. 18> Spell.cpp
  833. 18> SpellAuras.cpp
  834. 18> SpellEffects.cpp
  835. 18> SpellHandler.cpp
  836. 18> TaxiHandler.cpp
  837. 18> TradeHandler.cpp
  838. 18> Transports.cpp
  839. 18> UnitAuraProcHandler.cpp
  840. 18> UpdateData.cpp
  841. 18> WaypointManager.cpp
  842. 18> Weather.cpp
  843. 18> World.cpp
  844. 18> pchdef.cpp
  845. 18> game.vcxproj -> E:\Cores\Eluna\mzerocmake\build\src\game\Debug\game.lib
  846. 19>------ Build started: Project: mangosd, Configuration: Debug Win32 ------
  847. 19> Building Custom Rule E:/Cores/Eluna/mzerocmake/src/mangosd/CMakeLists.txt
  848. 19> CMake does not need to re-run because E:\Cores\Eluna\mzerocmake\build\src\mangosd\CMakeFiles\generate.stamp is up-to-date.
  849. 19> CliRunnable.cpp
  850. 19> Main.cpp
  851. 19> Master.cpp
  852. 19> RASocket.cpp
  853. 19> WorldRunnable.cpp
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