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  1. Initialize engine version: 5.4.3p1 (00292ff31167)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon HD 5700 Series (ID=0x68be)
  6. Vendor: ATI
  7. VRAM: 1010 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  24. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  25. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\AmplifyMotion.dll (this message is harmless)
  26. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  27. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  28. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  29. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\LitJson.dll (this message is harmless)
  30. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\LitJson.dll into Unity Child Domain
  31. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Photon3Unity3D.dll (this message is harmless)
  32. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
  33. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\SSAA.dll (this message is harmless)
  34. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\SSAA.dll into Unity Child Domain
  35. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  36. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  37. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\websocket-sharp.dll (this message is harmless)
  38. Loading E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\websocket-sharp.dll into Unity Child Domain
  39. - Completed reload, in 0.098 seconds
  40. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\System.Core.dll (this message is harmless)
  41. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\System.dll (this message is harmless)
  42. Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
  43. Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
  44. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  45. <RI> Initializing input.
  46.  
  47. <RI> Input initialized.
  48.  
  49. desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
  50. <RI> Initialized touch support.
  51.  
  52. UnloadTime: 1.370063 ms
  53. Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=271
  54.  
  55. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  56.  
  57. Architecture Test: Unity64bits=True and System64bits=False
  58.  
  59. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  60.  
  61. Setting up 2 worker threads for Enlighten.
  62. Thread -> id: 114c -> priority: 1
  63. Thread -> id: b30 -> priority: 1
  64. [1104 - LeaderboardFindResult] - 222556 -- 1
  65.  
  66. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  67.  
  68. The referenced script on this Behaviour (Game Object 'weaponcameo') is missing!
  69.  
  70. (Filename: Line: 1656)
  71.  
  72. The referenced script on this Behaviour is missing!
  73.  
  74. (Filename: Line: 1510)
  75.  
  76. The referenced script on this Behaviour (Game Object '') is missing!
  77.  
  78. (Filename: Line: 1656)
  79.  
  80. The referenced script on this Behaviour is missing!
  81.  
  82. (Filename: Line: 1510)
  83.  
  84. The referenced script on this Behaviour (Game Object '') is missing!
  85.  
  86. (Filename: Line: 1656)
  87.  
  88. The referenced script on this Behaviour is missing!
  89.  
  90. (Filename: Line: 1510)
  91.  
  92. The referenced script on this Behaviour (Game Object '') is missing!
  93.  
  94. (Filename: Line: 1656)
  95.  
  96. The referenced script on this Behaviour is missing!
  97.  
  98. (Filename: Line: 1510)
  99.  
  100. The referenced script on this Behaviour (Game Object '') is missing!
  101.  
  102. (Filename: Line: 1656)
  103.  
  104. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  105. UnloadTime: 1.761978 ms
  106. Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (AudioListener).
  107.  
  108. (Filename: Line: 527)
  109.  
  110. Platform assembly: E:\Steam\steamapps\common\Verdun\Verdun_Data\Managed\System.Xml.dll (this message is harmless)
  111. ###########################################
  112.  
  113.  
  114. Game Version: 255 Network Version: 255 Build=4714 S=True
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  117.  
  118. Best region found in PlayerPrefs. Connecting to: eu
  119.  
  120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  121.  
  122.  
  123. Unloading 3058 unused Assets to reduce memory usage. Loaded Objects now: 30045.
  124. Total: 46.882557 ms (FindLiveObjects: 2.303733 ms CreateObjectMapping: 1.411259 ms MarkObjects: 24.463539 ms DeleteObjects: 18.703659 ms)
  125.  
  126. Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
  127.  
  128. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 30046.
  129. Total: 58.502213 ms (FindLiveObjects: 10.354586 ms CreateObjectMapping: 2.274567 ms MarkObjects: 45.811810 ms DeleteObjects: 0.060519 ms)
  130.  
  131. PressedEnlistButton
  132.  
  133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  134.  
  135. currentSquad != null
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  138.  
  139. Joniing squad: Deutsche Kaiser Guard on role 0
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  142.  
  143. FoundInGameJoinMatch different gametypeFRONTLINE
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  146.  
  147. Loading _11Champagne_BAKED
  148.  
  149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  150.  
  151. [504 - LobbyEnter] - 109775243794256915 -- 0 -- False -- 1
  152.  
  153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  154.  
  155. OnLobbyDataUpdate succes:1 lobbyID:109775243794256915
  156.  
  157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  158.  
  159. Unloading 1 Unused Serialized files (Serialized files now loaded: 4)
  160.  
  161. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 31716.
  162. Total: 59.961594 ms (FindLiveObjects: 2.262536 ms CreateObjectMapping: 1.382094 ms MarkObjects: 56.190456 ms DeleteObjects: 0.125777 ms)
  163.  
  164. Unloading 5 Unused Serialized files (Serialized files now loaded: 4)
  165. UnloadTime: 14.788152 ms
  166.  
  167. Unloading 592 unused Assets to reduce memory usage. Loaded Objects now: 23715.
  168. Total: 37.063164 ms (FindLiveObjects: 1.410530 ms CreateObjectMapping: 1.086790 ms MarkObjects: 25.601006 ms DeleteObjects: 8.963742 ms)
  169.  
  170. OnLobbyDataUpdate succes:1 lobbyID:109775243794256915
  171.  
  172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  173.  
  174. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  175.  
  176. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23674.
  177. Total: 26.943726 ms (FindLiveObjects: 1.435321 ms CreateObjectMapping: 1.043406 ms MarkObjects: 24.427813 ms DeleteObjects: 0.036092 ms)
  178.  
  179. The referenced script on this Behaviour is missing!
  180.  
  181. (Filename: Line: 1510)
  182.  
  183. The referenced script on this Behaviour (Game Object '') is missing!
  184.  
  185. (Filename: Line: 1656)
  186.  
  187. The referenced script on this Behaviour is missing!
  188.  
  189. (Filename: Line: 1510)
  190.  
  191. The referenced script on this Behaviour is missing!
  192.  
  193. (Filename: Line: 1510)
  194.  
  195. The referenced script on this Behaviour (Game Object '') is missing!
  196.  
  197. (Filename: Line: 1656)
  198.  
  199. The referenced script on this Behaviour is missing!
  200.  
  201. (Filename: Line: 1510)
  202.  
  203. The referenced script on this Behaviour is missing!
  204.  
  205. (Filename: Line: 1510)
  206.  
  207. The referenced script on this Behaviour (Game Object '') is missing!
  208.  
  209. (Filename: Line: 1656)
  210.  
  211. The referenced script on this Behaviour is missing!
  212.  
  213. (Filename: Line: 1510)
  214.  
  215. The referenced script on this Behaviour is missing!
  216.  
  217. (Filename: Line: 1510)
  218.  
  219. The referenced script on this Behaviour is missing!
  220.  
  221. (Filename: Line: 1510)
  222.  
  223. The referenced script on this Behaviour (Game Object 'tripwire_hellvision_A LOD 2') is missing!
  224.  
  225. (Filename: Line: 1656)
  226.  
  227. The referenced script on this Behaviour (Game Object 'FR_ft17 LOD 2') is missing!
  228.  
  229. (Filename: Line: 1656)
  230.  
  231. The referenced script on this Behaviour (Game Object 'tripwire_hellvision_A LOD 0') is missing!
  232.  
  233. (Filename: Line: 1656)
  234.  
  235. The referenced script on this Behaviour (Game Object 'FR_ft17 LOD 0') is missing!
  236.  
  237. (Filename: Line: 1656)
  238.  
  239. The referenced script on this Behaviour (Game Object 'FR_ft17 LOD 2') is missing!
  240.  
  241. (Filename: Line: 1656)
  242.  
  243. The referenced script on this Behaviour is missing!
  244.  
  245. (Filename: Line: 1510)
  246.  
  247. The referenced script on this Behaviour (Game Object 'DEVTOOLS') is missing!
  248.  
  249. (Filename: Line: 1656)
  250.  
  251. The referenced script on this Behaviour (Game Object '_RTP_LODmanager') is missing!
  252.  
  253. (Filename: Line: 1656)
  254.  
  255. Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
  256. UnloadTime: 1.003303 ms
  257.  
  258. Unloading 6778 unused Assets to reduce memory usage. Loaded Objects now: 559113.
  259. Total: 358.048065 ms (FindLiveObjects: 66.025169 ms CreateObjectMapping: 11.714441 ms MarkObjects: 85.181992 ms DeleteObjects: 195.126480 ms)
  260.  
  261. QueueIncomingReliableWarning. This client buffers many incoming messages. This is OK temporarily. With lots of these warnings, check if you send too much or execute messages too slow.
  262.  
  263. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  264.  
  265. Init player match with: Level:_11Champagne Gametype:FRONTLINE serverGameStatus: 2 matchWinner 3 team1 1 team2 2 team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 1515 roundLimit 1 realtimeSinceStartup=38.80273
  266.  
  267. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  268.  
  269. AddRound with: roundWinner: none team1RoundScore 1 team2RoundScore 1 roundTimeLimit 1515 running True roundStartTime 20 statusRoundPlaying
  270.  
  271. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  272.  
  273. Tried to switch weapon, but inventory is not synched
  274.  
  275. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  276.  
  277. Shifted LOD levels on 18994 LOD groups.
  278.  
  279. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  280.  
  281. Unloading 1 Unused Serialized files (Serialized files now loaded: 20)
  282.  
  283. Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 513259.
  284. Total: 267.351532 ms (FindLiveObjects: 91.307533 ms CreateObjectMapping: 7.281605 ms MarkObjects: 167.476563 ms DeleteObjects: 1.285117 ms)
  285.  
  286. QueueIncomingUnreliableWarning. This client buffers many incoming messages. This is OK temporarily. With lots of these warnings, check if you send too much or execute messages too slow.
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  289.  
  290. QueueIncomingUnreliableWarning. This client buffers many incoming messages. This is OK temporarily. With lots of these warnings, check if you send too much or execute messages too slow.
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  293.  
  294. QueueIncomingUnreliableWarning. This client buffers many incoming messages. This is OK temporarily. With lots of these warnings, check if you send too much or execute messages too slow.
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  297.  
  298. Tried to switch weapon, but inventory is not synched
  299.  
  300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  301.  
  302. QueueIncomingUnreliableWarning. This client buffers many incoming messages. This is OK temporarily. With lots of these warnings, check if you send too much or execute messages too slow.
  303.  
  304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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