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Big Show T1

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May 25th, 2016
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  1. Big Show
  2.  
  3. In a dramatic turn of events, the sound of your voice actually scares them as they run back into the stronghold. They probably aren't worthy of basking in your glory anyways. After a quick look, it turn out they are a "Good faction," but how they will react to a mortal, or worse, a neutral, isn't apparent at this time.
  4.  
  5. The travel is less than pleasant. Bugs keep bothering you, and you try to swat at them with your chair. You end up hitting yourself with the chair, losing 2 health! The forest is still at least a few hours walk.
  6.  
  7. (interesting things happen when you keep rolling 6s and 1s...)
  8.  
  9.  
  10. Health: 23
  11. Mana: 10
  12. Status: Normal
  13.  
  14. Stats:
  15. Strength 2
  16. Stamina 0
  17. Dexterity 0
  18. Intelligence 0
  19. Willpower 0
  20.  
  21. Skills:
  22. Engineering 0
  23. Repair 0
  24. Hand to hand 2
  25. Melee Weapons 1
  26. Heavy Melee Weapons 0
  27. Light Guns 0
  28. Heavy Guns 0
  29. Bows 0
  30. Thrown weapons 0
  31. First Aid 0
  32. Sense Magic 0
  33.  
  34. Weapons:
  35. Spiked knuckles
  36. - (+1) piercing damage to punches
  37.  
  38. Haymaker
  39. - Alternative to punch
  40. - (+2) damage
  41. - roll 2 dice, keep lowest
  42.  
  43. Elbow drop off an elevated surface
  44. -7 damage
  45. -(-6) health when used
  46.  
  47. Dented chair
  48. - 4 damage
  49. - (-1) to rolls when used
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