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  1. 14:38:12: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  2. 14:38:12: -------------------------------
  3. 14:38:12: CPU Name: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz
  4. 14:38:12: CPU Speed: 3093MHz
  5. 14:38:12: Physical Memory: 4095MB Total, 4095MB Free
  6. 14:38:12: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 14:38:12: monitor 1: pos={0, 0}, size={1280, 1024}
  8. 14:38:12: Windows Version: 6.1 Build 7601 (revision 18869)
  9. 14:38:12: Aero is Enabled
  10. 14:38:12: -------------------------------
  11. 14:38:12: OBS Modules:
  12. 14:38:12: Base Address Module
  13. 14:38:12: 01040000 OBS.exe
  14. 14:38:12: 0FEB0000 OBSApi.dll
  15. 14:38:12: 60E50000 DShowPlugin.dll
  16. 14:38:12: 60A60000 GraphicsCapture.dll
  17. 14:38:12: 60A30000 NoiseGate.dll
  18. 14:38:12: 6AEB0000 PSVPlugin.dll
  19. 14:38:12: 6AAD0000 scenesw.dll
  20. 14:38:12: ------------------------------------------
  21. 14:38:12: Adapter 1
  22. 14:38:12: Video Adapter: NVIDIA GeForce GT 730
  23. 14:38:12: Video Adapter Dedicated Video Memory: 3221225472
  24. 14:38:12: Video Adapter Shared System Memory: 1073676288
  25. 14:38:12: Video Adapter Output 1: pos={0, 0}, size={1280, 1024}, attached=true
  26. 14:38:12: =====Stream Start: 2016-03-01, 14:38:12===============================================
  27. 14:38:12: Multithreaded optimizations: On
  28. 14:38:12: Base resolution: 1280x1024
  29. 14:38:12: Output resolution: 1280x1024
  30. 14:38:12: ------------------------------------------
  31. 14:38:12: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
  32. 14:38:13: ------------------------------------------
  33. 14:38:13: Audio Format: 48000 Hz
  34. 14:38:13: ------------------------------------------
  35. 14:38:13: Audio Channels: 2 Ch
  36. 14:38:13: Playback device Default
  37. 14:38:13: ------------------------------------------
  38. 14:38:13: Using desktop audio input: Speakers (Realtek High Definition Audio)
  39. 14:38:13: Global Audio time adjust: 2
  40. 14:38:13: ------------------------------------------
  41. 14:38:13: Audio Encoding: AAC
  42. 14:38:13: bitrate: 192
  43. 14:38:13: Using graphics capture
  44. 14:38:13: Trying to hook process: Mitosis.exe
  45. 14:38:13: Scene buffering time set to 400
  46. 14:38:13: x264: MB rate (307200) > level limit (245760)
  47. 14:38:13: ------------------------------------------
  48. 14:38:13: Video Encoding: x264
  49. 14:38:13: fps: 60
  50. 14:38:13: width: 1280, height: 1024
  51. 14:38:13: preset: veryfast
  52. 14:38:13: profile: main
  53. 14:38:13: keyint: 120
  54. 14:38:13: CBR: yes
  55. 14:38:13: CFR: yes
  56. 14:38:13: max bitrate: 5000
  57. 14:38:13: buffer size: 5000
  58. 14:38:13: ------------------------------------------
  59. 14:38:13: SharedTexCapture hooked
  60. 14:38:34: FlushBufferedVideo: Flushing 9 packets over 133 ms
  61. 14:38:34: Total frames encoded: 1238, total frames duplicated: 1 (0.08%)
  62. 14:38:34: Total frames rendered: 1261, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  63. 14:38:34:
  64. 14:38:34: Profiler time results:
  65. 14:38:34:
  66. 14:38:34: ==============================================================
  67. 14:38:34: video thread frame - [100%] [avg time: 0.839 ms] [children: 46%] [unaccounted: 54%]
  68. 14:38:34: | scene->Preprocess - [0.119%] [avg time: 0.001 ms]
  69. 14:38:34: | GPU download and conversion - [45.9%] [avg time: 0.385 ms] [children: 45.1%] [unaccounted: 0.834%]
  70. 14:38:34: | | flush - [44.3%] [avg time: 0.372 ms]
  71. 14:38:34: | | CopyResource - [0.477%] [avg time: 0.004 ms]
  72. 14:38:34: | | conversion to 4:2:0 - [0.238%] [avg time: 0.002 ms]
  73. 14:38:34: Convert444Threads - [100%] [avg time: 0.569 ms] [children: 98.2%] [unaccounted: 1.76%]
  74. 14:38:34: | Convert444toNV12 - [98.2%] [avg time: 0.559 ms]
  75. 14:38:34: encoder thread frame - [100%] [avg time: 1.238 ms] [children: 1.21%] [unaccounted: 98.8%]
  76. 14:38:34: | sending stuff out - [1.21%] [avg time: 0.015 ms]
  77. 14:38:34: ==============================================================
  78. 14:38:34:
  79. 14:38:34:
  80. 14:38:34: Profiler CPU results:
  81. 14:38:34:
  82. 14:38:34: ==============================================================
  83. 14:38:34: video thread frame - [cpu time: avg 0.123 ms, total 156.001 ms] [avg calls per frame: 1]
  84. 14:38:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  85. 14:38:34: | GPU download and conversion - [cpu time: avg 0.123 ms, total 156.001 ms] [avg calls per frame: 1]
  86. 14:38:34: | | flush - [cpu time: avg 0.123 ms, total 156.001 ms] [avg calls per frame: 1]
  87. 14:38:34: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 14:38:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  89. 14:38:34: Convert444Threads - [cpu time: avg 0.564 ms, total 1388.41 ms] [avg calls per frame: 2]
  90. 14:38:34: | Convert444toNV12 - [cpu time: avg 0.564 ms, total 1388.41 ms] [avg calls per frame: 2]
  91. 14:38:34: encoder thread frame - [cpu time: avg 1.04 ms, total 1279.21 ms] [avg calls per frame: 1]
  92. 14:38:34: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  93. 14:38:34: ==============================================================
  94. 14:38:34:
  95. 14:38:34: =====Stream End: 2016-03-01, 14:38:34=================================================
  96. 14:38:45: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  97. 14:38:46: CUDA loaded successfully
  98. 14:38:46: 1 CUDA capable devices found
  99. 14:38:46: [ GPU #0 - < GeForce GT 730 > has Compute SM 2.1, NVENC Not Available ]
  100. 14:38:46: No NVENC capable devices found
  101. 14:39:52: Settings::Video: Enabling Aero
  102. 14:41:25: =====Stream Start: 2016-03-01, 14:41:25===============================================
  103. 14:41:25: Multithreaded optimizations: On
  104. 14:41:25: Base resolution: 1280x1024
  105. 14:41:25: Output resolution: 1280x1024
  106. 14:41:25: ------------------------------------------
  107. 14:41:25: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
  108. 14:41:25: ------------------------------------------
  109. 14:41:25: Audio Format: 48000 Hz
  110. 14:41:25: ------------------------------------------
  111. 14:41:25: Audio Channels: 2 Ch
  112. 14:41:25: Playback device Default
  113. 14:41:25: ------------------------------------------
  114. 14:41:25: Using desktop audio input: Speakers (Realtek High Definition Audio)
  115. 14:41:25: Global Audio time adjust: 2
  116. 14:41:26: ------------------------------------------
  117. 14:41:26: Audio Encoding: AAC
  118. 14:41:26: bitrate: 192
  119. 14:41:26: Using graphics capture
  120. 14:41:26: Trying to hook process: Mitosis.exe
  121. 14:41:26: Scene buffering time set to 400
  122. 14:41:26: x264: MB rate (307200) > level limit (245760)
  123. 14:41:26: ------------------------------------------
  124. 14:41:26: Video Encoding: x264
  125. 14:41:26: fps: 60
  126. 14:41:26: width: 1280, height: 1024
  127. 14:41:26: preset: veryfast
  128. 14:41:26: profile: main
  129. 14:41:26: keyint: 120
  130. 14:41:26: CBR: yes
  131. 14:41:26: CFR: yes
  132. 14:41:26: max bitrate: 5000
  133. 14:41:26: buffer size: 5000
  134. 14:41:26: ------------------------------------------
  135. 14:41:26: SharedTexCapture hooked
  136. 14:41:27: FlushBufferedVideo: Flushing 9 packets over 133 ms
  137. 14:41:27: Total frames encoded: 60, total frames duplicated: 0 (0.00%)
  138. 14:41:27: Total frames rendered: 83, number of late frames: 1 (1.20%) (it's okay for some frames to be late)
  139. 14:41:27:
  140. 14:41:27: Profiler time results:
  141. 14:41:27:
  142. 14:41:27: ==============================================================
  143. 14:41:27: video thread frame - [100%] [avg time: 0.694 ms] [children: 23.5%] [unaccounted: 76.5%]
  144. 14:41:27: | scene->Preprocess - [0.144%] [avg time: 0.001 ms]
  145. 14:41:27: | GPU download and conversion - [23.3%] [avg time: 0.162 ms] [children: 22.6%] [unaccounted: 0.72%]
  146. 14:41:27: | | flush - [21.6%] [avg time: 0.15 ms]
  147. 14:41:27: | | CopyResource - [0.72%] [avg time: 0.005 ms]
  148. 14:41:27: | | conversion to 4:2:0 - [0.288%] [avg time: 0.002 ms]
  149. 14:41:27: Convert444Threads - [100%] [avg time: 0.721 ms] [children: 99.2%] [unaccounted: 0.832%]
  150. 14:41:27: | Convert444toNV12 - [99.2%] [avg time: 0.715 ms]
  151. 14:41:27: encoder thread frame - [100%] [avg time: 1.632 ms] [children: 0.551%] [unaccounted: 99.4%]
  152. 14:41:27: | sending stuff out - [0.551%] [avg time: 0.009 ms]
  153. 14:41:27: ==============================================================
  154. 14:41:27:
  155. 14:41:27:
  156. 14:41:27: Profiler CPU results:
  157. 14:41:27:
  158. 14:41:27: ==============================================================
  159. 14:41:27: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  160. 14:41:27: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  161. 14:41:27: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  162. 14:41:27: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  163. 14:41:27: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  164. 14:41:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  165. 14:41:27: Convert444Threads - [cpu time: avg 0.45 ms, total 46.8 ms] [avg calls per frame: 2]
  166. 14:41:27: | Convert444toNV12 - [cpu time: avg 0.45 ms, total 46.8 ms] [avg calls per frame: 2]
  167. 14:41:27: encoder thread frame - [cpu time: avg 1.835 ms, total 93.6 ms] [avg calls per frame: 1]
  168. 14:41:27: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  169. 14:41:27: ==============================================================
  170. 14:41:27:
  171. 14:41:27: =====Stream End: 2016-03-01, 14:41:27=================================================
  172. 14:48:05: =====Stream Start: 2016-03-01, 14:48:05===============================================
  173. 14:48:05: Multithreaded optimizations: On
  174. 14:48:05: Base resolution: 1280x1024
  175. 14:48:05: Output resolution: 1280x1024
  176. 14:48:05: ------------------------------------------
  177. 14:48:05: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
  178. 14:48:05: ------------------------------------------
  179. 14:48:05: Audio Format: 48000 Hz
  180. 14:48:05: ------------------------------------------
  181. 14:48:05: Audio Channels: 2 Ch
  182. 14:48:05: Playback device Default
  183. 14:48:05: ------------------------------------------
  184. 14:48:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
  185. 14:48:05: Global Audio time adjust: 2
  186. 14:48:06: ------------------------------------------
  187. 14:48:06: Audio Encoding: AAC
  188. 14:48:06: bitrate: 192
  189. 14:48:06: Using graphics capture
  190. 14:48:06: Scene buffering time set to 400
  191. 14:48:06: x264: MB rate (307200) > level limit (245760)
  192. 14:48:06: ------------------------------------------
  193. 14:48:06: Video Encoding: x264
  194. 14:48:06: fps: 60
  195. 14:48:06: width: 1280, height: 1024
  196. 14:48:06: preset: veryfast
  197. 14:48:06: profile: main
  198. 14:48:06: keyint: 120
  199. 14:48:06: CBR: yes
  200. 14:48:06: CFR: yes
  201. 14:48:06: max bitrate: 5000
  202. 14:48:06: buffer size: 5000
  203. 14:48:06: ------------------------------------------
  204. 14:48:09: FlushBufferedVideo: Flushing 9 packets over 133 ms
  205. 14:48:09: Total frames encoded: 167, total frames duplicated: 0 (0.00%)
  206. 14:48:09: Total frames rendered: 191, number of late frames: 1 (0.52%) (it's okay for some frames to be late)
  207. 14:48:09:
  208. 14:48:09: Profiler time results:
  209. 14:48:09:
  210. 14:48:09: ==============================================================
  211. 14:48:09: video thread frame - [100%] [avg time: 0.669 ms] [children: 43.5%] [unaccounted: 56.5%]
  212. 14:48:09: | scene->Preprocess - [0.149%] [avg time: 0.001 ms]
  213. 14:48:09: | GPU download and conversion - [43.3%] [avg time: 0.29 ms] [children: 42.5%] [unaccounted: 0.897%]
  214. 14:48:09: | | flush - [41.4%] [avg time: 0.277 ms]
  215. 14:48:09: | | CopyResource - [0.747%] [avg time: 0.005 ms]
  216. 14:48:09: | | conversion to 4:2:0 - [0.299%] [avg time: 0.002 ms]
  217. 14:48:09: Convert444Threads - [100%] [avg time: 0.593 ms] [children: 98.8%] [unaccounted: 1.18%]
  218. 14:48:09: | Convert444toNV12 - [98.8%] [avg time: 0.586 ms]
  219. 14:48:09: encoder thread frame - [100%] [avg time: 1.2 ms] [children: 1.33%] [unaccounted: 98.7%]
  220. 14:48:09: | sending stuff out - [1.33%] [avg time: 0.016 ms]
  221. 14:48:09: ==============================================================
  222. 14:48:09:
  223. 14:48:09:
  224. 14:48:09: Profiler CPU results:
  225. 14:48:09:
  226. 14:48:09: ==============================================================
  227. 14:48:09: video thread frame - [cpu time: avg 0.245 ms, total 46.8 ms] [avg calls per frame: 1]
  228. 14:48:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  229. 14:48:09: | GPU download and conversion - [cpu time: avg 0.245 ms, total 46.8 ms] [avg calls per frame: 1]
  230. 14:48:09: | | flush - [cpu time: avg 0.245 ms, total 46.8 ms] [avg calls per frame: 1]
  231. 14:48:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  232. 14:48:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  233. 14:48:09: Convert444Threads - [cpu time: avg 0.539 ms, total 171.6 ms] [avg calls per frame: 2]
  234. 14:48:09: | Convert444toNV12 - [cpu time: avg 0.539 ms, total 171.6 ms] [avg calls per frame: 2]
  235. 14:48:09: encoder thread frame - [cpu time: avg 0.987 ms, total 156.001 ms] [avg calls per frame: 1]
  236. 14:48:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  237. 14:48:09: ==============================================================
  238. 14:48:09:
  239. 14:48:09: =====Stream End: 2016-03-01, 14:48:09=================================================
  240. 14:48:12: =====Stream Start: 2016-03-01, 14:48:12===============================================
  241. 14:48:12: Multithreaded optimizations: On
  242. 14:48:12: Base resolution: 1280x1024
  243. 14:48:12: Output resolution: 1280x1024
  244. 14:48:12: ------------------------------------------
  245. 14:48:12: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
  246. 14:48:12: ------------------------------------------
  247. 14:48:12: Audio Format: 48000 Hz
  248. 14:48:12: ------------------------------------------
  249. 14:48:12: Audio Channels: 2 Ch
  250. 14:48:12: Playback device Default
  251. 14:48:12: ------------------------------------------
  252. 14:48:12: Using desktop audio input: Speakers (Realtek High Definition Audio)
  253. 14:48:12: Global Audio time adjust: 2
  254. 14:48:12: ------------------------------------------
  255. 14:48:12: Audio Encoding: AAC
  256. 14:48:12: bitrate: 192
  257. 14:48:12: Using Window Capture
  258. 14:48:12: Scene buffering time set to 400
  259. 14:48:12: x264: MB rate (307200) > level limit (245760)
  260. 14:48:12: ------------------------------------------
  261. 14:48:12: Video Encoding: x264
  262. 14:48:12: fps: 60
  263. 14:48:12: width: 1280, height: 1024
  264. 14:48:12: preset: veryfast
  265. 14:48:12: profile: main
  266. 14:48:12: keyint: 120
  267. 14:48:12: CBR: yes
  268. 14:48:12: CFR: yes
  269. 14:48:12: max bitrate: 5000
  270. 14:48:12: buffer size: 5000
  271. 14:48:12: ------------------------------------------
  272. 14:48:17: FlushBufferedVideo: Flushing 9 packets over 133 ms
  273. 14:48:17: Total frames encoded: 246, total frames duplicated: 0 (0.00%)
  274. 14:48:17: Total frames rendered: 270, number of late frames: 1 (0.37%) (it's okay for some frames to be late)
  275. 14:48:17:
  276. 14:48:17: Profiler time results:
  277. 14:48:17:
  278. 14:48:17: ==============================================================
  279. 14:48:17: video thread frame - [100%] [avg time: 0.754 ms] [children: 44.2%] [unaccounted: 55.8%]
  280. 14:48:17: | scene->Preprocess - [9.95%] [avg time: 0.075 ms]
  281. 14:48:17: | GPU download and conversion - [34.2%] [avg time: 0.258 ms] [children: 33.4%] [unaccounted: 0.796%]
  282. 14:48:17: | | flush - [30.8%] [avg time: 0.232 ms]
  283. 14:48:17: | | CopyResource - [0.663%] [avg time: 0.005 ms]
  284. 14:48:17: | | conversion to 4:2:0 - [1.99%] [avg time: 0.015 ms]
  285. 14:48:17: Convert444Threads - [100%] [avg time: 0.672 ms] [children: 98.8%] [unaccounted: 1.19%]
  286. 14:48:17: | Convert444toNV12 - [98.8%] [avg time: 0.664 ms]
  287. 14:48:17: encoder thread frame - [100%] [avg time: 1.165 ms] [children: 1.29%] [unaccounted: 98.7%]
  288. 14:48:17: | sending stuff out - [1.29%] [avg time: 0.015 ms]
  289. 14:48:17: ==============================================================
  290. 14:48:17:
  291. 14:48:17:
  292. 14:48:17: Profiler CPU results:
  293. 14:48:17:
  294. 14:48:17: ==============================================================
  295. 14:48:17: video thread frame - [cpu time: avg 0.057 ms, total 15.6 ms] [avg calls per frame: 1]
  296. 14:48:17: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  297. 14:48:17: | GPU download and conversion - [cpu time: avg 0.057 ms, total 15.6 ms] [avg calls per frame: 1]
  298. 14:48:17: | | flush - [cpu time: avg 0.057 ms, total 15.6 ms] [avg calls per frame: 1]
  299. 14:48:17: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  300. 14:48:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  301. 14:48:17: Convert444Threads - [cpu time: avg 0.819 ms, total 390.002 ms] [avg calls per frame: 2]
  302. 14:48:17: | Convert444toNV12 - [cpu time: avg 0.819 ms, total 390.002 ms] [avg calls per frame: 2]
  303. 14:48:17: encoder thread frame - [cpu time: avg 0.987 ms, total 234.001 ms] [avg calls per frame: 1]
  304. 14:48:17: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  305. 14:48:17: ==============================================================
  306. 14:48:17:
  307. 14:48:17: =====Stream End: 2016-03-01, 14:48:17=================================================
  308. 14:48:20: =====Stream Start: 2016-03-01, 14:48:20===============================================
  309. 14:48:20: Multithreaded optimizations: On
  310. 14:48:20: Base resolution: 1280x1024
  311. 14:48:20: Output resolution: 1280x1024
  312. 14:48:20: ------------------------------------------
  313. 14:48:20: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
  314. 14:48:20: ------------------------------------------
  315. 14:48:20: Audio Format: 48000 Hz
  316. 14:48:20: ------------------------------------------
  317. 14:48:20: Audio Channels: 2 Ch
  318. 14:48:20: Playback device Default
  319. 14:48:20: ------------------------------------------
  320. 14:48:20: Using desktop audio input: Speakers (Realtek High Definition Audio)
  321. 14:48:20: Global Audio time adjust: 2
  322. 14:48:20: ------------------------------------------
  323. 14:48:20: Audio Encoding: AAC
  324. 14:48:20: bitrate: 192
  325. 14:48:20: Using Monitor Capture
  326. 14:48:20: Scene buffering time set to 400
  327. 14:48:20: x264: MB rate (307200) > level limit (245760)
  328. 14:48:20: ------------------------------------------
  329. 14:48:20: Video Encoding: x264
  330. 14:48:20: fps: 60
  331. 14:48:20: width: 1280, height: 1024
  332. 14:48:20: preset: veryfast
  333. 14:48:20: profile: main
  334. 14:48:20: keyint: 120
  335. 14:48:20: CBR: yes
  336. 14:48:20: CFR: yes
  337. 14:48:20: max bitrate: 5000
  338. 14:48:20: buffer size: 5000
  339. 14:48:20: ------------------------------------------
  340. 14:48:30: FlushBufferedVideo: Flushing 3 packets over 33 ms
  341. 14:48:30: Total frames encoded: 595, total frames duplicated: 296 (49.75%)
  342. 14:48:30: Total frames rendered: 314, number of late frames: 291 (92.68%) (it's okay for some frames to be late)
  343. 14:48:30:
  344. 14:48:30: Profiler time results:
  345. 14:48:30:
  346. 14:48:30: ==============================================================
  347. 14:48:30: video thread frame - [100%] [avg time: 33.447 ms] [children: 98.5%] [unaccounted: 1.46%]
  348. 14:48:30: | scene->Preprocess - [97.7%] [avg time: 32.672 ms]
  349. 14:48:30: | GPU download and conversion - [0.858%] [avg time: 0.287 ms] [children: 0.837%] [unaccounted: 0.0209%]
  350. 14:48:30: | | flush - [0.721%] [avg time: 0.241 ms]
  351. 14:48:30: | | CopyResource - [0.0149%] [avg time: 0.005 ms]
  352. 14:48:30: | | conversion to 4:2:0 - [0.102%] [avg time: 0.034 ms]
  353. 14:48:30: Convert444Threads - [100%] [avg time: 0.613 ms] [children: 98.2%] [unaccounted: 1.79%]
  354. 14:48:30: | Convert444toNV12 - [98.2%] [avg time: 0.602 ms]
  355. 14:48:30: encoder thread frame - [100%] [avg time: 1.398 ms] [children: 1.43%] [unaccounted: 98.6%]
  356. 14:48:30: | sending stuff out - [1.43%] [avg time: 0.02 ms]
  357. 14:48:30: ==============================================================
  358. 14:48:30:
  359. 14:48:30:
  360. 14:48:30: Profiler CPU results:
  361. 14:48:30:
  362. 14:48:30: ==============================================================
  363. 14:48:30: video thread frame - [cpu time: avg 2.98 ms, total 936.006 ms] [avg calls per frame: 1]
  364. 14:48:30: | scene->Preprocess - [cpu time: avg 2.484 ms, total 780.005 ms] [avg calls per frame: 1]
  365. 14:48:30: | GPU download and conversion - [cpu time: avg 0.049 ms, total 15.6 ms] [avg calls per frame: 1]
  366. 14:48:30: | | flush - [cpu time: avg 0.049 ms, total 15.6 ms] [avg calls per frame: 1]
  367. 14:48:30: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  368. 14:48:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  369. 14:48:30: Convert444Threads - [cpu time: avg 0.339 ms, total 202.8 ms] [avg calls per frame: 2]
  370. 14:48:30: | Convert444toNV12 - [cpu time: avg 0.339 ms, total 202.8 ms] [avg calls per frame: 2]
  371. 14:48:30: encoder thread frame - [cpu time: avg 1.001 ms, total 592.803 ms] [avg calls per frame: 1]
  372. 14:48:30: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  373. 14:48:30: ==============================================================
  374. 14:48:30:
  375. 14:48:30: =====Stream End: 2016-03-01, 14:48:30=================================================
  376. 14:57:55: Terminating 0x21e8
  377. 14:57:55: Terminating 0x2004
  378. 14:57:55: Terminating 0x2284
  379. 14:57:55: Terminating 0x648
  380. 14:57:55: Terminating 0x22ec
  381.  
  382.  
  383. Last game capture log:
  384. 2016-03-01, 14:41:26: we're booting up:
  385. 14:41:26: CaptureThread: attached to process Mitosis.exe
  386. 14:41:26: D3D9 Present
  387. 14:41:26: (half life scientist) everything.. seems to be in order
  388. 14:41:26: D3D9EndScene called
  389. 14:41:26: D3DPRESENT_PARAMETERS {
  390. 14:41:26: BackBufferWidth: 16
  391. 14:41:26: BackBufferHeight: 16
  392. 14:41:26: BackBufferFormat: D3DFMT_X8R8G8B8
  393. 14:41:26: BackBufferCount: 1
  394. 14:41:26: MultiSampleType: D3DMULTISAMPLE_NONE
  395. 14:41:26: MultiSampleQuality: 0
  396. 14:41:26: SwapEffect: D3DSWAPEFFECT_COPY
  397. 14:41:26: hDeviceWindow: 263454
  398. 14:41:26: Windowed: true
  399. 14:41:26: EnableAutoDepthStencil: false
  400. 14:41:26: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  401. 14:41:26: Flags: None
  402. 14:41:26: FullScreen_RefreshRateInHz: 0
  403. 14:41:26: PresentationInterval: 1
  404. 14:41:26: };
  405. 14:41:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  406. 14:41:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  407. 14:41:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  408. 14:41:26: successfully set up d3d9 hooks
  409. 14:41:26: D3D9SwapPresent called
  410. 14:41:26: DoD3D9GPUHook: success
  411. 14:41:26: D3DSURFACE_DESC {
  412. 14:41:26: Format: D3DFMT_X8R8G8B8
  413. 14:41:26: Type: D3DRTYPE_SURFACE
  414. 14:41:26: Usage: D3DUSAGE_RENDERTARGET
  415. 14:41:26: Pool: D3DPOOL_DEFAULT
  416. 14:41:26: MultiSampleType: D3DMULTISAMPLE_NONE
  417. 14:41:26: MultiSampleQuality: 0
  418. 14:41:26: Width: 1274
  419. 14:41:26: Height: 772
  420. 14:41:26: };
  421. 14:41:26: successfully capturing d3d9 frames via GPU
  422. 14:41:27: ---------------------- Cleared D3D9 Capture ----------------------
  423. 14:41:27: D3D9EndScene called
  424. 14:41:27: D3D9SwapPresent called
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