Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 14:38:12: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
- 14:38:12: -------------------------------
- 14:38:12: CPU Name: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz
- 14:38:12: CPU Speed: 3093MHz
- 14:38:12: Physical Memory: 4095MB Total, 4095MB Free
- 14:38:12: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 14:38:12: monitor 1: pos={0, 0}, size={1280, 1024}
- 14:38:12: Windows Version: 6.1 Build 7601 (revision 18869)
- 14:38:12: Aero is Enabled
- 14:38:12: -------------------------------
- 14:38:12: OBS Modules:
- 14:38:12: Base Address Module
- 14:38:12: 01040000 OBS.exe
- 14:38:12: 0FEB0000 OBSApi.dll
- 14:38:12: 60E50000 DShowPlugin.dll
- 14:38:12: 60A60000 GraphicsCapture.dll
- 14:38:12: 60A30000 NoiseGate.dll
- 14:38:12: 6AEB0000 PSVPlugin.dll
- 14:38:12: 6AAD0000 scenesw.dll
- 14:38:12: ------------------------------------------
- 14:38:12: Adapter 1
- 14:38:12: Video Adapter: NVIDIA GeForce GT 730
- 14:38:12: Video Adapter Dedicated Video Memory: 3221225472
- 14:38:12: Video Adapter Shared System Memory: 1073676288
- 14:38:12: Video Adapter Output 1: pos={0, 0}, size={1280, 1024}, attached=true
- 14:38:12: =====Stream Start: 2016-03-01, 14:38:12===============================================
- 14:38:12: Multithreaded optimizations: On
- 14:38:12: Base resolution: 1280x1024
- 14:38:12: Output resolution: 1280x1024
- 14:38:12: ------------------------------------------
- 14:38:12: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
- 14:38:13: ------------------------------------------
- 14:38:13: Audio Format: 48000 Hz
- 14:38:13: ------------------------------------------
- 14:38:13: Audio Channels: 2 Ch
- 14:38:13: Playback device Default
- 14:38:13: ------------------------------------------
- 14:38:13: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 14:38:13: Global Audio time adjust: 2
- 14:38:13: ------------------------------------------
- 14:38:13: Audio Encoding: AAC
- 14:38:13: bitrate: 192
- 14:38:13: Using graphics capture
- 14:38:13: Trying to hook process: Mitosis.exe
- 14:38:13: Scene buffering time set to 400
- 14:38:13: x264: MB rate (307200) > level limit (245760)
- 14:38:13: ------------------------------------------
- 14:38:13: Video Encoding: x264
- 14:38:13: fps: 60
- 14:38:13: width: 1280, height: 1024
- 14:38:13: preset: veryfast
- 14:38:13: profile: main
- 14:38:13: keyint: 120
- 14:38:13: CBR: yes
- 14:38:13: CFR: yes
- 14:38:13: max bitrate: 5000
- 14:38:13: buffer size: 5000
- 14:38:13: ------------------------------------------
- 14:38:13: SharedTexCapture hooked
- 14:38:34: FlushBufferedVideo: Flushing 9 packets over 133 ms
- 14:38:34: Total frames encoded: 1238, total frames duplicated: 1 (0.08%)
- 14:38:34: Total frames rendered: 1261, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 14:38:34:
- 14:38:34: Profiler time results:
- 14:38:34:
- 14:38:34: ==============================================================
- 14:38:34: video thread frame - [100%] [avg time: 0.839 ms] [children: 46%] [unaccounted: 54%]
- 14:38:34: | scene->Preprocess - [0.119%] [avg time: 0.001 ms]
- 14:38:34: | GPU download and conversion - [45.9%] [avg time: 0.385 ms] [children: 45.1%] [unaccounted: 0.834%]
- 14:38:34: | | flush - [44.3%] [avg time: 0.372 ms]
- 14:38:34: | | CopyResource - [0.477%] [avg time: 0.004 ms]
- 14:38:34: | | conversion to 4:2:0 - [0.238%] [avg time: 0.002 ms]
- 14:38:34: Convert444Threads - [100%] [avg time: 0.569 ms] [children: 98.2%] [unaccounted: 1.76%]
- 14:38:34: | Convert444toNV12 - [98.2%] [avg time: 0.559 ms]
- 14:38:34: encoder thread frame - [100%] [avg time: 1.238 ms] [children: 1.21%] [unaccounted: 98.8%]
- 14:38:34: | sending stuff out - [1.21%] [avg time: 0.015 ms]
- 14:38:34: ==============================================================
- 14:38:34:
- 14:38:34:
- 14:38:34: Profiler CPU results:
- 14:38:34:
- 14:38:34: ==============================================================
- 14:38:34: video thread frame - [cpu time: avg 0.123 ms, total 156.001 ms] [avg calls per frame: 1]
- 14:38:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:38:34: | GPU download and conversion - [cpu time: avg 0.123 ms, total 156.001 ms] [avg calls per frame: 1]
- 14:38:34: | | flush - [cpu time: avg 0.123 ms, total 156.001 ms] [avg calls per frame: 1]
- 14:38:34: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:38:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:38:34: Convert444Threads - [cpu time: avg 0.564 ms, total 1388.41 ms] [avg calls per frame: 2]
- 14:38:34: | Convert444toNV12 - [cpu time: avg 0.564 ms, total 1388.41 ms] [avg calls per frame: 2]
- 14:38:34: encoder thread frame - [cpu time: avg 1.04 ms, total 1279.21 ms] [avg calls per frame: 1]
- 14:38:34: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:38:34: ==============================================================
- 14:38:34:
- 14:38:34: =====Stream End: 2016-03-01, 14:38:34=================================================
- 14:38:45: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 14:38:46: CUDA loaded successfully
- 14:38:46: 1 CUDA capable devices found
- 14:38:46: [ GPU #0 - < GeForce GT 730 > has Compute SM 2.1, NVENC Not Available ]
- 14:38:46: No NVENC capable devices found
- 14:39:52: Settings::Video: Enabling Aero
- 14:41:25: =====Stream Start: 2016-03-01, 14:41:25===============================================
- 14:41:25: Multithreaded optimizations: On
- 14:41:25: Base resolution: 1280x1024
- 14:41:25: Output resolution: 1280x1024
- 14:41:25: ------------------------------------------
- 14:41:25: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
- 14:41:25: ------------------------------------------
- 14:41:25: Audio Format: 48000 Hz
- 14:41:25: ------------------------------------------
- 14:41:25: Audio Channels: 2 Ch
- 14:41:25: Playback device Default
- 14:41:25: ------------------------------------------
- 14:41:25: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 14:41:25: Global Audio time adjust: 2
- 14:41:26: ------------------------------------------
- 14:41:26: Audio Encoding: AAC
- 14:41:26: bitrate: 192
- 14:41:26: Using graphics capture
- 14:41:26: Trying to hook process: Mitosis.exe
- 14:41:26: Scene buffering time set to 400
- 14:41:26: x264: MB rate (307200) > level limit (245760)
- 14:41:26: ------------------------------------------
- 14:41:26: Video Encoding: x264
- 14:41:26: fps: 60
- 14:41:26: width: 1280, height: 1024
- 14:41:26: preset: veryfast
- 14:41:26: profile: main
- 14:41:26: keyint: 120
- 14:41:26: CBR: yes
- 14:41:26: CFR: yes
- 14:41:26: max bitrate: 5000
- 14:41:26: buffer size: 5000
- 14:41:26: ------------------------------------------
- 14:41:26: SharedTexCapture hooked
- 14:41:27: FlushBufferedVideo: Flushing 9 packets over 133 ms
- 14:41:27: Total frames encoded: 60, total frames duplicated: 0 (0.00%)
- 14:41:27: Total frames rendered: 83, number of late frames: 1 (1.20%) (it's okay for some frames to be late)
- 14:41:27:
- 14:41:27: Profiler time results:
- 14:41:27:
- 14:41:27: ==============================================================
- 14:41:27: video thread frame - [100%] [avg time: 0.694 ms] [children: 23.5%] [unaccounted: 76.5%]
- 14:41:27: | scene->Preprocess - [0.144%] [avg time: 0.001 ms]
- 14:41:27: | GPU download and conversion - [23.3%] [avg time: 0.162 ms] [children: 22.6%] [unaccounted: 0.72%]
- 14:41:27: | | flush - [21.6%] [avg time: 0.15 ms]
- 14:41:27: | | CopyResource - [0.72%] [avg time: 0.005 ms]
- 14:41:27: | | conversion to 4:2:0 - [0.288%] [avg time: 0.002 ms]
- 14:41:27: Convert444Threads - [100%] [avg time: 0.721 ms] [children: 99.2%] [unaccounted: 0.832%]
- 14:41:27: | Convert444toNV12 - [99.2%] [avg time: 0.715 ms]
- 14:41:27: encoder thread frame - [100%] [avg time: 1.632 ms] [children: 0.551%] [unaccounted: 99.4%]
- 14:41:27: | sending stuff out - [0.551%] [avg time: 0.009 ms]
- 14:41:27: ==============================================================
- 14:41:27:
- 14:41:27:
- 14:41:27: Profiler CPU results:
- 14:41:27:
- 14:41:27: ==============================================================
- 14:41:27: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:41:27: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:41:27: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:41:27: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:41:27: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:41:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:41:27: Convert444Threads - [cpu time: avg 0.45 ms, total 46.8 ms] [avg calls per frame: 2]
- 14:41:27: | Convert444toNV12 - [cpu time: avg 0.45 ms, total 46.8 ms] [avg calls per frame: 2]
- 14:41:27: encoder thread frame - [cpu time: avg 1.835 ms, total 93.6 ms] [avg calls per frame: 1]
- 14:41:27: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:41:27: ==============================================================
- 14:41:27:
- 14:41:27: =====Stream End: 2016-03-01, 14:41:27=================================================
- 14:48:05: =====Stream Start: 2016-03-01, 14:48:05===============================================
- 14:48:05: Multithreaded optimizations: On
- 14:48:05: Base resolution: 1280x1024
- 14:48:05: Output resolution: 1280x1024
- 14:48:05: ------------------------------------------
- 14:48:05: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
- 14:48:05: ------------------------------------------
- 14:48:05: Audio Format: 48000 Hz
- 14:48:05: ------------------------------------------
- 14:48:05: Audio Channels: 2 Ch
- 14:48:05: Playback device Default
- 14:48:05: ------------------------------------------
- 14:48:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 14:48:05: Global Audio time adjust: 2
- 14:48:06: ------------------------------------------
- 14:48:06: Audio Encoding: AAC
- 14:48:06: bitrate: 192
- 14:48:06: Using graphics capture
- 14:48:06: Scene buffering time set to 400
- 14:48:06: x264: MB rate (307200) > level limit (245760)
- 14:48:06: ------------------------------------------
- 14:48:06: Video Encoding: x264
- 14:48:06: fps: 60
- 14:48:06: width: 1280, height: 1024
- 14:48:06: preset: veryfast
- 14:48:06: profile: main
- 14:48:06: keyint: 120
- 14:48:06: CBR: yes
- 14:48:06: CFR: yes
- 14:48:06: max bitrate: 5000
- 14:48:06: buffer size: 5000
- 14:48:06: ------------------------------------------
- 14:48:09: FlushBufferedVideo: Flushing 9 packets over 133 ms
- 14:48:09: Total frames encoded: 167, total frames duplicated: 0 (0.00%)
- 14:48:09: Total frames rendered: 191, number of late frames: 1 (0.52%) (it's okay for some frames to be late)
- 14:48:09:
- 14:48:09: Profiler time results:
- 14:48:09:
- 14:48:09: ==============================================================
- 14:48:09: video thread frame - [100%] [avg time: 0.669 ms] [children: 43.5%] [unaccounted: 56.5%]
- 14:48:09: | scene->Preprocess - [0.149%] [avg time: 0.001 ms]
- 14:48:09: | GPU download and conversion - [43.3%] [avg time: 0.29 ms] [children: 42.5%] [unaccounted: 0.897%]
- 14:48:09: | | flush - [41.4%] [avg time: 0.277 ms]
- 14:48:09: | | CopyResource - [0.747%] [avg time: 0.005 ms]
- 14:48:09: | | conversion to 4:2:0 - [0.299%] [avg time: 0.002 ms]
- 14:48:09: Convert444Threads - [100%] [avg time: 0.593 ms] [children: 98.8%] [unaccounted: 1.18%]
- 14:48:09: | Convert444toNV12 - [98.8%] [avg time: 0.586 ms]
- 14:48:09: encoder thread frame - [100%] [avg time: 1.2 ms] [children: 1.33%] [unaccounted: 98.7%]
- 14:48:09: | sending stuff out - [1.33%] [avg time: 0.016 ms]
- 14:48:09: ==============================================================
- 14:48:09:
- 14:48:09:
- 14:48:09: Profiler CPU results:
- 14:48:09:
- 14:48:09: ==============================================================
- 14:48:09: video thread frame - [cpu time: avg 0.245 ms, total 46.8 ms] [avg calls per frame: 1]
- 14:48:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:48:09: | GPU download and conversion - [cpu time: avg 0.245 ms, total 46.8 ms] [avg calls per frame: 1]
- 14:48:09: | | flush - [cpu time: avg 0.245 ms, total 46.8 ms] [avg calls per frame: 1]
- 14:48:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:48:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:48:09: Convert444Threads - [cpu time: avg 0.539 ms, total 171.6 ms] [avg calls per frame: 2]
- 14:48:09: | Convert444toNV12 - [cpu time: avg 0.539 ms, total 171.6 ms] [avg calls per frame: 2]
- 14:48:09: encoder thread frame - [cpu time: avg 0.987 ms, total 156.001 ms] [avg calls per frame: 1]
- 14:48:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:48:09: ==============================================================
- 14:48:09:
- 14:48:09: =====Stream End: 2016-03-01, 14:48:09=================================================
- 14:48:12: =====Stream Start: 2016-03-01, 14:48:12===============================================
- 14:48:12: Multithreaded optimizations: On
- 14:48:12: Base resolution: 1280x1024
- 14:48:12: Output resolution: 1280x1024
- 14:48:12: ------------------------------------------
- 14:48:12: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
- 14:48:12: ------------------------------------------
- 14:48:12: Audio Format: 48000 Hz
- 14:48:12: ------------------------------------------
- 14:48:12: Audio Channels: 2 Ch
- 14:48:12: Playback device Default
- 14:48:12: ------------------------------------------
- 14:48:12: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 14:48:12: Global Audio time adjust: 2
- 14:48:12: ------------------------------------------
- 14:48:12: Audio Encoding: AAC
- 14:48:12: bitrate: 192
- 14:48:12: Using Window Capture
- 14:48:12: Scene buffering time set to 400
- 14:48:12: x264: MB rate (307200) > level limit (245760)
- 14:48:12: ------------------------------------------
- 14:48:12: Video Encoding: x264
- 14:48:12: fps: 60
- 14:48:12: width: 1280, height: 1024
- 14:48:12: preset: veryfast
- 14:48:12: profile: main
- 14:48:12: keyint: 120
- 14:48:12: CBR: yes
- 14:48:12: CFR: yes
- 14:48:12: max bitrate: 5000
- 14:48:12: buffer size: 5000
- 14:48:12: ------------------------------------------
- 14:48:17: FlushBufferedVideo: Flushing 9 packets over 133 ms
- 14:48:17: Total frames encoded: 246, total frames duplicated: 0 (0.00%)
- 14:48:17: Total frames rendered: 270, number of late frames: 1 (0.37%) (it's okay for some frames to be late)
- 14:48:17:
- 14:48:17: Profiler time results:
- 14:48:17:
- 14:48:17: ==============================================================
- 14:48:17: video thread frame - [100%] [avg time: 0.754 ms] [children: 44.2%] [unaccounted: 55.8%]
- 14:48:17: | scene->Preprocess - [9.95%] [avg time: 0.075 ms]
- 14:48:17: | GPU download and conversion - [34.2%] [avg time: 0.258 ms] [children: 33.4%] [unaccounted: 0.796%]
- 14:48:17: | | flush - [30.8%] [avg time: 0.232 ms]
- 14:48:17: | | CopyResource - [0.663%] [avg time: 0.005 ms]
- 14:48:17: | | conversion to 4:2:0 - [1.99%] [avg time: 0.015 ms]
- 14:48:17: Convert444Threads - [100%] [avg time: 0.672 ms] [children: 98.8%] [unaccounted: 1.19%]
- 14:48:17: | Convert444toNV12 - [98.8%] [avg time: 0.664 ms]
- 14:48:17: encoder thread frame - [100%] [avg time: 1.165 ms] [children: 1.29%] [unaccounted: 98.7%]
- 14:48:17: | sending stuff out - [1.29%] [avg time: 0.015 ms]
- 14:48:17: ==============================================================
- 14:48:17:
- 14:48:17:
- 14:48:17: Profiler CPU results:
- 14:48:17:
- 14:48:17: ==============================================================
- 14:48:17: video thread frame - [cpu time: avg 0.057 ms, total 15.6 ms] [avg calls per frame: 1]
- 14:48:17: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:48:17: | GPU download and conversion - [cpu time: avg 0.057 ms, total 15.6 ms] [avg calls per frame: 1]
- 14:48:17: | | flush - [cpu time: avg 0.057 ms, total 15.6 ms] [avg calls per frame: 1]
- 14:48:17: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:48:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:48:17: Convert444Threads - [cpu time: avg 0.819 ms, total 390.002 ms] [avg calls per frame: 2]
- 14:48:17: | Convert444toNV12 - [cpu time: avg 0.819 ms, total 390.002 ms] [avg calls per frame: 2]
- 14:48:17: encoder thread frame - [cpu time: avg 0.987 ms, total 234.001 ms] [avg calls per frame: 1]
- 14:48:17: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:48:17: ==============================================================
- 14:48:17:
- 14:48:17: =====Stream End: 2016-03-01, 14:48:17=================================================
- 14:48:20: =====Stream Start: 2016-03-01, 14:48:20===============================================
- 14:48:20: Multithreaded optimizations: On
- 14:48:20: Base resolution: 1280x1024
- 14:48:20: Output resolution: 1280x1024
- 14:48:20: ------------------------------------------
- 14:48:20: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
- 14:48:20: ------------------------------------------
- 14:48:20: Audio Format: 48000 Hz
- 14:48:20: ------------------------------------------
- 14:48:20: Audio Channels: 2 Ch
- 14:48:20: Playback device Default
- 14:48:20: ------------------------------------------
- 14:48:20: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 14:48:20: Global Audio time adjust: 2
- 14:48:20: ------------------------------------------
- 14:48:20: Audio Encoding: AAC
- 14:48:20: bitrate: 192
- 14:48:20: Using Monitor Capture
- 14:48:20: Scene buffering time set to 400
- 14:48:20: x264: MB rate (307200) > level limit (245760)
- 14:48:20: ------------------------------------------
- 14:48:20: Video Encoding: x264
- 14:48:20: fps: 60
- 14:48:20: width: 1280, height: 1024
- 14:48:20: preset: veryfast
- 14:48:20: profile: main
- 14:48:20: keyint: 120
- 14:48:20: CBR: yes
- 14:48:20: CFR: yes
- 14:48:20: max bitrate: 5000
- 14:48:20: buffer size: 5000
- 14:48:20: ------------------------------------------
- 14:48:30: FlushBufferedVideo: Flushing 3 packets over 33 ms
- 14:48:30: Total frames encoded: 595, total frames duplicated: 296 (49.75%)
- 14:48:30: Total frames rendered: 314, number of late frames: 291 (92.68%) (it's okay for some frames to be late)
- 14:48:30:
- 14:48:30: Profiler time results:
- 14:48:30:
- 14:48:30: ==============================================================
- 14:48:30: video thread frame - [100%] [avg time: 33.447 ms] [children: 98.5%] [unaccounted: 1.46%]
- 14:48:30: | scene->Preprocess - [97.7%] [avg time: 32.672 ms]
- 14:48:30: | GPU download and conversion - [0.858%] [avg time: 0.287 ms] [children: 0.837%] [unaccounted: 0.0209%]
- 14:48:30: | | flush - [0.721%] [avg time: 0.241 ms]
- 14:48:30: | | CopyResource - [0.0149%] [avg time: 0.005 ms]
- 14:48:30: | | conversion to 4:2:0 - [0.102%] [avg time: 0.034 ms]
- 14:48:30: Convert444Threads - [100%] [avg time: 0.613 ms] [children: 98.2%] [unaccounted: 1.79%]
- 14:48:30: | Convert444toNV12 - [98.2%] [avg time: 0.602 ms]
- 14:48:30: encoder thread frame - [100%] [avg time: 1.398 ms] [children: 1.43%] [unaccounted: 98.6%]
- 14:48:30: | sending stuff out - [1.43%] [avg time: 0.02 ms]
- 14:48:30: ==============================================================
- 14:48:30:
- 14:48:30:
- 14:48:30: Profiler CPU results:
- 14:48:30:
- 14:48:30: ==============================================================
- 14:48:30: video thread frame - [cpu time: avg 2.98 ms, total 936.006 ms] [avg calls per frame: 1]
- 14:48:30: | scene->Preprocess - [cpu time: avg 2.484 ms, total 780.005 ms] [avg calls per frame: 1]
- 14:48:30: | GPU download and conversion - [cpu time: avg 0.049 ms, total 15.6 ms] [avg calls per frame: 1]
- 14:48:30: | | flush - [cpu time: avg 0.049 ms, total 15.6 ms] [avg calls per frame: 1]
- 14:48:30: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:48:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:48:30: Convert444Threads - [cpu time: avg 0.339 ms, total 202.8 ms] [avg calls per frame: 2]
- 14:48:30: | Convert444toNV12 - [cpu time: avg 0.339 ms, total 202.8 ms] [avg calls per frame: 2]
- 14:48:30: encoder thread frame - [cpu time: avg 1.001 ms, total 592.803 ms] [avg calls per frame: 1]
- 14:48:30: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:48:30: ==============================================================
- 14:48:30:
- 14:48:30: =====Stream End: 2016-03-01, 14:48:30=================================================
- 14:57:55: Terminating 0x21e8
- 14:57:55: Terminating 0x2004
- 14:57:55: Terminating 0x2284
- 14:57:55: Terminating 0x648
- 14:57:55: Terminating 0x22ec
- Last game capture log:
- 2016-03-01, 14:41:26: we're booting up:
- 14:41:26: CaptureThread: attached to process Mitosis.exe
- 14:41:26: D3D9 Present
- 14:41:26: (half life scientist) everything.. seems to be in order
- 14:41:26: D3D9EndScene called
- 14:41:26: D3DPRESENT_PARAMETERS {
- 14:41:26: BackBufferWidth: 16
- 14:41:26: BackBufferHeight: 16
- 14:41:26: BackBufferFormat: D3DFMT_X8R8G8B8
- 14:41:26: BackBufferCount: 1
- 14:41:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:41:26: MultiSampleQuality: 0
- 14:41:26: SwapEffect: D3DSWAPEFFECT_COPY
- 14:41:26: hDeviceWindow: 263454
- 14:41:26: Windowed: true
- 14:41:26: EnableAutoDepthStencil: false
- 14:41:26: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 14:41:26: Flags: None
- 14:41:26: FullScreen_RefreshRateInHz: 0
- 14:41:26: PresentationInterval: 1
- 14:41:26: };
- 14:41:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 14:41:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 14:41:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 14:41:26: successfully set up d3d9 hooks
- 14:41:26: D3D9SwapPresent called
- 14:41:26: DoD3D9GPUHook: success
- 14:41:26: D3DSURFACE_DESC {
- 14:41:26: Format: D3DFMT_X8R8G8B8
- 14:41:26: Type: D3DRTYPE_SURFACE
- 14:41:26: Usage: D3DUSAGE_RENDERTARGET
- 14:41:26: Pool: D3DPOOL_DEFAULT
- 14:41:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:41:26: MultiSampleQuality: 0
- 14:41:26: Width: 1274
- 14:41:26: Height: 772
- 14:41:26: };
- 14:41:26: successfully capturing d3d9 frames via GPU
- 14:41:27: ---------------------- Cleared D3D9 Capture ----------------------
- 14:41:27: D3D9EndScene called
- 14:41:27: D3D9SwapPresent called
Add Comment
Please, Sign In to add comment