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- package com.dude_808.Main;
- import java.util.Random;
- import net.minecraft.block.Block;
- import net.minecraft.world.World;
- import net.minecraft.world.chunk.IChunkProvider;
- import net.minecraft.world.gen.feature.WorldGenMinable;
- import com.blocks.items.Stuff_I;
- import cpw.mods.fml.common.IWorldGenerator;
- public class WorldGeneration implements IWorldGenerator{
- public static void initWorldGen(){}
- private void generateSurface(World world, Random random, int x, int z)
- {
- }
- private void generateNether(World world, Random random, int x, int z)
- {
- }
- private void generateEnd(World world, Random random, int x, int z)
- {
- }
- private void addOreSpawn(Block block, World world, Random random, int blockXPos, int blockZPos, int maxX, int maxZ, int maxVeinSize, int chanceToSpawn, int minY, int maxY)
- {
- for (int i = 0; i < chanceToSpawn; i++)
- {
- int posX = blockXPos + random.nextInt(maxX);
- int posY = minY + random.nextInt(maxY - minY);
- int posZ = blockZPos + random.nextInt(maxZ);
- new WorldGenMinable(block, maxVeinSize).generate(world, random, posX, posY, posZ);}
- }
- public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
- {
- switch (world.provider.dimensionId)
- {
- case 0:
- generateSurface(world, random, chunkX * 16, chunkZ * 16);
- addOreSpawn(Stuff_I.flickeriumore, world, random, chunkX, chunkZ, 16, 16, 4 + random.nextInt(3), 9, 35, 128);
- addOreSpawn(Stuff_I.blackironore, world, random, x, z, 16, 16 , 3 + random.nextInt(2), 3, 0, 11);
- case -1:
- generateNether(world, random, chunkX * 16, chunkZ * 16);
- case 1:
- generateEnd(world, random, chunkX * 16, chunkZ * 16);
- }
- }}
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