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Jun 5th, 2014
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  1. -----Arena creation & handling-------------------------------------------------
  2.  
  3. - creation of the arena: /sc create [arena_name]
  4. - storing arena params to a config file
  5. - reading of arena params from a config file
  6. - storing of the arena blocks to schematic file - timed task
  7. - rollback of the arena after the game - timed task
  8. - deletion of the arena
  9.  
  10. -----Platform definition & handling--------------------------------------------
  11.  
  12. - define player platform (one center coordinate): /sc platform add [platform_name]
  13. -> then hit the center coordinate with a wand (eg. wooden stick)
  14. - delete player platform: /sc platform delete [platform_name]
  15. - list player platforms: /sc platform list
  16.  
  17. -----Cannon definition & handling----------------------------------------------
  18.  
  19. - define cannon belonging to one platform: /sc cannon add [platform_name]
  20. -> then hit the cannon with a wand
  21. - delete cannon from this platform: /sc cannon delete [platform_name]
  22. - list cannons belonging to a platform: /sc cannon list [platform_name]
  23.  
  24. -----Game rules implementation-------------------------------------------------
  25.  
  26. - handle the gamemodes:
  27. - shoot one player at a time
  28. - all players shoot at the same time
  29. - activate/inactivate cannons on different platforms according to the gamemode
  30. - scoreboard support?
  31.  
  32. -----Compass-------------------------------------------------------------------
  33.  
  34. - modify Discover Bar to my purpose, if get the source code
  35. http://forums.bukkit.org/threads/req-discover-bar.271717/page-2#post-2547062
  36. - compass should show the direction to each player from my position
  37.  
  38. -----Things to do when cannons are shot----------------------------------------
  39.  
  40. - report where hit (how far + possibly to what direction)
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