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- Is there an action you'd like to make but its not in the game rules?
- Do you have an idea for a perk that would make your roleplay more wholesome?
- Good! It means you were gifted with the sight!
- Those were not merely ideas you just had, no! Those are visions!
- You are a prophet! And those visions you had must be fulfilled!
- When you look into the flames you can do one of two things...
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- 1: Draw a new vision
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- Fill up this sheet -
- Name: [Name your vision!]
- Vision: [What is the vision about and what does it give? For example: A vision that allows you to build mines on cliffs, a vision that allows your armies to be upgraded twice, a vision that allows you to raid for stealing slaves, etc. Make it up to fit your playstyle!]
- Fluff: [Optional, but QM likes it! Fluff what you saw in your vision.]
- Fulfillment: 0% [Leave Blank. The QM will decide on how long it takes to study the vision you came up with based on how detailed and powerful you made it to be.]
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- 2: Study your visions
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- You can study one of your previous visions. Roll 1d100, the score will apply to the fulfillment of the vision. Once you finish fulfilling a vision (to 100%+) You gain the bonus from it
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