Advertisement
Guest User

Untitled

a guest
Feb 26th, 2017
69
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.16 KB | None | 0 0
  1. Reference: Minutes:Seconds:MSeconds (Associated Combo) - Comment
  2. 00:06:500 (1,2,3,4,1,2,3,4,1,2,3,4) - this stream has pretty unorthodox spacing, and a beat of the sound isn't mapped at the end.
  3. 00:08:375 (1,2,3) - the spacing between 1,2 and 2,3 is misleadingly different, but could be attributed to stylistic choices.
  4. 00:12:500 (3,4,5) - the style is broken for a more orthodox spacing here, gotta pick one and stick with it for consistency and aesthetic!
  5. 00:16:062 (1,2,3,4) - this is pretty nearly unreadable? both sliders have 1/4 beat gaps between the following object but widely different spacing.
  6. 00:17:187 (3,1) - these are a bit too close!
  7. 00:19:156 (1,1,2,3,4,1,2,3,4,1,2,3,4,1) - linear streams are less comfortable to play, and this is the only one in the map, i think you should stick to curved only unless something in the song merits the difference.
  8. 00:21:500 (1) - this slider does not end on a tick!
  9. 00:23:000 (7,1) - this is unreadable, the second circle is unnecessary as the beat lands on the main tick and isn't really doubled.
  10. 00:25:156 (1,2,3,4,1,2,3) - most of the streams up to this point have variable spacing, which isn't bad, but i'd focus on getting down the flow of streams before wildly altering spacing.
  11. 00:26:937 (1) - this is not a good usage of kiai time. kiai should be used to emphasize the most interesting and prioritized part of the music, usually the chorus.
  12. 00:29:375 (1,2,3,1,2,3,1,1,2,3,4,5,1,1,2,3,4,5,1,1,2,3,4,5,1,1,2,3,4,5,1,1,2,3,4,5,1,1,2,1,2,1,2,3,1,1,2,3,1,2) - i'm gonna call this slideritis. this is a really big note, as you can see, and contains only circles. it's somewhat jarring to play so many in a row.
  13. 00:42:125 (5,1) - this jump does not make sense qq
  14. 00:45:875 (5) - this slider reverses a fourth time unnecessarily, the sound it represents is only three notes long.
  15. 00:48:500 (2,1) - aaaaaaa this is impossible qq
  16. 00:48:781 (2,1) - this looks exactly like a 1/2 rhythm but isn't...
  17. 00:49:062 (1,2,1,1) - this is a much better example of how to handle the rhythm you intended above ^
  18. 00:49:625 (1,2,3,4) - this is a pretty significant difficulty spike as far as jumps are concerned
  19. 00:59:375 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,3) - i like this buildup! :>
  20. 01:02:375 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - i don't like this 7* difficulty stream :<
  21. 01:04:531 (2) - this slider doesn't line up with the rhythm, it should start on the first blue tick of the next measure, aka the circle you placed. moments like these can really shine when you map them just right, so give them more attention!
  22. 01:06:312 (1,2) - i have no idea why the second reverse slider is longer than the second!
  23. 01:08:093 (3) - i get the rhythmic thing going on here, but this is super unreadable. the player would assume this would be a quick reverse slider because of the preceding beats.
  24. 01:10:625 (1,2,3,1) - i think the circle here should be another slider to complement the other three!
  25. 01:15:125 (1) - this should be three beats long as well. there is a sound on the final tick, but it should be emphasized with a new circle or slider, not a continuation. generally, odd numbers are good for reverse sliders of 1/2 beat length.
  26. 01:16:625 (1) - make this a regular slider.
  27. 01:17:093 (2,3,1) - these three beats are on white ticks, but you mapped them to the blue ticks. if you ever map to blue ticks, make sure it's correct, because that's pretty uncommon. making the previous fix allows you to map this correctly.
  28. 01:17:750 (2,3,4,5) - this is weird, but not necessarily wrong? it's gonna be really uncomfortable for most people to play though.
  29. 01:18:687 (6,1,2,3,1) - there's not really a sound to back up this stream that i can hear easily?
  30. 01:19:250 (2,3) - this is mapped like a 1/4 rhythm but is actually a 1/2 rhythm.
  31. 01:19:625 (3,4,5) - here's another weird bit where you incorrectly mapped to blue ticks. ditch the circle here and you'll have it fixed.
  32. 01:20:750 (4) - i see what you're going for with this slider, but the same effect is produced on a 1/2 length instead of 1/3, and becomes less jarring.
  33. 01:21:125 (1,2) - this is a large jump from nowhere!
  34. 01:21:687 (1,2) - here's another 1/2 rhythm that you mapped like a 1/4 rhythm.
  35. 01:23:187 (1,2) - i like this sliderrrr
  36. 01:24:125 (1,2) - i like this too but put it closerrrr
  37. 01:26:375 (4,5,6,7,8,1,2,1,2,3,1,2,3) - ok this whole section's a bit weird. i think you switch between mapping heavy dragging sounds and the pitchy chorus, like, multiple times in a few seconds. the player would get pretty lost as a result.
  38. 01:28:625 (1,2,3) - ok so here's another blue tick lesson. because of how you mapped the reverse slider, the second and third slider are on blue ticks which are awkward. just do 3 sliders!
  39. 01:29:375 (1,2,3) - this should just end on the bookmark. just a circle.
  40. 01:41:375 (1,2,3) - ok so firstly, the small slider points away from the big one which would imply something other than you're going for here. second, blue tick! the important beat is on the red tick here. just use two circles into the big slider.
  41. 01:42:125 (4) - make this a full beat.
  42. 01:43:062 (1,2,3,1,1,2,1,2) - you did a great job here of guiding the player into the emphasized beats here!
  43. 01:45:125 (1) - if you take my suggestion from before, this should also be a full beat slider, not a reverse slider.
  44. 01:47:562 (1,2,3,1) - blue ticks.
  45. 01:50:375 (1,2,1,2,1,2,1,2,3,4,5,6,7,8,9,10) - this is another pretty solid buildup! i'd just change that last small slider to two circles.
  46. 02:15:875 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - dark calm down omg
  47. 02:17:375 (1) - i'd consider a spinner here after the circle?
  48. 02:19:062 (2,3) - this looks like a 1/4 rhythm but isn't.
  49. 02:22:062 (3,4,5,6) - blue ticks.
  50. 02:22:812 (7,8,1) - this slider circle combo is a bit too spaced. the following slider isn't spaced enough. as a result, the player will almost definitely misread this.
  51. 02:23:187 (1,2,3,4,5) - this spacing is also super weird!
  52. 02:24:312 (1,2,3,4,5,6,7) - lead into this stream a bit more
  53. 02:24:875 (7) - i think you got tired here because you decided the map was over despite a buncha kiai time. this shouldn't be a break!
  54. 02:42:875 (1) - i think this slider would have more effect if it was much slower.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement