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fps config

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Aug 2nd, 2015
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  1. //Graphical Settings
  2. fog_end "1"
  3. fog_start "1"
  4. fog_endskybox "1"
  5. fog_enable_water_fog "0"
  6. mat_postprocess_enable "0"
  7. r_eyegloss "0"
  8. r_eyemove "0"
  9. mat_hdr_enable "0"
  10.  
  11. r_threaded_particles 1
  12. r_threaded_renderables 1
  13. r_threaded_client_shadow_manager "1"
  14. r_queued_decals "1"
  15. r_queued_post_processing "1"
  16. r_queued_ropes "1"
  17.  
  18. cl_threaded_bone_setup 1
  19.  
  20. snd_headphone_pan_exponent "2"
  21. snd_headphone_pan_radial_weight "2"
  22. snd_musicvolume "0.2"
  23. cl_forcepreload "1"
  24. cl_interp_ratio "2"
  25. cl_interp "0"
  26. cl_updaterate "128"
  27. cl_cmdrate "128"
  28.  
  29.  
  30.  
  31. r_ambientfraction "0.1"
  32. r_avglight "1"
  33. r_avglightmap "0"
  34. r_drawtracers_firstperson "1"
  35. fps_max "0"
  36.  
  37. mat_bloomamount_rate "0.05f"
  38. mat_bumpbasis "0"
  39. mat_debugalttab "0"
  40. mat_debug_bloom "0"
  41. mat_debug_postprocessing_effects "0"
  42. mat_disable_bloom "1"
  43. mat_fastnobump "1"
  44. mat_force_bloom "0"
  45. mat_hdr_enabled "0"
  46. mat_leafvis "0"
  47. mat_loadtextures "1"
  48. mat_norendering "0"
  49. mat_show_texture_memory_usage "0"
  50. mat_softwareskin "0"
  51. mat_surfaceid "0"
  52. mat_surfacemat "0"
  53. mat_yuv "0"
  54. r_dynamic "0"
  55. r_lightcache_numambientsamples "162"
  56. r_lightinterp "0"
  57. r_lightstyle "-1"
  58. r_radiosity "4"
  59. r_skin "0"
  60. r_updaterefracttexture "0"
  61. clear
  62. echo ""
  63. echo "autoexec.cfg executed"
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