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- <events>
- <step id="1" next_step="2">
- <event id="1" impl="NpcKill" type="NPC_KILL">
- <implVariable name="type" value="Monster"/>
- <implVariable name="maxCount" value="{link:{event_1_max_count}}"/>
- <implVariable name="chance" value="90"/>
- <implVariable name="monsterIds" value="{link:{monsterId}}"/>
- <implVariable name="whomTake" value="SELF"/>
- <return name="correctCount" value="getCorrectCount"/>
- <SUCC>
- <class impl="ShowScreenMessage">
- <implVariable name="bigFont" value="false"/>
- <implVariable name="screenMessageAlign" value="TOP_CENTER"/>
- <implVariable name="time" value="6000"/>
- <implVariable name="message" value="Оо да... Продолжайте убивать, я хочу больше крови! Уже убито {event_action:{1:correctCount}} из {link:{event_1_max_count}}!"/>
- </class>
- </SUCC>
- </event>
- </step>
- <step id="2">
- <event id="1" impl="NpcKill" type="NPC_KILL">
- <implVariable name="type" value="Monster"/>
- <implVariable name="maxCount" value="{link:{event_1_max_count}}"/>
- <implVariable name="chance" value="90"/>
- <implVariable name="monsterIds" value="{link:{monsterId}}"/>
- <implVariable name="whomTake" value="SELF"/>
- <return name="correctCount" value="getCorrectCount"/>
- <SUCC>
- <class impl="ShowScreenMessage">
- <implVariable name="bigFont" value="false"/>
- <implVariable name="screenMessageAlign" value="TOP_CENTER"/>
- <implVariable name="time" value="6000"/>
- <implVariable name="message" value="Оо да... Продолжайте убивать, я хочу больше крови! Уже убито {event_action:{1:correctCount}} из {link:{event_1_max_count}}!"/>
- </class>
- </SUCC>
- </event>
- </step>
- </events>
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