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  1. name of display: :0
  2. display: :0 screen: 0
  3. direct rendering: Yes
  4. server glx vendor string: NVIDIA Corporation
  5. server glx version string: 1.4
  6. server glx extensions:
  7. GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
  8. GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
  9. GLX_EXT_swap_control, GLX_EXT_swap_control_tear,
  10. GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
  11. GLX_ARB_create_context_profile, GLX_EXT_create_context_es_profile,
  12. GLX_EXT_create_context_es2_profile, GLX_ARB_create_context_robustness,
  13. GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
  14. GLX_EXT_framebuffer_sRGB, GLX_NV_multisample_coverage
  15. client glx vendor string: NVIDIA Corporation
  16. client glx version string: 1.4
  17. client glx extensions:
  18. GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
  19. GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
  20. GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
  21. GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_EXT_swap_control_tear,
  22. GLX_ARB_create_context, GLX_ARB_create_context_profile,
  23. GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
  24. GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,
  25. GLX_EXT_framebuffer_sRGB, GLX_NV_present_video, GLX_NV_copy_image,
  26. GLX_NV_multisample_coverage, GLX_NV_video_capture,
  27. GLX_EXT_create_context_es2_profile, GLX_ARB_create_context_robustness
  28. GLX version: 1.4
  29. GLX extensions:
  30. GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
  31. GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
  32. GLX_EXT_swap_control, GLX_EXT_swap_control_tear,
  33. GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
  34. GLX_ARB_create_context_profile, GLX_EXT_create_context_es2_profile,
  35. GLX_ARB_create_context_robustness, GLX_ARB_multisample,
  36. GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,
  37. GLX_NV_multisample_coverage, GLX_ARB_get_proc_address
  38. OpenGL vendor string: NVIDIA Corporation
  39. OpenGL renderer string: GeForce GTS 250/PCIe/SSE2
  40. OpenGL version string: 3.3.0 NVIDIA 304.64
  41. OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
  42. OpenGL extensions:
  43. GL_ARB_base_instance, GL_ARB_blend_func_extended,
  44. GL_ARB_color_buffer_float, GL_ARB_compatibility,
  45. GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth,
  46. GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
  47. GL_ARB_depth_texture, GL_ARB_draw_buffers,
  48. GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
  49. GL_ARB_ES2_compatibility, GL_ARB_explicit_attrib_location,
  50. GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
  51. GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
  52. GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
  53. GL_ARB_geometry_shader4, GL_ARB_get_program_binary,
  54. GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging,
  55. GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
  56. GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multisample,
  57. GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
  58. GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
  59. GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects,
  60. GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
  61. GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
  62. GL_ARB_shader_texture_lod, GL_ARB_shading_language_100,
  63. GL_ARB_shading_language_420pack, GL_ARB_shading_language_include,
  64. GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sync,
  65. GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
  66. GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
  67. GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
  68. GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
  69. GL_ARB_texture_env_dot3, GL_ARB_texture_float,
  70. GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
  71. GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
  72. GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_storage,
  73. GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transpose_matrix,
  74. GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
  75. GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
  76. GL_ARB_vertex_program, GL_ARB_vertex_shader,
  77. GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,
  78. GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
  79. GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
  80. GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
  81. GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
  82. GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
  83. GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
  84. GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
  85. GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
  86. GL_EXTX_framebuffer_mixed_formats, GL_EXT_framebuffer_object,
  87. GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
  88. GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
  89. GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
  90. GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
  91. GL_EXT_point_parameters, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
  92. GL_EXT_secondary_color, GL_EXT_separate_shader_objects,
  93. GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
  94. GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
  95. GL_EXT_texture_array, GL_EXT_texture_buffer_object,
  96. GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
  97. GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
  98. GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
  99. GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
  100. GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
  101. GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
  102. GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
  103. GL_EXT_texture_shared_exponent, GL_EXT_texture_sRGB,
  104. GL_EXT_texture_sRGB_decode, GL_EXT_texture_storage,
  105. GL_EXT_texture_swizzle, GL_EXT_texture_type_2_10_10_10_REV,
  106. GL_EXT_timer_query, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
  107. GL_EXT_x11_sync_object, GL_EXT_import_sync_object, GL_IBM_rasterpos_clip,
  108. GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_alpha_test,
  109. GL_NV_blend_minmax, GL_NV_blend_square, GL_NV_complex_primitives,
  110. GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,
  111. GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_ES1_1_compatibility,
  112. GL_NV_explicit_multisample, GL_NV_fbo_color_attachments, GL_NV_fence,
  113. GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragdepth,
  114. GL_NV_fragment_program, GL_NV_fragment_program_option,
  115. GL_NV_fragment_program2, GL_NV_framebuffer_multisample_coverage,
  116. GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_half_float,
  117. GL_NV_light_max_exponent, GL_NV_multisample_coverage,
  118. GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
  119. GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
  120. GL_NV_parameter_buffer_object2, GL_NV_path_rendering,
  121. GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart,
  122. GL_NV_register_combiners, GL_NV_register_combiners2,
  123. GL_NV_shader_buffer_load, GL_NV_texgen_reflection, GL_NV_texture_barrier,
  124. GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
  125. GL_NV_texture_expand_normal, GL_NV_texture_lod_clamp,
  126. GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_shader,
  127. GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback,
  128. GL_NV_vdpau_interop, GL_NV_vertex_array_range, GL_NV_vertex_array_range2,
  129. GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
  130. GL_NV_vertex_program1_1, GL_NV_vertex_program2,
  131. GL_NV_vertex_program2_option, GL_NV_vertex_program3,
  132. GL_NVX_conditional_render, GL_NVX_gpu_memory_info,
  133. GL_OES_compressed_paletted_texture, GL_OES_depth24, GL_OES_depth32,
  134. GL_OES_depth_texture, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
  135. GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil,
  136. GL_OES_point_size_array, GL_OES_point_sprite, GL_OES_rgb8_rgba8,
  137. GL_OES_read_format, GL_OES_standard_derivatives, GL_OES_texture_3D,
  138. GL_OES_texture_float, GL_OES_texture_float_linear,
  139. GL_OES_texture_half_float, GL_OES_texture_half_float_linear,
  140. GL_OES_texture_npot, GL_OES_vertex_array_object, GL_OES_vertex_half_float,
  141. GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
  142. GL_SGIX_shadow, GL_SUN_slice_accum
  143.  
  144. 204 GLX Visuals
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