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- #include <a_samp>
- #include <zcmd>
- #include <sscanf>
- enum aInfo
- {
- Float:aX,
- Float:aY,
- Float:aZ,
- Float:Angle,
- Float:aHealth,
- aWorld,
- aInterior
- }
- new AfkInfo[MAX_PLAYERS][aInfo];
- new IsPlayerAfk[MAX_PLAYERS];
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw2;
- new Text:Textdraw3;
- new Text:Textdraw4;
- new Text:Textdraw5;
- new Text:Textdraw6;
- new Text:Textdraw7;
- new Text:Textdraw8;
- new Text:Textdraw9;
- new Text:Textdraw10;
- new Text:Textdraw11;
- new Text:Textdraw12;
- new Text:Textdraw13;
- new Text:Textdraw14;
- new Text:Textdraw15;
- CMD:afk(playerid, params[])
- {
- new Float:X, Float:Y, Float:Z, Float: A, Float:Health, World, Interior, name[MAX_PLAYER_NAME];
- if(IsPlayerAfk[playerid] == 1) return SendClientMessage(playerid, -1, "{FF0000}ERROR: {FFFFFF}You are already {FF0000}AFK{FFFFFF}.");
- GetPlayerName(playerid, name, sizeof(name));
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, A);
- GetPlayerHealth(playerid, Health);
- World = GetPlayerVirtualWorld(playerid);
- Interior = GetPlayerInterior(playerid);
- AfkInfo[playerid][aX] = X;
- AfkInfo[playerid][aY] = Y;
- AfkInfo[playerid][aZ] = Z;
- AfkInfo[playerid][aHealth] = Health;
- AfkInfo[playerid][aWorld] = World;
- AfkInfo[playerid][aInterior] = Interior;
- AfkInfo[playerid][Angle] = A;
- IsPlayerAfk[playerid] = 1;
- SetTimerEx("Save", 1000, false, "i", playerid);
- return 1;
- }
- CMD:back(playerid, params[])
- {
- if(IsPlayerAfk[playerid] == 0) return SendClientMessage(playerid, -1, "{FF0000}ERROR: {FFFFFF}You aren't {0066CC}AFK{FFFFFF}.");
- TogglePlayerControllable(playerid, 1);
- SetPlayerPos(playerid, AfkInfo[playerid][aX], AfkInfo[playerid][aY], AfkInfo[playerid][aY]);
- SetPlayerFacingAngle(playerid, AfkInfo[playerid][Angle]);
- SetPlayerVirtualWorld(playerid, AfkInfo[playerid][aWorld]);
- SetPlayerHealth(playerid, AfkInfo[playerid][aHealth]);
- SetPlayerInterior(playerid, AfkInfo[playerid][aInterior]);
- IsPlayerAfk[playerid] = 0;
- Hide(playerid);
- return 1;
- }
- public OnFilterScriptInit()
- {
- CreateObject(971,2917.0000000,-1258.0000000,14.7000000,0.0000000,0.0000000,100.0000000); //object(subwaygate) (1)
- CreateObject(971,2922.0000000,-1261.6000000,14.6000000,0.0000000,0.0000000,189.9980000); //object(subwaygate) (2)
- CreateObject(971,2920.6001000,-1253.1000000,14.5000000,0.0000000,0.0000000,189.9980000); //object(subwaygate) (3)
- CreateObject(971,2925.3999000,-1256.6000000,14.5000000,0.0000000,0.0000000,99.0000000); //object(subwaygate) (4)
- CreateObject(971,2921.3000000,-1258.1000000,18.0000000,90.0000000,0.0000000,10.0000000); //object(subwaygate) (5)
- CreateObject(971,2921.1001000,-1256.6000000,18.0000000,90.0000000,0.0000000,9.9980000); //object(subwaygate) (6)
- Textdraw0 = TextDrawCreate(282.800018, 145.606658, "usebox");
- TextDrawLetterSize(Textdraw0, 0.000000, 33.366294);
- TextDrawTextSize(Textdraw0, -4.399999, 0.000000);
- TextDrawAlignment(Textdraw0, 1);
- TextDrawColor(Textdraw0, 0);
- TextDrawUseBox(Textdraw0, true);
- TextDrawBoxColor(Textdraw0, 102);
- TextDrawSetShadow(Textdraw0, 0);
- TextDrawSetOutline(Textdraw0, 0);
- TextDrawFont(Textdraw0, 0);
- Textdraw1 = TextDrawCreate(47.200004, 148.586654, "Afk Panel:");
- TextDrawLetterSize(Textdraw1, 0.601199, 2.988798);
- TextDrawAlignment(Textdraw1, 1);
- TextDrawColor(Textdraw1, 16777215);
- TextDrawSetShadow(Textdraw1, 0);
- TextDrawSetOutline(Textdraw1, 1);
- TextDrawBackgroundColor(Textdraw1, 51);
- TextDrawFont(Textdraw1, 2);
- TextDrawSetProportional(Textdraw1, 1);
- Textdraw2 = TextDrawCreate(1.599997, 186.666656, "Current statisticies after /Back");
- TextDrawLetterSize(Textdraw2, 0.479600, 2.115200);
- TextDrawAlignment(Textdraw2, 1);
- TextDrawColor(Textdraw2, 65535);
- TextDrawSetShadow(Textdraw2, 0);
- TextDrawSetOutline(Textdraw2, 1);
- TextDrawBackgroundColor(Textdraw2, 51);
- TextDrawFont(Textdraw2, 1);
- TextDrawSetProportional(Textdraw2, 1);
- Textdraw3 = TextDrawCreate(3.199984, 225.493316, "Pos X:");
- TextDrawLetterSize(Textdraw3, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw3, 1);
- TextDrawColor(Textdraw3, -1);
- TextDrawSetShadow(Textdraw3, 0);
- TextDrawSetOutline(Textdraw3, 1);
- TextDrawBackgroundColor(Textdraw3, 51);
- TextDrawFont(Textdraw3, 2);
- TextDrawSetProportional(Textdraw3, 1);
- Textdraw4 = TextDrawCreate(69.599960, 225.493316, "Position");
- TextDrawLetterSize(Textdraw4, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw4, 1);
- TextDrawColor(Textdraw4, -5963521);
- TextDrawSetShadow(Textdraw4, 0);
- TextDrawSetOutline(Textdraw4, 1);
- TextDrawBackgroundColor(Textdraw4, 51);
- TextDrawFont(Textdraw4, 2);
- TextDrawSetProportional(Textdraw4, 1);
- Textdraw5 = TextDrawCreate(2.399997, 253.866683, "Pos Y:");
- TextDrawLetterSize(Textdraw5, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw5, 1);
- TextDrawColor(Textdraw5, -1);
- TextDrawSetShadow(Textdraw5, 0);
- TextDrawSetOutline(Textdraw5, 1);
- TextDrawBackgroundColor(Textdraw5, 51);
- TextDrawFont(Textdraw5, 2);
- TextDrawSetProportional(Textdraw5, 1);
- Textdraw6 = TextDrawCreate(68.000015, 254.613357, "Position");
- TextDrawLetterSize(Textdraw6, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw6, 1);
- TextDrawColor(Textdraw6, -5963521);
- TextDrawSetShadow(Textdraw6, 0);
- TextDrawSetOutline(Textdraw6, 1);
- TextDrawBackgroundColor(Textdraw6, 51);
- TextDrawFont(Textdraw6, 2);
- TextDrawSetProportional(Textdraw6, 1);
- Textdraw7 = TextDrawCreate(2.400002, 284.479980, "Pos Z:");
- TextDrawLetterSize(Textdraw7, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw7, 1);
- TextDrawColor(Textdraw7, -1);
- TextDrawSetShadow(Textdraw7, 0);
- TextDrawSetOutline(Textdraw7, 1);
- TextDrawBackgroundColor(Textdraw7, 51);
- TextDrawFont(Textdraw7, 2);
- TextDrawSetProportional(Textdraw7, 1);
- Textdraw8 = TextDrawCreate(67.999984, 285.226593, "Position");
- TextDrawLetterSize(Textdraw8, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw8, 1);
- TextDrawColor(Textdraw8, -5963521);
- TextDrawSetShadow(Textdraw8, 0);
- TextDrawSetOutline(Textdraw8, 1);
- TextDrawBackgroundColor(Textdraw8, 51);
- TextDrawFont(Textdraw8, 2);
- TextDrawSetProportional(Textdraw8, 1);
- Textdraw9 = TextDrawCreate(3.200002, 316.586669, "Health:");
- TextDrawLetterSize(Textdraw9, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw9, 1);
- TextDrawColor(Textdraw9, -1);
- TextDrawSetShadow(Textdraw9, 0);
- TextDrawSetOutline(Textdraw9, 1);
- TextDrawBackgroundColor(Textdraw9, 51);
- TextDrawFont(Textdraw9, 2);
- TextDrawSetProportional(Textdraw9, 1);
- Textdraw10 = TextDrawCreate(87.199996, 316.586730, "Health");
- TextDrawLetterSize(Textdraw10, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw10, 1);
- TextDrawColor(Textdraw10, -5963521);
- TextDrawSetShadow(Textdraw10, 0);
- TextDrawSetOutline(Textdraw10, 1);
- TextDrawBackgroundColor(Textdraw10, 51);
- TextDrawFont(Textdraw10, 2);
- TextDrawSetProportional(Textdraw10, 1);
- Textdraw11 = TextDrawCreate(3.199998, 347.199981, "Interior:");
- TextDrawLetterSize(Textdraw11, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw11, 1);
- TextDrawColor(Textdraw11, -1);
- TextDrawSetShadow(Textdraw11, 0);
- TextDrawSetOutline(Textdraw11, 1);
- TextDrawBackgroundColor(Textdraw11, 51);
- TextDrawFont(Textdraw11, 2);
- TextDrawSetProportional(Textdraw11, 1);
- Textdraw12 = TextDrawCreate(97.600006, 347.946655, "Interior");
- TextDrawLetterSize(Textdraw12, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw12, 1);
- TextDrawColor(Textdraw12, -5963521);
- TextDrawSetShadow(Textdraw12, 0);
- TextDrawSetOutline(Textdraw12, 1);
- TextDrawBackgroundColor(Textdraw12, 51);
- TextDrawFont(Textdraw12, 2);
- TextDrawSetProportional(Textdraw12, 1);
- Textdraw13 = TextDrawCreate(3.200000, 374.826751, "Virtual World:");
- TextDrawLetterSize(Textdraw13, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw13, 1);
- TextDrawColor(Textdraw13, -1);
- TextDrawSetShadow(Textdraw13, 0);
- TextDrawSetOutline(Textdraw13, 1);
- TextDrawBackgroundColor(Textdraw13, 51);
- TextDrawFont(Textdraw13, 2);
- TextDrawSetProportional(Textdraw13, 1);
- Textdraw14 = TextDrawCreate(160.800048, 374.826751, "Virtual");
- TextDrawLetterSize(Textdraw14, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw14, 1);
- TextDrawColor(Textdraw14, -5963521);
- TextDrawSetShadow(Textdraw14, 0);
- TextDrawSetOutline(Textdraw14, 1);
- TextDrawBackgroundColor(Textdraw14, 51);
- TextDrawFont(Textdraw14, 2);
- TextDrawSetProportional(Textdraw14, 1);
- Textdraw15 = TextDrawCreate(4.800002, 418.880035, "Type /Back to exit AFK Mode:");
- TextDrawLetterSize(Textdraw15, 0.449999, 1.600000);
- TextDrawAlignment(Textdraw15, 1);
- TextDrawColor(Textdraw15, 16711935);
- TextDrawSetShadow(Textdraw15, 0);
- TextDrawSetOutline(Textdraw15, 1);
- TextDrawBackgroundColor(Textdraw15, 51);
- TextDrawFont(Textdraw15, 1);
- TextDrawSetProportional(Textdraw15, 1);
- return 1;
- }
- forward Save(playerid);
- public Save(playerid)
- {
- new string[144];
- SetPlayerPos(playerid, 2920, -1257, 12);
- TogglePlayerControllable(playerid, 0);
- SendClientMessage(playerid, -1, "{FF0000}[INFO]: {FFFFFF}You are now {0066CC}AFK{FFFFFF}.");
- SetPlayerVirtualWorld(playerid, 24);
- Show(playerid);
- format(string, sizeof(string), "%f", AfkInfo[playerid][aX]);
- TextDrawSetString(Textdraw4, string);
- format(string, sizeof(string), "%f", AfkInfo[playerid][aY]);
- TextDrawSetString(Textdraw6, string);
- format(string, sizeof(string), "%f", AfkInfo[playerid][aZ]);
- TextDrawSetString(Textdraw8, string);
- format(string, sizeof(string), "%f", AfkInfo[playerid][aHealth]);
- TextDrawSetString(Textdraw10, string);
- format(string, sizeof(string), "%i", AfkInfo[playerid][aInterior]);
- TextDrawSetString(Textdraw12, string);
- format(string, sizeof(string), "%i", AfkInfo[playerid][aWorld]);
- TextDrawSetString(Textdraw14, string);
- return 1;
- }
- stock Show(playerid)
- {
- TextDrawShowForPlayer(playerid, Textdraw0);
- TextDrawShowForPlayer(playerid, Textdraw1);
- TextDrawShowForPlayer(playerid, Textdraw2);
- TextDrawShowForPlayer(playerid, Textdraw3);
- TextDrawShowForPlayer(playerid, Textdraw4);
- TextDrawShowForPlayer(playerid, Textdraw5);
- TextDrawShowForPlayer(playerid, Textdraw6);
- TextDrawShowForPlayer(playerid, Textdraw7);
- TextDrawShowForPlayer(playerid, Textdraw8);
- TextDrawShowForPlayer(playerid, Textdraw9);
- TextDrawShowForPlayer(playerid, Textdraw10);
- TextDrawShowForPlayer(playerid, Textdraw11);
- TextDrawShowForPlayer(playerid, Textdraw12);
- TextDrawShowForPlayer(playerid, Textdraw13);
- TextDrawShowForPlayer(playerid, Textdraw14);
- TextDrawShowForPlayer(playerid, Textdraw15);
- }
- stock Hide(playerid)
- {
- TextDrawHideForPlayer(playerid, Textdraw0);
- TextDrawHideForPlayer(playerid, Textdraw1);
- TextDrawHideForPlayer(playerid, Textdraw2);
- TextDrawHideForPlayer(playerid, Textdraw3);
- TextDrawHideForPlayer(playerid, Textdraw4);
- TextDrawHideForPlayer(playerid, Textdraw5);
- TextDrawHideForPlayer(playerid, Textdraw6);
- TextDrawHideForPlayer(playerid, Textdraw7);
- TextDrawHideForPlayer(playerid, Textdraw8);
- TextDrawHideForPlayer(playerid, Textdraw9);
- TextDrawHideForPlayer(playerid, Textdraw10);
- TextDrawHideForPlayer(playerid, Textdraw11);
- TextDrawHideForPlayer(playerid, Textdraw12);
- TextDrawHideForPlayer(playerid, Textdraw13);
- TextDrawHideForPlayer(playerid, Textdraw14);
- TextDrawHideForPlayer(playerid, Textdraw15);
- }
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