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- ---- Minecraft Profiler Results ----
- // Will I ever be good enough for you? :(
- Time span: 1028078 ms
- Tick span: 16521 ticks
- // This is approximately 16.07 ticks per second. It should be 20 ticks per second
- --- BEGIN PROFILE DUMP ---
- [00] levels - 90.17%/90.17%
- [01] blamerewon - 99.98%/90.15%
- [02] tick - 98.04%/88.38%
- [03] entities - 81.57%/72.09%
- [04] regular - 99.19%/71.51%
- [05] tick - 96.41%/68.94%
- [06] unspecified - 34.73%/23.94%
- [06] ai - 28.21%/19.45%
- [07] newAi - 89.75%/17.46%
- [08] goalSelector - 30.13%/5.26%
- [09] unspecified - 67.35%/3.54%
- [09] goalTick - 10.62%/0.56%
- [10] pathfind - 73.93%/0.41%
- [10] unspecified - 25.48%/0.14%
- [10] canSee - 0.57%/0.00%
- [10] checkLight - 0.03%/0.00%
- [11] unspecified - 69.99%/0.00%
- [11] getBrightness - 28.47%/0.00%
- [11] checkedPosition < toCheckCount - 1.54%/0.00%
- [09] goalStart - 9.83%/0.52%
- [10] to - 77.60%/0.40%
- [11] pathfind - 99.02%/0.40%
- [11] unspecified - 0.98%/0.00%
- [10] unspecified - 18.28%/0.09%
- [10] tn - 1.90%/0.01%
- [10] td - 1.50%/0.01%
- [11] pathfind - 97.63%/0.01%
- [11] unspecified - 2.37%/0.00%
- [10] ts - 0.19%/0.00%
- [11] pathfind - 99.26%/0.00%
- [11] unspecified - 0.74%/0.00%
- [10] sq - 0.16%/0.00%
- [11] pathfind - 99.20%/0.00%
- [11] unspecified - 0.80%/0.00%
- [10] sr - 0.15%/0.00%
- [10] tl - 0.04%/0.00%
- [11] pathfind - 94.63%/0.00%
- [11] unspecified - 5.37%/0.00%
- [10] sp - 0.04%/0.00%
- [10] te - 0.04%/0.00%
- [10] tf - 0.03%/0.00%
- [11] pathfind - 77.87%/0.00%
- [11] unspecified - 22.13%/0.00%
- [11] pathfind - 77.87%/0.00%
- [11] unspecified - 22.13%/0.00%
- [10] tr - 0.02%/0.00%
- [10] tc - 0.02%/0.00%
- [10] sz - 0.01%/0.00%
- [10] ss - 0.00%/0.00%
- [10] sx - 0.00%/0.00%
- [10] tk - 0.00%/0.00%
- [10] sy - 0.00%/0.00%
- [10] tq - 0.00%/0.00%
- [10] tp - 0.00%/0.00%
- [10] sk - 0.00%/0.00%
- [10] tu - 0.00%/0.00%
- [10] tt - 0.00%/0.00%
- [10] st - 0.00%/0.00%
- [09] canUse - 7.87%/0.41%
- [09] pathfind - 3.96%/0.21%
- [09] canContinue - 0.33%/0.02%
- [09] canSee - 0.04%/0.00%
- [08] unspecified - 23.48%/4.10%
- [08] targetSelector - 23.12%/4.04%
- [09] unspecified - 94.04%/3.80%
- [09] goalStart - 1.94%/0.08%
- [10] unspecified - 99.72%/0.08%
- [10] ua - 0.19%/0.00%
- [10] tz - 0.08%/0.00%
- [10] uf - 0.01%/0.00%
- [10] ud - 0.00%/0.00%
- [10] ue - 0.00%/0.00%
- [09] goalTick - 1.84%/0.07%
- [09] canUse - 1.41%/0.06%
- [09] canSee - 0.54%/0.02%
- [09] canContinue - 0.19%/0.01%
- [10] unspecified - 55.82%/0.00%
- [10] canSee - 44.18%/0.00%
- [09] pathfind - 0.04%/0.00%
- [08] controls - 17.25%/3.01%
- [09] unspecified - 78.74%/2.37%
- [09] look - 14.53%/0.44%
- [09] move - 4.44%/0.13%
- [09] jump - 2.29%/0.07%
- [08] checkDespawn - 2.39%/0.42%
- [08] navigation - 1.67%/0.29%
- [08] sensing - 1.11%/0.19%
- [08] mob tick - 0.85%/0.15%
- [07] oldAi - 5.42%/1.06%
- [08] unspecified - 50.70%/0.53%
- [08] ai - 21.78%/0.23%
- [09] unspecified - 99.81%/0.23%
- [09] pathfind - 0.19%/0.00%
- [08] stroll - 20.35%/0.21%
- [09] pathfind - 98.74%/0.21%
- [08] stroll - 20.35%/0.21%
- [09] pathfind - 98.74%/0.21%
- [09] unspecified - 1.26%/0.00%
- [08] pathfind - 5.58%/0.06%
- [08] followpath - 1.60%/0.02%
- [07] unspecified - 4.82%/0.94%
- [06] travel - 19.06%/13.14%
- [07] move - 39.23%/5.15%
- [07] rest - 37.21%/4.89%
- [08] unspecified - 100.00%/4.89%
- [08] checkLight - 0.00%/0.00%
- [09] checkedPosition < toCheckCount - 93.89%/0.00%
- [09] unspecified - 3.40%/0.00%
- [09] getBrightness - 2.71%/0.00%
- [07] unspecified - 23.56%/3.10%
- [06] entityBaseTick - 8.56%/5.90%
- [07] unspecified - 95.89%/5.66%
- [07] portal - 4.11%/0.24%
- [08] unspecified - 64.98%/0.16%
- [08] changeDimension - 35.02%/0.08%
- [09] reposition - 99.95%/0.08%
- [10] placing - 99.95%/0.08%
- [11] unspecified - 100.00%/0.08%
- [11] chunkCheck - 0.00%/0.00%
- [10] unspecified - 0.05%/0.00%
- [10] moving - 0.00%/0.00%
- [11] chunkCheck - 56.65%/0.00%
- [11] unspecified - 43.35%/0.00%
- [09] reloading - 0.03%/0.00%
- [09] unspecified - 0.02%/0.00%
- [06] livingEntityBaseTick - 5.53%/3.81%
- [06] push - 1.33%/0.92%
- [06] move - 0.59%/0.41%
- [06] headTurn - 0.46%/0.32%
- [06] mobBaseTick - 0.34%/0.24%
- [06] chunkCheck - 0.34%/0.23%
- [06] rest - 0.31%/0.22%
- [06] looting - 0.22%/0.15%
- [06] rangeChecks - 0.17%/0.12%
- [06] jump - 0.13%/0.09%
- [06] portal - 0.01%/0.00%
- [06] checkLight - 0.00%/0.00%
- [07] checkedPosition < toCheckCount - 51.33%/0.00%
- [07] getBrightness - 27.15%/0.00%
- [07] unspecified - 21.52%/0.00%
- [06] checkedPosition < toCheckCount - 0.00%/0.00%
- [06] getBrightness - 0.00%/0.00%
- [05] unspecified - 3.38%/2.41%
- [05] remove - 0.22%/0.16%
- [04] blockEntities - 0.73%/0.52%
- [05] unspecified - 99.95%/0.52%
- [05] checkLight - 0.05%/0.00%
- [05] unspecified - 99.95%/0.52%
- [05] checkLight - 0.05%/0.00%
- [06] checkedPosition < toCheckCount - 66.79%/0.00%
- [06] getBrightness - 32.56%/0.00%
- [06] unspecified - 0.65%/0.00%
- [04] remove - 0.06%/0.04%
- [04] unspecified - 0.02%/0.01%
- [04] pendingBlockEntities - 0.00%/0.00%
- [04] global - 0.00%/0.00%
- [03] tickBlocks - 15.45%/13.66%
- [04] unspecified - 55.81%/7.62%
- [04] tickBlocks - 24.68%/3.37%
- [05] unspecified - 99.67%/3.36%
- [05] checkLight - 0.27%/0.01%
- [06] unspecified - 40.83%/0.00%
- [06] checkedPosition < toCheckCount - 37.62%/0.00%
- [06] getBrightness - 21.54%/0.00%
- [05] checkedPosition < toCheckCount - 0.03%/0.00%
- [05] getBrightness - 0.03%/0.00%
- [04] getChunk - 6.77%/0.92%
- [04] tickChunk - 5.01%/0.68%
- [05] recheckGaps - 46.98%/0.32%
- [06] unspecified - 67.53%/0.22%
- [06] getBrightness - 18.12%/0.06%
- [06] checkedPosition < toCheckCount - 14.36%/0.05%
- [05] unspecified - 38.90%/0.27%
- [05] getBrightness - 7.09%/0.05%
- [05] checkedPosition < toCheckCount - 7.02%/0.05%
- [04] iceandsnow - 2.49%/0.34%
- [05] unspecified - 99.94%/0.34%
- [05] checkLight - 0.06%/0.00%
- [06] unspecified - 76.28%/0.00%
- [06] getBrightness - 22.23%/0.00%
- [06] checkedPosition < toCheckCount - 1.49%/0.00%
- [04] buildList - 1.65%/0.23%
- [04] checkLight - 1.41%/0.19%
- [04] thunder - 1.08%/0.15%
- [04] moodSound - 0.91%/0.12%
- [04] playerCheckLight - 0.20%/0.03%
- [05] unspecified - 76.95%/0.02%
- [05] getBrightness - 21.87%/0.01%
- [05] checkedPosition < toCheckCount - 1.18%/0.00%
- [03] mobSpawner - 2.55%/2.25%
- [03] chunkSource - 0.15%/0.13%
- [03] tickPending - 0.12%/0.10%
- [04] ticking - 76.72%/0.08%
- [05] unspecified - 57.43%/0.05%
- [05] checkLight - 41.39%/0.03%
- [06] checkedPosition < toCheckCount - 54.17%/0.02%
- [06] unspecified - 22.98%/0.01%
- [06] getBrightness - 22.84%/0.01%
- [05] checkedPosition < toCheckCount - 0.86%/0.00%
- [06] getBrightness - 22.84%/0.01%
- [05] checkedPosition < toCheckCount - 0.86%/0.00%
- [05] getBrightness - 0.33%/0.00%
- [04] cleaning - 11.92%/0.01%
- [04] unspecified - 11.36%/0.01%
- [03] village - 0.07%/0.06%
- [03] unspecified - 0.07%/0.06%
- [03] chunkMap - 0.02%/0.02%
- [03] portalForcer - 0.01%/0.01%
- [03] checkLight - 0.00%/0.00%
- [04] checkedPosition < toCheckCount - 97.97%/0.00%
- [04] unspecified - 1.23%/0.00%
- [04] getBrightness - 0.80%/0.00%
- [02] tracker - 1.94%/1.75%
- [02] unspecified - 0.01%/0.01%
- [02] timeSync - 0.01%/0.01%
- [02] pools - 0.00%/0.00%
- [01] unspecified - 0.02%/0.02%
- [00] save - 5.47%/5.47%
- [00] connection - 4.00%/4.00%
- [01] unspecified - 77.41%/3.09%
- [01] entityBaseTick - 10.33%/0.41%
- [02] portal - 85.19%/0.35%
- [03] placing - 86.64%/0.30%
- [04] unspecified - 100.00%/0.30%
- [04] chunkCheck - 0.00%/0.00%
- [03] unspecified - 13.36%/0.05%
- [03] moving - 0.00%/0.00%
- [04] unspecified - 81.10%/0.00%
- [04] chunkCheck - 18.90%/0.00%
- [02] unspecified - 14.81%/0.06%
- [01] travel - 3.46%/0.14%
- [02] move - 40.76%/0.06%
- [02] unspecified - 31.00%/0.04%
- [02] rest - 28.25%/0.04%
- [01] checkLight - 3.32%/0.13%
- [02] unspecified - 61.99%/0.08%
- [02] checkedPosition < toCheckCount - 24.74%/0.03%
- [02] getBrightness - 13.28%/0.02%
- [01] checkedPosition < toCheckCount - 1.33%/0.05%
- [01] livingEntityBaseTick - 1.05%/0.04%
- [01] rest - 1.02%/0.04%
- [02] unspecified - 99.99%/0.04%
- [02] checkLight - 0.01%/0.00%
- [03] unspecified - 58.40%/0.00%
- [03] checkedPosition < toCheckCount - 21.33%/0.00%
- [03] getBrightness - 20.26%/0.00%
- [01] move - 0.86%/0.03%
- [01] getBrightness - 0.48%/0.02%
- [01] ai - 0.28%/0.01%
- [02] unspecified - 77.84%/0.01%
- [02] oldAi - 22.16%/0.00%
- [02] unspecified - 77.84%/0.01%
- [02] oldAi - 22.16%/0.00%
- [01] push - 0.23%/0.01%
- [01] headTurn - 0.09%/0.00%
- [01] keepAlive - 0.08%/0.00%
- [01] rangeChecks - 0.03%/0.00%
- [01] playerTick - 0.02%/0.00%
- [01] jump - 0.02%/0.00%
- [01] chunkCheck - 0.00%/0.00%
- [00] unspecified - 0.36%/0.36%
- [00] players - 0.00%/0.00%
- [00] tallying - 0.00%/0.00%
- [00] snooper - 0.00%/0.00%
- [00] tickables - 0.00%/0.00%
- --- END PROFILE DUMP ---
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