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Mar 12th, 2012
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  1. Using configuration source: "C:\Users\Max\AppData\Local\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 888, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 0
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 1, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  10. AMD Phenom(tm) II X4 945 Processor; 8190MB RAM, 12284MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 87.0
  20. Build date/time: Mar 5 2012 20:45:47
  21. Build environment: boost-104800, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: C:\Program Files (x86)\spring\
  24. Scanning: C:\Program Files (x86)\spring\maps
  25. Error: Error opening C:\Program Files (x86)\spring\maps\Metal-WasteLand.sdz
  26. Unable to open archive: C:\Program Files (x86)\spring\maps\Metal-WasteLand.sdz
  27. Scanning: C:\Program Files (x86)\spring\base
  28. Scanning: C:\Program Files (x86)\spring\games
  29. Supported Video modes: 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  30. Video mode set to 1680x1050/32bit
  31. [f=0000000] SDL version: 1.2.10
  32. [f=0000000] GL version: 4.2.0
  33. [f=0000000] GL vendor: NVIDIA Corporation
  34. [f=0000000] GL renderer: GeForce GTX 550 Ti/PCIe/SSE2
  35. [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
  36. [f=0000000] GLEW version: 1.5.8
  37. [f=0000000] Video RAM: total 1024MB, available 779MB
  38. [f=0000000] GL info:
  39. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  40. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  41. maximum texture size: 16384, compress MIP-map textures: 0
  42. [f=0000000] [Sound] OpenAL info:
  43. [f=0000000] [Sound] Available Devices:
  44. [f=0000000] [Sound] DirectSound Software
  45. [f=0000000] [Sound] Device: DirectSound Software
  46. [f=0000000] [Sound] Vendor: OpenAL Community
  47. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  48. [f=0000000] [Sound] Renderer: OpenAL Soft
  49. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  50. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  51. [f=0000000] [Sound] EFX Enabled: yes
  52. [f=0000000] [Sound] Max Sounds: 128
  53. [f=0000000] Joysticks found: 0
  54. [f=0000000] Warning: Joystick 0 not found
  55. [f=0000000] CPU Cores: 4
  56. [f=0000000] CPU affinity not set
  57. [f=0000000] Loading startscript from: C:\Program Files (x86)\spring\script.txt
  58. [f=0000000] Connecting to 188.165.214.142:9000 using name ContiX
  59. [f=0000000] Using map: Koom Valley V2
  60. [f=0000000] Using game: Balanced Annihilation V7.62
  61. [f=0000000] Using game archive: ba762.sdz
  62. [f=0000000] recording demo: demos/20120312_150401_Koom Valley V2_87.sdf
  63. [f=0000000] PreGame::GameDataReceived: 503 ms
  64. [f=0000000] User number 0 (team 1, allyteam 0)
  65. [f=0000000] Loading Radar Icons
  66. [f=0000000] Loading GameData Definitions
  67. [f=0000000] Loading all definitions: 0.176000
  68. [f=0000000] Game::LoadDefs (GameData): 250 ms
  69. [f=0000000] Loading Sound Definitions
  70. [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
  71. [f=0000000] Game::LoadDefs (Sound): 26 ms
  72. [f=0000000] Parsing Map Information
  73. [f=0000000] Loading SMF
  74. [f=0000000] Loading Map (155 MB)
  75. [f=0000000] Creating Smooth Height Mesh
  76. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 398 ms
  77. [f=0000000] Creating QuadField & CEGs
  78. [f=0000000] Number of damage types: 11
  79. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  80. [f=0000000] Creating Unit Textures
  81. [f=0000000] Loading Weapon Definitions
  82. [f=0000000] Loading Unit Definitions
  83. [f=0000000] Loading Feature Definitions
  84. [f=0000000] Initializing Map Features
  85. [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (90 MB)
  86. [f=0000000] PathCosts: precached 3 of 24576
  87. [f=0000000] PathCosts: precached 1539 of 24576
  88. [f=0000000] PathCosts: precached 3076 of 24576
  89. [f=0000000] PathCosts: precached 4612 of 24576
  90. [f=0000000] PathCosts: precached 6150 of 24576
  91. [f=0000000] PathCosts: precached 7687 of 24576
  92. [f=0000000] PathCosts: precached 9227 of 24576
  93. [f=0000000] PathCosts: precached 10763 of 24576
  94. [f=0000000] PathCosts: precached 12300 of 24576
  95. [f=0000000] PathCosts: precached 13837 of 24576
  96. [f=0000000] PathCosts: precached 15374 of 24576
  97. [f=0000000] PathCosts: precached 16910 of 24576
  98. [f=0000000] PathCosts: precached 18450 of 24576
  99. [f=0000000] PathCosts: precached 19988 of 24576
  100. [f=0000000] PathCosts: precached 21527 of 24576
  101. [f=0000000] PathCosts: precached 23064 of 24576
  102. [f=0000000] PathCosts: writing
  103. [f=0000000] PathCosts: written
  104. [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (90 MB)
  105. [f=0000000] PathCosts: precached 0 of 1536
  106. [f=0000000] PathCosts: precached 97 of 1536
  107. [f=0000000] PathCosts: precached 194 of 1536
  108. [f=0000000] PathCosts: precached 292 of 1536
  109. [f=0000000] PathCosts: precached 390 of 1536
  110. [f=0000000] PathCosts: precached 489 of 1536
  111. [f=0000000] PathCosts: precached 586 of 1536
  112. [f=0000000] PathCosts: precached 689 of 1536
  113. [f=0000000] PathCosts: precached 786 of 1536
  114. [f=0000000] PathCosts: precached 882 of 1536
  115. [f=0000000] PathCosts: precached 983 of 1536
  116. [f=0000000] PathCosts: precached 1081 of 1536
  117. [f=0000000] PathCosts: precached 1177 of 1536
  118. [f=0000000] PathCosts: precached 1276 of 1536
  119. [f=0000000] PathCosts: precached 1376 of 1536
  120. [f=0000000] PathCosts: precached 1474 of 1536
  121. [f=0000000] PathCosts: writing
  122. [f=0000000] PathCosts: written
  123. [f=0000000] [CPathManager] pathing data checksum: 83793349
  124. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  125. [f=0000000] Creating Sky
  126. [f=0000000] Creating ShadowHandler & DecalHandler
  127. [f=0000000] Creating GroundDrawer
  128. [f=0000000] Loading Tile Files
  129. [f=0000000] Reading Tile Map
  130. [f=0000000] Loading Square Textures
  131. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 12 ms
  132. [f=0000000] Switching to ROAM Mesh Rendering
  133. [f=0000000] Creating TreeDrawer
  134. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  135. [f=0000000] Creating Projectile Textures
  136. [f=0000000] Creating Water
  137. [f=0000000] Game::LoadInterface (Camera&Mouse): 120 ms
  138. [f=0000000] Game::LoadInterface (Console): 1 ms
  139. [f=0000000] Loading LuaRules
  140. [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  141. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  142. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  143. [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
  144. [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
  145. [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  146. [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
  147. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  148. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  149. [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
  150. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  151. [f=0000000] Loaded gadget: Game End <game_end.lua>
  152. [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
  153. [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
  154. [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  155. [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
  156. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  157. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  158. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  159. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  160. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  161. [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  162. [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
  163. [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  164. [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  165. [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
  166. [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  167. [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  168. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  169. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  170. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  171. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  172. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  173. [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  174. [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua>
  175. [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
  176. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  177. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  178. [f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
  179. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  180. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  181. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  182. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  183. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  184. [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
  185. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  186. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  187. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  188. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  189. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  190. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  191. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  192. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  193. [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
  194. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  195. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  196. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  197. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  198. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  199. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  200. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  201. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  202. [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua>
  203. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  204. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  205. [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
  206. [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
  207. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  208. [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
  209. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  210. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  211. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  212. [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
  213. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  214. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  215. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  216. [f=0000000] Loading LuaGaia
  217. [f=0000000] Loading LuaUI
  218. [f=0000000] This game has locked LuaUI access
  219. [f=0000000] This game has locked LuaUI access
  220. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  221. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  222. [f=0000000] LuaUI: bound F11 to the widget selector
  223. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  224. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  225. [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
  226. [f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
  227. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  228. [f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
  229. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  230. [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
  231. [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
  232. [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
  233. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  234. [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
  235. [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
  236. [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
  237. [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
  238. [f=0000000] Loading widget from mod: CameraShake <camera_shake.lua> ...
  239. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  240. [f=0000000] Loading widget from mod: ComCounter <unit_com_counter.lua> ...
  241. [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
  242. [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
  243. [f=0000000] Loading widget from user: Easy Facing <gui_easyFacing.lua> ...
  244. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  245. [f=0000000] Loading widget from mod: FactoryGuard <unit_factory_guard.lua> ...
  246. [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
  247. [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
  248. [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
  249. [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
  250. [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
  251. [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_buider.lua> ...
  252. [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
  253. [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
  254. [f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
  255. [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
  256. [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  257. [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
  258. [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  259. [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
  260. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  261. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  262. [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
  263. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  264. [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
  265. [f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
  266. [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
  267. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  268. [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
  269. [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  270. [f=0000000] Loading widget from mod: Stockpiler <unit_stockpile.lua> ...
  271. [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
  272. [f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
  273. [f=0000000] Loading widget from mod: XrayHighlight <gui_xray_highlight.lua> ...
  274. [f=0000000] Loading widget from mod: XrayShader <gui_xray_shader.lua> ...
  275. [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
  276. [f=0000000] false
  277. [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/gui_attack_aoe.lua"]:182: ERROR_TYPE in WeaponDefs __index
  278. [f=0000000] Removed widget: Attack AoE
  279. [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
  280. [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
  281. [f=0000000] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
  282. [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
  283. [f=0000000] Loading widget from mod: HighlightUnit <gui_hilight_unit.lua> ...
  284. [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
  285. [f=0000000] Loading widget from user: SelectionHalo <gui_selectionhalo.lua> ...
  286. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  287. [f=0000000] Loading widget from mod: TeamPlatter <gui_team_platter.lua> ...
  288. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  289. [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
  290. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  291. [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
  292. [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
  293. [f=0000000] Loading widget from user: LolUI <lolui.lua> ...
  294. [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
  295. [f=0000000] LuaUI v0.3
  296. [f=0000000] Finalizing
  297. [f=0000000] small digital clock is disabled!
  298. [f=0000000] frames-per-second indicator is disabled!
  299. [f=0000000] Connection attempt rejected: Packet too short
  300. [f=0000000] Connection attempt from ContiX
  301. [f=0000000] -> Version: 87.0
  302. [f=0000000] -> Connection established (given id 0)
  303. [f=0000000] GameID: d9645e4f5e12b7f5606d121f1cdf4421
  304. [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 87.0.
  305. [f=0000000] Warning: (in thread: main)
  306. [f=0000000] Error: DLL information:
  307. [f=0000000] Error: 0x00400000 spring
  308. [f=0000000] Error: 0x77920000 ntdll
  309. [f=0000000] Error: 0x76d50000 kernel32
  310. [f=0000000] Error: 0x75880000 KERNELBASE
  311. [f=0000000] Error: 0x10000000 DevIL
  312. [f=0000000] Error: 0x72e10000 MSVCP80
  313. [f=0000000] Error: 0x72d70000 MSVCR80
  314. [f=0000000] Error: 0x75080000 msvcrt
  315. [f=0000000] Error: 0x751c0000 USER32
  316. [f=0000000] Error: 0x75130000 GDI32
  317. [f=0000000] Error: 0x76f60000 LPK
  318. [f=0000000] Error: 0x76e60000 USP10
  319. [f=0000000] Error: 0x75b30000 ADVAPI32
  320. [f=0000000] Error: 0x759f0000 sechost
  321. [f=0000000] Error: 0x76c60000 RPCRT4
  322. [f=0000000] Error: 0x75000000 SspiCli
  323. [f=0000000] Error: 0x74ff0000 CRYPTBASE
  324. [f=0000000] Error: 0x73980000 GLU32
  325. [f=0000000] Error: 0x739f0000 OPENGL32
  326. [f=0000000] Error: 0x73890000 DDRAW
  327. [f=0000000] Error: 0x73880000 DCIMAN32
  328. [f=0000000] Error: 0x754a0000 SETUPAPI
  329. [f=0000000] Error: 0x75470000 CFGMGR32
  330. [f=0000000] Error: 0x76820000 OLEAUT32
  331. [f=0000000] Error: 0x752c0000 ole32
  332. [f=0000000] Error: 0x75060000 DEVOBJ
  333. [f=0000000] Error: 0x710d0000 dwmapi
  334. [f=0000000] Error: 0x75640000 IMAGEHLP
  335. [f=0000000] Error: 0x6fbc0000 mingwm10
  336. [f=0000000] Error: 0x75bd0000 SHELL32
  337. [f=0000000] Error: 0x77000000 SHLWAPI
  338. [f=0000000] Error: 0x757f0000 WS2_32
  339. [f=0000000] Error: 0x778f0000 NSI
  340. [f=0000000] Error: 0x61b80000 zlib1
  341. [f=0000000] Error: 0x70780000 vorbisfile
  342. [f=0000000] Error: 0x68140000 ogg
  343. [f=0000000] Error: 0x64cc0000 vorbis
  344. [f=0000000] Error: 0x6b600000 OpenAL32
  345. [f=0000000] Error: 0x72bc0000 WINMM
  346. [f=0000000] Error: 0x66fc0000 freetype6
  347. [f=0000000] Error: 0x62aa0000 glew32
  348. [f=0000000] Error: 0x012b0000 SDL
  349. [f=0000000] Error: 0x7c340000 MSVCR71
  350. [f=0000000] Error: 0x75670000 IMM32
  351. [f=0000000] Error: 0x769d0000 MSCTF
  352. [f=0000000] Error: 0x73420000 dsound
  353. [f=0000000] Error: 0x6fd20000 POWRPROF
  354. [f=0000000] Error: 0x756e0000 CLBCatQ
  355. [f=0000000] Error: 0x74040000 MMDevApi
  356. [f=0000000] Error: 0x70350000 PROPSYS
  357. [f=0000000] Error: 0x70450000 wdmaud
  358. [f=0000000] Error: 0x70210000 ksuser
  359. [f=0000000] Error: 0x70200000 AVRT
  360. [f=0000000] Error: 0x70220000 AUDIOSES
  361. [f=0000000] Error: 0x6fff0000 msacm32
  362. [f=0000000] Error: 0x6fd00000 MSACM32
  363. [f=0000000] Error: 0x6ffe0000 midimap
  364. [f=0000000] Error: 0x72960000 profapi
  365. [f=0000000] Error: 0x710f0000 uxtheme
  366. [f=0000000] Error: 0x03650000 BtMmHook
  367. [f=0000000] Error: 0x75830000 PSAPI
  368. [f=0000000] Error: 0x03140000 ctagent
  369. [f=0000000] Error: 0x5cd10000 nvoglv32
  370. [f=0000000] Error: 0x74ed0000 VERSION
  371. [f=0000000] Error: 0x74e40000 ntmarta
  372. [f=0000000] Error: 0x75420000 WLDAP32
  373. [f=0000000] Error: 0x74930000 DINPUT
  374. [f=0000000] Error: 0x74980000 HID
  375. [f=0000000] Error: 0x75840000 WINTRUST
  376. [f=0000000] Error: 0x768b0000 CRYPT32
  377. [f=0000000] Error: 0x756d0000 MSASN1
  378. [f=0000000] Error: 0x72860000 mswsock
  379. [f=0000000] Error: 0x72ea0000 wship6
  380. [f=0000000] Error: 0x72850000 wshtcpip
  381. [f=0000000] Error: 0x61a40000 AIInterface
  382. [f=0000000] Error: 0x68d80000 SkirmishAI
  383. [f=0000000] Error: 0x691a0000 dbghelp
  384. [f=0000000] Error: Stacktrace (main):
  385. [f=0000000] Error: (0) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x4b4d59) [0x00E46449]
  386. [f=0000000] Error: (1) C:\Program Files (x86)\spring\spring.exe [0x007822D1]
  387. [f=0000000] Error: (2) C:\Program Files (x86)\spring\spring.exe [0x00782721]
  388. [f=0000000] Error: (3) C:\Program Files (x86)\spring\spring.exe [0x00784428]
  389. [f=0000000] Error: (4) C:\Program Files (x86)\spring\spring.exe [0x00785204]
  390. [f=0000000] Error: (5) C:\Program Files (x86)\spring\spring.exe [0x0078647B]
  391. [f=0000000] Error: (6) C:\Program Files (x86)\spring\spring.exe [0x00962E40]
  392. [f=0000000] Error: (7) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Engine_handleCommand+0x12c4) [0x0098DD44]
  393. [f=0000000] Error: (8) C:\Program Files (x86)\spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll(release+0x2344e) [0x68DE192E]
  394. [f=0000000] Error: (9) C:\Program Files (x86)\spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll [0x00005566]
  395. [f=0000000] Error: (10) C:\Program Files (x86)\spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll [0x0000843B]
  396. [f=0000000] Error: (11) C:\Program Files (x86)\spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll [0x0001E074]
  397. [f=0000000] Error: (12) C:\Program Files (x86)\spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll [0x00031C40]
  398. [f=0000000] Error: (13) C:\Program Files (x86)\spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll(release+0x207a2) [0x68DDEC82]
  399. [f=0000000] Error: (14) C:\Program Files (x86)\spring\AI\Skirmish\RAI\0.601\SkirmishAI.dll(handleEvent+0xd9) [0x68DBE0B9]
  400. [f=0000000] Error: (15) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x5444) [0x00996B34]
  401. [f=0000000] Error: (16) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x3bf) [0x00991AAF]
  402. [f=0000000] Error: (17) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x91df) [0x0099A8CF]
  403. [f=0000000] Error: (18) C:\Program Files (x86)\spring\spring.exe [0x0097955B]
  404. [f=0000000] Error: (19) C:\Program Files (x86)\spring\spring.exe [0x00819970]
  405. [f=0000000] Error: (20) C:\Program Files (x86)\spring\spring.exe [0x008659B3]
  406. [f=0000000] Error: (21) C:\Program Files (x86)\spring\spring.exe [0x00575DEF]
  407. [f=0000000] Error: (22) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x56d68) [0x009E8458]
  408. [f=0000000] Error: (23) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x52d71) [0x009E4461]
  409. [f=0000000] Error: (24) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x570d0) [0x009E87C0]
  410. [f=0000000] Error: (25) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x45341) [0x009D6A31]
  411. [f=0000000] Error: (26) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x5689a) [0x009E7F8A]
  412. [f=0000000] Error: (27) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x56919) [0x009E8009]
  413. [f=0000000] Error: (28) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x4518a) [0x009D687A]
  414. [f=0000000] Error: (29) C:\Program Files (x86)\spring\spring.exe [0x0051F643]
  415. [f=0000000] Error: (30) C:\Program Files (x86)\spring\spring.exe [0x0051F7AD]
  416. [f=0000000] Error: (31) C:\Program Files (x86)\spring\spring.exe [0x00526F34]
  417. [f=0000000] Error: (32) C:\Program Files (x86)\spring\spring.exe [0x0089D051]
  418. [f=0000000] Error: (33) C:\Program Files (x86)\spring\spring.exe [0x0042FCDA]
  419. [f=0000000] Error: (34) C:\Program Files (x86)\spring\spring.exe [0x00463F4F]
  420. [f=0000000] Error: (35) C:\Program Files (x86)\spring\spring.exe [0x00430736]
  421. [f=0000000] Error: (36) C:\Program Files (x86)\spring\spring.exe [0x009130B1]
  422. [f=0000000] Error: (37) C:\Program Files (x86)\spring\spring.exe [0x0091A340]
  423. [f=0000000] Error: (38) C:\Program Files (x86)\spring\spring.exe [0x009013A1]
  424. [f=0000000] Error: (39) C:\Program Files (x86)\spring\spring.exe [0x00901904]
  425. [f=0000000] Error: (40) C:\Program Files (x86)\spring\spring.exe [0x00901A21]
  426. [f=0000000] Error: (41) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0xc009) [0x0099D6F9]
  427. [f=0000000] Error: (42) C:\Program Files (x86)\spring\spring.exe [0x004010B4]
  428. [f=0000000] Error: (43) C:\Program Files (x86)\spring\spring.exe [0x00401128]
  429. [f=0000000] Error: (44) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x76D6339A]
  430. [f=0000000] Error: (45) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77959EF2]
  431. [f=0000000] Error: (46) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77959EC5]
  432. [f=0000000] Error: Stacktrace (audio):
  433. [f=0000000] Error: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x7794013D]
  434. [f=0000000] Error: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x76D61A2C]
  435. [f=0000000] Error: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x76D64208]
  436. [f=0000000] Error: (3) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x33886) [0x009C4F76]
  437. [f=0000000] Error: (4) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x2940b0) [0x00C257A0]
  438. [f=0000000] Error: (5) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x27bb4) [0x009B92A4]
  439. [f=0000000] Error: (6) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x2bf5f6) [0x00C50CE6]
  440. [f=0000000] Error: (7) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x3541f) [0x009C6B0F]
  441. [f=0000000] Error: (8) C:\Program Files (x86)\spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x32b47) [0x009C4237]
  442. [f=0000000] Error: (9) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x76D6339A]
  443. [f=0000000] Error: (10) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77959EF2]
  444. [f=0000000] Error: (11) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77959EC5]
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