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Mar 27th, 2015
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  1. on any movement:
  2. if player is not within {theline.loc1} to {theline.loc2}:
  3. push the player backwards
  4. message "{@1} Nope!"
  5.  
  6. on right click:
  7. if player is holding a stick named "&a&nTheLine":
  8. cancel event
  9. set {theline.loc1} to location of the clicked block
  10. message "{@1} Conner 1 set!"
  11.  
  12. on left click:
  13. if player is holding a stick named "&a&nTheLine":
  14. cancel event
  15. set {theline.loc2} to location of the clicked block
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