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ZeroScale

Irou RP

Jul 27th, 2016
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  1. CHARACTER OVERVIEW
  2.  
  3. Name: Irou Usanagi
  4. Age: 19
  5.  
  6. STATISTICS: Level 1 Stats:
  7. Level: 5
  8. Rank: Newbie
  9. Physical Strength: 16 Physical Strength: 7
  10. Magical Strength: 2 Magical Strength: 2
  11. Physical Defense: 6 Physical Defense: 6
  12. Magical Defense: 7 Magical Defense: 4
  13. Mana Power: 3500 Mana Power: 3500
  14. Wisdom: 10 Wisdom: 6
  15. Stamina: 6 Stanima: 5
  16. Movement Speed:7 Movement Speed: 6
  17. EXP: 1025
  18.  
  19. Strengths: Adapting to the current situation
  20. Weaknesses: Runs out of energy mid/late fight and performance decreases from there.
  21.  
  22. Hobbies/Professions/Likes: Reading, Getting Nina out of trouble
  23. Dislikes: Minor annoyances
  24.  
  25. MAGIC: Swordsman
  26.  
  27. Passive- "Forge Defence"
  28. E(Effect): Boost's the user's defence per every sword that is broken or destroyed in the battle.
  29. R(Recoil/Drawback): The user cannot destroy his own blades to achieve this effect.
  30.  
  31.  
  32. BASIC SPELLS: Five if you do not wield weapons, four if you do.
  33.  
  34. Basic Spell One- “Shadow Blade - Kusanagi”
  35. E(Effect): The user reform's his sword into a katana like blade that can adsorb a secret level or lower spell and use that attack against the user once.
  36. D(Damage): None
  37. C(Cost): 800 MP
  38. R(Recoil/Drawback): User has to reform the sword after it has adsorbed 2 spell's and cannot be changed back into for the battle.
  39.  
  40. Basic Spell Two- “Power Blade - Gillatin”
  41. E(Effect): The user reform's his sword into a large great-sword which deals higher damage.
  42. D(Damage): medium/high
  43. C(Cost): 800 MP
  44. R(Recoil/Drawback): User is slower and less maneuverable.
  45.  
  46. Basic Spell Three- “Life Sword - Caliburn”
  47. E(Effect): The user reform's his sword into a healing sword that heal's the user for half the damage dealt with this weapon.
  48. D(Damage): Medium
  49. C(Cost): 500 MP
  50. R(Recoil/Drawback): User's attack is lowered with this sword due to the unique metal of the blade.
  51.  
  52. SECRET ARTS: Harder spells to master, though generally stronger than basic spells. Four without weapon, three with one.
  53.  
  54. Secret Art One- “Twin Blades - Zwei”
  55. E(Effect): The user reform's his sword into 2 smaller one's that increase his movement speed and attack speed.
  56. D(Damage):
  57. C(Cost): 800 MP
  58. R(Recoil/Drawback): The user's defense is lowered and require's more stamina to use effectively.
  59.  
  60. Secret Art Two- “Fusion Sword - Murasame Blade”
  61. E(Effect): The user reform's his sword into an elemental blade using the 4 core elements forged into a blade.
  62. D(Damage): None
  63. C(Cost): 800 MP
  64. R(Recoil/Drawback): the user's speed and defense is lowered due to the unique characteristics of the blade.
  65.  
  66. FORBIDDEN ARTS: Extremely hard to master and cost a lot of mana, but are the strongest spells that require mana. You start off with four, and lose one per weapon you use.
  67.  
  68. Forbidden Art One- “ Black Sword - Hell Relinquish”
  69. E(Effect): The user reform's his sword in a hellish blade that deals medium damage to MP passive damage over time.
  70. D(Damage): High
  71. C(Cost): 1000 MP
  72. R(Recoil/Drawback): The users Damage towards dark and hellish magic is lowered to near zero.
  73.  
  74. Forbidden Art Two- “Divine Blade - Phoenix Sword.”
  75. E(Effect): The user Reform's his sword his a holy blade that deals medium passive damage to HP over time.
  76. D(Damage): High
  77. C(Cost): 1000 MP
  78. R(Recoil/Drawback): The users damage towards light magic is lowered to near zero.
  79.  
  80. ULTIMATE MOVE: The “finishing” spell of a battle. When used, you use all of your power and damage and force it into one attack. If this spell hits, it is an instant KO on the target. If it misses, however, you are left with no mana power and 25% of your original stats.
  81.  
  82. Ultimate Move- “Creator Blade - Trinity”
  83. E(Effect): The user reform's Heritage into the Creator blade and attacks with the power to One hit an opponent
  84. D(Damage): Extremely High
  85. C(Cost): Remaining MP
  86. R(Recoil/Drawback): Heritage cannot use reforming magic for the rest of the battle and stats reduced by 70%
  87.  
  88. TAKEOVER: A special form only accessible after you have met certain conditions. These cost little to no mana and usually transform you into a powerful entity, such as a dragon, giant, naga, etc.
  89.  
  90. Takeover- “Arcana Knight”
  91. E(Effect): The user become the Arcana knight and his armor is changed to suit the power of the Arcana Blade which double's attack power without any downsides to speed.
  92. D(Damage): Extremely High
  93. C(Cost): Unabilty to reform the blade into secret or lower class blades after the takeover is finished.
  94. R(Recoil/Drawback): Needs 3 or more blade's to be destroyed in the battle to activate the takeover.
  95. I(Image): http://2.bp.blogspot.com/-R9oognTnaGQ/UzHkngy7VWI/AAAAAAAACA4/FjQCc-UXwxU/s1600/Arcana+Knight+Joker.png
  96.  
  97. Quick Summons:
  98.  
  99. Pain Receptor
  100. E(Effect): Summons a beam of pure agony at the target with all current damage the user has taken.
  101. D(Damage): None
  102. C(Cost): 200
  103. R(Recoil/Drawback): Can be reflected back at the user.
  104.  
  105. Juggernaut Armor:
  106. E(Effect): Summons a Thick armor that surrounds the user and absorb's the next 3 Ranged attacks.
  107. D(Damage): None
  108. C(Cost): 400
  109. R(Recoil/Drawback): 2 more more physical attacks and it shatters.
  110.  
  111. Raining Swords:
  112. E(Effect): Summons a cluster of raining swords which count as projectiles.D
  113. D(Damage): Medium
  114. C(Cost): 500
  115. R(Recoil/Drawback): Swords can be thrown out of the way with a strong current or magnetism.
  116.  
  117. Weapon: Forge blade - Heritage
  118. Effect: Allow's the user of Sword reforge magic and this sword is unbreakable.
  119. Damage: Low
  120.  
  121. Weapon: Hidden Blade
  122. Effect: A small dagger like knife hidden under the sleeve/glove and can be used for suprise attacks and can also be launched from the attachment to gain some range.
  123. Damage: Medium if it hits a vital area.
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