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- local random = math.random(1,75)
- local function roundend()
- if win == WIN_INNOCENT then
- GAMEMODE:SetPlayerSpeed(ply, 250, 250)
- elseif win == WIN_TRAITOR then
- GAMEMODE:SetPlayerSpeed(ply, 250, 250) --Will set there speed to normal :D--
- elseif win == WIN_TIMELIMIT then
- GAMEMODE:SetPlayerSpeed(ply, 250, 250)
- end
- end
- if random = 48 then
- draw.DrawText ( "This is a 'Speedy' round, you will move 2x faster. Good luck :D", "TargetID", ScrW() * 0.5, ScrH() * 0.25, Color(
- 255, 255, 255, 255 ), TEXT_ALIGN_CENTER )
- sleep(3)
- GAMEMODE:SetPlayerSpeed(ply, 250, 500)
- while true do
- roundend()
- else
- roundend()
- draw.DrawText ( "This round is a Non Modded round!Have fun!", "TargetID", ScrW() * 0.5, ScrH() * 0.25, Color( 255, 255, 255, 255 ), TEXT_ALIGN_CENTER )
- end
- end
- --END OF FUNCTION MAIN
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