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- lock (m_sourceSyncLock)
- {
- // Some .net stuff
- try
- {
- for (; i < mutables.m_nextChunkMaxSize && m_source.MoveNext(); i++)
- {
- // Read the current entry into our buffer.
- chunkBuffer[i] = m_source.Current;
- }
- }
- // Some .net stuff
- }
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