Pastebin launched a little side project called VERYVIRAL.com, check it out ;-) Want more features on Pastebin? Sign Up, it's FREE!

Sanctum Launch Log

By: naredjagle on May 4th, 2012  |  syntax: None  |  size: 2.51 KB  |  views: 44  |  expires: Never
download  |  raw  |  embed  |  report abuse  |  print
Text below is selected. Please press Ctrl+C to copy to your clipboard. (⌘+C on Mac)
  1. Log: Log file open, 05/05/12 12:19:24
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. Log:  ... running in INSTALLED mode
  4. DevConfig: GConfig::Find has loaded file:  ..\..\Engine\Config\ConsoleVariables.ini
  5. Init: Version: 8916
  6. Init: Epic Internal: 0
  7. Init: Compiled (32-bit): May  1 2012 16:02:23
  8. Init: Changelist: 1009027
  9. Init: Command line:
  10. Init: Base directory: C:\program files (x86)\steam\steamapps\common\sanctum\Binaries\Win32\
  11. [0000.90] Init: Computer: JAREDNAGLE-PC
  12. [0000.90] Init: User: JaredNagle
  13. [0000.90] Init: CPU Page size=4096, Processors=8
  14. [0000.90] Init: High frequency timer resolution =2.740625 MHz
  15. [0000.90] Init: Memory total: Physical=6.0GB (6GB approx) Pagefile=12.0GB Virtual=4.0GB
  16. [0000.98] Log: STEAMWORKS initialized 1
  17. [0000.98] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
  18. [0000.98] Init: Object subsystem initialized
  19. [0000.98] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
  20. [0001.43] Log: Found D3D11 adapter 0: ATI Radeon HD 5800 Series
  21. [0001.43] Log: Adapter has 1012MB of dedicated video memory, 0MB of dedicated system memory, and 2811MB of shared system memory
  22. [0001.48] Log: Shader platform (RHI): PC-D3D-SM3
  23. [0001.58] Log: PhysX GPU Support: DISABLED
  24. [0011.78] Log: 63023 objects as part of root set at end of initial load.
  25. [0011.78] Log: 0 out of 0 bytes used by permanent object pool.
  26. [0011.78] Log: Initializing Engine...
  27. [0011.90] Log: Working around XDK XAudio2 regression: TRUE
  28. [0012.59] Log: Initializing Steamworks
  29. [0012.59] Log: Logged in as 'Stickman_[-_-]'
  30. [0012.98] Log: LoadMap: Sanctum_Splash?Name=Player?Team=255
  31. [0012.99] Log:
  32. [0012.99] DevMemory: Memory allocations reported by the OS: 453.53 MB (with 0.00 MB waste)
  33. [0012.99] Log: Game class is 'SanctumMenuInfo'
  34. [0013.01] Log: Primary PhysX scene will be in software.
  35. [0013.01] Log: Creating Primary PhysX Scene.
  36. [0013.01] Log: Bringing World Sanctum_Splash.TheWorld up for play (0) at 2012.05.05-12.19.36
  37. [0013.01] Log: Bringing up level for play took: 0.008623
  38. [0013.06] Error: Can't start an online game that hasn't been created
  39. [0013.06] Log: ########### Finished loading level: 0.081283 seconds
  40. [0013.06] Log: Initializing Engine Completed
  41. [0017.47] Log: >>>>>>>>>>>>>> Initial startup: 17.47s <<<<<<<<<<<<<<<
  42. [0020.76] Log: === Critical error: ===
  43. Fatal error!
  44.  
  45. Address = 0xdd97c37  (filename not found) [in C:\Windows\SYSWOW64\icf.dll]