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- /*
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- This FilterScript Created By Windrush
- Simple Kill Streak With Sound
- Windrush Only a kid 12 years old
- If You Want Remove This Credits
- Remove It
- JOIN US!!
- 64.251.10.8:7780
- http://forum.sa-mp.com/showthread.php?t=378599
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- */
- #include <a_samp>
- //=============================COLOURS==========================================
- #define COLOR_RED 0xFF0000AA
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_GREEN 0x33AA33AA
- #define COLOR_BRIGHTRED 0xFF0000AA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_PINK 0xFF66FFAA
- #define COLOR_BLUE 0x3A47DEFF
- #define COLOR_TAN 0xBDB76BAA
- #define COLOR_PURPLE 0x800080AA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_LIGHTBLUE 0x33CCFFAA
- #define COLOR_ORANGE 0xFF9900AA
- #define COLOR_INDIGO 0x4B00B0AA
- #define COLOR_BLACK 0x00000000
- #define COLOR_DARKGREY 0x696969FF
- #define C_CYAN 0x00FFFFFF
- #define C_LBLUE 0x33CCFFFF
- //==============================================================================
- //-------------------------------CONFIGURATION----------------------------------
- //==============================================================================
- //----------------------------------Money---------------------------------------
- #define money1 1000 //If Player First Kill Money Reward
- #define money2 1200 //If Player Second Kill Money Reward
- #define money3 1400 //If Player Third Kill Money Reward
- #define money4 1600 //If Player Fourth Kill Money Reward
- #define money5 1800 //If Player Fifth Kill Money Reward
- #define money6 2000 //If Player sixth Kill Money Reward
- #define money7 2200 //If Player Seventh Kill Money Reward
- #define money8 2400 //If Player Eight Kill Money Reward
- #define money9 2600 //If Player nine Kill Money Reward
- #define money10 2800 //If Player ten Kill Money Reward
- #define money11 3000 //If Player eleven Kill Money Reward
- #define money12 3200 //If Player twelve Kill Money Reward
- #define money13 3400 //If Player thirteen Kill Money Reward
- #define money14 3600 //If Player fourtheen Kill Money Reward
- #define money15 3800 //If Player fiftheen Kill Money Reward
- #define money16 4000 //If Player Sixtheen Kill Money Reward
- #define money17 4500 //If Player Seventeen Kill Money Reward
- #define money18 5000 //If Player Eighteen Kill Money Reward
- #define money19 7500 //If Player Nineteen Kill Money Reward
- #define money20 10000 //If Player Twenty Up Kill Money Reward
- //---------------------------------Scores---------------------------------------
- #define score1 1 //If Player First Kill Score Reward
- #define score2 1 //If Player Second Kill Score Reward
- #define score3 1 //If Player Third Kill Score Reward
- #define score4 1 //If Player Fourth Kill Score Reward
- #define score5 2 //If Player Fifth Kill Score Reward
- #define score6 2 //If Player Six Kill Score Reward
- #define score7 2 //If Player Seven Kill Score Reward
- #define score8 2 //If Player eight Kill Score Reward
- #define score9 2 //If Player Nine Kill Score Reward
- #define score10 3 //If Player ten Kill Score Reward
- #define score11 3 //If Player eleven Kill Score Reward
- #define score12 3 //If Player twelve Kill Score Reward
- #define score13 3 //If Player thirteen Kill Score Reward
- #define score14 3 //If Player fourtheen Kill Score Reward
- #define score15 4 //If Player fiftheen Kill Score Reward
- #define score16 4 //If Player Sixtheen Kill Score Reward
- #define score17 5 //If Player Seventeen Kill Score Reward
- #define score18 5 //If Player Eighteen Kill Score Reward
- #define score19 8 //If Player Nineteen Kill Score Reward
- #define score20 10 //If Player Twenty Up Kill Score Reward
- //==============================================================================
- //-------------------------------END OF CONFIG----------------------------------
- //==============================================================================
- new PlayerTotalKills[MAX_PLAYERS] = 20;
- new string[50];
- public OnGameModeInit()
- {
- print("\n==============================LOADED=================================");
- print("---------------------------------------------------------------------");
- print("Windrush Kill Streak System |Version: 3.0|[Updated: 2/21/13]");
- print("---------------------------------------------------------------------");
- print("================================LOADED===============================\n");
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- new Name[128];
- GetPlayerName(killerid, Name, sizeof(Name));
- PlayerTotalKills[killerid] = PlayerTotalKills[killerid] +1;
- PlayerTotalKills[killerid] = 0;
- if(PlayerTotalKills[killerid] == 1)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351113.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~%s ~w~Just Drew ~R~FIRST BLOOD", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money1, score1);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money1);
- GivePlayerScore(killerid, score1);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 2)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351108.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~%s ~w~Just Drew ~B~DOUBLE KILL.", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money2, score2);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money2);
- GivePlayerScore(killerid, score2);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 3)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351115.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~%s ~w~Just Drew~g~TRIPLE KILL", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money3, score3);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money3);
- GivePlayerScore(killerid, score3);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 4)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351114.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~%s ~W~IS ~p~DOMINATING", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money4, score4);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money4);
- GivePlayerScore(killerid, score4);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 5)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351111.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~%s ~W~ has a ~P~MEGA KILL", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money5, score5);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money5);
- GivePlayerScore(killerid, score5);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 6)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351116.mp3");
- format(string, sizeof(string), "~~N~~N~~N~~N~~r~%s ~W~ Is ~P~UNSTOPPABLE", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money6, score6);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money6);
- GivePlayerScore(killerid, score6);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 7)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351117.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~%s ~W~ Is ~p~WICKED SICK", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money7, score7);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money7);
- GivePlayerScore(killerid, score7);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 8)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351109.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~%s ~W~ Has a ~p~MONSTERKILL", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money8, score8);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money8);
- GivePlayerScore(killerid, score8);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 9)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351119.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~%s ~W~ Is ~p~GODLIKE", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money9, score9);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money9);
- GivePlayerScore(killerid, score9);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 10)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351110.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~ %s ~W~IS ~p~BEYOND GODLIKE! SOMEBODY KILL HIM!!", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money10, score10);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money10);
- GivePlayerScore(killerid, score10);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 11)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351110.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~ %s ~W~IS ~p~BEYOND GODLIKE! SOMEBODY KILL HIM!!", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money11, score11);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money11);
- GivePlayerScore(killerid, 2);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 12)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351110.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~ %s ~W~IS ~p~BEYOND GODLIKE! SOMEBODY KILL HIM!!", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money12, score12);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money12);
- GivePlayerScore(killerid, score12);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 13)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351110.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~ %s ~W~IS ~p~BEYOND GODLIKE! SOMEBODY KILL HIM!!", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money13, score13);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money13);
- GivePlayerScore(killerid, score13);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 14)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351110.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~ %s ~W~IS ~p~BEYOND GODLIKE! SOMEBODY KILL HIM!!", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money14, score14);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money14);
- GivePlayerScore(killerid, score14);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 15)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351110.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~ %s ~W~IS ~p~BEYOND GODLIKE! SOMEBODY KILL HIM!!", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money15, score15);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money15);
- GivePlayerScore(killerid, score15);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 16)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351110.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~ %s ~W~IS ~p~BEYOND GODLIKE! SOMEBODY KILL HIM!!", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money16, score16);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money16);
- GivePlayerScore(killerid, score16);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 17)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351110.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~ %s ~W~IS ~p~BEYOND GODLIKE! SOMEBODY KILL HIM!!", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money17, score17);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money17);
- GivePlayerScore(killerid, score17);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 18)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351110.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~ %s ~W~IS ~p~BEYOND GODLIKE! SOMEBODY KILL HIM!!", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money18, score18);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money18);
- GivePlayerScore(killerid, score18);
- return 1;
- }
- if(PlayerTotalKills[killerid] == 19)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351110.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~ %s ~W~IS ~p~BEYOND GODLIKE! SOMEBODY KILL HIM!!", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money19, score19);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money19);
- GivePlayerScore(killerid, score19);
- return 1;
- }
- if(PlayerTotalKills[killerid] >= 20)
- {
- PlayAudioStreamForPlayer(killerid, "http://uploads3.mp3songurls.com/1351110.mp3");
- format(string, sizeof(string), "~N~~N~~N~~N~~r~ %s ~W~IS ~p~BEYOND GODLIKE! SOMEBODY KILL HIM!!", Name);
- GameTextForPlayer(killerid,string, 6000,3);
- format(string, sizeof(string), "You get $%i and +%i score! (killing spree bonus)", money20, score20);
- SendClientMessage(killerid, C_LBLUE, string);
- GivePlayerMoney(killerid, money20);
- GivePlayerScore(killerid, score20);
- return 1;
- }
- return 1;
- }
- stock GivePlayerScore(playerid, score)
- {
- SetPlayerScore(playerid, GetPlayerScore(playerid)+score);
- return 1;
- }
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