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  1. # This config file is only provided as an example file.
  2. # Edit it to sute your needs.
  3. # For more info on how to edit this file. use the Readme.txt file or visit http://www.ibattle.org/install-and-configure
  4.  
  5.  
  6. #--------------------------------------------------------------------------------------------------------
  7. [Bec]
  8. #--------------------------------------------------------------------------------------------------------
  9.  
  10. # Set the ip to your server. normaly 127.0.0.1 will be fine.
  11. Ip = 127.0.0.1
  12.  
  13.  
  14. # Set the port to the server. default port is 2302
  15. Port = 2303
  16.  
  17.  
  18. # Set the path to the BattlEye directory that is currently in use by the server.
  19. BePath = D:\Games\Bohemia Interactive\instance_11_Chernarus\BattlEye\
  20.  
  21.  
  22. # Set the path to your Admins.xml file containing your admins.
  23. Admins = Admins.xml
  24.  
  25. logdir =
  26.  
  27. # Set the path to your Commands.xml file.
  28. Commands = Commands.xml
  29.  
  30.  
  31. #--------------------------------------------------------------------------------------------------------
  32. [Misc]
  33. #--------------------------------------------------------------------------------------------------------
  34.  
  35. # Set which type of hacks that will be added to your banlist.
  36. # 0 = none. 1 = GameHack. 2 = Battleye Hack. 3 = both GameHack & Battleye Hack.
  37. # value 3 is set as default if this parameter is not defined.
  38. Ban = 3
  39.  
  40. # Set the height & width of Becs console window
  41. ConsoleHeight = 45
  42. ConsoleWidth = 165
  43.  
  44.  
  45. # Only allow english chars.
  46. AsciiNickOnly = True
  47.  
  48. # Only allow english chars to be typed on the chat. Note, Warnings must be enabled. 0 or more.
  49. AsciiChatOnly = False
  50.  
  51. # If AsciiChatOnly is set True. you can define none english chars that will be accepted.
  52. # You seperate each char with a , "note you need to define lower and upper case of the chars."
  53. #IgnoreChatChars = €,?,?,?,o,O,a,A,o,a,u,?
  54.  
  55.  
  56. # Set the amount of warnings a player will get before kicked. -1 is disabled. 0 instant kick
  57. # 1 == one warning on a bad word. next bad word results in kick
  58. Warnings = 3
  59.  
  60.  
  61. # Kick players who has listed chars in their name
  62. DisallowPlayerNameChars = §!#%&@?¤?
  63.  
  64.  
  65. # Max length a player name. kicks players who has to long name.
  66. MaxPlayerNameLength = 26
  67.  
  68.  
  69. # Set the name of your armaserver.exe if it has been renamed from armaoaserver.exe to something else!
  70. # if the exe has its originale name. comment it out.
  71. # DO NOT SET FULL PATH TO THE EXE FILE
  72. #ServerExeName = NewArmaExeName.exe
  73.  
  74.  
  75. # Set path to the file containing a list of bad words. Note, Warnings must be enabled. 0 or more.
  76. WordFilterFile = BadWords.txt
  77.  
  78.  
  79. # Set the path to the file containing whitelisted guids.
  80. #WhiteListFile = WhiteList.txt
  81.  
  82. # Set custom whitelist kick message. Text must be in ascii letters. MAX 58 CHARS. BE only does ascii on messages
  83. #WhileListKickMsg = you are not whitelisted on this server.
  84.  
  85.  
  86. # Kick people with offensive names
  87. NickFilterFile = BadNames.txt
  88.  
  89. # Set the path to the Scheduer.xml file.
  90. Scheduler = Scheduler.xml
  91.  
  92.  
  93. # Kick people who are idleing in the lobby, kick will happen after given time, Min time is 90 sec. use 0 to disable this function.
  94. #KickLobbyIdlers = 600
  95.  
  96.  
  97. # If enabled. Bec will create seperate chat files for each channel along with the main file.
  98. ChatChannelFiles = False
  99.  
  100. # Set the amount of Normal players who can connect. Set it to -1 to disable it.
  101. # If set to 0 it means only players who are listed in the Admins.xml, (or whatever you call it) will be able to connect to the server.
  102. # Quick Example 1: server can holed 50 players. and you want to reserve 5 slots for admins. then set SlotLimit to 45.
  103. # Quick Example 2: server can holed 50 players. and you want to reserve 5 slots for admins and 5 slots for friends. then set SlotLimit to 40,
  104. # AND edit your admins.xml. ADD in all your frineds guid and remaining data, put them in group example 100. or whatever you feel likt.
  105. # by using this method you can give some of your friends some access to some commands if you like or none.
  106. # in general this is works like .Whitelisting X player slots for admins and friends, while leaving the remaining Y slots for public.
  107. SlotLimit = -1
  108.  
  109. # Set the messahe people will get when they try to connect and is not whitelisted. Text must be in ascii letters.
  110. #SlotLimitKickMsg = The Server has reached its player limit.
  111.  
  112.  
  113. # The amount of time Bec will wait for the server to start up.
  114. Timeout = 60
  115.  
  116.  
  117. #--------------------------------------------------------------------------------------------------------
  118. [Reporter]
  119. #--------------------------------------------------------------------------------------------------------
  120. # Reporter account. Fill in the username and password for your reporter account.
  121. # GameHacks, BattlEye Hacks will be reported to a database. all players who connect will also be checked against this database.
  122.  
  123. # Set the Username for your account
  124. User = **********
  125.  
  126. # Set the Password for your account
  127. Password = ***********
  128.  
  129.  
  130. #--------------------------------------------------------------------------------------------------------
  131. [ChatSpam]
  132. #--------------------------------------------------------------------------------------------------------
  133.  
  134. # Set max amount of chat lines per channel allowed within given time frame.
  135. # Set the values to 0 to disable this function(s)
  136.  
  137. # Quick Example:
  138. # Lobby = 5
  139. # Lobby_Time_Lower = 10
  140. # Lobby_Time_Upper = 15
  141.  
  142. # If the time between each new chatlines from a player is less than CHANNEL_Time_Lower the spam counter increases by + 1.
  143. # Consider the CHANNEL (Lobby) as the spam counter.
  144. # When a player has (CHANNEL - 1) in spam counting. a warning will be sent to whom it may consern.
  145. # If the time between each new chatline from the player is Greater than CHANNEL_Time_Lower and Less than CHANNEL_Time_Upper the spam counter stay as it is.
  146. # If the time since the last chatline is greater then CHANNEL_Time_Upper the spamcounter is reset to 1.
  147. # To get optimal result play around a bit with the values on your server.
  148.  
  149. Lobby = 0
  150. Lobby_Time_Lower = 0
  151. Lobby_Time_Upper = 0
  152.  
  153. Global = 0
  154. Global_Time_Lower = 0
  155. Global_Time_Upper = 0
  156.  
  157. Side = 0
  158. Side_Time_Lower = 0
  159. Side_Time_Upper = 0
  160.  
  161. Group = 0
  162. Group_Time_Lower = 0
  163. Group_Time_Upper = 0
  164.  
  165. Vehicle = 0
  166. Vehicle_Time_Lower = 0
  167. Vehicle_Time_Upper = 0
  168.  
  169. Command = 0
  170. Command_Time_Lower = 0
  171. Command_Time_Upper = 0
  172.  
  173. Commander = 0
  174. Commander_Time_Lower = 0
  175. Commander_Time_Upper = 0
  176.  
  177. Direct = 0
  178. Direct_Time_Lower = 0
  179. Direct_Time_Upper = 0
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