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- # This config file is only provided as an example file.
- # Edit it to sute your needs.
- # For more info on how to edit this file. use the Readme.txt file or visit http://www.ibattle.org/install-and-configure
- #--------------------------------------------------------------------------------------------------------
- [Bec]
- #--------------------------------------------------------------------------------------------------------
- # Set the ip to your server. normaly 127.0.0.1 will be fine.
- Ip = 127.0.0.1
- # Set the port to the server. default port is 2302
- Port = 2303
- # Set the path to the BattlEye directory that is currently in use by the server.
- BePath = D:\Games\Bohemia Interactive\instance_11_Chernarus\BattlEye\
- # Set the path to your Admins.xml file containing your admins.
- Admins = Admins.xml
- logdir =
- # Set the path to your Commands.xml file.
- Commands = Commands.xml
- #--------------------------------------------------------------------------------------------------------
- [Misc]
- #--------------------------------------------------------------------------------------------------------
- # Set which type of hacks that will be added to your banlist.
- # 0 = none. 1 = GameHack. 2 = Battleye Hack. 3 = both GameHack & Battleye Hack.
- # value 3 is set as default if this parameter is not defined.
- Ban = 3
- # Set the height & width of Becs console window
- ConsoleHeight = 45
- ConsoleWidth = 165
- # Only allow english chars.
- AsciiNickOnly = True
- # Only allow english chars to be typed on the chat. Note, Warnings must be enabled. 0 or more.
- AsciiChatOnly = False
- # If AsciiChatOnly is set True. you can define none english chars that will be accepted.
- # You seperate each char with a , "note you need to define lower and upper case of the chars."
- #IgnoreChatChars = €,?,?,?,o,O,a,A,o,a,u,?
- # Set the amount of warnings a player will get before kicked. -1 is disabled. 0 instant kick
- # 1 == one warning on a bad word. next bad word results in kick
- Warnings = 3
- # Kick players who has listed chars in their name
- DisallowPlayerNameChars = §!#%&@?¤?
- # Max length a player name. kicks players who has to long name.
- MaxPlayerNameLength = 26
- # Set the name of your armaserver.exe if it has been renamed from armaoaserver.exe to something else!
- # if the exe has its originale name. comment it out.
- # DO NOT SET FULL PATH TO THE EXE FILE
- #ServerExeName = NewArmaExeName.exe
- # Set path to the file containing a list of bad words. Note, Warnings must be enabled. 0 or more.
- WordFilterFile = BadWords.txt
- # Set the path to the file containing whitelisted guids.
- #WhiteListFile = WhiteList.txt
- # Set custom whitelist kick message. Text must be in ascii letters. MAX 58 CHARS. BE only does ascii on messages
- #WhileListKickMsg = you are not whitelisted on this server.
- # Kick people with offensive names
- NickFilterFile = BadNames.txt
- # Set the path to the Scheduer.xml file.
- Scheduler = Scheduler.xml
- # Kick people who are idleing in the lobby, kick will happen after given time, Min time is 90 sec. use 0 to disable this function.
- #KickLobbyIdlers = 600
- # If enabled. Bec will create seperate chat files for each channel along with the main file.
- ChatChannelFiles = False
- # Set the amount of Normal players who can connect. Set it to -1 to disable it.
- # If set to 0 it means only players who are listed in the Admins.xml, (or whatever you call it) will be able to connect to the server.
- # Quick Example 1: server can holed 50 players. and you want to reserve 5 slots for admins. then set SlotLimit to 45.
- # Quick Example 2: server can holed 50 players. and you want to reserve 5 slots for admins and 5 slots for friends. then set SlotLimit to 40,
- # AND edit your admins.xml. ADD in all your frineds guid and remaining data, put them in group example 100. or whatever you feel likt.
- # by using this method you can give some of your friends some access to some commands if you like or none.
- # in general this is works like .Whitelisting X player slots for admins and friends, while leaving the remaining Y slots for public.
- SlotLimit = -1
- # Set the messahe people will get when they try to connect and is not whitelisted. Text must be in ascii letters.
- #SlotLimitKickMsg = The Server has reached its player limit.
- # The amount of time Bec will wait for the server to start up.
- Timeout = 60
- #--------------------------------------------------------------------------------------------------------
- [Reporter]
- #--------------------------------------------------------------------------------------------------------
- # Reporter account. Fill in the username and password for your reporter account.
- # GameHacks, BattlEye Hacks will be reported to a database. all players who connect will also be checked against this database.
- # Set the Username for your account
- User = **********
- # Set the Password for your account
- Password = ***********
- #--------------------------------------------------------------------------------------------------------
- [ChatSpam]
- #--------------------------------------------------------------------------------------------------------
- # Set max amount of chat lines per channel allowed within given time frame.
- # Set the values to 0 to disable this function(s)
- # Quick Example:
- # Lobby = 5
- # Lobby_Time_Lower = 10
- # Lobby_Time_Upper = 15
- # If the time between each new chatlines from a player is less than CHANNEL_Time_Lower the spam counter increases by + 1.
- # Consider the CHANNEL (Lobby) as the spam counter.
- # When a player has (CHANNEL - 1) in spam counting. a warning will be sent to whom it may consern.
- # If the time between each new chatline from the player is Greater than CHANNEL_Time_Lower and Less than CHANNEL_Time_Upper the spam counter stay as it is.
- # If the time since the last chatline is greater then CHANNEL_Time_Upper the spamcounter is reset to 1.
- # To get optimal result play around a bit with the values on your server.
- Lobby = 0
- Lobby_Time_Lower = 0
- Lobby_Time_Upper = 0
- Global = 0
- Global_Time_Lower = 0
- Global_Time_Upper = 0
- Side = 0
- Side_Time_Lower = 0
- Side_Time_Upper = 0
- Group = 0
- Group_Time_Lower = 0
- Group_Time_Upper = 0
- Vehicle = 0
- Vehicle_Time_Lower = 0
- Vehicle_Time_Upper = 0
- Command = 0
- Command_Time_Lower = 0
- Command_Time_Upper = 0
- Commander = 0
- Commander_Time_Lower = 0
- Commander_Time_Upper = 0
- Direct = 0
- Direct_Time_Lower = 0
- Direct_Time_Upper = 0
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