Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # Simple commands skript by ItsSniper
- # Need help or have suggestions? Let me know in the plugin's discussion page!
- # Version 1.2
- # Do not modify this file unless you know what you are doing!
- # Copy your config settings before updating!
- options:
- #Broadcast Prefix:
- broadcast: &0[&4Broadcast&0]
- #Name of your main world:
- world: world
- #Join Message Prefix:
- join: &0[&a+&0]
- #Leave Message Prefix:
- leave: &0[&4-&0]
- #Welcome Message:
- welcome: &6Welcome to the server!
- #Message of the day (/motd) (join message) (Leave color code for nothing on a line)
- motd1: &5Welcome to the server
- motd2: &e
- #Afk Message
- afk: &7* &6%player% &7is now afk.
- afk2: &7* &6%player% &7is no longer afk.
- #---------------------------------------#
- #Do not edit below this line!
- #---------------------------------------#
- on join:
- loop players in "world":
- send "{@join}&e%player%" to loop-player
- stop
- on quit:
- loop players in "world":
- send "{@leave}&e%player%" to loop-player
- stop
- on join:
- delete {sc.%player%.fly}
- on join:
- make player execute command "motd"
- stop
- on first join:
- message "{@welcome}" to player
- on death:
- set {back.%player%} to location of player
- send "&6Do /back to return to your death location." to player
- on bed enter:
- message "&cBed home set (/bedhome)" to player
- on death of player:
- wait 1 tick
- force the victim to respawn
- command /SCommandEssentials:
- aliases: sc, sce
- permission: sc.help
- trigger:
- message "&5&l&m=============================="
- message "&6&lServer Command Essentials"
- message "&eVersion 1.1"
- message "&cCommands are found on the plugin page!"
- message "&5&l&m=============================="
- command /search <items> <number>:
- description: Search for a block in a radius
- usage: /search <block> <radius>
- permission: sce.search.use
- permission message: &4Invalid Permissions
- trigger:
- loop blocks in radius arg 2:
- loop-block is argument 1
- message "&aThere is %argument 1% at %location of loop-block%"
- stop trigger
- send "&4No %argument 1% found!" to player
- command /fakeop <player>:
- usage: /fakeop <player>
- permission: sce.fakeop
- permission message: &4Invalid Permissions
- trigger:
- message "&7&o[Server: Opped %arg 1%]"
- send "&7&o[Server: Opped %arg 1%]" to arg player
- command /fakedeop <player>:
- usage: /fakedeop <player>
- permission: sce.fakedeop
- permission message: &4Invalid Permissions
- trigger:
- message "&7&o[Server: Deopped %arg 1%]"
- send "&7&o[Server: Deopped %arg 1%]" to arg player
- command /gmc:
- permission: sce.gamemode.creative
- permission message: &4Invalid Permissions
- trigger:
- make player execute command "/gamemode creative"
- stop
- command /gms:
- permission: sce.gamemode.survival
- permission message: &4Invalid Permissions
- trigger:
- make player execute command "/gamemode survival"
- stop
- command /gma:
- permission: sce.gamemode.adventure
- permission message: &4Invalid Permissions
- trigger:
- make player execute command "/gamemode adventure"
- stop
- command /gmsp:
- permission: sce.gamemode.spectator
- permission message: &4Invalid Permissions
- trigger:
- make player execute command "/gamemode spectator"
- stop
- command /heal <player>:
- permission: sce.heal
- permission message: &4Invalid Permissions
- trigger:
- heal the arg player
- message "&5You have been healed!" to arg player
- command /kill <player>:
- permission: sce.kill
- permission message: &4Invalid Permissions
- trigger:
- kill the arg player
- command /burn <player> <timespan>:
- permission: sce.burn
- permission message: &4Invalid Permissions
- trigger:
- ignite the arg player for arg timespan
- command /extinguish <player>:
- permission: sce.burn
- permission message: &4Invalid Permissions
- trigger:
- extinguish the arg player
- command /strike <player>:
- permission: sce.strike
- permission message: &4Invalid Permissions
- trigger:
- strike lightning at the arg player
- command /openinv <player>:
- permission: sce.openinventory
- permission message: &4Invalid Permissions
- trigger:
- open the player's inventory for the arg player
- command /ridepig <player>:
- permission: sce.ridepig
- permission message: &4Invalid Permissions
- trigger:
- make the arg player ride a saddled pig
- command /ridecow <player>:
- permission: sce.ridecow
- permission message: &4Invalid Permissions
- trigger:
- make the arg player ride a cow
- command /ridesheep <player>:
- permission: sce.ridesheep
- permission message: &4Invalid Permissions
- trigger:
- make the arg player ride a sheep
- command /ridechicken <player>:
- permission: sce.chicken
- permission message: &4Invalid Permissions
- trigger:
- make the arg player ride a chicken
- command /darmor <player>:
- permission: sce.darmor
- permission message: &4Invalid Permissions
- trigger:
- equip arg player with all diamond armour
- message "&5You have received diamond armor!" to arg player
- command /repair:
- permission: sce.repair
- permission message: &4Invalid Permissions
- trigger:
- repair tool of player
- command /helmet <player> <material>:
- permission: sce.helmet
- permission message: &4Invalid Permissions
- trigger:
- set helmet of the arg player to arg material
- command /chestplate <player> <material>:
- permission: sce.chestplate
- permission message: &4Invalid Permissions
- trigger:
- set chestplate of the arg player to arg material
- command /leggings <player> <material>:
- permission: sce.leggings
- permission message: &4Invalid Permissions
- trigger:
- set leggings of the arg player to arg material
- command /boots <player> <material>:
- permission: sce.boots
- permission message: &4Invalid Permissions
- trigger:
- set boots of the arg player to arg material
- command /setwarp <text>:
- permission: sce.setwarp
- trigger:
- message "&5Warp has been successfully set"
- set {sc.%argument 1%.warps} to location of player
- command /warp <text>:
- permission: sce.warp
- trigger:
- message "&5Warping..."
- teleport player to {sc.%argument 1%.warps}
- command /poison <player> <timespan>:
- permission: sce.poison
- permission message: &4Invalid Permissions
- trigger:
- poison the arg player for arg timespan
- command /echest:
- permission: sce.echest
- permission message: &4Invalid Permissions
- trigger:
- open the player's ender chest to the player
- command /feed <player>:
- permission: sce.feed
- permission message: &4Invalid Permissions
- trigger:
- set the arg player's food level to 10
- message "&5You have been fed" to arg player
- command /dyehelmet <color>:
- permission: sce.dyehelmet
- permission message: &4Invalid Permissions
- trigger:
- dye player's helmet arg color
- message "&5Helmet has been dyed!"
- command /dyechestplate <color>:
- permission: sce.dyechestplate
- permission message: &4Invalid Permissions
- trigger:
- dye player's chestplate arg color
- message "&5Chestplate has been dyed!"
- command /dyeleggings <color>:
- permission: sce.dyeleggings
- permission message: &4Invalid Permissions
- trigger:
- dye player's leggings arg color
- message "&5Armor has been dyed!"
- command /dyeboots <color>:
- permission: sce.dyeboots
- permission message: &4Invalid Permissions
- trigger:
- dye player's boots arg color
- message "&5Armor has been dyed!"
- command /explode <player>:
- permission: sce.explode
- permission message: &4Invalid Permissions
- trigger:
- create an explosion of force 10 at the arg player
- message "&5Player Exploded!"
- command /skull <player>:
- permission: sce.skull
- permission message: &4Invalid Permissions
- trigger:
- give the argument's skull to the player
- stop
- command /hat <material>:
- permission: sce.hat
- permission message: &4Invalid Permissions
- usage: /hat <block>
- trigger:
- equip player with arg material
- command /night:
- permission: sce.time
- trigger:
- execute command "time set night"
- message "&5Time set to 8:00AM - 16000 ticks"
- command /day:
- permission: sce.time
- trigger:
- execute command "time set day"
- message "&5Time set to 6:00AM - 0 ticks"
- command /noon:
- permission: sce.time
- trigger:
- execute command "time set day"
- message "&5Time set to 12:00PM - 6000 ticks"
- command /sun:
- permission: sce.weather
- trigger:
- execute command "weather clear"
- message "&5Weather has been cleared"
- command /rain:
- permission: sce.weather
- trigger:
- execute command "weather storming"
- message "&5It is now storming"
- command /tp <player>:
- permission: sce.tp
- usage: /tp <player>
- trigger:
- if player has permission "sc.tp":
- teleport player to argument
- message "&5Teleporting..."
- stop
- command /tphere <player>:
- aliases: tph
- permission: sce.tphere
- usage: /tphere <player>
- trigger:
- if player has permission "sc.tp":
- teleport argument to player
- message "&5Teleporting..."
- message "&5Teleporting..." to argument
- stop
- command /bc <text>:
- permission: sce.broadcast
- aliases: broadcast
- trigger:
- loop players in "{@world}":
- send "{@broadcast} &e%arg 1%" to loop-player
- stop
- command /fly:
- permission: sce.fly
- executable by: players
- trigger:
- if {sc.%player%.fly} is not set:
- message "&aFly is now enable." to player
- set player's flight mode to true
- set {sc.%player%.fly} to true
- stop
- message "&cFly is now disabled." to player
- set player's flight mode to false
- delete {sc.%player%.fly}
- command /sce reload:
- permission: sce.reload
- trigger:
- console command "skript reload ServerEssentials"
- message "&aSuccessfully reloaded Server Command Essentials"
- command /smsg <player> <text>:
- aliases: m, tell, t, whisper, w
- permission: sce.message
- trigger:
- if {ignored.%player%} is argument 1:
- message "&e&lThis player Ignores you."
- stop
- if argument 1 is player:
- message "&4You can't message yourself."
- stop
- else:
- send "&0[&eMessage&0] &e%player% - You&f: %argument 2%" to arg player
- send "&0[&eMessage&0] &eYou - &e%argument 1%&f: %argument 2%" to player
- set {sc.%argument 1%.reply} to player
- command /r <text>:
- aliases: reply, re
- permission: sce.message
- trigger:
- send "&0[&eReply&0] &e%player% - You&f: %argument 1%" to {sc.%player%.reply}
- send "&0[&eReply&0] &eYou - %{sc.%player%.reply}%: %argument 1%" to player
- command /compass:
- aliases: location
- permission: sce.compass
- trigger:
- if player has permission "sc.compass":
- message "Location: %location%" to player
- command /tpa <player>:
- permission: sce.tpa
- trigger:
- set {sc.%argument 1%.tpa} to player
- send "&5%{sc.%argument 1%.tpa}% sent you a teleport request." to argument 1
- message "&5Teleport request was sent"
- command /tpahere <player>:
- permission: sce.tpahere
- trigger:
- set {sc.%argument 1%.tpahere} to player
- send "&5%{sc.%argument 1%.tpa}% sent you a teleport request." to argument 1
- message "&5Teleport request was sent"
- command /tpaccept:
- trigger:
- if {sc.%player%.tpa} is not "0":
- teleport {sc.%player%.tpa} to location of player
- send "&5Teleport Successful" to {sc.%player%.tpahere}
- send "&5Teleporting..." to player
- if {sc.%player%.tpahere} is not "0":
- teleport player to location of {sc.%player%.tpahere}
- send "&5Teleport Successful" to {sc.%player%.tpahere}
- send "&5Teleporting..." to player
- else:
- message "&4You have no teleport requests!"
- command /check <player>:
- aliases: seen, whois
- permission: sce.check
- trigger:
- if arg is online:
- message "&5&l&m===================="
- if arg is online:
- message "&6&l%Argument%'s Info"
- if arg is online:
- message "&a%argument% is online!"
- if arg is riding:
- message "&aRiding pig: true"
- if arg is not riding:
- message "&aRiding pig: false"
- if arg is flying:
- message "&aFlying: true"
- if arg is not flying:
- message "&aFlying: false"
- if arg is burning:
- message "&aBurning: true"
- if arg is not burning:
- message "&aBurning: false"
- if player-argument is offline:
- message "&c%argument% is offline!"
- if arg is online:
- message "&5&l&m===================="
- command /motd:
- permission: sce.motd
- trigger:
- message "&e{@motd1}" to player
- message "&e{@motd2}" to player
- stop
- command /ignore <player>:
- permission: sce.ignore
- trigger:
- set {ignored.%argument 1%} to player
- message "&a%argument% is now ignored." to player
- command /unignore <player>:
- permission: sce.ignore
- trigger:
- delete {ignored.%argument 1%}
- message "&a%argument% is no longer ignored." to player
- command /i <material> <number>:
- permission: sce.item
- usage: /i <item> <amount>
- trigger:
- execute console command "/give %player% %arg 1% %arg 2%"
- message "&aYou have been given %arg 2% %arg 1%" to player
- command /back:
- permission: sce.back
- trigger:
- message "&5Teleporting..."
- stop
- on command "/back":
- {back.%player%} is set:
- teleport player to {back.%player%}
- delete {backondeath.%player%}
- stop
- send "&4You do not have somewhere to go /back to." to player
- stop
- command /setspawn:
- permission: sce.setspawn
- trigger:
- message "&5Spawn has been successfully set"
- set {sc.spawn} to location of player
- make player execute command "setworldspawn"
- stop
- command /spawn:
- permission: sce.spawn
- trigger:
- message "&5Teleporting..."
- teleport player to {sc.spawn}
- command /sethome:
- permission: sce.home
- trigger:
- set {home.%player%} to the location north
- message "&5Your home was set."
- command /home:
- permission: sce.home
- trigger:
- if {home.%player%} is set:
- teleport player to {home.%player%}
- message "&5Teleporting..."
- stop
- if {home.%player%} is not set:
- message "&4You have not set a home!"
- stop
- command /delhome:
- permission: sce.home
- trigger:
- delete {home.%player%}
- message "&5Home deleted."
- command /inventory <player>:
- permission: sce.inventory
- trigger:
- open the arg-1's inventory for the player
- command /enderchest <player>:
- permission: sce.enderchest
- trigger:
- open the arg-1's enderchest for the player
- command /pvp:
- permission: sce.pvp
- trigger:
- if PvP is enabled:
- disable PvP
- send "&cYour pvp has been disabled" to player
- stop
- if PvP is disabled in "world":
- enable PvP
- send "&aYour pvp has been enabled!" to player
- stop
- command /bedhome:
- permission: sce.bedhome
- trigger:
- if bed of player exists:
- teleport player to the player's bed
- stop
- else:
- message "&cNo bed home set."
- command /rename <text>:
- permission: sce.rename
- trigger:
- set name of player's tool to "%colored arg 1%"
- command /freeze <player> <timespan>:
- permission: sce.freeze
- usage: /freeze <player> <time> Example: /freeze PlayerName 20 seconds
- trigger:
- apply slowness 100 to argument 1 for argument 2
- apply mining fatigue 100 to argument 1 for argument 2
- apply jump boost 200 to argument 1 for argument 2
- apply resistance 10 to argument 1 for argument 2
- command /unfreeze <player> :
- permission: sce.freeze
- trigger:
- remove slowness from argument
- remove mining fatigue from argument
- remove jump boost from argument
- remove resistance from argument
- command /speed <player> <number>:
- usage: /speed <player> <1-5>
- aliases: wspeed
- permission: sce.speed
- trigger:
- apply speed argument 2 to argument 1 for 9999 seconds
- command /v:
- permission: sce.vanish
- aliases: vanish
- executable by: players
- trigger:
- if {vanish.%player%} is not set:
- message "&aVanish is now enable." to player
- apply invisibility 100 to player for 9999 seconds
- set {vanish.%player%} to true
- stop
- message "&cVanish is now disabled." to player
- remove invisibility from player
- delete {vanish.%player%}
- command /respawn <player>:
- trigger:
- force respawn player
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement