Advertisement
Shukketsustar

Rhanna

Jan 4th, 2015
108
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.17 KB | None | 0 0
  1. Rhanna(Female Diamond Dog Alchemist)
  2. Talent: Rhanna's basic attacks autocrit against insects.
  3. Skills-
  4. -Spellbound Alchemizing: spell, Automatic; Create a potion bound with any one point spell from any class. You may have up to three potions at a time. Casting the spell consumes the potion.
  5.  
  6. -Acid Spray: spell, recharge 4; Deal damage to all enemies. You may use this spell while it is still recharging. If you do, decrease the damage dealt by remaining recharge to a minimum of one, and the recharge resets. For example, recharge 2 and a roll of 9 would equal 2 damage (4 - 2 = 2). This ability starts on recharge
  7. -Burrowing: Diamond dogs can dig tunnels and holes with ease, setting traps, moving unseen and fleeing in unexpected directions.
  8.  
  9. -Sound Hound(racial): Passive; Intelligent canines have to put up with so much. However there are some perks to being a diamond dog. While heightened hearing can be annoying at times (you know way more than a dog your age should) with a bit of concentration and focus, its a very nifty thing. You can listen on whispers and distant conversations with ease; your ungulate friends can’t keep a secret from you. Allies that know that you can do this can communicate with you in confidence escaping the notice of others (except other diamond dogs of course). Also when an enemy engages combat, for the first turn any attack targeting you hits on a DC+2 (DC+1 for stealth attacks and ambushes). You are also unaffected by light-level.
  10.  
  11. Weapon: Rhanna's weapon is a technological and magical hibrid chemical manipulation device (TMHCMD for short) with the core being in the fire ruby of her collar. It is basically a catalyst thay allows her to control magic to warp realitreality in manners similar to unicorn magic (although it is but a proprototype and it is prone to malfunction )
  12. the device is built in her suit
  13.  
  14. Inventory:
  15. -dark red jumpsuit.
  16. -fire ruby collar
  17. -generic nerdy Glasses (vision problems!)
  18. -Big ol' googles for jumpsuit
  19.  
  20. In the work Rhanna enjoys being neck deep in her books studying in between jobs
  21. but outside she doesn't really have much to do, hence why she likes the job. For she ran away from home still as a child. Went through many adventures before being hired, for she was needing the money for food and a house. Which is a crammed and terribly messy apartment
  22.  
  23.  
  24. Alchemist- https://docs.google.com/document/d/1o0-6BllfF1PGKjdzdy6TbjwR7hbX_aHOsLRs3wF5jd0/edit
  25.  
  26.  
  27. Moonsoon Mecha Unit-00: Prototype
  28. Hits: 35
  29. Racials: N/A
  30. Skills: Pilot-dependent
  31. Inventory:
  32. Pile Bunker (Melee; An arm-mounted weapon that attaches to the underside of one of the robot's forearms. Roll 1d10 to use. If the user has successfully grappled the target in the previous roll, this weapon autocrits. Capable of punching through armored opponents at no damage or roll penalty.)
  33. Vulcan (Ranged; Roll 10d10. In Melee range, each successful roll does 2 hits, 5 on crit. In Ranged range, each successful roll does 1 hit, and 3 on crit. After 5 uses, this weapon must be reloaded as a Normal roll.)
  34. Vulcan Ammo Magazine x1 (Used to reload Vulcan.)
  35. Knife (Single; A large knife that's sheathed on the thigh. Large enough to be used as a Great weapon by normal-sized ponies.)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement