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Dec 7th, 2015
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  1. >Lord's Name: Edward Ast Zephos XVII
  2. >Fluff:
  3. The Noble house of Zephos has served the empire for generations and Edward is no exception. Just as his father and grandfather before he is an idealist who truly wishes for the empire to remain not only strong but fair and just. They are always researching into methods of safeguarding the empire as a whole but have found their efforts hampered endlessly by their fellow lords and their quests for power. Edward plans to continue to serve the empire faithfully while seeking a way to safeguard his own territory and his people against the predations of the other lords. He has a young son named Daniel but his wife is deceased.
  4. >Heir/Heiress: Daniel Ast Zephos XVIII Age 11
  5. >Bonus:
  6. >Kingdom's Name: Zephos
  7. >Color: Blue, 21
  8. >Fluff:
  9. Before the empire claimed it the island was named Babylon and it was the seat of a great rival power, but that was long ago. When the empire defeated Babylon they placed Edward’s ancestor, Edwin Zephos as the lord of the land as he was the General that saw Babylon dismantled. As a reward for his loyal service the Island was renamed and awarded to him. Sixteen generations later and the Zephos family has done everything in their power to have a good quality of life for their uniquely diverse populous, a result of the island being a former seat of power. The once dissident civilians and nobility of a former great power are now quite content under Zephos rule. One of the Island’s main attractions are the many ancient and mysterious ruins that dot it’s landscape drawing adventurers and historians alike into their dangerous depths…
  10.  
  11. >Lord’s Skill:
  12. L – 2, IB – 1, Ch – 3, C -1, W – 2, I - 3
  13. >Bonus:
  14. Lord's Bonus: Empire Unity - Once per thread, you can replace this bonus with one other Lord's Bonus a player already has. Players must be in trade with you.
  15. Lord's Bonus: Safeguarding Methods - Your trade routes can share Nation bonuses, instead of other resources.
  16. >Population: 100,200 Humans (Loyalty Level 2)
  17. >Military:
  18. Max Unit Capacity 2
  19. Infantry Unit 1
  20. >Special Units:
  21. 1 Company of Treasure Hunter Soldiers.
  22. 5 Elite Lord's Hand.
  23. >Organizations:
  24. Archeologists League.
  25. Architects Guild (With specialized Architect Tools).
  26. >Ships:
  27. Max ship unit 2
  28. Warship 1 (Carries 3 units)
  29.  
  30. >Trade:
  31. Salvynia [Sea] Level 1
  32. Epidemica (Sea) Level 1
  33. >Buildings:
  34. Forge Level 1
  35. [Wonder] The Great hall of Constructs (Restored)
  36. Mines Level 1
  37. School Level 1
  38. Shipyard Level 1
  39. Fishing Port Level 1
  40. Textile level 1 1/5
  41. Docks (Trade) Level 2
  42. Storage Level 2 2/4
  43. Babylonian Ruins (Tourist Attraction)
  44. Akkadian. (Babylonian ancient temple)
  45. Scholar School Level 3
  46. >Technology:
  47. Construction Level 2
  48. Ship Crafting Level 1
  49. Utility Crafting Level 1
  50. -Architects Tools
  51. Lord's Hand
  52. >Bonus:
  53. Tourist Attraction
  54. Lost Treasure
  55. >Inventory ¼ stacks.
  56. 1 stack of Artifacts.
  57. [LOST ARTIFACT] ??? - Looks like a curved sword
  58. [LOST ARTIFACT] ??? - Looks like a wooden bow
  59. [LOST ARTIFACT] ??? - Looks like a long spear
  60. [LOST ARTIFACT] ??? - Looks like a metal shield (Very Slightly Damaged)
  61.  
  62. 0.01 Stack of ??? Metal.
  63.  
  64. Storage 80% Full
  65. Horizon Project 2/12
  66.  
  67. >Economy: 6
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