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OpenClonk.log

Feb 21st, 2016
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  1. [14:13:16] OpenClonk
  2. [14:13:16] Version: 7.0 win win-x86_64 (c54d917f7e85)
  3. [14:13:16] ExePath: "C:\Program Files\OpenClonk\"
  4. [14:13:16] SystemDataPath: "C:\Program Files\OpenClonk\"
  5. [14:13:16] UserDataPath: "C:\Users\a\AppData\Roaming\OpenClonk\"
  6. [14:13:16] Command line: C:\Program Files\OpenClonk\openclonk.exe
  7. [14:13:16] gl: Create first context...
  8. [14:13:17] GL 3.1.0 - Build 9.17.10.4229 on Intel(R) HD Graphics (Intel)
  9. [14:13:17] Loading graphics...
  10. [14:13:25] OpenAL extensions loaded. Available: AL_EFFECT_REVERB, AL_EFFECT_ECHO, AL_EFFECT_EQUALIZER. Unavailable: (none).
  11. [14:13:31] Music: Urban Bolero.ogg
  12. [14:14:04] Scenario: C:\Program Files\OpenClonk\\Tutorials.ocf\Tutorial01.ocs
  13. [14:14:04] Scenario uses specified object definitions.
  14. [14:14:04] Loading extras...
  15. [14:14:05] Loading graphics...
  16. [14:14:05] Loading object definitions:
  17. [14:14:05] Objects.ocd...
  18. [14:14:16] 356 definitions loaded.
  19. [14:14:16] Tutorials.ocf...
  20. [14:14:16] Loading local scenario player control definitions...
  21. [14:14:16] 4 definitions loaded.
  22. [14:14:16] Tutorial01.ocs...
  23. [14:14:16] 0 definitions loaded.
  24. [14:14:16] C4AulScriptEngine linked - 67266 lines, 0 warnings, 0 errors
  25. [14:14:17] Texture table holds 34 entries.
  26. [14:14:18] 46 textures loaded.
  27. [14:14:18] 24 materials loaded.
  28. [14:14:18] Creating landscape...
  29. [14:14:19] gl: Texturing uses 26 slots at 512x512, 6 levels (89 MB total)
  30. [14:14:20] Created 103x77 ambient map in 0.03 secs
  31. [14:14:20] Placing environment objects...
  32. [14:14:20] Local music file: C:\Program Files\OpenClonk\\Music.ocg
  33. [14:14:20] Music: Lucid Dream.ogg
  34. [14:14:20] Network: Synchronization (Frame 0) [PlrSave: 0]
  35. [14:14:20] Game started.
  36. [14:14:20] Player join: Rare Pepe
  37. [14:14:40] [Cnf] Abort: Abort round?
  38. [14:14:45] [Cnf] Abort: Abort round?
  39. [14:14:46] Player Rare Pepe removed.
  40. [14:14:46] Game cleared.
  41. [14:14:46] Loading graphics...
  42. [14:14:46] OpenAL extensions loaded. Available: AL_EFFECT_REVERB, AL_EFFECT_ECHO, AL_EFFECT_EQUALIZER. Unavailable: (none).
  43. [14:14:50] Music: Urban Bolero.ogg
  44. [14:15:19] File not found or invalid: C:\Users\a\AppData\Roaming\OpenClonk\\Savegames.ocf\Title.jpg
  45. [14:15:21] File not found or invalid: C:\Users\a\AppData\Roaming\OpenClonk\\Savegames.ocf\Crash.ocf\Title.jpg
  46. [14:15:39] Scenario: C:\Program Files\OpenClonk\\Tutorials.ocf\Tutorial01.ocs
  47. [14:15:39] Scenario uses specified object definitions.
  48. [14:15:39] Loading extras...
  49. [14:15:40] Loading graphics...
  50. [14:15:40] Loading object definitions:
  51. [14:15:40] Objects.ocd...
  52. [14:15:45] 356 definitions loaded.
  53. [14:15:45] Tutorials.ocf...
  54. [14:15:45] Loading local scenario player control definitions...
  55. [14:15:45] 4 definitions loaded.
  56. [14:15:46] Tutorial01.ocs...
  57. [14:15:46] 0 definitions loaded.
  58. [14:15:46] C4AulScriptEngine linked - 67266 lines, 0 warnings, 0 errors
  59. [14:15:46] Texture table holds 34 entries.
  60. [14:15:47] 46 textures loaded.
  61. [14:15:47] 24 materials loaded.
  62. [14:15:47] Creating landscape...
  63. [14:15:48] gl: Texturing uses 26 slots at 512x512, 6 levels (89 MB total)
  64. [14:15:48] Created 103x77 ambient map in 0.005 secs
  65. [14:15:48] Placing environment objects...
  66. [14:15:49] Local music file: C:\Program Files\OpenClonk\\Music.ocg
  67. [14:15:49] Music: Whispering Waters.ogg
  68. [14:15:49] Network: Synchronization (Frame 0) [PlrSave: 0]
  69. [14:15:49] Game started.
  70. [14:15:49] Player join: Rare Pepe
  71. [14:15:54] Music: Cheesy Moon.ogg
  72. [14:17:43] Game over.
  73. [14:17:43] Saving player file Rare Pepe.ocp...
  74. [14:17:44] Game evaluated.
  75. [14:17:46] Game cleared.
  76. [14:17:46] Loading graphics...
  77. [14:17:46] OpenAL extensions loaded. Available: AL_EFFECT_REVERB, AL_EFFECT_ECHO, AL_EFFECT_EQUALIZER. Unavailable: (none).
  78. [14:17:49] Scenario: Tutorials.ocf\Tutorial02.ocs
  79. [14:17:49] Scenario uses specified object definitions.
  80. [14:17:49] Loading extras...
  81. [14:17:50] Loading graphics...
  82. [14:17:50] Loading object definitions:
  83. [14:17:50] Objects.ocd...
  84. [14:17:55] 356 definitions loaded.
  85. [14:17:55] Tutorials.ocf...
  86. [14:17:55] Loading local scenario player control definitions...
  87. [14:17:55] 4 definitions loaded.
  88. [14:17:55] Tutorial02.ocs...
  89. [14:17:55] 0 definitions loaded.
  90. [14:17:55] C4AulScriptEngine linked - 67238 lines, 0 warnings, 0 errors
  91. [14:17:56] Texture table holds 34 entries.
  92. [14:17:57] 46 textures loaded.
  93. [14:17:57] 24 materials loaded.
  94. [14:17:57] Creating landscape...
  95. [14:17:58] gl: Texturing uses 26 slots at 512x512, 6 levels (89 MB total)
  96. [14:17:58] Created 103x77 ambient map in 0.005 secs
  97. [14:17:58] Placing environment objects...
  98. [14:17:58] Music: Island Dreams.ogg
  99. [14:17:58] Network: Synchronization (Frame 0) [PlrSave: 0]
  100. [14:17:58] Game started.
  101. [14:17:58] Player join: Rare Pepe
  102. [14:18:08] [Cnf] Abort: Abort round?
  103. [14:18:09] Player Rare Pepe removed.
  104. [14:18:09] Game cleared.
  105. [14:18:09] Loading graphics...
  106. [14:18:10] OpenAL extensions loaded. Available: AL_EFFECT_REVERB, AL_EFFECT_ECHO, AL_EFFECT_EQUALIZER. Unavailable: (none).
  107. [14:18:13] Music: Urban Bolero.ogg
  108. [14:23:28] File not found or invalid: C:\Program Files\OpenClonk\\Tutorials.ocf\Tutorial01.ocs\AchvDone.png
  109. [14:23:29] Scenario: C:\Program Files\OpenClonk\\Tutorials.ocf\Tutorial07.ocs
  110. [14:23:29] Scenario uses specified object definitions.
  111. [14:23:29] Loading extras...
  112. [14:23:30] Loading graphics...
  113. [14:23:30] Loading object definitions:
  114. [14:23:30] Objects.ocd...
  115. [14:23:35] 356 definitions loaded.
  116. [14:23:35] Tutorials.ocf...
  117. [14:23:35] Loading local scenario player control definitions...
  118. [14:23:35] 4 definitions loaded.
  119. [14:23:35] Tutorial07.ocs...
  120. [14:23:35] 0 definitions loaded.
  121. [14:23:36] C4AulScriptEngine linked - 67096 lines, 0 warnings, 0 errors
  122. [14:23:36] Texture table holds 34 entries.
  123. [14:23:37] 46 textures loaded.
  124. [14:23:37] 24 materials loaded.
  125. [14:23:37] Creating landscape...
  126. [14:23:38] gl: Texturing uses 26 slots at 512x512, 6 levels (89 MB total)
  127. [14:23:38] Created 103x77 ambient map in 0.007 secs
  128. [14:23:38] Placing environment objects...
  129. [14:23:38] Local music file: C:\Program Files\OpenClonk\\Music.ocg
  130. [14:23:38] Music: Finding Shelter.ogg
  131. [14:23:38] Network: Synchronization (Frame 0) [PlrSave: 0]
  132. [14:23:38] Game started.
  133. [14:23:38] Player join: Rare Pepe
  134. [14:24:46] [Cnf] Abort: Abort round?
  135. [14:24:47] Player Rare Pepe removed.
  136. [14:24:48] Game cleared.
  137. [14:24:48] Loading graphics...
  138. [14:24:48] OpenAL extensions loaded. Available: AL_EFFECT_REVERB, AL_EFFECT_ECHO, AL_EFFECT_EQUALIZER. Unavailable: (none).
  139. [14:24:52] Music: Urban Bolero.ogg
  140. [14:24:55] File not found or invalid: C:\Program Files\OpenClonk\\Missions.ocf\Crash.ocs\AchvDone.png
  141. [14:24:55] File not found or invalid: C:\Program Files\OpenClonk\\Missions.ocf\Raid.ocs\AchvDone.png
  142. [14:24:57] File not found or invalid: C:\Program Files\OpenClonk\\Missions.ocf\MineRescue.ocs\Title.jpg
  143. [14:24:59] Scenario: C:\Program Files\OpenClonk\\Missions.ocf\Crash.ocs
  144. [14:24:59] Scenario uses specified object definitions.
  145. [14:24:59] Loading extras...
  146. [14:24:59] Loading graphics...
  147. [14:25:00] Loading object definitions:
  148. [14:25:00] Objects.ocd...
  149. [14:25:05] 356 definitions loaded.
  150. [14:25:05] Hat.ocd...
  151. [14:25:05] 1 definitions loaded.
  152. [14:25:05] AltSkins.ocd...
  153. [14:25:06] 1 definitions loaded.
  154. [14:25:06] Crash.ocs...
  155. [14:25:06] 1 definitions loaded.
  156. [14:25:06] C4AulScriptEngine linked - 66647 lines, 0 warnings, 0 errors
  157. [14:25:06] Texture table holds 34 entries.
  158. [14:25:07] 46 textures loaded.
  159. [14:25:07] 24 materials loaded.
  160. [14:25:07] Creating landscape...
  161. [14:25:08] gl: Texturing uses 26 slots at 512x512, 6 levels (89 MB total)
  162. [14:25:09] Created 160x140 ambient map in 0.018 secs
  163. [14:25:09] Local music file: C:\Program Files\OpenClonk\\Music.ocg
  164. [14:25:09] Music: Dimly Lit Cavern.ogg
  165. [14:25:09] Network: Synchronization (Frame 0) [PlrSave: 0]
  166. [14:25:09] Game started.
  167. [14:25:09] Player join: Rare Pepe
  168. [14:25:13] Music: Return of the Backpacker.ogg
  169. [14:28:22] Music: Magma Gold Mine.ogg
  170. [14:30:52] Music: The Spelunker.ogg
  171. [14:33:12] [Cnf] Abort: Abort round?
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