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Mar 23rd, 2017
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  1. Nyte Options
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  3. Arcane Sense: As an action, Until the end of your next turn, you will be aware of magical items, active magical effects, Daedric and undead creatures within 60 feet of you that is not behind total cover. You will know the type of magic and approximate strength of magic items you see, and you will be aware of the Daedric or undead nature of creatures.
  4. You can use this ability 1 + Intelligence modifier times. You regain all uses after finishing a long rest.
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  6. Sneak attack: Once per round you can deal an extra 1d6 damage if you had an advantage on the attack roll. The attack must use a ranged or a finesse weapon. You don’t need an advantage, if another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated and you don’t have a disadvantage on the attack roll.
  7. The amount of extra damage increases as you gain levels in the class, as shown in the sneak attack table.
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  9. Arcane Slash: Divine Smite with elements, 2d8
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  11. Tools of magic: You learn Glyph of Warding, you can use it once for free once per long rest.
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  13. Subtle magic: Beginning from 2nd level, you can cast spells subtly without them making any noise.
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