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SirStickyNote

The Batmobile In One Command (Raw)

Apr 27th, 2016
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  1. FloorCrafting: iron_block 0 {} saddle 0 {} RES:spawn_egg 0 {EntityTag:{id:"Bat",CustomName:"SSNBS"},display:{Name:"Spawn_Batmobile"}}
  2. /execute @e[name=SSNBS] ~ ~ ~ summon EntityHorse ~ ~ ~ {CustomName:"Ratmobile",CustomNameVisible:1,Type:0,SaddleItem:{id:saddle},Tame:1,Variant:0,Attributes:[{Name:generic.maxHealth,Base:50},{Name:generic.movementSpeed,Base:0.7},{Name:horse.jumpStrength,Base:0}],HealF:50,Silent:1,PersistenceRequired:1,ActiveEffects:[{Id:14,Amplifier:0,Duration:20000000,ShowParticles:0b},{Id:8,Amplifier:255,Duration:20000000,ShowParticles:0b}]}
  3. /execute @e[name=SSNBS] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"BDS",Marker:1,Invisible:1,NoGravity:1,ArmorItems:[0:{},1:{},2:{},3:{id:"minecraft:wool",Count:1b,Damage:11s}],Pose:{RightArm:[0:0.0f,1:0.0f,2:0.0f],LeftLeg:[0:0.0f,1:3.0f,2:0.0f],Head:[0:0.0f,1:90.0f,2:0.0f],LeftArm:[0:0.0f,1:0.0f,2:0.0f],RightLeg:[0:0.0f,1:0.0f,2:0.0f]}}
  4. /execute @e[name=BDS] ~ ~ ~ /tp @e[name=BDS,c=1] @e[name=Ratmobile,c=1,r=10]
  5. /tp @e[name=BDS] ~ ~-1.2 ~
  6. /tp @e[name=SSNBS] ~ ~-999 ~
  7. INIT:scoreboard objectives add SSNBMBT dummy
  8. /scoreboard players add @e[name=Ratmobile] SSNBMBT 1
  9. /execute @e[name=Ratmobile,score_SSNBMBT=1] ~ ~ ~ /give @p[score_SSNBRI=0] coal 1 0 {display:{Name:"Batmobile_Remote",Lore:["Use to control the Batmobile"]},ench:[]}
  10. scoreboard players set @a SSNBRH 2 {SelectedItem:{id:minecraft:coal,tag:{display:{Lore:["Use to control the Batmobile"]}}}}
  11. INIT:scoreboard objectives add SSNBRI dummy
  12. scoreboard players set @a SSNBRI 2 {Inventory:[{tag:{display:{Lore:["Use to control the Batmobile"]}}}]}
  13. /scoreboard players remove @a[score_SSNBRI_min=1] SSNBRI 1
  14. scoreboard objectives add SSNBRH dummy
  15. /scoreboard players remove @a[score_SSNBRH_min=1] SSNBRH 1
  16. /execute @a[score_SSNBRH_min=1]
  17. scoreboard objectives add SSNPLT dummy
  18. /scoreboard players add @a SSNPLT 1
  19. scoreboard players set @a[score_SSNPLT=1] SSNBRI 0
  20. scoreboard objectives add SSNBC dummy
  21. /execute @e[name=Ratmobile] ~ ~ ~ /scoreboard players set @e[type=Item,rm=4] SSNBC 1 {Item:{tag:{display:{Name:"Batmobile_Remote",Lore:["Use to control the Batmobile"]}}}}
  22. entitydata @e[type=Item,score_SSNBC_min=1] {PickupDelay:1}
  23. /execute @e[score_SSNBC_min=1] ~ ~ ~ /tp @e[name=Ratmobile,rm=1,c=1] @e[score_SSNBC_min=1,c=1,r=0]
  24. /execute @e[score_SSNBC_min=1] ~ ~ ~ /tp @e[name=BDS,rm=1,c=1] @e[score_SSNBC_min=1,c=1,r=0]
  25. /execute @e[name=Ratmobile] ~ ~ ~ execute @e[type=Item,score_SSNBC_min=1,r=1,c=1] ~ ~ ~ /particle smoke ~ ~ ~ 2 1 2 0.1 2000
  26. /execute @e[name=Ratmobile] ~ ~ ~ execute @e[type=Item,score_SSNBC_min=1,r=1,c=1] ~ ~ ~ /summon Bat ~ ~ ~
  27. /execute @e[name=Ratmobile] ~ ~ ~ execute @e[type=Item,score_SSNBC_min=1,r=1,c=1] ~ ~ ~ /summon Bat ~ ~ ~
  28. /execute @e[name=Ratmobile] ~ ~ ~ execute @e[type=Item,score_SSNBC_min=1,r=1,c=1] ~ ~ ~ /summon Bat ~ ~ ~
  29. scoreboard objectives add SSNBP dummy
  30. scoreboard objectives add SSNBT dummy
  31. /execute @e[name=Ratmobile] ~ ~ ~ /scoreboard players set @e[type=Bat,c=3,r=25,score_SSNBT=3] SSNBP 1
  32. /scoreboard players add @e[score_SSNBP_min=1] SSNBP 1
  33. /effect @e[score_SSNBP_min=29] invisibility 10 1 true
  34. /tp @e[score_SSNBP_min=30] ~ ~-999 ~
  35. /scoreboard players add @e[type=Bat] SSNBT 1
  36. /execute @e[name=Ratmobile] ~ ~ ~ entitydata @e[type=Item,score_SSNBC_min=1,r=1,c=1] {PickupDelay:0}
  37. scoreboard objectives add SSNBCD dummy
  38. scoreboard objectives add SSNBRD dummy
  39. scoreboard players set @a SSNBRD 2 {RootVehicle:{Entity:{id:EntityHorse,CustomName:"Ratmobile"}}}
  40. scoreboard players remove @a[score_SSNBRD_min=1] SSNBRD 1
  41. /execute @e[name=Ratmobile] ~ ~ ~ /scoreboard players set @e[type=Item,r=3] SSNBCD 1 {Item:{tag:{display:{Name:"Batmobile_Remote",Lore:["Use to control the Batmobile"]}}}}
  42. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=-180,ry=-158] ~ ~ ~ summon Fireball ~0.79 ~ ~-3.91 {direction:[0.797472d,-0.1d,-3.919699d],ExplosionPower:0}
  43. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=-157,ry=-135] ~ ~ ~ summon Fireball ~2.26 ~ ~-3.29 {direction:[2.265625d,-0.1d,-3.296505d],ExplosionPower:0}
  44. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=-134,ry=-112] ~ ~ ~ summon Fireball ~3.37 ~ ~-2.14 {direction:[3.373566d,-0.1d,-2.149198d],ExplosionPower:0}
  45. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=-111,ry=-89] ~ ~ ~ summon Fireball ~3.94 ~ ~-0.66 {direction:[3.945142d,-0.1d,-0.660190d],ExplosionPower:0}
  46. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=-88,ry=-66] ~ ~ ~ summon Fireball ~3.88 ~ ~0.93 {direction:[3.889480d,-0.1d,0.933781d],ExplosionPower:0}
  47. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=-65,ry=-43] ~ ~ ~ summon Fireball ~3.21 ~ ~2.37 {direction:[3.215427d,-0.1d,2.379291d],ExplosionPower:0}
  48. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=-42,ry=-20] ~ ~ ~ summon Fireball ~2.03 ~ ~3.44 {direction:[2.030153d,-0.1d,3.446517d],ExplosionPower:0}
  49. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=-19,ry=3] ~ ~ ~ summon Fireball ~0.52 ~ ~3.96 {direction:[0.522105d,-0.1d,3.965779d],ExplosionPower:0}
  50. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=4,ry=26] ~ ~ ~ summon Fireball ~-1.06 ~ ~3.85 {direction:[-1.068954d,-0.1d,3.854522d],ExplosionPower:0}
  51. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=27,ry=49] ~ ~ ~ summon Fireball ~-2.49 ~ ~3.13 {direction:[-2.490059d,-0.1d,3.130433d],ExplosionPower:0}
  52. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=50,ry=72] ~ ~ ~ summon Fireball ~-3.51 ~ ~1.90 {direction:[-3.515268d,-0.1d,1.908635d],ExplosionPower:0}
  53. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=73,ry=95] ~ ~ ~ summon Fireball ~-3.98 ~ ~0.38 {direction:[-3.981585d,-0.1d,0.383383d],ExplosionPower:0}
  54. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=96,ry=118] ~ ~ ~ summon Fireball ~-3.81 ~ ~-1.20 {direction:[-3.814868d,-0.1d,-1.202823d],ExplosionPower:0}
  55. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=119,ry=141] ~ ~ ~ summon Fireball ~-3.04 ~ ~-2.59 {direction:[-3.041624d,-0.1d,-2.597792d],ExplosionPower:0}
  56. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=142,ry=164] ~ ~ ~ summon Fireball ~-1.78 ~ ~-3.57 {direction:[-1.784791d,-0.1d,-3.579737d],ExplosionPower:0}
  57. execute @e[score_SSNBCD_min=1] ~ ~ ~ /execute @e[score_SSNBRD_min=1,r=3,rym=165,ry=179] ~ ~ ~ summon Fireball ~-0.24 ~ ~-3.99 {direction:[-0.244194d,-0.1d,-3.992539d],ExplosionPower:0}
  58. /execute @e[name=Ratmobile] ~ ~ ~ entitydata @e[type=Item,score_SSNBCD_min=1,r=3,c=1] {PickupDelay:0}
  59. /execute @e[name=BOS] ~ ~ ~ /particle iconcrack ~ ~ ~ 0.1 0 0.1 0.01 5 force @a 173
  60. /execute @e[score_SSNOP_min=1] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"BOS",Invisible:1,NoGravity:1}
  61. /scoreboard objectives add SSNBOS dummy
  62. /scoreboard players add @e[name=BOS] SSNBOS 1
  63. kill @e[score_SSNBOS_min=40]
  64. /execute @e[score_SSNBOS_min=10] ~ ~ ~ /effect @e[r=2] slowness 5 3 true
  65. effect @e[name=Ratmobile] slowness 0
  66. effect @e[score_SSNBRD_min=1] slowness 0
  67. /scoreboard players set @a[rx=-90,rxm=-90,score_SSNBRD_min=1] SSNOP 100
  68. /scoreboard players remove @a[score_SSNOP_min=1] SSNOP 1
  69. /scoreboard objectives add SSNOP dummy
  70. /scoreboard players set @a[rx=90,rxm=90,score_SSNBRD_min=1] SSNSP 100
  71. /execute @e[score_SSNSP_min=1] ~ ~ ~ /particle smoke ~ ~ ~ 5 5 5 0.01 100 force
  72. /execute @e[score_SSNSP_min=1] ~ ~ ~ /particle iconcrack ~ ~ ~ 5 5 5 0.01 100 force @a 173
  73. /execute @e[score_SSNSP_min=80] ~ ~ ~ /summon Bat ~ ~1 ~
  74. /execute @e[score_SSNSP_min=1] ~ ~ ~ /effect @e[rm=0,r=10] blindness 5 5 true
  75. /execute @e[score_SSNSP_min=1] ~ ~ ~ /effect @e[type=!Player,rm=2,r=10] slowness 5 1 true
  76. /execute @e[score_SSNSP_min=1] ~ ~ ~ /effect @e[rm=0,r=10] nausea 5 5 true
  77. /scoreboard players remove @a[score_SSNSP_min=1] SSNSP 1
  78. /scoreboard objectives add SSNSP dummy
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