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- #include <a_samp>
- #include <Zcmd>
- #include <dini>
- #include <dudb>
- #include <sscanf>
- #include <Color>
- #include <streamer>
- #define DIALOG_VCMDS 17
- #define cmdss 33
- #define cmdsss 34
- #define FIGHT 36
- #define Level1Tag "V.I.P Level 1"
- #define Level2Tag "V.I.P Level 2"
- #define Level3Tag "V.I.P Level 3"
- #define DIALOGID_VEHICLE 91
- #define Bikes 19
- #define Bicycles 20
- #define Cars 21
- #define RCVehicle 22
- #define BigCars 23
- #define Planes 24
- #define Helicopters 25
- #define GangCar 26
- #define StreetCar 27
- #define BigCar 28
- #define Boats 29
- #define RANK_NEWBIE 0
- #define RANK_KILLER 1
- #define RANK_SHOOTER 2
- #define RANK_PRO SHOOTER 3
- #define RANK_EXPERT SHOOTER 4
- #define RANK_EXTERMINATOR 5
- #define Arme 30
- #define bArme 35
- new SbK[MAX_PLAYERS], Sb[MAX_PLAYERS], Velocity[MAX_PLAYERS];
- #pragma unused ret_memcpy
- #define Data "users/%s.sav"
- #define StopPlayerHoldingObject(%1) RemovePlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1)
- #define MaxLevel 6
- #define MaxVipLevel 4
- #define score 1
- #define Login 1
- #define Create 15
- #define Register 2
- #define Stats 3
- #define cmds 4
- #define jumps 41
- #define teles 5
- #define dm 6
- #define other 7
- #define stunt 8
- #define help 16
- #define ad 14
- #define fun 18
- #define BVip 31
- #define BVip2 32
- #define SB 37
- #define SB2 38
- #define SBK 39
- #define nitro 1010
- #define rodawire 1081
- #define suspensao 1087
- new Rank[MAX_PLAYERS];
- new Float:x, Float:y, Float:z,Float:angle,VehiclulRt,Float:Angle;
- enum pInfo
- {
- Vip,
- Level,
- Money,
- Score,
- Coins,
- Kills,
- Deaths,
- Stunt,
- pCar,
- DisableVipChat,
- SpecID,
- SpecType,
- IgnoreGoto,
- SkinIDd,
- Car,
- afk
- }
- //------------------------------------------------------------------------------//
- new elegy;
- new savvana1;
- new savvana2;
- new savvana3;
- new jester;
- new STN[MAX_PLAYERS];
- new Text:Textdrawtext1;
- new Text:Textdrawtext2;
- new Text:Textdrawtext3;
- new bool: InCar[MAX_PLAYERS];
- new Float:PosX[MAX_PLAYERS], Float:PosY[MAX_PLAYERS], Float:PosZ[MAX_PLAYERS], Float:PosA[MAX_PLAYERS], PosI[MAX_PLAYERS];
- new Float:px,Float:py,Float:pz;
- new God[MAX_PLAYERS];
- new Float:CMSpawn[3][0] = {
- {-2341.8936, -1650.7345, 483.2971},
- {-2346.5310, -1638.1858, 483.2971},
- {-2347.0854, -1625.6069, 483.2186}
- };
- new Float:gRandomPlayerSpawn[5][0] = {
- {406.8115, 2455.7725, 16.0074},
- {2503.7729, -1672.0747, 12.7412},
- { -1973.3645, 274.8604, 35.5611},
- {2037.5223,1517.9135,10.4708},
- {-467.7932, 2196.3960, 45.7077}
- };
- new Float:War[2][0] = {
- {213.5693, 1865.0898, 13.0359},
- {203.2718, 1822.7090, 17.1316}
- };
- new pnrgs[MAX_PLAYERS];
- new iSpawnSet[MAX_PLAYERS];
- new DM[MAX_PLAYERS];
- new PlayerInfo[MAX_PLAYERS][pInfo];
- new Loggedin[MAX_PLAYERS];
- new giveplayerid, amount;
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw2;
- new Text:Textdraw3;
- new Text:Textdraw4;
- new Text:Textdraw5;
- new Text:Textdraw6;
- new Text:Textdraw7;
- new Text:Textdraw8;
- new Text:Textdraw9;
- new Text:Textdraw10;
- new Text:Textdraw11;
- new Text:Textdraw12;
- new Msg;
- new GameText[2][128] = {
- {"~b~You dont know all teleports? ~n~~r~/teles"},
- {"~g~Want to see your stunt rank? ~r~/sss[1-12]"}
- };
- //------------------------------------------------------------------------------//
- forward SetPlayerSpawn(playerid);
- forward CMSpawns(playerid);
- forward WarSpawn(playerid);
- forward OnPlayerCommandPerformed(playerid, cmdtext[], success);
- forward CarDeleter(vehicleid);
- forward HideDraw( playerid );
- forward Texts();
- forward CarSpawner(playerid,model);
- forward ConnectedPlayers();
- forward VehRes(vehicleid);
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Blank Filterscript by your name here");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- //--------------------------------------3DTEXT----------------------------------//
- Create3DTextLabel(" {00FF44}Stunt\n{00FF44}Type {FF0000}/startstunt {00FF44}to start",0x008080FF,1839.3021, 1562.0797, 10.9045,80.0,0);
- Create3DTextLabel(" {00FF44}Stunt\n{00FF44}Type {FF0000}/startstunt {00FF44}to start",0x008080FF,1705.5413, 1451.8380, 10.9863,80.0,0);
- Create3DTextLabel(" {00FF44}Stunt\n{00FF44}Type {FF0000}/startstunt {00FF44}to start",0x008080FF,2168.1328, 1213.5763, 10.5699,80.0,0);
- Create3DTextLabel(" {00FF44}Stunt\n{00FF44}Type {FF0000}/startstunt {00FF44}to start",0x008080FF,2416.8218, 1358.4696, 20.7439,80.0,0);
- Create3DTextLabel(" {00FF44}Stunt\n{00FF44}Type {FF0000}/startstunt {00FF44}to start",0x008080FF,2826.7634, 1468.8693, 10.2024,80.0,0);
- Create3DTextLabel(" {00FF44}Stunt\n{00FF44}Type {FF0000}/startstunt {00FF44}to start",0x008080FF,1921.0787, 2007.8939, 10.2532,80.0,0);
- Create3DTextLabel(" {00FF44}Stunt\n{00FF44}Type {FF0000}/startstunt {00FF44}to start",0x008080FF,-2008.0447, 729.4238, 44.8621,80.0,0);
- Create3DTextLabel(" {00FF44}Stunt\n{00FF44}Type {FF0000}/startstunt {00FF44}to start",0x008080FF,-2164.5552, 319.9814, 34.9203,80.0,0);
- Create3DTextLabel(" {00FF44}Stunt\n{00FF44}Type {FF0000}/startstunt {00FF44}to start",0x008080FF,1967.6954, -1424.7734, 13.7785,80.0,0);
- Create3DTextLabel(" {00FF44}Stunt\n{00FF44}Type {FF0000}/startstunt {00FF44}to start",0x008080FF,1872.6061, -1441.5228, 14.1351,80.0,0);
- Create3DTextLabel(" {00FF44}Stunt\n{00FF44}Type {FF0000}/startstunt {00FF44}to start",0x008080FF,1868.5116, -1463.7300, 14.0749,80.0,0);
- Create3DTextLabel(" {00FF44}Stunt\n{00FF44}Type {FF0000}/startstunt {00FF44}to start",0x008080FF,-2006.5688, -281.3281, 35.3035,80.0,0);
- Create3DTextLabel(" {FF0000}Romania{F2FF00}Stunt{0D00FF}Time",0x008080FF,403.9377, 2459.2302, 16.7432,80.0,0);
- Create3DTextLabel(" {00FF2F}Free health{0000FF}Type {FF0000}/Hp {0000FF}to set your health to 100",0x008080FF,375.7680, 2477.8596, 15.8418,80.0,0);
- //------------------------------------------------------------------------------//
- SetTimer("Texts",100000,true);
- UsePlayerPedAnims();
- SendRconCommand("mapname Stunt/Dm/Drift/FreeRoam");
- SetGameModeText("Romania Turbo Drift");
- AddPlayerClass(23, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(18, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(21, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(115, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(116, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(117, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(230, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(270, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(271, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(272, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(29, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(45, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddPlayerClass(53, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- //------------------------------------------------------------------------------//
- Textdraw0 = TextDrawCreate(473.000000, 411.000000, "Romania");
- TextDrawBackgroundColor(Textdraw0, 255);
- TextDrawFont(Textdraw0, 0);
- TextDrawLetterSize(Textdraw0, 0.599999, 1.600000);
- TextDrawColor(Textdraw0, -16776961);
- TextDrawSetOutline(Textdraw0, 0);
- TextDrawSetProportional(Textdraw0, 1);
- TextDrawSetShadow(Textdraw0, 1);
- Textdraw1 = TextDrawCreate(528.000000, 394.000000, "Stunt");
- TextDrawBackgroundColor(Textdraw1, 255);
- TextDrawFont(Textdraw1, 0);
- TextDrawLetterSize(Textdraw1, 0.599999, 1.600000);
- TextDrawColor(Textdraw1, -65281);
- TextDrawSetOutline(Textdraw1, 0);
- TextDrawSetProportional(Textdraw1, 1);
- TextDrawSetShadow(Textdraw1, 1);
- Textdraw2 = TextDrawCreate(572.000000, 410.000000, "Time");
- TextDrawBackgroundColor(Textdraw2, 255);
- TextDrawFont(Textdraw2, 0);
- TextDrawLetterSize(Textdraw2, 0.719999, 1.900000);
- TextDrawColor(Textdraw2, 65535);
- TextDrawSetOutline(Textdraw2, 0);
- TextDrawSetProportional(Textdraw2, 1);
- TextDrawSetShadow(Textdraw2, 1);
- Textdraw3 = TextDrawCreate(541.000000, 413.000000, "]");
- TextDrawBackgroundColor(Textdraw3, 255);
- TextDrawFont(Textdraw3, 0);
- TextDrawLetterSize(Textdraw3, 0.719999, 1.900000);
- TextDrawColor(Textdraw3, -65281);
- TextDrawSetOutline(Textdraw3, 0);
- TextDrawSetProportional(Textdraw3, 1);
- TextDrawSetShadow(Textdraw3, 1);
- Textdraw4 = TextDrawCreate(486.000000, 394.000000, "]");
- TextDrawBackgroundColor(Textdraw4, 255);
- TextDrawFont(Textdraw4, 0);
- TextDrawLetterSize(Textdraw4, 0.719999, 1.900000);
- TextDrawColor(Textdraw4, -16776961);
- TextDrawSetOutline(Textdraw4, 0);
- TextDrawSetProportional(Textdraw4, 1);
- TextDrawSetShadow(Textdraw4, 1);
- Textdraw5 = TextDrawCreate(584.000000, 394.000000, "]");
- TextDrawBackgroundColor(Textdraw5, 255);
- TextDrawFont(Textdraw5, 0);
- TextDrawLetterSize(Textdraw5, 0.719999, 1.900000);
- TextDrawColor(Textdraw5, -16776961);
- TextDrawSetOutline(Textdraw5, 0);
- TextDrawSetProportional(Textdraw5, 1);
- TextDrawSetShadow(Textdraw5, 1);
- for(new i; i < MAX_PLAYERS; i ++)
- {
- if(IsPlayerConnected(i))
- {
- TextDrawShowForPlayer(i, Textdraw0);
- TextDrawShowForPlayer(i, Textdraw1);
- TextDrawShowForPlayer(i, Textdraw2);
- TextDrawShowForPlayer(i, Textdraw3);
- TextDrawShowForPlayer(i, Textdraw4);
- TextDrawShowForPlayer(i, Textdraw5);
- }
- }
- Textdraw10 = TextDrawCreate(194.000000, 405.000000, "Press");
- TextDrawBackgroundColor(Textdraw10, 255);
- TextDrawFont(Textdraw10, 1);
- TextDrawLetterSize(Textdraw10, 0.410000, 1.000000);
- TextDrawColor(Textdraw10, 16711935);
- TextDrawSetOutline(Textdraw10, 0);
- TextDrawSetProportional(Textdraw10, 1);
- TextDrawSetShadow(Textdraw10, 1);
- Textdraw11 = TextDrawCreate(242.000000, 401.000000, "Y");
- TextDrawBackgroundColor(Textdraw11, 255);
- TextDrawFont(Textdraw11, 1);
- TextDrawLetterSize(Textdraw11, 0.629999, 1.800000);
- TextDrawColor(Textdraw11, -16776961);
- TextDrawSetOutline(Textdraw11, 0);
- TextDrawSetProportional(Textdraw11, 1);
- TextDrawSetShadow(Textdraw11, 1);
- Textdraw12 = TextDrawCreate(277.000000, 404.000000, "To flip your car");
- TextDrawBackgroundColor(Textdraw12, 255);
- TextDrawFont(Textdraw12, 1);
- TextDrawLetterSize(Textdraw12, 0.410000, 1.000000);
- TextDrawColor(Textdraw12, 16711935);
- TextDrawSetOutline(Textdraw12, 0);
- TextDrawSetProportional(Textdraw12, 1);
- TextDrawSetShadow(Textdraw12, 1);
- Textdrawtext1 = TextDrawCreate(194.000000, 414.000000, "Press 2 to fix the car and click to add NITRO~n~Type /tc1-3 for auto tune this vehicle");
- TextDrawBackgroundColor(Textdrawtext1, 255);
- TextDrawFont(Textdrawtext1, 1);
- TextDrawLetterSize(Textdrawtext1, 0.240000, 1.000000);
- TextDrawColor(Textdrawtext1, 16711935);
- TextDrawSetOutline(Textdrawtext1, 0);
- TextDrawSetProportional(Textdrawtext1, 1);
- TextDrawSetShadow(Textdrawtext1, 1);
- Textdrawtext2 = TextDrawCreate(195.000000, 422.000000, "Press 2 to fix the car and click to add NITRO~n~Type /tc[1-3] for auto tune this Vehicle");
- TextDrawBackgroundColor(Textdrawtext2, 255);
- TextDrawFont(Textdrawtext2, 1);
- TextDrawLetterSize(Textdrawtext2, 0.240000, 1.000000);
- TextDrawColor(Textdrawtext2, 16711935);
- TextDrawSetOutline(Textdrawtext2, 0);
- TextDrawSetProportional(Textdrawtext2, 1);
- TextDrawSetShadow(Textdrawtext2, 1);
- Textdrawtext3 = TextDrawCreate(232.000000, 431.000000, "Press Click for hide this message");
- TextDrawBackgroundColor(Textdrawtext3, 255);
- TextDrawFont(Textdrawtext3, 1);
- TextDrawLetterSize(Textdrawtext3, 0.190000, 1.000000);
- TextDrawColor(Textdrawtext3, -1);
- TextDrawSetOutline(Textdrawtext3, 0);
- TextDrawSetProportional(Textdrawtext3, 1);
- TextDrawSetShadow(Textdrawtext3, 1);
- Textdraw6 = TextDrawCreate(635.000000, 427.000000, "3");
- TextDrawBackgroundColor(Textdraw6, 255);
- TextDrawFont(Textdraw6, 1);
- TextDrawLetterSize(Textdraw6, 0.830000, 10.399999);
- TextDrawColor(Textdraw6, -1);
- TextDrawSetOutline(Textdraw6, 0);
- TextDrawSetProportional(Textdraw6, 1);
- TextDrawSetShadow(Textdraw6, 1);
- TextDrawUseBox(Textdraw6, 1);
- TextDrawBoxColor(Textdraw6, 255);
- TextDrawTextSize(Textdraw6, 0.000000, 0.000000);
- Textdraw7 = TextDrawCreate(137.000000, 424.000000, "/Cmds");
- TextDrawBackgroundColor(Textdraw7, 255);
- TextDrawFont(Textdraw7, 1);
- TextDrawLetterSize(Textdraw7, 0.459999, 2.599998);
- TextDrawColor(Textdraw7, -16776961);
- TextDrawSetOutline(Textdraw7, 0);
- TextDrawSetProportional(Textdraw7, 1);
- TextDrawSetShadow(Textdraw7, 1);
- Textdraw8 = TextDrawCreate(293.000000, 424.000000, "/Help");
- TextDrawBackgroundColor(Textdraw8, 255);
- TextDrawFont(Textdraw8, 1);
- TextDrawLetterSize(Textdraw8, 0.459999, 2.599998);
- TextDrawColor(Textdraw8, 16777215);
- TextDrawSetOutline(Textdraw8, 0);
- TextDrawSetProportional(Textdraw8, 1);
- TextDrawSetShadow(Textdraw8, 1);
- Textdraw9 = TextDrawCreate(444.000000, 424.000000, "/Rules");
- TextDrawBackgroundColor(Textdraw9, 255);
- TextDrawFont(Textdraw9, 1);
- TextDrawLetterSize(Textdraw9, 0.459999, 2.599998);
- TextDrawColor(Textdraw9, 16711935);
- TextDrawSetOutline(Textdraw9, 0);
- TextDrawSetProportional(Textdraw9, 1);
- TextDrawSetShadow(Textdraw9, 1);
- //------------------------------------------------------------------------------//
- CreateVehicle(522, -2337.6370, -1653.2955, 483.2044, -61.1400, -1, -1, 100);
- CreateVehicle(522, -2334.8943, -1647.2966, 483.2044, -61.1400, -1, -1, 100);
- CreateVehicle(522, -2342.6895, -1644.7249, 483.2044, -61.1400, -1, -1, 100);
- CreateVehicle(522, -2339.3496, -1643.5343, 483.2044, -61.1400, -1, -1, 100);
- CreateVehicle(522, -2333.7852, -1643.7299, 483.2044, -61.1400, -1, -1, 100);
- CreateVehicle(522, -2334.9783, -1650.4111, 483.2044, -61.1400, -1, -1, 100);
- CreateVehicle(522, -2337.0110, -1643.2152, 483.2044, -61.1400, -1, -1, 100);
- CreateVehicle(522, -2344.5110, -1640.8041, 483.2309, -68.2800, -1, -1, 100);
- CreateVehicle(522, -2342.3694, -1638.7899, 483.2309, -68.2800, -1, -1, 100);
- CreateVehicle(522, -2346.0603, -1634.5526, 483.2309, -68.2800, -1, -1, 100);
- CreateVehicle(522, -2344.0430, -1635.1122, 483.2309, -68.2800, -1, -1, 100);
- CreateVehicle(522, -2340.5957, -1635.9976, 483.2309, -68.2800, -1, -1, 100);
- CreateVehicle(522, -2346.0659, -1627.9940, 483.2309, -88.4400, -1, -1, 100);
- CreateVehicle(522, -2346.3069, -1621.0968, 483.2309, -88.4400, -1, -1, 100);
- CreateVehicle(522, -2343.9866, -1622.4521, 483.2309, -88.4400, -1, -1, 100);
- CreateVehicle(522, -2343.2822, -1626.4792, 483.2309, -88.4400, -1, -1, 100);
- CreateVehicle(522, -2341.6165, -1624.0043, 483.2309, -88.4400, -1, -1, 100);
- CreateVehicle(551, 422.2521, 2472.8857, 16.2955, 86.8800, -1, -1, 100);
- CreateVehicle(451, 421.8066, 2464.1338, 16.1273, 87.1200, -1, -1, 100);
- CreateVehicle(522, 421.5966, 2469.9836, 15.9885, 84.3600, -1, -1, 100);
- CreateVehicle(522, 385.6678, 2468.8259, 15.9885, -1.8000, -1, -1, 100);
- CreateVehicle(522, 421.0907, 2466.8425, 15.9885, 84.3600, -1, -1, 100);
- CreateVehicle(522, 421.3668, 2468.5034, 15.9885, 84.3600, -1, -1, 100);
- CreateVehicle(522, 391.0941, 2468.2778, 15.9885, -1.8000, -1, -1, 100);
- CreateVehicle(522, 389.1602, 2468.2664, 15.9885, -1.8000, -1, -1, 100);
- CreateVehicle(522, 387.3695, 2468.6702, 15.9885, -1.8000, -1, -1, 100);
- CreateVehicle(451, 422.4242, 2453.1680, 16.1273, 88.6200, -1, -1, 100);
- CreateVehicle(451, 421.9936, 2458.0779, 16.1273, 90.0000, -1, -1, 100);
- CreateVehicle(522, 421.2484, 2455.6738, 15.9885, 84.3600, -1, -1, 100);
- CreateVehicle(522, 421.3100, 2461.3535, 15.9885, 84.3600, -1, -1, 100);
- CreateVehicle(402, 422.5218, 2449.2954, 16.1305, 93.4800, -1, -1, 100);
- CreateVehicle(402, 422.5754, 2445.1746, 16.1305, 93.4800, -1, -1, 100);
- CreateVehicle(402, 422.8022, 2440.7864, 16.1305, 93.4800, -1, -1, 100);
- CreateVehicle(481, 384.6194, 2460.6575, 16.0380, -92.5200, -1, -1, 100);
- CreateVehicle(481, 384.6465, 2461.9092, 16.0380, -92.5200, -1, -1, 100);
- CreateVehicle(481, 384.5551, 2462.9424, 16.0380, -91.5600, -1, -1, 100);
- CreateVehicle(481, 384.5706, 2457.4741, 16.0380, -92.5200, -1, -1, 100);
- CreateVehicle(481, 384.6404, 2458.8093, 16.0380, -92.5200, -1, -1, 100);
- CreateVehicle(481, 384.6399, 2459.8340, 16.0380, -92.5200, -1, -1, 100);
- CreateVehicle(489, 410.7351, 2437.2844, 16.6070, 0.0000, -1, -1, 100);
- CreateVehicle(489, 392.7935, 2437.9414, 16.6070, 0.0000, -1, -1, 100);
- CreateVehicle(463, 385.0351, 2454.5940, 15.9960, -89.5200, -1, -1, 100);
- CreateVehicle(463, 384.9460, 2449.9609, 15.9960, -89.5200, -1, -1, 100);
- CreateVehicle(463, 385.0175, 2452.2681, 15.9960, -89.5200, -1, -1, 100);
- CreateVehicle(463, 384.9314, 2447.5007, 15.9960, -89.5200, -1, -1, 100);
- CreateVehicle(481, 384.8538, 2444.6736, 16.0380, -92.5200, -1, -1, 100);
- CreateVehicle(481, 384.9347, 2445.8584, 16.0380, -92.5200, -1, -1, 100);
- CreateVehicle(463, -2664.6606, 1331.1627, 16.4828, 0.0000, -1, -1, 100);
- CreateVehicle(463, -2667.3066, 1331.3163, 16.4828, 0.0000, -1, -1, 100);
- CreateVehicle(431, -2694.4014, 1339.1746, 17.0245, -91.6200, -1, -1, 100);
- CreateVehicle(451, -2661.6492, 1358.1279, 16.5989, -180.9600, -1, -1, 100);
- CreateVehicle(451, -2669.3958, 1357.9849, 16.5989, -180.9600, -1, -1, 100);
- CreateVehicle(451, -2664.9346, 1358.0715, 16.5989, -180.9600, -1, -1, 100);
- CreateVehicle(451, -2669.3958, 1357.9849, 16.5989, -180.9600, -1, -1, 100);
- CreateVehicle(451, -2678.2307, 1358.0914, 16.5989, -180.9600, -1, -1, 100);
- CreateVehicle(451, -2674.1384, 1357.9487, 16.5989, -180.9600, -1, -1, 100);
- CreateVehicle(451, -2687.2729, 1358.5718, 16.5989, -180.9600, -1, -1, 100);
- CreateVehicle(451, -2682.6616, 1358.3225, 16.5989, -180.9600, -1, -1, 100);
- CreateVehicle(551, -2692.3018, 1358.8276, 16.7912, -181.9800, -1, -1, 100);
- CreateVehicle(463, -2674.7859, 1331.7449, 16.4828, 0.0000, -1, -1, 100);
- CreateVehicle(463, -2672.3262, 1331.5847, 16.4828, 0.0000, -1, -1, 100);
- CreateVehicle(463, -2669.5366, 1331.4930, 16.4828, 0.0000, -1, -1, 100);
- CreateVehicle(522, -2677.9265, 1332.2054, 16.5323, 0.0000, -1, -1, 100);
- CreateVehicle(522, -2686.2876, 1331.7568, 16.5323, 0.0000, -1, -1, 100);
- CreateVehicle(522, -2683.0317, 1332.0713, 16.5323, 0.0000, -1, -1, 100);
- CreateVehicle(522, -2680.2839, 1332.0400, 16.5323, 0.0000, -1, -1, 100);
- //-------------------------------GROVE------------------------------------------//
- CreateVehicle(451, 2512.9680, -1666.4113, 13.1396, 12.4200, 16, 16, 100);
- CreateVehicle(567, 2498.2573, -1653.3204, 13.2575, 170.0400, 16, 16, 100);
- CreateVehicle(567, 2482.1531, -1691.1041, 13.3073, -3.7800, 16, 16, 100);
- CreateVehicle(567, 2512.7527, -1678.9517, 13.3850, 43.3800, 16, 16, 100);
- //-----------------------------------LV-----------------------------------------//
- CreateVehicle(451, 2038.1097, 1491.6682, 10.3436, -178.0000, -1, -1, 100);
- CreateVehicle(451, 2038.0444, 1500.5134, 10.3436, -178.0000, -1, -1, 100);
- CreateVehicle(451, 2037.9747, 1509.0182, 10.3436, -178.0000, -1, -1, 100);
- CreateVehicle(451, 2037.9845, 1518.9080, 10.3436, -178.0000, -1, -1, 100);
- CreateVehicle(451, 2038.2021, 1528.6064, 10.3436, -178.0000, -1, -1, 100);
- //------------------------------------CR----------------------------------------//
- CreateVehicle(522, -480.6424, 2210.9250, 47.8322, 86.5800, -1, -1, 100);
- CreateVehicle(522, -479.6420, 2213.4585, 47.8322, 86.5800, -1, -1, 100);
- CreateVehicle(522, -476.6340, 2212.6182, 47.8322, 86.5800, -1, -1, 100);
- CreateVehicle(522, -478.2181, 2218.8848, 47.8322, 86.5800, -1, -1, 100);
- CreateVehicle(521, -477.2893, 2207.5291, 47.2432, 87.0000, -1, -1, 100);
- //------------------------------------------PLAJA-------------------------------//
- CreateVehicle(452, 513.9558, -1914.2242, -0.1239, 179.1600, -1, -1, 100);
- CreateVehicle(452, 520.3956, -1913.6455, -0.1239, 179.1600, -1, -1, 100);
- CreateVehicle(452, 527.5417, -1915.0228, -0.1239, 179.1600, -1, -1, 100);
- CreateVehicle(453, 503.5727, -1913.8362, -0.0073, -183.2999, -1, -1, 100);
- CreateVehicle(453, 492.9616, -1915.0645, -0.0073, -183.2999, -1, -1, 100);
- //------------------------------------------------------------------------------//
- //Tuned Car
- elegy = CreateVehicle(562, -1992.2651, 242.7646, 34.9028, -51.1200, -1, -1, 100);
- ChangeVehiclePaintjob(elegy,1);
- AddVehicleComponent(elegy,1034);
- AddVehicleComponent(elegy,1038);
- AddVehicleComponent(elegy,1040);
- savvana1 = CreateVehicle(567, -1988.7780, 274.7713, 34.9667, 93.9000, -1, -1, 100);
- AddVehicleComponent(savvana1,1129);
- AddVehicleComponent(savvana1,1133);
- ChangeVehiclePaintjob(savvana1,0);
- savvana2 =CreateVehicle(567, -1987.3810, 303.9583, 34.9667, 93.9000, -1, -1, 100);
- ChangeVehiclePaintjob(savvana2,1);
- AddVehicleComponent(savvana2,1129);
- AddVehicleComponent(savvana2,1133);
- jester = CreateVehicle(559, -1990.8933, 261.1544, 34.7557, 95.4600, -1, -1, 100);
- AddVehicleComponent(jester,1065);
- AddVehicleComponent(jester,1067);
- AddVehicleComponent(jester,1071);
- ChangeVehiclePaintjob(jester,0);
- savvana3 =CreateVehicle(567, -1944.8884, 273.9567, 35.2868, 140.1000, -1, -1, 100);
- ChangeVehiclePaintjob(savvana3,3);
- AddVehicleComponent(savvana3,1129);
- AddVehicleComponent(savvana3,1133);
- //------------------------------------------------------------------------------//
- return 1;
- }
- public OnGameModeExit()
- {
- TextDrawHideForAll(Textdraw0);
- TextDrawDestroy(Textdraw0);
- TextDrawHideForAll(Textdraw1);
- TextDrawDestroy(Textdraw1);
- TextDrawHideForAll(Textdraw2);
- TextDrawDestroy(Textdraw2);
- TextDrawHideForAll(Textdraw3);
- TextDrawDestroy(Textdraw3);
- TextDrawHideForAll(Textdraw4);
- TextDrawDestroy(Textdraw4);
- TextDrawHideForAll(Textdraw5);
- TextDrawDestroy(Textdraw5);
- TextDrawHideForAll(Textdraw6);
- TextDrawDestroy(Textdraw6);
- TextDrawHideForAll(Textdraw7);
- TextDrawDestroy(Textdraw7);
- TextDrawHideForAll(Textdraw8);
- TextDrawDestroy(Textdraw8);
- TextDrawHideForAll(Textdraw9);
- TextDrawDestroy(Textdraw9);
- return 1;
- }
- public HideDraw( playerid )
- {
- //Textdraw
- TextDrawHideForPlayer(playerid, Textdrawtext1);
- TextDrawHideForPlayer(playerid, Textdrawtext2);
- TextDrawHideForPlayer(playerid, Textdrawtext3);
- TextDrawHideForPlayer(playerid, Textdraw10);
- TextDrawHideForPlayer(playerid, Textdraw11);
- TextDrawHideForPlayer(playerid, Textdraw12);
- return true;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 2206.0127,1284.7219,10.8203);
- SetPlayerFacingAngle(playerid,91.9628);
- SetPlayerCameraPos(playerid, 2193.8635,1284.4175,10.8203);
- SetPlayerCameraLookAt(playerid, 2206.0127,1284.7219,10.8203);
- TextDrawHideForPlayer(playerid, Textdraw6);
- TextDrawHideForPlayer(playerid, Textdraw7);
- TextDrawHideForPlayer(playerid, Textdraw8);
- TextDrawHideForPlayer(playerid, Textdraw9);
- TextDrawShowForPlayer(playerid, Textdraw0);
- TextDrawShowForPlayer(playerid, Textdraw1);
- TextDrawShowForPlayer(playerid, Textdraw2);
- TextDrawShowForPlayer(playerid, Textdraw3);
- TextDrawShowForPlayer(playerid, Textdraw4);
- TextDrawShowForPlayer(playerid, Textdraw5);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SbK[playerid] = 0; Sb[playerid] = 0; Velocity[playerid] = 0;
- SendDeathMessage(INVALID_PLAYER_ID, playerid, 200);
- new file[255];
- STN[playerid] = 0;
- PlayerInfo[playerid][afk] = 0;
- God[playerid] = 0;
- DM[playerid] = 0;
- TextDrawShowForPlayer(playerid, Textdraw6);
- TextDrawShowForPlayer(playerid, Textdraw7);
- TextDrawShowForPlayer(playerid, Textdraw8);
- TextDrawShowForPlayer(playerid, Textdraw9);
- new Name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,Name,sizeof(Name));
- format(file,sizeof(file),Data,Name);
- if(dini_Exists(file))
- {
- ShowPlayerDialog(playerid,Login,DIALOG_STYLE_INPUT,"Login","{2E41D9}Bun Venit Inapoi \n\n {FF0000}Te rog scrie parola dumneavoastra pentru a va loga\n{00FF40}Logarea este necesara pentru a va putea salva banii scorul coinsul","Login","Cancel");
- }
- else
- {
- ShowPlayerDialog(playerid,Register,DIALOG_STYLE_INPUT,"Register","{2E41D9}Bun Venit \n {FF0000}Te rog inregistreazate pentru a punea salva\n{00FF40}Scorul Banii Coinsul","Register","Cancel");
- }
- //------------------------------------------------------------------------------//
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- SbK[playerid] = 0; Sb[playerid] = 0; Velocity[playerid] = 0;
- SendDeathMessage(INVALID_PLAYER_ID, playerid, 201);
- PlayerInfo[playerid][afk] = 0;
- God[playerid] = 0;
- if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
- Loggedin[playerid] = 0;
- DM[playerid] = 0;
- STN[playerid] = 0;
- new file[25],Name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,Name,sizeof(Name));
- format(file,sizeof(file),Data,Name);
- dini_IntSet(file, "Level", PlayerInfo[playerid][Level]);
- dini_IntSet(file, "Vip", PlayerInfo[playerid][Vip]);
- dini_IntSet(file, "Coins", PlayerInfo[playerid][Coins]);
- dini_IntSet(file, "Money",GetPlayerMoney(playerid));
- dini_IntSet(file," Score",GetPlayerScore(playerid));
- dini_IntSet(file, "Kills", PlayerInfo[playerid][Kills]);
- dini_IntSet(file, "Deaths", PlayerInfo[playerid][Deaths]);
- dini_IntSet(file, "Stunt Points", PlayerInfo[playerid][Stunt]);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- STN[playerid] = 0;
- SetPlayerSpawn(playerid);
- SetPlayerInterior(playerid,0);
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- PlayerInfo[killerid][Coins]+= 3;
- GivePlayerMoney(killerid,100);
- SetPlayerScore(playerid,GetPlayerScore(playerid)+score);
- PlayerInfo[killerid][Kills] ++;
- PlayerInfo[playerid][Deaths] ++ ;
- if(PlayerInfo[playerid][Kills] >= 100)
- {
- Rank[playerid] = 1;
- }
- if(PlayerInfo[playerid][Kills] >= 300)
- {
- Rank[playerid] = 2;
- }
- if(PlayerInfo[playerid][Kills] >= 600)
- {
- Rank[playerid] = 3;
- }
- if(PlayerInfo[playerid][Kills] >= 1000)
- {
- Rank[playerid] = 4;
- }
- if(PlayerInfo[playerid][Kills] >= 1300)
- {
- Rank[playerid] = 5;
- }
- return 1;
- }
- public VehRes(vehicleid)
- {
- DestroyVehicle(vehicleid);
- }
- public OnVehicleSpawn(vehicleid)
- {
- for(new i=0;i<MAX_PLAYERS;i++)
- {
- if(vehicleid==PlayerInfo[i][pCar])
- {
- CarDeleter(vehicleid);
- PlayerInfo[i][pCar]=-1;
- }
- }
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- if(PlayerInfo[playerid][Level] >= 1)
- {
- new messagetext[128];
- format(messagetext, 128, "(ID:%d)[{FF0000}ADMIN{FFFFFF}]: %s", playerid, text);
- SendPlayerMessageToAll(playerid, messagetext);
- return 0;
- }
- if(PlayerInfo[playerid][Vip] >= 1)
- {
- new messagetext[128];
- format(messagetext, 128, "(ID:%d)[{FF0000}VIP{FFFFFF}]: %s", playerid, text);
- SendPlayerMessageToAll(playerid, messagetext);
- return 0;
- }
- if(PlayerInfo[playerid][Level] >= 1 && PlayerInfo[playerid][Vip] >= 1 )
- {
- new messagetext[128];
- format(messagetext, 128, "(ID:%d)[{FF0000}ADMIN+VIP{FFFFFF}]: %s", playerid, text);
- SendPlayerMessageToAll(playerid, messagetext);
- return 0;
- }
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/mycommand", cmdtext, true, 10) == 0)
- {
- // Do something here
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- TextDrawShowForPlayer(playerid, Textdraw10);
- TextDrawShowForPlayer(playerid, Textdraw11);
- TextDrawShowForPlayer(playerid, Textdraw12);
- new string[256];
- format(string, sizeof(string),"~g~Press ~r~2 ~g~to fix the car and you ~r~click ~g~to add ~r~NITRO!");
- TextDrawSetString(Textdrawtext1,string);
- TextDrawShowForPlayer(playerid,Textdrawtext1);
- new bstring[256];
- format(bstring, sizeof(bstring),"_____~g~Type ~r~/tc1-3 ~g~for tune this");
- TextDrawSetString(Textdrawtext2,bstring);
- TextDrawShowForPlayer(playerid,Textdrawtext2);
- new zbstring[256];
- format(zbstring, sizeof(zbstring),"___Press ~r~Click ~w~for hide this message!");
- TextDrawSetString(Textdrawtext3,zbstring);
- TextDrawShowForPlayer(playerid,Textdrawtext3);
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- TextDrawHideForPlayer(playerid, Textdraw10);
- TextDrawHideForPlayer(playerid, Textdraw11);
- TextDrawHideForPlayer(playerid, Textdraw12);
- TextDrawHideForPlayer(playerid, Textdrawtext1);
- TextDrawHideForPlayer(playerid, Textdrawtext2);
- TextDrawHideForPlayer(playerid, Textdrawtext3);
- if(STN[playerid] == 1)
- {
- GameTextForPlayer(playerid,"Stunt Fail",4000,5);
- DisablePlayerCheckpoint(playerid);
- STN[playerid] = 0;
- }
- if (pnrgs[playerid] == 1)
- {
- DestroyVehicle(pnrgs[playerid]);
- pnrgs[playerid] = 0;
- }
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(STN[playerid] == 1)
- {
- GameTextForPlayer(playerid,"Stunt Fail",4000,5);
- DisablePlayerCheckpoint(playerid);
- STN[playerid] = 0;
- }
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- if(STN[playerid] == 1)
- {
- PlayerInfo[playerid][Coins] +=3;
- PlayerInfo[playerid][Stunt] +=5;
- STN[playerid] = 0;
- //--------------------------------------------------------------------------//
- new cpid = SetPlayerCheckpoint(playerid,2118.5864, 1483.0841, 23.4166,4.0);
- if(cpid == 1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~r~Good job you win 3~g~ Coins ~n~ and 5 Stunt Points",5000,5);
- }
- //--------------------------------------------------------------------------//
- new cpid2 = SetPlayerCheckpoint(playerid,1851.7083, 1426.3226, 15.9196,4.0);
- if(cpid2 == 1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~r~Good job you win 3~g~ Coins ~n~ and 5 Stunt Points",5000,5);
- }
- //--------------------------------------------------------------------------//
- new cpid3 = SetPlayerCheckpoint(playerid,2000.9673, 1213.1139, 17.0789,4.0);
- if(cpid3 == 1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~r~Good job you win 3~g~ Coins ~n~ and 5 Stunt Points",5000,5);
- }
- //--------------------------------------------------------------------------//
- new cpid4 = SetPlayerCheckpoint(playerid,2396.9082, 1146.4279, 33.2691,4.0);
- if(cpid4 == 1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~r~Good job you win 3~g~ Coins ~n~ and 5 Stunt Points",5000,5);
- }
- //--------------------------------------------------------------------------//
- new cpid5 = SetPlayerCheckpoint(playerid,2776.7856, 1257.4076, 16.9512,4.0);
- if(cpid5 == 1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~r~Good job you win 3~g~ Coins ~n~ and 5 Stunt Points",5000,5);
- }
- //--------------------------------------------------------------------------//
- new cpid6 = SetPlayerCheckpoint(playerid,1958.6522, 1943.2184, 22.2268,4.0);
- if(cpid6 == 1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~r~Good job you win 3~g~ Coins ~n~ and 5 Stunt Points",5000,5);
- }
- //--------------------------------------------------------------------------//
- new cpid7 = SetPlayerCheckpoint(playerid,-1389.2230, 673.6660, 2.2660,4.0);
- if(cpid7 == 1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~r~Good job you win 3~g~ Coins ~n~ and 5 Stunt Points",5000,5);
- }
- //--------------------------------------------------------------------------//
- new cpid8 = SetPlayerCheckpoint(playerid,-1952.1982, 290.1427, 47.2101,4.0);
- if(cpid8 == 1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~r~Good job you win 3~g~ Coins ~n~ and 5 Stunt Points",5000,5);
- }
- //--------------------------------------------------------------------------//
- new cpid9 = SetPlayerCheckpoint(playerid,1831.8922, -1415.0773, 28.8896,4.0);
- if(cpid9 == 1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~r~Good job you win 3~g~ Coins ~n~ and 5 Stunt Points",5000,5);
- }
- //--------------------------------------------------------------------------//
- new cpid10 = SetPlayerCheckpoint(playerid,1899.8130, -1354.7906, 22.3711,4.0);
- if(cpid10 == 1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~r~Good job you win 3~g~ Coins ~n~ and 5 Stunt Points",5000,5);
- }
- //--------------------------------------------------------------------------//
- new cpid11 = SetPlayerCheckpoint(playerid,2030.8649, -1407.1376, 22.1158,4.0);
- if(cpid11 == 1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~r~Good job you win 3~g~ Coins ~n~ and 5 Stunt Points",5000,5);
- }
- //--------------------------------------------------------------------------//
- new cpid12 = SetPlayerCheckpoint(playerid,-2046.4899, -53.8307, 46.2760,4.0);
- if(cpid12 == 1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~r~Good job you win 3~g~ Coins ~n~ and 5 Stunt Points",5000,5);
- }
- }
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(newkeys & KEY_FIRE && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
- TextDrawHideForPlayer(playerid, Textdrawtext1);
- TextDrawHideForPlayer(playerid, Textdrawtext2);
- TextDrawHideForPlayer(playerid, Textdrawtext3);
- TextDrawHideForPlayer(playerid, Textdraw10);
- TextDrawHideForPlayer(playerid, Textdraw11);
- TextDrawHideForPlayer(playerid, Textdraw12);
- }
- if(newkeys == KEY_SUBMISSION)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new VehicleID = GetPlayerVehicleID(playerid);
- RepairVehicle(VehicleID);
- SetVehicleHealth(VehicleID, 1000);
- return 1;
- }
- }
- if(newkeys == KEY_YES)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new Float:ax,Float:ay,Float:az,Float:vangle;
- GetPlayerPos(playerid, ax, ay, az);
- GetVehicleZAngle(GetPlayerVehicleID(playerid), vangle);
- SetVehiclePos(GetPlayerVehicleID(playerid), ax, ay, az+1);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), vangle);
- SendClientMessage(playerid, COLOR_GREEN,"Vehicle Fliped!");
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- }
- }
- new Float:vx, Float:vy, Float:vz;
- GetVehicleVelocity(GetPlayerVehicleID(playerid), vx, vy, vz);
- if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER && Sb[playerid] == 1)
- {
- if (newkeys & KEY_ACTION && SbK[playerid] == 2)
- {
- if(Velocity[playerid] == 1) return SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * 1.4, vy * 1.4, vz);
- if(Velocity[playerid] == 2) return SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * 1.8, vy * 1.8, vz);
- if(Velocity[playerid] == 3) return SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * 2.0, vy * 2.0, vz);
- return 1;
- }
- if (newkeys & KEY_CROUCH && SbK[playerid] == 1)
- {
- if(Velocity[playerid] == 1) return SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * 1.4, vy * 1.4, vz);
- if(Velocity[playerid] == 2) return SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * 1.8, vy * 1.8, vz);
- if(Velocity[playerid] == 3) return SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * 2.0, vy * 2.0, vz);
- return 1;
- }
- }
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public Texts()
- {
- switch (Msg)
- {
- case 0: {GameTextForAll(GameText[0],4000,4); Msg++;}
- case 1: {GameTextForAll(GameText[1],4000,4); Msg++;}
- }
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- new nrg;
- new sanchez;
- new pizzaboy;
- new pcj600;
- new faggio;
- new freeway;
- new quad;
- new fcr900;
- new hpv1000;
- new bmx;
- new bike;
- new mountain;
- new RCBandit;
- new RCTiger;
- new RCCam;
- new file[255];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- if(dialogid == Register)
- {
- format(file,sizeof(file),Data,name);
- if(!response) return Kick(playerid);
- if (!strlen(inputtext)) return ShowPlayerDialog(playerid,Register,DIALOG_STYLE_INPUT,"Register","{2E41D9}Bun Venit \n {FF0000}Te rog inregistreazate pentru a punea salva\n{00FF40}Scorul Banii Coinsul","Register","Cancel");
- dini_Create(file);
- dini_IntSet(file, "Password", udb_hash(inputtext));
- dini_IntSet(file, "Level",PlayerInfo[playerid][Level] = 0);
- dini_IntSet(file, "Vip",PlayerInfo[playerid][Vip] = 0);
- dini_IntSet(file, "Coins",PlayerInfo[playerid][Coins] = 0);
- dini_IntSet(file, "Kills",PlayerInfo[playerid][Kills] = 0);
- dini_IntSet(file, "Deaths",PlayerInfo[playerid][Deaths] = 0);
- dini_IntSet(file, "Money",PlayerInfo[playerid][Money] += 300000);
- dini_IntSet(file, "Score",PlayerInfo[playerid][Score] = 0);
- dini_IntSet(file, "Stunt Points", PlayerInfo[playerid][Stunt] = 0);
- SendClientMessage(playerid, COLOR_YELLOW, "Succesfully registered");
- Loggedin[playerid] = 1;
- }
- if(dialogid == Login)
- {
- GetPlayerName(playerid, name, sizeof(name));
- format(file,sizeof(file),Data,name);
- if(!response) return Kick(playerid);
- if (!strlen(inputtext)) return ShowPlayerDialog(playerid,Login,DIALOG_STYLE_INPUT,"Login","{2E41D9}Bun Venit Inapoi \n\n {FF0000}Te rog scrie parola dumneavoastra pentru a va loga\n{00FF40}Logarea este necesara pentru a va putea salva banii scorul coinsul","Login","Cancel");
- new tmp;
- tmp = dini_Int(file, "Password");
- if(udb_hash(inputtext) != tmp) {
- ShowPlayerDialog(playerid,Login,DIALOG_STYLE_INPUT,"Login","{2E41D9}Parola Incorecta \n\n {FF0000}Te rog scrie parola dumneavoastra pentru a va loga\n{00FF40}Logarea este necesara pentru a va putea salva banii scorul coinsul","Login","Cancel");
- }
- else
- {
- Loggedin[playerid] = 1;
- PlayerInfo[playerid][Level] = dini_Int(file,"Level");
- PlayerInfo[playerid][Vip] = dini_Int(file,"Vip");
- PlayerInfo[playerid][Coins] = dini_Int(file,"Coins");
- PlayerInfo[playerid][Kills] = dini_Int(file,"Kills");
- PlayerInfo[playerid][Deaths] = dini_Int(file,"Deaths");
- PlayerInfo[playerid][Stunt] = dini_Int(file,"Stunt Points");
- SetPlayerScore(playerid, dini_Int(file, "Score")+GetPlayerScore(playerid));
- GivePlayerMoney(playerid, dini_Int(file, "Money")+GetPlayerMoney(playerid));
- SendClientMessage(playerid,COLOR_RED, "{FFD700}Succesfully logged in");
- Loggedin[playerid] = 1;
- }
- }
- if(dialogid == cmdss)
- {
- if(response)
- {
- new Cmds[2048];
- strcat(Cmds, " {FF0000}-->{FFFFFF}/fix - {FFBF00}repair your vehicle\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/vcmds - {FFBF00}see all V.I.P commands\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/acmds - {FFBF00}see all admin commands\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/barme /bweapons - {FFBF00}buy big weapons(rocket,RPG)\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/farme /fweapons - {FFBF00}give you a set of weapons\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/style - {FFBF00}select your fight style\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/sb - {FFBF00}activate speedbost\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/sboff - {FFBF00}dezactive speedbost\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/v - {FFBF00}spawn a car\n", 2048 );
- ShowPlayerDialog(playerid, cmdsss, DIALOG_STYLE_MSGBOX, "{C6C6C6} -=All Commands=-", Cmds, "Cancel","");
- }
- }
- //=--==-=-=-=-=-=--=-=-==--=-=-==-=-Planes--=-==--==--=-==--=-=-=-==-=--==-
- if(dialogid == teles)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid,dm,DIALOG_STYLE_LIST,"DMZones"," De \n War \n Oh","Select","Cancel");
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid,jumps,DIALOG_STYLE_LIST,"Jump Zones"," Aa \n Cr \n Chilliad","Select","Cancel");
- }
- if(listitem == 2)
- {
- ShowPlayerDialog(playerid,fun,DIALOG_STYLE_LIST,"Fun Zones"," Jj","Select","Cancel");
- }
- if(listitem == 3)
- {
- ShowPlayerDialog(playerid,other,DIALOG_STYLE_LIST,"Fun Zones","Grove \nSf \nLv \nPlaja \nSk","Select","Cancel");
- }
- }
- }
- if(dialogid == dm)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerPos(playerid,-2367.0325, 1536.6737, 1.5767);
- SetPlayerVirtualWorld(playerid,2);
- GivePlayerWeapon(playerid,24,1000);
- SetPlayerInterior(playerid, 0);
- SetPlayerHealth(playerid,100);
- DM[playerid] = 1;
- GameTextForPlayer(playerid,"Te-ai teleportat la Desert Eagle",4000,5);
- }
- if(listitem == 1)
- {
- WarSpawn(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerVirtualWorld(playerid,3);
- DM[playerid] = 1;
- GivePlayerWeapon(playerid,35,5);
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,16,5);
- GivePlayerWeapon(playerid,24,1000);
- GivePlayerWeapon(playerid,27,1000);
- GivePlayerWeapon(playerid,31,1000);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- GameTextForPlayer(playerid,"Te-ai teleportat la War",4000,5);
- }
- if(listitem == 2)
- {
- DM[playerid] = 1;
- SetPlayerHealth(playerid,1);
- SetPlayerPos(playerid,-2332.0996, -1633.7407, 633.7230);
- GameTextForPlayer(playerid,"~w~Welcome to ~r~One Hit",4000,5);
- }
- }
- }
- if(dialogid == jumps)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),324.1691, 2535.9814, 16.9882 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,404.5786, 2444.8955, 17.9227 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la Old Airport",4000,5);
- }
- if(listitem == 1)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-469.9568, 2196.2664, 45.9006 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-469.9568, 2196.2664, 45.9006 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la CR",4000,5);
- }
- if(listitem == 2)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- CMSpawns(playerid);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- CMSpawns(playerid);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la Chilliad",4000,5);
- }
- }
- }
- if(dialogid == fun)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1433.0383, 1095.3711, 1152.9698);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1433.0383, 1095.3711, 1152.9698);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la JiZzy Jump",4000,5);
- }
- }
- }
- if(dialogid == other)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2470.997, -1677.914, 15 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2470.997, -1677.914, 15 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la Grove",4000,5);
- }
- if(listitem == 1)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1973.3645, 274.8604, 35.5611 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-1973.3645, 274.8604, 35.5611 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat in San Fierro",4000,5);
- }
- if(listitem == 2)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2037.5223,1517.9135,10.4708 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2037.5223,1517.9135,10.4708 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la LV",4000,5);
- }
- if(listitem == 3)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),507.8362, -1883.2755, 2.7574 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,507.8362, -1883.2755, 2.7574);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la Plaja",4000,5);
- }
- if(listitem == 4)
- {
- ResetPlayerWeapons(playerid);
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1900.571, -1373.938, 15 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1900.571, -1373.938, 15 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la Skate Park",4000,5);
- }
- }
- }
- if(dialogid == DIALOGID_VEHICLE)
- {
- if(response)
- {
- if(listitem== 0)
- {
- ShowPlayerDialog(playerid, Bikes, 2, "Bikes", "{FF0000}NRG-500\n{FF0000}Hpv\n{FF0000}Sanchez\n{FF0000}Pizzaboy\n{FF0000}PCJ-600\n{FF0000}Freeway\n{FF0000}Faggio\n{FF0000}Quad\n{FF0000}FCR900","Select","Cancel");
- }
- if(listitem== 1)
- {
- ShowPlayerDialog(playerid, Bicycles, 2, "Bicycles", "{FF0000}Mountain Bike\n{FF0000}Bike\n{FF0000}BMX","Select", "Cancel");
- }
- if(listitem== 2)
- {
- ShowPlayerDialog(playerid, Cars, 2, "Cars", "{00FF26}Gangs Cars\n{FF0000}Street Cars\n{0008FF}BigCars","Select","Cancel");
- }
- if(listitem== 3)
- {
- ShowPlayerDialog(playerid, RCVehicle, 2, "RC Vehicles", "{FF0000}RC Bandit\n{FF0000}RC Tiger\n{FF0000}RC Cam","Select", "Cancel");
- }
- if(listitem== 4)
- {
- ShowPlayerDialog(playerid, Planes, 2, "Planes", "{2B00FF}Skimmer\n{2B00FF}Rustler\n{FFEE00}Beagle\n{FFEE00}Stuntplane\n{FFEE00}Shamal\n{FF0000}Nevada\n{FF0000}AT400\n{FF0000}Andromada","Select", "Cancel");
- }
- if(listitem== 5)
- {
- ShowPlayerDialog(playerid, Helicopters, 2, "Helicopters", "{FF0000}Leviathan\n{FF0000}Seasparrow\n{FF0000}Maverick\n{0015FF}Police Maverick\n{0015FF}Cargobob\n{0015FF}Raindance","Select", "Cancel");
- }
- if(listitem== 6)
- {
- ShowPlayerDialog(playerid, Boats, 2, "Boats", "{FF0000}Predator\n{FF0000}Squallo\n{FF0000}Speeder\n{0015FF}Reefer\n{0015FF}Tropic\n{0015FF}Marquis\nJetmax","Select", "Cancel");
- }
- }
- }
- if(dialogid == Bikes)
- {
- if(response)
- {
- if(listitem== 0)
- {
- GetPlayerPos(playerid, x, y, z);
- nrg=CreateVehicle(522, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, nrg,0);
- LinkVehicleToInterior(nrg, GetPlayerInterior(playerid));
- }
- if(listitem == 1)
- {
- GetPlayerPos(playerid, x, y, z);
- hpv1000=CreateVehicle(523, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, hpv1000,0);
- LinkVehicleToInterior(hpv1000, GetPlayerInterior(playerid));
- }
- if(listitem == 2)
- {
- GetPlayerPos(playerid, x, y, z);
- sanchez=CreateVehicle(468, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, sanchez,0);
- LinkVehicleToInterior(sanchez, GetPlayerInterior(playerid));
- }
- if(listitem == 3)
- {
- GetPlayerPos(playerid, x, y, z);
- pizzaboy=CreateVehicle(448, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, pizzaboy,0);
- LinkVehicleToInterior(pizzaboy, GetPlayerInterior(playerid));
- }
- if(listitem == 4)
- {
- GetPlayerPos(playerid, x, y, z);
- pcj600=CreateVehicle(461, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, pizzaboy,0);
- LinkVehicleToInterior(pcj600, GetPlayerInterior(playerid));
- }
- if(listitem == 5)
- {
- GetPlayerPos(playerid, x, y, z);
- freeway=CreateVehicle(463, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, freeway,0);
- LinkVehicleToInterior(freeway, GetPlayerInterior(playerid));
- }
- if(listitem == 6)
- {
- GetPlayerPos(playerid, x, y, z);
- faggio=CreateVehicle(462, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, faggio,0);
- LinkVehicleToInterior(faggio, GetPlayerInterior(playerid));
- }
- if(listitem == 7)
- {
- GetPlayerPos(playerid, x, y, z);
- quad=CreateVehicle(471, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, quad,0);
- LinkVehicleToInterior(quad, GetPlayerInterior(playerid));
- }
- if(listitem == 8)
- {
- GetPlayerPos(playerid, x, y, z);
- fcr900=CreateVehicle(521, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, fcr900,0);
- LinkVehicleToInterior(fcr900, GetPlayerInterior(playerid));
- }
- }
- }
- if(dialogid == Bicycles)
- {
- if(response)
- {
- if(listitem== 0)
- {
- GetPlayerPos(playerid, x, y, z);
- mountain=CreateVehicle(510, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, mountain,0);
- LinkVehicleToInterior(mountain, GetPlayerInterior(playerid));
- }
- if(listitem== 1)
- {
- GetPlayerPos(playerid, x, y, z);
- bike=CreateVehicle(509, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, bike,0);
- LinkVehicleToInterior(bike, GetPlayerInterior(playerid));
- }
- if(listitem== 2)
- {
- GetPlayerPos(playerid, x, y, z);
- bmx=CreateVehicle(481, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, bmx,0);
- LinkVehicleToInterior(bmx, GetPlayerInterior(playerid));
- }
- }
- }
- if(dialogid == Cars)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid, GangCar, 2, "GangCars", "{00FF5E}Oceanic\n{00FF5E}Remington\n{00FF5E}Slamvan\n{00FF5E}Blade\n{00FF5E}Savanna\n{00FF5E}Broadway\n{00FF5E}Tornado\n{00FF5E}Voodoo","Select","Cancel");
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid, StreetCar, 2, "Street Cars", "{FF0000}Infernus\n{FF0000}Cheetah\n{FF0000}Banshee\n{FF0000}Turismo\n{FF0000}Sabre\n{FF0000}ZR-350\n{FF0000}Super GT\n{FF0000}Bullet\n{FF0000}Jester\n{FF0000}Euros\n{FF0000}Alpha\n{FF0000}Elegy\n{FF0000}Sultan","Select","Cancel");
- }
- if(listitem == 2)
- {
- ShowPlayerDialog(playerid, BigCar, 2, "BigCars", "{0008FF}Boxville\n{0008FF}Linerunner\n{0008FF}Dumper\n{0008FF}Trashmaster\n{0008FF}Mule\n{0008FF}Barracks\n{0008FF}Packer\n{0008FF}Yankee\n{0008FF}Tanker\n{0008FF}Combine\n{0008FF}DFT-30","Select","Cancel");
- }
- }
- }
- if(dialogid == RCVehicle)
- {
- if(response)
- {
- if(listitem== 0)
- {
- GetPlayerPos(playerid, x, y, z);
- RCBandit=CreateVehicle(441, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, RCBandit,0);
- LinkVehicleToInterior(RCBandit, GetPlayerInterior(playerid));
- }
- if(listitem== 1)
- {
- GetPlayerPos(playerid, x, y, z);
- RCTiger=CreateVehicle(564, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, RCTiger,0);
- LinkVehicleToInterior(RCTiger, GetPlayerInterior(playerid));
- }
- if(listitem== 2)
- {
- GetPlayerPos(playerid, x, y, z);
- RCCam=CreateVehicle(594, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, RCCam,0);
- LinkVehicleToInterior(RCCam, GetPlayerInterior(playerid));
- }
- }
- }
- if(dialogid == Planes)
- {
- new Skimmer;
- new Rustler;
- new Beagle;
- new StuntPlane;
- new Shamal;
- new Nevada;
- new AT400;
- new Andromada;
- if(response)
- {
- if(listitem== 0)
- {
- GetPlayerPos(playerid, x, y, z);
- Skimmer=CreateVehicle(460, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Skimmer,0);
- LinkVehicleToInterior(Skimmer, GetPlayerInterior(playerid));
- }
- if(listitem== 1)
- {
- GetPlayerPos(playerid, x, y, z);
- Rustler=CreateVehicle(476, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Rustler,0);
- LinkVehicleToInterior(Rustler, GetPlayerInterior(playerid));
- }
- if(listitem== 2)
- {
- GetPlayerPos(playerid, x, y, z);
- Beagle=CreateVehicle(511, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Beagle,0);
- LinkVehicleToInterior(Beagle, GetPlayerInterior(playerid));
- }
- if(listitem== 3)
- {
- GetPlayerPos(playerid, x, y, z);
- StuntPlane=CreateVehicle(513, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, StuntPlane,0);
- LinkVehicleToInterior(StuntPlane, GetPlayerInterior(playerid));
- }
- if(listitem== 4)
- {
- GetPlayerPos(playerid, x, y, z);
- Shamal=CreateVehicle(519, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Shamal,0);
- LinkVehicleToInterior(Shamal, GetPlayerInterior(playerid));
- }
- if(listitem== 5)
- {
- GetPlayerPos(playerid, x, y, z);
- Nevada=CreateVehicle(553, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Nevada,0);
- LinkVehicleToInterior(Nevada, GetPlayerInterior(playerid));
- }
- if(listitem== 6)
- {
- GetPlayerPos(playerid, x, y, z);
- AT400=CreateVehicle(577, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, AT400,0);
- LinkVehicleToInterior(AT400, GetPlayerInterior(playerid));
- }
- if(listitem== 7)
- {
- GetPlayerPos(playerid, x, y, z);
- Andromada=CreateVehicle(592, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Andromada,0);
- LinkVehicleToInterior(Andromada, GetPlayerInterior(playerid));
- }
- }
- }
- if(dialogid == Helicopters)
- {
- new Leviathan;
- new Seasparrow;
- new Maverick;
- new Police;
- new Cargobob;
- new Raindance;
- if(response)
- {
- if(listitem== 0)
- {
- GetPlayerPos(playerid, x, y, z);
- Leviathan=CreateVehicle(447, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Leviathan,0);
- LinkVehicleToInterior(Leviathan, GetPlayerInterior(playerid));
- }
- if(listitem== 1)
- {
- GetPlayerPos(playerid, x, y, z);
- Seasparrow=CreateVehicle(469, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Seasparrow,0);
- LinkVehicleToInterior(Seasparrow, GetPlayerInterior(playerid));
- }
- if(listitem== 2)
- {
- GetPlayerPos(playerid, x, y, z);
- Maverick=CreateVehicle(487, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Maverick,0);
- LinkVehicleToInterior(Maverick, GetPlayerInterior(playerid));
- }
- if(listitem== 3)
- {
- GetPlayerPos(playerid, x, y, z);
- Police=CreateVehicle(497, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Police,0);
- LinkVehicleToInterior(Police, GetPlayerInterior(playerid));
- }
- if(listitem== 4)
- {
- GetPlayerPos(playerid, x, y, z);
- Cargobob=CreateVehicle(548, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Cargobob,0);
- LinkVehicleToInterior(Cargobob, GetPlayerInterior(playerid));
- }
- if(listitem== 5)
- {
- GetPlayerPos(playerid, x, y, z);
- Raindance=CreateVehicle(563, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Raindance,0);
- LinkVehicleToInterior(Raindance, GetPlayerInterior(playerid));
- }
- }
- }
- if(dialogid == GangCar)
- {
- new Oceanic;
- new Remington;
- new Slamvan;
- new Blade;
- new Savanna;
- new BroadWay;
- new Tornado;
- new Voodoo;
- if(response)
- {
- if(listitem== 0)
- {
- GetPlayerPos(playerid, x, y, z);
- Oceanic=CreateVehicle(467, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Oceanic,0);
- LinkVehicleToInterior(Oceanic, GetPlayerInterior(playerid));
- }
- if(listitem== 1)
- {
- GetPlayerPos(playerid, x, y, z);
- Remington=CreateVehicle(534, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Remington,0);
- LinkVehicleToInterior(Remington, GetPlayerInterior(playerid));
- }
- if(listitem== 2)
- {
- GetPlayerPos(playerid, x, y, z);
- Slamvan=CreateVehicle(535, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Slamvan,0);
- LinkVehicleToInterior(Slamvan, GetPlayerInterior(playerid));
- }
- if(listitem== 3)
- {
- GetPlayerPos(playerid, x, y, z);
- Blade=CreateVehicle(536, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Blade,0);
- LinkVehicleToInterior(Blade, GetPlayerInterior(playerid));
- }
- if(listitem== 4)
- {
- GetPlayerPos(playerid, x, y, z);
- Savanna=CreateVehicle(567, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Savanna,0);
- LinkVehicleToInterior(Savanna, GetPlayerInterior(playerid));
- }
- if(listitem== 5)
- {
- GetPlayerPos(playerid, x, y, z);
- BroadWay=CreateVehicle(575, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, BroadWay,0);
- LinkVehicleToInterior(BroadWay, GetPlayerInterior(playerid));
- }
- if(listitem== 6)
- {
- GetPlayerPos(playerid, x, y, z);
- Tornado=CreateVehicle(576, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Tornado,0);
- LinkVehicleToInterior(Tornado, GetPlayerInterior(playerid));
- }
- if(listitem== 7)
- {
- GetPlayerPos(playerid, x, y, z);
- Voodoo=CreateVehicle(412, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Voodoo,0);
- LinkVehicleToInterior(Voodoo, GetPlayerInterior(playerid));
- }
- }
- }
- if(dialogid == StreetCar)
- {
- new Infernus;
- new Cheetah;
- new Banshee;
- new Turismo;
- new Sabre;
- new ZR350;
- new SuperGT;
- new Bullet;
- new Jester1;
- new Euros;
- new Alpha;
- new Elegy;
- new Sultan1;
- if(response)
- {
- if(listitem== 0)
- {
- GetPlayerPos(playerid, x, y, z);
- Infernus=CreateVehicle(411, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Infernus,0);
- LinkVehicleToInterior(Infernus, GetPlayerInterior(playerid));
- }
- if(listitem== 1)
- {
- GetPlayerPos(playerid, x, y, z);
- Cheetah=CreateVehicle(415, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Cheetah,0);
- LinkVehicleToInterior(Cheetah, GetPlayerInterior(playerid));
- }
- if(listitem== 2)
- {
- GetPlayerPos(playerid, x, y, z);
- Banshee=CreateVehicle(429, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Banshee,0);
- LinkVehicleToInterior(Banshee, GetPlayerInterior(playerid));
- }
- if(listitem== 3)
- {
- GetPlayerPos(playerid, x, y, z);
- Turismo=CreateVehicle(451, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Turismo,0);
- LinkVehicleToInterior(Turismo, GetPlayerInterior(playerid));
- }
- if(listitem== 4)
- {
- GetPlayerPos(playerid, x, y, z);
- Sabre=CreateVehicle(475, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Sabre,0);
- LinkVehicleToInterior(Sabre, GetPlayerInterior(playerid));
- }
- if(listitem== 5)
- {
- GetPlayerPos(playerid, x, y, z);
- ZR350=CreateVehicle(477, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, ZR350,0);
- LinkVehicleToInterior(ZR350, GetPlayerInterior(playerid));
- }
- if(listitem== 6)
- {
- GetPlayerPos(playerid, x, y, z);
- SuperGT=CreateVehicle(506, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, SuperGT,0);
- LinkVehicleToInterior(SuperGT, GetPlayerInterior(playerid));
- }
- if(listitem== 7)
- {
- GetPlayerPos(playerid, x, y, z);
- Bullet=CreateVehicle(541, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Bullet,0);
- LinkVehicleToInterior(Bullet, GetPlayerInterior(playerid));
- }
- if(listitem== 8)
- {
- GetPlayerPos(playerid, x, y, z);
- Jester1=CreateVehicle(559, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Jester1,0);
- LinkVehicleToInterior(Jester1, GetPlayerInterior(playerid));
- }
- if(listitem== 9)
- {
- GetPlayerPos(playerid, x, y, z);
- Euros=CreateVehicle(587, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Euros,0);
- LinkVehicleToInterior(Euros, GetPlayerInterior(playerid));
- }
- if(listitem== 10)
- {
- GetPlayerPos(playerid, x, y, z);
- Alpha=CreateVehicle(602, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Alpha,0);
- LinkVehicleToInterior(Alpha, GetPlayerInterior(playerid));
- }
- if(listitem== 11)
- {
- GetPlayerPos(playerid, x, y, z);
- Elegy=CreateVehicle(562, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Elegy,0);
- LinkVehicleToInterior(Elegy, GetPlayerInterior(playerid));
- }
- if(listitem== 12)
- {
- GetPlayerPos(playerid, x, y, z);
- Sultan1=CreateVehicle(562, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Sultan1,0);
- LinkVehicleToInterior(Sultan1, GetPlayerInterior(playerid));
- }
- }
- }
- if(dialogid == BigCars)
- {
- new Boxville;
- new Linerunner;
- new Dumper;
- new Trashmaster;
- new Mule;
- new Barracks;
- new Packer;
- new Yankee;
- new Tanker;
- new Combine;
- new DFT30;
- if(response)
- {
- if(listitem== 0)
- {
- GetPlayerPos(playerid, x, y, z);
- Boxville=CreateVehicle(498, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Boxville,0);
- LinkVehicleToInterior(Boxville, GetPlayerInterior(playerid));
- }
- if(listitem== 1)
- {
- GetPlayerPos(playerid, x, y, z);
- Linerunner=CreateVehicle(403, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Linerunner,0);
- LinkVehicleToInterior(Linerunner, GetPlayerInterior(playerid));
- }
- if(listitem== 2)
- {
- GetPlayerPos(playerid, x, y, z);
- Dumper=CreateVehicle(406, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Dumper,0);
- LinkVehicleToInterior(Dumper, GetPlayerInterior(playerid));
- }
- if(listitem== 3)
- {
- GetPlayerPos(playerid, x, y, z);
- Trashmaster=CreateVehicle(408, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Trashmaster,0);
- LinkVehicleToInterior(Trashmaster, GetPlayerInterior(playerid));
- }
- if(listitem== 4)
- {
- GetPlayerPos(playerid, x, y, z);
- Mule=CreateVehicle(414, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Mule,0);
- LinkVehicleToInterior(Mule, GetPlayerInterior(playerid));
- }
- if(listitem== 5)
- {
- GetPlayerPos(playerid, x, y, z);
- Barracks=CreateVehicle(433, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Barracks,0);
- LinkVehicleToInterior(Barracks, GetPlayerInterior(playerid));
- }
- if(listitem== 6)
- {
- GetPlayerPos(playerid, x, y, z);
- Packer=CreateVehicle(443, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Packer,0);
- LinkVehicleToInterior(Packer, GetPlayerInterior(playerid));
- }
- if(listitem== 7)
- {
- GetPlayerPos(playerid, x, y, z);
- Yankee=CreateVehicle(456, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Yankee,0);
- LinkVehicleToInterior(Yankee, GetPlayerInterior(playerid));
- }
- if(listitem== 8)
- {
- GetPlayerPos(playerid, x, y, z);
- Tanker=CreateVehicle(514, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Tanker,0);
- LinkVehicleToInterior(Tanker, GetPlayerInterior(playerid));
- }
- if(listitem== 9)
- {
- GetPlayerPos(playerid, x, y, z);
- Combine=CreateVehicle(532, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Combine,0);
- LinkVehicleToInterior(Combine, GetPlayerInterior(playerid));
- }
- if(listitem== 10)
- {
- GetPlayerPos(playerid, x, y, z);
- DFT30=CreateVehicle(578, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, DFT30,0);
- LinkVehicleToInterior(DFT30, GetPlayerInterior(playerid));
- }
- }
- }
- if(dialogid == Boats)
- {
- new Predator;
- new Squallo;
- new Speeder;
- new Tropic;
- new Marquis;
- new Jetmax;
- if(response)
- {
- if(listitem== 0)
- {
- GetPlayerPos(playerid, x, y, z);
- Predator=CreateVehicle(430, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Predator,0);
- LinkVehicleToInterior(Predator, GetPlayerInterior(playerid));
- }
- if(listitem== 1)
- {
- GetPlayerPos(playerid, x, y, z);
- Squallo=CreateVehicle(446, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Squallo,0);
- LinkVehicleToInterior(Squallo, GetPlayerInterior(playerid));
- }
- if(listitem== 2)
- {
- GetPlayerPos(playerid, x, y, z);
- Speeder=CreateVehicle(452, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Speeder,0);
- LinkVehicleToInterior(Speeder, GetPlayerInterior(playerid));
- }
- if(listitem== 3)
- {
- GetPlayerPos(playerid, x, y, z);
- Tropic=CreateVehicle(454, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Tropic,0);
- LinkVehicleToInterior(Tropic, GetPlayerInterior(playerid));
- }
- if(listitem== 4)
- {
- GetPlayerPos(playerid, x, y, z);
- Marquis=CreateVehicle(484, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Marquis,0);
- LinkVehicleToInterior(Marquis, GetPlayerInterior(playerid));
- }
- if(listitem== 5)
- {
- GetPlayerPos(playerid, x, y, z);
- Jetmax=CreateVehicle(493, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, Jetmax,0);
- LinkVehicleToInterior(Jetmax, GetPlayerInterior(playerid));
- }
- }
- }
- new VS[500], KS1[300], KS2[35];
- if(dialogid == SB)
- {
- if(response == 1)
- {
- new VValue = strval(inputtext);
- if(!inputtext[0]) return ShowPlayerDialog(playerid, SB, DIALOG_STYLE_INPUT, " ", "\t\t {4077F7}[SIZE]\n\n{FFFFFF}Please insert the value for your car velocity!\nValues are: {7F7F7F}1{FFFFFF} - {7F7F7F}3","Ok","Exit");
- if(!IsNumeric(inputtext[0])) return ShowPlayerDialog(playerid, SB, DIALOG_STYLE_INPUT, " ", "\t\t {AA3333}[ERROR]\n\n{FFFFFF}Only numbers allowed!\nPlease insert the height for your car velocity!\nValues are: {7F7F7F}1{FFFFFF} - {7F7F7F}3","Ok","Exit");
- if(inputtext[0] > '3') return ShowPlayerDialog(playerid, SB, DIALOG_STYLE_INPUT, " ", "\t {AA3333}[ERROR]\n\n{FFFFFF}Invalid value!\nPlease insert again!\nValues are: {7F7F7F}1{FFFFFF} - {7F7F7F}3","Ok","Exit");
- if(inputtext[0] == '0') return ShowPlayerDialog(playerid, SB, DIALOG_STYLE_INPUT, " ", "\t {AA3333}[ERROR]\n\n{FFFFFF}Value 0 is incorrect!\nPlease insert again!\nValues are: {7F7F7F}1{FFFFFF} - {7F7F7F}3","Ok","Exit");
- Sb[playerid] = 1;
- Velocity[playerid] = VValue;
- format(VS, sizeof(VS), "\t\t {4077F7}[KEY's]\n\n{FFFFFF}You selected value {7F7F7F}%d{FFFFFF}!\nNow, select the number to select the button with wich\nyou will have to press to jump\nWrite:\n\t{7F7F7F}1 {FFFFFF}- {67A9F7}Horn Key(H)\n\t{7F7F7F}2 {FFFFFF}- {67A9F7}Left CTRL(CTRL)\n",Velocity[playerid]);
- return ShowPlayerDialog(playerid, SBK, DIALOG_STYLE_INPUT, " ", VS,"Ok","Exit");
- }
- }
- if(dialogid == SBK)
- {
- if(response == 1)
- {
- if(!inputtext[0]) return format(VS, sizeof(VS), "\t\t {AA3333}[ERROR]\n\n{FFFFFF}No number found in the input!\nWrite:\n\t{7F7F7F}1 {FFFFFF}- {67A9F7}Horn Key(H)\n\t{7F7F7F}2 {FFFFFF}- {67A9F7}Left CTRL(CTRL)",Velocity[playerid]), ShowPlayerDialog(playerid, SBK, DIALOG_STYLE_INPUT, " ", VS,"Ok","Exit");
- if(!IsNumeric(inputtext[0])) return ShowPlayerDialog(playerid, SBK, DIALOG_STYLE_INPUT, " ", "\t\t {AA3333}[ERROR]\n\n{FFFFFF}Only numbers allowed!\nSelect a number to select the button with wich\nyou will have to press to jump\nWrite:\n\t{7F7F7F}1 {FFFFFF}- {67A9F7}Horn Key(H)\n\t{7F7F7F}2 {FFFFFF}- {67A9F7}Left CTRL(CTRL)\n","Ok","Exit");
- if(inputtext[0] > '3') return format(KS1, sizeof(KS1), "\t {AA3333}[ERROR]\n\n{FFFFFF}There is no number %d in the list below!\nWrite:\n\t{7F7F7F}1 {FFFFFF}- {67A9F7}Horn Key(H)\n\t{7F7F7F}2 {FFFFFF}- {67A9F7}Left CTRL(CTRL)\n",inputtext,Velocity[playerid]), ShowPlayerDialog(playerid, SBK, DIALOG_STYLE_INPUT, " ", KS1,"Ok","Exit");
- if(inputtext[0] == '1') SbK[playerid] = 1, KS2 = "{67A9F7}Horn Key(H){FFFFFF}";
- if(inputtext[0] == '2') SbK[playerid] = 2, KS2 = "{67A9F7}Left CTRL(CTRL){FFFFFF}";
- format(KS1, sizeof(KS1), "\t\t {4077F7}[INFO]\n\n{FFFFFF}You selected %s{FFFFFF}, now press it for SPEED!\nType {F40900}/sboff {FFFFFF}to disable it!",KS2);
- return ShowPlayerDialog(playerid, SB2, DIALOG_STYLE_MSGBOX," ", KS1,"Ok","");
- }
- }
- if(dialogid == FIGHT) // Fight Styles
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_NORMAL);
- }
- if(listitem == 1)
- {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING);
- }
- if(listitem == 2)
- {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
- }
- if(listitem == 3)
- {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_KNEEHEAD);
- }
- if(listitem == 4)
- {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_GRABKICK);
- }
- if(listitem == 5)
- {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_ELBOW);
- }
- }
- }
- if(dialogid == bArme)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(PlayerInfo[playerid][Coins] >= 700)
- {
- PlayerInfo[playerid][Coins] -= 700;
- GivePlayerWeapon(playerid,35,5);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You don't have enought coins to buy RPG");
- }
- }
- if(listitem == 1)
- {
- if(PlayerInfo[playerid][Coins] >= 1000)
- {
- PlayerInfo[playerid][Coins] -= 1000;
- GivePlayerWeapon(playerid,36,5);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You don't have enought coins to buy HS Rocket");
- }
- }
- if(listitem == 2)
- {
- if(PlayerInfo[playerid][Coins] >= 200)
- {
- PlayerInfo[playerid][Coins] -= 200;
- GivePlayerWeapon(playerid,36,5);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You don't have enought coins to buy HS Rocket");
- }
- }
- }
- }
- if(dialogid == BVip)
- {
- if(response)
- {
- ShowPlayerDialog(playerid,BVip2,DIALOG_STYLE_LIST,"Buy V.I.P","V.I.P Level 1 - 4000 Coins\nV.I.P Level 2 - 5000 Coins\nV.I.P Level 3 - 7000 Coins","Buy","Cancel");
- }
- }
- if(dialogid == BVip2)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(PlayerInfo[playerid][Coins] >= 4000)
- {
- PlayerInfo[playerid][Coins] -= 4000;
- PlayerInfo[playerid][Vip] = 1;
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You don't have enought coins to buy vip level 1");
- }
- }
- if(listitem == 1)
- {
- if(PlayerInfo[playerid][Coins] >= 5000)
- {
- PlayerInfo[playerid][Coins] -= 5000;
- PlayerInfo[playerid][Vip] = 2;
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You don't have enought coins to buy vip level 2");
- }
- }
- if(listitem == 2)
- {
- if(PlayerInfo[playerid][Coins] >= 7000)
- {
- PlayerInfo[playerid][Coins] -= 7000;
- PlayerInfo[playerid][Vip] = 3;
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You don't have enought coins to buy vip level 3");
- }
- }
- }
- }
- if(dialogid == Arme)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(GetPlayerMoney(playerid) >= 1000)
- {
- GivePlayerWeapon(playerid,4,1);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need 1000$ to buy knife");
- }
- }
- if(listitem == 1)
- {
- if(GetPlayerMoney(playerid) >= 1200)
- {
- GivePlayerWeapon(playerid,22,100);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need 1200$ to buy 9mm");
- }
- }
- if(listitem == 2)
- {
- if(GetPlayerMoney(playerid) >= 2000)
- {
- GivePlayerWeapon(playerid,24,100);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need 2000$ to buy Desert Eagle");
- }
- }
- if(listitem == 3)
- {
- if(GetPlayerMoney(playerid) >= 4000)
- {
- GivePlayerWeapon(playerid,26,40);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need 4000$ to buy Sawnoff Shoutgun");
- }
- }
- if(listitem == 4)
- {
- if(GetPlayerMoney(playerid) >= 4000)
- {
- GivePlayerWeapon(playerid,27,40);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need 4000$ to buy Combat Shoutgun");
- }
- }
- if(listitem == 5)
- {
- if(GetPlayerMoney(playerid) >= 3000)
- {
- GivePlayerWeapon(playerid,28,200);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need 3000$ to buy Micro SMG");
- }
- }
- if(listitem == 6)
- {
- if(GetPlayerMoney(playerid) >= 5000)
- {
- GivePlayerWeapon(playerid,29,200);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need 5000$ to buy MP5");
- }
- }
- if(listitem == 7)
- {
- if(GetPlayerMoney(playerid) >= 10000)
- {
- GivePlayerWeapon(playerid,30,400);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need 10000$ to buy AK-47");
- }
- }
- if(listitem == 8)
- {
- if(GetPlayerMoney(playerid) >= 10000)
- {
- GivePlayerWeapon(playerid,31,400);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need 10000$ to buy M4");
- }
- }
- if(listitem == 9)
- {
- if(GetPlayerMoney(playerid) >= 2000)
- {
- GivePlayerWeapon(playerid,32,200);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need 2000$ to buy TEC9");
- }
- }
- if(listitem == 10)
- {
- if(GetPlayerMoney(playerid) >= 3000)
- {
- GivePlayerWeapon(playerid,34,20);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need 2000$ to buy Sniper");
- }
- }
- if(listitem == 11)
- {
- if(GetPlayerMoney(playerid) >= 2500)
- {
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need 2500$ to buy Health+Armour");
- }
- }
- }
- }
- new string[244];
- if(dialogid == ad)
- {
- new pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,pname,sizeof(pname));
- format(string,sizeof(string),"[Radio]%s:%s",pname,inputtext);
- SendClientMessageToAll(0xFF0000FF,string);
- }
- if(dialogid == help)
- {
- if(response)
- {
- if(listitem == 0)
- {
- strcat(string, " {FF0000}-->{FFFFFF}/Hack-{FFBF00}Ban\n", 2048 );
- strcat(string, " {FF0000}-->{FFFFFF}/Sobeit-{FFBF00}permanent ban\n", 2048 );
- strcat(string, " {FF0000}-->{FFFFFF}/drive by-{FFBF00}jail \n", 2048 );
- ShowPlayerDialog(playerid, 116, DIALOG_STYLE_MSGBOX, "Credits", string, "Ok","");
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid,teles,DIALOG_STYLE_LIST,"Teleports","Dm\nOther\nJumps\nFun","Select","Cancel");
- }
- if(listitem == 2)
- {
- new Cmds[2048];
- strcat(Cmds, " {FF0000}-->{FFFFFF}/tc1-{FFBF00}Tune Your car automatical\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/tc2-{FFBF00}Tune Your car automatical\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/tc3-{FFBF00}Tune Your car automatical \n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/dive-{FFBF00}put you on 1000 meters height\n", 2048);
- strcat(Cmds, " {FF0000}-->{FFFFFF}/Nrg-{FFBF00}Spawn a nrg-500 \n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/car-{FFBF00}usage /car[carname][color1][color2] to spawn a car\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/leave-{FFBF00}Use /leave if you want to exit dm\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/stats- {FFBF00}Use /stats if you want to see your kills , deaths ,money ,coins \n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/givecoins - {FFBF00}transfer an another player coins \n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/kill - {FFBF00}Set Your Hp to 0\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/f - {FFBF00}Flip your vehicle\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/teles - {FFBF00}Show teleports\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/credits - {FFBF00}You want to see owners?\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/rules - {FFBF00}read the rules of this server\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/s - {FFBF00}save your position\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/l - {FFBF00}load your saved position\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/jetpack - {FFBF00}spawn a jetpack\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/help - {FFBF00}type /help to see all what server have\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/happy /sad - {FFBF00}your state\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/lock /unlock - {FFBF00}Lock or unlock your car\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/sss[1-12] - {FFBF00}Teleport to stunts\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/vw - {FFBF00}Set your virtual world\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/leavestunt - {FFBF00}leave stunt\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/ad - {FFBF00}say something to see all players\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/day /night - {FFBF00}Set your time to day/night\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/para - {FFBF00}Give you a parachute\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/camera - {FFBF00}Give you a camera\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/arme /weapons - {FFBF00}Buy weapons\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/Buyvip - {FFBF00}do you want to be V.I.P member in this server type /buyvip and buy one\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/afk - {FFBF00}put you away from keybord\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/back - {FFBF00}back from afk\n", 2048 );
- ShowPlayerDialog(playerid, cmdss, DIALOG_STYLE_MSGBOX, "{C6C6C6} -=All Commands=-", Cmds, "Next","Cancel");
- }
- if(listitem == 3)
- {
- new plname[MAX_PLAYER_NAME];
- new strings[650],string2[650],string3[650],string4[650],string5[650],string6[650];
- GetPlayerName(playerid,plname,sizeof(plname));
- format(strings,sizeof(strings),"{66CCFF}Te-ai gandit vreo data cine a contribuit la crearea acestui server?\n{66CCFF}Uite ca iti spunem aici!\n\n{FF0000}Scripteri:\n{FFFFFF}[TnT]Rimmon \n AliNuTzZz\n\n");
- format(string2,sizeof(string2),"{FF0000}Creatorii GM-ului:\n{FFFFFF}[TnT]Rimmon \nAliNuTzZz\n\n{FF0000}Creatorii Hartilor:\n{FFFFFF}vampir_md\n\n{FF0000}Web Site:\n{FFFFFF}AliNuTzZz\n\n");
- format(string3,sizeof(string3),"{FF0000}Others:\n{FFFFFF}[TnT]Rimmon\n{FFFFFF}AliNuTzZz\n\n");
- format(string4,sizeof(string4),"{FF0000}Cel mai bun jucator: %s\n",plname);
- format(string5,sizeof(string5),"{FF0000}=====================================================\n{3300FF}Romania {FFFF00}Stunt {FF0000}Time\n{0099FF}Visit {FFFFFF}wWw.Pgc-Zone.tk\n{0099FF}Scripted By {FFFFFF}[TnT]Rimmon\n{FF0000}=====================================================\n");
- format(string6,sizeof(string6),"{FF0000}%s %s %s %s %s",strings,string2,string3,string4,string5);
- ShowPlayerDialog(playerid, 12000, DIALOG_STYLE_MSGBOX, "{3399FF}-= Creatorii RST =-", string6, "Ok", "");
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- public CarSpawner(playerid,model)
- {
- if(IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid, COLOR_RED, "You already have a car!");
- else
- {
- GetPlayerPos(playerid, x, y, z);
- GetPlayerFacingAngle(playerid, angle);
- if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
- new vehicleid=CreateVehicle(model, x, y, z, angle, -1, -1, -1);
- PutPlayerInVehicle(playerid, vehicleid, 0);
- SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid));
- LinkVehicleToInterior(vehicleid, GetPlayerInterior(playerid));
- ChangeVehicleColor(vehicleid,0,7);
- PlayerInfo[playerid][pCar] = vehicleid;
- }
- return 1;
- }
- public SetPlayerSpawn(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawn));
- SetPlayerPos(playerid, gRandomPlayerSpawn[rand][0], gRandomPlayerSpawn[rand][1], gRandomPlayerSpawn[rand][2]);
- }
- return 1;
- }
- public WarSpawn(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(War));
- SetPlayerPos(playerid, War[rand][0], War[rand][1], War[rand][2]);
- }
- return 1;
- }
- public CMSpawns(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(War));
- SetPlayerPos(playerid, CMSpawn[rand][0], CMSpawn[rand][1], CMSpawn[rand][2]);
- }
- return 1;
- }
- public ConnectedPlayers()
- {
- new Connected;
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) Connected++;
- return Connected;
- }
- public CarDeleter(vehicleid)
- {
- for(new i=0;i<MAX_PLAYERS;i++) {
- new Float:X,Float:Y,Float:Z;
- if(IsPlayerInVehicle(i, vehicleid)) {
- RemovePlayerFromVehicle(i);
- GetPlayerPos(i,X,Y,Z);
- SetPlayerPos(i,X,Y+3,Z);
- }
- SetVehicleParamsForPlayer(vehicleid,i,0,1);
- }
- SetTimerEx("VehRes",1500,0,"i",vehicleid);
- }
- stock IsValidWeapon( weaponid )
- {
- if ( weaponid > 0 && weaponid < 19 || weaponid > 21 && weaponid < 47 ) return 1;
- return 0;
- }
- stock SendPlayerMaxAmmo( playerid )
- {
- new slot, weap, ammo;
- for ( slot = 0; slot < 14; slot++ )
- {
- GetPlayerWeaponData( playerid, slot, weap, ammo );
- if ( IsValidWeapon( weap ) )
- {
- GivePlayerWeapon( playerid, weap, 99999 );
- }
- }
- return 1;
- }
- stock IsPlayerFlooding(playerid)
- {
- if(GetTickCount() - iPlayerChatTime[ playerid ] < 900)
- return 1;
- return 0;
- }
- stock pName(playerid)
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name, sizeof(name));
- return name;
- }
- stock ReturnPlayerID(PlayerName[])
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(strfind(pName(i),PlayerName,true)!=-1) return i;
- }
- }
- return INVALID_PLAYER_ID;
- }
- stock PlayerName2(playerid)
- {
- new names[MAX_PLAYER_NAME];
- GetPlayerName(playerid,names,sizeof(names));
- return names;
- }
- stock IsNumeric(string[])
- {
- for (new i = 0, j = strlen(string); i < j; i++)
- {
- if (string[i] > '9' || string[i] < '0') return 0;
- }
- return 1;
- }
- //----------------------------------------Stats--------------------------------------//
- CMD:stats(playerid,params[])
- {
- new string[755],string2[700],string3[755],string4[755];
- new rank[20];
- new rankid = Rank[playerid];
- if(Rank[playerid] == 0) { rank = "Newbie"; }
- else if(Rank[playerid] == 1) { rank = "Killer"; }
- else if(Rank[playerid] == 2){ rank = "Shooter"; }
- else if(Rank[playerid] == 3){ rank = "Pro Shooter"; }
- else if(Rank[playerid] == 4) { rank = "Expert Shooter"; }
- else if(Rank[playerid] == 5) { rank = "Exterminator"; }
- format(string2,sizeof(string2),"{1900FF}===================={00FF1E}====================\n");
- format(string4,sizeof(string4),"{00FF44}\tStunt Points:{00C3FF}[%d]\n\t{00FF44}Rank :{00C3FF}[%d] [%s]\n",PlayerInfo[playerid][Stunt],rankid,rank);
- format(string3,sizeof(string3),"{00FF44}\tAdmin Level:{00C3FF}[%d]\n{00FF44}\tVip:{00C3FF}[%d]\n{00FF44}\tMoneys:{00C3FF}[%d]\n{00FF44}\tScore:{00C3FF}[%d]\n{00FF44}\tCoins:{00C3FF}[%d]\n{00FF44}\tKills:{00C3FF}[%d]\n{00FF44}\tDeaths:{00C3FF}[%d]\n{00FF44}\tSkin:{00C3FF}[%d]\n",PlayerInfo[playerid][Level],PlayerInfo[playerid][Vip],GetPlayerMoney(playerid),GetPlayerScore(playerid),PlayerInfo[playerid][Coins],PlayerInfo[playerid][Kills],PlayerInfo[playerid][Deaths],GetPlayerSkin(playerid));
- format(string,sizeof(string),"%s %s %s %s",string2,string3,string4,string2);
- ShowPlayerDialog(playerid,Stats,0,"{FF0000}Player Stats",string,"Cancel","");
- return 1;
- }
- //-----------------------------------------Admin Commands-------------------------------------//
- //------------------------------------------------------------------------------//
- //------------------------------------------------------------------------------//
- //------------------------------------------------------------------------------//
- //------------------------------------------------------------------------------//
- CMD:ltc( playerid, params[ ] )
- {
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle" );
- } else
- {
- GetPlayerPos( playerid, x, y, z);
- GetPlayerFacingAngle( playerid, Angle );
- VehiclulRt = CreateVehicle( 560, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, VehiclulRt, 0);
- AddVehicleComponent( VehiclulRt, 1028 ); AddVehicleComponent( VehiclulRt, 1030 ); AddVehicleComponent( VehiclulRt, 1031 ); AddVehicleComponent( VehiclulRt, 1138 ); AddVehicleComponent(VehiclulRt, 1140); AddVehicleComponent(VehiclulRt, 1170);
- AddVehicleComponent( VehiclulRt, 1028 ); AddVehicleComponent( VehiclulRt, 1030 ); AddVehicleComponent( VehiclulRt, 1031 ); AddVehicleComponent( VehiclulRt, 1138 ); AddVehicleComponent(VehiclulRt, 1140); AddVehicleComponent(VehiclulRt, 1170);
- AddVehicleComponent( VehiclulRt, 1080 ); AddVehicleComponent( VehiclulRt, 1086 ); AddVehicleComponent( VehiclulRt, 1087 ); AddVehicleComponent( VehiclulRt, 1010 );
- PlayerPlaySound( playerid, 1133, 0.0, 0.0, 0.0 );
- ChangeVehiclePaintjob( VehiclulRt, 0 );
- SetVehicleVirtualWorld( VehiclulRt, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( VehiclulRt, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ltc2( playerid, params[ ] )
- {
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- VehiclulRt = CreateVehicle( 560, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, VehiclulRt, 0 );
- AddVehicleComponent( VehiclulRt, 1028 ); AddVehicleComponent( VehiclulRt, 1030 ); AddVehicleComponent( VehiclulRt, 1031 ); AddVehicleComponent( VehiclulRt, 1138 ); AddVehicleComponent( VehiclulRt, 1140 ); AddVehicleComponent( VehiclulRt, 1170 );
- AddVehicleComponent( VehiclulRt, 1028 ); AddVehicleComponent( VehiclulRt, 1030 ); AddVehicleComponent( VehiclulRt, 1031 ); AddVehicleComponent( VehiclulRt, 1138 ); AddVehicleComponent( VehiclulRt, 1140 ); AddVehicleComponent( VehiclulRt, 1170 );
- AddVehicleComponent( VehiclulRt, 1080 ); AddVehicleComponent( VehiclulRt, 1086 ); AddVehicleComponent( VehiclulRt, 1087 ); AddVehicleComponent( VehiclulRt, 1010 );
- PlayerPlaySound( playerid, 1133, 0.0, 0.0, 0.0 );
- ChangeVehiclePaintjob( VehiclulRt, 1 );
- SetVehicleVirtualWorld( VehiclulRt, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( VehiclulRt, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ltc3( playerid, params[ ] )
- {
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- VehiclulRt = CreateVehicle( 560, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, VehiclulRt, 0 );
- AddVehicleComponent( VehiclulRt, 1028 ); AddVehicleComponent( VehiclulRt, 1138 ); AddVehicleComponent( VehiclulRt, 1170 );
- AddVehicleComponent( VehiclulRt, 1030 ); AddVehicleComponent( VehiclulRt, 1031 ); AddVehicleComponent( VehiclulRt, 1140 );
- AddVehicleComponent( VehiclulRt, 1080 ); AddVehicleComponent( VehiclulRt, 1086 ); AddVehicleComponent( VehiclulRt, 1087 ); AddVehicleComponent( VehiclulRt, 1010 );
- PlayerPlaySound( playerid, 1133, 0.0, 0.0, 0.0 );
- ChangeVehiclePaintjob( VehiclulRt, 2 );
- SetVehicleVirtualWorld( VehiclulRt, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( VehiclulRt, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ltc4( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 559, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1065 ); AddVehicleComponent( carid, 1067 ); AddVehicleComponent( carid, 1073 );
- AddVehicleComponent( carid, 1162 ); AddVehicleComponent( carid, 1010 ); ChangeVehiclePaintjob( carid, 1 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ltc5( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 565, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1046 ); AddVehicleComponent( carid, 1049 ); AddVehicleComponent( carid, 1073 );
- AddVehicleComponent( carid, 1053 ); AddVehicleComponent( carid, 1010 ); ChangeVehiclePaintjob( carid, 1 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ltc6( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 558, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1088 ); AddVehicleComponent( carid, 1092 ); AddVehicleComponent( carid, 1073 );
- AddVehicleComponent( carid, 1139 ); AddVehicleComponent( carid, 1010 ); ChangeVehiclePaintjob( carid, 1 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ltc7( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 561, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1055 ); AddVehicleComponent( carid, 1058 ); AddVehicleComponent( carid, 1073 );
- AddVehicleComponent( carid, 1064 ); AddVehicleComponent( carid, 1010 ); ChangeVehiclePaintjob( carid, 1 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ltc8( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 562, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1034 ); AddVehicleComponent( carid, 1038 ); AddVehicleComponent( carid, 1073 );
- AddVehicleComponent( carid, 1147 ); AddVehicleComponent( carid, 1010 ); ChangeVehiclePaintjob( carid, 1 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ltc9( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 567, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1102 ); AddVehicleComponent( carid, 1129 ); AddVehicleComponent( carid, 1188 ); AddVehicleComponent( carid, 1087 ); AddVehicleComponent( carid, 1086 );
- AddVehicleComponent( carid, 1133 ); AddVehicleComponent( carid, 1186 ); AddVehicleComponent( carid, 1010 ); AddVehicleComponent( carid, 1085 ); ChangeVehiclePaintjob( carid, 1 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ltc10( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED,"ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 558, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1092 ); AddVehicleComponent( carid, 1166 ); AddVehicleComponent( carid, 1165 ); AddVehicleComponent( carid, 1090 );
- AddVehicleComponent( carid, 1094 ); AddVehicleComponent( carid, 1010 ); AddVehicleComponent( carid, 1087 ); AddVehicleComponent( carid, 1163 );
- AddVehicleComponent( carid, 1091 ); ChangeVehiclePaintjob( carid, 2 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ltc11( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED,"ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 557, x, y, z, Angle, 1, 1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1010 ); AddVehicleComponent( carid, 1081 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ltc12( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED,"ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 535, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- ChangeVehiclePaintjob( carid, 1 ); AddVehicleComponent( carid, 1109 ); AddVehicleComponent( carid, 1115 ); AddVehicleComponent( carid, 1117 ); AddVehicleComponent( carid, 1073 ); AddVehicleComponent( carid, 1010 );
- AddVehicleComponent( carid, 1087 ); AddVehicleComponent( carid, 1114 ); AddVehicleComponent( carid, 1081 ); AddVehicleComponent( carid, 1119 ); AddVehicleComponent( carid, 1121 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ltc13( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Level] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED,"ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 562, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1034 ); AddVehicleComponent( carid, 1038 ); AddVehicleComponent( carid, 1147 );
- AddVehicleComponent( carid, 1010 ); AddVehicleComponent( carid, 1073 ); ChangeVehiclePaintjob( carid, 0 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not admin member");
- }
- return 1;
- }
- CMD:acmds( playerid , params[ ] )
- {
- new Commands[ 1024 ];
- strcat( Commands, "{FF0000}Level 1:\n", 1024 );
- strcat( Commands, "{00FF19}/ltc /ltc2 /ltc3\n", 1024 );
- strcat( Commands, "{00FF19}/ltc4 /ltc5 /ltc6 /ltc7 /ltc8 /ltc9\n", 1024 );
- strcat( Commands, "{00FF19}/ltc10 /ltc11 /ltc12 /ltc13/goto /asay /announce\n\n", 1024 );
- strcat( Commands, "{FF0000}Level 2:\n", 1024 );
- strcat( Commands, "{00FF19}/kick \n", 1024 );
- strcat( Commands, "{FF0000}Level 3:\n", 1024 );
- strcat( Commands, "{00FF19}/god \n", 1024 );
- strcat( Commands, "{00FF19}\n\n", 1024 );
- strcat( Commands, "{FF0000}Level 4:\n", 1024 );
- strcat( Commands, "{00FF19} /ban /ignoregoto /vsay /vkick\n\n", 1024 );
- strcat( Commands, "{FF0000}Level 5:\n", 1024 );
- strcat( Commands, "{00FF19}/setcoins /setcash /setscore \n", 1024 );
- strcat( Commands, "{00FF19}/sethp /setarmour \n", 1024 );
- strcat( Commands, "{00FF19}\n\n", 1024 );
- strcat( Commands, "{FF0000}Level 6:\n", 1024 );
- strcat( Commands, "{00FF19} /setstuntp /setvip /setlevel /setkills\n\n", 1024 );
- ShowPlayerDialog( playerid, 132, DIALOG_STYLE_MSGBOX , " {00FF19}Admin Commands " , Commands, "Ok", "" );
- return 1;
- }
- CMD:kick(playerid, params[])
- {
- if(PlayerInfo[playerid][Level] >= 2)
- {
- new ID, reason[100];
- if(sscanf(params, "is", ID, reason)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /kick [id] [reason]");
- else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected");
- else
- {
- new string[256], name[60], name2[60];
- GetPlayerName(playerid, name, 60);
- GetPlayerName(ID, name2, 60);
- format(string, 256, "Administrator %s[%d] has kicked %s[%d]. (Reason: %s)", name, playerid, name2, ID, reason);
- SendClientMessageToAll(COLOR_YELLOW, string);
- Kick(ID);
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "You need to be admin level 5 to use this command!");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ban(playerid, params[])
- {
- if(PlayerInfo[playerid][Level] >= 4)
- {
- new ID, reason[100];
- if(sscanf(params, "is", ID, reason)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /ban [id] [reason]");
- else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected");
- else
- {
- new string[256], name[60], name2[60];
- GetPlayerName(playerid, name, 60);
- GetPlayerName(ID, name2, 60);
- format(string, 256, "Administrator %s[%d] has banned %s[%d]. (Reason: %s)", name, playerid, name2, ID, reason);
- SendClientMessageToAll(COLOR_YELLOW, string);
- Ban(ID);
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "You need to be admin level 4 to use this command!");
- }
- return 1;
- }
- CMD:goto(playerid,params[])
- {
- if(PlayerInfo[playerid][Level] < 1)
- {
- new ID;
- if(sscanf(params, "i", ID)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /goto [id]");
- else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected!");
- else
- {
- GetPlayerPos(ID, x, y, z);
- SetPlayerPos(playerid, x+1, y+1, z);
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "You need to be admin level 3 to use this command!");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:setlevel(playerid,params[]) {
- new file [255];
- if(Loggedin[playerid] == 1) {
- if(IsPlayerAdmin(playerid)) {
- new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(params)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /setlevel [playerid] [level]");
- new player1, level, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
- player1 = strval(tmp);
- if(!strlen(tmp2)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /setlevel [playerid] [level]");
- level = strval(tmp2);
- if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
- if(Loggedin [player1] == 1) {
- if(level > MaxLevel) return SendClientMessage(playerid,COLOR_RED,"ERROR: Incorrect Level");
- if(level == PlayerInfo[player1][Level]) return SendClientMessage(playerid,COLOR_RED,"ERROR: Player is already this level");
- GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
- new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
- if(level > 0) format(string,sizeof(string),"Administrator %s has set you to Administrator Status [level %d]",adminname, level);
- else format(string,sizeof(string),"Administrator %s has set you to Player Status [level %d]",adminname, level);
- SendClientMessage(player1,COLOR_BLUE,string);
- if(level > PlayerInfo[player1][Level]) GameTextForPlayer(player1,"Rank Up", 2000, 3);
- else GameTextForPlayer(player1,"Rank Down", 2000, 3);
- format(string,sizeof(string),"You have made %s Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second); SendClientMessage(playerid,COLOR_BLUE,string);
- format(string,sizeof(string),"Administrator %s has made %s Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
- dini_IntSet(file, "Level",PlayerInfo[playerid][Level]);
- dUserSetINT(PlayerName2(player1)).("level",(level));
- PlayerInfo[player1][Level] = level;
- return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
- } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Player must be registered and logged in to be admin");
- } else return SendClientMessage(playerid, COLOR_RED, "Player is not connected");
- } else return SendClientMessage(playerid,COLOR_RED,"ERROR: You are not a high enough level to use this command");
- } else return SendClientMessage(playerid,COLOR_RED,"ERROR: You must be logged in to use this commands");
- }
- //------------------------------------------------------------------------------//
- CMD:setcash(playerid, params[])
- {
- if(PlayerInfo[playerid][Level] >= 5)
- {
- new ID, cash;
- if(sscanf(params, "ii", ID, cash)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /setcash [id] [money]");
- else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected!");
- else
- {
- new name[60], string[100];
- GetPlayerName(playerid, name, 60);
- format(string, 100, "Administrator %s set your money to %d", name, cash);
- SendClientMessage(ID, COLOR_YELLOW, string);
- GetPlayerName(ID, name, 60);
- format(string, 100, "You have set %s's money to %i", name, cash);
- SendClientMessage(playerid, COLOR_YELLOW, string);
- SetPlayerMoney(ID, cash);
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "You need to be admin level 5 to use this command!");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sethp(playerid, params[])
- {
- if(PlayerInfo[playerid][Level] >= 5)
- {
- new ID, hp;
- if(sscanf(params, "ii", ID, hp)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /setcash [id] [health]");
- else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected!");
- else
- {
- new name[60], string[100];
- GetPlayerName(playerid, name, 60);
- format(string, 100, "Administrator %s set your health to %d", name, hp);
- SendClientMessage(ID, COLOR_YELLOW, string);
- GetPlayerName(ID, name, 60);
- format(string, 100, "You have set %s's health to %i", name, hp);
- SendClientMessage(playerid, COLOR_YELLOW, string);
- SetPlayerHealth(ID, hp);
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "You need to be admin level 5 to use this command!");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:setarmour(playerid, params[])
- {
- if(PlayerInfo[playerid][Level] >= 5)
- {
- new ID, armo;
- if(sscanf(params, "ii", ID, armo)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /setcash [id] [armour]");
- else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected!");
- else
- {
- new name[60], string[100];
- GetPlayerName(playerid, name, 60);
- format(string, 100, "Administrator %s set your armour to %d", name, armo);
- SendClientMessage(ID, COLOR_YELLOW, string);
- GetPlayerName(ID, name, 60);
- format(string, 100, "You have set %s's armour to %i", name, armo);
- SendClientMessage(playerid, COLOR_YELLOW, string);
- SetPlayerArmour(ID, armo);
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "You need to be admin level 5 to use this command!");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:setscore(playerid, params[])
- {
- if(PlayerInfo[playerid][Level] >= 5)
- {
- new ID, scoree;
- if(sscanf(params, "ii", ID, scoree)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /setscore [id] [score]");
- else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected!");
- else
- {
- new name[60], string[100];
- GetPlayerName(playerid, name, 60);
- format(string, 100, "Administrator %s set your score to %d", name, scoree);
- SendClientMessage(ID, COLOR_YELLOW, string);
- GetPlayerName(ID, name, 60);
- format(string, 100, "You have set %s's score to %i", name, scoree);
- SendClientMessage(playerid, COLOR_YELLOW, string);
- SetPlayerScore(ID, scoree);
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "You need to be admin level 5 to use this command!");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:setstuntp(playerid, params[])
- {
- if(PlayerInfo[playerid][Level] >= 5)
- {
- new ID, points;
- if(sscanf(params, "ii", ID, points)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /setscore [id] [score]");
- else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected!");
- else
- {
- new name[60], string[100];
- GetPlayerName(playerid, name, 60);
- format(string, 100, "Administrator %s set your score to %d", name, points);
- SendClientMessage(ID, COLOR_YELLOW, string);
- GetPlayerName(ID, name, 60);
- format(string, 100, "You have set %s's score to %i", name, points);
- SendClientMessage(playerid, COLOR_YELLOW, string);
- PlayerInfo[playerid][Stunt] += points;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "You need to be admin level 5 to use this command!");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:setvip(playerid,params[]) {
- new file [255];
- if(Loggedin[playerid] == 1) {
- if(IsPlayerAdmin(playerid)) {
- new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(!strlen(params)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /setvip [playerid] [level]");
- new player1, level, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
- player1 = strval(tmp);
- if(!strlen(tmp2)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /setvip [playerid] [level]");
- level = strval(tmp2);
- if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
- if(Loggedin [player1] == 1) {
- if(level > MaxVipLevel) return SendClientMessage(playerid,COLOR_RED,"ERROR: Incorrect Level");
- if(level == PlayerInfo[player1][Vip]) return SendClientMessage(playerid,COLOR_RED,"ERROR: Player is already this level");
- GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
- new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
- if(level > 0) format(string,sizeof(string),"Administrator %s has set you to Administrator Status [level %d]",adminname, level);
- else format(string,sizeof(string),"Administrator %s has set you to Player Status [level %d]",adminname, level);
- SendClientMessage(player1,COLOR_BLUE,string);
- if(level > PlayerInfo[player1][Vip]) GameTextForPlayer(player1,"Vip Promoted", 2000, 3);
- else GameTextForPlayer(player1,"Vip Demoted", 2000, 3);
- format(string,sizeof(string),"You have made %s Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second); SendClientMessage(playerid,COLOR_BLUE,string);
- format(string,sizeof(string),"Administrator %s has made %s Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
- dini_IntSet(file, "Vip",PlayerInfo[playerid][Vip]);
- dUserSetINT(PlayerName2(player1)).("Vip",(level));
- PlayerInfo[player1][Vip] = level;
- return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
- } else return SendClientMessage(playerid,COLOR_RED,"ERROR: Player must be registered and logged in to be admin");
- } else return SendClientMessage(playerid, COLOR_RED, "Player is not connected");
- } else return SendClientMessage(playerid,COLOR_RED,"ERROR: You are not a high enough level to use this command");
- } else return SendClientMessage(playerid,COLOR_RED,"ERROR: You must be logged in to use this commands");
- }
- //------------------------------------------------------------------------------//
- //------------------------------------------------------------------------------//
- CMD:setcoins(playerid, params[])
- {
- if(PlayerInfo[playerid][Level] >= 5)
- {
- new ID, coins;
- if(sscanf(params, "ii", ID, coins)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /setcoins [id] [coins]");
- else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected!");
- else
- {
- new name[60], string[100];
- GetPlayerName(playerid, name, 60);
- format(string, 100, "Administrator %s set your coins to %d", name, coins);
- SendClientMessage(ID, COLOR_YELLOW, string);
- GetPlayerName(ID, name, 60);
- format(string, 100, "You have set %s's coins to %i", name, coins);
- SendClientMessage(playerid, COLOR_YELLOW, string);
- PlayerInfo[playerid][Coins] = coins;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "You need to be admin level 5 to use this command!");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:setkills(playerid, params[])
- {
- if(PlayerInfo[playerid][Level] >= 6)
- {
- new ID, kil;
- if(sscanf(params, "ii", ID, kil)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /setkills [id] [kills]");
- else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected!");
- else
- {
- new name[60], string[100];
- GetPlayerName(playerid, name, 60);
- format(string, 100, "Administrator %s set your kills to %d", name, kil);
- SendClientMessage(ID, COLOR_YELLOW, string);
- GetPlayerName(ID, name, 60);
- format(string, 100, "You have set %s's kills to %i", name, kil);
- SendClientMessage(playerid, COLOR_YELLOW, string);
- PlayerInfo[playerid][Kills] = kil;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "You need to be admin level 5 to use this command!");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:godmode(playerid,params[])
- {
- if(PlayerInfo[playerid][Level] >= 3|| IsPlayerAdmin(playerid))
- {
- if(DM[playerid] ==0)
- {
- if(God[playerid] == 0)
- {
- God[playerid]= 1;
- SetPlayerHealth(playerid,10000000);
- SendClientMessage(playerid,COLOR_RED,"GODMODE(ON)");
- }
- else
- {
- if(God[playerid] == 1)
- {
- God[playerid]= 0;
- SetPlayerHealth(playerid,100);
- SendClientMessage(playerid,COLOR_RED,"GODMODE(OFF)");
- }
- }
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use commands");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need to be admin level 3 to use this command");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:announce(playerid,params[])
- {
- new name[MAX_PLAYERS];
- new string[233];
- GetPlayerName(playerid,name,sizeof(name));
- if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid))
- {
- if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /announce <text>");
- format(string,sizeof(string),"~b~%s : ~g~%s",name,params);
- return GameTextForAll(string,4000,3);
- } else return SendClientMessage(playerid,COLOR_RED,"ERROR: You need to be level 2 to use this command");
- }
- //------------------------------------------------------------------------------//
- CMD:asay(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][Level] >= 1|| IsPlayerAdmin(playerid)) {
- if(!strlen(params)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /asay [text]");
- new string[128]; format(string, sizeof(string), "**Admin %s: {FF00BB}%s", PlayerName2(playerid), params[0] );
- return SendClientMessageToAll(COLOR_RED,string);
- } else return SendClientMessage(playerid,COLOR_RED,"ERROR: You need to be admin 1 to use this command");
- }
- //------------------------------------------------------------------------------//
- CMD:getall(playerid,params[])
- {
- new Float:hx,Float:hy,Float:hz,inter = GetPlayerInterior(playerid); GetPlayerPos(playerid,hx,hy,hz);
- if(PlayerInfo[playerid][Level] >=5|| IsPlayerAdmin(playerid))
- {
- for(new i = 0;i<MAX_PLAYERS;i++)
- {
- SetPlayerPos(i,hx,hy,hz);SetPlayerInterior(i,inter);
- }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need to be Admin Level 5 to use this command");
- }
- return 1;
- }
- //--------------------------------------------Player Commands----------------------------------//
- CMD:givecoins(playerid,params[])
- {
- if(sscanf(params, "ud", giveplayerid, amount)) SendClientMessage(playerid, COLOR_RED, "USAGE : /givecoins [playerid] [amount]");
- else if(giveplayerid == INVALID_PLAYER_ID) SendClientMessage(playerid, COLOR_RED, "ERROR : That player is not connected!");
- else if(giveplayerid == playerid) SendClientMessage(playerid, COLOR_RED, "ERROR : You cant send yourself coins!");
- else if(amount > PlayerInfo[playerid][Coins]) SendClientMessage(playerid, COLOR_RED, "ERROR : You dont have that amount of coins!");
- else
- {
- new string[156],file[100],Name[MAX_PLAYER_NAME],Ip[16],name[MAX_PLAYER_NAME]; GetPlayerName(giveplayerid, name, sizeof(name));GetPlayerName(playerid,Name,sizeof(Name)); GetPlayerIp(playerid,Ip,sizeof(Ip)); format(file,sizeof(file),Data,Name);
- format(string, sizeof(string), "SERVER : You have succesfully sent %d coins to %s!", amount, name);
- SendClientMessage(playerid, COLOR_RED, string);
- format(string, sizeof(string), "SERVER : %s has given you %d coins!", Name, amount);
- SendClientMessage(giveplayerid, COLOR_RED, string);
- PlayerInfo[giveplayerid][Coins] += amount;
- PlayerInfo[playerid][Coins] -= amount;
- dini_IntSet(file,"Coins", PlayerInfo[giveplayerid][Coins]);
- dini_IntSet(file,"Coins", PlayerInfo[playerid][Coins]);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vw(playerid, params[])
- {
- new vw;
- if(sscanf(params, "ii", vw)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /vw [virtual world id]");
- SetPlayerVirtualWorld(playerid,vw);
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:lspd(playerid,params[])
- {
- if(DM[playerid] == 0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1529.3192, -1696.0054, 12.3588 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid, 1529.3192, -1696.0054, 12.3588 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "Te-ai Teleportat la LSPD!");
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use commands");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:dm(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ShowPlayerDialog(playerid,dm,DIALOG_STYLE_LIST,"DMZones","/War \n /De","Select","Cancel");
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use commands");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:coins(playerid,params[])
- {
- if(sscanf(params, "u", giveplayerid)) SendClientMessage(playerid, COLOR_RED, "USAGE : /coins [playerid]");
- else if(giveplayerid == INVALID_PLAYER_ID) SendClientMessage(playerid, COLOR_RED, "ERROR : That player is not connected!");
- else if(giveplayerid == playerid) SendClientMessage(playerid, COLOR_RED, "ERROR : Use /mycoins to check out how many coins you have!");
- else
- {
- new string[156], str[MAX_PLAYER_NAME]; GetPlayerName(giveplayerid, str, sizeof(str));
- format(string, sizeof(string), "SERVER : Player %s has %d!", str, PlayerInfo[giveplayerid][Coins]);
- SendClientMessage(playerid, COLOR_RED, string);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:hp(playerid,params[])
- {
- if(IsPlayerInRangeOfPoint(playerid,8,375.7680, 2477.8596, 15.8418))
- {
- SetPlayerHealth(playerid,100);
- GameTextForPlayer(playerid,"Health regenerated",4000,5);
- }else return SendClientMessage(playerid,COLOR_RED,"There are not a spawn zone");
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:help(playerid,params[])
- {
- ShowPlayerDialog(playerid,help,DIALOG_STYLE_LIST,"{FF0000}Romania{F2FF00}Stunt{0800FF}Time{00FF59}Help","Rules\nTeles\nCmds\nCredits","Select","Cancel");
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:speedboost(playerid, params[])
- {
- if(IsPlayerInAnyVehicle(playerid)) ShowPlayerDialog(playerid, SB, DIALOG_STYLE_INPUT, " ", "\t\t {4077F7}[SIZE]\n\n{FFFFFF}Please insert the height for your car velocity!\nValues are: {7F7F7F}1{FFFFFF} - {7F7F7F}3","Ok","Exit");
- else SendClientMessage(playerid, COLOR_RED, "[ERROR]: {FFFFFF}You are not in a vehicle.");
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sb(playerid, params[]) return cmd_speedboost(playerid, params);
- //------------------------------------------------------------------------------//
- CMD:sboff(playerid, params[])
- {
- if(Sb[playerid] == 0) return ShowPlayerDialog(playerid, SB2, DIALOG_STYLE_MSGBOX, "[ERROR]:", "{F40900}/speedboost {FFFFFF}is currently OFF! \nTo enable it type {F40900}/speedboost {FFFFFF}and type the requested numbers.","Ok","");
- Sb[playerid] = 0;
- Velocity[playerid] = 0;
- return ShowPlayerDialog(playerid, SB2, DIALOG_STYLE_MSGBOX, " ", "\t\t{4077F7}[INFO]\n\n{FFFFFF}You stopped from using {F40900}/speedboost{FFFFFF}.\nType {F40900}/speedboost {FFFFFF}again FOR SPEED!\n Current value: {7F7F7F}0","Ok","");
- }
- //------------------------------------------------------------------------------//
- CMD:kill(playerid,params[])
- {
- new file[100];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(file,sizeof(file),Data,name);
- PlayerInfo[playerid][Deaths] ++;
- if(DM[playerid] ==0)
- {
- SetPlayerHealth(playerid,0);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use commands");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:nrg(playerid,params[])
- {
- new nrg;
- if(DM[playerid] == 0)
- {
- pnrgs[playerid] = 1;
- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_RED,"You have alredy a vehicle");
- GetPlayerPos(playerid, x, y, z);
- nrg=CreateVehicle(522, x, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, nrg,0);
- LinkVehicleToInterior(nrg, GetPlayerInterior(playerid));
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use commands");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:para(playerid,params[])
- {
- GivePlayerWeapon(playerid,46,1);
- SendClientMessage(playerid,COLOR_GREEN,"You have a parachute now");
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:camera(playerid,params[])
- {
- GivePlayerWeapon(playerid,43,9999999);
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:arme(playerid,params[])
- {
- if(DM[playerid] == 0)
- {
- ShowPlayerDialog(playerid,Arme,DIALOG_STYLE_LIST,"RST Weapons","Knife - 1000$\n9mm - 1200$\nDesert Eagle - 2000$\nSawnoff Shoutgun - 4000$\nCombat Shotgun - 4000$\nMicro SMG - 3000$\nMP5 - 5000$\nAK-47 - 10000$\nM4 - 10000$\nTec9 - 2000$\nSniper - 3000$\nHealth+Armour - 2500$","Select","Cancel");
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use commands");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- CMD:weapons(playerid,params[])
- {
- return cmd_arme(playerid,params);
- }
- //------------------------------------------------------------------------------//
- CMD:barme(playerid,params[])
- {
- if(DM[playerid] == 0)
- {
- ShowPlayerDialog(playerid,bArme,DIALOG_STYLE_LIST,"RST Big Weapons","RPG - 700 Coins\nHS Rocket - 1000 Coins\nFlamethrower - 200 Coins","Select","Cancel");
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use commands");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- CMD:bweapons(playerid,params[])
- {
- return cmd_barme(playerid,params);
- }
- //------------------------------------------------------------------------------//
- CMD:farme(playerid,params[])
- {
- if(DM[playerid] == 0)
- {
- if(GetPlayerMoney(playerid) >= 2000)
- {
- GivePlayerWeapon(playerid,10,1);
- GivePlayerWeapon(playerid,23,100);
- GivePlayerWeapon(playerid,25,50);
- GivePlayerWeapon(playerid,31,200);
- GivePlayerWeapon(playerid,34,50);
- }
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use commands");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- CMD:fweapons(playerid,params[])
- {
- return cmd_farme(playerid,params);
- }
- //------------------------------------------------------------------------------//
- CMD:f(playerid,params[])
- {
- new Float:ax,Float:ay,Float:az,Float:vangle;
- if(IsPlayerInAnyVehicle(playerid))
- {
- GetPlayerPos(playerid, ax, ay, az);
- GetVehicleZAngle(GetPlayerVehicleID(playerid), vangle);
- SetVehiclePos(GetPlayerVehicleID(playerid), ax, ay, az+1);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), vangle);
- SendClientMessage(playerid, COLOR_GREEN,"Vehicle Fliped!");
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid,COLOR_BLUE,"You are not in a vehicle");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:fix(playerid,params[])
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new VehicleID = GetPlayerVehicleID(playerid);
- RepairVehicle(VehicleID);
- SetVehicleHealth(VehicleID, 1000);
- SendClientMessage(playerid,COLOR_GREEN,"Vehicle repaired");
- }
- else
- {
- SendClientMessage(playerid,COLOR_BLUE,"You are not in a vehicle");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:tc1(playerid,params[])
- {
- if(DM[playerid] == 0)
- {
- new idcarro;
- idcarro = GetPlayerVehicleID(playerid);
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1171);
- AddVehicleComponent(idcarro,1149);
- AddVehicleComponent(idcarro,1035);
- AddVehicleComponent(idcarro,1147);
- AddVehicleComponent(idcarro,1036);
- AddVehicleComponent(idcarro,1040);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
- {
- AddVehicleComponent(idcarro,1028);
- AddVehicleComponent(idcarro,1169);
- AddVehicleComponent(idcarro,1141);
- AddVehicleComponent(idcarro,1032);
- AddVehicleComponent(idcarro,1138);
- AddVehicleComponent(idcarro,1026);
- AddVehicleComponent(idcarro,1027);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1153);
- AddVehicleComponent(idcarro,1150);
- AddVehicleComponent(idcarro,1054);
- AddVehicleComponent(idcarro,1049);
- AddVehicleComponent(idcarro,1047);
- AddVehicleComponent(idcarro,1051);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
- {
- AddVehicleComponent(idcarro,1065);
- AddVehicleComponent(idcarro,1160);
- AddVehicleComponent(idcarro,1159);
- AddVehicleComponent(idcarro,1067);
- AddVehicleComponent(idcarro,1162);
- AddVehicleComponent(idcarro,1069);
- AddVehicleComponent(idcarro,1071);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
- {
- AddVehicleComponent(idcarro,1064);
- AddVehicleComponent(idcarro,1155);
- AddVehicleComponent(idcarro,1154);
- AddVehicleComponent(idcarro,1055);
- AddVehicleComponent(idcarro,1158);
- AddVehicleComponent(idcarro,1056);
- AddVehicleComponent(idcarro,1062);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
- {
- AddVehicleComponent(idcarro,1089);
- AddVehicleComponent(idcarro,1166);
- AddVehicleComponent(idcarro,1168);
- AddVehicleComponent(idcarro,1088);
- AddVehicleComponent(idcarro,1164);
- AddVehicleComponent(idcarro,1090);
- AddVehicleComponent(idcarro,1094);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
- {
- AddVehicleComponent(idcarro,1044);
- AddVehicleComponent(idcarro,1174);
- AddVehicleComponent(idcarro,1176);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1099);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
- {
- AddVehicleComponent(idcarro,1126);
- AddVehicleComponent(idcarro,1179);
- AddVehicleComponent(idcarro,1180);
- AddVehicleComponent(idcarro,1122);
- AddVehicleComponent(idcarro,1101);
- AddVehicleComponent(idcarro,1125);
- AddVehicleComponent(idcarro,1123);
- AddVehicleComponent(idcarro,1100);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
- {
- AddVehicleComponent(idcarro,1104);
- AddVehicleComponent(idcarro,1182);
- AddVehicleComponent(idcarro,1184);
- AddVehicleComponent(idcarro,1108);
- AddVehicleComponent(idcarro,1107);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
- {
- AddVehicleComponent(idcarro,1129);
- AddVehicleComponent(idcarro,1189);
- AddVehicleComponent(idcarro,1187);
- AddVehicleComponent(idcarro,1102);
- AddVehicleComponent(idcarro,1133);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 420)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1139);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 400)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1086);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 401)
- {
- AddVehicleComponent(idcarro,1086);
- AddVehicleComponent(idcarro,1139);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1012);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1043);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1006);
- AddVehicleComponent(idcarro,1007);
- AddVehicleComponent(idcarro,1017);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
- {
- ChangeVehiclePaintjob(idcarro,0);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,1191);
- AddVehicleComponent(idcarro,1193);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1134);
- AddVehicleComponent(idcarro,1137);
- }
- else
- {
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:tc2(playerid,params[])
- {
- new idcarro;
- idcarro = GetPlayerVehicleID(playerid);
- if(DM[playerid] ==0)
- {
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1171);
- AddVehicleComponent(idcarro,1149);
- AddVehicleComponent(idcarro,1035);
- AddVehicleComponent(idcarro,1147);
- AddVehicleComponent(idcarro,1036);
- AddVehicleComponent(idcarro,1040);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
- {
- AddVehicleComponent(idcarro,1028);
- AddVehicleComponent(idcarro,1169);
- AddVehicleComponent(idcarro,1141);
- AddVehicleComponent(idcarro,1032);
- AddVehicleComponent(idcarro,1138);
- AddVehicleComponent(idcarro,1026);
- AddVehicleComponent(idcarro,1027);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1153);
- AddVehicleComponent(idcarro,1150);
- AddVehicleComponent(idcarro,1054);
- AddVehicleComponent(idcarro,1049);
- AddVehicleComponent(idcarro,1047);
- AddVehicleComponent(idcarro,1051);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
- {
- AddVehicleComponent(idcarro,1065);
- AddVehicleComponent(idcarro,1160);
- AddVehicleComponent(idcarro,1159);
- AddVehicleComponent(idcarro,1067);
- AddVehicleComponent(idcarro,1162);
- AddVehicleComponent(idcarro,1069);
- AddVehicleComponent(idcarro,1071);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
- {
- AddVehicleComponent(idcarro,1064);
- AddVehicleComponent(idcarro,1155);
- AddVehicleComponent(idcarro,1154);
- AddVehicleComponent(idcarro,1055);
- AddVehicleComponent(idcarro,1158);
- AddVehicleComponent(idcarro,1056);
- AddVehicleComponent(idcarro,1062);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
- {
- AddVehicleComponent(idcarro,1089);
- AddVehicleComponent(idcarro,1166);
- AddVehicleComponent(idcarro,1168);
- AddVehicleComponent(idcarro,1088);
- AddVehicleComponent(idcarro,1164);
- AddVehicleComponent(idcarro,1090);
- AddVehicleComponent(idcarro,1094);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
- {
- AddVehicleComponent(idcarro,1044);
- AddVehicleComponent(idcarro,1174);
- AddVehicleComponent(idcarro,1176);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1099);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
- {
- AddVehicleComponent(idcarro,1126);
- AddVehicleComponent(idcarro,1179);
- AddVehicleComponent(idcarro,1180);
- AddVehicleComponent(idcarro,1122);
- AddVehicleComponent(idcarro,1101);
- AddVehicleComponent(idcarro,1125);
- AddVehicleComponent(idcarro,1123);
- AddVehicleComponent(idcarro,1100);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
- {
- AddVehicleComponent(idcarro,1104);
- AddVehicleComponent(idcarro,1182);
- AddVehicleComponent(idcarro,1184);
- AddVehicleComponent(idcarro,1108);
- AddVehicleComponent(idcarro,1107);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
- {
- AddVehicleComponent(idcarro,1129);
- AddVehicleComponent(idcarro,1189);
- AddVehicleComponent(idcarro,1187);
- AddVehicleComponent(idcarro,1102);
- AddVehicleComponent(idcarro,1133);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 420)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1139);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 400)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1086);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 401)
- {
- AddVehicleComponent(idcarro,1086);
- AddVehicleComponent(idcarro,1139);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1012);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1043);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1006);
- AddVehicleComponent(idcarro,1007);
- AddVehicleComponent(idcarro,1017);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
- {
- ChangeVehiclePaintjob(idcarro,1);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,1191);
- AddVehicleComponent(idcarro,1193);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1134);
- AddVehicleComponent(idcarro,1137);
- }
- else
- {
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:tc3(playerid,params[])
- {
- new idcarro;
- idcarro = GetPlayerVehicleID(playerid);
- if(DM[playerid] ==0)
- {
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1171);
- AddVehicleComponent(idcarro,1149);
- AddVehicleComponent(idcarro,1035);
- AddVehicleComponent(idcarro,1147);
- AddVehicleComponent(idcarro,1036);
- AddVehicleComponent(idcarro,1040);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
- {
- AddVehicleComponent(idcarro,1028);
- AddVehicleComponent(idcarro,1169);
- AddVehicleComponent(idcarro,1141);
- AddVehicleComponent(idcarro,1032);
- AddVehicleComponent(idcarro,1138);
- AddVehicleComponent(idcarro,1026);
- AddVehicleComponent(idcarro,1027);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1153);
- AddVehicleComponent(idcarro,1150);
- AddVehicleComponent(idcarro,1054);
- AddVehicleComponent(idcarro,1049);
- AddVehicleComponent(idcarro,1047);
- AddVehicleComponent(idcarro,1051);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
- {
- AddVehicleComponent(idcarro,1065);
- AddVehicleComponent(idcarro,1160);
- AddVehicleComponent(idcarro,1159);
- AddVehicleComponent(idcarro,1067);
- AddVehicleComponent(idcarro,1162);
- AddVehicleComponent(idcarro,1069);
- AddVehicleComponent(idcarro,1071);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
- {
- AddVehicleComponent(idcarro,1064);
- AddVehicleComponent(idcarro,1155);
- AddVehicleComponent(idcarro,1154);
- AddVehicleComponent(idcarro,1055);
- AddVehicleComponent(idcarro,1158);
- AddVehicleComponent(idcarro,1056);
- AddVehicleComponent(idcarro,1062);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
- {
- AddVehicleComponent(idcarro,1089);
- AddVehicleComponent(idcarro,1166);
- AddVehicleComponent(idcarro,1168);
- AddVehicleComponent(idcarro,1088);
- AddVehicleComponent(idcarro,1164);
- AddVehicleComponent(idcarro,1090);
- AddVehicleComponent(idcarro,1094);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
- {
- AddVehicleComponent(idcarro,1044);
- AddVehicleComponent(idcarro,1174);
- AddVehicleComponent(idcarro,1176);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1099);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
- {
- AddVehicleComponent(idcarro,1126);
- AddVehicleComponent(idcarro,1179);
- AddVehicleComponent(idcarro,1180);
- AddVehicleComponent(idcarro,1122);
- AddVehicleComponent(idcarro,1101);
- AddVehicleComponent(idcarro,1125);
- AddVehicleComponent(idcarro,1123);
- AddVehicleComponent(idcarro,1100);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
- {
- AddVehicleComponent(idcarro,1104);
- AddVehicleComponent(idcarro,1182);
- AddVehicleComponent(idcarro,1184);
- AddVehicleComponent(idcarro,1108);
- AddVehicleComponent(idcarro,1107);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
- {
- AddVehicleComponent(idcarro,1129);
- AddVehicleComponent(idcarro,1189);
- AddVehicleComponent(idcarro,1187);
- AddVehicleComponent(idcarro,1102);
- AddVehicleComponent(idcarro,1133);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 420)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1139);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 400)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1086);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 401)
- {
- AddVehicleComponent(idcarro,1086);
- AddVehicleComponent(idcarro,1139);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1012);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1043);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1006);
- AddVehicleComponent(idcarro,1007);
- AddVehicleComponent(idcarro,1017);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
- {
- ChangeVehiclePaintjob(idcarro,2);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,1191);
- AddVehicleComponent(idcarro,1193);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1134);
- AddVehicleComponent(idcarro,1137);
- }
- else
- {
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- }
- if(DM[playerid] == 1 )
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:aa(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),324.1691, 2535.9814, 16.9882 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,404.5786, 2444.8955, 17.9227 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la Old Airport",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:jj(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1433.0383, 1095.3711, 1152.9698);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1433.0383, 1095.3711, 1152.9698);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la JiZzy Jump",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sss1(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1705.5045, 1452.9928, 9.8187);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1705.5045, 1452.9928, 9.8187 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"/StartStunt",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sss2(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1839.3021, 1562.0797, 10.03907);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1839.3021, 1562.0797, 10.0390 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"/StartStunt",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sss3(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2168.1328, 1213.5763, 10.99277);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2168.1328, 1213.5763, 10.9927 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"/StartStunt",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sss4(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2416.8218, 1358.4696, 20.4118);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2416.8218, 1358.4696, 20.4118 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"/StartStunt",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sss5(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2826.7634, 1468.8693, 10.8887);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2826.7634, 1468.8693, 10.8887);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"/StartStunt",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sss6(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1920.0028, 2009.4620, 10.5883);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1920.0028, 2009.4620, 10.5883 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"/StartStunt",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sss7(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2008.0447, 729.4238, 44.7940);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2008.0447, 729.4238, 44.7940);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"/StartStunt",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sss8(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2164.5552, 319.9814, 34.9092);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2164.5552, 319.9814, 34.9092);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"/StartStunt",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sss9(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1967.6954, -1424.7734, 13.0971);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1967.6954, -1424.7734, 13.0971);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"/StartStunt",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sss10(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1872.6292, -1441.6622, 13.4377);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1872.6292, -1441.6622, 13.4377);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"/StartStunt",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sss11(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1868.5116, -1463.7300, 13.1555);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1868.5116, -1463.7300, 13.1555);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"/StartStunt",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sss12(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2006.1885, -280.8287, 34.6020);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2006.1885, -280.8287, 34.6020);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"/StartStunt",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sk(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1900.571, -1373.938, 15 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1900.571, -1373.938, 15 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la Skate Park",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:cr(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-469.9568, 2196.2664, 45.9006 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-469.9568, 2196.2664, 45.9006 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la CR",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:chilliad(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- CMSpawns(playerid);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- CMSpawns(playerid);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la Chilliad",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:lv(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2037.5223,1517.9135,10.4708 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2037.5223,1517.9135,10.4708 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la LV",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sf(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1973.3645, 274.8604, 35.5611 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-1973.3645, 274.8604, 35.5611 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat in San Fierro",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:grove(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2470.997, -1677.914, 15 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2470.997, -1677.914, 15 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la Grove",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:plaja(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),507.8362, -1883.2755, 2.7574 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,507.8362, -1883.2755, 2.7574);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"Te-ai teleportat la Plaja",4000,5);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:leave(playerid,params[])
- {
- if(DM[playerid] ==1)
- {
- SetPlayerVirtualWorld(playerid,0);
- ResetPlayerWeapons(playerid);
- DM[playerid] = 0;
- SetPlayerSpawn(playerid);
- }
- if(DM[playerid] ==0)
- {
- SendClientMessage(playerid,COLOR_RED,"You are not in a DM zone");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:war(playerid,params[])
- {
- WarSpawn(playerid);
- SetPlayerHealth(playerid,100);
- SetPlayerVirtualWorld(playerid,3);
- DM[playerid] = 1;
- GivePlayerWeapon(playerid,35,5);
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,16,5);
- GivePlayerWeapon(playerid,24,1000);
- GivePlayerWeapon(playerid,27,1000);
- GivePlayerWeapon(playerid,31,1000);
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- GameTextForPlayer(playerid,"Te-ai teleportat la War",4000,5);
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:de(playerid,params[])
- {
- SetPlayerPos(playerid,-2367.0325, 1536.6737, 1.5767);
- SetPlayerVirtualWorld(playerid,2);
- GivePlayerWeapon(playerid,24,1000);
- SetPlayerInterior(playerid, 0);
- SetPlayerHealth(playerid,100);
- DM[playerid] = 1;
- GameTextForPlayer(playerid,"Te-ai teleportat la Desert Eagle",4000,5);
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:dive(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- GetPlayerPos(playerid,px,py,pz);
- SetPlayerPos(playerid,px,py,pz+1000);
- SendClientMessage(playerid,COLOR_RED,"You are now at 1000 meters height");
- GivePlayerWeapon(playerid,46,1);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:teles(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ShowPlayerDialog(playerid,teles,DIALOG_STYLE_LIST,"Teleports","Dm\nJumps\nFun\nOther","Select","Cancel");
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:day(playerid,params[])
- {
- SetPlayerTime(playerid,12,0);
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:night(playerid,params[])
- {
- SetPlayerTime(playerid,0,0);
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:cmds(playerid,params[])
- {
- new Cmds [2048];
- strcat(Cmds, " {FF0000}-->{FFFFFF}/tc1-{FFBF00}Tune Your car automatical\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/tc2-{FFBF00}Tune Your car automatical\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/tc3-{FFBF00}Tune Your car automatical \n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/dive-{FFBF00}put you on 1000 meters height\n", 2048);
- strcat(Cmds, " {FF0000}-->{FFFFFF}/Nrg-{FFBF00}Spawn a nrg-500 \n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/car-{FFBF00}usage /car[carname][color1][color2] to spawn a car\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/leave-{FFBF00}Use /leave if you want to exit dm\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/stats- {FFBF00}Use /stats if you want to see your kills , deaths ,money ,coins \n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/givecoins - {FFBF00}transfer an another player coins \n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/kill - {FFBF00}Set Your Hp to 0\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/f - {FFBF00}Flip your vehicle\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/teles - {FFBF00}Show teleports\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/credits - {FFBF00}You want to see owners?\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/rules - {FFBF00}read the rules of this server\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/s - {FFBF00}save your position\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/l - {FFBF00}load your saved position\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/jetpack - {FFBF00}spawn a jetpack\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/help - {FFBF00}type /help to see all what server have\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/happy /sad - {FFBF00}your state\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/lock /unlock - {FFBF00}Lock or unlock your car\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/sss[1-12] - {FFBF00}Teleport to stunts\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/vw - {FFBF00}Set your virtual world\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/leavestunt - {FFBF00}leave stunt\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/ad - {FFBF00}say something to see all players\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/day /night - {FFBF00}Set your time to day/night\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/para - {FFBF00}Give you a parachute\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/camera - {FFBF00}Give you a camera\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/arme /weapons - {FFBF00}Buy weapons\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/Buyvip - {FFBF00}do you want to be V.I.P member in this server type /buyvip and buy one\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/afk - {FFBF00}put you away from keybord\n", 2048 );
- strcat(Cmds, " {FF0000}-->{FFFFFF}/back - {FFBF00}back from afk\n", 2048 );
- ShowPlayerDialog(playerid, cmdss, DIALOG_STYLE_MSGBOX, "{C6C6C6} -=All Commands=-", Cmds, "Next","Cancel");
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:leavestunt(playerid,params[])
- {
- STN[playerid] = 0;
- DisablePlayerCheckpoint(playerid);
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:oh(playerid,params[])
- {
- DM[playerid] = 1;
- SetPlayerHealth(playerid,1);
- SetPlayerPos(playerid,-2332.0996, -1633.7407, 633.7230);
- GameTextForPlayer(playerid,"~w~Welcome to ~r~One Hit",4000,5);
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:startstunt(playerid,params[])
- {
- STN[playerid] = 1;
- if(IsPlayerInRangeOfPoint(playerid,4,1705.5413, 1451.8380, 9.9487))
- {
- SetPlayerCheckpoint(playerid,2118.5864, 1483.0841, 23.4166,4.0);
- GameTextForPlayer(playerid,"~g~Go To The~r~ Checkpoint",5000,5);
- }
- else if(IsPlayerInRangeOfPoint(playerid,4,1839.3021, 1562.0797, 10.0390))
- {
- SetPlayerCheckpoint(playerid,1851.7083, 1426.3226, 15.9196,4.0);
- GameTextForPlayer(playerid,"~g~Go To The~r~ Checkpoint",5000,5);
- }
- else if(IsPlayerInRangeOfPoint(playerid,4,2168.1328, 1213.5763, 9.9927))
- {
- SetPlayerCheckpoint(playerid,2000.9673, 1213.1139, 17.0789,4.0);
- GameTextForPlayer(playerid,"~g~Go To The~r~ Checkpoint",5000,5);
- }
- else if(IsPlayerInRangeOfPoint(playerid,4,2416.8218, 1358.4696, 20.4118))
- {
- SetPlayerCheckpoint(playerid,2396.9082, 1146.4279, 33.2691,4.0);
- GameTextForPlayer(playerid,"~g~Go To The~r~ Checkpoint",5000,5);
- }
- else if(IsPlayerInRangeOfPoint(playerid,4,2826.7634, 1468.8693, 9.8887))
- {
- SetPlayerCheckpoint(playerid,2776.7856, 1257.4076, 16.9512,4.0);
- GameTextForPlayer(playerid,"~g~Go To The~r~ Checkpoint",5000,5);
- }
- else if(IsPlayerInRangeOfPoint(playerid,4,1921.0787, 2007.8939, 9.3720))
- {
- SetPlayerCheckpoint(playerid,1958.6522, 1943.2184, 22.2268,4.0);
- GameTextForPlayer(playerid,"~g~Go To The~r~ Checkpoint",5000,5);
- }
- else if(IsPlayerInRangeOfPoint(playerid,4,-2008.0447, 729.4238, 44.3538))
- {
- SetPlayerCheckpoint(playerid,-1389.2230, 673.6660, 2.2660,4.0);
- GameTextForPlayer(playerid,"~g~Go To The~r~ Checkpoint",5000,5);
- }
- else if(IsPlayerInRangeOfPoint(playerid,4,-2164.5552, 319.9814, 34.1654))
- {
- SetPlayerCheckpoint(playerid,-1952.1982, 290.1427, 47.2101,4.0);
- GameTextForPlayer(playerid,"~g~Go To The~r~ Checkpoint",5000,5);
- }
- else if(IsPlayerInRangeOfPoint(playerid,4,1967.6954, -1424.7734, 13.0971))
- {
- SetPlayerCheckpoint(playerid,1831.8922, -1415.0773, 28.8896,4.0);
- GameTextForPlayer(playerid,"~g~Go To The~r~ Checkpoint",5000,5);
- }
- else if(IsPlayerInRangeOfPoint(playerid,4,1872.6061, -1441.5228, 13.0643))
- {
- SetPlayerCheckpoint(playerid,1899.8130, -1354.7906, 22.3711,4.0);
- GameTextForPlayer(playerid,"~g~Go To The~r~ Checkpoint",5000,5);
- }
- else if(IsPlayerInRangeOfPoint(playerid,4,1868.5116, -1463.7300, 13.1555))
- {
- SetPlayerCheckpoint(playerid,2030.8649, -1407.1376, 22.1158,4.0);
- GameTextForPlayer(playerid,"~g~Go To The~r~ Checkpoint",5000,5);
- }
- else if(IsPlayerInRangeOfPoint(playerid,4,-2006.5688, -281.3281, 34.4599))
- {
- SetPlayerCheckpoint(playerid,-2046.4899, -53.8307, 46.2760,4.0);
- GameTextForPlayer(playerid,"~g~Go To The~r~ Checkpoint",5000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:credits(playerid,params[])
- {
- new plname[MAX_PLAYER_NAME];
- new string[650],string2[650],string3[650],string4[650],string5[650],string6[650];
- GetPlayerName(playerid,plname,sizeof(plname));
- format(string,sizeof(string),"{66CCFF}Te-ai gandit vreo data cine a contribuit la crearea acestui server?\n{66CCFF}Uite ca iti spunem aici!\n\n{FF0000}Scripteri:\n{FFFFFF}[TnT]Rimmon \n AliNuTzZz\n\n");
- format(string2,sizeof(string2),"{FF0000}Creatorii GM-ului:\n{FFFFFF}[TnT]Rimmon \nAliNuTzZz\n\n{FF0000}Creatorii Hartilor:\n{FFFFFF}vampir_md\n\n{FF0000}Web Site:\n{FFFFFF}AliNuTzZz\n\n");
- format(string3,sizeof(string3),"{FF0000}Others:\n{FFFFFF}[TnT]Rimmon\n{FFFFFF}AliNuTzZz\n\n");
- format(string4,sizeof(string4),"{FF0000}Cel mai bun jucator: %s\n",plname);
- format(string5,sizeof(string5),"{FF0000}=====================================================\n{3300FF}Romania {FFFF00}Stunt {FF0000}Time\n{0099FF}Visit {FFFFFF}wWw.Pgc-Zone.tk\n{0099FF}Scripted By {FFFFFF}[TnT]Rimmon\n{FF0000}=====================================================\n");
- format(string6,sizeof(string6),"{FF0000}%s %s %s %s %s",string,string2,string3,string4,string5);
- ShowPlayerDialog(playerid, 12000, DIALOG_STYLE_MSGBOX, "{3399FF}-= Creatorii RST =-", string6, "Ok", "");
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:rules(playerid,params[])
- {
- new string [255];
- strcat(string, " {FF0000}-->{FFFFFF}/Hack-{FFBF00}Ban\n", 2048 );
- strcat(string, " {FF0000}-->{FFFFFF}/Sobeit-{FFBF00}permanent ban\n", 2048 );
- strcat(string, " {FF0000}-->{FFFFFF}/drive by-{FFBF00}jail \n", 2048 );
- ShowPlayerDialog(playerid, 116, DIALOG_STYLE_MSGBOX, "Credits", string, "Ok","");
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:s(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- GetPlayerPos(playerid, PosX[playerid], PosY[playerid], PosZ[playerid]);
- GetPlayerFacingAngle(playerid, PosA[playerid]);
- SendClientMessage(playerid, COLOR_GREEN, "Your current position saved, to load your position us /l");
- PosI[playerid] = (GetPlayerInterior(playerid));
- PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:l(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- if (!floatsqroot(PosX[playerid]+PosY[playerid]+PosZ[playerid]))
- {
- return SendClientMessage(playerid, COLOR_RED, "you don't have any position saved!");
- }
- else
- {
- ResetPlayerWeapons(playerid);
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), PosX[playerid], PosY[playerid], PosZ[playerid]);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), PosA[playerid]);
- SetCameraBehindPlayer(playerid);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), PosI[playerid]);
- }
- else
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, PosX[playerid], PosY[playerid], PosZ[playerid]);
- SetPlayerFacingAngle(playerid, PosA[playerid]);
- SetCameraBehindPlayer(playerid);
- }
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- SetPlayerInterior(playerid, PosI[playerid]);
- SendClientMessage(playerid, COLOR_GREEN, "Your saved position has been loaded");
- }
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:jetpack(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USEJETPACK);
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ad(playerid,params[])
- {
- if(DM[playerid] ==0)
- {
- ShowPlayerDialog(playerid,ad,DIALOG_STYLE_INPUT,"Radio {FF0000}R{FFFB00}S{1500FF}T","Type here your text","Send","Cancel");
- }
- if(DM[playerid] ==1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:sad(playerid,params[])
- {
- new string[255],nameas[MAX_PLAYER_NAME];
- GetPlayerName(playerid,nameas,sizeof(nameas));
- format(string,sizeof(string),"%s is sad",nameas);
- SendClientMessageToAll(COLOR_GREY,string);
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:happy(playerid,params[])
- {
- new string[255],nameas[MAX_PLAYER_NAME];
- GetPlayerName(playerid,nameas,sizeof(nameas));
- format(string,sizeof(string),"%s is happy",nameas);
- SendClientMessageToAll(COLOR_GREY,string);
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:v(playerid,params[])
- {
- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "ERROR::>>You Have alredy a car,Get down and try again");
- ShowPlayerDialog(playerid, DIALOGID_VEHICLE, 2, "Vehicles", "{FF0000}Bikes\n{FF0000}Bicycles\n{FFFB00}Cars\n{FFFB00}RC Vehicle\n{0004FF}Planes\n{0004FF}Helicopters\n{0004FF}Boats", "Sellect", "Cancel" );
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:lock(playerid,params[])
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new State=GetPlayerState(playerid);
- if(State!=PLAYER_STATE_DRIVER)
- {
- SendClientMessage(playerid,COLOR_ORANGE,"You can only lock the doors as the driver.");
- return 1;
- }
- new i;
- for(i=0;i<MAX_PLAYERS;i++)
- {
- if(i != playerid)
- {
- SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
- }
- }
- SendClientMessage(playerid, COLOR_ORANGE, "Vehicle Locked!");
- new Float:pX, Float:pY, Float:pZ;
- GetPlayerPos(playerid,pX,pY,pZ);
- PlayerPlaySound(playerid,1056,pX,pY,pZ);
- }
- else
- {
- SendClientMessage(playerid, COLOR_ORANGE, "You're not in a vehicle!");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:buyvip(playerid,params[])
- {
- if(DM[playerid] == 0)
- {
- new vip[2048];
- strcat(vip, " {FFBF00}Un nou cumparator de V.I.P?\n\n", 2048 );
- strcat(vip, " {FFBF00}Daca e asa citeste regulamentul de mai jos \n", 2048 );
- strcat(vip, " {FF0000}Regulament:\n", 2048 );
- strcat(vip, " {0011FF}1.Nu ai voie sa te teleportezi(/goto)la un player de mai multe ori si sa il omori\n", 2048 );
- strcat(vip, " {0011FF}2.Nu ai voie sa vorbesti vulgar cu alti V.I.P sau playeri!\n", 2048 );
- strcat(vip, " {0011FF}3.Nu ai voie sa folosesti /vtc[1-13] in DM-uri!\n\n", 2048 );
- strcat(vip, " {FFBF00}Apoi trebuie sa stii ce inseamna V.I.P pe serverul Romania Stunt Time\n", 2048 );
- strcat(vip, " {FFBF00}V.I.P are comenzi ce un player normal nu le are\n", 2048 );
- strcat(vip, " {FFBF00}Deci V.I.P este un membru respectat pe server\n\n", 2048 );
- strcat(vip, " {FFBF00}V.I.P se cumpara cu coins(/stats) !\n", 2048 );
- strcat(vip, " {FFBF00}Inainte sa cumperi V.I.P scrie /vcmds si vezi daca merita sau nu merita sa cumperi vip !\n", 2048 );
- strcat(vip, " {FFBF00}V.I.P Level 4 se cumpara in euro pe orange nu cu coins\n\n", 2048 );
- strcat(vip, " {00FF04}Deci vrei sa cumperi V.I.P?\n", 2048 );
- ShowPlayerDialog(playerid,BVip,DIALOG_STYLE_MSGBOX,"Buy {FF0000}V.I.P",vip,"Da","Nu");
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:unlock(playerid,params[])
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new State=GetPlayerState(playerid);
- if(State!=PLAYER_STATE_DRIVER)
- {
- SendClientMessage(playerid,COLOR_RED,"You can only unlock the doors as the driver.");
- return 1;
- }
- new i;
- for(i=0;i<MAX_PLAYERS;i++)
- {
- SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
- }
- SendClientMessage(playerid, COLOR_ORANGE, "Vehicle Unlocked!");
- new Float:pX, Float:pY, Float:pZ;
- GetPlayerPos(playerid,pX,pY,pZ);
- PlayerPlaySound(playerid,1057,pX,pY,pZ);
- }
- else
- {
- SendClientMessage(playerid, COLOR_ORANGE, "You're Not In A Vehicle!");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:styles(playerid,params[])
- {
- if(DM[playerid] == 0)
- {
- ShowPlayerDialog(playerid,FIGHT, DIALOG_STYLE_LIST, "Stiluri de lupta", "Normal Fighting Skills\nBoxing Skills\nKungfu Skills\nKneeHeader\nGrabKicker\nElbow", "Selecteaza", "Inchide");
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_RED,"You can't use command in DM Zone");
- GameTextForPlayer(playerid,"~w~Use ~r~/Leave ~w~to leave",4000,5);
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:afk(playerid,params[])
- {
- new string[255],name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- SetPlayerVirtualWorld(playerid,18246);
- format(string,sizeof(string),"~r~%s ~n~~w~is afk",name);
- GameTextForAll(string,5000,5);
- PlayerInfo[playerid][afk] = 1;
- TogglePlayerControllable(playerid,0);
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:back(playerid,params[])
- {
- new string[255],name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- SetPlayerVirtualWorld(playerid,0);
- format(string,sizeof(string),"~r~%s ~n~~w~is back",name);
- GameTextForAll(string,5000,5);
- PlayerInfo[playerid][afk] = 0;
- TogglePlayerControllable(playerid,1);
- return 1;
- }
- //------------------------------------------------------------------------------//
- //--------------------------------------Vip Comands-----------------------------//
- //------------------------------------------------------------------------------//
- //------------------------------------------------------------------------------//
- //------------------------------------------------------------------------------//
- CMD:vcmds( playerid , params[ ] )
- {
- new Commands[ 1024 ];
- strcat( Commands, "{FF0000}Level 1:\n", 1024 );
- strcat( Commands, "{00FF19}/mytime /vcar /vtc /vtc2 /vtc3\n", 1024 );
- strcat( Commands, "{00FF19}/vtc4 /vtc5 /vtc6 /vtc7 /vtc8 /vtc9\n", 1024 );
- strcat( Commands, "{00FF19}vtc10 /vtc11 /vtc12 /vtc13 /maxammo /vgoto\n\n", 1024 );
- strcat( Commands, "{FF0000}Level 2:\n", 1024 );
- strcat( Commands, "{00FF19}/myweather /disablevipchat\n", 1024 );
- strcat( Commands, "{00FF19}/carcolor /spawnme /rw /ww\n\n", 1024 );
- strcat( Commands, "{FF0000}Level 3:\n", 1024 );
- strcat( Commands, "{00FF19}/saveskin /outskin \n", 1024 );
- strcat( Commands, "{00FF19}\n\n", 1024 );
- strcat( Commands, "{FF0000}Level 4:\n", 1024 );
- strcat( Commands, "{00FF19} /godmode /ignoregoto /vsay /vkick\n\n", 1024 );
- ShowPlayerDialog( playerid, DIALOG_VCMDS, DIALOG_STYLE_MSGBOX , " {00FF19}Vip Commands " , Commands, "Ok", "" );
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:saveskin( playerid, params[ ] )
- {
- if ( PlayerInfo[ playerid ][ Vip ] == 3 )
- {
- new string[ 128 ];
- format( string, 128, "You have successfully saved this skin (ID %d)", params[ 0 ] );
- SendClientMessage( playerid, COLOR_RED, string);
- SendClientMessage( playerid, COLOR_RED, "Type /outskin for leave this skin." );
- PlayerInfo[ playerid ][ SkinIDd ] = GetPlayerSkin( playerid );
- }
- else
- {
- SendClientMessage( playerid, COLOR_RED,"You need to be vip level 3 to use this command");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:ww( playerid, params[ ] )
- {
- if ( PlayerInfo[ playerid ][ Vip ] >= 2 )
- {
- ResetPlayerWeapons( playerid );
- SendClientMessage( playerid, 0x33AA33FF, "You got an Running Weapons pack {FF0000}Free!" );
- GivePlayerWeapon( playerid, 25, 500 ); //Shotgun
- GivePlayerWeapon( playerid, 24, 500 ); //Desert Eagle
- GivePlayerWeapon( playerid, 4, 1 ); //Knife
- GivePlayerWeapon( playerid, 34, 500 ); //Sniper
- GivePlayerWeapon( playerid, 31, 500 ); //M4
- GivePlayerWeapon( playerid, 29, 500 ); //Mp5
- }
- else
- {
- return SendClientMessage( playerid, COLOR_RED,"You need to be vip level 2 to use this command");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:maxammo( playerid, params[ ] )
- {
- if ( PlayerInfo[ playerid ][ Vip ] >= 2 )
- {
- SendPlayerMaxAmmo( playerid );
- SendClientMessage( playerid, COLOR_RED, "You have added {00FF00}Max Ammo{FF5500} to your weapons!" );
- }
- else
- {
- return SendClientMessage( playerid, COLOR_RED,"You need to be vip level 2 to use this command"); }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:mytime( playerid, params[ ] )
- {
- new time, string[ 128 ];
- if ( PlayerInfo[ playerid ][ Vip ] >= 2 )
- {
- if ( sscanf( params, "d", time ) ) return SendClientMessage( playerid, COLOR_RED, "Scrie: {FFFF00}/mytime [timp]" );
- if ( ( time < 0 ) || ( time > 24 ) ) return SendClientMessage( playerid, COLOR_RED, "Numai intre orele 0-24 puteti seta timpul!" );
- SetPlayerTime( playerid, time, 0 );
- format( string, sizeof( string ), "You have set your time to {E60000}%d", time );
- SendClientMessage( playerid, COLOR_GREEN, string );
- #if defined VIPS_SEND_COMMAND
- SendVipsCommand( playerid, "/mytime" );
- #endif
- } else
- {
- SendClientMessage(playerid,COLOR_RED,"You need to be vip level 2 to use this command");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:spawnme(playerid,params[])
- {
- if(PlayerInfo[playerid][Vip] >= 2)
- {
- SpawnPlayer(playerid);
- SendClientMessage(playerid,COLOR_RED,"Ati fost respawnat");
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need to be vip level 2 to use this command");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:outskin( playerid, params[ ] )
- {
- if(PlayerInfo[playerid][Vip] < 3)
- {
- PlayerInfo[ playerid ][ SkinIDd ] = -1;
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"You need to be vip level 2 to use this command");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vkick(playerid, params[])
- {
- if(PlayerInfo[playerid][Vip] < 4) SendClientMessage(playerid, COLOR_RED, "Vip 4 needed for this command!");
- else
- {
- new ID, reason[100];
- if(sscanf(params, "is", ID, reason)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /kick [id] [reason]");
- else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected");
- else
- {
- new string[256], name[60], name2[60];
- GetPlayerName(playerid, name, 60);
- GetPlayerName(ID, name2, 60);
- format(string, 256, "Vip %s[%d] has kicked %s[%d]. (Reason: %s)", name, playerid, name2, ID, reason);
- SendClientMessageToAll(COLOR_YELLOW, string);
- Kick(ID);
- }
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vgoto(playerid,params[])
- {
- if(PlayerInfo[playerid][Vip] < 1) SendClientMessage(playerid, COLOR_RED, "You need to be vip level 1 to use this command!");
- else
- {
- new ID;
- if(sscanf(params, "i", ID)) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /goto [id]");
- else if(IsPlayerConnected(ID) == 0) SendClientMessage(playerid, COLOR_RED, "Player is not connected!");
- else
- {
- GetPlayerPos(ID, x, y, z);
- SetPlayerPos(playerid, x+1, y+1, z);
- }
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vannounce(playerid,params[])
- {
- new name[MAX_PLAYERS];
- new string[233];
- GetPlayerName(playerid,name,sizeof(name));
- if(PlayerInfo[playerid][Vip] >= 2 || IsPlayerAdmin(playerid))
- {
- if(!strlen(params)) return SendClientMessage(playerid,COLOR_RED,"USAGE: /vannounce <text>");
- format(string,sizeof(string),"~r~%s : ~w~%s",name,params);
- return GameTextForAll(string,4000,4);
- } else return SendClientMessage(playerid,COLOR_RED,"ERROR: You need to be level 2 to use this command");
- }
- //------------------------------------------------------------------------------//
- CMD:vsay(playerid,params[])
- {
- new string[500];
- new vmsg[500];
- new vname[MAX_PLAYER_NAME];
- if(PlayerInfo[playerid][Vip] >= 4)
- {
- strmid(vmsg, params,0,strlen(params));
- GetPlayerName(playerid, vname, sizeof(vname));
- if(!strlen(vmsg))
- {
- SendClientMessage(playerid, 0xADFF2FAA, "{00C0FF}/vsay {F81414}[mesaj]");
- return 1;
- }
- else
- {
- format(string, sizeof(string), "{FFFFFF}Vip: {FFFFFF}%s: {F81414}%s",vname, vmsg , playerid);
- SendClientMessageToAll(0xADFF2FAA, string);
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "[Error]: You need to be Vip level {F81414}4 {FFFFFF}to use this command!");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- COMMAND:vips(playerid,params[])
- {
- new count = 0;
- new string[128];
- new VIPType[20];
- SendClientMessage(playerid,-1,"");
- SendClientMessage(playerid,COLOR_GREEN,"________________|ONLINE VIPS|________________");
- SendClientMessage(playerid,-1,"");
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(PlayerInfo[i][Vip] > 0)
- {
- if(PlayerInfo[i][Vip] == 1)
- {
- VIPType = Level1Tag;
- }
- else if(PlayerInfo[i][Vip] == 2)
- {
- VIPType = Level2Tag;
- }
- else if(PlayerInfo[i][Vip] == 3)
- {
- VIPType = Level3Tag;
- }
- new PlayName[MAX_PLAYER_NAME];
- GetPlayerName(i,PlayName,sizeof(PlayName));
- format(string, sizeof(string), "Level: %d | Name: %s (ID:%i) | Rank: %s ", PlayerInfo[i][Vip], PlayName,i,VIPType);
- SendClientMessage(playerid,COLOR_YELLOW,string);
- count++;
- }
- }
- }
- if(count == 0)
- SendClientMessage(playerid,COLOR_RED,"No VIPs online!");
- SendClientMessage(playerid,COLOR_GREEN,"______________________________________________");
- return 1;
- }
- CMD:myweather( playerid, params[ ] )
- {
- if(PlayerInfo[playerid][Vip] >=1)
- {
- if( sscanf( params, "i", params[ 0 ] ) )
- return SendClientMessage( playerid,COLOR_RED, "Usage: /myweather [WeatherID" );
- new string[ 128 ];
- SetPlayerWeather( playerid, params[ 0 ] );
- format( string, 128, "You have set your weather to %d", params[ 0 ] );
- SendClientMessage( playerid, COLOR_BLUE, string );
- }
- return 1;
- }
- CMD:disablevipchat( playerid, params[ ] )
- {
- if(PlayerInfo[playerid][Vip] >=2)
- {
- if( PlayerInfo[ playerid ][ DisableVipChat ] == 0 )
- {
- SendClientMessage( playerid, 0x33AA33, "Vip Chat Disabled" );
- PlayerInfo[ playerid ][ DisableVipChat ] = 1;
- return 1;
- }
- SendClientMessage( playerid, 0x33AA33, "Vip Chat Enabled" );
- PlayerInfo[ playerid ][ DisableVipChat ] = 0;
- }
- return 1;
- }
- CMD:ignoregoto( playerid, params[ ] )
- {
- if(PlayerInfo[playerid][Vip] >=4)
- {
- if( PlayerInfo[ playerid ][ IgnoreGoto ] == 0 )
- {
- SendClientMessage( playerid,COLOR_RED, "Ignore Goto ON!" );
- PlayerInfo[ playerid ][ IgnoreGoto ] = 1;
- return 1;
- }
- SendClientMessage( playerid,COLOR_RED, "Ignore Goto OFF!" );
- PlayerInfo[ playerid ][ IgnoreGoto ] = 0;
- }
- return 1;
- }
- CMD:carcolor( playerid, params[ ] )
- {
- if(PlayerInfo[playerid][Vip] >=2)
- {
- if( !IsPlayerInAnyVehicle( playerid ) )
- return SendClientMessage( playerid,COLOR_RED, "[ERROR] You are not in a vehicle !" );
- if( sscanf( params, "dd", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid,COLOR_RED, "[ERROR] Usage: /carcolor [Color1] [Color2]" );
- ChangeVehicleColor( GetPlayerVehicleID( playerid ), params[ 0 ], params[ 1 ] );
- SendClientMessage( playerid,COLOR_GREEN, "Your vehicle colour has been changed!" );
- }
- return 1;
- }
- CMD:vtc( playerid, params[ ] )
- {
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle" );
- } else
- {
- GetPlayerPos( playerid, x, y, z);
- GetPlayerFacingAngle( playerid, Angle );
- VehiclulRt = CreateVehicle( 560, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, VehiclulRt, 0);
- AddVehicleComponent( VehiclulRt, 1028 ); AddVehicleComponent( VehiclulRt, 1030 ); AddVehicleComponent( VehiclulRt, 1031 ); AddVehicleComponent( VehiclulRt, 1138 ); AddVehicleComponent(VehiclulRt, 1140); AddVehicleComponent(VehiclulRt, 1170);
- AddVehicleComponent( VehiclulRt, 1028 ); AddVehicleComponent( VehiclulRt, 1030 ); AddVehicleComponent( VehiclulRt, 1031 ); AddVehicleComponent( VehiclulRt, 1138 ); AddVehicleComponent(VehiclulRt, 1140); AddVehicleComponent(VehiclulRt, 1170);
- AddVehicleComponent( VehiclulRt, 1080 ); AddVehicleComponent( VehiclulRt, 1086 ); AddVehicleComponent( VehiclulRt, 1087 ); AddVehicleComponent( VehiclulRt, 1010 );
- PlayerPlaySound( playerid, 1133, 0.0, 0.0, 0.0 );
- ChangeVehiclePaintjob( VehiclulRt, 0 );
- SetVehicleVirtualWorld( VehiclulRt, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( VehiclulRt, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vtc2( playerid, params[ ] )
- {
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- VehiclulRt = CreateVehicle( 560, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, VehiclulRt, 0 );
- AddVehicleComponent( VehiclulRt, 1028 ); AddVehicleComponent( VehiclulRt, 1030 ); AddVehicleComponent( VehiclulRt, 1031 ); AddVehicleComponent( VehiclulRt, 1138 ); AddVehicleComponent( VehiclulRt, 1140 ); AddVehicleComponent( VehiclulRt, 1170 );
- AddVehicleComponent( VehiclulRt, 1028 ); AddVehicleComponent( VehiclulRt, 1030 ); AddVehicleComponent( VehiclulRt, 1031 ); AddVehicleComponent( VehiclulRt, 1138 ); AddVehicleComponent( VehiclulRt, 1140 ); AddVehicleComponent( VehiclulRt, 1170 );
- AddVehicleComponent( VehiclulRt, 1080 ); AddVehicleComponent( VehiclulRt, 1086 ); AddVehicleComponent( VehiclulRt, 1087 ); AddVehicleComponent( VehiclulRt, 1010 );
- PlayerPlaySound( playerid, 1133, 0.0, 0.0, 0.0 );
- ChangeVehiclePaintjob( VehiclulRt, 1 );
- SetVehicleVirtualWorld( VehiclulRt, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( VehiclulRt, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vtc3( playerid, params[ ] )
- {
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- VehiclulRt = CreateVehicle( 560, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, VehiclulRt, 0 );
- AddVehicleComponent( VehiclulRt, 1028 ); AddVehicleComponent( VehiclulRt, 1138 ); AddVehicleComponent( VehiclulRt, 1170 );
- AddVehicleComponent( VehiclulRt, 1030 ); AddVehicleComponent( VehiclulRt, 1031 ); AddVehicleComponent( VehiclulRt, 1140 );
- AddVehicleComponent( VehiclulRt, 1080 ); AddVehicleComponent( VehiclulRt, 1086 ); AddVehicleComponent( VehiclulRt, 1087 ); AddVehicleComponent( VehiclulRt, 1010 );
- PlayerPlaySound( playerid, 1133, 0.0, 0.0, 0.0 );
- ChangeVehiclePaintjob( VehiclulRt, 2 );
- SetVehicleVirtualWorld( VehiclulRt, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( VehiclulRt, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vtc4( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 559, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1065 ); AddVehicleComponent( carid, 1067 ); AddVehicleComponent( carid, 1073 );
- AddVehicleComponent( carid, 1162 ); AddVehicleComponent( carid, 1010 ); ChangeVehiclePaintjob( carid, 1 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vtc5( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 565, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1046 ); AddVehicleComponent( carid, 1049 ); AddVehicleComponent( carid, 1073 );
- AddVehicleComponent( carid, 1053 ); AddVehicleComponent( carid, 1010 ); ChangeVehiclePaintjob( carid, 1 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vtc6( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 558, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1088 ); AddVehicleComponent( carid, 1092 ); AddVehicleComponent( carid, 1073 );
- AddVehicleComponent( carid, 1139 ); AddVehicleComponent( carid, 1010 ); ChangeVehiclePaintjob( carid, 1 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vtc7( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 561, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1055 ); AddVehicleComponent( carid, 1058 ); AddVehicleComponent( carid, 1073 );
- AddVehicleComponent( carid, 1064 ); AddVehicleComponent( carid, 1010 ); ChangeVehiclePaintjob( carid, 1 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vtc8( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 562, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1034 ); AddVehicleComponent( carid, 1038 ); AddVehicleComponent( carid, 1073 );
- AddVehicleComponent( carid, 1147 ); AddVehicleComponent( carid, 1010 ); ChangeVehiclePaintjob( carid, 1 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vtc9( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED, "ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 567, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1102 ); AddVehicleComponent( carid, 1129 ); AddVehicleComponent( carid, 1188 ); AddVehicleComponent( carid, 1087 ); AddVehicleComponent( carid, 1086 );
- AddVehicleComponent( carid, 1133 ); AddVehicleComponent( carid, 1186 ); AddVehicleComponent( carid, 1010 ); AddVehicleComponent( carid, 1085 ); ChangeVehiclePaintjob( carid, 1 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vtc10( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED,"ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 558, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1092 ); AddVehicleComponent( carid, 1166 ); AddVehicleComponent( carid, 1165 ); AddVehicleComponent( carid, 1090 );
- AddVehicleComponent( carid, 1094 ); AddVehicleComponent( carid, 1010 ); AddVehicleComponent( carid, 1087 ); AddVehicleComponent( carid, 1163 );
- AddVehicleComponent( carid, 1091 ); ChangeVehiclePaintjob( carid, 2 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vtc11( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED,"ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 557, x, y, z, Angle, 1, 1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1010 ); AddVehicleComponent( carid, 1081 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vtc12( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED,"ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 535, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- ChangeVehiclePaintjob( carid, 1 ); AddVehicleComponent( carid, 1109 ); AddVehicleComponent( carid, 1115 ); AddVehicleComponent( carid, 1117 ); AddVehicleComponent( carid, 1073 ); AddVehicleComponent( carid, 1010 );
- AddVehicleComponent( carid, 1087 ); AddVehicleComponent( carid, 1114 ); AddVehicleComponent( carid, 1081 ); AddVehicleComponent( carid, 1119 ); AddVehicleComponent( carid, 1121 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- //------------------------------------------------------------------------------//
- CMD:vtc13( playerid, params[ ] )
- {
- new carid;
- if ( PlayerInfo[ playerid ][ Vip] >= 1 )
- {
- if ( IsPlayerInAnyVehicle( playerid ) )
- {
- SendClientMessage( playerid, COLOR_RED,"ERROR: You already have a vehicle!" );
- } else {
- GetPlayerPos( playerid, x, y, z );
- GetPlayerFacingAngle( playerid, Angle );
- carid = CreateVehicle( 562, x, y, z, Angle, 1, -1, -1 );
- PutPlayerInVehicle( playerid, carid, 0 );
- AddVehicleComponent( carid, 1034 ); AddVehicleComponent( carid, 1038 ); AddVehicleComponent( carid, 1147 );
- AddVehicleComponent( carid, 1010 ); AddVehicleComponent( carid, 1073 ); ChangeVehiclePaintjob( carid, 0 );
- SetVehicleVirtualWorld( carid, GetPlayerVirtualWorld( playerid ) );
- LinkVehicleToInterior( carid, GetPlayerInterior( playerid ) ); }
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- CMD:vcar(playerid,params[])
- {
- new carid;
- if(PlayerInfo[playerid][Vip] >= 1)
- {
- GetPlayerPos(playerid, x, y, z);
- carid=CreateVehicle(495, x+3, y, z, 900.00, -1, -1, 120);
- PutPlayerInVehicle(playerid, carid,0);
- LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"[ERROR]: You are not vip member");
- }
- return 1;
- }
- CMD:rw( playerid, params[ ] )
- {
- if(PlayerInfo[playerid][Vip] >=1)
- {
- ResetPlayerWeapons( playerid );
- SendClientMessage( playerid, 0x33AA33FF, "You got a Walking Weapons pack {FF0000}Free!" );
- GivePlayerWeapon( playerid, 4, 1 ); //Knife
- GivePlayerWeapon( playerid, 28, 500 ); //Uzi
- GivePlayerWeapon( playerid, 26, 500 ); //Sawnoff Shotgun
- GivePlayerWeapon( playerid, 22, 500 ); //9mm
- }
- return 1;
- }
- public OnPlayerCommandPerformed(playerid, cmdtext[], success)
- {
- if(success == 0) return SendClientMessage(playerid, COLOR_GREEN, "[BOOT]:Command don't exist.Please try /help /cmds.");
- return 1;
- }
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