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Oct 26th, 2013
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  1. 14:32:50: Open Broadcaster Software v0.583b - 64bit ( ^ω^)
  2. 14:32:50: -------------------------------
  3. 14:32:50: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
  4. 14:32:50: CPU Speed: 3510MHz
  5. 14:32:50: Physical Memory: 16325MB Total, 10815MB Free
  6. 14:32:50: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 14:32:50: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 14:32:50: Windows Version: 6.2 Build 9200
  9. 14:32:50: Aero is Enabled
  10. 14:32:50: -------------------------------
  11. 14:32:50: OBS Modules:
  12. 14:32:50: Base Address Module
  13. 14:32:50: 0000000019A20000 OBS.exe
  14. 14:32:50: 000000009C910000 OBSApi.dll
  15. 14:32:50: 000000009CB70000 DShowPlugin.dll
  16. 14:32:50: 000000009C8E0000 GraphicsCapture.dll
  17. 14:32:50: 000000009F170000 NoiseGate.dll
  18. 14:32:50: 000000009E080000 PSVPlugin.dll
  19. 14:32:50: ------------------------------------------
  20. 14:32:50: Adapter 1
  21. 14:32:50: Video Adapter: NVIDIA GeForce GTX 670
  22. 14:32:50: Video Adapter Dedicated Video Memory: 2083188736
  23. 14:32:50: Video Adapter Shared System Memory: 2147807232
  24. 14:32:50: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  25. 14:32:50: =====Stream Start: 2013-10-26, 14:32:50===============================================
  26. 14:32:50: Multithreaded optimizations: On
  27. 14:32:50: Base resolution: 1920x1080
  28. 14:32:50: Output resolution: 852x480
  29. 14:32:50: ------------------------------------------
  30. 14:32:50: Loading up D3D10 on NVIDIA GeForce GTX 670...
  31. 14:32:50: ------------------------------------------
  32. 14:32:50: Audio Format: 48000hz
  33. 14:32:50: Playback device Default
  34. 14:32:50: ------------------------------------------
  35. 14:32:50: Using desktop audio input: Altifalantes (Realtek High Definition Audio)
  36. 14:32:50: ------------------------------------------
  37. 14:32:50: Using auxilary audio input: Microfone (Realtek High Definition Audio)
  38. 14:32:50: ------------------------------------------
  39. 14:32:50: Audio Encoding: AAC
  40. 14:32:50: bitrate: 128
  41. 14:32:50: Using bitmap image
  42. 14:32:50: Using text output
  43. 14:32:50: Using bitmap image
  44. 14:32:50: Using graphics capture
  45. 14:32:50: Scene buffering time set to 1000
  46. 14:32:50: ------------------------------------------
  47. 14:32:50: Video Encoding: x264
  48. 14:32:50: fps: 30
  49. 14:32:50: width: 852, height: 480
  50. 14:32:50: preset: veryfast
  51. 14:32:50: profile: high
  52. 14:32:50: keyint: 250
  53. 14:32:50: CBR: yes
  54. 14:32:50: CFR: no
  55. 14:32:50: max bitrate: 620
  56. 14:32:50: buffer size: 350
  57. 14:32:50: ------------------------------------------
  58. 14:32:50: MMDeviceAudioSource: Frequency for device 'Altifalantes (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  59. 14:32:50: MMDeviceAudioSource: Frequency for device 'Microfone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  60. 14:32:50: SharedTexCapture hooked
  61. 14:32:58: Total frames encoded: 211, total frames duplicated: 0 (0.00%)
  62. 14:32:58: Total frames rendered: 215, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  63. 14:32:58:
  64. 14:32:58: Profiler time results:
  65. 14:32:58:
  66. 14:32:58: ==============================================================
  67. 14:32:58: video thread frame - [100%] [avg time: 0.907 ms] [children: 17.6%] [unaccounted: 82.4%]
  68. 14:32:58: | scene->Preprocess - [9.7%] [avg time: 0.088 ms]
  69. 14:32:58: | GPU download and conversion - [7.94%] [avg time: 0.072 ms] [children: 6.73%] [unaccounted: 1.21%]
  70. 14:32:58: | | flush - [4.74%] [avg time: 0.043 ms]
  71. 14:32:58: | | CopyResource - [1.87%] [avg time: 0.017 ms]
  72. 14:32:58: | | conversion to 4:2:0 - [0.11%] [avg time: 0.001 ms]
  73. 14:32:58: Convert444Threads - [100%] [avg time: 0.205 ms] [children: 99%] [unaccounted: 0.976%]
  74. 14:32:58: | Convert444toNV12 - [99%] [avg time: 0.203 ms]
  75. 14:32:58: encoder thread frame - [100%] [avg time: 0.461 ms]
  76. 14:32:58: ==============================================================
  77. 14:32:58:
  78. 14:32:58:
  79. 14:32:58: Profiler CPU results:
  80. 14:32:58:
  81. 14:32:58: ==============================================================
  82. 14:32:58: video thread frame - [cpu time: avg 0.581 ms, total 125 ms] [avg calls per frame: 1]
  83. 14:32:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  84. 14:32:58: | GPU download and conversion - [cpu time: avg 0.363 ms, total 78.125 ms] [avg calls per frame: 1]
  85. 14:32:58: | | flush - [cpu time: avg 0.218 ms, total 46.875 ms] [avg calls per frame: 1]
  86. 14:32:58: | | CopyResource - [cpu time: avg 0.085 ms, total 15.625 ms] [avg calls per frame: 1]
  87. 14:32:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 14:32:58: Convert444Threads - [cpu time: avg 0.386 ms, total 140.625 ms] [avg calls per frame: 2]
  89. 14:32:58: | Convert444toNV12 - [cpu time: avg 0.386 ms, total 140.625 ms] [avg calls per frame: 2]
  90. 14:32:58: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 14:32:58: ==============================================================
  92. 14:32:58:
  93. 14:32:58: =====Stream End: 2013-10-26, 14:32:58=================================================
  94. 14:32:59: =====Stream Start: 2013-10-26, 14:32:59===============================================
  95. 14:32:59: Multithreaded optimizations: On
  96. 14:32:59: Base resolution: 1920x1080
  97. 14:32:59: Output resolution: 852x480
  98. 14:32:59: ------------------------------------------
  99. 14:32:59: Loading up D3D10 on NVIDIA GeForce GTX 670...
  100. 14:32:59: ------------------------------------------
  101. 14:32:59: Audio Format: 48000hz
  102. 14:32:59: Playback device Default
  103. 14:32:59: ------------------------------------------
  104. 14:32:59: Using desktop audio input: Altifalantes (Realtek High Definition Audio)
  105. 14:32:59: ------------------------------------------
  106. 14:32:59: Using auxilary audio input: Microfone (Realtek High Definition Audio)
  107. 14:32:59: ------------------------------------------
  108. 14:32:59: Audio Encoding: AAC
  109. 14:32:59: bitrate: 128
  110. 14:32:59: Using bitmap image
  111. 14:32:59: Using text output
  112. 14:32:59: Using bitmap image
  113. 14:32:59: Using graphics capture
  114. 14:32:59: Scene buffering time set to 1000
  115. 14:32:59: ------------------------------------------
  116. 14:32:59: Video Encoding: x264
  117. 14:32:59: fps: 30
  118. 14:32:59: width: 852, height: 480
  119. 14:32:59: preset: veryfast
  120. 14:32:59: profile: high
  121. 14:32:59: keyint: 250
  122. 14:32:59: CBR: yes
  123. 14:32:59: CFR: no
  124. 14:32:59: max bitrate: 620
  125. 14:32:59: buffer size: 350
  126. 14:32:59: ------------------------------------------
  127. 14:32:59: MMDeviceAudioSource: Frequency for device 'Altifalantes (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  128. 14:32:59: MMDeviceAudioSource: Frequency for device 'Microfone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  129. 14:32:59: SharedTexCapture hooked
  130. 14:33:08: Using bitmap image
  131. 14:33:13: Total frames encoded: 385, total frames duplicated: 0 (0.00%)
  132. 14:33:13: Total frames rendered: 390, number of late frames: 1 (0.26%) (it's okay for some frames to be late)
  133. 14:33:13:
  134. 14:33:13: Profiler time results:
  135. 14:33:13:
  136. 14:33:13: ==============================================================
  137. 14:33:13: video thread frame - [100%] [avg time: 0.766 ms] [children: 9.79%] [unaccounted: 90.2%]
  138. 14:33:13: | scene->Preprocess - [0.522%] [avg time: 0.004 ms]
  139. 14:33:13: | GPU download and conversion - [9.27%] [avg time: 0.071 ms] [children: 7.7%] [unaccounted: 1.57%]
  140. 14:33:13: | | flush - [5.35%] [avg time: 0.041 ms]
  141. 14:33:13: | | CopyResource - [2.22%] [avg time: 0.017 ms]
  142. 14:33:13: | | conversion to 4:2:0 - [0.131%] [avg time: 0.001 ms]
  143. 14:33:13: Convert444Threads - [100%] [avg time: 0.197 ms] [children: 99%] [unaccounted: 1.02%]
  144. 14:33:13: | Convert444toNV12 - [99%] [avg time: 0.195 ms]
  145. 14:33:13: encoder thread frame - [100%] [avg time: 0.428 ms]
  146. 14:33:13: ==============================================================
  147. 14:33:13:
  148. 14:33:13:
  149. 14:33:13: Profiler CPU results:
  150. 14:33:13:
  151. 14:33:13: ==============================================================
  152. 14:33:13: video thread frame - [cpu time: avg 0.2 ms, total 78.125 ms] [avg calls per frame: 1]
  153. 14:33:13: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  154. 14:33:13: | GPU download and conversion - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
  155. 14:33:13: | | flush - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
  156. 14:33:13: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  157. 14:33:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  158. 14:33:13: Convert444Threads - [cpu time: avg 0.197 ms, total 140.625 ms] [avg calls per frame: 2]
  159. 14:33:13: | Convert444toNV12 - [cpu time: avg 0.197 ms, total 140.625 ms] [avg calls per frame: 2]
  160. 14:33:13: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  161. 14:33:13: ==============================================================
  162. 14:33:13:
  163. 14:33:13: =====Stream End: 2013-10-26, 14:33:13=================================================
  164. 14:33:13: =====Stream Start: 2013-10-26, 14:33:13===============================================
  165. 14:33:13: Multithreaded optimizations: On
  166. 14:33:13: Base resolution: 1920x1080
  167. 14:33:13: Output resolution: 852x480
  168. 14:33:13: ------------------------------------------
  169. 14:33:13: Loading up D3D10 on NVIDIA GeForce GTX 670...
  170. 14:33:13: ------------------------------------------
  171. 14:33:13: Audio Format: 48000hz
  172. 14:33:13: Playback device Default
  173. 14:33:13: ------------------------------------------
  174. 14:33:13: Using desktop audio input: Altifalantes (Realtek High Definition Audio)
  175. 14:33:13: ------------------------------------------
  176. 14:33:13: Using auxilary audio input: Microfone (Realtek High Definition Audio)
  177. 14:33:13: ------------------------------------------
  178. 14:33:13: Audio Encoding: AAC
  179. 14:33:13: bitrate: 128
  180. 14:33:13: Using bitmap image
  181. 14:33:13: Using text output
  182. 14:33:13: Using bitmap image
  183. 14:33:13: Using graphics capture
  184. 14:33:13: Scene buffering time set to 1000
  185. 14:33:13: ------------------------------------------
  186. 14:33:13: Video Encoding: x264
  187. 14:33:13: fps: 30
  188. 14:33:13: width: 852, height: 480
  189. 14:33:13: preset: veryfast
  190. 14:33:13: profile: high
  191. 14:33:13: keyint: 250
  192. 14:33:13: CBR: yes
  193. 14:33:13: CFR: no
  194. 14:33:13: max bitrate: 620
  195. 14:33:13: buffer size: 350
  196. 14:33:13: ------------------------------------------
  197. 14:33:13: MMDeviceAudioSource: Frequency for device 'Altifalantes (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  198. 14:33:13: MMDeviceAudioSource: Frequency for device 'Microfone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  199. 14:33:13: SharedTexCapture hooked
  200. 14:34:05: Total frames encoded: 1507, total frames duplicated: 0 (0.00%)
  201. 14:34:05: Total frames rendered: 1512, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
  202. 14:34:05:
  203. 14:34:05: Profiler time results:
  204. 14:34:05:
  205. 14:34:05: ==============================================================
  206. 14:34:05: video thread frame - [100%] [avg time: 0.747 ms] [children: 10.6%] [unaccounted: 89.4%]
  207. 14:34:05: | scene->Preprocess - [0.803%] [avg time: 0.006 ms]
  208. 14:34:05: | GPU download and conversion - [9.77%] [avg time: 0.073 ms] [children: 7.9%] [unaccounted: 1.87%]
  209. 14:34:05: | | flush - [5.49%] [avg time: 0.041 ms]
  210. 14:34:05: | | CopyResource - [2.28%] [avg time: 0.017 ms]
  211. 14:34:05: | | conversion to 4:2:0 - [0.134%] [avg time: 0.001 ms]
  212. 14:34:05: Convert444Threads - [100%] [avg time: 0.188 ms] [children: 98.9%] [unaccounted: 1.06%]
  213. 14:34:05: | Convert444toNV12 - [98.9%] [avg time: 0.186 ms]
  214. 14:34:05: encoder thread frame - [100%] [avg time: 0.423 ms]
  215. 14:34:05: ==============================================================
  216. 14:34:05:
  217. 14:34:05:
  218. 14:34:05: Profiler CPU results:
  219. 14:34:05:
  220. 14:34:05: ==============================================================
  221. 14:34:05: video thread frame - [cpu time: avg 0.258 ms, total 390.625 ms] [avg calls per frame: 1]
  222. 14:34:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  223. 14:34:05: | GPU download and conversion - [cpu time: avg 0.113 ms, total 171.875 ms] [avg calls per frame: 1]
  224. 14:34:05: | | flush - [cpu time: avg 0.072 ms, total 109.375 ms] [avg calls per frame: 1]
  225. 14:34:05: | | CopyResource - [cpu time: avg 0.01 ms, total 15.625 ms] [avg calls per frame: 1]
  226. 14:34:05: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  227. 14:34:05: Convert444Threads - [cpu time: avg 0.206 ms, total 609.375 ms] [avg calls per frame: 2]
  228. 14:34:05: | Convert444toNV12 - [cpu time: avg 0.206 ms, total 609.375 ms] [avg calls per frame: 2]
  229. 14:34:05: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  230. 14:34:05: ==============================================================
  231. 14:34:05:
  232. 14:34:05: =====Stream End: 2013-10-26, 14:34:05=================================================
  233. 14:34:06: =====Stream Start: 2013-10-26, 14:34:06===============================================
  234. 14:34:06: Multithreaded optimizations: On
  235. 14:34:06: Base resolution: 1920x1080
  236. 14:34:06: Output resolution: 852x480
  237. 14:34:06: ------------------------------------------
  238. 14:34:06: Loading up D3D10 on NVIDIA GeForce GTX 670...
  239. 14:34:06: ------------------------------------------
  240. 14:34:06: Audio Format: 48000hz
  241. 14:34:06: Playback device Default
  242. 14:34:06: ------------------------------------------
  243. 14:34:06: Using desktop audio input: Altifalantes (Realtek High Definition Audio)
  244. 14:34:06: ------------------------------------------
  245. 14:34:06: Using auxilary audio input: Microfone (Realtek High Definition Audio)
  246. 14:34:06: ------------------------------------------
  247. 14:34:06: Audio Encoding: AAC
  248. 14:34:06: bitrate: 128
  249. 14:34:06: Using bitmap image
  250. 14:34:06: Using text output
  251. 14:34:06: Using bitmap image
  252. 14:34:06: Using graphics capture
  253. 14:34:06: Scene buffering time set to 1000
  254. 14:34:06: ------------------------------------------
  255. 14:34:06: Video Encoding: x264
  256. 14:34:06: fps: 30
  257. 14:34:06: width: 852, height: 480
  258. 14:34:06: preset: veryfast
  259. 14:34:06: profile: high
  260. 14:34:06: keyint: 250
  261. 14:34:06: CBR: yes
  262. 14:34:06: CFR: no
  263. 14:34:06: max bitrate: 620
  264. 14:34:06: buffer size: 350
  265. 14:34:06: ------------------------------------------
  266. 14:34:06: MMDeviceAudioSource: Frequency for device 'Altifalantes (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  267. 14:34:06: MMDeviceAudioSource: Frequency for device 'Microfone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  268. 14:34:06: SharedTexCapture hooked
  269. 14:34:09: Using RTMP service: Twitch / Justin.tv
  270. 14:34:09: Server selection: rtmp://live-lhr-backup.justin.tv/app
  271. 14:34:09: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 100 mbps)
  272. 14:34:11: librtmp error: RTMP_Connect0, failed to connect socket: Nenhuma liga��o p�de ser feita porque o computador de destinoas recusou ativamente. (10061)
  273. 14:34:11: Connection to rtmp://live-lhr-backup.justin.tv/app failed: Could not connect to server
  274. 14:34:11:
  275. 14:34:11: RTMP_Connect0, failed to connect socket: Nenhuma liga��o p�de ser feita porque o computador de destinoas recusou ativamente. (10061)
  276. 14:34:11:
  277. 14:34:13: Total frames encoded: 166, total frames duplicated: 0 (0.00%)
  278. 14:34:13: Total frames rendered: 171, number of late frames: 1 (0.58%) (it's okay for some frames to be late)
  279. 14:34:13: Number of times waited to send: 0, Waited for a total of 0 bytes
  280. 14:34:13: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
  281. 14:34:13: Number of bytes sent: 0
  282. 14:34:13:
  283. 14:34:13: Profiler time results:
  284. 14:34:13:
  285. 14:34:13: ==============================================================
  286. 14:34:13: video thread frame - [100%] [avg time: 0.955 ms] [children: 8.38%] [unaccounted: 91.6%]
  287. 14:34:13: | scene->Preprocess - [0.733%] [avg time: 0.007 ms]
  288. 14:34:13: | GPU download and conversion - [7.64%] [avg time: 0.073 ms] [children: 6.6%] [unaccounted: 1.05%]
  289. 14:34:13: | | flush - [4.61%] [avg time: 0.044 ms]
  290. 14:34:13: | | CopyResource - [1.78%] [avg time: 0.017 ms]
  291. 14:34:13: | | conversion to 4:2:0 - [0.209%] [avg time: 0.002 ms]
  292. 14:34:13: Convert444Threads - [100%] [avg time: 0.213 ms] [children: 99.1%] [unaccounted: 0.939%]
  293. 14:34:13: | Convert444toNV12 - [99.1%] [avg time: 0.211 ms]
  294. 14:34:13: encoder thread frame - [100%] [avg time: 0.381 ms]
  295. 14:34:13: ==============================================================
  296. 14:34:13:
  297. 14:34:13:
  298. 14:34:13: Profiler CPU results:
  299. 14:34:13:
  300. 14:34:13: ==============================================================
  301. 14:34:13: video thread frame - [cpu time: avg 0.365 ms, total 62.5 ms] [avg calls per frame: 1]
  302. 14:34:13: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  303. 14:34:13: | GPU download and conversion - [cpu time: avg 0.091 ms, total 15.625 ms] [avg calls per frame: 1]
  304. 14:34:13: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  305. 14:34:13: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  306. 14:34:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  307. 14:34:13: Convert444Threads - [cpu time: avg 0.342 ms, total 93.75 ms] [avg calls per frame: 2]
  308. 14:34:13: | Convert444toNV12 - [cpu time: avg 0.342 ms, total 93.75 ms] [avg calls per frame: 2]
  309. 14:34:13: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  310. 14:34:13: ==============================================================
  311. 14:34:13:
  312. 14:34:13: =====Stream End: 2013-10-26, 14:34:13=================================================
  313. 14:34:51: =====Stream Start: 2013-10-26, 14:34:51===============================================
  314. 14:34:51: Multithreaded optimizations: On
  315. 14:34:51: Base resolution: 1920x1080
  316. 14:34:51: Output resolution: 852x480
  317. 14:34:51: ------------------------------------------
  318. 14:34:51: Loading up D3D10 on NVIDIA GeForce GTX 670...
  319. 14:34:51: ------------------------------------------
  320. 14:34:51: Audio Format: 48000hz
  321. 14:34:51: Playback device Default
  322. 14:34:51: ------------------------------------------
  323. 14:34:51: Using desktop audio input: Altifalantes (Realtek High Definition Audio)
  324. 14:34:51: ------------------------------------------
  325. 14:34:51: Using auxilary audio input: Microfone (Realtek High Definition Audio)
  326. 14:34:51: ------------------------------------------
  327. 14:34:51: Audio Encoding: AAC
  328. 14:34:51: bitrate: 128
  329. 14:34:51: Using bitmap image
  330. 14:34:51: Using text output
  331. 14:34:51: Using bitmap image
  332. 14:34:51: Using graphics capture
  333. 14:34:51: Scene buffering time set to 1000
  334. 14:34:51: ------------------------------------------
  335. 14:34:51: Video Encoding: x264
  336. 14:34:51: fps: 30
  337. 14:34:51: width: 852, height: 480
  338. 14:34:51: preset: veryfast
  339. 14:34:51: profile: high
  340. 14:34:51: keyint: 250
  341. 14:34:51: CBR: yes
  342. 14:34:51: CFR: no
  343. 14:34:51: max bitrate: 620
  344. 14:34:51: buffer size: 350
  345. 14:34:51: ------------------------------------------
  346. 14:34:51: MMDeviceAudioSource: Frequency for device 'Altifalantes (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  347. 14:34:51: MMDeviceAudioSource: Frequency for device 'Microfone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  348. 14:34:51: SharedTexCapture hooked
  349. 14:34:54: Using RTMP service: Twitch / Justin.tv
  350. 14:34:54: Server selection: rtmp://live-lhr-backup.justin.tv/app
  351. 14:34:54: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 100 mbps)
  352. 14:34:56: librtmp error: RTMP_Connect0, failed to connect socket: Nenhuma liga��o p�de ser feita porque o computador de destinoas recusou ativamente. (10061)
  353. 14:34:56: Connection to rtmp://live-lhr-backup.justin.tv/app failed: Could not connect to server
  354. 14:34:56:
  355. 14:34:56: RTMP_Connect0, failed to connect socket: Nenhuma liga��o p�de ser feita porque o computador de destinoas recusou ativamente. (10061)
  356. 14:34:56:
  357. 14:34:58: Total frames encoded: 164, total frames duplicated: 0 (0.00%)
  358. 14:34:58: Total frames rendered: 169, number of late frames: 1 (0.59%) (it's okay for some frames to be late)
  359. 14:34:58: Number of times waited to send: 0, Waited for a total of 0 bytes
  360. 14:34:58: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
  361. 14:34:58: Number of bytes sent: 0
  362. 14:34:58:
  363. 14:34:58: Profiler time results:
  364. 14:34:58:
  365. 14:34:58: ==============================================================
  366. 14:34:58: video thread frame - [100%] [avg time: 0.952 ms] [children: 9.35%] [unaccounted: 90.7%]
  367. 14:34:58: | scene->Preprocess - [0.735%] [avg time: 0.007 ms]
  368. 14:34:58: | GPU download and conversion - [8.61%] [avg time: 0.082 ms] [children: 7.46%] [unaccounted: 1.16%]
  369. 14:34:58: | | flush - [5.25%] [avg time: 0.05 ms]
  370. 14:34:58: | | CopyResource - [2%] [avg time: 0.019 ms]
  371. 14:34:58: | | conversion to 4:2:0 - [0.21%] [avg time: 0.002 ms]
  372. 14:34:58: Convert444Threads - [100%] [avg time: 0.214 ms] [children: 99.1%] [unaccounted: 0.935%]
  373. 14:34:58: | Convert444toNV12 - [99.1%] [avg time: 0.212 ms]
  374. 14:34:58: encoder thread frame - [100%] [avg time: 0.411 ms]
  375. 14:34:58: ==============================================================
  376. 14:34:58:
  377. 14:34:58:
  378. 14:34:58: Profiler CPU results:
  379. 14:34:58:
  380. 14:34:58: ==============================================================
  381. 14:34:58: video thread frame - [cpu time: avg 0.184 ms, total 31.25 ms] [avg calls per frame: 1]
  382. 14:34:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  383. 14:34:58: | GPU download and conversion - [cpu time: avg 0.092 ms, total 15.625 ms] [avg calls per frame: 1]
  384. 14:34:58: | | flush - [cpu time: avg 0.092 ms, total 15.625 ms] [avg calls per frame: 1]
  385. 14:34:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  386. 14:34:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  387. 14:34:58: Convert444Threads - [cpu time: avg 0.115 ms, total 31.25 ms] [avg calls per frame: 2]
  388. 14:34:58: | Convert444toNV12 - [cpu time: avg 0.115 ms, total 31.25 ms] [avg calls per frame: 2]
  389. 14:34:58: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  390. 14:34:58: ==============================================================
  391. 14:34:58:
  392. 14:34:58: =====Stream End: 2013-10-26, 14:34:58=================================================
  393. 14:38:48: =====Stream Start: 2013-10-26, 14:38:48===============================================
  394. 14:38:48: Multithreaded optimizations: On
  395. 14:38:48: Base resolution: 1920x1080
  396. 14:38:48: Output resolution: 852x480
  397. 14:38:48: ------------------------------------------
  398. 14:38:48: Loading up D3D10 on NVIDIA GeForce GTX 670...
  399. 14:38:48: ------------------------------------------
  400. 14:38:48: Audio Format: 48000hz
  401. 14:38:48: Playback device Default
  402. 14:38:48: ------------------------------------------
  403. 14:38:48: Using desktop audio input: Altifalantes (Realtek High Definition Audio)
  404. 14:38:48: ------------------------------------------
  405. 14:38:48: Using auxilary audio input: Microfone (Realtek High Definition Audio)
  406. 14:38:48: ------------------------------------------
  407. 14:38:48: Audio Encoding: AAC
  408. 14:38:48: bitrate: 128
  409. 14:38:48: Using bitmap image
  410. 14:38:48: Using text output
  411. 14:38:48: Using bitmap image
  412. 14:38:48: Using graphics capture
  413. 14:38:48: Scene buffering time set to 1000
  414. 14:38:48: ------------------------------------------
  415. 14:38:48: Video Encoding: x264
  416. 14:38:48: fps: 30
  417. 14:38:48: width: 852, height: 480
  418. 14:38:48: preset: veryfast
  419. 14:38:48: profile: high
  420. 14:38:48: keyint: 250
  421. 14:38:48: CBR: yes
  422. 14:38:48: CFR: no
  423. 14:38:48: max bitrate: 620
  424. 14:38:48: buffer size: 350
  425. 14:38:48: ------------------------------------------
  426. 14:38:48: MMDeviceAudioSource: Frequency for device 'Altifalantes (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  427. 14:38:48: MMDeviceAudioSource: Frequency for device 'Microfone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  428. 14:38:48: SharedTexCapture hooked
  429. 14:38:51: Using RTMP service: Twitch / Justin.tv
  430. 14:38:51: Server selection: rtmp://live-lhr-backup.justin.tv/app
  431. 14:38:51: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 100 mbps)
  432. 14:38:53: librtmp error: RTMP_Connect0, failed to connect socket: Nenhuma liga��o p�de ser feita porque o computador de destinoas recusou ativamente. (10061)
  433. 14:38:53: Connection to rtmp://live-lhr-backup.justin.tv/app failed: Could not connect to server
  434. 14:38:53:
  435. 14:38:53: RTMP_Connect0, failed to connect socket: Nenhuma liga��o p�de ser feita porque o computador de destinoas recusou ativamente. (10061)
  436. 14:38:53:
  437. 14:38:55: Total frames encoded: 162, total frames duplicated: 0 (0.00%)
  438. 14:38:55: Total frames rendered: 167, number of late frames: 1 (0.60%) (it's okay for some frames to be late)
  439. 14:38:55: Number of times waited to send: 0, Waited for a total of 0 bytes
  440. 14:38:55: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
  441. 14:38:55: Number of bytes sent: 0
  442. 14:38:55:
  443. 14:38:55: Profiler time results:
  444. 14:38:55:
  445. 14:38:55: ==============================================================
  446. 14:38:55: video thread frame - [100%] [avg time: 0.953 ms] [children: 8.6%] [unaccounted: 91.4%]
  447. 14:38:55: | scene->Preprocess - [0.839%] [avg time: 0.008 ms]
  448. 14:38:55: | GPU download and conversion - [7.76%] [avg time: 0.074 ms] [children: 6.51%] [unaccounted: 1.26%]
  449. 14:38:55: | | flush - [4.51%] [avg time: 0.043 ms]
  450. 14:38:55: | | CopyResource - [1.89%] [avg time: 0.018 ms]
  451. 14:38:55: | | conversion to 4:2:0 - [0.105%] [avg time: 0.001 ms]
  452. 14:38:55: Convert444Threads - [100%] [avg time: 0.205 ms] [children: 99%] [unaccounted: 0.976%]
  453. 14:38:55: | Convert444toNV12 - [99%] [avg time: 0.203 ms]
  454. 14:38:55: encoder thread frame - [100%] [avg time: 0.379 ms]
  455. 14:38:55: ==============================================================
  456. 14:38:55:
  457. 14:38:55:
  458. 14:38:55: Profiler CPU results:
  459. 14:38:55:
  460. 14:38:55: ==============================================================
  461. 14:38:55: video thread frame - [cpu time: avg 0.28 ms, total 46.875 ms] [avg calls per frame: 1]
  462. 14:38:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  463. 14:38:55: | GPU download and conversion - [cpu time: avg 0.187 ms, total 31.25 ms] [avg calls per frame: 1]
  464. 14:38:55: | | flush - [cpu time: avg 0.093 ms, total 15.625 ms] [avg calls per frame: 1]
  465. 14:38:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  466. 14:38:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  467. 14:38:55: Convert444Threads - [cpu time: avg 0.411 ms, total 109.375 ms] [avg calls per frame: 2]
  468. 14:38:55: | Convert444toNV12 - [cpu time: avg 0.352 ms, total 93.75 ms] [avg calls per frame: 2]
  469. 14:38:55: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  470. 14:38:55: ==============================================================
  471. 14:38:55:
  472. 14:38:55: =====Stream End: 2013-10-26, 14:38:55=================================================
  473.  
  474.  
  475. Last game capture log:
  476. 2013-10-26, 14:32:50: we're booting up:
  477. 14:32:50: D3D9 Present
  478. 14:32:50: D3D9EndScene called
  479. 14:32:50: D3DPRESENT_PARAMETERS {
  480. 14:32:50: BackBufferWidth: 1920
  481. 14:32:50: BackBufferHeight: 1080
  482. 14:32:50: BackBufferFormat: D3DFMT_A8R8G8B8
  483. 14:32:50: BackBufferCount: 1
  484. 14:32:50: MultiSampleType: D3DMULTISAMPLE_NONE
  485. 14:32:50: MultiSampleQuality: 0
  486. 14:32:50: SwapEffect: D3DSWAPEFFECT_DISCARD
  487. 14:32:50: hDeviceWindow: 1904188
  488. 14:32:50: Windowed: true
  489. 14:32:50: EnableAutoDepthStencil: true
  490. 14:32:50: AutoDepthStencilFormat: D3DFMT_D24S8
  491. 14:32:50: Flags: None
  492. 14:32:50: FullScreen_RefreshRateInHz: 0
  493. 14:32:50: PresentationInterval: 2147483648
  494. 14:32:50: };
  495. 14:32:50: successfully set up d3d9 hooks
  496. 14:32:50: D3D9Present called
  497. 14:32:50: DXGI Present
  498. 14:32:50: DoD3D9GPUHook: success
  499. 14:32:50: D3DSURFACE_DESC {
  500. 14:32:50: Format: D3DFMT_A8R8G8B8
  501. 14:32:50: Type: D3DRTYPE_SURFACE
  502. 14:32:50: Usage: D3DUSAGE_RENDERTARGET
  503. 14:32:50: Pool: D3DPOOL_DEFAULT
  504. 14:32:50: MultiSampleType: D3DMULTISAMPLE_NONE
  505. 14:32:50: MultiSampleQuality: 0
  506. 14:32:50: Width: 1920
  507. 14:32:50: Height: 1080
  508. 14:32:50: };
  509. 14:32:50: successfully capturing d3d9 frames via GPU
  510. 14:32:51: NV Capture available
  511. 14:32:51: FBO available
  512. 14:32:51: GL Present
  513. 14:32:51: (half life scientist) everything.. seems to be in order
  514. 14:32:58: ---------------------- Cleared D3D9 Capture ----------------------
  515. 14:32:58: D3D9EndScene called
  516. 14:32:58: D3D9Present called
  517. 14:32:59: received restart event, capturing
  518. 14:32:59: DoD3D9GPUHook: success
  519. 14:32:59: D3DSURFACE_DESC {
  520. 14:32:59: Format: D3DFMT_A8R8G8B8
  521. 14:32:59: Type: D3DRTYPE_SURFACE
  522. 14:32:59: Usage: D3DUSAGE_RENDERTARGET
  523. 14:32:59: Pool: D3DPOOL_DEFAULT
  524. 14:32:59: MultiSampleType: D3DMULTISAMPLE_NONE
  525. 14:32:59: MultiSampleQuality: 0
  526. 14:32:59: Width: 1920
  527. 14:32:59: Height: 1080
  528. 14:32:59: };
  529. 14:32:59: successfully capturing d3d9 frames via GPU
  530. 14:33:13: ---------------------- Cleared D3D9 Capture ----------------------
  531. 14:33:13: D3D9EndScene called
  532. 14:33:13: D3D9Present called
  533. 14:33:13: received restart event, capturing
  534. 14:33:13: DoD3D9GPUHook: success
  535. 14:33:13: D3DSURFACE_DESC {
  536. 14:33:13: Format: D3DFMT_A8R8G8B8
  537. 14:33:13: Type: D3DRTYPE_SURFACE
  538. 14:33:13: Usage: D3DUSAGE_RENDERTARGET
  539. 14:33:13: Pool: D3DPOOL_DEFAULT
  540. 14:33:13: MultiSampleType: D3DMULTISAMPLE_NONE
  541. 14:33:13: MultiSampleQuality: 0
  542. 14:33:13: Width: 1920
  543. 14:33:13: Height: 1080
  544. 14:33:13: };
  545. 14:33:13: successfully capturing d3d9 frames via GPU
  546. 14:34:05: ---------------------- Cleared D3D9 Capture ----------------------
  547. 14:34:05: D3D9EndScene called
  548. 14:34:05: D3D9Present called
  549. 14:34:06: received restart event, capturing
  550. 14:34:06: DoD3D9GPUHook: success
  551. 14:34:06: D3DSURFACE_DESC {
  552. 14:34:06: Format: D3DFMT_A8R8G8B8
  553. 14:34:06: Type: D3DRTYPE_SURFACE
  554. 14:34:06: Usage: D3DUSAGE_RENDERTARGET
  555. 14:34:06: Pool: D3DPOOL_DEFAULT
  556. 14:34:06: MultiSampleType: D3DMULTISAMPLE_NONE
  557. 14:34:06: MultiSampleQuality: 0
  558. 14:34:06: Width: 1920
  559. 14:34:06: Height: 1080
  560. 14:34:06: };
  561. 14:34:06: successfully capturing d3d9 frames via GPU
  562. 14:34:13: ---------------------- Cleared D3D9 Capture ----------------------
  563. 14:34:13: D3D9EndScene called
  564. 14:34:13: D3D9Present called
  565. 14:34:51: received restart event, capturing
  566. 14:34:51: DoD3D9GPUHook: success
  567. 14:34:51: D3DSURFACE_DESC {
  568. 14:34:51: Format: D3DFMT_A8R8G8B8
  569. 14:34:51: Type: D3DRTYPE_SURFACE
  570. 14:34:51: Usage: D3DUSAGE_RENDERTARGET
  571. 14:34:51: Pool: D3DPOOL_DEFAULT
  572. 14:34:51: MultiSampleType: D3DMULTISAMPLE_NONE
  573. 14:34:51: MultiSampleQuality: 0
  574. 14:34:51: Width: 1920
  575. 14:34:51: Height: 1080
  576. 14:34:51: };
  577. 14:34:51: successfully capturing d3d9 frames via GPU
  578. 14:34:58: ---------------------- Cleared D3D9 Capture ----------------------
  579. 14:34:58: D3D9EndScene called
  580. 14:34:58: D3D9Present called
  581. 14:38:48: received restart event, capturing
  582. 14:38:48: DoD3D9GPUHook: success
  583. 14:38:48: D3DSURFACE_DESC {
  584. 14:38:48: Format: D3DFMT_A8R8G8B8
  585. 14:38:48: Type: D3DRTYPE_SURFACE
  586. 14:38:48: Usage: D3DUSAGE_RENDERTARGET
  587. 14:38:48: Pool: D3DPOOL_DEFAULT
  588. 14:38:48: MultiSampleType: D3DMULTISAMPLE_NONE
  589. 14:38:48: MultiSampleQuality: 0
  590. 14:38:48: Width: 1920
  591. 14:38:48: Height: 1080
  592. 14:38:48: };
  593. 14:38:48: successfully capturing d3d9 frames via GPU
  594. 14:38:55: ---------------------- Cleared D3D9 Capture ----------------------
  595. 14:38:55: D3D9EndScene called
  596. 14:38:55: D3D9Present called
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