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- Commie mod pasta
- Download
- http://www.mediafire.com/download/pxzd9l6qewa6xz6/CommieModv0.2.rar
- Readme for the lazy
- Commie Mod version 0.2, first official release
- The mod adds flavour and shit to Commie Countries, with new events, new decisions, new pops, and tweaks some old systems.
- In this version:
- *Commie countries are able to have elections, and have both Socialist and Communist Parties (supposedly).
- *Commie countries have an ideology split, which can help set your country on any one of a set of courses, either internationalism, war industrialism,
- or agrarianism. (Still alpha, later pops will decide which of these the ai chooses, and they will be far more important, especially in diplomacy
- *This split can decide which new decisions can be used
- *Puppets and spherelings will join you into Communism if they border a revolutionary state, and new revolution spreading options allow you to peacefully
- turn over the reigns of power and keep alliances where they were.
- *As the split isn't finished, most commie countries will flock to your banner, but it's still iffy.
- *Counter Revolutionaries will probably fight you
- *Ideologies appear by tech
- I want to make revolution easy, but keeping it hard. That will be the focus of the next version, primarily on the part of CRs,
- after that, my focus will be on filling out the ideology split.
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