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  1. rust@12568:~/serverfiles/RustDedicated_Data/Managed$ clear
  2. rust@12568:~/serverfiles/RustDedicated_Data/Managed$ cd
  3. rust@12568:~$ ./rustserver stop
  4. [ INFO ] Stopping rust-server: Testing LT is already stopped
  5. rust@12568:~$ ./rustserver start
  6. [ INFO ] Log-Manager rust-server: Moving game logs to /home/rust/log/server
  7. [ OK ] Starting rust-server: Testing LT
  8. rust@12568:~$ cat serverfiles/gamelog-2016-07-30-08-59-46.log
  9. [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
  10. Setting breakpad minidump AppID = 252490
  11. eac_server.so [x64] :: OnLoad()
  12. cated_Data/Managed'
  13. Mono path[1] = '/home/rust/serverfiles/RustDedicated_Data/Mono'
  14. Mono config path = '/home/rust/serverfiles/RustDedicated_Data/Mono/etc'
  15. Initialize engine version: 5.4.0f2 (14e9279a8947)
  16. Forcing GfxDevice: Null
  17. NullGfxDevice:
  18. Version: NULL 1.0 [1.0]
  19. Renderer: Null Device
  20. Vendor: Unity Technologies
  21. AudioManager: Using Unknown: NoSound Driver
  22. Begin MonoManager ReloadAssembly
  23. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/UnityEngine.dll (this message is harmless)
  24. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/UnityEngine.dll into Unity Child Domain
  25. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  26. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  27. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  28. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  29. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  30. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  31. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  32. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  33. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  34. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  35. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/ConvexHull.dll (this message is harmless)
  36. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/ConvexHull.dll into Unity Child Domain
  37. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/I18N.CJK.dll (this message is harmless)
  38. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/I18N.CJK.dll into Unity Child Domain
  39. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/I18N.dll (this message is harmless)
  40. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/I18N.dll into Unity Child Domain
  41. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/I18N.MidEast.dll (this message is harmless)
  42. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/I18N.MidEast.dll into Unity Child Domain
  43. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/I18N.Other.dll (this message is harmless)
  44. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/I18N.Other.dll into Unity Child Domain
  45. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/I18N.Rare.dll (this message is harmless)
  46. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/I18N.Rare.dll into Unity Child Domain
  47. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/I18N.West.dll (this message is harmless)
  48. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/I18N.West.dll into Unity Child Domain
  49. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
  50. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
  51. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/LZ4n.dll (this message is harmless)
  52. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/LZ4n.dll into Unity Child Domain
  53. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Newtonsoft.Json.dll (this message is harmless)
  54. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
  55. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Behave.Unity.Assets.dll (this message is harmless)
  56. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain
  57. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless)
  58. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain
  59. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/protobuf-net.dll (this message is harmless)
  60. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/protobuf-net.dll into Unity Child Domain
  61. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/RustBuild.dll (this message is harmless)
  62. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/RustBuild.dll into Unity Child Domain
  63. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
  64. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
  65. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
  66. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
  67. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.Console.dll (this message is harmless)
  68. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.Console.dll into Unity Child Domain
  69. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.GoogleSheets.dll (this message is harmless)
  70. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.GoogleSheets.dll into Unity Child Domain
  71. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.Input.dll (this message is harmless)
  72. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.Input.dll into Unity Child Domain
  73. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.Network.dll (this message is harmless)
  74. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.Network.dll into Unity Child Domain
  75. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.Raknet.dll (this message is harmless)
  76. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.Raknet.dll into Unity Child Domain
  77. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.Rcon.dll (this message is harmless)
  78. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.Rcon.dll into Unity Child Domain
  79. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.SQLite.dll (this message is harmless)
  80. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.SQLite.dll into Unity Child Domain
  81. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.System.dll (this message is harmless)
  82. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.System.dll into Unity Child Domain
  83. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll (this message is harmless)
  84. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll into Unity Child Domain
  85. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Rust.Data.dll (this message is harmless)
  86. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Rust.Data.dll into Unity Child Domain
  87. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Rust.UI.dll (this message is harmless)
  88. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Rust.UI.dll into Unity Child Domain
  89. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Rust.Xp.dll (this message is harmless)
  90. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/Rust.Xp.dll into Unity Child Domain
  91. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/websocket-sharp.dll (this message is harmless)
  92. Loading /home/rust/serverfiles/RustDedicated_Data/Managed/websocket-sharp.dll into Unity Child Domain
  93. - Completed reload, in 0.040 seconds
  94. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/System.Core.dll (this message is harmless)
  95. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/System.dll (this message is harmless)
  96. OnLevelWasLoaded was found on LeanTween
  97. This message has been deprecated and will be removed in a later version of Unity.
  98. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  99.  
  100. (Filename: Line: 375)
  101.  
  102. UnloadTime: 0.812000 ms
  103. System
  104. Name: 12568
  105. OS: Linux 2.6 Debian 8.1 64bit
  106.  
  107. CPU
  108. Model: Intel(R) Xeon(R) CPU E3-1245 V2 @ 3.40GHz
  109. Cores: 1
  110. Memory: 4096 MB
  111.  
  112. GPU
  113. Model: Null Device
  114. API: NULL 1.0 [1.0]
  115. Memory: 128 MB
  116. SM: 30
  117.  
  118. Memory
  119. Private: 0 MB
  120. Working Set: 0 MB
  121.  
  122. Process
  123. Priority: 0
  124. Threads: 0
  125. Memory: 55 MB
  126. Peak: 60 MB
  127.  
  128. Mono
  129. Collects: 4
  130. Memory: 0 MB
  131.  
  132.  
  133.  
  134.  
  135. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  136.  
  137. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/Mono.Security.dll (this message is harmless)
  138. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/System.Configuration.dll (this message is harmless)
  139. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/System.Xml.dll (this message is harmless)
  140. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/System.Runtime.Serialization.dll (this message is harmless)
  141. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/System.Xml.Linq.dll (this message is harmless)
  142. server.ip: "188.165.26.221"
  143.  
  144. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  145.  
  146. server.port: "28015"
  147.  
  148. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  149.  
  150. server.tickrate: "30"
  151.  
  152. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  153.  
  154. server.hostname: "Testing LT"
  155.  
  156. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  157.  
  158. server.identity: "rust-server"
  159.  
  160. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  161.  
  162. server.seed: "456852"
  163.  
  164. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  165.  
  166. server.maxplayers: "100"
  167.  
  168. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  169.  
  170. server.worldsize: "3000"
  171.  
  172. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  173.  
  174. server.saveinterval: "300"
  175.  
  176. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  177.  
  178. rcon.ip: "188.165.26.221"
  179.  
  180. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  181.  
  182. rcon.port: "28016"
  183.  
  184. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  185.  
  186. rcon.password: "ktunx111"
  187.  
  188. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  189.  
  190. Command Line: "./RustDedicated" "-batchmode" "+server.ip" "188.165.26.221" "+server.port" "28015" "+server.tickrate" "30" "+server.hostname" "Testing LT" "+server.identity" "rust-server" "+server.seed" "456852" "+server.maxplayers" "100" "+server.worldsize" "3000" "+server.saveinterval" "300" "+rcon.ip" "188.165.26.221" "+rcon.port" "28016" "+rcon.password" "******" "-logfile" "gamelog-2016-07-30-08-59-46.log"
  191.  
  192. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  193.  
  194. server.ip: "188.165.26.221"
  195.  
  196. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  197.  
  198. server.port: "28015"
  199.  
  200. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  201.  
  202. server.tickrate: "30"
  203.  
  204. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  205.  
  206. server.hostname: "Testing LT"
  207.  
  208. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  209.  
  210. server.identity: "rust-server"
  211.  
  212. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  213.  
  214. server.seed: "456852"
  215.  
  216. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  217.  
  218. server.maxplayers: "100"
  219.  
  220. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  221.  
  222. server.worldsize: "3000"
  223.  
  224. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  225.  
  226. server.saveinterval: "300"
  227.  
  228. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  229.  
  230. rcon.ip: "188.165.26.221"
  231.  
  232. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  233.  
  234. rcon.port: "28016"
  235.  
  236. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  237.  
  238. rcon.password: "ktunx111"
  239.  
  240. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  241.  
  242. Server Config Loaded
  243.  
  244. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  245.  
  246. Loading Items Took: 0.096 seconds
  247.  
  248. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  249.  
  250. Building Items Took: 0.114 seconds / Items: 271 / Blueprints: 191
  251.  
  252. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  253.  
  254. Unloading 4 Unused Serialized files (Serialized files now loaded: 68)
  255. WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
  256. WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
  257. WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
  258. WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
  259. WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
  260. WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
  261. WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
  262. WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
  263. WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
  264. WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
  265. UnloadTime: 4.521000 ms
  266. Generating terrain of size 3000 with seed 456852
  267.  
  268. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  269.  
  270. Floating point textures aren't supported on this device (Main Camera (UnityStandardAssets.CinematicEffects.TonemappingColorGrading))
  271.  
  272. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  273.  
  274.  
  275. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 7595.
  276. Total: 5.283000 ms (FindLiveObjects: 0.145000 ms CreateObjectMapping: 0.200000 ms MarkObjects: 4.829000 ms DeleteObjects: 0.108000 ms)
  277.  
  278. [AmplifyOcclusion] GBuffer Normals only available in Camera Deferred Shading mode. Switched to Camera source.
  279.  
  280. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  281.  
  282. RCon Started on 28016
  283.  
  284. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  285.  
  286. [7.5s] HEIGHT MAP
  287.  
  288. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  289.  
  290. [2.2s] MOUNTAINS
  291.  
  292. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  293.  
  294. [1.6s] BIOME MAP
  295.  
  296. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  297.  
  298. [9.1s] TOPOLOGY MAP
  299.  
  300. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  301.  
  302. [3.0s] SPLAT MAP
  303.  
  304. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  305.  
  306. [2.3s] LARGE MONUMENTS
  307.  
  308. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  309.  
  310. [0.4s] SMALL MONUMENTS
  311.  
  312. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  313.  
  314. [2.8s] RIVER LAYOUT
  315.  
  316. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  317.  
  318. [7.8s] ROAD LAYOUT
  319.  
  320. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  321.  
  322. [0.6s] POWERLINE LAYOUT
  323.  
  324. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  325.  
  326. [0.9s] MICRO CLIFFS
  327.  
  328. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  329.  
  330. [4.2s] TERRAIN MESH
  331.  
  332. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  333.  
  334. [0.9s] ROAD OBJECTS
  335.  
  336. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  337.  
  338. [3.9s] CLIFF SPLAT
  339.  
  340. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  341.  
  342. [1.6s] PROCEDURAL OBJECTS
  343.  
  344. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  345.  
  346. [4.4s] CLIFF TOPOLOGY
  347.  
  348. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  349.  
  350. [0.6s] CLUTTER TOPOLOGY
  351.  
  352. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  353.  
  354. [55.6s] Procedural Generation
  355.  
  356. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  357.  
  358. Loaded database server/rust-server/user4.db ( 0 entries)
  359.  
  360. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  361.  
  362. Destroyed 196 old entities
  363.  
  364. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  365.  
  366. Spawning 6449 entities
  367.  
  368. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  369.  
  370. AngryAnt Behave version 2.5 (d859964) - Copyright (C) Emil Johansen - AngryAnt 2015
  371.  
  372. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  373.  
  374. Loading Complete
  375.  
  376. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  377.  
  378. Enforcing SpawnPopulation Limits
  379.  
  380. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  381.  
  382. Map Spawned 6759 entities
  383.  
  384. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  385.  
  386. Initializing 6463 entity links
  387.  
  388. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  389.  
  390. Initializing 53 stability supports
  391.  
  392. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  393.  
  394. Initializing 0 conditional models
  395.  
  396. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  397.  
  398. Connected to Steam
  399.  
  400. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  401.  
  402. Platform assembly: /home/rust/serverfiles/RustDedicated_Data/Managed/System.Data.dll (this message is harmless)
  403. 78.61.21.0:62862/76561198126228339/Deliux joined [windows/76561198126228339]
  404.  
  405. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  406.  
  407. rust@12568:~$
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