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Apr 23rd, 2014
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  1.  
  2. public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
  3. {
  4. if(!IsPlayerAdmin(playerid))
  5. {
  6. if(hittype == BULLET_HIT_TYPE_PLAYER && IsPlayerAdmin(hitid))
  7. return SendClientMessage(playerid,0xFF0000FF,"Error:{FFFFFF} Dont Shot On Admins"),0;
  8. }
  9. return 1;
  10. }
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