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- public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
- {
- if(!IsPlayerAdmin(playerid))
- {
- if(hittype == BULLET_HIT_TYPE_PLAYER && IsPlayerAdmin(hitid))
- return SendClientMessage(playerid,0xFF0000FF,"Error:{FFFFFF} Dont Shot On Admins"),0;
- }
- return 1;
- }
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