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  1. [URL]
  2. Protocol=armyops
  3. ProtocolDescription=ArmyOps Protocol
  4. Name=Recruit
  5. Map=Entry.aao
  6. LocalMap=Entry.aao
  7. NetBrowseMap=Entry.aao
  8. Host=
  9. Portal=
  10. MapExt=aao
  11. EXEName=ArmyOps.exe
  12. SaveExt=usa
  13. Port=1716
  14. Class=AGP_Characters.AGP_Character
  15.  
  16. [FirstRun]
  17. FirstRun=250000
  18.  
  19. [Engine.Engine]
  20. RenderDevice=D3DDrv.D3DRenderDevice
  21. AudioDevice=ALAudio.ALAudioSubsystem
  22. NetworkDevice=IpDrv.TcpNetDriver
  23. DemoRecordingDevice=Engine.DemoRecDriver
  24. Console=Engine.Console
  25. GUIController=AGP_Interface.AAGUIController
  26. StreamPlayer=Engine.StreamInteraction
  27. Language=int
  28. Product=ArmyOps
  29. GameEngine=Engine.GameEngine
  30. EditorEngine=Editor.EditorEngine
  31. DefaultGame=AGP_Gameplay.AGP_GameSinglePlayer
  32. DefaultServerGame=AGP_Gameplay.AGP_GameTeamObjective
  33. ViewportManager=WinDrv.WindowsClient
  34. Render=Render.Render
  35. Input=Engine.Input
  36. Canvas=Engine.Canvas
  37. DetectedVideoMemory=0
  38. ServerReadsStdin=False
  39. StartInDemoMode=False
  40.  
  41. [Core.System]
  42. PurgeCacheDays=30
  43. SavePath=../Save
  44. CachePath=../Cache
  45. CacheExt=.uxx
  46. CacheRecordPath=../System/*.ucl
  47. MusicPath=../Music
  48. SpeechPath=../Speech
  49. Paths=../System/*.u
  50. Paths=../Maps/*.aao
  51. Paths=../Textures/*.utx
  52. Paths=../Sounds/*.uax
  53. Paths=../Music/*.umx
  54. Paths=../StaticMeshes/*.usx
  55. Paths=../Animations/*.ukx
  56. Paths=../Saves/*.uvx
  57. Suppress=DevLoad
  58. Suppress=DevSave
  59. Suppress=DevNetTraffic
  60. Suppress=DevGarbage
  61. Suppress=DevKill
  62. Suppress=DevReplace
  63. Suppress=DevCompile
  64. Suppress=DevBind
  65. Suppress=DevBsp
  66. Suppress=DevNet
  67. Suppress=DevLIPSinc
  68. Suppress=DevKarma
  69. Suppress=RecordCache
  70. Suppress=MapVoteDebug
  71. Suppress=Init
  72. Suppress=MapVote
  73. Suppress=VoiceChat
  74. Suppress=ChatManager
  75. Suppress=Timer
  76.  
  77. [Engine.GameEngine]
  78. CacheSizeMegs=64
  79. UseSound=True
  80. VoIPAllowVAD=False
  81. ServerActors=IpDrv.GameSpyQR
  82. ServerActors=DBAuth.DBMBS
  83. ServerPackages=Core
  84. ServerPackages=Engine
  85. ServerPackages=Fire
  86. ServerPackages=Editor
  87. ServerPackages=IpDrv
  88. ServerPackages=GamePlay
  89. ServerPackages=XInterface
  90. ServerPackages=Vehicles
  91. ServerPackages=AGP_Effects
  92. ServerPackages=AGP_UI
  93. ServerPackages=AGP
  94. ServerPackages=AGP_Gameplay
  95. ServerPackages=AGP_Characters
  96. ServerPackages=AGP_AI
  97. ServerPackages=AGP_Inventory
  98. ServerPackages=AGP_Armory
  99. ServerPackages=AGP_Script
  100. ServerPackages=AGP_Objects
  101. UseStaticMeshBatching=True
  102. bFirstPersonReflections=True
  103. ColorHighDetailMeshes=False
  104. ColorSlowCollisionMeshes=False
  105. ColorNoCollisionMeshes=False
  106. ColorWorldTextures=False
  107. ColorPlayerAndWeaponTextures=False
  108. ColorInterfaceTextures=False
  109. ConnectingMenuClass=Assist_Interface.AssistServerLoading
  110. DisconnectMenuClass=AGP_Interface.AADisconnectOptionPage
  111. LoadingClass=AGP_Interface.AALevelLoading
  112.  
  113. [WinDrv.WindowsClient]
  114. WindowedViewportX=1366
  115. WindowedViewportY=768
  116. FullscreenViewportX=1366
  117. FullscreenViewportY=768
  118. MenuViewportX=1024
  119. MenuViewportY=768
  120. Brightness=1.000000
  121. Contrast=1.000000
  122. Gamma=1.300000
  123. UseJoystick=False
  124. CaptureMouse=True
  125. StartupFullscreen=False
  126. ScreenFlashes=True
  127. NoLighting=False
  128. MinDesiredFrameRate=35.000000
  129. AnimMeshDynamicLOD=0.000000
  130. Decals=True
  131. Coronas=True
  132. DecoLayers=True
  133. Projectors=False
  134. NoDynamicLights=True
  135. ReportDynamicUploads=False
  136. TextureDetailInterface=Normal
  137. TextureDetailTerrain=Higher
  138. TextureDetailWeaponSkin=Higher
  139. TextureDetailPlayerSkin=Higher
  140. TextureDetailWorld=Higher
  141. TextureDetailRenderMap=Higher
  142. TextureDetailLightmap=Higher
  143. TextureMaxLOD=0
  144. TextureMinLOD=0
  145. NoFractalAnim=False
  146. ScaleHUDX=0.000000
  147. MouseXMultiplier=1.000000
  148. MouseYMultiplier=1.000000
  149. UseSpeechRecognition=False
  150. WeatherEffects=True
  151. DrawDistanceLOD=1.000000
  152. Bloom=True
  153.  
  154. [SDLDrv.SDLClient]
  155. WindowedViewportX=1366
  156. WindowedViewportY=768
  157. FullscreenViewportX=1366
  158. FullscreenViewportY=768
  159. TextureDetail=High
  160. SkinDetail=High
  161. LightmapDetail=High
  162. TextureMinLOD=0
  163. TextureMaxLOD=12
  164. MenuViewportX=1024
  165. MenuViewportY=768
  166. Brightness=0.800000
  167. Contrast=0.700000
  168. Gamma=1.000000
  169. UseJoystick=False
  170. JoystickNumber=0
  171. IgnoreHat=False
  172. JoystickHatNumber=0
  173. CaptureMouse=True
  174. StartupFullscreen=False
  175. ScreenFlashes=True
  176. NoLighting=False
  177. DeadZoneXYZ=True
  178. DeadZoneRUV=False
  179. InvertVertical=False
  180. ScaleXYZ=1000.000000
  181. ScaleRUV=2000.000000
  182. MinDesiredFrameRate=35.000000
  183. AnimMeshDynamicLOD=0.0
  184. Decals=True
  185. Coronas=True
  186. DecoLayers=True
  187. Projectors=True
  188. NoDynamicLights=False
  189. ReportDynamicUploads=False
  190. TextureDetailInterface=Normal
  191. TextureDetailTerrain=Normal
  192. TextureDetailWeaponSkin=Normal
  193. TextureDetailPlayerSkin=Normal
  194. TextureDetailWorld=Normal
  195. TextureDetailRenderMap=Normal
  196. TextureDetailLightmap=UltraHigh
  197. TextureMaxLOD=0
  198. TextureMinLOD=0
  199. NoFractalAnim=False
  200. WeatherEffects=True
  201. DrawDistanceLOD=1.0
  202. IgnoreUngrabbedMouse=False
  203. AllowUnicodeKeys=False
  204. AllowCommandQKeys=True
  205. MacFakeMouseButtons=True
  206. MacKeepAllScreensOn=False
  207. TextToSpeechFile=
  208. MacNativeTextToSpeech=True
  209.  
  210. [Engine.Player]
  211. ConfiguredInternetSpeed=10000
  212. ConfiguredLanSpeed=10000
  213.  
  214. [Engine.Actor]
  215. bDemoRecSounds=False
  216. bDemoRecMuzzleFlash=False
  217.  
  218. [ALAudio.ALAudioSubsystem]
  219. UseEAX=False
  220. Use3DSound=True
  221. UseDefaultDriver=False
  222. CompatibilityMode=False
  223. MaxEAXVersion=255
  224. UsePrecache=True
  225. ReverseStereo=False
  226. Channels=32
  227. MusicVolume=0.000000
  228. AmbientVolume=0.500000
  229. SoundVolume=1.000000
  230. VoiceVolume=4.000000
  231. VolumeScaleRec=0.100000
  232. DopplerFactor=1.000000
  233. Rolloff=1.000000
  234. TimeBetweenHWUpdates=15.000000
  235. DisablePitch=False
  236. LowQualitySound=False
  237. UseVoIP=True
  238. UseVAD=False
  239. UseSpatializedVoice=False
  240. SpatializedVoiceRadius=100000.000000
  241. EnhancedDenoiser=False
  242. LocalZOffset=0.000000
  243.  
  244. [IpDrv.TcpNetDriver]
  245. AllowDownloads=False
  246. ConnectionTimeout=180.0
  247. InitialConnectTimeout=1000.0
  248. AckTimeout=1.0
  249. KeepAliveTime=0.2
  250. MaxClientRate=15000
  251. MaxInternetClientRate=10000
  252. SimLatency=0
  253. RelevantTimeout=5.0
  254. SpawnPrioritySeconds=1.0
  255. ServerTravelPause=4.0
  256. NetServerMaxTickRate=20
  257. LanServerMaxTickRate=35
  258. DownloadManagers=Engine.ChannelDownload
  259. AllowPlayerPortUnreach=False
  260. LogPortUnreach=False
  261. MaxConnPerIPPerMinute=5
  262. LogMaxConnPerIPPerMin=False
  263.  
  264. [IpServer.UdpServerQuery]
  265. GameName=ut2
  266.  
  267. [IpDrv.MasterServerUplink]
  268. DoUplink=True
  269. UplinkToGamespy=True
  270. SendStats=True
  271. ServerBehindNAT=False
  272.  
  273. [IpDrv.MasterServerLink]
  274. LANPort=11777
  275. LANServerPort=10777
  276.  
  277. [Engine.DemoRecDriver]
  278. DemoSpectatorClass=AGP_Game.DemoRecSpectator
  279. MaxClientRate=25000
  280. ConnectionTimeout=15.0
  281. InitialConnectTimeout=500.0
  282. AckTimeout=1.0
  283. KeepAliveTime=1.0
  284. SimLatency=0
  285. RelevantTimeout=5.0
  286. SpawnPrioritySeconds=1.0
  287. ServerTravelPause=4.0
  288. NetServerMaxTickRate=60
  289. LanServerMaxTickRate=60
  290.  
  291. [Engine.GameReplicationInfo]
  292. ServerName=Another ArmyOps Server
  293. ShortName=ArmyOps Server
  294. ServerRegion=0
  295. AdminName=
  296. AdminEmail=
  297. MessageOfTheDay=
  298. Region=0
  299. MOTDLine1=Welcome to America's Army
  300. MOTDLine2=
  301. MOTDLine3=
  302. MOTDLine4=
  303. MOTDDisplaySeconds=5
  304. bHUDHideAmmoCount=False
  305. bHUDHideWeaponStatus=False
  306. bHUDHideWeapon=False
  307. bHUDHideGrenades=False
  308. bHUDHideMedical=False
  309. bHUDHideHealth=False
  310. bHUDHideCombatEffect=False
  311. bHUDHideOptics=False
  312. bHUDHideCompass=False
  313. bHUDHideTimer=False
  314. bHUDHideObjectives=False
  315. bHUDHideRadar=False
  316. bHUDHideSupport=False
  317.  
  318. [IpDrv.TcpipConnection]
  319. SimPacketLoss=0
  320. SimLatency=0
  321.  
  322. [XboxDrv.XboxClient]
  323. TextureDetail=Medium
  324. SkinDetail=Medium
  325. LightmapDetail=High
  326. TextureMinLOD=6
  327. TextureMaxLOD=9
  328. Brightness=0.8
  329. Contrast=0.7
  330. Gamma=1.0
  331. NoFractalAnim=True
  332.  
  333. [XBoxAudio.XBoxAudioSubsystem]
  334. ReverseStereo=False
  335. Channels=32
  336. MusicVolume=1.0
  337. SoundVolume=1.0
  338. AmbientFactor=1.0
  339. UsePrecache=True
  340.  
  341. [D3DDrv.D3DRenderDevice]
  342. DetailTextures=False
  343. HighDetailActors=True
  344. SuperHighDetailActors=False
  345. UsePrecaching=True
  346. UseTrilinear=False
  347. AdapterNumber=-1
  348. ReduceMouseLag=False
  349. UseTripleBuffering=False
  350. UseHardwareTL=True
  351. UseHardwareVS=True
  352. UseCubemaps=True
  353. DesiredRefreshRate=60
  354. UseCompressedLightmaps=False
  355. UseStencil=True
  356. Use16bit=False
  357. Use16bitTextures=False
  358. MaxPixelShaderVersion=255
  359. UseVSync=False
  360. LevelOfAnisotropy=1
  361. DetailTexMipBias=0.800000
  362. DefaultTexMipBias=-0.500000
  363. UseNPatches=False
  364. TesselationFactor=1.000000
  365. CheckForOverflow=False
  366. AvoidHitches=False
  367. OverrideDesktopRefreshRate=False
  368. ReportUnusedTextures=False
  369. DecompressTextures=False
  370. TerrainLOD=0
  371. SkyboxHack=False
  372. LowQualityTerrain=False
  373.  
  374. [D3D9Drv.D3D9RenderDevice]
  375. DetailTextures=True
  376. HighDetailActors=True
  377. SuperHighDetailActors=True
  378. UsePrecaching=True
  379. UseTrilinear=True
  380. AdapterNumber=-1
  381. ReduceMouseLag=False
  382. UseTripleBuffering=False
  383. UseHardwareTL=True
  384. UseHardwareVS=True
  385. UseCubemaps=True
  386. DesiredRefreshRate=60
  387. UseCompressedLightmaps=False
  388. UseStencil=False
  389. Use16bit=False
  390. Use16bitTextures=False
  391. MaxPixelShaderVersion=255
  392. UseVSync=true
  393. LevelOfAnisotropy=1
  394. DetailTexMipBias=0.800000
  395. DefaultTexMipBias=-0.500000
  396. UseNPatches=False
  397. TesselationFactor=1.0
  398. CheckForOverflow=False
  399. OverrideDesktopRefreshRate=False
  400.  
  401. [OpenGLDrv.OpenGLRenderDevice]
  402. DetailTextures=True
  403. HighDetailActors=True
  404. SuperHighDetailActors=True
  405. UsePrecaching=True
  406. UseCompressedLightmaps=True
  407. UseTrilinear=True
  408. UseStencil=False
  409. MaxTextureUnits=8
  410. VARSize=32
  411. ReduceMouseLag=False
  412. UseVSync=true
  413. LevelOfAnisotropy=1.0
  414. DetailTexMipBias=0.800000
  415. DefaultTexMipBias=-0.500000
  416. UseVBO=True
  417. UseVSync=true
  418. AppleVA=1
  419. MultisampleBuffers=0
  420. MultisampleSamples=0
  421. MultisampleHint=2
  422. DesiredRefreshRate=0
  423. ForceCompression=False
  424. DetailTexMipBias=0.800000
  425. TerrainLOD=0
  426. SkyboxHack=False
  427. LowQualityTerrain=False
  428. Use16bitTextures=False
  429. Use16bit=False
  430.  
  431. [PixoDrv.PixoRenderDevice]
  432. FogEnabled=True
  433. Zoom2X=True
  434. SimpleMaterials=True
  435. LimitTextureSize=True
  436. LowQualityTerrain=True
  437. TerrainLOD=10
  438. SkyboxHack=True
  439. FilterQuality3D=1
  440. FilterQualityHUD=1
  441. HighDetailActors=False
  442. SuperHighDetailActors=False
  443. ReduceMouseLag=False
  444. DesiredRefreshRate=0
  445. DetailTexMipBias=0.800000
  446. Use16bitTextures=False
  447. Use16bit=True
  448. UseStencil=False
  449. UseCompressedLightmaps=False
  450. DetailTextures=False
  451. UsePrecaching=True
  452.  
  453. [Engine.NullRenderDevice]
  454. DetailTextures=True
  455. HighDetailActors=True
  456. SuperHighDetailActors=True
  457. UsePrecaching=True
  458. UseCompressedLightmaps=True
  459. UseStencil=False
  460.  
  461. [Editor.EditorEngine]
  462. UseSound=True
  463. CacheSizeMegs=32
  464. GridEnabled=True
  465. SnapVertices=False
  466. SnapDistance=10.000000
  467. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  468. RotGridEnabled=True
  469. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  470. GameCommandLine=-log
  471. FovAngleDegrees=90.000000
  472. GodMode=True
  473. AutoSave=False
  474. AutoSaveTimeMinutes=5
  475. AutoSaveIndex=6
  476. UseAxisIndicator=True
  477. MatineeCurveDetail=0.1
  478. ShowIntWarnings=False
  479. LoadEntirePackageWhenSaving=0
  480. UseSizingBox=True
  481. RenderDevice=D3DDrv.D3DRenderDevice
  482. AudioDevice=ALAudio.ALAudioSubsystem
  483. NetworkDevice=IpDrv.TcpNetDriver
  484. DemoRecordingDevice=Engine.DemoRecDriver
  485. Console=Engine.Console
  486. Language=ute
  487. AlwaysShowTerrain=False
  488. UseActorRotationGizmo=False
  489. LoadEntirePackageWhenSaving=0
  490. AudioDevice=None
  491. Console=Class'Engine.Console'
  492. NetworkDevice=None
  493. Language=None
  494. C_WorldBox=(B=107,G=0,R=0,A=255)
  495. C_GroundPlane=(B=63,G=0,R=0,A=255)
  496. C_GroundHighlight=(B=127,G=0,R=0,A=255)
  497. C_BrushWire=(B=63,G=63,R=255,A=255)
  498. C_Pivot=(B=0,G=255,R=0,A=255)
  499. C_Select=(B=127,G=0,R=0,A=255)
  500. C_Current=(B=0,G=0,R=0,A=255)
  501. C_AddWire=(B=255,G=127,R=127,A=255)
  502. C_SubtractWire=(B=63,G=192,R=255,A=255)
  503. C_GreyWire=(B=163,G=163,R=163,A=255)
  504. C_BrushVertex=(B=0,G=0,R=0,A=255)
  505. C_BrushSnap=(B=0,G=0,R=0,A=255)
  506. C_Invalid=(B=163,G=163,R=163,A=255)
  507. C_ActorWire=(B=0,G=63,R=127,A=255)
  508. C_ActorHiWire=(B=0,G=127,R=255,A=255)
  509. C_Black=(B=0,G=0,R=0,A=255)
  510. C_White=(B=255,G=255,R=255,A=255)
  511. C_Mask=(B=0,G=0,R=0,A=255)
  512. C_SemiSolidWire=(B=0,G=255,R=127,A=255)
  513. C_NonSolidWire=(B=32,G=192,R=63,A=255)
  514. C_WireBackground=(B=0,G=0,R=0,A=255)
  515. C_WireGridAxis=(B=0,G=0,R=0,A=255)
  516. C_ActorArrow=(B=0,G=0,R=163,A=255)
  517. C_ScaleBox=(B=11,G=67,R=151,A=255)
  518. C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
  519. C_ZoneWire=(B=0,G=0,R=0,A=255)
  520. C_Mover=(B=255,G=0,R=255,A=255)
  521. C_OrthoBackground=(B=163,G=163,R=163,A=255)
  522. C_StaticMesh=(B=255,G=255,R=0,A=255)
  523. C_DecoMesh=(B=128,G=255,R=0,A=255)
  524. C_VolumeBrush=(B=225,G=196,R=255,A=255)
  525. C_ConstraintLine=(B=0,G=255,R=0,A=255)
  526. C_AnimMesh=(B=28,G=221,R=221,A=255)
  527. EditPackages=Core
  528. EditPackages=Engine
  529. EditPackages=Fire
  530. EditPackages=Editor
  531. EditPackages=UnrealEd
  532. EditPackages=IpDrv
  533. EditPackages=DBAuth
  534. EditPackages=UTelnet
  535. EditPackages=GamePlay
  536. EditPackages=XInterface
  537. EditPackages=AGP_UI
  538. EditPackages=AGP_Effects
  539. EditPackages=AGP
  540. EditPackages=AGP_Characters
  541. EditPackages=AGP_Game
  542. EditPackages=AGP_Gameplay
  543. EditPackages=AGP_AI
  544. EditPackages=AGP_Inventory
  545. EditPackages=AGP_Vehicles
  546. EditPackages=AGP_Armory
  547. EditPackages=AGP_Script
  548. EditPackages=AGP_Objects
  549. EditPackages=AGP_Security
  550. EditPackages=AGP_Interface
  551. EditPackages=AGP_Utils
  552. EditPackages=FSTS
  553. CutdownPackages=Core
  554. CutdownPackages=Editor
  555. CutdownPackages=Engine
  556. CutdownPackages=Fire
  557. CutdownPackages=GamePlay
  558. CutdownPackages=IpDrv
  559. CutdownPackages=UnrealEd
  560. CutdownPackages=XInterface
  561. CutdownPackages=AGP
  562. CutdownPackages=AGP_Game
  563. CutdownPackages=AGP_Gameplay
  564. CutdownPackages=AGP_Characters
  565. CutdownPackages=AGP_AI
  566. CutdownPackages=AGP_Effects
  567. CutdownPackages=AGP_Inventory
  568. CutdownPackages=AGP_Vehicles
  569. CutdownPackages=AGP_Armory
  570. CutdownPackages=AGP_Objects
  571. CutdownPackages=AGP_Script
  572. CutdownPackages=AGP_Security
  573. CutdownPackages=AGP_UI
  574. CutdownPackages=AGP_Game
  575. CutdownPackages=AGP_Gameplay
  576. CutdownPackages=AGP_Interface
  577.  
  578. [UnrealEd.UnrealEdEngine]
  579. bEditor_ShowPaths=False
  580. bEditor_ShowVolumes=True
  581. Editor_PasteOffset=(X=32,Y=32,Z=32)
  582. AutoSaveIndex=7
  583. GridEnabled=True
  584. SnapVertices=False
  585. SnapDistance=10.000000
  586. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  587. RotGridEnabled=True
  588. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  589. UseSizingBox=False
  590. UseAxisIndicator=True
  591. FovAngleDegrees=90.000000
  592. GodMode=True
  593. AutoSave=False
  594. AutosaveTimeMinutes=5
  595. GameCommandLine=-log
  596. EditPackages=Core
  597. EditPackages=Engine
  598. EditPackages=Fire
  599. EditPackages=Editor
  600. EditPackages=UnrealEd
  601. EditPackages=IpDrv
  602. EditPackages=UTelnet
  603. EditPackages=GamePlay
  604. EditPackages=AGP_Effects
  605. EditPackages=AGP_UI
  606. EditPackages=AGP
  607. EditPackages=AGP_Characters
  608. EditPackages=AGP_AI
  609. EditPackages=AGP_Gameplay
  610. EditPackages=AGP_Inventory
  611. EditPackages=AGP_Armory
  612. EditPackages=AGP_Script
  613. EditPackages=AGP_Objects
  614. EditPackages=XInterface
  615. EditPackages=AGP_Interface
  616. AlwaysShowTerrain=False
  617. UseActorRotationGizmo=False
  618. LoadEntirePackageWhenSaving=False
  619. ViewCorrected3DDrag=False
  620. AudioDevice=None
  621. Console=Class'Engine.Console'
  622. NetworkDevice=None
  623. Language=None
  624. CacheSizeMegs=64
  625. UseSound=True
  626. C_WorldBox=(B=107,G=0,R=0,A=255)
  627. C_GroundPlane=(B=63,G=0,R=0,A=255)
  628. C_GroundHighlight=(B=127,G=0,R=0,A=255)
  629. C_BrushWire=(B=63,G=63,R=255,A=255)
  630. C_Pivot=(B=0,G=255,R=0,A=255)
  631. C_Select=(B=127,G=0,R=0,A=255)
  632. C_Current=(B=0,G=0,R=0,A=255)
  633. C_AddWire=(B=255,G=127,R=127,A=255)
  634. C_SubtractWire=(B=63,G=192,R=255,A=255)
  635. C_GreyWire=(B=163,G=163,R=163,A=255)
  636. C_BrushVertex=(B=0,G=0,R=0,A=255)
  637. C_BrushSnap=(B=0,G=0,R=0,A=255)
  638. C_Invalid=(B=163,G=163,R=163,A=255)
  639. C_ActorWire=(B=0,G=63,R=127,A=255)
  640. C_ActorHiWire=(B=0,G=127,R=255,A=255)
  641. C_Black=(B=0,G=0,R=0,A=255)
  642. C_White=(B=255,G=255,R=255,A=255)
  643. C_Mask=(B=0,G=0,R=0,A=255)
  644. C_SemiSolidWire=(B=0,G=255,R=127,A=255)
  645. C_NonSolidWire=(B=32,G=192,R=63,A=255)
  646. C_WireBackground=(B=0,G=0,R=0,A=255)
  647. C_WireGridAxis=(B=0,G=0,R=0,A=255)
  648. C_ActorArrow=(B=0,G=0,R=163,A=255)
  649. C_ScaleBox=(B=11,G=67,R=151,A=255)
  650. C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
  651. C_ZoneWire=(B=0,G=0,R=0,A=255)
  652. C_Mover=(B=255,G=0,R=255,A=255)
  653. C_OrthoBackground=(B=163,G=163,R=163,A=255)
  654. C_StaticMesh=(B=255,G=255,R=0,A=255)
  655. C_DecoMesh=(B=128,G=255,R=0,A=255)
  656. C_VolumeBrush=(B=225,G=196,R=255,A=255)
  657. C_ConstraintLine=(B=0,G=255,R=0,A=255)
  658. C_AnimMesh=(B=28,G=221,R=221,A=255)
  659. C_TerrainWire=(B=255,G=255,R=255,A=255)
  660.  
  661. [UMenu.UnrealConsole]
  662. RootWindow=UMenu.UMenuRootWindow
  663. UWindowKey=IK_Esc
  664. ShowDesktop=True
  665.  
  666. [UMenu.UMenuMenuBar]
  667. ShowHelp=True
  668. GameUMenuDefault=UTMenu.UTGameMenu
  669. MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
  670. OptionsUMenuDefault=UTMenu.UTOptionsMenu
  671.  
  672. [UWeb.WebServer]
  673. Applications[0]=xWebAdmin.UTServerAdmin
  674. ApplicationPaths[0]=/ServerAdmin
  675. Applications[1]=xWebAdmin.UTImageServer
  676. ApplicationPaths[1]=/images
  677. bEnabled=False
  678. ListenPort=80
  679.  
  680. [Engine.Console]
  681. ConsoleHotKey=192
  682. TimePerTitle=30.0
  683. TimePerDemo=60.0
  684. TimePerSoak=3600.0
  685. TimeTooIdle=60.0
  686. DemoLevels[0]=Radio_Tower
  687. DemoLevels[1]=Weapons_Cache
  688. DemoLevels[2]=Pipeline
  689. DemoLevels[3]=Bridge
  690. DemoLevels[4]=JRTC_Farm
  691.  
  692. [Engine.AccessControl]
  693. AdminPassword=
  694. GamePassword=
  695. bBanByID=True
  696. IPPolicies[0]=ACCEPT,*
  697. IPPolicies[1]=
  698. IPPolicies[2]=
  699. IPPolicies[3]=
  700. IPPolicies[4]=
  701. IPPolicies[5]=
  702. IPPolicies[6]=
  703. IPPolicies[7]=
  704. IPPolicies[8]=
  705. IPPolicies[9]=
  706. IPPolicies[10]=
  707. IPPolicies[11]=
  708. IPPolicies[12]=
  709. IPPolicies[13]=
  710. IPPolicies[14]=
  711. IPPolicies[15]=
  712. IPPolicies[16]=
  713. IPPolicies[17]=
  714. IPPolicies[18]=
  715. IPPolicies[19]=
  716. IPPolicies[20]=
  717. IPPolicies[21]=
  718. IPPolicies[22]=
  719. IPPolicies[23]=
  720. IPPolicies[24]=
  721. IPPolicies[25]=
  722. IPPolicies[26]=
  723. IPPolicies[27]=
  724. IPPolicies[28]=
  725. IPPolicies[29]=
  726. IPPolicies[30]=
  727. IPPolicies[31]=
  728. IPPolicies[32]=
  729. IPPolicies[33]=
  730. IPPolicies[34]=
  731. IPPolicies[35]=
  732. IPPolicies[36]=
  733. IPPolicies[37]=
  734. IPPolicies[38]=
  735. IPPolicies[39]=
  736. IPPolicies[40]=
  737. IPPolicies[41]=
  738. IPPolicies[42]=
  739. IPPolicies[43]=
  740. IPPolicies[44]=
  741. IPPolicies[45]=
  742. IPPolicies[46]=
  743. IPPolicies[47]=
  744. IPPolicies[48]=
  745. IPPolicies[49]=
  746. BanListFilename=BanList.txt
  747. bDontKickLastPlayer=False
  748. bAllowMaybeFail=False
  749. PlayerAdmin=
  750. PlayerAdmin=
  751. PlayerAdmin=
  752. asTeamPasswords[0]=
  753. asTeamPasswords[1]=
  754.  
  755. [Engine.GameInfo]
  756. bLowGore=False
  757. bVeryLowGore=False
  758. bChangeLevels=False
  759. GoreLevel=0
  760. MaxSpectators=2
  761. MaxPlayers=16
  762. MaxAdmins=2
  763. AutoAim=0.930000
  764. bLocalLog=True
  765. bWorldLog=True
  766. GameDifficulty=1.000000
  767. GameSpeed=1.000000
  768. bChangeLevels=True
  769. bStartUpLocked=False
  770. bNoBots=False
  771. bAttractAlwaysFirstPerson=False
  772. NumMusicFiles=13
  773. bEnableStatLogging=True
  774. HUDType=Engine.Hud
  775. MaxLives=0
  776. TimeLimit=10
  777. GoalScore=0
  778. AccessControlClass=Engine.AccessControl
  779. MaxIdleTime=+0.0
  780. ServerSetting=AccessControl.AdminPassword
  781. ServerSetting=AccessControl.GamePassword
  782. ServerSetting=AGP_GameTeamObjective.MaxPlayers
  783. ServerSetting=AGP_GameTeamObjective.MaxAdmins
  784. ServerSetting=AGP_GameTeamObjective.ForceGameplay
  785. ServerSetting=AGP_GameTeamObjective.bRequireAuthorization
  786. ServerSetting=AGP_GameTeamObjective.bMPCheatsEnabled
  787. ServerSetting=AGP_GameTeamObjective.MinHonor
  788. ServerSetting=AGP_GameTeamObjective.MaxHonor
  789. ServerSetting=AGP_GameTeam.bSpectatePlayersOnly
  790. ServerSetting=AGP_GameTeam.bSpectateFriendsOnly
  791. ServerSetting=AGP_GameTeamObjective.FFScoreLimit
  792. ServerSetting=AGP_GameTeamObjective.MaxTeamSize
  793. ServerSetting=AGP_GameTeamObjective.bPlayersBalanceTeams
  794. ServerSetting=AGP_GameTeamObjective.bAutoBalanceBetweenRounds
  795. ServerSetting=AGP_GameTeamObjective.MinNetPlayers
  796. ServerSetting=AGP_GameTeamObjective.TimeLimit
  797. ServerSetting=AGP_GameTeamObjective.bMustJoinBeforeStart
  798. ServerSetting=AGP_GameTeamObjective.bSpectatePlayersOnly
  799. ServerSetting=AGP_GameTeamObjective.bSpectateFirstPersonOnly
  800. ServerSetting=AGP_GameTeamObjective.bSpectateFriendsOnly
  801. ServerSetting=AGP_GameTeamObjective.RoundsPerMatch
  802. ServerSetting=AGP_GameTeamObjective.MatchesBeforeCycle
  803. ServerSetting=AGP_GameTeamObjective.bCycleMaps
  804. ServerSetting=AGP_GameTeamObjective.bKickIdlePlayersTimed
  805. ServerSetting=AGP_GameTeamObjective.bKickIdleSpectators
  806. ServerSetting=AGP_GameTeamObjective.IdlePlayerKickTime
  807. ServerSetting=AGP_GameTeamObjective.bKickIdlePlayersRounds
  808. ServerSetting=AGP_GameTeamObjective.IdlePlayerKickRounds
  809. ServerSetting=AGP_GameTeamObjective.bTournamentMode
  810. ServerSetting=GameReplicationInfo.bHUDHideAmmoCount
  811. ServerSetting=GameReplicationInfo.bHUDHideWeaponStatus
  812. ServerSetting=GameReplicationInfo.bHUDHideWeapon
  813. ServerSetting=GameReplicationInfo.bHUDHideGrenades
  814. ServerSetting=GameReplicationInfo.bHUDHideHealth
  815. ServerSetting=GameReplicationInfo.bHUDHideMedical
  816. ServerSetting=GameReplicationInfo.bHUDHideCombatEffect
  817. ServerSetting=GameReplicationInfo.bHUDHideOptics
  818. ServerSetting=GameReplicationInfo.bHUDHideCompass
  819. ServerSetting=GameReplicationInfo.bHUDHideTimer
  820. ServerSetting=GameReplicationInfo.bHUDHideObjectives
  821. ServerSetting=GameReplicationInfo.bHUDHideRadar
  822.  
  823. [Engine.AmbientSound]
  824. AmbientVolume=0.25
  825.  
  826. [Engine.ReachSpec]
  827. PathColor_Forced=(X=1.0,Y=1.0,Z=0.0)
  828. PathColor_Proscribed=(X=1.0,Y=0.0,Z=0.0)
  829. PathColor_Special=(X=1.0,Y=0.0,Z=1.0)
  830. PathColor_Ladder=(X=1.0,Y=0.5,Z=1.0)
  831. PathColor_Wide=(X=0.0,Y=1.0,Z=0.0)
  832. PathColor_VeryWide=(X=0.5,Y=1.0,Z=0.5)
  833. PathColor_SuperWide=(X=1.0,Y=1.0,Z=1.0)
  834. PathColor_Narrow=(X=0.0,Y=0.0,Z=1.0)
  835.  
  836. [Engine.LevelInfo]
  837. PhysicsDetailLevel=PDL_High
  838. MeshLODDetailLevel=MDL_Medium
  839. bLowSoundDetail=False
  840. DecalStayScale=1.000000
  841. bNeverPrecache=False
  842. TimeMarginSlack=1.350000
  843. MaxClientFrameRate=90.000000
  844. bShouldPreload=False
  845. bDesireSkinPreload=True
  846. bKickLiveIdlers=False
  847. MaxTimeMargin=1.000000
  848. MinTimeMargin=-1.000000
  849. debugList[0]=DEBUG_Default
  850. debugList[1]=DEBUG_Default
  851. debugList[2]=DEBUG_Default
  852. debugList[3]=DEBUG_Default
  853. debugList[4]=DEBUG_Default
  854. debugList[5]=DEBUG_Default
  855. debugList[6]=DEBUG_Default
  856. debugList[7]=DEBUG_Default
  857. debugList[8]=DEBUG_Default
  858. debugList[9]=DEBUG_Default
  859. debugList[10]=DEBUG_Default
  860. debugList[11]=DEBUG_Default
  861. debugList[12]=DEBUG_Default
  862. debugList[13]=DEBUG_Default
  863. debugList[14]=DEBUG_Default
  864. debugList[15]=DEBUG_Default
  865. debug_num=0
  866. KeepDecals=100
  867. KeepDecoDecals=10
  868. bFadeDecoDecals=True
  869. PMessage=0
  870. bSilentLog=False
  871. ShadowDetail=SHADOW_None
  872. bEDT=False
  873. bDemoRecSounds=True
  874. bDemoRecMuzzleFlash=True
  875.  
  876. [XInterface.ExtendedConsole]
  877. ConsoleHotKey=192
  878. NeedPasswordMenuClass=AGP_Interface.AAGetPassword
  879. bSpeechMenuUseMouseWheel=True
  880. bSpeechMenuUseLetters=False
  881. SMOriginX=0.01
  882. SMOriginY=0.3
  883. LetterKeys[0]=IK_Q
  884. LetterKeys[1]=IK_W
  885. LetterKeys[2]=IK_E
  886. LetterKeys[3]=IK_R
  887. LetterKeys[4]=IK_A
  888. LetterKeys[5]=IK_S
  889. LetterKeys[6]=IK_D
  890. LetterKeys[7]=IK_F
  891. LetterKeys[8]=IK_Z
  892. LetterKeys[9]=IK_X
  893.  
  894. [Engine.MaplistManager]
  895. Games=(GameType="AGP_Gameplay.AGP_GameTeamObjective",ActiveMaplist="Default Team Objective")
  896.  
  897. [XInterface.GUIController]
  898. MenuMouseSens=1.25
  899. bModAuthor=false
  900. bExpert=false
  901.  
  902. [XInterface.IRC_System]
  903. ServerHistory=irc.americasarmy.com
  904. ChannelHistory=#aa-support
  905. ChannelHistory=#americasarmy
  906. ChannelHistory=#aa-newplayers
  907.  
  908. [XInterface.IRC_Page]
  909. MaxChatScrollback=250
  910. IRCTextColor=(R=251,G=248,B=229,A=0)
  911. IRCNickColor=(R=168,G=201,B=156,A=0)
  912. IRCActionColor=(R=255,G=0,B=0,A=0)
  913. IRCInfoColor=(R=217,G=180,B=52,A=0)
  914. IRCLinkColor=(R=82,G=82,B=159,A=0)
  915.  
  916. [UTelnet.TelnetServer]
  917. Application=UTelnet.HelloTelnet
  918. Password=password
  919. bEnabled=True
  920.  
  921. [WindowPositions]
  922. GameLog=(X=30,Y=393,XL=768,YL=597)
  923. CrashBox=(X=391,Y=743,XL=542,YL=274)
  924. VFToolbar=(X=3,Y=3,XL=418,YL=24)
  925. PictureButton=(X=730,Y=8,XL=22,YL=20)
  926. Surface Properties=(X=0,Y=-38,XL=437,YL=267)
  927. WPropertyPage=(X=2258,Y=1096,XL=0,YL=0)
  928. Terrain Editing=(X=0,Y=-38,XL=577,YL=426)
  929. SubTools=(X=18,Y=205,XL=542,YL=211)
  930. Matinee=(X=0,Y=-38,XL=394,YL=426)
  931. Build Options=(X=0,Y=-38,XL=368,YL=430)
  932. BottomBar=(X=0,Y=0,XL=1212,YL=36)
  933. BottomBarStandard=(X=69,Y=960,XL=884,YL=35)
  934. TopBar=(X=0,Y=0,XL=1280,YL=32)
  935. ThinScrollBar=(X=64,Y=0,XL=4,YL=926)
  936. EditorToolbar=(X=0,Y=0,XL=68,YL=926)
  937. Sound Browser=(X=4,Y=32,XL=840,YL=705)
  938. Music Browser=(X=4,Y=32,XL=840,YL=705)
  939. Group Browser=(X=4,Y=32,XL=840,YL=705)
  940. Master Browser=(X=167,Y=40,XL=856,YL=787)
  941. Texture Browser=(X=175,Y=152,XL=840,YL=705)
  942. Static Mesh Browser=(X=175,Y=152,XL=840,YL=705)
  943. Actor Browser=(X=175,Y=152,XL=840,YL=705)
  944. Prefab Browser=(X=175,Y=152,XL=840,YL=705)
  945. Mesh Browser=(X=175,Y=152,XL=840,YL=705)
  946. Load Errors=(X=394,Y=281,XL=491,YL=358)
  947. Check Map=(X=400,Y=328,XL=479,YL=263)
  948. Scale Lights=(X=494,Y=409,XL=291,YL=102)
  949. Progress=(X=459,Y=417,XL=362,YL=85)
  950. Search for Actors=(X=387,Y=320,XL=506,YL=280)
  951. Replace Textures=(X=378,Y=299,XL=524,YL=322)
  952. Rotate Brush=(X=193,Y=174,XL=285,YL=179)
  953. Find/Replace=(X=254,Y=239,XL=458,YL=193)
  954. CodeFrame=(X=153,Y=82,XL=811,YL=738)
  955. InAnimWindowProperties=(X=378,Y=100,XL=120,YL=250)
  956. Animation Browser=(X=175,Y=152,XL=840,YL=705)
  957. EditorLog=(X=100,Y=62,XL=450,YL=450)
  958. MdiFrameBottom=(X=68,Y=960,XL=1212,YL=36)
  959. MdiFrameLeft=(X=0,Y=70,XL=68,YL=926)
  960. MdiFrameTop=(X=0,Y=38,XL=1280,YL=32)
  961. Import Texture=(X=-14,Y=200,XL=366,YL=249)
  962. WSplitterContainer=(X=310,Y=224,XL=705,YL=633)
  963. WSplitter=(X=799,Y=224,XL=6,YL=633)
  964. WSplitterPane=(X=805,Y=224,XL=209,YL=633)
  965. StaticMeshProperties=(X=0,Y=445,XL=840,YL=260)
  966. Tip of the Day=(X=435,Y=325,XL=410,YL=269)
  967. UDN=(X=0,Y=0,XL=1,YL=1)
  968. ActorProperties=(X=604,Y=278,XL=660,YL=711)
  969. EditorFrame=(X=189,Y=189,XL=640,YL=480)
  970. Material Properties=(X=-14,Y=80,XL=692,YL=629)
  971. Rename=(X=174,Y=309,XL=308,YL=107)
  972. ActorProperties.Split=240
  973.  
  974. [Engine.StatLog]
  975. LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
  976. LocalBatcherParams=
  977. LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
  978. WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
  979. WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
  980. WorldStatsURL=http://www.netgamesusa.com
  981. LocalLogDir=../Logs
  982. bWorldLog=True
  983. WorldLogDir=../Logs
  984. bWorldBatcherError=False
  985. bBatchLocal=False
  986.  
  987. [IpDrv.GameSpyQR]
  988. bNAT=True
  989.  
  990. [DBAuth.DBAuth]
  991. GameServerIP=
  992.  
  993. [DBAuth.AuthorizeServerRequestAdapter]
  994.  
  995. [Engine.DemoController]
  996. DemoPlayTriggerTime=300
  997. SavedDemos[0]=AA_Demo_01
  998. SavedDemos[1]=
  999. SavedDemos[2]=
  1000. SavedDemos[3]=
  1001. SavedDemos[4]=
  1002. SavedDemos[5]=
  1003. SavedDemos[6]=
  1004. SavedDemos[7]=
  1005. SavedDemos[8]=
  1006. SavedDemos[9]=
  1007. SavedDemos[10]=
  1008. SavedDemos[11]=
  1009. SavedDemos[12]=
  1010. SavedDemos[13]=
  1011. SavedDemos[14]=
  1012. SavedDemos[15]=
  1013. SavedDemos[16]=
  1014. SavedDemos[17]=
  1015. SavedDemos[18]=
  1016. SavedDemos[19]=
  1017. SavedDemos[20]=
  1018. SavedDemos[21]=
  1019. SavedDemos[22]=
  1020. SavedDemos[23]=
  1021. SavedDemos[24]=
  1022. SavedDemos[25]=
  1023. SavedDemos[26]=
  1024. SavedDemos[27]=
  1025. SavedDemos[28]=
  1026. SavedDemos[29]=
  1027. SavedDemos[30]=
  1028. SavedDemos[31]=
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