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- Using configuration source: "C:\Spiele\spring-91.0\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 124, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
- Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz; 3069MB RAM, 6357MB pagefile
- OS: 32bit native mode
- [Watchdog] Installed (HangTimeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: KeyBindings(LOG_LEVEL_INFO), Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 91.0
- Build date/time: Aug 30 2012 21:05:51
- Build environment: boost-104800, GNU libstdc++ version 20100429
- Compiler: gcc-4.4.4
- Using read-only data directory: C:\Spiele\springcontent\
- Using read-write data directory: C:\Spiele\spring-91.0\
- Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
- Scanning: C:\Spiele\spring-91.0\maps
- Scanning: C:\Spiele\spring-91.0\base
- Scanning: C:\Spiele\spring-91.0\games
- Scanning: C:\Spiele\spring-91.0\mods
- Scanning: C:\Spiele\spring-91.0\packages
- Scanning: C:\Spiele\springcontent\maps
- Scanning: C:\Spiele\springcontent\base
- Scanning: C:\Spiele\springcontent\games
- Scanning: C:\Spiele\springcontent\mods
- Scanning: C:\Spiele\springcontent\packages
- Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1280x1024/32bit (windowed)
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1.8545 Release
- [f=0000000] GL vendor: ATI Technologies Inc.
- [f=0000000] GL renderer: Radeon X1300/X1550 Series
- [f=0000000] GLSL version: 1.20
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 210MB, available 210MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
- maximum texture size: 4096, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
- maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
- number of UniformBufferBindings: 0 (0kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 1
- [f=0000000] Using joystick 0: Microsoft-PC-Joysticktreiber
- [f=0000000] CPU Cores: 2
- [f=0000000] CPU affinity not set
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 96
- [f=0000000] Connecting to local server
- [f=0000000] PreGame::StartServer: 17 ms
- [f=0000000] Using map: ramptest
- [f=0000000] Using game: BrickCraft Brick-Craft S D D dev
- [f=0000000] Using game archive: SpringBrickcraft.sdd
- [f=0000000] recording demo: demos/20130112_043405_ramptest_91.sdf
- [f=0000000] PreGame::GameDataReceived: 816 ms
- [f=0000000] User number 0 (team 0, allyteam 0)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] ---units pugrages.lua: generate ALL the tech & upgrades---
- [f=0000000] [unitdefs.lua] Error: removed the "tpsmallfac" entry from the "tphq_small" build menu
- [f=0000000] [unitdefs.lua] Error: removed the "tpsmallfac" entry from the "tphq" build menu
- [f=0000000] --- anydefs_post.lua FROM GAME begins! ---
- [f=0000000] --weapondefs editing--
- [f=0000000] --unitdefs editing--
- [f=0000000] now post-editing: Demonaut
- [f=0000000] now post-editing: Clocky
- [f=0000000] now post-editing: Mobile Slinger
- [f=0000000] now post-editing: Fake
- [f=0000000] now post-editing: Dirt Torpedo
- [f=0000000] now post-editing: Electric Funeral (Upgrade!)
- [f=0000000] now post-editing: Vehicle Factory
- [f=0000000] now post-editing: White Van
- [f=0000000] now post-editing: Big Dipper
- [f=0000000] modOptions yes
- [f=0000000] now post-editing: Anteater
- [f=0000000] now post-editing: Warp Coil
- [f=0000000] now post-editing: Mobile Factory Test
- [f=0000000] now post-editing: Mister Lava Lava
- [f=0000000] now post-editing: Mineral
- [f=0000000] now post-editing: Super Slap Chop
- [f=0000000] now post-editing: Sirup Pump
- [f=0000000] now post-editing: Dragonaut
- [f=0000000] now post-editing: Underground Transport Vehicle
- [f=0000000] now post-editing: Slap Chop
- [f=0000000] now post-editing: Whisk Turret
- [f=0000000] now post-editing: Stealth Tank
- [f=0000000] now post-editing: Cruise Missile
- [f=0000000] now post-editing: Resource Converter
- [f=0000000] now post-editing: Quad Cannon (Upgrade!)
- [f=0000000] now post-editing: Otis
- [f=0000000] now post-editing: Tree
- [f=0000000] now post-editing: Cubonaut
- [f=0000000] now post-editing: Slinger
- [f=0000000] now post-editing: High Speed Dirt (Upgrade!)
- [f=0000000] now post-editing: Mongoose
- [f=0000000] now post-editing: look at that fucker
- [f=0000000] now post-editing: Laser Bucket
- [f=0000000] now post-editing: Wall
- [f=0000000] now post-editing: Magnet
- [f=0000000] now post-editing: Heli Nest
- [f=0000000] now post-editing: Terrain Roller
- [f=0000000] now post-editing: Companion Cube
- [f=0000000] now post-editing: Thulsa
- [f=0000000] now post-editing: Tak Tak
- [f=0000000] now post-editing: Drop Ship
- [f=0000000] now post-editing: High Capacity Plant
- [f=0000000] now post-editing: Mineral Field
- [f=0000000] now post-editing: Timebomb
- [f=0000000] now post-editing: Timebomb
- [f=0000000] now post-editing: es ist gross.
- [f=0000000] now post-editing: Scorpion
- [f=0000000] now post-editing: Agitator
- [f=0000000] now post-editing: Paddler
- [f=0000000] now post-editing: Launch Box
- [f=0000000] now post-editing: lego car
- [f=0000000] now post-editing: Mineral
- [f=0000000] now post-editing: Master Cube
- [f=0000000] now post-editing: Bucket
- [f=0000000] now post-editing: Rough Rider
- [f=0000000] now post-editing: Block Factory
- [f=0000000] now post-editing: Blocker
- [f=0000000] now post-editing: Fake
- [f=0000000] --- anydefs_post.lua FROM GAME end! ---
- [f=0000000] Loading all definitions: 0.050000
- [f=0000000] Game::LoadDefs (GameData): 58 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 2 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (58 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 115 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 4
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Error: Spring 91.0 has crashed.
- [f=0000000] Error: DLL information:
- [f=0000000] Error: 0x00400000 spring
- [f=0000000] Error: 0x77c20000 ntdll
- [f=0000000] Error: 0x765b0000 kernel32
- [f=0000000] Error: 0x10000000 DevIL
- [f=0000000] Error: 0x70750000 MSVCP80
- [f=0000000] Error: 0x70880000 MSVCR80
- [f=0000000] Error: 0x774e0000 msvcrt
- [f=0000000] Error: 0x77840000 USER32
- [f=0000000] Error: 0x77410000 GDI32
- [f=0000000] Error: 0x77990000 ADVAPI32
- [f=0000000] Error: 0x764e0000 RPCRT4
- [f=0000000] Error: 0x69ff0000 GLU32
- [f=0000000] Error: 0x65350000 OPENGL32
- [f=0000000] Error: 0x641f0000 DDRAW
- [f=0000000] Error: 0x73ea0000 DCIMAN32
- [f=0000000] Error: 0x77280000 SETUPAPI
- [f=0000000] Error: 0x76440000 OLEAUT32
- [f=0000000] Error: 0x776f0000 ole32
- [f=0000000] Error: 0x74840000 dwmapi
- [f=0000000] Error: 0x778e0000 IMAGEHLP
- [f=0000000] Error: 0x6fbc0000 mingwm10
- [f=0000000] Error: 0x76760000 SHELL32
- [f=0000000] Error: 0x77910000 SHLWAPI
- [f=0000000] Error: 0x76410000 WS2_32
- [f=0000000] Error: 0x76400000 NSI
- [f=0000000] Error: 0x62e80000 zlib1
- [f=0000000] Error: 0x6b600000 OpenAL32
- [f=0000000] Error: 0x74c10000 WINMM
- [f=0000000] Error: 0x74bd0000 OLEACC
- [f=0000000] Error: 0x00250000 vorbisfile
- [f=0000000] Error: 0x68140000 ogg
- [f=0000000] Error: 0x64cc0000 vorbis
- [f=0000000] Error: 0x66fc0000 freetype6
- [f=0000000] Error: 0x62aa0000 glew32
- [f=0000000] Error: 0x00270000 SDL
- [f=0000000] Error: 0x7c340000 MSVCR71
- [f=0000000] Error: 0x77970000 IMM32
- [f=0000000] Error: 0x76690000 MSCTF
- [f=0000000] Error: 0x77d50000 LPK
- [f=0000000] Error: 0x77620000 USP10
- [f=0000000] Error: 0x74e80000 comctl32
- [f=0000000] Error: 0x6dc00000 dsound
- [f=0000000] Error: 0x755d0000 POWRPROF
- [f=0000000] Error: 0x77590000 CLBCatQ
- [f=0000000] Error: 0x751d0000 MMDevApi
- [f=0000000] Error: 0x75260000 WINTRUST
- [f=0000000] Error: 0x75c10000 CRYPT32
- [f=0000000] Error: 0x75d70000 MSASN1
- [f=0000000] Error: 0x76190000 USERENV
- [f=0000000] Error: 0x76170000 Secur32
- [f=0000000] Error: 0x734c0000 wdmaud
- [f=0000000] Error: 0x73520000 ksuser
- [f=0000000] Error: 0x75230000 AVRT
- [f=0000000] Error: 0x73490000 AUDIOSES
- [f=0000000] Error: 0x722b0000 audioeng
- [f=0000000] Error: 0x76240000 PSAPI
- [f=0000000] Error: 0x73400000 msacm32
- [f=0000000] Error: 0x72740000 MSACM32
- [f=0000000] Error: 0x72860000 midimap
- [f=0000000] Error: 0x69030000 atioglxx
- [f=0000000] Error: 0x759a0000 VERSION
- [f=0000000] Error: 0x01e60000 atiadlxx
- [f=0000000] Error: 0x6f2f0000 DINPUT
- [f=0000000] Error: 0x751c0000 HID
- [f=0000000] Error: 0x6f580000 dbghelp
- [f=0000000] Error: Exception: Access violation (0xc0000005)
- [f=0000000] Error: Exception Address: 0x0060befc
- [f=0000000] Error: Stacktrace:
- [f=0000000] Error: (0) C:\Spiele\spring-91.0\spring.exe [0x0060BEFC]
- [f=0000000] Error: (1) C:\Spiele\spring-91.0\spring.exe [0x0046C196]
- [f=0000000] Error: (2) C:\Spiele\spring-91.0\spring.exe [0x0076BEFA]
- [f=0000000] Error: (3) C:\Spiele\spring-91.0\spring.exe [0x0042AF98]
- [f=0000000] Error: (4) C:\Spiele\spring-91.0\spring.exe [0x00936011]
- [f=0000000] Error: (5) C:\Spiele\spring-91.0\spring.exe [0x0093DB6D]
- [f=0000000] Error: (6) C:\Spiele\spring-91.0\spring.exe [0x00924261]
- [f=0000000] Error: (7) C:\Spiele\spring-91.0\spring.exe [0x009247C4]
- [f=0000000] Error: (8) C:\Spiele\spring-91.0\spring.exe [0x009248E1]
- [f=0000000] Error: (9) C:\Spiele\spring-91.0\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0xc009) [0x009C1B99]
- [f=0000000] Error: (10) C:\Spiele\spring-91.0\spring.exe [0x004010B4]
- [f=0000000] Error: (11) C:\Spiele\spring-91.0\spring.exe [0x00401128]
- [f=0000000] Error: (12) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x765FD2E9]
- [f=0000000] Error: (13) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77C61603]
- [f=0000000] Error: (14) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77C615D6]
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