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Dec 16th, 2016
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  1. Leander
  2. Level: 6
  3. Elemental Affinity: Wind
  4.  
  5. Items: 1 Map Boost to Move [To Bianca]
  6.  
  7. Base Attributes
  8. Strength: 3
  9. Agility: 13
  10. Spirit: 3
  11. Mind: 11
  12. Guts: 10
  13.  
  14. Active Attributes
  15. Muscle: 5
  16. Dexterity: 10
  17. Aura: 5
  18. Intuition: 9
  19. Resolve: 8
  20.  
  21. Combat Stats
  22. Health: 225
  23. Stamina: 60
  24. Strength Attack: 18
  25. Agility Attack: 38
  26. Spirit Attack: 18
  27. Mind Attack: 34
  28. Defense: 25
  29. Resistance: 26 (+6) = 32
  30. Move: Unmounted – 6; Mounted and Flying – (+2) (+1) = 9
  31.  
  32. Increments
  33. Health Increment: 45
  34. Stamina Increment: 12
  35. Damage Increment: 11
  36.  
  37. Skills (2/50 SP Remaining)
  38. Flaws
  39. Elemental Vulnerability Bows Level 1 (+2SP)
  40.  
  41. Permanent Skill
  42. Resistant Level 2 (-6SP)
  43. Bravado Level 1 (-6SP)
  44.  
  45. Active Skill
  46. Feint (-6SP)
  47.  
  48. Situational Skill
  49. Team Tactics (-5SP)
  50. Quick to Act (-3SP)
  51. Split Move (-6SP)
  52.  
  53. Companion Skill
  54. Companion Level 1 (-6SP)
  55. Mount Level 1 (0SP)
  56. Fast Companion Level 2 (-3SP)
  57. Limited Flight Companion Level 1 (-4SP)
  58.  
  59. Overdrive Skill
  60. Acceleration (-5SP)
  61.  
  62.  
  63. Techniques (0/33 TP Remaining)
  64.  
  65. Delphi Blessing [Free to equivalent of 8TP]
  66. Transformation Core, Level 8
  67. Technique Level: 8
  68. Modifiers: None
  69. Limits: Ultimate Valor Limit (Stamina -10), Sequence Limit [Tailwind] (Stamina -4)
  70. Stamina Cost: 10
  71.  
  72. +50HP, +1 to all Active Attributes, bestows skills:
  73. Physical Attacker Level 1 (6SP): Strength and Agility Attack increase by 6.
  74. Iron Defense Level 1 (4SP): Defense increases by 4.
  75. Enhanced Range (2SP): +1 Range to any technique using the Ranged Technique modifier
  76. Negate Elemental Vulnerability (4SP): Negates vulnerability to bows.
  77.  
  78.  
  79.  
  80. Javelin Toss (Lance Element) [-9TP]
  81. Damage Core (Agility), Level 7
  82. Technique Level: 9
  83. Modifiers: Ranged Technique Level 2 (Level +2)
  84. Limits: Minimum Range Limit Level 1 (Stamina -1), Movement Limit Level 3 (Stamina -3), Reload Limit (Stamina -4)
  85. Stamina Cost: 3
  86. Damage Inflicted: 88
  87. Range: 2-8
  88.  
  89. Leander tosses a javelin to strike an enemy from a distance to inflict 88 Agility damage. He needs to reposition before doing so and carefully prepare the javelin that he uses.
  90.  
  91. Air Raid (Lance Element) [-9TP]
  92. Damage Core (Agility), Level 6
  93. Technique Level: 9
  94. Modifiers: Rush Attack (Level +2), Dash Level 1 (Level +1)
  95. Limits: Cooldown Limit Level 1 (Stamina -2), Set-Up Limit Level 1 (Stamina -1), Initiative Limit Level 1 (Stamina -3)
  96. Stamina Cost: 5
  97. Damage Inflicted: 83
  98. Range: All enemies within Movement path, Movement +2
  99.  
  100. A flying charge through a group of enemies that inflicts 83 Agility damage on all targets. The attack unbalances Leander, reduces his Initiative by 1, and cannot be used for another turn; additionally, he must take a few rounds to survey the situation.
  101.  
  102. Armor Pierce (Lance Element) [-8TP]
  103. Damage Core (Agility), Level 8
  104. Technique Level: 8
  105. Modifiers: Piercing Strike
  106. Limits: Movement Limit Level 3 (Stamina -3), Valor Limit Level 1 (Stamina -2)
  107. Stamina Cost: 5
  108. Damage Inflicted: 63
  109.  
  110. A piercing blow that deals 63 damage regardless of Defense.
  111.  
  112. Tailwind [-3TP]
  113. Action: Support
  114. Boost Core, Level 3
  115. Technique Level: 3
  116. Selected Skill: Great Evasion (6SP) – When rolling any Defense roll, add 1 to the roll.
  117. Limits: Self Limit (-1 Stamina)
  118. Stamina Cost: 5
  119.  
  120. A tailwind increases Leander’s evasion greatly. The effect remains for 3 rounds, including the round it was activated. Leander must concentrate to reload the effect.
  121.  
  122.  
  123. Heal [-4TP]
  124. Action: Support
  125. Healing Core, Level 4
  126. Technique Level: 4
  127. Modifiers: Limits: Ally Limit (Stamina -1)
  128. Stamina Cost: 4
  129. Health Restored: 28 + Mind (11) = 39 Healing
  130.  
  131. Leander casts a weak healing spell on an ally.
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