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TECHINAL2 Handling & Vehciles.meta

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Dec 13th, 2016
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  1. TECHINAL2 Handling & Vehciles.meta
  2.  
  3. Handling:
  4.  
  5. <Item type="CHandlingData">
  6. <handlingName>TECHNICAL2</handlingName>
  7. <fMass value="3200.000000" />
  8. <fInitialDragCoeff value="10.500000" />
  9. <fPercentSubmerged value="95.000000" />
  10. <vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.10000" />
  11. <vecInertiaMultiplier x="1.100000" y="1.100000" z="1.400000" />
  12. <fDriveBiasFront value="0.300000" />
  13. <nInitialDriveGears value="5" />
  14. <fInitialDriveForce value="0.250000" />
  15. <fDriveInertia value="1.000000" />
  16. <fClutchChangeRateScaleUpShift value="1.900000" />
  17. <fClutchChangeRateScaleDownShift value="1.900000" />
  18. <fInitialDriveMaxFlatVel value="130.000000" />
  19. <fBrakeForce value="0.700000" />
  20. <fBrakeBiasFront value="0.650000" />
  21. <fHandBrakeForce value="0.450000" />
  22. <fSteeringLock value="40.500000" />
  23. <fTractionCurveMax value="2.130000" />
  24. <fTractionCurveMin value="1.950000" />
  25. <fTractionCurveLateral value="22.500000" />
  26. <fTractionSpringDeltaMax value="0.130000" />
  27. <fLowSpeedTractionLossMult value="1.600000" />
  28. <fCamberStiffnesss value="0.000000" />
  29. <fTractionBiasFront value="0.50000" />
  30. <fTractionLossMult value="0.000000" />
  31. <fSuspensionForce value="2.500000" />
  32. <fSuspensionCompDamp value="1.100000" />
  33. <fSuspensionReboundDamp value="3.30000" />
  34. <fSuspensionUpperLimit value="0.170000" />
  35. <fSuspensionLowerLimit value="-0.200000" />
  36. <fSuspensionRaise value="0.000000" />
  37. <fSuspensionBiasFront value="0.440000" />
  38. <fAntiRollBarForce value="0.325000" />
  39. <fAntiRollBarBiasFront value="0.650000" />
  40. <fRollCentreHeightFront value="0.220000" />
  41. <fRollCentreHeightRear value="0.220000" />
  42. <fCollisionDamageMult value="1.000000" />
  43. <fWeaponDamageMult value="1.000000" />
  44. <fDeformationDamageMult value="0.300000" />
  45. <fEngineDamageMult value="1.500000" />
  46. <fPetrolTankVolume value="80.000000" />
  47. <fOilVolume value="8.000000" />
  48. <fSeatOffsetDistX value="0.000000" />
  49. <fSeatOffsetDistY value="-0.100000" />
  50. <fSeatOffsetDistZ value="0.000000" />
  51. <nMonetaryValue value="50000" />
  52. <strModelFlags>440010</strModelFlags>
  53. <strHandlingFlags>0</strHandlingFlags>
  54. <strDamageFlags>0</strDamageFlags>
  55. <AIHandling>TRUCK</AIHandling>
  56. <SubHandlingData>
  57. <Item type="CBoatHandlingData">
  58. <fBoxFrontMult value="0.600000" />
  59. <fBoxRearMult value="0.800000" />
  60. <fBoxSideMult value="0.600000" />
  61. <fSampleTop value="0.200000" />
  62. <fSampleBottom value="-1.250000" />
  63. <fAquaplaneForce value="10.000000" />
  64. <fAquaplanePushWaterMult value="0.400000" />
  65. <fAquaplanePushWaterCap value="3.500000" />
  66. <fAquaplanePushWaterApply value="0.002000" />
  67. <fRudderForce value="1.200000" />
  68. <fRudderOffsetSubmerge value="0.000000" />
  69. <fRudderOffsetForce value="-0.250000" />
  70. <fRudderOffsetForceZMult value="1.00000" />
  71. <fWaveAudioMult value="4.000000" />
  72. <vecMoveResistance x="1.000000" y="200.000000" z="100.000000" />
  73. <vecTurnResistance x="2.400000" y="2.000000" z="0.00000" />
  74. <fLook_L_R_CamHeight value="4.000000" />
  75. <fDragCoefficient value="4.500000" />
  76. <fKeelSphereSize value="0.300000" />
  77. <fPropRadius value="0.300000" />
  78. <fLowLodAngOffset value="0.00725884" />
  79. <fLowLodDraughtOffset value="-0.58569765" />
  80. <fImpellerOffset value="0.000000" />
  81. <fImpellerForceMult value="0.000000" />
  82. <fDinghySphereBuoyConst value="0.000000" />
  83. <fProwRaiseMult value="0.250000" />
  84. <fTransmissionMultiplier value="11.00000" />
  85. <fTractionMultiplier value="0.500000" />
  86. </Item>
  87. <Item type="CVehicleWeaponHandlingData">
  88. <uWeaponHash>
  89. <Item>VEHICLE_WEAPON_TURRET_TECHNICAL</Item>
  90. <Item />
  91. <Item />
  92. </uWeaponHash>
  93. <WeaponSeats content="int_array">
  94. 2
  95. 0
  96. 0
  97. </WeaponSeats>
  98. <fTurretSpeed content="float_array">
  99. 10.000000
  100. 0.000000
  101. </fTurretSpeed>
  102. <fTurretPitchMin content="float_array">
  103. -0.90000
  104. 0.000000
  105. </fTurretPitchMin>
  106. <fTurretPitchMax content="float_array">
  107. 0.707000
  108. 0.000000
  109. </fTurretPitchMax>
  110. <fTurretCamPitchMin content="float_array">
  111. -1.707000
  112. 0.000000
  113. </fTurretCamPitchMin>
  114. <fTurretCamPitchMax content="float_array">
  115. 0.000000
  116. 0.000000
  117. </fTurretCamPitchMax>
  118. <fBulletVelocityForGravity content="float_array">
  119. 0.000000
  120. 0.000000
  121. </fBulletVelocityForGravity>
  122. <fTurretPitchForwardMin content="float_array">
  123. -0.080000
  124. 0.000000
  125. </fTurretPitchForwardMin>
  126. <fUvAnimationMult value="0.000000" />
  127. <fMiscGadgetVar value="0.000000" />
  128. <fWheelImpactOffset value="0.000000" />
  129. </Item>
  130.  
  131. Vehciles.meta:
  132.  
  133. <Item>
  134. <modelName>technical2</modelName>
  135. <txdName>technical2</txdName>
  136. <handlingId>TECHNICAL2</handlingId>
  137. <gameName>TECHNICAL2</gameName>
  138. <vehicleMakeName>KARIN</vehicleMakeName>
  139. <expressionDictName>null</expressionDictName>
  140. <expressionName>null</expressionName>
  141. <animConvRoofDictName>null</animConvRoofDictName>
  142. <animConvRoofName>null</animConvRoofName>
  143. <animConvRoofWindowsAffected />
  144. <ptfxAssetName>veh_mounted_turrets_car</ptfxAssetName>
  145. <audioNameHash />
  146. <layout>LAYOUT_STD_TECHNICAL_AQUA</layout>
  147. <coverBoundOffsets>TECHNICAL_AQUA_COVER_OFFSET_INFO</coverBoundOffsets>
  148. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  149. <scenarioLayout />
  150. <cameraName>FOLLOW_JEEP_CAMERA</cameraName>
  151. <aimCameraName>JEEP_AIM_CAMERA</aimCameraName>
  152. <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_LOW</bonnetCameraName>
  153. <povCameraName>TECHNICAL_AQUA_POV_CAMERA</povCameraName>
  154. <povTurretCameraName>POV_TURRET_CAMERA_TECHNICAL</povTurretCameraName>
  155. <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
  156. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  157. <FirstPersonProjectileDriveByIKOffset x="0.030000" y="-0.030000" z="0.000000" />
  158. <FirstPersonProjectileDriveByPassengerIKOffset x="-0.030000" y="-0.030000" z="0.000000" />
  159. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
  160. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
  161. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  162. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
  163. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  164. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  165. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  166. <FirstPersonMobilePhoneOffset x="0.140000" y="0.175000" z="0.528000" />
  167. <FirstPersonPassengerMobilePhoneOffset x="0.190000" y="0.179000" z="0.403000" />
  168. <PovCameraOffset x="0.000000" y="-0.200000" z="0.650000" />
  169. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  170. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  171. <vfxInfoName>VFXVEHICLEINFO_CAR_AMPHIBIOUS</vfxInfoName>
  172. <shouldUseCinematicViewMode value="true" />
  173. <shouldCameraTransitionOnClimbUpDown value="false" />
  174. <shouldCameraIgnoreExiting value="false" />
  175. <AllowPretendOccupants value="true" />
  176. <AllowJoyriding value="true" />
  177. <AllowSundayDriving value="true" />
  178. <AllowBodyColorMapping value="true" />
  179. <wheelScale value="0.271500" />
  180. <wheelScaleRear value="0.271500" />
  181. <dirtLevelMin value="0.500000" />
  182. <dirtLevelMax value="0.800000" />
  183. <envEffScaleMin value="0.500000" />
  184. <envEffScaleMax value="1.000000" />
  185. <envEffScaleMin2 value="0.000000" />
  186. <envEffScaleMax2 value="1.000000" />
  187. <damageMapScale value="0.500000" />
  188. <damageOffsetScale value="0.500000" />
  189. <diffuseTint value="0x00FFFFFF" />
  190. <steerWheelMult value="0.700000" />
  191. <lodDistances content="float_array">
  192. 20.000000
  193. 90.000000
  194. 130.000000
  195. 260.000000
  196. 750.000000
  197. 750.000000
  198. </lodDistances>
  199. <identicalModelSpawnDistance value="20" />
  200. <maxNumOfSameColor value="10" />
  201. <defaultBodyHealth value="1000.000000" />
  202. <pretendOccupantsScale value="1.000000" />
  203. <visibleSpawnDistScale value="1.000000" />
  204. <trackerPathWidth value="2.000000" />
  205. <weaponForceMult value="1.000000" />
  206. <frequency value="50" />
  207. <swankness>SWANKNESS_1</swankness>
  208. <maxNum value="10" />
  209. <flags>FLAG_NO_BOOT FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_IS_BULKY FLAG_HAS_TURRET_SEAT_ON_VEHICLE FLAG_DISABLE_AUTO_VAULT_ON_VEHICLE FLAG_HAS_REAR_MOUNTED_TURRET</flags>
  210. <type>VEHICLE_TYPE_AMPHIBIOUS_AUTOMOBILE</type>
  211. <dashboardType>VDT_BOBCAT</dashboardType>
  212. <plateType>VPT_NONE</plateType>
  213. <vehicleClass>VC_OFF_ROAD</vehicleClass>
  214. <wheelType>VWT_OFFROAD</wheelType>
  215. <trailers />
  216. <additionalTrailers />
  217. <drivers />
  218. <extraIncludes />
  219. <doorsWithCollisionWhenClosed>
  220. <Item>VEH_EXT_BOOT</Item>
  221. </doorsWithCollisionWhenClosed>
  222. <driveableDoors />
  223. <bumpersNeedToCollideWithMap value="false" />
  224. <needsRopeTexture value="false" />
  225. <requiredExtras />
  226. <rewards />
  227. <cinematicPartCamera>
  228. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  229. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  230. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  231. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  232. </cinematicPartCamera>
  233. <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
  234. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  235. <buoyancySphereSizeScale value="1.000000" />
  236. <pOverrideRagdollThreshold type="NULL" />
  237. <firstPersonDrivebyData>
  238. <Item>STD_TECHNICAL_FRONT_LEFT</Item>
  239. <Item>STD_TECHNICAL_FRONT_RIGHT</Item>
  240. </firstPersonDrivebyData>
  241. </Item>
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