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Rochet2

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Mar 25th, 2014
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  1. Revision: TrinityCore rev. Noones WoW 2014-23-01 14:03:00 +0000 (Archived branch) (Win32, Debug)
  2. Date 25:3:2014. Time 21:14
  3. //=====================================================
  4. *** Hardware ***
  5. Processor: Intel(R) Xeon(R) CPU E3-1245 V2 @ 3.40GHz
  6. Number Of Processors: 8
  7. Physical Memory: 4194303 KB (Available: 4194303 KB)
  8. Commit Charge Limit: 4194303 KB
  9.  
  10. *** Operation System ***
  11. Windows Server 2012 Server 4.0 (Version 6.2, Build 9200)
  12.  
  13. //=====================================================
  14. Exception code: C0000005 ACCESS_VIOLATION
  15. Fault address: 00FD7F4A 01:00C36F4A C:\TrinityServer\worldserver.exe
  16.  
  17. Registers:
  18. EAX:0000105D
  19. EBX:20E201A8
  20. ECX:D8A0FE64
  21. EDX:7285E4D8
  22. ESI:2E00DD94
  23. EDI:2E00DD7C
  24. CS:EIP:0023:00FD7F4A
  25. SS:ESP:002B:2E00DD94 EBP:2E00EDA8
  26. DS:002B ES:002B FS:0053 GS:002B
  27. Flags:00010246
  28.  
  29. Call stack:
  30. Address Frame Function SourceFile
  31. 00FD7F4A 00000000 Trinity::Assert+8A c:\eluna2\src\server\shared\debugging\errors.cpp line 32
  32. 00FB33E1 00000000 urand+21 c:\eluna2\src\server\shared\utilities\util.cpp line 37
  33. 00DE43D7 00000000 GameObject::Create+597 c:\eluna2\src\server\game\entities\gameobject\gameobject.cpp line 250
  34. 00DE61E4 00000000 GameObject::LoadGameObjectFromDB+244 c:\eluna2\src\server\game\entities\gameobject\gameobject.cpp line 808
  35. 00F520E0 00000000 GameObject::LoadFromDB+20 c:\eluna2\src\server\game\entities\gameobject\gameobject.h line 664
  36. 00F511EE 00000000 LoadHelper<GameObject>+EE c:\eluna2\src\server\game\grids\objectgridloader.cpp line 123
  37. 00F50A51 00000000 ObjectGridLoader::Visit+81 c:\eluna2\src\server\game\grids\objectgridloader.cpp line 169
  38. 00F51D5F 00000000 VisitorHelper<ObjectGridLoader,GameObject>+F c:\eluna2\src\server\shared\dynamic\typecontainervisitor.h line 61
  39. 00F51D00 00000000 VisitorHelper<ObjectGridLoader,GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > >+10 c:\eluna2\src\server\shared\dynamic\typecontainervisitor.h line 66
  40. 00F51CA5 00000000 VisitorHelper<ObjectGridLoader,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >+15 c:\eluna2\src\server\shared\dynamic\typecontainervisitor.h line 88
  41. 00F51C4D 00000000 TypeContainerVisitor<ObjectGridLoader,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >::Visit+1D c:\eluna2\src\server\shared\dynamic\typecontainervisitor.h line 99
  42. 00F51BEA 00000000 Grid<Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >::Visit<ObjectGridLoader>+1A c:\eluna2\src\server\game\grids\grid.h line 92
  43. 00F51489 00000000 NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >::VisitGrid<ObjectGridLoader,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >+29 c:\eluna2\src\server\game\grids\ngrid.h line 158
  44. 00F50D31 00000000 ObjectGridLoader::LoadN+101 c:\eluna2\src\server\game\grids\objectgridloader.cpp line 206
  45. 00D003B2 00000000 Map::EnsureGridLoaded+1B2 c:\eluna2\src\server\game\maps\map.cpp line 438
  46. 00DF5B6A 00000000 Map::Visit<Trinity::PlayerRelocationNotifier,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > >+8A c:\eluna2\src\server\game\maps\map.h line 701
  47. 00DF5CCD 00000000 Cell::VisitCircle<Trinity::PlayerRelocationNotifier,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > >+12D c:\eluna2\src\server\game\grids\cells\cellimpl.h line 147
  48. 00DF4FF8 00000000 Cell::Visit<Trinity::PlayerRelocationNotifier,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > >+F8 c:\eluna2\src\server\game\grids\cells\cellimpl.h line 97
  49. 00DF476E 00000000 Cell::Visit<Trinity::PlayerRelocationNotifier,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > >+5E c:\eluna2\src\server\game\grids\cells\cellimpl.h line 127
  50. 00DF3A11 00000000 Trinity::DelayedUnitRelocation::Visit+161 c:\eluna2\src\server\game\grids\notifiers\gridnotifiers.cpp line 239
  51. 00D234DF 00000000 VisitorHelper<Trinity::DelayedUnitRelocation,Player>+F c:\eluna2\src\server\shared\dynamic\typecontainervisitor.h line 61
  52. 00D22B80 00000000 VisitorHelper<Trinity::DelayedUnitRelocation,Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >+10 c:\eluna2\src\server\shared\dynamic\typecontainervisitor.h line 66
  53. 00D22275 00000000 VisitorHelper<Trinity::DelayedUnitRelocation,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >+15 c:\eluna2\src\server\shared\dynamic\typecontainervisitor.h line 88
  54. 00D21AAD 00000000 TypeContainerVisitor<Trinity::DelayedUnitRelocation,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > >::Visit+1D c:\eluna2\src\server\shared\dynamic\typecontainervisitor.h line 99
  55. 00D214DD 00000000 Grid<Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >::Visit<Trinity::DelayedUnitRelocation>+1D c:\eluna2\src\server\game\grids\grid.h line 99
  56. 00D1FEE9 00000000 NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >::VisitGrid<Trinity::DelayedUnitRelocation,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >+29 c:\eluna2\src\server\game\grids\ngrid.h line 158
  57. 00D1ACFD 00000000 Map::Visit<Trinity::DelayedUnitRelocation,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > >+AD c:\eluna2\src\server\game\maps\map.h line 703
  58. 00D013EE 00000000 Map::ProcessRelocationNotifies+1DE c:\eluna2\src\server\game\maps\map.cpp line 735
  59. 00D0115B 00000000 Map::Update+48B c:\eluna2\src\server\game\maps\map.cpp line 685
  60. 00D27DEB 00000000 MapUpdateRequest::call+2B c:\eluna2\src\server\game\maps\mapupdater.cpp line 54
  61. 00FEDAE4 00000000 DelayExecutor::svc+74 c:\eluna2\src\server\shared\threading\delayexecutor.cpp line 50
  62. 72A938F7 00000000 ACE_Task_Base::svc_run+47 c:\eluna2\dep\acelite\ace\task.cpp line 260
  63. 72A94A35 00000000 ACE_Thread_Adapter::invoke_i+135 c:\eluna2\dep\acelite\ace\thread_adapter.cpp line 161
  64. 72A94891 00000000 ACE_Thread_Adapter::invoke+D1 c:\eluna2\dep\acelite\ace\thread_adapter.cpp line 96
  65. 72983EEA 00000000 ace_thread_adapter+2A c:\eluna2\dep\acelite\ace\base_thread_adapter.cpp line 126
  66. 7274A293 00000000 _beginthreadex+243
  67. 7274A224 00000000 _beginthreadex+1D4
  68. 74A8850D 00000000 BaseThreadInitThunk+E
  69. 772BBF39 00000000 RtlInitializeExceptionChain+85
  70. 772BBF0C 00000000 RtlInitializeExceptionChain+58
  71. ========================
  72. Local Variables And Parameters
  73.  
  74. Call stack:
  75. Address Frame Function SourceFile
  76. 00FD7F4A 00000000 Trinity::Assert+8A c:\eluna2\src\server\shared\debugging\errors.cpp line 32
  77. Parameter file* = 1E25CA8 char* 'file' = "..\..\..\..\src\server\shared\U"
  78. Parameter int 'line' = 25
  79. Parameter function* = 1E25CA0 char* 'function' = "urand"
  80. Parameter message* = 1E25C94 char* 'message' = "max >= min"
  81. Local ACE_Stack_Trace
  82. unsigned int SYMBUFSIZ = 6E697254
  83. <user defined> buf_ = 2E00DDA0
  84. unsigned int buflen_ = 0
  85. <user defined> UNSUPPORTED = 2E00DDA0
  86. <user defined> UNABLE_TO_GET_TRACE = 2E00DDA0
  87.  
  88.  
  89. 00FB33E1 00000000 urand+21 c:\eluna2\src\server\shared\utilities\util.cpp line 37
  90. Parameter unsigned int 'min' = A
  91. Parameter unsigned int 'max' = 0
  92.  
  93. 00DE43D7 00000000 GameObject::Create+597 c:\eluna2\src\server\game\entities\gameobject\gameobject.cpp line 250
  94. Local this GameObject* = 35438720
  95. <user defined> WorldObject
  96. <user defined> Object
  97. <user defined> = 1DF58BC
  98. unsigned int m_objectType = 21
  99. int m_objectTypeId = 5
  100. unsigned int m_updateFlag = 350
  101. <user defined> m_int32Values = 34CBBAB0
  102. <user defined> m_uint32Values = 34CBBAB0
  103. <user defined> m_floatValues = 34CBBAB0
  104. <user defined> _changesMask = 35438734
  105. unsigned int m_valuesCount = 12
  106. unsigned int _fieldNotifyFlags = 100
  107. bool m_objectUpdated = 0
  108. bool m_inWorld = 0
  109. <user defined> m_PackGUID = 35438748
  110. <user defined> WorldLocation
  111. <user defined> Position
  112. <user defined> PositionXYZStreamer
  113. <user defined> m_pos = C601CA66
  114. <user defined> PositionXYZOStreamer
  115. <user defined> m_pos = C601CA66
  116. float m_positionX = -8306.599609
  117. float m_positionY = -334.968994
  118. float m_positionZ = 143.973999
  119. float m_orientation = 1.256640
  120. unsigned int m_mapId = 0
  121. <user defined> m_stealth = 35438778
  122. <user defined> m_stealthDetect = 35438784
  123. <user defined> m_invisibility = 35438790
  124. <user defined> m_invisibilityDetect = 354387C4
  125. <user defined> m_serverSideVisibility = 354387F8
  126. <user defined> m_serverSideVisibilityDetect = 35438804
  127. unsigned int LastUsedScriptID = 0
  128. <user defined> m_movementInfo = 35438818
  129. <user defined> m_name = 35438888
  130. bool m_isActive = 0
  131. bool m_isWorldObject = 0
  132. <user defined> m_zoneScript ZoneScript* = NULL
  133. <user defined> m_transport Transport* = NULL
  134. <user defined> m_currMap Map* = 2BC9C028
  135. <user defined> GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  136. <user defined> RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  137. <user defined> LinkedListHead
  138. <user defined> iFirst = 34F8308C
  139. <user defined> iLast = 17A5AA4C00000000
  140. unsigned int iSize = D
  141. <user defined> ?$Iterator@VLinkedListElement@@ = 34F8308C
  142. <user defined> iterator = 34F8308C
  143. <user defined> = 1DD2E58
  144. <user defined> iterator = 1DD2E58
  145. <user defined> iterator
  146. <user defined> _Ptr = 1DD2E58
  147. <user defined> CreatureGroupHolder = 2BC9C040
  148. bool _creatureToMoveLock = 0
  149. <user defined> _creaturesToMove = 2BC9C058
  150. bool _gameObjectsToMoveLock = 0
  151. <user defined> _gameObjectsToMove = 2BC9C070
  152. <user defined> Lock = 2BC9C084
  153. <user defined> GridLock = 2BC9C0A0
  154. <user defined> i_mapEntry = D05A168
  155. unsigned int i_spawnMode = 0
  156. unsigned int i_InstanceId = 0
  157. unsigned int m_unloadTimer = 0
  158. float m_VisibleDistance = 90.000000
  159. <user defined> _dynamicTree = 1706E028
  160. <user defined> m_mapRefManager = 2BC9C0D4
  161. <user defined> m_mapRefIter = 0
  162. int m_VisibilityNotifyPeriod = 3E8
  163. <user defined> m_activeNonPlayers = 2BC9C0F4
  164. <user defined> m_activeNonPlayersIter = 2BC9C108
  165. <user defined> _transports = 2BC9C114
  166. <user defined> _transportsUpdateIter = 2BC9C128
  167. int i_gridExpiry = 493E0
  168. <user defined> m_parentMap = 2BC9C028
  169. <user defined> i_grids = 2BC9C144
  170. <user defined> GridMaps = 2BCA0144
  171. <user defined> marked_cells = 2BCA4148
  172. bool i_scriptLock = 0
  173. <user defined> i_objectsToRemove = 2BCAC14C
  174. <user defined> i_objectsToSwitch = 2BCAC160
  175. <user defined> i_worldObjects = 2BCAC174
  176. <user defined> m_scriptSchedule = 2BCAC188
  177. <user defined> _creatureRespawnTimes = 2BCAC19C
  178. <user defined> _goRespawnTimes = 2BCAC1D4
  179. unsigned int m_InstanceId = 0
  180. unsigned int m_phaseMask = 1
  181. unsigned int m_notifyflags = 0
  182. unsigned int m_executed_notifies = 0
  183. <user defined> GridObject<GameObject>
  184. <user defined> _gridRef = 354388C8
  185. <user defined> MapObject
  186. <user defined> _currentCell = 0
  187. int _moveState = 0
  188. <user defined> _newPosition = 354388E4
  189. <user defined> loot = 354388F8
  190. unsigned int m_groupLootTimer = 0
  191. unsigned int lootingGroupLowGUID = 0
  192. <user defined> m_model GameObjectModel* = NULL
  193. <user defined> m_Events = 354389B8
  194. unsigned int m_spellId = 0
  195. int m_respawnTime = 0
  196. unsigned int m_respawnDelayTime = 12C
  197. int m_lootState = 0
  198. bool m_spawnedByDefault = 1
  199. int m_cooldownTime = 0
  200. <user defined> m_SkillupList = 35438A00
  201. <user defined> m_ritualOwner Player* = NULL
  202. <user defined> m_unique_users = 35438A14
  203. unsigned int m_usetimes = 0
  204. <user defined> ChairListSlots = 35438A2C
  205. unsigned int m_DBTableGuid = 75BB
  206. <user defined> m_goInfo GameObjectTemplate* = 146C8EA4
  207. unsigned int entry = 2BFD8
  208. unsigned int type = 19
  209. unsigned int displayId = 1893
  210. <user defined> name = 146C8EB0
  211. <user defined> IconName = 146C8ED0
  212. <user defined> castBarCaption = 146C8EF0
  213. <user defined> unk1 = 146C8F10
  214. unsigned int faction = 0
  215. unsigned int flags = 0
  216. float size = 1.000000
  217. <user defined> questItems = 146C8F3C
  218. <user defined> door = 146C8F54
  219. <user defined> button = 146C8F54
  220. <user defined> questgiver = 146C8F54
  221. <user defined> chest = 146C8F54
  222. <user defined> _generic = 146C8F54
  223. <user defined> trap = 146C8F54
  224. <user defined> chair = 146C8F54
  225. <user defined> spellFocus = 146C8F54
  226. <user defined> text = 146C8F54
  227. <user defined> goober = 146C8F54
  228. <user defined> transport = 146C8F54
  229. <user defined> areadamage = 146C8F54
  230. <user defined> camera = 146C8F54
  231. <user defined> moTransport = 146C8F54
  232. <user defined> summoningRitual = 146C8F54
  233. <user defined> guardpost = 58700000003
  234. <user defined> spellcaster = 146C8F54
  235. <user defined> meetingstone = 146C8F54
  236. <user defined> flagstand = 146C8F54
  237. <user defined> fishinghole = 146C8F54
  238. <user defined> flagdrop = 146C8F54
  239. <user defined> miniGame = 3
  240. <user defined> capturePoint = 146C8F54
  241. <user defined> auraGenerator = 146C8F54
  242. <user defined> dungeonDifficulty = 58700000003
  243. <user defined> barberChair = 58700000003
  244. <user defined> building = 146C8F54
  245. <user defined> trapDoor = 146C8F54
  246. <user defined> raw = 146C8F54
  247. <user defined> AIName = 146C8FB4
  248. unsigned int ScriptId = 0
  249. <user defined> m_goData GameObjectData* = NULL
  250. <user defined> m_goValue = 35438A4C
  251. unsigned int m_rotation = 96792
  252. <user defined> m_stationaryPosition = 35438A60
  253. unsigned int m_lootRecipient = 0
  254. unsigned int m_lootRecipientGroup = 0
  255. unsigned int m_LootMode = 1
  256. <user defined> m_AI GameObjectAI* = NULL
  257.  
  258. Parameter unsigned int 'guidlow' = 75BB
  259. Parameter unsigned int 'name_id' = 2BFD8
  260. Parameter map Map* = 2BC9C028
  261. <user defined> GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  262. <user defined> RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  263. <user defined> LinkedListHead
  264. <user defined> iFirst = 34F8308C
  265. <user defined> iLast = 17A5AA4C00000000
  266. unsigned int iSize = D
  267. <user defined> ?$Iterator@VLinkedListElement@@ = 34F8308C
  268. <user defined> iterator = 34F8308C
  269. <user defined> = 1DD2E58
  270. <user defined> iterator = 1DD2E58
  271. <user defined> iterator
  272. <user defined> _Ptr = 1DD2E58
  273. <user defined> CreatureGroupHolder = 2BC9C040
  274. bool _creatureToMoveLock = 0
  275. <user defined> _creaturesToMove = 2BC9C058
  276. bool _gameObjectsToMoveLock = 0
  277. <user defined> _gameObjectsToMove = 2BC9C070
  278. <user defined> Lock = 2BC9C084
  279. <user defined> GridLock = 2BC9C0A0
  280. <user defined> i_mapEntry MapEntry* = D05A168
  281. unsigned int MapID = 0
  282. unsigned int map_type = 0
  283. <user defined> name = D05A170
  284. unsigned int linked_zone = 0
  285. unsigned int multimap_id = 4
  286. int entrance_map = FFFFFFFF
  287. float entrance_x = 0.000000
  288. float entrance_y = 0.000000
  289. unsigned int addon = 0
  290. unsigned int unk_time = 0
  291. unsigned int i_spawnMode = 0
  292. unsigned int i_InstanceId = 0
  293. unsigned int m_unloadTimer = 0
  294. float m_VisibleDistance = 90.000000
  295. <user defined> _dynamicTree = 1706E028
  296. <user defined> m_mapRefManager = 2BC9C0D4
  297. <user defined> m_mapRefIter = 0
  298. int m_VisibilityNotifyPeriod = 3E8
  299. <user defined> m_activeNonPlayers = 2BC9C0F4
  300. <user defined> m_activeNonPlayersIter = 2BC9C108
  301. <user defined> _transports = 2BC9C114
  302. <user defined> _transportsUpdateIter = 2BC9C128
  303. int i_gridExpiry = 493E0
  304. <user defined> m_parentMap = 2BC9C028
  305. <user defined> i_grids = 2BC9C144
  306. <user defined> GridMaps = 2BCA0144
  307. <user defined> marked_cells = 2BCA4148
  308. bool i_scriptLock = 0
  309. <user defined> i_objectsToRemove = 2BCAC14C
  310. <user defined> i_objectsToSwitch = 2BCAC160
  311. <user defined> i_worldObjects = 2BCAC174
  312. <user defined> m_scriptSchedule = 2BCAC188
  313. <user defined> _creatureRespawnTimes = 2BCAC19C
  314. <user defined> _goRespawnTimes = 2BCAC1D4
  315.  
  316. Parameter unsigned int 'phaseMask' = 1
  317. Parameter float 'x' = -8306.599609
  318. Parameter float 'y' = -334.968994
  319. Parameter float 'z' = 143.973999
  320. Parameter float 'ang' = 1.256640
  321. Parameter float 'rotation0' = 0.000000
  322. Parameter float 'rotation1' = 0.000000
  323. Parameter float 'rotation2' = 0.000000
  324. Parameter float 'rotation3' = 0.000000
  325. Parameter unsigned int 'animprogress' = 0
  326. Parameter GOState int 'go_state' = 0
  327. Parameter unsigned int 'artKit' = 0
  328. Local goinfo GameObjectTemplate* = 146C8EA4
  329. unsigned int entry = 2BFD8
  330. unsigned int type = 19
  331. unsigned int displayId = 1893
  332. <user defined> name = 146C8EB0
  333. <user defined> IconName = 146C8ED0
  334. <user defined> castBarCaption = 146C8EF0
  335. <user defined> unk1 = 146C8F10
  336. unsigned int faction = 0
  337. unsigned int flags = 0
  338. float size = 1.000000
  339. <user defined> questItems = 146C8F3C
  340. <user defined> door = 146C8F54
  341. <user defined> button = 146C8F54
  342. <user defined> questgiver = 146C8F54
  343. <user defined> chest = 146C8F54
  344. <user defined> _generic = 146C8F54
  345. <user defined> trap = 146C8F54
  346. <user defined> chair = 146C8F54
  347. <user defined> spellFocus = 146C8F54
  348. <user defined> text = 146C8F54
  349. <user defined> goober = 146C8F54
  350. <user defined> transport = 146C8F54
  351. <user defined> areadamage = 146C8F54
  352. <user defined> camera = 146C8F54
  353. <user defined> moTransport = 146C8F54
  354. <user defined> summoningRitual = 146C8F54
  355. <user defined> guardpost = 58700000003
  356. <user defined> spellcaster = 146C8F54
  357. <user defined> meetingstone = 146C8F54
  358. <user defined> flagstand = 146C8F54
  359. <user defined> fishinghole = 146C8F54
  360. <user defined> flagdrop = 146C8F54
  361. <user defined> miniGame = 3
  362. <user defined> capturePoint = 146C8F54
  363. <user defined> auraGenerator = 146C8F54
  364. <user defined> dungeonDifficulty = 58700000003
  365. <user defined> barberChair = 58700000003
  366. <user defined> building = 146C8F54
  367. <user defined> trapDoor = 146C8F54
  368. <user defined> raw = 146C8F54
  369. <user defined> AIName = 146C8FB4
  370. unsigned int ScriptId = 0
  371.  
  372.  
  373. 00DE61E4 00000000 GameObject::LoadGameObjectFromDB+244 c:\eluna2\src\server\game\entities\gameobject\gameobject.cpp line 808
  374. Local this GameObject* = 35438720
  375. <user defined> WorldObject
  376. <user defined> Object
  377. <user defined> = 1DF58BC
  378. unsigned int m_objectType = 21
  379. int m_objectTypeId = 5
  380. unsigned int m_updateFlag = 350
  381. <user defined> m_int32Values = 34CBBAB0
  382. <user defined> m_uint32Values = 34CBBAB0
  383. <user defined> m_floatValues = 34CBBAB0
  384. <user defined> _changesMask = 35438734
  385. unsigned int m_valuesCount = 12
  386. unsigned int _fieldNotifyFlags = 100
  387. bool m_objectUpdated = 0
  388. bool m_inWorld = 0
  389. <user defined> m_PackGUID = 35438748
  390. <user defined> WorldLocation
  391. <user defined> Position
  392. <user defined> PositionXYZStreamer
  393. <user defined> m_pos = C601CA66
  394. <user defined> PositionXYZOStreamer
  395. <user defined> m_pos = C601CA66
  396. float m_positionX = -8306.599609
  397. float m_positionY = -334.968994
  398. float m_positionZ = 143.973999
  399. float m_orientation = 1.256640
  400. unsigned int m_mapId = 0
  401. <user defined> m_stealth = 35438778
  402. <user defined> m_stealthDetect = 35438784
  403. <user defined> m_invisibility = 35438790
  404. <user defined> m_invisibilityDetect = 354387C4
  405. <user defined> m_serverSideVisibility = 354387F8
  406. <user defined> m_serverSideVisibilityDetect = 35438804
  407. unsigned int LastUsedScriptID = 0
  408. <user defined> m_movementInfo = 35438818
  409. <user defined> m_name = 35438888
  410. bool m_isActive = 0
  411. bool m_isWorldObject = 0
  412. <user defined> m_zoneScript ZoneScript* = NULL
  413. <user defined> m_transport Transport* = NULL
  414. <user defined> m_currMap Map* = 2BC9C028
  415. <user defined> GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  416. <user defined> RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  417. <user defined> LinkedListHead
  418. <user defined> iFirst = 34F8308C
  419. <user defined> iLast = 17A5AA4C00000000
  420. unsigned int iSize = D
  421. <user defined> ?$Iterator@VLinkedListElement@@ = 34F8308C
  422. <user defined> iterator = 34F8308C
  423. <user defined> = 1DD2E58
  424. <user defined> iterator = 1DD2E58
  425. <user defined> iterator
  426. <user defined> _Ptr = 1DD2E58
  427. <user defined> CreatureGroupHolder = 2BC9C040
  428. bool _creatureToMoveLock = 0
  429. <user defined> _creaturesToMove = 2BC9C058
  430. bool _gameObjectsToMoveLock = 0
  431. <user defined> _gameObjectsToMove = 2BC9C070
  432. <user defined> Lock = 2BC9C084
  433. <user defined> GridLock = 2BC9C0A0
  434. <user defined> i_mapEntry = D05A168
  435. unsigned int i_spawnMode = 0
  436. unsigned int i_InstanceId = 0
  437. unsigned int m_unloadTimer = 0
  438. float m_VisibleDistance = 90.000000
  439. <user defined> _dynamicTree = 1706E028
  440. <user defined> m_mapRefManager = 2BC9C0D4
  441. <user defined> m_mapRefIter = 0
  442. int m_VisibilityNotifyPeriod = 3E8
  443. <user defined> m_activeNonPlayers = 2BC9C0F4
  444. <user defined> m_activeNonPlayersIter = 2BC9C108
  445. <user defined> _transports = 2BC9C114
  446. <user defined> _transportsUpdateIter = 2BC9C128
  447. int i_gridExpiry = 493E0
  448. <user defined> m_parentMap = 2BC9C028
  449. <user defined> i_grids = 2BC9C144
  450. <user defined> GridMaps = 2BCA0144
  451. <user defined> marked_cells = 2BCA4148
  452. bool i_scriptLock = 0
  453. <user defined> i_objectsToRemove = 2BCAC14C
  454. <user defined> i_objectsToSwitch = 2BCAC160
  455. <user defined> i_worldObjects = 2BCAC174
  456. <user defined> m_scriptSchedule = 2BCAC188
  457. <user defined> _creatureRespawnTimes = 2BCAC19C
  458. <user defined> _goRespawnTimes = 2BCAC1D4
  459. unsigned int m_InstanceId = 0
  460. unsigned int m_phaseMask = 1
  461. unsigned int m_notifyflags = 0
  462. unsigned int m_executed_notifies = 0
  463. <user defined> GridObject<GameObject>
  464. <user defined> _gridRef = 354388C8
  465. <user defined> MapObject
  466. <user defined> _currentCell = 0
  467. int _moveState = 0
  468. <user defined> _newPosition = 354388E4
  469. <user defined> loot = 354388F8
  470. unsigned int m_groupLootTimer = 0
  471. unsigned int lootingGroupLowGUID = 0
  472. <user defined> m_model GameObjectModel* = NULL
  473. <user defined> m_Events = 354389B8
  474. unsigned int m_spellId = 0
  475. int m_respawnTime = 0
  476. unsigned int m_respawnDelayTime = 12C
  477. int m_lootState = 0
  478. bool m_spawnedByDefault = 1
  479. int m_cooldownTime = 0
  480. <user defined> m_SkillupList = 35438A00
  481. <user defined> m_ritualOwner Player* = NULL
  482. <user defined> m_unique_users = 35438A14
  483. unsigned int m_usetimes = 0
  484. <user defined> ChairListSlots = 35438A2C
  485. unsigned int m_DBTableGuid = 75BB
  486. <user defined> m_goInfo GameObjectTemplate* = 146C8EA4
  487. unsigned int entry = 2BFD8
  488. unsigned int type = 19
  489. unsigned int displayId = 1893
  490. <user defined> name = 146C8EB0
  491. <user defined> IconName = 146C8ED0
  492. <user defined> castBarCaption = 146C8EF0
  493. <user defined> unk1 = 146C8F10
  494. unsigned int faction = 0
  495. unsigned int flags = 0
  496. float size = 1.000000
  497. <user defined> questItems = 146C8F3C
  498. <user defined> door = 146C8F54
  499. <user defined> button = 146C8F54
  500. <user defined> questgiver = 146C8F54
  501. <user defined> chest = 146C8F54
  502. <user defined> _generic = 146C8F54
  503. <user defined> trap = 146C8F54
  504. <user defined> chair = 146C8F54
  505. <user defined> spellFocus = 146C8F54
  506. <user defined> text = 146C8F54
  507. <user defined> goober = 146C8F54
  508. <user defined> transport = 146C8F54
  509. <user defined> areadamage = 146C8F54
  510. <user defined> camera = 146C8F54
  511. <user defined> moTransport = 146C8F54
  512. <user defined> summoningRitual = 146C8F54
  513. <user defined> guardpost = 58700000003
  514. <user defined> spellcaster = 146C8F54
  515. <user defined> meetingstone = 146C8F54
  516. <user defined> flagstand = 146C8F54
  517. <user defined> fishinghole = 146C8F54
  518. <user defined> flagdrop = 146C8F54
  519. <user defined> miniGame = 3
  520. <user defined> capturePoint = 146C8F54
  521. <user defined> auraGenerator = 146C8F54
  522. <user defined> dungeonDifficulty = 58700000003
  523. <user defined> barberChair = 58700000003
  524. <user defined> building = 146C8F54
  525. <user defined> trapDoor = 146C8F54
  526. <user defined> raw = 146C8F54
  527. <user defined> AIName = 146C8FB4
  528. unsigned int ScriptId = 0
  529. <user defined> m_goData GameObjectData* = NULL
  530. <user defined> m_goValue = 35438A4C
  531. unsigned int m_rotation = 96792
  532. <user defined> m_stationaryPosition = 35438A60
  533. unsigned int m_lootRecipient = 0
  534. unsigned int m_lootRecipientGroup = 0
  535. unsigned int m_LootMode = 1
  536. <user defined> m_AI GameObjectAI* = NULL
  537.  
  538. Parameter unsigned int 'guid' = 75BB
  539. Parameter map Map* = 2BC9C028
  540. <user defined> GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  541. <user defined> RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  542. <user defined> LinkedListHead
  543. <user defined> iFirst = 34F8308C
  544. <user defined> iLast = 17A5AA4C00000000
  545. unsigned int iSize = D
  546. <user defined> ?$Iterator@VLinkedListElement@@ = 34F8308C
  547. <user defined> iterator = 34F8308C
  548. <user defined> = 1DD2E58
  549. <user defined> iterator = 1DD2E58
  550. <user defined> iterator
  551. <user defined> _Ptr = 1DD2E58
  552. <user defined> CreatureGroupHolder = 2BC9C040
  553. bool _creatureToMoveLock = 0
  554. <user defined> _creaturesToMove = 2BC9C058
  555. bool _gameObjectsToMoveLock = 0
  556. <user defined> _gameObjectsToMove = 2BC9C070
  557. <user defined> Lock = 2BC9C084
  558. <user defined> GridLock = 2BC9C0A0
  559. <user defined> i_mapEntry MapEntry* = D05A168
  560. unsigned int MapID = 0
  561. unsigned int map_type = 0
  562. <user defined> name = D05A170
  563. unsigned int linked_zone = 0
  564. unsigned int multimap_id = 4
  565. int entrance_map = FFFFFFFF
  566. float entrance_x = 0.000000
  567. float entrance_y = 0.000000
  568. unsigned int addon = 0
  569. unsigned int unk_time = 0
  570. unsigned int i_spawnMode = 0
  571. unsigned int i_InstanceId = 0
  572. unsigned int m_unloadTimer = 0
  573. float m_VisibleDistance = 90.000000
  574. <user defined> _dynamicTree = 1706E028
  575. <user defined> m_mapRefManager = 2BC9C0D4
  576. <user defined> m_mapRefIter = 0
  577. int m_VisibilityNotifyPeriod = 3E8
  578. <user defined> m_activeNonPlayers = 2BC9C0F4
  579. <user defined> m_activeNonPlayersIter = 2BC9C108
  580. <user defined> _transports = 2BC9C114
  581. <user defined> _transportsUpdateIter = 2BC9C128
  582. int i_gridExpiry = 493E0
  583. <user defined> m_parentMap = 2BC9C028
  584. <user defined> i_grids = 2BC9C144
  585. <user defined> GridMaps = 2BCA0144
  586. <user defined> marked_cells = 2BCA4148
  587. bool i_scriptLock = 0
  588. <user defined> i_objectsToRemove = 2BCAC14C
  589. <user defined> i_objectsToSwitch = 2BCAC160
  590. <user defined> i_worldObjects = 2BCAC174
  591. <user defined> m_scriptSchedule = 2BCAC188
  592. <user defined> _creatureRespawnTimes = 2BCAC19C
  593. <user defined> _goRespawnTimes = 2BCAC1D4
  594.  
  595. Parameter bool 'addToMap' = 0
  596. Local unsigned int 'artKit' = 0
  597. Local unsigned int 'entry' = 2BFD8
  598. Local data GameObjectData* = 1E7C820C
  599. unsigned int id = 2BFD8
  600. unsigned int mapid = 0
  601. unsigned int phaseMask = 1
  602. float posX = -8306.599609
  603. float posY = -334.968994
  604. float posZ = 143.973999
  605. float orientation = 1.256640
  606. float rotation0 = 0.000000
  607. float rotation1 = 0.000000
  608. float rotation2 = 0.000000
  609. float rotation3 = 0.000000
  610. int spawntimesecs = 258
  611. unsigned int animprogress = 0
  612. int go_state = 0
  613. unsigned int spawnMask = 1
  614. unsigned int artKit = 0
  615. bool dbData = 1
  616.  
  617. Local unsigned int 'animprogress' = 0
  618. Local float 'z' = 143.973999
  619. Local float 'rotation2' = 0.000000
  620. Local float 'rotation3' = 0.000000
  621. Local float 'rotation1' = 0.000000
  622. Local float 'rotation0' = 0.000000
  623. Local GOState int 'go_state' = 0
  624. Local unsigned int 'phaseMask' = 1
  625. Local float 'x' = -8306.599609
  626. Local float 'y' = -334.968994
  627. Local float 'ang' = 1.256640
  628.  
  629. 00F520E0 00000000 GameObject::LoadFromDB+20 c:\eluna2\src\server\game\entities\gameobject\gameobject.h line 664
  630. Local this GameObject* = 35438720
  631. <user defined> WorldObject
  632. <user defined> Object
  633. <user defined> = 1DF58BC
  634. unsigned int m_objectType = 21
  635. int m_objectTypeId = 5
  636. unsigned int m_updateFlag = 350
  637. <user defined> m_int32Values = 34CBBAB0
  638. <user defined> m_uint32Values = 34CBBAB0
  639. <user defined> m_floatValues = 34CBBAB0
  640. <user defined> _changesMask = 35438734
  641. unsigned int m_valuesCount = 12
  642. unsigned int _fieldNotifyFlags = 100
  643. bool m_objectUpdated = 0
  644. bool m_inWorld = 0
  645. <user defined> m_PackGUID = 35438748
  646. <user defined> WorldLocation
  647. <user defined> Position
  648. <user defined> PositionXYZStreamer
  649. <user defined> m_pos = C601CA66
  650. <user defined> PositionXYZOStreamer
  651. <user defined> m_pos = C601CA66
  652. float m_positionX = -8306.599609
  653. float m_positionY = -334.968994
  654. float m_positionZ = 143.973999
  655. float m_orientation = 1.256640
  656. unsigned int m_mapId = 0
  657. <user defined> m_stealth = 35438778
  658. <user defined> m_stealthDetect = 35438784
  659. <user defined> m_invisibility = 35438790
  660. <user defined> m_invisibilityDetect = 354387C4
  661. <user defined> m_serverSideVisibility = 354387F8
  662. <user defined> m_serverSideVisibilityDetect = 35438804
  663. unsigned int LastUsedScriptID = 0
  664. <user defined> m_movementInfo = 35438818
  665. <user defined> m_name = 35438888
  666. bool m_isActive = 0
  667. bool m_isWorldObject = 0
  668. <user defined> m_zoneScript ZoneScript* = NULL
  669. <user defined> m_transport Transport* = NULL
  670. <user defined> m_currMap Map* = 2BC9C028
  671. <user defined> GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  672. <user defined> RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  673. <user defined> LinkedListHead
  674. <user defined> iFirst = 34F8308C
  675. <user defined> iLast = 17A5AA4C00000000
  676. unsigned int iSize = D
  677. <user defined> ?$Iterator@VLinkedListElement@@ = 34F8308C
  678. <user defined> iterator = 34F8308C
  679. <user defined> = 1DD2E58
  680. <user defined> iterator = 1DD2E58
  681. <user defined> iterator
  682. <user defined> _Ptr = 1DD2E58
  683. <user defined> CreatureGroupHolder = 2BC9C040
  684. bool _creatureToMoveLock = 0
  685. <user defined> _creaturesToMove = 2BC9C058
  686. bool _gameObjectsToMoveLock = 0
  687. <user defined> _gameObjectsToMove = 2BC9C070
  688. <user defined> Lock = 2BC9C084
  689. <user defined> GridLock = 2BC9C0A0
  690. <user defined> i_mapEntry = D05A168
  691. unsigned int i_spawnMode = 0
  692. unsigned int i_InstanceId = 0
  693. unsigned int m_unloadTimer = 0
  694. float m_VisibleDistance = 90.000000
  695. <user defined> _dynamicTree = 1706E028
  696. <user defined> m_mapRefManager = 2BC9C0D4
  697. <user defined> m_mapRefIter = 0
  698. int m_VisibilityNotifyPeriod = 3E8
  699. <user defined> m_activeNonPlayers = 2BC9C0F4
  700. <user defined> m_activeNonPlayersIter = 2BC9C108
  701. <user defined> _transports = 2BC9C114
  702. <user defined> _transportsUpdateIter = 2BC9C128
  703. int i_gridExpiry = 493E0
  704. <user defined> m_parentMap = 2BC9C028
  705. <user defined> i_grids = 2BC9C144
  706. <user defined> GridMaps = 2BCA0144
  707. <user defined> marked_cells = 2BCA4148
  708. bool i_scriptLock = 0
  709. <user defined> i_objectsToRemove = 2BCAC14C
  710. <user defined> i_objectsToSwitch = 2BCAC160
  711. <user defined> i_worldObjects = 2BCAC174
  712. <user defined> m_scriptSchedule = 2BCAC188
  713. <user defined> _creatureRespawnTimes = 2BCAC19C
  714. <user defined> _goRespawnTimes = 2BCAC1D4
  715. unsigned int m_InstanceId = 0
  716. unsigned int m_phaseMask = 1
  717. unsigned int m_notifyflags = 0
  718. unsigned int m_executed_notifies = 0
  719. <user defined> GridObject<GameObject>
  720. <user defined> _gridRef = 354388C8
  721. <user defined> MapObject
  722. <user defined> _currentCell = 0
  723. int _moveState = 0
  724. <user defined> _newPosition = 354388E4
  725. <user defined> loot = 354388F8
  726. unsigned int m_groupLootTimer = 0
  727. unsigned int lootingGroupLowGUID = 0
  728. <user defined> m_model GameObjectModel* = NULL
  729. <user defined> m_Events = 354389B8
  730. unsigned int m_spellId = 0
  731. int m_respawnTime = 0
  732. unsigned int m_respawnDelayTime = 12C
  733. int m_lootState = 0
  734. bool m_spawnedByDefault = 1
  735. int m_cooldownTime = 0
  736. <user defined> m_SkillupList = 35438A00
  737. <user defined> m_ritualOwner Player* = NULL
  738. <user defined> m_unique_users = 35438A14
  739. unsigned int m_usetimes = 0
  740. <user defined> ChairListSlots = 35438A2C
  741. unsigned int m_DBTableGuid = 75BB
  742. <user defined> m_goInfo GameObjectTemplate* = 146C8EA4
  743. unsigned int entry = 2BFD8
  744. unsigned int type = 19
  745. unsigned int displayId = 1893
  746. <user defined> name = 146C8EB0
  747. <user defined> IconName = 146C8ED0
  748. <user defined> castBarCaption = 146C8EF0
  749. <user defined> unk1 = 146C8F10
  750. unsigned int faction = 0
  751. unsigned int flags = 0
  752. float size = 1.000000
  753. <user defined> questItems = 146C8F3C
  754. <user defined> door = 146C8F54
  755. <user defined> button = 146C8F54
  756. <user defined> questgiver = 146C8F54
  757. <user defined> chest = 146C8F54
  758. <user defined> _generic = 146C8F54
  759. <user defined> trap = 146C8F54
  760. <user defined> chair = 146C8F54
  761. <user defined> spellFocus = 146C8F54
  762. <user defined> text = 146C8F54
  763. <user defined> goober = 146C8F54
  764. <user defined> transport = 146C8F54
  765. <user defined> areadamage = 146C8F54
  766. <user defined> camera = 146C8F54
  767. <user defined> moTransport = 146C8F54
  768. <user defined> summoningRitual = 146C8F54
  769. <user defined> guardpost = 58700000003
  770. <user defined> spellcaster = 146C8F54
  771. <user defined> meetingstone = 146C8F54
  772. <user defined> flagstand = 146C8F54
  773. <user defined> fishinghole = 146C8F54
  774. <user defined> flagdrop = 146C8F54
  775. <user defined> miniGame = 3
  776. <user defined> capturePoint = 146C8F54
  777. <user defined> auraGenerator = 146C8F54
  778. <user defined> dungeonDifficulty = 58700000003
  779. <user defined> barberChair = 58700000003
  780. <user defined> building = 146C8F54
  781. <user defined> trapDoor = 146C8F54
  782. <user defined> raw = 146C8F54
  783. <user defined> AIName = 146C8FB4
  784. unsigned int ScriptId = 0
  785. <user defined> m_goData GameObjectData* = NULL
  786. <user defined> m_goValue = 35438A4C
  787. unsigned int m_rotation = 96792
  788. <user defined> m_stationaryPosition = 35438A60
  789. unsigned int m_lootRecipient = 0
  790. unsigned int m_lootRecipientGroup = 0
  791. unsigned int m_LootMode = 1
  792. <user defined> m_AI GameObjectAI* = NULL
  793.  
  794. Parameter unsigned int 'guid' = 75BB
  795. Parameter map Map* = 2BC9C028
  796. <user defined> GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  797. <user defined> RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  798. <user defined> LinkedListHead
  799. <user defined> iFirst = 34F8308C
  800. <user defined> iLast = 17A5AA4C00000000
  801. unsigned int iSize = D
  802. <user defined> ?$Iterator@VLinkedListElement@@ = 34F8308C
  803. <user defined> iterator = 34F8308C
  804. <user defined> = 1DD2E58
  805. <user defined> iterator = 1DD2E58
  806. <user defined> iterator
  807. <user defined> _Ptr = 1DD2E58
  808. <user defined> CreatureGroupHolder = 2BC9C040
  809. bool _creatureToMoveLock = 0
  810. <user defined> _creaturesToMove = 2BC9C058
  811. bool _gameObjectsToMoveLock = 0
  812. <user defined> _gameObjectsToMove = 2BC9C070
  813. <user defined> Lock = 2BC9C084
  814. <user defined> GridLock = 2BC9C0A0
  815. <user defined> i_mapEntry MapEntry* = D05A168
  816. unsigned int MapID = 0
  817. unsigned int map_type = 0
  818. <user defined> name = D05A170
  819. unsigned int linked_zone = 0
  820. unsigned int multimap_id = 4
  821. int entrance_map = FFFFFFFF
  822. float entrance_x = 0.000000
  823. float entrance_y = 0.000000
  824. unsigned int addon = 0
  825. unsigned int unk_time = 0
  826. unsigned int i_spawnMode = 0
  827. unsigned int i_InstanceId = 0
  828. unsigned int m_unloadTimer = 0
  829. float m_VisibleDistance = 90.000000
  830. <user defined> _dynamicTree = 1706E028
  831. <user defined> m_mapRefManager = 2BC9C0D4
  832. <user defined> m_mapRefIter = 0
  833. int m_VisibilityNotifyPeriod = 3E8
  834. <user defined> m_activeNonPlayers = 2BC9C0F4
  835. <user defined> m_activeNonPlayersIter = 2BC9C108
  836. <user defined> _transports = 2BC9C114
  837. <user defined> _transportsUpdateIter = 2BC9C128
  838. int i_gridExpiry = 493E0
  839. <user defined> m_parentMap = 2BC9C028
  840. <user defined> i_grids = 2BC9C144
  841. <user defined> GridMaps = 2BCA0144
  842. <user defined> marked_cells = 2BCA4148
  843. bool i_scriptLock = 0
  844. <user defined> i_objectsToRemove = 2BCAC14C
  845. <user defined> i_objectsToSwitch = 2BCAC160
  846. <user defined> i_worldObjects = 2BCAC174
  847. <user defined> m_scriptSchedule = 2BCAC188
  848. <user defined> _creatureRespawnTimes = 2BCAC19C
  849. <user defined> _goRespawnTimes = 2BCAC1D4
  850.  
  851.  
  852. 00F511EE 00000000 LoadHelper<GameObject>+EE c:\eluna2\src\server\game\grids\objectgridloader.cpp line 123
  853. Local obj GameObject* = 35438720
  854. <user defined> WorldObject
  855. <user defined> Object
  856. <user defined> = 1DF58BC
  857. unsigned int m_objectType = 21
  858. int m_objectTypeId = 5
  859. unsigned int m_updateFlag = 350
  860. <user defined> m_int32Values = 34CBBAB0
  861. <user defined> m_uint32Values = 34CBBAB0
  862. <user defined> m_floatValues = 34CBBAB0
  863. <user defined> _changesMask = 35438734
  864. unsigned int m_valuesCount = 12
  865. unsigned int _fieldNotifyFlags = 100
  866. bool m_objectUpdated = 0
  867. bool m_inWorld = 0
  868. <user defined> m_PackGUID = 35438748
  869. <user defined> WorldLocation
  870. <user defined> Position
  871. <user defined> PositionXYZStreamer
  872. <user defined> m_pos = C601CA66
  873. <user defined> PositionXYZOStreamer
  874. <user defined> m_pos = C601CA66
  875. float m_positionX = -8306.599609
  876. float m_positionY = -334.968994
  877. float m_positionZ = 143.973999
  878. float m_orientation = 1.256640
  879. unsigned int m_mapId = 0
  880. <user defined> m_stealth = 35438778
  881. <user defined> m_stealthDetect = 35438784
  882. <user defined> m_invisibility = 35438790
  883. <user defined> m_invisibilityDetect = 354387C4
  884. <user defined> m_serverSideVisibility = 354387F8
  885. <user defined> m_serverSideVisibilityDetect = 35438804
  886. unsigned int LastUsedScriptID = 0
  887. <user defined> m_movementInfo = 35438818
  888. <user defined> m_name = 35438888
  889. bool m_isActive = 0
  890. bool m_isWorldObject = 0
  891. <user defined> m_zoneScript ZoneScript* = NULL
  892. <user defined> m_transport Transport* = NULL
  893. <user defined> m_currMap Map* = 2BC9C028
  894. <user defined> GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  895. <user defined> RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  896. <user defined> LinkedListHead
  897. <user defined> iFirst = 34F8308C
  898. <user defined> iLast = 17A5AA4C00000000
  899. unsigned int iSize = D
  900. <user defined> ?$Iterator@VLinkedListElement@@ = 34F8308C
  901. <user defined> iterator = 34F8308C
  902. <user defined> = 1DD2E58
  903. <user defined> iterator = 1DD2E58
  904. <user defined> iterator
  905. <user defined> _Ptr = 1DD2E58
  906. <user defined> CreatureGroupHolder = 2BC9C040
  907. bool _creatureToMoveLock = 0
  908. <user defined> _creaturesToMove = 2BC9C058
  909. bool _gameObjectsToMoveLock = 0
  910. <user defined> _gameObjectsToMove = 2BC9C070
  911. <user defined> Lock = 2BC9C084
  912. <user defined> GridLock = 2BC9C0A0
  913. <user defined> i_mapEntry = D05A168
  914. unsigned int i_spawnMode = 0
  915. unsigned int i_InstanceId = 0
  916. unsigned int m_unloadTimer = 0
  917. float m_VisibleDistance = 90.000000
  918. <user defined> _dynamicTree = 1706E028
  919. <user defined> m_mapRefManager = 2BC9C0D4
  920. <user defined> m_mapRefIter = 0
  921. int m_VisibilityNotifyPeriod = 3E8
  922. <user defined> m_activeNonPlayers = 2BC9C0F4
  923. <user defined> m_activeNonPlayersIter = 2BC9C108
  924. <user defined> _transports = 2BC9C114
  925. <user defined> _transportsUpdateIter = 2BC9C128
  926. int i_gridExpiry = 493E0
  927. <user defined> m_parentMap = 2BC9C028
  928. <user defined> i_grids = 2BC9C144
  929. <user defined> GridMaps = 2BCA0144
  930. <user defined> marked_cells = 2BCA4148
  931. bool i_scriptLock = 0
  932. <user defined> i_objectsToRemove = 2BCAC14C
  933. <user defined> i_objectsToSwitch = 2BCAC160
  934. <user defined> i_worldObjects = 2BCAC174
  935. <user defined> m_scriptSchedule = 2BCAC188
  936. <user defined> _creatureRespawnTimes = 2BCAC19C
  937. <user defined> _goRespawnTimes = 2BCAC1D4
  938. unsigned int m_InstanceId = 0
  939. unsigned int m_phaseMask = 1
  940. unsigned int m_notifyflags = 0
  941. unsigned int m_executed_notifies = 0
  942. <user defined> GridObject<GameObject>
  943. <user defined> _gridRef = 354388C8
  944. <user defined> MapObject
  945. <user defined> _currentCell = 0
  946. int _moveState = 0
  947. <user defined> _newPosition = 354388E4
  948. <user defined> loot = 354388F8
  949. unsigned int m_groupLootTimer = 0
  950. unsigned int lootingGroupLowGUID = 0
  951. <user defined> m_model GameObjectModel* = NULL
  952. <user defined> m_Events = 354389B8
  953. unsigned int m_spellId = 0
  954. int m_respawnTime = 0
  955. unsigned int m_respawnDelayTime = 12C
  956. int m_lootState = 0
  957. bool m_spawnedByDefault = 1
  958. int m_cooldownTime = 0
  959. <user defined> m_SkillupList = 35438A00
  960. <user defined> m_ritualOwner Player* = NULL
  961. <user defined> m_unique_users = 35438A14
  962. unsigned int m_usetimes = 0
  963. <user defined> ChairListSlots = 35438A2C
  964. unsigned int m_DBTableGuid = 75BB
  965. <user defined> m_goInfo GameObjectTemplate* = 146C8EA4
  966. unsigned int entry = 2BFD8
  967. unsigned int type = 19
  968. unsigned int displayId = 1893
  969. <user defined> name = 146C8EB0
  970. <user defined> IconName = 146C8ED0
  971. <user defined> castBarCaption = 146C8EF0
  972. <user defined> unk1 = 146C8F10
  973. unsigned int faction = 0
  974. unsigned int flags = 0
  975. float size = 1.000000
  976. <user defined> questItems = 146C8F3C
  977. <user defined> door = 146C8F54
  978. <user defined> button = 146C8F54
  979. <user defined> questgiver = 146C8F54
  980. <user defined> chest = 146C8F54
  981. <user defined> _generic = 146C8F54
  982. <user defined> trap = 146C8F54
  983. <user defined> chair = 146C8F54
  984. <user defined> spellFocus = 146C8F54
  985. <user defined> text = 146C8F54
  986. <user defined> goober = 146C8F54
  987. <user defined> transport = 146C8F54
  988. <user defined> areadamage = 146C8F54
  989. <user defined> camera = 146C8F54
  990. <user defined> moTransport = 146C8F54
  991. <user defined> summoningRitual = 146C8F54
  992. <user defined> guardpost = 58700000003
  993. <user defined> spellcaster = 146C8F54
  994. <user defined> meetingstone = 146C8F54
  995. <user defined> flagstand = 146C8F54
  996. <user defined> fishinghole = 146C8F54
  997. <user defined> flagdrop = 146C8F54
  998. <user defined> miniGame = 3
  999. <user defined> capturePoint = 146C8F54
  1000. <user defined> auraGenerator = 146C8F54
  1001. <user defined> dungeonDifficulty = 58700000003
  1002. <user defined> barberChair = 58700000003
  1003. <user defined> building = 146C8F54
  1004. <user defined> trapDoor = 146C8F54
  1005. <user defined> raw = 146C8F54
  1006. <user defined> AIName = 146C8FB4
  1007. unsigned int ScriptId = 0
  1008. <user defined> m_goData GameObjectData* = NULL
  1009. <user defined> m_goValue = 35438A4C
  1010. unsigned int m_rotation = 96792
  1011. <user defined> m_stationaryPosition = 35438A60
  1012. unsigned int m_lootRecipient = 0
  1013. unsigned int m_lootRecipientGroup = 0
  1014. unsigned int m_LootMode = 1
  1015. <user defined> m_AI GameObjectAI* = NULL
  1016.  
  1017. Local unsigned int 'guid' = 75BB
  1018. Local std::_Tree_const_iterator<std::_Tree_val<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > >
  1019. <user defined> std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >,std::_Iterator_base12>
  1020. <user defined> std::_Iterator012<std::bidirectional_iterator_tag,unsigned int,int,unsigned int const *,unsigned int const &,std::_Iterator_base12>
  1021. <user defined> std::_Iterator_base12
  1022. <user defined> _Myproxy = 1A870390
  1023. <user defined> _Mynextiter = 0
  1024. <user defined> _Ptr std::_Tree_nod<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >::_Node* = 1E7DBCD0
  1025. <user defined> _Left = 1E7DBB50
  1026. <user defined> _Parent = 1E7DBB50
  1027. <user defined> _Right = 1E7DBB50
  1028. unsigned int _Myval = 75BB
  1029. char* _Color = 1
  1030. char* _Isnil = 0
  1031.  
  1032. Parameter guid_set std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >& = 1E7C8298
  1033. <user defined> std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
  1034. <user defined> std::_Tree_val<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
  1035. <user defined> std::_Tree_nod<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
  1036. <user defined> std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0>
  1037. <user defined> std::_Container_base12
  1038. <user defined> _Myproxy = 1A870390
  1039. int <unnamed-tag> = 1A870390
  1040. <user defined> comp = CD
  1041. <user defined> _Node
  1042. <user defined> _Left = 1A870390
  1043. <user defined> _Parent = CDCDCDCD
  1044. <user defined> _Right = 1E7DBB50
  1045. unsigned int _Myval = 1
  1046. char* _Color = CD
  1047. char* _Isnil = CD
  1048. <user defined> _Myhead = 1E7DBB50
  1049. unsigned int _Mysize = 1
  1050. <user defined> _Alnod = CD
  1051. <user defined> _Alval = CD
  1052. int _Redbl = 1A870390
  1053. <user defined> _Node
  1054. <user defined> = 1A870390
  1055. <user defined> = CDCDCDCD
  1056. <user defined> = 1E7DBB50
  1057. unsigned int = 1
  1058. char* = CD
  1059. char* = CD
  1060.  
  1061. Parameter cell CoordPair<512>& = 2E00F058
  1062. unsigned int x_coord = 83
  1063. unsigned int y_coord = FA
  1064.  
  1065. Parameter m GridRefManager<GameObject>& = 34F844F8
  1066. <user defined> RefManager<GridRefManager<GameObject>,GameObject>
  1067. <user defined> LinkedListHead
  1068. <user defined> iFirst = 34F84504
  1069. <user defined> iLast = 34F844FC00000000
  1070. unsigned int iSize = 0
  1071. <user defined> ?$Iterator@VLinkedListElement@@ = 34F84504
  1072. <user defined> iterator = 34F84504
  1073. <user defined> = 1DD3820
  1074. <user defined> iterator = 1DD3820
  1075. <user defined> iterator
  1076. <user defined> _Ptr GridReference<GameObject>* = 1DD3820
  1077. <user defined> Reference<GridRefManager<GameObject>,GameObject>
  1078. <user defined> LinkedListElement
  1079. <user defined> iNext = 1F6FCF4
  1080. <user defined> iPrev = D11860
  1081. <user defined> = D11770
  1082. <user defined> iRefTo = 1F6FD7C
  1083. <user defined> iRefFrom = D11960
  1084.  
  1085. Parameter count& = 2E00F1A4 unsigned int 'count' = 2E00F1A4
  1086. Parameter map Map* = 2BC9C028
  1087. <user defined> GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  1088. <user defined> RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  1089. <user defined> LinkedListHead
  1090. <user defined> iFirst = 34F8308C
  1091. <user defined> iLast = 17A5AA4C00000000
  1092. unsigned int iSize = D
  1093. <user defined> ?$Iterator@VLinkedListElement@@ = 34F8308C
  1094. <user defined> iterator = 34F8308C
  1095. <user defined> = 1DD2E58
  1096. <user defined> iterator = 1DD2E58
  1097. <user defined> iterator
  1098. <user defined> _Ptr = 1DD2E58
  1099. <user defined> CreatureGroupHolder = 2BC9C040
  1100. bool _creatureToMoveLock = 0
  1101. <user defined> _creaturesToMove = 2BC9C058
  1102. bool _gameObjectsToMoveLock = 0
  1103. <user defined> _gameObjectsToMove = 2BC9C070
  1104. <user defined> Lock = 2BC9C084
  1105. <user defined> GridLock = 2BC9C0A0
  1106. <user defined> i_mapEntry MapEntry* = D05A168
  1107. unsigned int MapID = 0
  1108. unsigned int map_type = 0
  1109. <user defined> name = D05A170
  1110. unsigned int linked_zone = 0
  1111. unsigned int multimap_id = 4
  1112. int entrance_map = FFFFFFFF
  1113. float entrance_x = 0.000000
  1114. float entrance_y = 0.000000
  1115. unsigned int addon = 0
  1116. unsigned int unk_time = 0
  1117. unsigned int i_spawnMode = 0
  1118. unsigned int i_InstanceId = 0
  1119. unsigned int m_unloadTimer = 0
  1120. float m_VisibleDistance = 90.000000
  1121. <user defined> _dynamicTree = 1706E028
  1122. <user defined> m_mapRefManager = 2BC9C0D4
  1123. <user defined> m_mapRefIter = 0
  1124. int m_VisibilityNotifyPeriod = 3E8
  1125. <user defined> m_activeNonPlayers = 2BC9C0F4
  1126. <user defined> m_activeNonPlayersIter = 2BC9C108
  1127. <user defined> _transports = 2BC9C114
  1128. <user defined> _transportsUpdateIter = 2BC9C128
  1129. int i_gridExpiry = 493E0
  1130. <user defined> m_parentMap = 2BC9C028
  1131. <user defined> i_grids = 2BC9C144
  1132. <user defined> GridMaps = 2BCA0144
  1133. <user defined> marked_cells = 2BCA4148
  1134. bool i_scriptLock = 0
  1135. <user defined> i_objectsToRemove = 2BCAC14C
  1136. <user defined> i_objectsToSwitch = 2BCAC160
  1137. <user defined> i_worldObjects = 2BCAC174
  1138. <user defined> m_scriptSchedule = 2BCAC188
  1139. <user defined> _creatureRespawnTimes = 2BCAC19C
  1140. <user defined> _goRespawnTimes = 2BCAC1D4
  1141.  
  1142.  
  1143. 00F50A51 00000000 ObjectGridLoader::Visit+81 c:\eluna2\src\server\game\grids\objectgridloader.cpp line 169
  1144. Local this ObjectGridLoader* = 2E00F198
  1145. <user defined> i_cell = 837D0
  1146. <user defined> i_grid NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >& = 34F83068
  1147. unsigned int i_gridId = 41F
  1148. <user defined> i_GridInfo = 34F83070
  1149. <user defined> i_Reference = 34F83088
  1150. int i_x = 10
  1151. int i_y = 1F
  1152. int i_cellstate = 2
  1153. <user defined> i_cells = 34F830A8
  1154. bool i_GridObjectDataLoaded = 1
  1155. <user defined> i_map Map* = 2BC9C028
  1156. <user defined> GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  1157. <user defined> RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  1158. <user defined> LinkedListHead
  1159. <user defined> iFirst = 34F8308C
  1160. <user defined> iLast = 17A5AA4C00000000
  1161. unsigned int iSize = D
  1162. <user defined> ?$Iterator@VLinkedListElement@@ = 34F8308C
  1163. <user defined> iterator = 34F8308C
  1164. <user defined> = 1DD2E58
  1165. <user defined> iterator = 1DD2E58
  1166. <user defined> iterator
  1167. <user defined> _Ptr = 1DD2E58
  1168. <user defined> CreatureGroupHolder = 2BC9C040
  1169. bool _creatureToMoveLock = 0
  1170. <user defined> _creaturesToMove = 2BC9C058
  1171. bool _gameObjectsToMoveLock = 0
  1172. <user defined> _gameObjectsToMove = 2BC9C070
  1173. <user defined> Lock = 2BC9C084
  1174. <user defined> GridLock = 2BC9C0A0
  1175. <user defined> i_mapEntry = D05A168
  1176. unsigned int i_spawnMode = 0
  1177. unsigned int i_InstanceId = 0
  1178. unsigned int m_unloadTimer = 0
  1179. float m_VisibleDistance = 90.000000
  1180. <user defined> _dynamicTree = 1706E028
  1181. <user defined> m_mapRefManager = 2BC9C0D4
  1182. <user defined> m_mapRefIter = 0
  1183. int m_VisibilityNotifyPeriod = 3E8
  1184. <user defined> m_activeNonPlayers = 2BC9C0F4
  1185. <user defined> m_activeNonPlayersIter = 2BC9C108
  1186. <user defined> _transports = 2BC9C114
  1187. <user defined> _transportsUpdateIter = 2BC9C128
  1188. int i_gridExpiry = 493E0
  1189. <user defined> m_parentMap = 2BC9C028
  1190. <user defined> i_grids = 2BC9C144
  1191. <user defined> GridMaps = 2BCA0144
  1192. <user defined> marked_cells = 2BCA4148
  1193. bool i_scriptLock = 0
  1194. <user defined> i_objectsToRemove = 2BCAC14C
  1195. <user defined> i_objectsToSwitch = 2BCAC160
  1196. <user defined> i_worldObjects = 2BCAC174
  1197. <user defined> m_scriptSchedule = 2BCAC188
  1198. <user defined> _creatureRespawnTimes = 2BCAC19C
  1199. <user defined> _goRespawnTimes = 2BCAC1D4
  1200. unsigned int i_gameObjects = 0
  1201. unsigned int i_creatures = 0
  1202. unsigned int i_corpses = 0
  1203.  
  1204. Parameter m GridRefManager<GameObject>& = 34F844F8
  1205. <user defined> RefManager<GridRefManager<GameObject>,GameObject>
  1206. <user defined> LinkedListHead
  1207. <user defined> iFirst = 34F84504
  1208. <user defined> iLast = 34F844FC00000000
  1209. unsigned int iSize = 0
  1210. <user defined> ?$Iterator@VLinkedListElement@@ = 34F84504
  1211. <user defined> iterator = 34F84504
  1212. <user defined> = 1DD3820
  1213. <user defined> iterator = 1DD3820
  1214. <user defined> iterator
  1215. <user defined> _Ptr GridReference<GameObject>* = 1DD3820
  1216. <user defined> Reference<GridRefManager<GameObject>,GameObject>
  1217. <user defined> LinkedListElement
  1218. <user defined> iNext = 1F6FCF4
  1219. <user defined> iPrev = D11860
  1220. <user defined> = D11770
  1221. <user defined> iRefTo = 1F6FD7C
  1222. <user defined> iRefFrom = D11960
  1223.  
  1224. Local CoordPair<512>
  1225. unsigned int x_coord = 83
  1226. unsigned int y_coord = FA
  1227.  
  1228. Local cell_guids CellObjectGuids& = 1E7C8284
  1229. <user defined> creatures = 1E7C8284
  1230. <user defined> gameobjects = 1E7C8298
  1231. <user defined> corpses = 1E7C82AC
  1232.  
  1233.  
  1234. 00F51D5F 00000000 VisitorHelper<ObjectGridLoader,GameObject>+F c:\eluna2\src\server\shared\dynamic\typecontainervisitor.h line 61
  1235. Parameter v ObjectGridLoader& = 2E00F198
  1236. <user defined> i_cell = 837D0
  1237. <user defined> i_grid NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >& = 34F83068
  1238. unsigned int i_gridId = 41F
  1239. <user defined> i_GridInfo = 34F83070
  1240. <user defined> i_Reference = 34F83088
  1241. int i_x = 10
  1242. int i_y = 1F
  1243. int i_cellstate = 2
  1244. <user defined> i_cells = 34F830A8
  1245. bool i_GridObjectDataLoaded = 1
  1246. <user defined> i_map Map* = 2BC9C028
  1247. <user defined> GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  1248. <user defined> RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
  1249. <user defined> LinkedListHead
  1250. <user defined> iFirst = 34F8308C
  1251. <user defined> iLast = 17A5AA4C00000000
  1252. unsigned int iSize = D
  1253. <user defined> ?$Iterator@VLinkedListElement@@ = 34F8308C
  1254. <user defined> iterator = 34F8308C
  1255. <user defined> = 1DD2E58
  1256. <user defined> iterator = 1DD2E58
  1257. <user defined> iterator
  1258. <user defined> _Ptr = 1DD2E58
  1259. <user defined> CreatureGroupHolder = 2BC9C040
  1260. bool _creatureToMoveLock = 0
  1261. <user defined> _creaturesToMove = 2BC9C058
  1262. bool _gameObjectsToMoveLock = 0
  1263. <user defined> _gameObjectsToMove = 2BC9C070
  1264. <user defined> Lock = 2BC9C084
  1265. <user defined> GridLock = 2BC9C0A0
  1266. <user defined> i_mapEntry = D05A168
  1267. unsigned int i_spawnMode = 0
  1268. unsigned int i_InstanceId = 0
  1269. unsigned int m_unloadTimer = 0
  1270. float m_VisibleDistance = 90.000000
  1271. <user defined> _dynamicTree = 1706E028
  1272. <user defined> m_mapRefManager = 2BC9C0D4
  1273. <user defined> m_mapRefIter = 0
  1274. int m_VisibilityNotifyPeriod = 3E8
  1275. <user defined> m_activeNonPlayers = 2BC9C0F4
  1276. <user defined> m_activeNonPlayersIter = 2BC9C108
  1277. <user defined> _transports = 2BC9C114
  1278. <user defined> _transportsUpdateIter = 2BC9C128
  1279. int i_gridExpiry = 493E0
  1280. <user defined> m_parentMap = 2BC9C028
  1281. <user defined> i_grids = 2BC9C144
  1282. <user
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