Advertisement
Guest User

Untitled

a guest
May 22nd, 2014
446
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 116.07 KB | None | 0 0
  1. [ 1] 0x18000000: used 4.0K (refcount 1 lock count 0, size 0, align 4096, data 0x18001000, d1rual) 'camera fast alloc arena'
  2. [ 2] 0x18001000: used 16K (refcount 1 lock count 0, size 16384, align 32, data 0x18001020, d0ruAl) 'audioplus_tmp_buf'
  3. [ 3] 0x18005020: used 4.4M (refcount 1 lock count 8, size 4608000, align 4096, data 0x18006000, d3rual) 'ARM FB'
  4. [ 765] 0x1846b020: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1846b040, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  5. [ 763] 0x1846b060: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1846b080, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  6. [ 761] 0x1846b100: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1846b120, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  7. [ 759] 0x1846b140: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1846b160, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  8. [ 755] 0x1846b1e0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1846b200, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  9. [ 5] 0x1846b220: used 544 (refcount 1 lock count 0, size 512, align 4, data 0x1846b240, d0rual) 'KHRN_MAP_T.storage'
  10. [ 6] 0x1846b440: used 544 (refcount 1 lock count 0, size 512, align 4, data 0x1846b460, d0rual) 'KHRN_MAP_T.storage'
  11. [ 7] 0x1846b660: used 544 (refcount 1 lock count 0, size 512, align 4, data 0x1846b680, d0rual) 'KHRN_MAP_T.storage'
  12. [ 8] 0x1846b880: used 1.0K (refcount 1 lock count 0, size 1024, align 4, data 0x1846b8a0, d0rual) 'KHRN_PID_MAP_T.storage'
  13. [ 9] 0x1846bca0: used 544 (refcount 1 lock count 0, size 512, align 4, data 0x1846bcc0, d0rual) 'KHRN_MAP_T.storage'
  14. [ 10] 0x1846bec0: used 128 (refcount 1 lock count 0, size 96, align 4, data 0x1846bee0, d0rual) 'KHRN_MAP_64_T.storage'
  15. [ 11] 0x1846bf40: used 64 (refcount 1 lock count 0, size 22, align 1, data 0x1846bf60, d1rual) 'khrn_hw_null_render'
  16. [ 12] 0x1846bf80: used 1.0M (refcount 1 lock count 0, size 1048576, align 32, data 0x1846bfa0, d3ruAl) 'khdispatch_workspace'
  17. [ 13] 0x1856bfa0: used 32 (refcount 1 lock count 0, size 0, align 32, data 0x1856bfc0, d3ruAl) 'khdispatch_readahead'
  18. [ 14] 0x1856bfc0: used 160 (refcount 0 lock count 1, size 116, align 4, data 0x1856bfe0, d0rual) 'EGL_SERVER_SURFACE_T'
  19. [ 15] 0x1856c060: used 8.8M (refcount 2 lock count 8, size 9216000, align 4096, data 0x1856d000, d1Rual) 'KHRN_IMAGE_T.storage'
  20. [ 16] 0x18e37060: used 8.8M (refcount 572 lock count 0, size 9216000, align 4096, data 0x18e38000, d1Rual) 'KHRN_IMAGE_T.storage'
  21. [ 28] 0x19702060: used 32 (refcount 1 lock count 0, size 0, align 4, data 0x19702080, D1RUal) 'GLXX_SERVER_STATE_T.cache'
  22. [ 17] 0x19702080: used 8.8M (refcount 572 lock count 0, size 9216000, align 4096, data 0x19703000, d1Rual) 'KHRN_IMAGE_T.storage'
  23. [ 18] 0x19fcd080: used 160 (refcount 1 lock count 0, size 100, align 4, data 0x19fcd0a0, d0rual) 'GLXX_SHARED_T'
  24. [ 19] 0x19fcd120: used 2.0K (refcount 1 lock count 0, size 2048, align 4, data 0x19fcd140, d0rual) 'KHRN_MAP_T.storage'
  25. [ 287] 0x19fcd940: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fcd960, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  26. [ 303] 0x19fcd980: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x19fcd9a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  27. [ 344] 0x19fcda20: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fcda40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  28. [ 106] 0x19fcda60: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fcda80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  29. [ 103] 0x19fcdaa0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fcdac0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  30. [ 330] 0x19fcdae0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fcdb00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  31. [ 241] 0x19fcdb20: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x19fcdb40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  32. [ 397] 0x19fcdbc0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fcdbe0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  33. [ 407] 0x19fcdc00: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x19fcdc20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  34. [ 62] 0x19fcdca0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fcdcc0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  35. [ 280] 0x19fcdce0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x19fcdd00, d0rual) 'GLXX_BUFFER_T'
  36. [ 265] 0x19fcdf60: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fcdf80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  37. [ 291] 0x19fcdfa0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x19fcdfc0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  38. [ 267] 0x19fce040: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x19fce060, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  39. [ 367] 0x19fce0e0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fce100, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  40. [ 21] 0x19fce120: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fce140, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  41. [ 74] 0x19fce160: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x19fce180, d0rual) 'GLXX_BUFFER_T'
  42. [ 53] 0x19fce3e0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fce400, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  43. [ 341] 0x19fce420: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x19fce440, d0rual) 'GLXX_BUFFER_T'
  44. [ 332] 0x19fce6a0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x19fce6c0, d0rual) 'GLXX_TEXTURE_T'
  45. [ 284] 0x19fce8e0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fce900, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  46. [ 422] 0x19fce920: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fce940, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  47. [ 22] 0x19fce960: used 2.0K (refcount 1 lock count 0, size 2048, align 4, data 0x19fce980, d0rual) 'KHRN_MAP_T.storage'
  48. [ 23] 0x19fcf180: used 2.0K (refcount 1 lock count 0, size 2048, align 4, data 0x19fcf1a0, d0rual) 'KHRN_MAP_T.storage'
  49. [ 24] 0x19fcf9a0: used 13K (refcount 1 lock count 0, size 13084, align 4, data 0x19fcf9c0, d0rual) 'GLXX_SERVER_STATE_T'
  50. [ 25] 0x19fd2ce0: used 576 (refcount 8 lock count 0, size 540, align 4, data 0x19fd2d00, d0rual) 'GLXX_TEXTURE_T'
  51. [ 26] 0x19fd2f20: used 576 (refcount 9 lock count 0, size 540, align 4, data 0x19fd2f40, d0rual) 'GLXX_TEXTURE_T'
  52. [ 27] 0x19fd3160: used 576 (refcount 9 lock count 0, size 540, align 4, data 0x19fd3180, d0rual) 'GLXX_TEXTURE_T'
  53. [ 29] 0x19fd33a0: used 1.2K (refcount 1 lock count 0, size 1200, align 4, data 0x19fd33c0, d0rual) 'GL20_PROGRAM_T'
  54. [ 30] 0x19fd3880: used 320 (refcount 1 lock count 0, size 282, align 1, data 0x19fd38a0, d0rual) 'mem_strdup'
  55. [ 31] 0x19fd39c0: used 608 (refcount 1 lock count 0, size 553, align 1, data 0x19fd39e0, d0rual) 'mem_strdup'
  56. [ 32] 0x19fd3c20: used 576 (refcount 2 lock count 0, size 540, align 4, data 0x19fd3c40, d0rual) 'GLXX_TEXTURE_T'
  57. [ 36] 0x19fd3e60: used 20K (refcount 1 lock count 0, size 16384, align 4096, data 0x19fd4000, d1rual) 'Texture blob'
  58. [ 427] 0x19fd8e60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x19fd8e80, d0rual) 'GLXX_BUFFER_T'
  59. [ 260] 0x19fd90e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x19fd9100, d0rual) 'GLXX_BUFFER_T'
  60. [ 218] 0x19fd9360: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x19fd9380, d0rual) 'GLXX_BUFFER_T'
  61. [ 372] 0x19fd95e0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x19fd9600, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  62. [ 44] 0x19fd9620: used 224 (refcount 1 lock count 0, size 184, align 8, data 0x19fd9640, d1rual) 'shader code'
  63. [ 46] 0x19fd9700: used 1.0K (refcount 1 lock count 0, size 1008, align 8, data 0x19fd9720, d1rual) 'shader code'
  64. [ 47] 0x19fd9b20: used 512 (refcount 1 lock count 0, size 480, align 4, data 0x19fd9b40, d0rual) 'uniform map'
  65. [ 49] 0x19fd9d20: used 1.0K (refcount 1 lock count 0, size 1024, align 8, data 0x19fd9d40, d1rual) 'shader code'
  66. [ 50] 0x19fda140: used 544 (refcount 1 lock count 0, size 504, align 4, data 0x19fda160, d0rual) 'uniform map'
  67. [ 43] 0x19fda360: used 96K (refcount 1 lock count 0, size 98304, align 256, data 0x19fda400, D1ruAl) 'khrn_hw_bin_mem'
  68. [ 45] 0x19ff2460: used 96K (refcount 1 lock count 0, size 98304, align 256, data 0x19ff2500, D1ruAl) 'khrn_hw_bin_mem'
  69. [ 56] 0x1a00a560: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00a580, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  70. [ 406] 0x1a00a600: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00a620, d0rual) 'GLXX_TEXTURE_T'
  71. [ 220] 0x1a00a840: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00a860, d0rual) 'GLXX_BUFFER_T'
  72. [ 322] 0x1a00aac0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a00aae0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  73. [ 396] 0x1a00ab00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00ab20, d0rual) 'GLXX_BUFFER_T'
  74. [ 295] 0x1a00ad80: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00ada0, d0rual) 'GLXX_TEXTURE_T'
  75. [ 426] 0x1a00afc0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00afe0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  76. [ 269] 0x1a00b060: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00b080, d0rual) 'GLXX_BUFFER_T'
  77. [ 363] 0x1a00b2e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00b300, d0rual) 'GLXX_BUFFER_T'
  78. [ 300] 0x1a00b560: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00b580, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  79. [ 394] 0x1a00b600: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00b620, d0rual) 'GLXX_TEXTURE_T'
  80. [ 308] 0x1a00b840: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00b860, d0rual) 'GLXX_BUFFER_T'
  81. [ 225] 0x1a00bac0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00bae0, d0rual) 'GLXX_BUFFER_T'
  82. [ 399] 0x1a00bd40: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00bd60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  83. [ 362] 0x1a00bde0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00be00, d0rual) 'GLXX_TEXTURE_T'
  84. [ 51] 0x1a00c020: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00c040, d0rual) 'GLXX_BUFFER_T'
  85. [ 376] 0x1a00c2a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00c2c0, d0rual) 'GLXX_BUFFER_T'
  86. [ 296] 0x1a00c520: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00c540, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  87. [ 338] 0x1a00c5c0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00c5e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  88. [ 324] 0x1a00c660: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00c680, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  89. [ 374] 0x1a00c700: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00c720, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  90. [ 94] 0x1a00c7a0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a00c7c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  91. [ 88] 0x1a00c7e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00c800, d0rual) 'GLXX_BUFFER_T'
  92. [ 246] 0x1a00ca60: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a00ca80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  93. [ 313] 0x1a00caa0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00cac0, d0rual) 'GLXX_BUFFER_T'
  94. [ 42] 0x1a00cd20: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00cd40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  95. [ 382] 0x1a00cdc0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00cde0, d0rual) 'GLXX_TEXTURE_T'
  96. [ 271] 0x1a00d000: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00d020, d0rual) 'GLXX_TEXTURE_T'
  97. [ 310] 0x1a00d240: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00d260, d0rual) 'GLXX_BUFFER_T'
  98. [ 226] 0x1a00d4c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00d4e0, d0rual) 'GLXX_BUFFER_T'
  99. [ 306] 0x1a00d740: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00d760, d0rual) 'GLXX_TEXTURE_T'
  100. [ 298] 0x1a00d980: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00d9a0, d0rual) 'GLXX_BUFFER_T'
  101. [ 68] 0x1a00dc00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00dc20, d0rual) 'GLXX_BUFFER_T'
  102. [ 393] 0x1a00de80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00dea0, d0rual) 'GLXX_BUFFER_T'
  103. [ 404] 0x1a00e100: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00e120, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  104. [ 412] 0x1a00e1a0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00e1c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  105. [ 69] 0x1a00e240: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00e260, d0rual) 'GLXX_TEXTURE_T'
  106. [ 264] 0x1a00e480: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00e4a0, d0rual) 'GLXX_BUFFER_T'
  107. [ 304] 0x1a00e700: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a00e720, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  108. [ 415] 0x1a00e740: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a00e760, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  109. [ 75] 0x1a00e780: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00e7a0, d0rual) 'GLXX_TEXTURE_T'
  110. [ 77] 0x1a00e9c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00e9e0, d0rual) 'GLXX_TEXTURE_T'
  111. [ 79] 0x1a00ec00: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00ec20, d0rual) 'GLXX_TEXTURE_T'
  112. [ 81] 0x1a00ee40: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00ee60, d0rual) 'GLXX_TEXTURE_T'
  113. [ 87] 0x1a00f080: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00f0a0, d0rual) 'GLXX_TEXTURE_T'
  114. [ 227] 0x1a00f2c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00f2e0, d0rual) 'GLXX_BUFFER_T'
  115. [ 375] 0x1a00f540: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00f560, d0rual) 'GLXX_BUFFER_T'
  116. [ 347] 0x1a00f7c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a00f7e0, d0rual) 'GLXX_TEXTURE_T'
  117. [ 408] 0x1a00fa00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a00fa20, d0rual) 'GLXX_BUFFER_T'
  118. [ 91] 0x1a00fc80: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00fca0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  119. [ 215] 0x1a00fd20: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a00fd40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  120. [ 66] 0x1a00fd60: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a00fd80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  121. [ 116] 0x1a00fda0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a00fdc0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  122. [ 118] 0x1a00fde0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a00fe00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  123. [ 33] 0x1a00fe80: used 45K (refcount 1 lock count 0, size 46080, align 4, data 0x1a00fea0, d0RUal) 'GLSL_COPY_CONTEXT_T.mh_blob'
  124. [ 34] 0x1a01b2a0: used 160 (refcount 1 lock count 0, size 100, align 4, data 0x1a01b2c0, d0rual) 'GL20_PROGRAM_T.uniform_info'
  125. [ 35] 0x1a01b340: used 224 (refcount 1 lock count 0, size 172, align 4, data 0x1a01b360, d0rual) 'GL20_PROGRAM_T.uniform_data'
  126. [ 279] 0x1a01b420: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1a01c000, d1rual) 'Texture blob'
  127. [ 360] 0x1a01f420: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1a020000, d1rual) 'Texture blob'
  128. [ 283] 0x1a032420: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1a033000, d1rual) 'Texture blob'
  129. [ 232] 0x1a043420: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a043440, d0rual) 'GLXX_BUFFER_T'
  130. [ 96] 0x1a0436a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a0436c0, d0rual) 'GLXX_BUFFER_T'
  131. [ 95] 0x1a043920: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a043940, d0rual) 'GLXX_BUFFER_T'
  132. [ 428] 0x1a043ba0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a043bc0, d0rual) 'GLXX_BUFFER_T'
  133. [ 353] 0x1a043e20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a043e40, d0rual) 'GLXX_BUFFER_T'
  134. [ 275] 0x1a0440a0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a0440c0, d0rual) 'GLXX_TEXTURE_T'
  135. [ 311] 0x1a0442e0: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1a045000, d1rual) 'Texture blob'
  136. [ 211] 0x1a0482e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a048300, d0rual) 'GLXX_BUFFER_T'
  137. [ 421] 0x1a048560: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a048580, d0rual) 'GLXX_BUFFER_T'
  138. [ 39] 0x1a0487e0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a048800, d0rual) 'GLXX_TEXTURE_T'
  139. [ 219] 0x1a048a20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a048a40, d0rual) 'GLXX_BUFFER_T'
  140. [ 273] 0x1a048ca0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a048cc0, d0rual) 'GLXX_TEXTURE_T'
  141. [ 314] 0x1a048ee0: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1a049000, d1rual) 'Texture blob'
  142. [ 217] 0x1a05bee0: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1a05c000, d1rual) 'Texture blob'
  143. [ 419] 0x1a09eee0: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1a09f000, d1rual) 'Texture blob'
  144. [ 113] 0x1a0e1ee0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a0e1f00, d0rual) 'GLXX_BUFFER_T'
  145. [ 358] 0x1a0e2160: used 2.0K (refcount 1 lock count 0, size 2048, align 4, data 0x1a0e2180, d0rual) 'KHRN_MAP_T.storage'
  146. [ 342] 0x1a0e2980: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1a0e3000, d1rual) 'Texture blob'
  147. [ 305] 0x1a0f5980: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1a0f6000, d1rual) 'Texture blob'
  148. [ 221] 0x1a106980: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1069a0, d0rual) 'GLXX_BUFFER_T'
  149. [ 263] 0x1a106c00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a106c20, d0rual) 'GLXX_BUFFER_T'
  150. [ 181] 0x1a106e80: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a106ea0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  151. [ 52] 0x1a106f20: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a106f40, d0rual) 'GLXX_TEXTURE_T'
  152. [ 414] 0x1a107160: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a107180, d0rual) 'GLXX_BUFFER_T'
  153. [ 293] 0x1a1073e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a107400, d0rual) 'GLXX_BUFFER_T'
  154. [ 336] 0x1a107660: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a107680, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  155. [ 90] 0x1a107700: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a107720, d0rual) 'GLXX_BUFFER_T'
  156. [ 107] 0x1a107980: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1079a0, d0rual) 'GLXX_BUFFER_T'
  157. [ 240] 0x1a107c00: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a107c20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  158. [ 340] 0x1a107ca0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a107cc0, d0rual) 'GLXX_TEXTURE_T'
  159. [ 309] 0x1a107ee0: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1a108000, d1rual) 'Texture blob'
  160. [ 323] 0x1a11aee0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a11af00, d0rual) 'GLXX_BUFFER_T'
  161. [ 384] 0x1a11b160: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a11b180, d0rual) 'GLXX_BUFFER_T'
  162. [ 244] 0x1a11b3e0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a11b400, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  163. [ 37] 0x1a11b480: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a11b4a0, d0rual) 'GLXX_TEXTURE_T'
  164. [ 285] 0x1a11b6c0: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1a11c000, d1rual) 'Texture blob'
  165. [ 233] 0x1a12c6c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a12c6e0, d0rual) 'GLXX_BUFFER_T'
  166. [ 326] 0x1a12c940: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a12c960, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  167. [ 398] 0x1a12c980: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a12c9a0, d0rual) 'GLXX_BUFFER_T'
  168. [ 268] 0x1a12cc00: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a12cc20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  169. [ 236] 0x1a12cca0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a12ccc0, d0rual) 'GLXX_TEXTURE_T'
  170. [ 282] 0x1a12cee0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a12cf00, d0rual) 'GLXX_BUFFER_T'
  171. [ 59] 0x1a12d160: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a12d180, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  172. [ 351] 0x1a12d1a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a12d1c0, d0rual) 'GLXX_BUFFER_T'
  173. [ 252] 0x1a12d420: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a12d440, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  174. [ 55] 0x1a12d4c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a12d4e0, d0rual) 'GLXX_BUFFER_T'
  175. [ 337] 0x1a12d740: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a12d760, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  176. [ 255] 0x1a12d780: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a12d7a0, d0rual) 'GLXX_BUFFER_T'
  177. [ 377] 0x1a12da00: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a12da20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  178. [ 359] 0x1a12daa0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a12dac0, d0rual) 'GLXX_TEXTURE_T'
  179. [ 329] 0x1a12dce0: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1a12e000, d1rual) 'Texture blob'
  180. [ 410] 0x1a140ce0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a140d00, d0rual) 'GLXX_BUFFER_T'
  181. [ 433] 0x1a140f60: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a140f80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  182. [ 402] 0x1a140fa0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a140fc0, d0rual) 'GLXX_BUFFER_T'
  183. [ 420] 0x1a141220: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a141240, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  184. [ 348] 0x1a1412c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a1412e0, d0rual) 'GLXX_TEXTURE_T'
  185. [ 413] 0x1a141500: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1a142000, d1rual) 'Texture blob'
  186. [ 249] 0x1a152500: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a152520, d0rual) 'GLXX_BUFFER_T'
  187. [ 320] 0x1a152780: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1527a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  188. [ 71] 0x1a1527c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1527e0, d0rual) 'GLXX_BUFFER_T'
  189. [ 222] 0x1a152a40: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a152a60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  190. [ 120] 0x1a152ae0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a152b00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  191. [ 290] 0x1a152b20: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a152b40, d0rual) 'GLXX_TEXTURE_T'
  192. [ 250] 0x1a152d60: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1a153000, d1rual) 'Texture blob'
  193. [ 270] 0x1a163d60: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1a164000, d1rual) 'Texture blob'
  194. [ 48] 0x1a167d60: used 96K (refcount 1 lock count 1, size 98304, align 256, data 0x1a167e00, D1rual) 'khrn_hw_bin_mem'
  195. [ 80] 0x1a17fe60: used 92K (refcount 1 lock count 0, size 90112, align 4096, data 0x1a180000, d1rual) 'Texture blob'
  196. [ 82] 0x1a196e60: used 92K (refcount 1 lock count 0, size 90112, align 4096, data 0x1a197000, d1rual) 'Texture blob'
  197. [ 115] 0x1a1ade60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1ade80, d0rual) 'GLXX_BUFFER_T'
  198. [ 117] 0x1a1ae0e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1ae100, d0rual) 'GLXX_BUFFER_T'
  199. [ 119] 0x1a1ae360: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1ae380, d0rual) 'GLXX_BUFFER_T'
  200. [ 121] 0x1a1ae5e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1ae600, d0rual) 'GLXX_BUFFER_T'
  201. [ 122] 0x1a1ae860: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1ae880, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  202. [ 123] 0x1a1ae900: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a1ae920, d0rual) 'GLXX_TEXTURE_T'
  203. [ 124] 0x1a1aeb40: used 28K (refcount 1 lock count 0, size 24576, align 4096, data 0x1a1af000, d1rual) 'Texture blob'
  204. [ 125] 0x1a1b5b40: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1b5b60, d0rual) 'GLXX_BUFFER_T'
  205. [ 126] 0x1a1b5dc0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1b5de0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  206. [ 127] 0x1a1b5e00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1b5e20, d0rual) 'GLXX_BUFFER_T'
  207. [ 128] 0x1a1b6080: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1b60a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  208. [ 129] 0x1a1b6120: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1b6140, d0rual) 'GLXX_BUFFER_T'
  209. [ 130] 0x1a1b63a0: used 2.1K (refcount 1 lock count 0, size 2064, align 4, data 0x1a1b63c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  210. [ 131] 0x1a1b6be0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1b6c00, d0rual) 'GLXX_BUFFER_T'
  211. [ 132] 0x1a1b6e60: used 16K (refcount 1 lock count 0, size 16512, align 4, data 0x1a1b6e80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  212. [ 133] 0x1a1baf00: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a1baf20, d0rual) 'GLXX_TEXTURE_T'
  213. [ 134] 0x1a1bb140: used 12K (refcount 1 lock count 0, size 8192, align 4096, data 0x1a1bc000, d1rual) 'Texture blob'
  214. [ 135] 0x1a1be140: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1be160, d0rual) 'GLXX_BUFFER_T'
  215. [ 136] 0x1a1be3c0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1be3e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  216. [ 137] 0x1a1be400: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1be420, d0rual) 'GLXX_BUFFER_T'
  217. [ 138] 0x1a1be680: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1be6a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  218. [ 139] 0x1a1be720: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1be740, d0rual) 'GLXX_BUFFER_T'
  219. [ 140] 0x1a1be9a0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1be9c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  220. [ 141] 0x1a1be9e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1bea00, d0rual) 'GLXX_BUFFER_T'
  221. [ 142] 0x1a1bec60: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1bec80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  222. [ 143] 0x1a1bed00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1bed20, d0rual) 'GLXX_BUFFER_T'
  223. [ 144] 0x1a1bef80: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1befa0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  224. [ 145] 0x1a1befc0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1befe0, d0rual) 'GLXX_BUFFER_T'
  225. [ 146] 0x1a1bf240: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1bf260, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  226. [ 147] 0x1a1bf2e0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a1bf300, d0rual) 'GLXX_TEXTURE_T'
  227. [ 148] 0x1a1bf520: used 28K (refcount 1 lock count 0, size 24576, align 4096, data 0x1a1c0000, d1rual) 'Texture blob'
  228. [ 149] 0x1a1c6520: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1c6540, d0rual) 'GLXX_BUFFER_T'
  229. [ 150] 0x1a1c67a0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1c67c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  230. [ 151] 0x1a1c67e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1c6800, d0rual) 'GLXX_BUFFER_T'
  231. [ 152] 0x1a1c6a60: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1c6a80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  232. [ 153] 0x1a1c6b00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1c6b20, d0rual) 'GLXX_BUFFER_T'
  233. [ 154] 0x1a1c6d80: used 2.1K (refcount 1 lock count 0, size 2064, align 4, data 0x1a1c6da0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  234. [ 155] 0x1a1c75c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1c75e0, d0rual) 'GLXX_BUFFER_T'
  235. [ 156] 0x1a1c7840: used 16K (refcount 1 lock count 0, size 16512, align 4, data 0x1a1c7860, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  236. [ 157] 0x1a1cb8e0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a1cb900, d0rual) 'GLXX_TEXTURE_T'
  237. [ 158] 0x1a1cbb20: used 12K (refcount 1 lock count 0, size 8192, align 4096, data 0x1a1cc000, d1rual) 'Texture blob'
  238. [ 159] 0x1a1ceb20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1ceb40, d0rual) 'GLXX_BUFFER_T'
  239. [ 160] 0x1a1ceda0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1cedc0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  240. [ 161] 0x1a1cede0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1cee00, d0rual) 'GLXX_BUFFER_T'
  241. [ 162] 0x1a1cf060: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1cf080, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  242. [ 163] 0x1a1cf100: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1cf120, d0rual) 'GLXX_BUFFER_T'
  243. [ 164] 0x1a1cf380: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1cf3a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  244. [ 165] 0x1a1cf3c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1cf3e0, d0rual) 'GLXX_BUFFER_T'
  245. [ 166] 0x1a1cf640: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1cf660, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  246. [ 167] 0x1a1cf6e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1cf700, d0rual) 'GLXX_BUFFER_T'
  247. [ 168] 0x1a1cf960: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1cf980, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  248. [ 169] 0x1a1cf9a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1cf9c0, d0rual) 'GLXX_BUFFER_T'
  249. [ 170] 0x1a1cfc20: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1cfc40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  250. [ 171] 0x1a1cfcc0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a1cfce0, d0rual) 'GLXX_TEXTURE_T'
  251. [ 172] 0x1a1cff00: used 28K (refcount 1 lock count 0, size 24576, align 4096, data 0x1a1d0000, d1rual) 'Texture blob'
  252. [ 173] 0x1a1d6f00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1d6f20, d0rual) 'GLXX_BUFFER_T'
  253. [ 174] 0x1a1d7180: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1d71a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  254. [ 175] 0x1a1d71c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1d71e0, d0rual) 'GLXX_BUFFER_T'
  255. [ 176] 0x1a1d7440: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1d7460, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  256. [ 177] 0x1a1d74e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1d7500, d0rual) 'GLXX_BUFFER_T'
  257. [ 178] 0x1a1d7760: used 2.1K (refcount 1 lock count 0, size 2064, align 4, data 0x1a1d7780, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  258. [ 179] 0x1a1d7fa0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1d7fc0, d0rual) 'GLXX_BUFFER_T'
  259. [ 180] 0x1a1d8220: used 16K (refcount 1 lock count 0, size 16512, align 4, data 0x1a1d8240, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  260. [ 183] 0x1a1dc2c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1dc2e0, d0rual) 'GLXX_BUFFER_T'
  261. [ 184] 0x1a1dc540: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1dc560, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  262. [ 185] 0x1a1dc580: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1dc5a0, d0rual) 'GLXX_BUFFER_T'
  263. [ 186] 0x1a1dc800: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1dc820, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  264. [ 187] 0x1a1dc8a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1dc8c0, d0rual) 'GLXX_BUFFER_T'
  265. [ 188] 0x1a1dcb20: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1dcb40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  266. [ 189] 0x1a1dcb60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1dcb80, d0rual) 'GLXX_BUFFER_T'
  267. [ 190] 0x1a1dcde0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1dce00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  268. [ 191] 0x1a1dce80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1dcea0, d0rual) 'GLXX_BUFFER_T'
  269. [ 192] 0x1a1dd100: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1dd120, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  270. [ 193] 0x1a1dd140: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1dd160, d0rual) 'GLXX_BUFFER_T'
  271. [ 194] 0x1a1dd3c0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1dd3e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  272. [ 195] 0x1a1dd460: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a1dd480, d0rual) 'GLXX_TEXTURE_T'
  273. [ 196] 0x1a1dd6a0: used 28K (refcount 1 lock count 0, size 24576, align 4096, data 0x1a1de000, d1rual) 'Texture blob'
  274. [ 197] 0x1a1e46a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1e46c0, d0rual) 'GLXX_BUFFER_T'
  275. [ 198] 0x1a1e4920: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1e4940, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  276. [ 199] 0x1a1e4960: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1e4980, d0rual) 'GLXX_BUFFER_T'
  277. [ 200] 0x1a1e4be0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1e4c00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  278. [ 201] 0x1a1e4c80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1e4ca0, d0rual) 'GLXX_BUFFER_T'
  279. [ 202] 0x1a1e4f00: used 2.1K (refcount 1 lock count 0, size 2064, align 4, data 0x1a1e4f20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  280. [ 203] 0x1a1e5740: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1e5760, d0rual) 'GLXX_BUFFER_T'
  281. [ 204] 0x1a1e59c0: used 16K (refcount 1 lock count 0, size 16512, align 4, data 0x1a1e59e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  282. [ 205] 0x1a1e9a60: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1a1e9a80, d0rual) 'GLXX_TEXTURE_T'
  283. [ 206] 0x1a1e9ca0: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1a1ea000, d1rual) 'Texture blob'
  284. [ 207] 0x1a1edca0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1edcc0, d0rual) 'GLXX_BUFFER_T'
  285. [ 208] 0x1a1edf20: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1a1edf40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  286. [ 209] 0x1a1edf60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1a1edf80, d0rual) 'GLXX_BUFFER_T'
  287. [ 210] 0x1a1ee1e0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1a1ee200, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  288. [ 401] 0x1a1ee280: used 7.0M (refcount 1 lock count 0, size 7311360, align 4096, data 0x1a1ef000, d1rual) 'Texture blob'
  289. [ 357] 0x1a8e8280: used 10M (refcount 1 lock count 0, size 10887168, align 4096, data 0x1a8e9000, d1rual) 'Texture blob'
  290. [ 76] 0x1b34b280: used 92K (refcount 1 lock count 0, size 90112, align 4096, data 0x1b34c000, d1rual) 'Texture blob'
  291. [ 78] 0x1b362280: used 192K (refcount 1 lock count 0, size 192512, align 4096, data 0x1b363000, d1rual) 'Texture blob'
  292. [ 63] 0x1b392280: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1b3922a0, d0rual) 'GLXX_TEXTURE_T'
  293. [ 64] 0x1b3924c0: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1b393000, d1rual) 'Texture blob'
  294. [ 83] 0x1b3964c0: used 96K (refcount 1 lock count 0, size 98304, align 256, data 0x1b396500, D1ruAl) 'khrn_hw_bin_mem'
  295. [ 84] 0x1b3ae5c0: used 96K (refcount 1 lock count 0, size 98304, align 256, data 0x1b3ae600, D1ruAl) 'khrn_hw_bin_mem'
  296. [ 355] 0x1b3c66c0: used 16M (refcount 1 lock count 0, size 16654336, align 4096, data 0x1b3c7000, d1rual) 'Texture blob'
  297. [ 257] 0x1c3a96c0: used 16M (refcount 1 lock count 0, size 16654336, align 4096, data 0x1c3aa000, d1rual) 'Texture blob'
  298. [ 245] 0x1d38c6c0: used 16M (refcount 1 lock count 0, size 16654336, align 4096, data 0x1d38d000, d1rual) 'Texture blob'
  299. [ 70] 0x1e36f6c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e36f6e0, d0rual) 'GLXX_BUFFER_T'
  300. [ 319] 0x1e36f940: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e36f960, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  301. [ 214] 0x1e36f980: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e36f9a0, d0rual) 'GLXX_BUFFER_T'
  302. [ 292] 0x1e36fc00: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e36fc20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  303. [ 228] 0x1e36fca0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e36fcc0, d0rual) 'GLXX_BUFFER_T'
  304. [ 101] 0x1e36ff20: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e36ff40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  305. [ 114] 0x1e36ff60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e36ff80, d0rual) 'GLXX_BUFFER_T'
  306. [ 234] 0x1e3701e0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e370200, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  307. [ 213] 0x1e370280: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e3702a0, d0rual) 'GLXX_TEXTURE_T'
  308. [ 366] 0x1e3704c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e3704e0, d0rual) 'GLXX_BUFFER_T'
  309. [ 321] 0x1e370740: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e370760, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  310. [ 229] 0x1e370780: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e3707a0, d0rual) 'GLXX_BUFFER_T'
  311. [ 318] 0x1e370a00: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e371000, d1rual) 'Texture blob'
  312. [ 216] 0x1e383a00: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e383a20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  313. [ 299] 0x1e383aa0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e383ac0, d0rual) 'GLXX_TEXTURE_T'
  314. [ 378] 0x1e383ce0: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e384000, d1rual) 'Texture blob'
  315. [ 297] 0x1e394ce0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e394d00, d0rual) 'GLXX_BUFFER_T'
  316. [ 400] 0x1e394f60: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e394f80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  317. [ 67] 0x1e394fa0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e394fc0, d0rual) 'GLXX_BUFFER_T'
  318. [ 424] 0x1e395220: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e395240, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  319. [ 294] 0x1e3952c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e3952e0, d0rual) 'GLXX_TEXTURE_T'
  320. [ 277] 0x1e395500: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e395520, d0rual) 'GLXX_BUFFER_T'
  321. [ 58] 0x1e395780: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e3957a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  322. [ 380] 0x1e3957c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e3957e0, d0rual) 'GLXX_BUFFER_T'
  323. [ 104] 0x1e395a40: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e395a60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  324. [ 371] 0x1e395ae0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e395b00, d0rual) 'GLXX_BUFFER_T'
  325. [ 247] 0x1e395d60: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e395d80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  326. [ 92] 0x1e395da0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e395dc0, d0rual) 'GLXX_BUFFER_T'
  327. [ 253] 0x1e396020: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e396040, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  328. [ 307] 0x1e3960c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e3960e0, d0rual) 'GLXX_BUFFER_T'
  329. [ 334] 0x1e396340: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e396360, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  330. [ 349] 0x1e396380: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e3963a0, d0rual) 'GLXX_BUFFER_T'
  331. [ 105] 0x1e396600: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e396620, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  332. [ 373] 0x1e3966a0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e3966c0, d0rual) 'GLXX_TEXTURE_T'
  333. [ 20] 0x1e3968e0: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e397000, d1rual) 'Texture blob'
  334. [ 431] 0x1e39a8e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e39a900, d0rual) 'GLXX_BUFFER_T'
  335. [ 89] 0x1e39ab60: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e39ab80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  336. [ 239] 0x1e39aba0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e39abc0, d0rual) 'GLXX_BUFFER_T'
  337. [ 237] 0x1e39ae20: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e39ae40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  338. [ 238] 0x1e39aec0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e39aee0, d0rual) 'GLXX_TEXTURE_T'
  339. [ 276] 0x1e39b100: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1e39c000, d1rual) 'Texture blob'
  340. [ 365] 0x1e3de100: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e3de120, d0rual) 'GLXX_BUFFER_T'
  341. [ 235] 0x1e3de380: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e3de3a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  342. [ 381] 0x1e3de3c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e3de3e0, d0rual) 'GLXX_BUFFER_T'
  343. [ 281] 0x1e3de640: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e3de660, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  344. [ 274] 0x1e3de6e0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e3de700, d0rual) 'GLXX_TEXTURE_T'
  345. [ 405] 0x1e3de920: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e3df000, d1rual) 'Texture blob'
  346. [ 387] 0x1e3f1920: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e3f1940, d0rual) 'GLXX_BUFFER_T'
  347. [ 40] 0x1e3f1ba0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e3f1bc0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  348. [ 243] 0x1e3f1be0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e3f1c00, d0rual) 'GLXX_BUFFER_T'
  349. [ 212] 0x1e3f1e60: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e3f1e80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  350. [ 262] 0x1e3f1f00: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e3f1f20, d0rual) 'GLXX_TEXTURE_T'
  351. [ 73] 0x1e3f2140: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e3f3000, d1rual) 'Texture blob'
  352. [ 182] 0x1e403140: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e403160, d0rual) 'GLXX_BUFFER_T'
  353. [ 223] 0x1e4033c0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e4033e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  354. [ 100] 0x1e403400: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e403420, d0rual) 'GLXX_BUFFER_T'
  355. [ 251] 0x1e403680: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e4036a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  356. [ 230] 0x1e403720: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e403740, d0rual) 'GLXX_TEXTURE_T'
  357. [ 111] 0x1e403960: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e403980, d0rual) 'GLXX_BUFFER_T'
  358. [ 327] 0x1e403be0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e403c00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  359. [ 339] 0x1e403c20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e403c40, d0rual) 'GLXX_BUFFER_T'
  360. [ 395] 0x1e403ea0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e403ec0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  361. [ 278] 0x1e403f40: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e403f60, d0rual) 'GLXX_BUFFER_T'
  362. [ 345] 0x1e4041c0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e4041e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  363. [ 289] 0x1e404200: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e404220, d0rual) 'GLXX_BUFFER_T'
  364. [ 409] 0x1e404480: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e4044a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  365. [ 383] 0x1e404520: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e404540, d0rual) 'GLXX_BUFFER_T'
  366. [ 254] 0x1e4047a0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e4047c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  367. [ 256] 0x1e4047e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e404800, d0rual) 'GLXX_BUFFER_T'
  368. [ 65] 0x1e404a60: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e404a80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  369. [ 328] 0x1e404b00: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e404b20, d0rual) 'GLXX_TEXTURE_T'
  370. [ 316] 0x1e404d40: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e405000, d1rual) 'Texture blob'
  371. [ 99] 0x1e408d40: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e408d60, d0rual) 'GLXX_BUFFER_T'
  372. [ 361] 0x1e408fc0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e408fe0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  373. [ 97] 0x1e409000: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e409020, d0rual) 'GLXX_BUFFER_T'
  374. [ 350] 0x1e409280: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e4092a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  375. [ 370] 0x1e409320: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e409340, d0rual) 'GLXX_TEXTURE_T'
  376. [ 343] 0x1e409560: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1e40a000, d1rual) 'Texture blob'
  377. [ 430] 0x1e44c560: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e44c580, d0rual) 'GLXX_BUFFER_T'
  378. [ 231] 0x1e44c7e0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e44c800, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  379. [ 423] 0x1e44c820: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e44c840, d0rual) 'GLXX_BUFFER_T'
  380. [ 331] 0x1e44caa0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e44cac0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  381. [ 368] 0x1e44cb40: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e44cb60, d0rual) 'GLXX_TEXTURE_T'
  382. [ 417] 0x1e44cd80: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e44d000, d1rual) 'Texture blob'
  383. [ 108] 0x1e45fd80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e45fda0, d0rual) 'GLXX_BUFFER_T'
  384. [ 38] 0x1e460000: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e460020, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  385. [ 57] 0x1e460040: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e460060, d0rual) 'GLXX_BUFFER_T'
  386. [ 248] 0x1e4602c0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e4602e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  387. [ 302] 0x1e460360: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e460380, d0rual) 'GLXX_TEXTURE_T'
  388. [ 425] 0x1e4605a0: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e461000, d1rual) 'Texture blob'
  389. [ 432] 0x1e4715a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e4715c0, d0rual) 'GLXX_BUFFER_T'
  390. [ 335] 0x1e471820: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e471840, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  391. [ 364] 0x1e471860: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e471880, d0rual) 'GLXX_BUFFER_T'
  392. [ 391] 0x1e471ae0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e471b00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  393. [ 272] 0x1e471b80: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e471ba0, d0rual) 'GLXX_TEXTURE_T'
  394. [ 352] 0x1e471dc0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e471de0, d0rual) 'GLXX_BUFFER_T'
  395. [ 112] 0x1e472040: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e472060, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  396. [ 416] 0x1e472080: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e4720a0, d0rual) 'GLXX_BUFFER_T'
  397. [ 266] 0x1e472300: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e472320, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  398. [ 102] 0x1e4723a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e4723c0, d0rual) 'GLXX_BUFFER_T'
  399. [ 110] 0x1e472620: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e472640, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  400. [ 312] 0x1e472660: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e472680, d0rual) 'GLXX_BUFFER_T'
  401. [ 388] 0x1e4728e0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e472900, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  402. [ 733] 0x1e472980: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e4729a0, d0rual) 'GLXX_TEXTURE_T'
  403. [ 735] 0x1e472bc0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e472be0, d0rual) 'GLXX_BUFFER_T'
  404. [ 736] 0x1e472e40: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e472e60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  405. [ 737] 0x1e472e80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e472ea0, d0rual) 'GLXX_BUFFER_T'
  406. [ 738] 0x1e473100: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e473120, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  407. [ 739] 0x1e4731a0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e4731c0, d0rual) 'GLXX_TEXTURE_T'
  408. [ 741] 0x1e4733e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e473400, d0rual) 'GLXX_BUFFER_T'
  409. [ 742] 0x1e473660: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e473680, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  410. [ 744] 0x1e4736a0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e4736c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  411. [ 748] 0x1e473740: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e473760, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  412. [ 750] 0x1e473780: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e4737a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  413. [ 346] 0x1e473820: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e474000, d1rual) 'Texture blob'
  414. [ 389] 0x1e486820: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e486840, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  415. [ 301] 0x1e4868c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e4868e0, d0rual) 'GLXX_TEXTURE_T'
  416. [ 286] 0x1e486b00: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e487000, d1rual) 'Texture blob'
  417. [ 109] 0x1e497b00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e497b20, d0rual) 'GLXX_BUFFER_T'
  418. [ 434] 0x1e497d80: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e497da0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  419. [ 288] 0x1e497dc0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e497de0, d0rual) 'GLXX_BUFFER_T'
  420. [ 386] 0x1e498040: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e498060, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  421. [ 258] 0x1e4980e0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e498100, d0rual) 'GLXX_TEXTURE_T'
  422. [ 315] 0x1e498320: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e498340, d0rual) 'GLXX_BUFFER_T'
  423. [ 403] 0x1e4985a0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e4985c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  424. [ 379] 0x1e4985e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e498600, d0rual) 'GLXX_BUFFER_T'
  425. [ 333] 0x1e498860: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e498880, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  426. [ 93] 0x1e498900: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e498920, d0rual) 'GLXX_BUFFER_T'
  427. [ 392] 0x1e498b80: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e498ba0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  428. [ 54] 0x1e498bc0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e498be0, d0rual) 'GLXX_BUFFER_T'
  429. [ 418] 0x1e498e40: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e498e60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  430. [ 429] 0x1e498ee0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e498f00, d0rual) 'GLXX_BUFFER_T'
  431. [ 390] 0x1e499160: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e499180, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  432. [ 325] 0x1e4991a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e4991c0, d0rual) 'GLXX_BUFFER_T'
  433. [ 41] 0x1e499420: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e499440, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  434. [ 86] 0x1e4994c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e4994e0, d0rual) 'GLXX_TEXTURE_T'
  435. [ 98] 0x1e499700: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e49a000, d1rual) 'Texture blob'
  436. [ 72] 0x1e49d700: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e49d720, d0rual) 'GLXX_BUFFER_T'
  437. [ 224] 0x1e49d980: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e49d9a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  438. [ 61] 0x1e49d9c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e49d9e0, d0rual) 'GLXX_BUFFER_T'
  439. [ 60] 0x1e49dc40: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e49dc60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  440. [ 242] 0x1e49dce0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e49dd00, d0rual) 'GLXX_TEXTURE_T'
  441. [ 317] 0x1e49df20: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1e49e000, d1rual) 'Texture blob'
  442. [ 369] 0x1e4e0f20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e4e0f40, d0rual) 'GLXX_BUFFER_T'
  443. [ 385] 0x1e4e11a0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e4e11c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  444. [ 4] 0x1e4e11e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e4e1200, d0rual) 'GLXX_BUFFER_T'
  445. [ 259] 0x1e4e1460: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e4e1480, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  446. [ 356] 0x1e4e1500: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e4e1520, d0rual) 'GLXX_TEXTURE_T'
  447. [ 261] 0x1e4e1740: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e4e2000, d1rual) 'Texture blob'
  448. [ 354] 0x1e4f4740: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e4f4760, d0rual) 'GLXX_BUFFER_T'
  449. [ 85] 0x1e4f49c0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e4f49e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  450. [ 435] 0x1e4f4a00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e4f4a20, d0rual) 'GLXX_BUFFER_T'
  451. [ 436] 0x1e4f4c80: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e4f4ca0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  452. [ 437] 0x1e4f4d20: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e4f4d40, d0rual) 'GLXX_TEXTURE_T'
  453. [ 438] 0x1e4f4f60: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e4f5000, d1rual) 'Texture blob'
  454. [ 439] 0x1e505f60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e505f80, d0rual) 'GLXX_BUFFER_T'
  455. [ 440] 0x1e5061e0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e506200, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  456. [ 441] 0x1e506220: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e506240, d0rual) 'GLXX_BUFFER_T'
  457. [ 442] 0x1e5064a0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e5064c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  458. [ 443] 0x1e506540: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e506560, d0rual) 'GLXX_TEXTURE_T'
  459. [ 444] 0x1e506780: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5067a0, d0rual) 'GLXX_BUFFER_T'
  460. [ 445] 0x1e506a00: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e506a20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  461. [ 446] 0x1e506a40: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e506a60, d0rual) 'GLXX_BUFFER_T'
  462. [ 447] 0x1e506cc0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e506ce0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  463. [ 448] 0x1e506d60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e506d80, d0rual) 'GLXX_BUFFER_T'
  464. [ 449] 0x1e506fe0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e507000, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  465. [ 450] 0x1e507020: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e507040, d0rual) 'GLXX_BUFFER_T'
  466. [ 451] 0x1e5072a0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e5072c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  467. [ 452] 0x1e507340: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e507360, d0rual) 'GLXX_TEXTURE_T'
  468. [ 453] 0x1e507580: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e508000, d1rual) 'Texture blob'
  469. [ 454] 0x1e51a580: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e51a5a0, d0rual) 'GLXX_BUFFER_T'
  470. [ 455] 0x1e51a800: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e51a820, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  471. [ 456] 0x1e51a840: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e51a860, d0rual) 'GLXX_BUFFER_T'
  472. [ 457] 0x1e51aac0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e51aae0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  473. [ 458] 0x1e51ab60: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e51ab80, d0rual) 'GLXX_TEXTURE_T'
  474. [ 459] 0x1e51ada0: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e51b000, d1rual) 'Texture blob'
  475. [ 460] 0x1e52bda0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e52bdc0, d0rual) 'GLXX_BUFFER_T'
  476. [ 461] 0x1e52c020: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e52c040, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  477. [ 462] 0x1e52c060: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e52c080, d0rual) 'GLXX_BUFFER_T'
  478. [ 463] 0x1e52c2e0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e52c300, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  479. [ 464] 0x1e52c380: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e52c3a0, d0rual) 'GLXX_TEXTURE_T'
  480. [ 465] 0x1e52c5c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e52c5e0, d0rual) 'GLXX_BUFFER_T'
  481. [ 466] 0x1e52c840: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e52c860, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  482. [ 467] 0x1e52c880: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e52c8a0, d0rual) 'GLXX_BUFFER_T'
  483. [ 468] 0x1e52cb00: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e52cb20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  484. [ 469] 0x1e52cba0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e52cbc0, d0rual) 'GLXX_BUFFER_T'
  485. [ 470] 0x1e52ce20: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e52ce40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  486. [ 471] 0x1e52ce60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e52ce80, d0rual) 'GLXX_BUFFER_T'
  487. [ 472] 0x1e52d0e0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e52d100, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  488. [ 473] 0x1e52d180: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e52d1a0, d0rual) 'GLXX_TEXTURE_T'
  489. [ 474] 0x1e52d3c0: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e52e000, d1rual) 'Texture blob'
  490. [ 475] 0x1e5403c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5403e0, d0rual) 'GLXX_BUFFER_T'
  491. [ 476] 0x1e540640: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e540660, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  492. [ 477] 0x1e540680: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5406a0, d0rual) 'GLXX_BUFFER_T'
  493. [ 478] 0x1e540900: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e540920, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  494. [ 479] 0x1e5409a0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e5409c0, d0rual) 'GLXX_TEXTURE_T'
  495. [ 480] 0x1e540be0: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e541000, d1rual) 'Texture blob'
  496. [ 481] 0x1e551be0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e551c00, d0rual) 'GLXX_BUFFER_T'
  497. [ 482] 0x1e551e60: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e551e80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  498. [ 483] 0x1e551ea0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e551ec0, d0rual) 'GLXX_BUFFER_T'
  499. [ 484] 0x1e552120: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e552140, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  500. [ 485] 0x1e5521c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e5521e0, d0rual) 'GLXX_TEXTURE_T'
  501. [ 486] 0x1e552400: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e552420, d0rual) 'GLXX_BUFFER_T'
  502. [ 487] 0x1e552680: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e5526a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  503. [ 488] 0x1e5526c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5526e0, d0rual) 'GLXX_BUFFER_T'
  504. [ 489] 0x1e552940: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e552960, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  505. [ 490] 0x1e5529e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e552a00, d0rual) 'GLXX_BUFFER_T'
  506. [ 491] 0x1e552c60: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e552c80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  507. [ 492] 0x1e552ca0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e552cc0, d0rual) 'GLXX_BUFFER_T'
  508. [ 493] 0x1e552f20: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e552f40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  509. [ 494] 0x1e552fc0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e552fe0, d0rual) 'GLXX_BUFFER_T'
  510. [ 495] 0x1e553240: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e553260, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  511. [ 496] 0x1e553280: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5532a0, d0rual) 'GLXX_BUFFER_T'
  512. [ 497] 0x1e553500: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e553520, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  513. [ 498] 0x1e5535a0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e5535c0, d0rual) 'GLXX_TEXTURE_T'
  514. [ 499] 0x1e5537e0: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e554000, d1rual) 'Texture blob'
  515. [ 500] 0x1e5577e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e557800, d0rual) 'GLXX_BUFFER_T'
  516. [ 501] 0x1e557a60: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e557a80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  517. [ 502] 0x1e557aa0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e557ac0, d0rual) 'GLXX_BUFFER_T'
  518. [ 503] 0x1e557d20: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e557d40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  519. [ 504] 0x1e557dc0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e557de0, d0rual) 'GLXX_TEXTURE_T'
  520. [ 505] 0x1e558000: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1e559000, d1rual) 'Texture blob'
  521. [ 506] 0x1e59b000: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e59b020, d0rual) 'GLXX_BUFFER_T'
  522. [ 507] 0x1e59b280: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e59b2a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  523. [ 508] 0x1e59b2c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e59b2e0, d0rual) 'GLXX_BUFFER_T'
  524. [ 509] 0x1e59b540: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e59b560, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  525. [ 510] 0x1e59b5e0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e59b600, d0rual) 'GLXX_TEXTURE_T'
  526. [ 511] 0x1e59b820: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e59c000, d1rual) 'Texture blob'
  527. [ 512] 0x1e5ae820: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5ae840, d0rual) 'GLXX_BUFFER_T'
  528. [ 513] 0x1e5aeaa0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e5aeac0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  529. [ 514] 0x1e5aeae0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5aeb00, d0rual) 'GLXX_BUFFER_T'
  530. [ 515] 0x1e5aed60: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e5aed80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  531. [ 516] 0x1e5aee00: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e5aee20, d0rual) 'GLXX_TEXTURE_T'
  532. [ 517] 0x1e5af040: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e5b0000, d1rual) 'Texture blob'
  533. [ 518] 0x1e5c0040: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5c0060, d0rual) 'GLXX_BUFFER_T'
  534. [ 519] 0x1e5c02c0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e5c02e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  535. [ 520] 0x1e5c0300: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5c0320, d0rual) 'GLXX_BUFFER_T'
  536. [ 521] 0x1e5c0580: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e5c05a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  537. [ 522] 0x1e5c0620: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e5c0640, d0rual) 'GLXX_TEXTURE_T'
  538. [ 523] 0x1e5c0860: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5c0880, d0rual) 'GLXX_BUFFER_T'
  539. [ 524] 0x1e5c0ae0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e5c0b00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  540. [ 525] 0x1e5c0b20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5c0b40, d0rual) 'GLXX_BUFFER_T'
  541. [ 526] 0x1e5c0da0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e5c0dc0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  542. [ 527] 0x1e5c0e40: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5c0e60, d0rual) 'GLXX_BUFFER_T'
  543. [ 528] 0x1e5c10c0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e5c10e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  544. [ 529] 0x1e5c1100: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5c1120, d0rual) 'GLXX_BUFFER_T'
  545. [ 530] 0x1e5c1380: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e5c13a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  546. [ 531] 0x1e5c1420: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e5c1440, d0rual) 'GLXX_TEXTURE_T'
  547. [ 532] 0x1e5c1660: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e5c2000, d1rual) 'Texture blob'
  548. [ 533] 0x1e5d4660: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5d4680, d0rual) 'GLXX_BUFFER_T'
  549. [ 534] 0x1e5d48e0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e5d4900, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  550. [ 535] 0x1e5d4920: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5d4940, d0rual) 'GLXX_BUFFER_T'
  551. [ 536] 0x1e5d4ba0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e5d4bc0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  552. [ 537] 0x1e5d4c40: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e5d4c60, d0rual) 'GLXX_TEXTURE_T'
  553. [ 538] 0x1e5d4e80: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e5d5000, d1rual) 'Texture blob'
  554. [ 539] 0x1e5e5e80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5e5ea0, d0rual) 'GLXX_BUFFER_T'
  555. [ 540] 0x1e5e6100: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e5e6120, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  556. [ 541] 0x1e5e6140: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5e6160, d0rual) 'GLXX_BUFFER_T'
  557. [ 542] 0x1e5e63c0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e5e63e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  558. [ 543] 0x1e5e6460: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e5e6480, d0rual) 'GLXX_TEXTURE_T'
  559. [ 544] 0x1e5e66a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5e66c0, d0rual) 'GLXX_BUFFER_T'
  560. [ 545] 0x1e5e6920: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e5e6940, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  561. [ 546] 0x1e5e6960: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5e6980, d0rual) 'GLXX_BUFFER_T'
  562. [ 547] 0x1e5e6be0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e5e6c00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  563. [ 548] 0x1e5e6c80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5e6ca0, d0rual) 'GLXX_BUFFER_T'
  564. [ 549] 0x1e5e6f00: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e5e6f20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  565. [ 550] 0x1e5e6f40: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5e6f60, d0rual) 'GLXX_BUFFER_T'
  566. [ 551] 0x1e5e71c0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e5e71e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  567. [ 552] 0x1e5e7260: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5e7280, d0rual) 'GLXX_BUFFER_T'
  568. [ 553] 0x1e5e74e0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e5e7500, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  569. [ 554] 0x1e5e7520: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5e7540, d0rual) 'GLXX_BUFFER_T'
  570. [ 555] 0x1e5e77a0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e5e77c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  571. [ 556] 0x1e5e7840: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e5e7860, d0rual) 'GLXX_TEXTURE_T'
  572. [ 557] 0x1e5e7a80: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e5e8000, d1rual) 'Texture blob'
  573. [ 558] 0x1e5eba80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5ebaa0, d0rual) 'GLXX_BUFFER_T'
  574. [ 559] 0x1e5ebd00: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e5ebd20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  575. [ 560] 0x1e5ebd40: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e5ebd60, d0rual) 'GLXX_BUFFER_T'
  576. [ 561] 0x1e5ebfc0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e5ebfe0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  577. [ 562] 0x1e5ec060: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e5ec080, d0rual) 'GLXX_TEXTURE_T'
  578. [ 563] 0x1e5ec2a0: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1e5ed000, d1rual) 'Texture blob'
  579. [ 564] 0x1e62f2a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e62f2c0, d0rual) 'GLXX_BUFFER_T'
  580. [ 565] 0x1e62f520: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e62f540, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  581. [ 566] 0x1e62f560: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e62f580, d0rual) 'GLXX_BUFFER_T'
  582. [ 567] 0x1e62f7e0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e62f800, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  583. [ 568] 0x1e62f880: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e62f8a0, d0rual) 'GLXX_TEXTURE_T'
  584. [ 569] 0x1e62fac0: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e630000, d1rual) 'Texture blob'
  585. [ 570] 0x1e642ac0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e642ae0, d0rual) 'GLXX_BUFFER_T'
  586. [ 571] 0x1e642d40: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e642d60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  587. [ 572] 0x1e642d80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e642da0, d0rual) 'GLXX_BUFFER_T'
  588. [ 573] 0x1e643000: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e643020, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  589. [ 574] 0x1e6430a0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e6430c0, d0rual) 'GLXX_TEXTURE_T'
  590. [ 575] 0x1e6432e0: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e644000, d1rual) 'Texture blob'
  591. [ 576] 0x1e6542e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e654300, d0rual) 'GLXX_BUFFER_T'
  592. [ 577] 0x1e654560: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e654580, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  593. [ 578] 0x1e6545a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6545c0, d0rual) 'GLXX_BUFFER_T'
  594. [ 579] 0x1e654820: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e654840, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  595. [ 580] 0x1e6548c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e6548e0, d0rual) 'GLXX_TEXTURE_T'
  596. [ 581] 0x1e654b00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e654b20, d0rual) 'GLXX_BUFFER_T'
  597. [ 582] 0x1e654d80: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e654da0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  598. [ 583] 0x1e654dc0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e654de0, d0rual) 'GLXX_BUFFER_T'
  599. [ 584] 0x1e655040: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e655060, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  600. [ 585] 0x1e6550e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e655100, d0rual) 'GLXX_BUFFER_T'
  601. [ 586] 0x1e655360: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e655380, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  602. [ 587] 0x1e6553a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6553c0, d0rual) 'GLXX_BUFFER_T'
  603. [ 588] 0x1e655620: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e655640, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  604. [ 589] 0x1e6556c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6556e0, d0rual) 'GLXX_BUFFER_T'
  605. [ 590] 0x1e655940: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e655960, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  606. [ 591] 0x1e655980: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6559a0, d0rual) 'GLXX_BUFFER_T'
  607. [ 592] 0x1e655c00: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e655c20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  608. [ 593] 0x1e655ca0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e655cc0, d0rual) 'GLXX_TEXTURE_T'
  609. [ 594] 0x1e655ee0: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e656000, d1rual) 'Texture blob'
  610. [ 595] 0x1e659ee0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e659f00, d0rual) 'GLXX_BUFFER_T'
  611. [ 596] 0x1e65a160: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e65a180, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  612. [ 597] 0x1e65a1a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e65a1c0, d0rual) 'GLXX_BUFFER_T'
  613. [ 598] 0x1e65a420: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e65a440, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  614. [ 599] 0x1e65a4c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e65a4e0, d0rual) 'GLXX_TEXTURE_T'
  615. [ 600] 0x1e65a700: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1e65b000, d1rual) 'Texture blob'
  616. [ 601] 0x1e69d700: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e69d720, d0rual) 'GLXX_BUFFER_T'
  617. [ 602] 0x1e69d980: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e69d9a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  618. [ 603] 0x1e69d9c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e69d9e0, d0rual) 'GLXX_BUFFER_T'
  619. [ 604] 0x1e69dc40: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e69dc60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  620. [ 605] 0x1e69dce0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e69dd00, d0rual) 'GLXX_TEXTURE_T'
  621. [ 606] 0x1e69df20: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e69e000, d1rual) 'Texture blob'
  622. [ 607] 0x1e6b0f20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6b0f40, d0rual) 'GLXX_BUFFER_T'
  623. [ 608] 0x1e6b11a0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e6b11c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  624. [ 609] 0x1e6b11e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6b1200, d0rual) 'GLXX_BUFFER_T'
  625. [ 610] 0x1e6b1460: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e6b1480, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  626. [ 611] 0x1e6b1500: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e6b1520, d0rual) 'GLXX_TEXTURE_T'
  627. [ 612] 0x1e6b1740: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e6b2000, d1rual) 'Texture blob'
  628. [ 613] 0x1e6c2740: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6c2760, d0rual) 'GLXX_BUFFER_T'
  629. [ 614] 0x1e6c29c0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e6c29e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  630. [ 615] 0x1e6c2a00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6c2a20, d0rual) 'GLXX_BUFFER_T'
  631. [ 616] 0x1e6c2c80: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e6c2ca0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  632. [ 707] 0x1e6c2d20: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e6c2d40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  633. [ 705] 0x1e6c2d60: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e6c2d80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  634. [ 703] 0x1e6c2e00: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e6c2e20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  635. [ 701] 0x1e6c2e40: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e6c2e60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  636. [ 699] 0x1e6c2ee0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e6c2f00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  637. [ 618] 0x1e6c2f20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6c2f40, d0rual) 'GLXX_BUFFER_T'
  638. [ 619] 0x1e6c31a0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e6c31c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  639. [ 620] 0x1e6c31e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6c3200, d0rual) 'GLXX_BUFFER_T'
  640. [ 621] 0x1e6c3460: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e6c3480, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  641. [ 622] 0x1e6c3500: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6c3520, d0rual) 'GLXX_BUFFER_T'
  642. [ 623] 0x1e6c3780: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e6c37a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  643. [ 624] 0x1e6c37c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6c37e0, d0rual) 'GLXX_BUFFER_T'
  644. [ 625] 0x1e6c3a40: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e6c3a60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  645. [ 626] 0x1e6c3ae0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e6c3b00, d0rual) 'GLXX_TEXTURE_T'
  646. [ 627] 0x1e6c3d20: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e6c4000, d1rual) 'Texture blob'
  647. [ 628] 0x1e6c7d20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6c7d40, d0rual) 'GLXX_BUFFER_T'
  648. [ 629] 0x1e6c7fa0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e6c7fc0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  649. [ 630] 0x1e6c7fe0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e6c8000, d0rual) 'GLXX_BUFFER_T'
  650. [ 631] 0x1e6c8260: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e6c8280, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  651. [ 632] 0x1e6c8300: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e6c8320, d0rual) 'GLXX_TEXTURE_T'
  652. [ 633] 0x1e6c8540: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1e6c9000, d1rual) 'Texture blob'
  653. [ 634] 0x1e70b540: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e70b560, d0rual) 'GLXX_BUFFER_T'
  654. [ 635] 0x1e70b7c0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e70b7e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  655. [ 636] 0x1e70b800: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e70b820, d0rual) 'GLXX_BUFFER_T'
  656. [ 637] 0x1e70ba80: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e70baa0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  657. [ 638] 0x1e70bb20: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e70bb40, d0rual) 'GLXX_TEXTURE_T'
  658. [ 639] 0x1e70bd60: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e70c000, d1rual) 'Texture blob'
  659. [ 640] 0x1e71ed60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e71ed80, d0rual) 'GLXX_BUFFER_T'
  660. [ 641] 0x1e71efe0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e71f000, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  661. [ 642] 0x1e71f020: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e71f040, d0rual) 'GLXX_BUFFER_T'
  662. [ 643] 0x1e71f2a0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e71f2c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  663. [ 644] 0x1e71f340: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e71f360, d0rual) 'GLXX_TEXTURE_T'
  664. [ 645] 0x1e71f580: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e720000, d1rual) 'Texture blob'
  665. [ 646] 0x1e730580: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e7305a0, d0rual) 'GLXX_BUFFER_T'
  666. [ 647] 0x1e730800: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e730820, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  667. [ 648] 0x1e730840: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e730860, d0rual) 'GLXX_BUFFER_T'
  668. [ 649] 0x1e730ac0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e730ae0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  669. [ 681] 0x1e730b60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e730b80, d0rual) 'GLXX_BUFFER_T'
  670. [ 680] 0x1e730de0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e730e00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  671. [ 679] 0x1e730e20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e730e40, d0rual) 'GLXX_BUFFER_T'
  672. [ 678] 0x1e7310a0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e7310c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  673. [ 677] 0x1e731140: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e731160, d0rual) 'GLXX_BUFFER_T'
  674. [ 676] 0x1e7313c0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e7313e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  675. [ 675] 0x1e731400: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e731420, d0rual) 'GLXX_BUFFER_T'
  676. [ 674] 0x1e731680: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e7316a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  677. [ 673] 0x1e731720: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e731740, d0rual) 'GLXX_TEXTURE_T'
  678. [ 672] 0x1e731960: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e732000, d1rual) 'Texture blob'
  679. [ 671] 0x1e735960: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e735980, d0rual) 'GLXX_BUFFER_T'
  680. [ 670] 0x1e735be0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e735c00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  681. [ 669] 0x1e735c20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e735c40, d0rual) 'GLXX_BUFFER_T'
  682. [ 668] 0x1e735ea0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e735ec0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  683. [ 667] 0x1e735f40: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e735f60, d0rual) 'GLXX_TEXTURE_T'
  684. [ 666] 0x1e736180: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1e737000, d1rual) 'Texture blob'
  685. [ 665] 0x1e779180: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e7791a0, d0rual) 'GLXX_BUFFER_T'
  686. [ 664] 0x1e779400: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e779420, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  687. [ 663] 0x1e779440: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e779460, d0rual) 'GLXX_BUFFER_T'
  688. [ 662] 0x1e7796c0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e7796e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  689. [ 661] 0x1e779760: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e779780, d0rual) 'GLXX_TEXTURE_T'
  690. [ 660] 0x1e7799a0: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e77a000, d1rual) 'Texture blob'
  691. [ 659] 0x1e78c9a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e78c9c0, d0rual) 'GLXX_BUFFER_T'
  692. [ 658] 0x1e78cc20: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e78cc40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  693. [ 657] 0x1e78cc60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e78cc80, d0rual) 'GLXX_BUFFER_T'
  694. [ 656] 0x1e78cee0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e78cf00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  695. [ 655] 0x1e78cf80: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e78cfa0, d0rual) 'GLXX_TEXTURE_T'
  696. [ 654] 0x1e78d1c0: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e78e000, d1rual) 'Texture blob'
  697. [ 653] 0x1e79e1c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e79e1e0, d0rual) 'GLXX_BUFFER_T'
  698. [ 652] 0x1e79e440: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e79e460, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  699. [ 651] 0x1e79e480: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e79e4a0, d0rual) 'GLXX_BUFFER_T'
  700. [ 650] 0x1e79e700: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e79e720, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  701. [ 617] 0x1e79e7a0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e79e7c0, d0rual) 'GLXX_TEXTURE_T'
  702. [ 708] 0x1e79e9e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e79ea00, d0rual) 'GLXX_BUFFER_T'
  703. [ 706] 0x1e79ec60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e79ec80, d0rual) 'GLXX_BUFFER_T'
  704. [ 704] 0x1e79eee0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e79ef00, d0rual) 'GLXX_BUFFER_T'
  705. [ 702] 0x1e79f160: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e79f180, d0rual) 'GLXX_BUFFER_T'
  706. [ 700] 0x1e79f3e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e79f400, d0rual) 'GLXX_BUFFER_T'
  707. [ 698] 0x1e79f660: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e79f680, d0rual) 'GLXX_BUFFER_T'
  708. [ 697] 0x1e79f8e0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e79f900, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  709. [ 696] 0x1e79f980: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e79f9a0, d0rual) 'GLXX_TEXTURE_T'
  710. [ 695] 0x1e79fbc0: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e7a0000, d1rual) 'Texture blob'
  711. [ 694] 0x1e7a3bc0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e7a3be0, d0rual) 'GLXX_BUFFER_T'
  712. [ 693] 0x1e7a3e40: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e7a3e60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  713. [ 692] 0x1e7a3e80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e7a3ea0, d0rual) 'GLXX_BUFFER_T'
  714. [ 691] 0x1e7a4100: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e7a4120, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  715. [ 690] 0x1e7a41a0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e7a41c0, d0rual) 'GLXX_TEXTURE_T'
  716. [ 689] 0x1e7a43e0: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1e7a5000, d1rual) 'Texture blob'
  717. [ 688] 0x1e7e73e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e7e7400, d0rual) 'GLXX_BUFFER_T'
  718. [ 687] 0x1e7e7660: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e7e7680, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  719. [ 686] 0x1e7e76a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e7e76c0, d0rual) 'GLXX_BUFFER_T'
  720. [ 685] 0x1e7e7920: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e7e7940, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  721. [ 684] 0x1e7e79c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e7e79e0, d0rual) 'GLXX_TEXTURE_T'
  722. [ 683] 0x1e7e7c00: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e7e8000, d1rual) 'Texture blob'
  723. [ 682] 0x1e7fac00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e7fac20, d0rual) 'GLXX_BUFFER_T'
  724. [ 709] 0x1e7fae80: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e7faea0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  725. [ 710] 0x1e7faec0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e7faee0, d0rual) 'GLXX_BUFFER_T'
  726. [ 711] 0x1e7fb140: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e7fb160, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  727. [ 712] 0x1e7fb1e0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e7fb200, d0rual) 'GLXX_TEXTURE_T'
  728. [ 713] 0x1e7fb420: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e7fc000, d1rual) 'Texture blob'
  729. [ 714] 0x1e80c420: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e80c440, d0rual) 'GLXX_BUFFER_T'
  730. [ 715] 0x1e80c6a0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e80c6c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  731. [ 716] 0x1e80c6e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e80c700, d0rual) 'GLXX_BUFFER_T'
  732. [ 717] 0x1e80c960: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e80c980, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  733. [ 863] 0x1e80ca00: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e80ca20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  734. [ 865] 0x1e80ca40: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e80ca60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  735. [ 867] 0x1e80cae0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e80cb00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  736. [ 869] 0x1e80cb20: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e80cb40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  737. [ 871] 0x1e80cbc0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e80cbe0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  738. [ 719] 0x1e80cc00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e80cc20, d0rual) 'GLXX_BUFFER_T'
  739. [ 720] 0x1e80ce80: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e80cea0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  740. [ 721] 0x1e80cec0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e80cee0, d0rual) 'GLXX_BUFFER_T'
  741. [ 722] 0x1e80d140: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e80d160, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  742. [ 723] 0x1e80d1e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e80d200, d0rual) 'GLXX_BUFFER_T'
  743. [ 724] 0x1e80d460: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e80d480, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  744. [ 725] 0x1e80d4a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e80d4c0, d0rual) 'GLXX_BUFFER_T'
  745. [ 726] 0x1e80d720: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e80d740, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  746. [ 727] 0x1e80d7c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e80d7e0, d0rual) 'GLXX_TEXTURE_T'
  747. [ 728] 0x1e80da00: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e80e000, d1rual) 'Texture blob'
  748. [ 729] 0x1e811a00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e811a20, d0rual) 'GLXX_BUFFER_T'
  749. [ 730] 0x1e811c80: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e811ca0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  750. [ 731] 0x1e811cc0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e811ce0, d0rual) 'GLXX_BUFFER_T'
  751. [ 732] 0x1e811f40: used 8.0K (refcount 1 lock count 0, size 8192, align 4, data 0x1e811f60, d0rual) 'KHRN_MAP_T.storage'
  752. [ 734] 0x1e813f60: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1e814000, d1rual) 'Texture blob'
  753. [ 740] 0x1e856f60: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e857000, d1rual) 'Texture blob'
  754. [ 743] 0x1e869f60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e869f80, d0rual) 'GLXX_BUFFER_T'
  755. [ 745] 0x1e86a1e0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e86a200, d0rual) 'GLXX_TEXTURE_T'
  756. [ 746] 0x1e86a420: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e86b000, d1rual) 'Texture blob'
  757. [ 747] 0x1e87b420: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e87b440, d0rual) 'GLXX_BUFFER_T'
  758. [ 749] 0x1e87b6a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e87b6c0, d0rual) 'GLXX_BUFFER_T'
  759. [ 411] 0x1e87b920: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e87b940, d0rual) 'GLXX_TEXTURE_T'
  760. [ 766] 0x1e87bb60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e87bb80, d0rual) 'GLXX_BUFFER_T'
  761. [ 764] 0x1e87bde0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e87be00, d0rual) 'GLXX_BUFFER_T'
  762. [ 762] 0x1e87c060: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e87c080, d0rual) 'GLXX_BUFFER_T'
  763. [ 760] 0x1e87c2e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e87c300, d0rual) 'GLXX_BUFFER_T'
  764. [ 758] 0x1e87c560: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e87c580, d0rual) 'GLXX_TEXTURE_T'
  765. [ 757] 0x1e87c7a0: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e87d000, d1rual) 'Texture blob'
  766. [ 756] 0x1e88f7a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e88f7c0, d0rual) 'GLXX_BUFFER_T'
  767. [ 754] 0x1e88fa20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e88fa40, d0rual) 'GLXX_BUFFER_T'
  768. [ 753] 0x1e88fca0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e88fcc0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  769. [ 752] 0x1e88fd40: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e88fd60, d0rual) 'GLXX_TEXTURE_T'
  770. [ 751] 0x1e88ff80: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e890000, d1rual) 'Texture blob'
  771. [ 767] 0x1e8a0f80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8a0fa0, d0rual) 'GLXX_BUFFER_T'
  772. [ 768] 0x1e8a1200: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e8a1220, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  773. [ 769] 0x1e8a1240: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8a1260, d0rual) 'GLXX_BUFFER_T'
  774. [ 770] 0x1e8a14c0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e8a14e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  775. [ 771] 0x1e8a1560: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e8a1580, d0rual) 'GLXX_TEXTURE_T'
  776. [ 772] 0x1e8a17a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8a17c0, d0rual) 'GLXX_BUFFER_T'
  777. [ 773] 0x1e8a1a20: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e8a1a40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  778. [ 774] 0x1e8a1a60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8a1a80, d0rual) 'GLXX_BUFFER_T'
  779. [ 775] 0x1e8a1ce0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e8a1d00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  780. [ 776] 0x1e8a1d80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8a1da0, d0rual) 'GLXX_BUFFER_T'
  781. [ 777] 0x1e8a2000: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e8a2020, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  782. [ 778] 0x1e8a2040: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8a2060, d0rual) 'GLXX_BUFFER_T'
  783. [ 779] 0x1e8a22c0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e8a22e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  784. [ 780] 0x1e8a2360: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8a2380, d0rual) 'GLXX_BUFFER_T'
  785. [ 781] 0x1e8a25e0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e8a2600, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  786. [ 782] 0x1e8a2620: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8a2640, d0rual) 'GLXX_BUFFER_T'
  787. [ 783] 0x1e8a28a0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e8a28c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  788. [ 784] 0x1e8a2940: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e8a2960, d0rual) 'GLXX_TEXTURE_T'
  789. [ 785] 0x1e8a2b80: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e8a3000, d1rual) 'Texture blob'
  790. [ 786] 0x1e8a6b80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8a6ba0, d0rual) 'GLXX_BUFFER_T'
  791. [ 787] 0x1e8a6e00: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e8a6e20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  792. [ 788] 0x1e8a6e40: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8a6e60, d0rual) 'GLXX_BUFFER_T'
  793. [ 789] 0x1e8a70c0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e8a70e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  794. [ 790] 0x1e8a7160: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e8a7180, d0rual) 'GLXX_TEXTURE_T'
  795. [ 791] 0x1e8a73a0: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1e8a8000, d1rual) 'Texture blob'
  796. [ 792] 0x1e8ea3a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8ea3c0, d0rual) 'GLXX_BUFFER_T'
  797. [ 793] 0x1e8ea620: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e8ea640, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  798. [ 794] 0x1e8ea660: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8ea680, d0rual) 'GLXX_BUFFER_T'
  799. [ 795] 0x1e8ea8e0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e8ea900, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  800. [ 796] 0x1e8ea980: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e8ea9a0, d0rual) 'GLXX_TEXTURE_T'
  801. [ 797] 0x1e8eabc0: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e8eb000, d1rual) 'Texture blob'
  802. [ 798] 0x1e8fdbc0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8fdbe0, d0rual) 'GLXX_BUFFER_T'
  803. [ 799] 0x1e8fde40: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e8fde60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  804. [ 800] 0x1e8fde80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e8fdea0, d0rual) 'GLXX_BUFFER_T'
  805. [ 801] 0x1e8fe100: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e8fe120, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  806. [ 802] 0x1e8fe1a0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e8fe1c0, d0rual) 'GLXX_TEXTURE_T'
  807. [ 803] 0x1e8fe3e0: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e8ff000, d1rual) 'Texture blob'
  808. [ 804] 0x1e90f3e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e90f400, d0rual) 'GLXX_BUFFER_T'
  809. [ 805] 0x1e90f660: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e90f680, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  810. [ 806] 0x1e90f6a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e90f6c0, d0rual) 'GLXX_BUFFER_T'
  811. [ 807] 0x1e90f920: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e90f940, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  812. [ 808] 0x1e90f9c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e90f9e0, d0rual) 'GLXX_TEXTURE_T'
  813. [ 809] 0x1e90fc00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e90fc20, d0rual) 'GLXX_BUFFER_T'
  814. [ 810] 0x1e90fe80: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e90fea0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  815. [ 811] 0x1e90fec0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e90fee0, d0rual) 'GLXX_BUFFER_T'
  816. [ 812] 0x1e910140: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e910160, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  817. [ 813] 0x1e9101e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e910200, d0rual) 'GLXX_BUFFER_T'
  818. [ 814] 0x1e910460: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e910480, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  819. [ 815] 0x1e9104a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9104c0, d0rual) 'GLXX_BUFFER_T'
  820. [ 816] 0x1e910720: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e910740, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  821. [ 817] 0x1e9107c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e9107e0, d0rual) 'GLXX_TEXTURE_T'
  822. [ 818] 0x1e910a00: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e911000, d1rual) 'Texture blob'
  823. [ 819] 0x1e923a00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e923a20, d0rual) 'GLXX_BUFFER_T'
  824. [ 820] 0x1e923c80: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e923ca0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  825. [ 821] 0x1e923cc0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e923ce0, d0rual) 'GLXX_BUFFER_T'
  826. [ 822] 0x1e923f40: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e923f60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  827. [ 823] 0x1e923fe0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e924000, d0rual) 'GLXX_TEXTURE_T'
  828. [ 824] 0x1e924220: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e925000, d1rual) 'Texture blob'
  829. [ 825] 0x1e935220: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e935240, d0rual) 'GLXX_BUFFER_T'
  830. [ 826] 0x1e9354a0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e9354c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  831. [ 827] 0x1e9354e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e935500, d0rual) 'GLXX_BUFFER_T'
  832. [ 828] 0x1e935760: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e935780, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  833. [ 830] 0x1e935800: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e935820, d0rual) 'GLXX_BUFFER_T'
  834. [ 831] 0x1e935a80: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e935aa0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  835. [ 832] 0x1e935ac0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e935ae0, d0rual) 'GLXX_BUFFER_T'
  836. [ 833] 0x1e935d40: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e935d60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  837. [ 834] 0x1e935de0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e935e00, d0rual) 'GLXX_BUFFER_T'
  838. [ 835] 0x1e936060: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e936080, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  839. [ 836] 0x1e9360a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9360c0, d0rual) 'GLXX_BUFFER_T'
  840. [ 837] 0x1e936320: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e936340, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  841. [ 838] 0x1e9363c0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e9363e0, d0rual) 'GLXX_TEXTURE_T'
  842. [ 839] 0x1e936600: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e937000, d1rual) 'Texture blob'
  843. [ 840] 0x1e93a600: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e93a620, d0rual) 'GLXX_BUFFER_T'
  844. [ 841] 0x1e93a880: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e93a8a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  845. [ 842] 0x1e93a8c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e93a8e0, d0rual) 'GLXX_BUFFER_T'
  846. [ 843] 0x1e93ab40: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e93ab60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  847. [ 844] 0x1e93abe0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e93ac00, d0rual) 'GLXX_TEXTURE_T'
  848. [ 845] 0x1e93ae20: used 268K (refcount 1 lock count 0, size 270336, align 4096, data 0x1e93b000, d1rual) 'Texture blob'
  849. [ 846] 0x1e97de20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e97de40, d0rual) 'GLXX_BUFFER_T'
  850. [ 847] 0x1e97e0a0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e97e0c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  851. [ 848] 0x1e97e0e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e97e100, d0rual) 'GLXX_BUFFER_T'
  852. [ 849] 0x1e97e360: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e97e380, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  853. [ 850] 0x1e97e400: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e97e420, d0rual) 'GLXX_TEXTURE_T'
  854. [ 851] 0x1e97e640: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e97f000, d1rual) 'Texture blob'
  855. [ 852] 0x1e991640: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e991660, d0rual) 'GLXX_BUFFER_T'
  856. [ 853] 0x1e9918c0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e9918e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  857. [ 854] 0x1e991900: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e991920, d0rual) 'GLXX_BUFFER_T'
  858. [ 855] 0x1e991b80: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e991ba0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  859. [ 856] 0x1e991c20: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e991c40, d0rual) 'GLXX_TEXTURE_T'
  860. [ 857] 0x1e991e60: used 68K (refcount 1 lock count 0, size 65536, align 4096, data 0x1e992000, d1rual) 'Texture blob'
  861. [ 858] 0x1e9a2e60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9a2e80, d0rual) 'GLXX_BUFFER_T'
  862. [ 859] 0x1e9a30e0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e9a3100, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  863. [ 860] 0x1e9a3120: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9a3140, d0rual) 'GLXX_BUFFER_T'
  864. [ 861] 0x1e9a33a0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e9a33c0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  865. [ 718] 0x1e9a3440: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e9a3460, d0rual) 'GLXX_TEXTURE_T'
  866. [ 862] 0x1e9a3680: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9a36a0, d0rual) 'GLXX_BUFFER_T'
  867. [ 864] 0x1e9a3900: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9a3920, d0rual) 'GLXX_BUFFER_T'
  868. [ 866] 0x1e9a3b80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9a3ba0, d0rual) 'GLXX_BUFFER_T'
  869. [ 868] 0x1e9a3e00: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9a3e20, d0rual) 'GLXX_BUFFER_T'
  870. [ 870] 0x1e9a4080: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9a40a0, d0rual) 'GLXX_BUFFER_T'
  871. [ 872] 0x1e9a4300: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9a4320, d0rual) 'GLXX_BUFFER_T'
  872. [ 873] 0x1e9a4580: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e9a45a0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  873. [ 874] 0x1e9a4620: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e9a4640, d0rual) 'GLXX_TEXTURE_T'
  874. [ 875] 0x1e9a4860: used 16K (refcount 1 lock count 0, size 12288, align 4096, data 0x1e9a5000, d1rual) 'Texture blob'
  875. [ 876] 0x1e9a8860: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9a8880, d0rual) 'GLXX_BUFFER_T'
  876. [ 877] 0x1e9a8ae0: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e9a8b00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  877. [ 878] 0x1e9a8b20: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9a8b40, d0rual) 'GLXX_BUFFER_T'
  878. [ 879] 0x1e9a8da0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e9a8dc0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  879. [ 880] 0x1e9a8e40: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e9a8e60, d0rual) 'GLXX_TEXTURE_T'
  880. [ 881] 0x1e9a9080: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9a90a0, d0rual) 'GLXX_BUFFER_T'
  881. [ 882] 0x1e9a9300: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e9a9320, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  882. [ 883] 0x1e9a9340: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9a9360, d0rual) 'GLXX_BUFFER_T'
  883. [ 884] 0x1e9a95c0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e9a95e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  884. [ 885] 0x1e9a9660: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e9a9680, d0rual) 'GLXX_TEXTURE_T'
  885. [ 886] 0x1e9a98a0: used 76K (refcount 1 lock count 0, size 73728, align 4096, data 0x1e9aa000, d1rual) 'Texture blob'
  886. [ 887] 0x1e9bc8a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9bc8c0, d0rual) 'GLXX_BUFFER_T'
  887. [ 888] 0x1e9bcb20: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e9bcb40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  888. [ 889] 0x1e9bcb60: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9bcb80, d0rual) 'GLXX_BUFFER_T'
  889. [ 890] 0x1e9bcde0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e9bce00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  890. [ 891] 0x1e9bce80: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e9bcea0, d0rual) 'GLXX_TEXTURE_T'
  891. [ 892] 0x1e9bd0c0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9bd0e0, d0rual) 'GLXX_BUFFER_T'
  892. [ 893] 0x1e9bd340: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e9bd360, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  893. [ 894] 0x1e9bd380: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9bd3a0, d0rual) 'GLXX_BUFFER_T'
  894. [ 895] 0x1e9bd600: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e9bd620, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  895. [ 897] 0x1e9bd6a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9bd6c0, d0rual) 'GLXX_BUFFER_T'
  896. [ 898] 0x1e9bd920: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e9bd940, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  897. [ 899] 0x1e9bd960: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9bd980, d0rual) 'GLXX_BUFFER_T'
  898. [ 900] 0x1e9bdbe0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e9bdc00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  899. [ 901] 0x1e9bdc80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9bdca0, d0rual) 'GLXX_BUFFER_T'
  900. [ 902] 0x1e9bdf00: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e9bdf20, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  901. [ 903] 0x1e9bdf40: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9bdf60, d0rual) 'GLXX_BUFFER_T'
  902. [ 904] 0x1e9be1c0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e9be1e0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  903. [ 905] 0x1e9be260: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e9be280, d0rual) 'GLXX_TEXTURE_T'
  904. [ 906] 0x1e9be4a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9be4c0, d0rual) 'GLXX_BUFFER_T'
  905. [ 907] 0x1e9be720: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e9be740, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  906. [ 908] 0x1e9be760: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9be780, d0rual) 'GLXX_BUFFER_T'
  907. [ 909] 0x1e9be9e0: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e9bea00, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  908. [ 910] 0x1e9bea80: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e9beaa0, d0rual) 'GLXX_TEXTURE_T'
  909. [ 911] 0x1e9becc0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9bece0, d0rual) 'GLXX_BUFFER_T'
  910. [ 912] 0x1e9bef40: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e9bef60, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  911. [ 913] 0x1e9bef80: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9befa0, d0rual) 'GLXX_BUFFER_T'
  912. [ 914] 0x1e9bf200: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e9bf220, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  913. [ 915] 0x1e9bf2a0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e9bf2c0, d0rual) 'GLXX_TEXTURE_T'
  914. [ 916] 0x1e9bf4e0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9bf500, d0rual) 'GLXX_BUFFER_T'
  915. [ 917] 0x1e9bf760: used 64 (refcount 1 lock count 0, size 16, align 4, data 0x1e9bf780, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  916. [ 918] 0x1e9bf7a0: used 640 (refcount 1 lock count 0, size 588, align 4, data 0x1e9bf7c0, d0rual) 'GLXX_BUFFER_T'
  917. [ 919] 0x1e9bfa20: used 160 (refcount 1 lock count 0, size 128, align 4, data 0x1e9bfa40, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  918. [ 829] 0x1e9bfac0: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e9bfae0, d0rual) 'GLXX_TEXTURE_T'
  919. [ 896] 0x1e9bfd00: used 576 (refcount 1 lock count 0, size 540, align 4, data 0x1e9bfd20, d0rual) 'GLXX_TEXTURE_T'
  920. 0x1e9bff40: free 192
  921. 0x1e9c0000: legacy block 2.3M
  922. small allocs not requested
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement