edik1340

Untitled

Jul 21st, 2016
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  1. pls = game:GetService'Players'
  2. rs = game:GetService'RunService'
  3. uinps = game:GetService'UserInputService'
  4. lp = pls.LocalPlayer
  5. mouse = lp:GetMouse()
  6. c = lp.Character
  7. human = c.Humanoid
  8. human.MaxHealth = 50
  9. wait()
  10. human.Health = 50
  11. c.Health:Destroy()
  12.  
  13. --------------------------------------------------------
  14.  
  15. Debounces = {
  16. AnimationCycles = 0;
  17. FPS = 0;
  18. scalingDamage = false;
  19. damageLevel = 0;
  20. attackNumber = 0;
  21. isAttacking = false;
  22. isMoving = false;
  23. isSprinting = false;
  24. isBoosting = false;
  25. isPassive = false;
  26. isTyping = false;
  27. }
  28.  
  29. --------------------------------------------------------
  30.  
  31. numLerp = function(start, goal, alpha)
  32. return(((goal - start) * alpha) + start)
  33. end
  34.  
  35. CFrameZero = function()
  36. return CFrame.new(Vector3.new())
  37. end
  38.  
  39. rad = function(value)
  40. return math.rad(value)
  41. end
  42.  
  43. CFAngles = function(Vector)
  44. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  45. end
  46.  
  47. --------------------------------------------------------
  48.  
  49. AnimStat = {
  50. lerpSpeed = .2;
  51. lerpSpeed2 = .35;
  52. lerpTween = 0;
  53. }
  54.  
  55. Joints = {
  56. c.HumanoidRootPart.RootJoint;
  57. c.Torso.Neck;
  58. c.Torso['Left Shoulder'];
  59. c.Torso['Right Shoulder'];
  60. c.Torso['Left Hip'];
  61. c.Torso['Right Hip'];
  62. }
  63.  
  64. JointTargets = {
  65. CFrameZero();
  66. CFrameZero();
  67. CFrameZero();
  68. CFrameZero();
  69. CFrameZero();
  70. CFrameZero();
  71. }
  72.  
  73. --------------------------------------------------------
  74.  
  75. BodyColors = {
  76. HeadColor = BrickColor.new("Institutional white");
  77. LeftArmColor = BrickColor.new("Institutional white");
  78. RightArmColor = BrickColor.new("Institutional white");
  79. LeftLegColor = BrickColor.new("Institutional white");
  80. RightLegColor = BrickColor.new("Institutional white");
  81. TorsoColor = BrickColor.new("Mid gray");
  82. }
  83.  
  84. Customs = {
  85. Face = "http://www.roblox.com/asset/?id=8560915";
  86. Shirt = "http://www.roblox.com/asset/?id=334781688";
  87. Pants = "http://www.roblox.com/asset/?id=335237283";
  88. }
  89.  
  90. --------------------------------------------------------
  91.  
  92. prepareCharacter = function()
  93. local transPoints = {
  94. NumberSequenceKeypoint.new(0,.819,.0375),
  95. NumberSequenceKeypoint.new(.207,.594,.0187),
  96. NumberSequenceKeypoint.new(.4,.55,.031),
  97. NumberSequenceKeypoint.new(.57,.619,.05),
  98. NumberSequenceKeypoint.new(.76,.8,.0375),
  99. NumberSequenceKeypoint.new(1,1,0),
  100. }
  101. local sizePoints = {
  102. NumberSequenceKeypoint.new(0,.687,0),
  103. NumberSequenceKeypoint.new(.111,.875,0),
  104. NumberSequenceKeypoint.new(.327,1.19,0),
  105. NumberSequenceKeypoint.new(.646,1.56,0),
  106. NumberSequenceKeypoint.new(.805,1.37,0),
  107. NumberSequenceKeypoint.new(.905,1.06,0),
  108. NumberSequenceKeypoint.new(.968,.938,0),
  109. NumberSequenceKeypoint.new(.984,1.13,0),
  110. NumberSequenceKeypoint.new(1,1.62,0),
  111. }
  112. local Size = NumberSequence.new(sizePoints)
  113. local Transparency = NumberSequence.new(transPoints)
  114. rayModel = Instance.new("Model",c)
  115. efxBlock = Instance.new("Part",c)
  116. efxBlock.BrickColor = BrickColor.new("Cyan")
  117. efxBlock.Material = "Neon"
  118. efxBlock.FormFactor = "Custom"
  119. efxBlock.Transparency = .3
  120. efxBlock.Size = Vector3.new(.3,.3,.3)
  121. local mesh = Instance.new("SpecialMesh",efxBlock)
  122. mesh.MeshType = Enum.MeshType.Sphere
  123. mesh.Scale = Vector3.new(1,1,1)
  124. light = Instance.new("PointLight",c.Head)
  125. light.Range = 10
  126. light.Color = Color3.new(0,200/255,1)
  127. light.Shadows = false
  128. local particles = Instance.new("ParticleEmitter",efxBlock)
  129. particles.Color = ColorSequence.new(Color3.new(0,0,225/255),Color3.new(20/255,190/255,205/255))
  130. particles.LightEmission = .95
  131. particles.Size = Size
  132. particles.Name = "Fire"
  133. particles.Transparency = Transparency
  134. particles.LockedToPart = true
  135. particles.VelocityInheritance = .5
  136. particles.LockedToPart = true
  137. particles.Rate = 70
  138. particles.Texture = "rbxassetid://56561915"
  139. particles.Lifetime = NumberRange.new(2,2)
  140. particles.RotSpeed = NumberRange.new(100,100)
  141. particles.Speed = NumberRange.new(7,7)
  142. script.Parent = efxBlock
  143. fire = particles
  144. local offset = Vector3.new(-0.11, .23, -0.5)
  145. local weld = Instance.new("Weld",c.Head)
  146. weld.Part0 = c.Head
  147. weld.Part1 = efxBlock
  148. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  149. efxBlock.Parent = c
  150. local music = Instance.new("Sound",c)
  151. music.SoundId = "rbxassetid://316012176"
  152. music.Looped = true
  153. music.Volume = 0
  154. fight = music
  155. local music2 = Instance.new("Sound",c)
  156. music2.SoundId = "rbxassetid://316014309"
  157. music2.Looped = true
  158. music2.Volume = 0
  159. sans = music2
  160. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  161. pointGyro.P = 1e7
  162. pointGyro.D = 1e3
  163. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  164. animator = c.Humanoid:FindFirstChild("Animator")
  165. if animator then
  166. animator:Destroy()
  167. end
  168. c.Torso.roblox:Destroy()
  169. for i,v in pairs (c.Head:children()) do
  170. if v.ClassName == "Sound" then
  171. v:Destroy()
  172. end
  173. end
  174. for i = 1,#Joints do
  175. Joints[i].C1 = CFrame.new(Vector3.new())
  176. end
  177. human.WalkSpeed = 0
  178. human.JumpPower = 0
  179. end
  180.  
  181. uinps.InputBegan:connect(function(InputObject)
  182. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  183. Debounces.isPassive = not Debounces.isPassive
  184. end
  185. end)
  186.  
  187. setJointCFrames = function(table)
  188. for i = 1,#table do
  189. JointTargets[i] = table[i]
  190. end
  191. AnimationCycles = 0
  192. end
  193.  
  194. setLerp = function(speed)
  195. AnimStat.lerpSpeed = speed
  196. end
  197.  
  198. setTween = function(tween)
  199. AnimStat.lerpTween = tween
  200. end
  201.  
  202. takeDamage = function(position,damage,distance,platformStand)
  203. for i,v in pairs (pls:children()) do
  204. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  205. local torso = v.Character:FindFirstChild("Torso")
  206. if torso and (torso.Position - position).magnitude < distance then
  207. v.Character.Humanoid:TakeDamage(damage)
  208. if platformStand == true then
  209. v.Character.PlatformStand = platformStand
  210. end
  211. end
  212. end
  213. end
  214. end
  215.  
  216. --------------------------------------------------------
  217.  
  218. prepareCharacter()
  219.  
  220. --------------------------------------------------------
  221.  
  222. spawn(function()
  223. local sine = 0
  224. while wait() do
  225. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  226. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  227. setLerp(.1)
  228. if Debounces.isPassive == true then
  229. setJointCFrames({
  230. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  231. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  232. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  233. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  234. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  235. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  236. })
  237. else
  238. setJointCFrames({
  239. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  240. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  241. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  242. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  243. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  244. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  245. })
  246. end
  247. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  248. sine = sine + math.rad(12)
  249. human.WalkSpeed = 15
  250. setLerp(.15)
  251. setJointCFrames({
  252. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  253. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  254. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  255. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  256. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  257. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  258. })
  259. end
  260. if Debounces.scalingDamage == true then
  261. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  262. end
  263. end
  264. end)
  265.  
  266. human.Changed:connect(function(prop)
  267. if prop == "MoveDirection" then
  268. if human.MoveDirection.magnitude > .02 then
  269. Debounces.isMoving = true
  270. else
  271. Debounces.isMoving = false
  272. end
  273. end
  274. end)
  275.  
  276. uinps.InputBegan:connect(function(InputObject)
  277. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  278. Debounces.isBoosting = true
  279. Debounces.damageLevel = 10
  280. Debounces.scalingDamage = true
  281. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  282. setLerp(.15)
  283. setJointCFrames({
  284. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  285. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  286. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  287. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  288. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  289. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  290. })
  291. local boostSpeed = 250
  292. local efx = Instance.new("Sound",c.Head)
  293. efx.SoundId = "rbxassetid://200632875"
  294. efx.Pitch = math.random(1100,1300)/1000
  295. efx.Volume = .5
  296. efx:Play()
  297. spawn(function()
  298. wait(5)
  299. efx:Destroy()
  300. end)
  301. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  302. vel.P = 1e3
  303. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  304. wait(.15)
  305. vel.P = 1000
  306. vel.MaxForce = Vector3.new(3000,0,3000)
  307. vel.Velocity = Vector3.new()
  308. wait(.3)
  309. setLerp(.3)
  310. setJointCFrames({
  311. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  312. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  313. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  314. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  315. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  316. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  317. })
  318. wait(.2)
  319. vel:Destroy()
  320. Debounces.damageLevel = 0
  321. Debounces.scalingDamage = false
  322. Debounces.isBoosting = false
  323. end
  324. end)
  325.  
  326. uinps.InputBegan:connect(function(InputObject)
  327. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  328. Debounces.isBoosting = true
  329. Debounces.damageLevel = 10
  330. Debounces.scalingDamage = true
  331. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  332. setLerp(.15)
  333. setJointCFrames({
  334. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  335. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  336. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  337. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  338. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  339. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  340. })
  341. local boostSpeed = 250
  342. local efx = Instance.new("Sound",c.Head)
  343. efx.SoundId = "rbxassetid://200632875"
  344. efx.Pitch = math.random(1100,1300)/1000
  345. efx.Volume = .5
  346. efx:Play()
  347. spawn(function()
  348. wait(5)
  349. efx:Destroy()
  350. end)
  351. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  352. vel.P = 1e3
  353. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  354. wait(.15)
  355. vel.P = 1000
  356. vel.MaxForce = Vector3.new(3000,0,3000)
  357. vel.Velocity = Vector3.new()
  358. wait(.3)
  359. setLerp(.3)
  360. setJointCFrames({
  361. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  362. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  363. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  364. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  365. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  366. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  367. })
  368. wait(.2)
  369. vel:Destroy()
  370. Debounces.damageLevel = 0
  371. Debounces.scalingDamage = false
  372. Debounces.isBoosting = false
  373. end
  374. end)
  375.  
  376. uinps.InputBegan:connect(function(InputObject)
  377. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  378. Debounces.isBoosting = true
  379. Debounces.damageLevel = 10
  380. Debounces.scalingDamage = true
  381. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  382. setLerp(.15)
  383. setJointCFrames({
  384. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  385. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  386. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  387. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  388. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  389. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  390. })
  391. local boostSpeed = 250
  392. local efx = Instance.new("Sound",c.Head)
  393. efx.SoundId = "rbxassetid://200632875"
  394. efx.Pitch = math.random(1100,1300)/1000
  395. efx.Volume = .5
  396. efx:Play()
  397. spawn(function()
  398. wait(5)
  399. efx:Destroy()
  400. end)
  401. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  402. vel.P = 1e3
  403. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  404. wait(.15)
  405. vel.P = 1000
  406. vel.MaxForce = Vector3.new(3000,0,3000)
  407. vel.Velocity = Vector3.new()
  408. wait(.3)
  409. setLerp(.3)
  410. setJointCFrames({
  411. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  412. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  413. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  414. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  415. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  416. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  417. })
  418. wait(.2)
  419. vel:Destroy()
  420. Debounces.damageLevel = 0
  421. Debounces.scalingDamage = false
  422. Debounces.isBoosting = false
  423. end
  424. end)
  425.  
  426. uinps.InputBegan:connect(function(InputObject)
  427. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  428. Debounces.isBoosting = true
  429. Debounces.damageLevel = 10
  430. Debounces.scalingDamage = true
  431. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  432. setLerp(.15)
  433. setJointCFrames({
  434. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  435. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  436. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  437. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  438. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  439. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  440. })
  441. local boostSpeed = 150
  442. local boostSpeed = 250
  443. local efx = Instance.new("Sound",c.Head)
  444. efx.SoundId = "rbxassetid://200632875"
  445. efx.Pitch = math.random(1100,1300)/1000
  446. efx.Volume = .5
  447. efx:Play()
  448. spawn(function()
  449. wait(5)
  450. efx:Destroy()
  451. end)
  452. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  453. vel.P = 1e3
  454. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  455. wait(.15)
  456. vel.P = 1000
  457. vel.MaxForce = Vector3.new(3000,0,3000)
  458. vel.Velocity = Vector3.new()
  459. wait(.3)
  460. setLerp(.3)
  461. setJointCFrames({
  462. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  463. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  464. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  465. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  466. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  467. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  468. })
  469. wait(.2)
  470. vel:Destroy()
  471. Debounces.damageLevel = 0
  472. Debounces.scalingDamage = false
  473. Debounces.isBoosting = false
  474. end
  475. end)
  476.  
  477. uinps.InputBegan:connect(function(InputObject)
  478. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  479. local isLooping = true
  480. uinps.InputEnded:connect(function(InputObject2)
  481. if InputObject2.KeyCode == Enum.KeyCode.Q then
  482. isLooping = false
  483. end
  484. end)
  485. while true do
  486. if isLooping == false then
  487. break
  488. end
  489. Debounces.attackNumber = Debounces.attackNumber + 1
  490. local aimPos = mouse.Hit.p
  491. local head = Instance.new("Part",c)
  492. head.Size = Vector3.new(12,.2,12)
  493. head.CanCollide = false
  494. head.Anchored = true
  495. head.Transparency = 1
  496. for i = 1,2 do
  497. local decal = Instance.new("Decal",head)
  498. decal.Texture = "rbxassetid://323497117"
  499. if i == 1 then
  500. decal.Face = Enum.NormalId.Top
  501. else
  502. decal.Face = Enum.NormalId.Bottom
  503. end
  504. end
  505. if Debounces.attackNumber%2 == 1 then
  506. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  507. else
  508. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  509. end
  510. spawn(function()
  511. local timer = 0
  512. while rs.RenderStepped:wait() do
  513. if timer >= 1.55 then
  514. break
  515. end
  516. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  517. timer = timer + 1/30/(Debounces.FPS/60)
  518. end
  519. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  520. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  521. local hit, pos = workspace:FindPartOnRay(ray,c)
  522. local dis = (head.CFrame.p - pos).magnitude
  523. local rayPart = Instance.new("Part",rayModel)
  524. rayPart.Material = "Neon"
  525. rayPart.FormFactor = "Custom"
  526. rayPart.BrickColor = BrickColor.new(1,1,1)
  527. rayPart.Anchored = true
  528. rayPart.CanCollide = false
  529. rayPart.Size = Vector3.new(7,7,dis + 400)
  530. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  531. rayPart.CFrame = rayCFrame
  532. head:Destroy()
  533. end)
  534. wait()
  535. local s = Instance.new("Sound",head)
  536. s.Volume = 1
  537. s.SoundId = "rbxassetid://332223043"
  538. s:Play()
  539. wait(.04)
  540. end
  541. end
  542. end)
  543.  
  544. uinps.InputBegan:connect(function(InputObj)
  545. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  546. Debounces.isAttacking = true
  547. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  548. local head = Instance.new("Part",c)
  549. head.Size = Vector3.new(18,.2,18)
  550. head.CanCollide = false
  551. head.Anchored = true
  552. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  553. head.Transparency = 1
  554. for i = 1,2 do
  555. local decal = Instance.new("Decal",head)
  556. decal.Texture = "rbxassetid://323497117"
  557. if i == 1 then
  558. decal.Face = Enum.NormalId.Top
  559. else
  560. decal.Face = Enum.NormalId.Bottom
  561. end
  562. end
  563. setLerp(.1)
  564. setJointCFrames({
  565. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  566. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  567. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  568. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  569. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  570. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  571. })
  572. spawn(function()
  573. local timer = 0
  574. while rs.RenderStepped:wait() do
  575. if timer >= 1.55/.8 then
  576. break
  577. end
  578. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  579. timer = timer + 1/30/(Debounces.FPS/60)
  580. end
  581. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  582. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  583. local hit, pos = workspace:FindPartOnRay(ray,c)
  584. local dis = (head.CFrame.p - pos).magnitude
  585. local rayPart = Instance.new("Part",rayModel)
  586. rayPart.Material = "Neon"
  587. rayPart.FormFactor = "Custom"
  588. rayPart.Name = "Punch"
  589. rayPart.BrickColor = BrickColor.new(1,1,1)
  590. rayPart.Anchored = true
  591. rayPart.CanCollide = false
  592. rayPart.Size = Vector3.new(28,28,dis + 400)
  593. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  594. rayPart.CFrame = rayCFrame
  595. head:Destroy()
  596. end)
  597. wait()
  598. local s = Instance.new("Sound",head)
  599. s.Volume = 1
  600. s.SoundId = "rbxassetid://332223043"
  601. s.Pitch = .8
  602. s:Play()
  603. wait(.75)
  604. setLerp(.17)
  605. setJointCFrames({
  606. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  607. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  608. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  609. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  610. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  611. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  612. })
  613. wait(.5)
  614. Debounces.isAttacking = false
  615. end
  616. end)
  617.  
  618. reflect = function(d,n)
  619. local i, n = -1 * d.unit, n.unit
  620. local dot = n:Dot(i)
  621. return 2*dot*n - i
  622. end
  623.  
  624. makeReflectionBeam = function(pos,look,isCrit)
  625. local ray = Ray.new(pos,look)
  626. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  627. local e = Instance.new("Part",rayModel)
  628. e.Anchored = true
  629. e.CanCollide = false
  630. e.BrickColor = BrickColor.new("White")
  631. e.Material = "Neon"
  632. e.FormFactor = "Custom"
  633. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  634. if isCrit == true then
  635. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  636. e.Name = "Punch"
  637. end
  638. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  639. local e = Instance.new("Sound",c)
  640. if isCrit == true then
  641. e.Volume = .5
  642. else
  643. e.Volume = .3
  644. e.Pitch = 1.5
  645. end
  646. e.SoundId = "rbxassetid://200632875"
  647. e:Play()
  648. spawn(function()
  649. wait(6)
  650. e:Destroy()
  651. end)
  652. wait(.05)
  653. if hit ~= nil then
  654. newDir = reflect(look.unit,norm,isCrit)
  655. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  656. end
  657. end
  658.  
  659. uinps.InputBegan:connect(function(InputObject)
  660. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  661. local isLooping = true
  662. uinps.InputEnded:connect(function(InputObject2)
  663. if InputObject2.KeyCode == Enum.KeyCode.Q then
  664. isLooping = false
  665. end
  666. end)
  667. while true do
  668. if isLooping == false then
  669. break
  670. end
  671. Debounces.attackNumber = Debounces.attackNumber + 1
  672. local aimPos = mouse.Hit.p
  673. local head = Instance.new("Part",c)
  674. head.Size = Vector3.new(12,.2,12)
  675. head.CanCollide = false
  676. head.Anchored = true
  677. head.Transparency = 1
  678. for i = 1,2 do
  679. local decal = Instance.new("Decal",head)
  680. decal.Texture = "rbxassetid://323497117"
  681. if i == 1 then
  682. decal.Face = Enum.NormalId.Top
  683. else
  684. decal.Face = Enum.NormalId.Bottom
  685. end
  686. end
  687. if Debounces.attackNumber%2 == 1 then
  688. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  689. else
  690. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  691. end
  692. spawn(function()
  693. local timer = 0
  694. while rs.RenderStepped:wait() do
  695. if timer >= 1.55 then
  696. break
  697. end
  698. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  699. timer = timer + 1/30/(Debounces.FPS/60)
  700. end
  701. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  702. head:Destroy()
  703. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  704. end)
  705.  
  706. wait()
  707. local s = Instance.new("Sound",head)
  708. s.Volume = 1
  709. s.SoundId = "rbxassetid://332223043"
  710. s.Pitch = 1.02
  711. s:Play()
  712. wait(.2)
  713. end
  714. end
  715. end)
  716.  
  717. uinps.InputBegan:connect(function(InputObj)
  718. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  719. Debounces.isAttacking = true
  720. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  721. local head = Instance.new("Part",c)
  722. head.Size = Vector3.new(18,.2,18)
  723. head.CanCollide = false
  724. head.Anchored = true
  725. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  726. head.Transparency = 1
  727. for i = 1,2 do
  728. local decal = Instance.new("Decal",head)
  729. decal.Texture = "rbxassetid://323497117"
  730. if i == 1 then
  731. decal.Face = Enum.NormalId.Top
  732. else
  733. decal.Face = Enum.NormalId.Bottom
  734. end
  735. end
  736. setLerp(.1)
  737. setJointCFrames({
  738. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  739. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  740. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  741. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  742. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  743. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  744. })
  745. spawn(function()
  746. local timer = 0
  747. while rs.RenderStepped:wait() do
  748. if timer >= 1.55/.8 then
  749. break
  750. end
  751. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  752. timer = timer + 1/30/(Debounces.FPS/60)
  753. end
  754. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  755. head:Destroy()
  756. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  757. end)
  758. wait()
  759. local s = Instance.new("Sound",head)
  760. s.Volume = 2
  761. s.SoundId = "rbxassetid://332223043"
  762. s.Pitch = .8
  763. s:Play()
  764. wait(.75)
  765. setLerp(.17)
  766. setJointCFrames({
  767. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  768. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  769. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  770. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  771. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  772. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  773. })
  774. wait(.5)
  775. Debounces.isAttacking = false
  776. end
  777. end)
  778.  
  779. uinps.InputBegan:connect(function(InputObj)
  780. if InputObj.KeyCode == Enum.KeyCode.Slash then
  781. local finishEvent = nil
  782. Debounces.isTyping = true
  783. finishEvent = uinps.InputBegan:connect(function(InputObj)
  784. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  785. Debounces.isTyping = false
  786. finishEvent:disconnect()
  787. end
  788. end)
  789. end
  790. end)
  791.  
  792. uinps.InputBegan:connect(function(InputObj)
  793. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  794. Debounces.isSprinting = true
  795. end
  796. end)
  797.  
  798. uinps.InputEnded:connect(function(InputObj)
  799. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  800. Debounces.isSprinting = false
  801. end
  802. end)
  803.  
  804. rs.RenderStepped:connect(function()
  805. Debounces.FPS = 1/rs.RenderStepped:wait()
  806. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  807. if Debounces.isPassive == false then
  808. fire.Enabled = false
  809. light.Range = 0
  810. fight:Pause()
  811. sans:Resume()
  812. efxBlock.Transparency = 1
  813. else
  814. fire.Enabled = true
  815. light.Range = 10
  816. fight:Resume()
  817. sans:Pause()
  818. efxBlock.Transparency = 0
  819. end
  820. for i,v in pairs (rayModel:children()) do
  821. if v.Transparency >= 1 then
  822. v:Destroy()
  823. else
  824. v.CanCollide = true
  825. local parts = v:GetTouchingParts()
  826. v.CanCollide = false
  827. for i = 1,#parts do
  828. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  829. parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  830. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  831. parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  832. end
  833. end
  834. v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  835. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  836. end
  837. end
  838. for i = 1,#Joints do
  839. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  840. end
  841. local sineval = math.sin(tick() * 2) * 3
  842. fire.Acceleration = Vector3.new(sineval,1,sineval)
  843. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  844. end)
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