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- 17:15:00: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
- 17:15:00: -------------------------------
- 17:15:00: CPU Name: AMD FX(tm)-8350 Eight-Core Processor
- 17:15:00: CPU Speed: 4018MHz
- 17:15:00: Physical Memory: 4095MB Total, 4095MB Free
- 17:15:00: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
- 17:15:00: monitor 1: pos={1920, 0}, size={1920, 1080}
- 17:15:00: monitor 2: pos={0, 0}, size={1920, 1080}
- 17:15:00: Windows Version: 10.0 Build 10240 (revision 16384)
- 17:15:00: Aero is Enabled
- 17:15:00: -------------------------------
- 17:15:00: OBS Modules:
- 17:15:00: Base Address Module
- 17:15:00: 00C60000 OBS.exe
- 17:15:00: 6BB40000 OBSApi.dll
- 17:15:00: 6FA30000 DShowPlugin.dll
- 17:15:00: 6CB50000 GraphicsCapture.dll
- 17:15:00: 6CB20000 NoiseGate.dll
- 17:15:00: 6CB00000 PSVPlugin.dll
- 17:15:00: 6C6B0000 scenesw.dll
- 17:15:00: ------------------------------------------
- 17:15:00: Adapter 1
- 17:15:00: Video Adapter: AMD Radeon R9 200 Series
- 17:15:00: Video Adapter Dedicated Video Memory: 3198857216
- 17:15:00: Video Adapter Shared System Memory: 1096044544
- 17:15:00: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 17:15:00: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
- 17:15:00: =====Stream Start: 2015-11-13, 17:15:00===============================================
- 17:15:00: Multithreaded optimizations: On
- 17:15:00: Base resolution: 1920x1080
- 17:15:00: Output resolution: 1280x720
- 17:15:00: ------------------------------------------
- 17:15:00: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
- 17:15:01: ------------------------------------------
- 17:15:01: Audio Format: 48000 Hz
- 17:15:01: ------------------------------------------
- 17:15:01: Audio Channels: 2 Ch
- 17:15:01: Playback device {0.0.0.00000000}.{177a9599-155c-43cd-871b-89809b443580}
- 17:15:01: ------------------------------------------
- 17:15:01: Using desktop audio input: Speakers/Headphones (ASUS Xonar DX Audio Device)
- 17:15:01: Global Audio time adjust: 0
- 17:15:01: ------------------------------------------
- 17:15:01: Audio Encoding: AAC
- 17:15:01: bitrate: 112
- 17:15:01: Using graphics capture
- 17:15:01: Scene buffering time set to 700
- 17:15:01: ------------------------------------------
- 17:15:01: Video Encoding: x264
- 17:15:01: fps: 60
- 17:15:01: width: 1280, height: 720
- 17:15:01: preset: veryfast
- 17:15:01: profile: main
- 17:15:01: keyint: 120
- 17:15:01: CBR: yes
- 17:15:01: CFR: no
- 17:15:01: max bitrate: 1500
- 17:15:01: buffer size: 1500
- 17:15:01: ------------------------------------------
- 17:15:06: FlushBufferedVideo: Flushing 19 packets over 300 ms
- 17:15:06: Total frames encoded: 286, total frames duplicated: 0 (0.00%)
- 17:15:06: Total frames rendered: 317, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 17:15:06:
- 17:15:06: Profiler time results:
- 17:15:06:
- 17:15:06: ==============================================================
- 17:15:06: video thread frame - [100%] [avg time: 0.53 ms] [children: 27%] [unaccounted: 73%]
- 17:15:06: | scene->Preprocess - [0.377%] [avg time: 0.002 ms]
- 17:15:06: | GPU download and conversion - [26.6%] [avg time: 0.141 ms] [children: 23.2%] [unaccounted: 3.4%]
- 17:15:06: | | flush - [19.4%] [avg time: 0.103 ms]
- 17:15:06: | | CopyResource - [2.45%] [avg time: 0.013 ms]
- 17:15:06: | | conversion to 4:2:0 - [1.32%] [avg time: 0.007 ms]
- 17:15:06: Convert444Threads - [100%] [avg time: 1.021 ms] [children: 99%] [unaccounted: 0.979%]
- 17:15:06: | Convert444toNV12 - [99%] [avg time: 1.011 ms]
- 17:15:06: encoder thread frame - [100%] [avg time: 1.556 ms] [children: 0.321%] [unaccounted: 99.7%]
- 17:15:06: | sending stuff out - [0.321%] [avg time: 0.005 ms]
- 17:15:06: ==============================================================
- 17:15:06:
- 17:15:06:
- 17:15:06: Profiler CPU results:
- 17:15:06:
- 17:15:06: ==============================================================
- 17:15:06: video thread frame - [cpu time: avg 0.147 ms, total 46.875 ms] [avg calls per frame: 1]
- 17:15:06: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:06: | GPU download and conversion - [cpu time: avg 0.147 ms, total 46.875 ms] [avg calls per frame: 1]
- 17:15:06: | | flush - [cpu time: avg 0.147 ms, total 46.875 ms] [avg calls per frame: 1]
- 17:15:06: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:06: Convert444Threads - [cpu time: avg 1.195 ms, total 640.625 ms] [avg calls per frame: 2]
- 17:15:06: | Convert444toNV12 - [cpu time: avg 1.195 ms, total 640.625 ms] [avg calls per frame: 2]
- 17:15:06: encoder thread frame - [cpu time: avg 1.228 ms, total 328.125 ms] [avg calls per frame: 1]
- 17:15:06: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:06: ==============================================================
- 17:15:06:
- 17:15:06: =====Stream End: 2015-11-13, 17:15:06=================================================
- 17:15:19: =====Stream Start: 2015-11-13, 17:15:19===============================================
- 17:15:19: Multithreaded optimizations: On
- 17:15:19: Base resolution: 1920x1080
- 17:15:19: Output resolution: 1280x720
- 17:15:19: ------------------------------------------
- 17:15:19: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
- 17:15:19: ------------------------------------------
- 17:15:19: Audio Format: 48000 Hz
- 17:15:19: ------------------------------------------
- 17:15:19: Audio Channels: 2 Ch
- 17:15:19: Playback device {0.0.0.00000000}.{177a9599-155c-43cd-871b-89809b443580}
- 17:15:19: ------------------------------------------
- 17:15:19: Using desktop audio input: Speakers/Headphones (ASUS Xonar DX Audio Device)
- 17:15:19: Global Audio time adjust: 0
- 17:15:19: ------------------------------------------
- 17:15:19: Using auxilary audio input: PC360 Mic (ASUS Xonar DX Audio Device)
- 17:15:19: Mic time offset: 0
- 17:15:19: ------------------------------------------
- 17:15:19: Audio Encoding: AAC
- 17:15:19: bitrate: 112
- 17:15:19: Using graphics capture
- 17:15:19: Scene buffering time set to 700
- 17:15:19: ------------------------------------------
- 17:15:19: Video Encoding: x264
- 17:15:19: fps: 60
- 17:15:19: width: 1280, height: 720
- 17:15:19: preset: veryfast
- 17:15:19: profile: main
- 17:15:19: keyint: 120
- 17:15:19: CBR: yes
- 17:15:19: CFR: no
- 17:15:19: max bitrate: 1500
- 17:15:19: buffer size: 1500
- 17:15:19: ------------------------------------------
- 17:15:30: FlushBufferedVideo: Flushing 19 packets over 300 ms
- 17:15:30: Total frames encoded: 620, total frames duplicated: 0 (0.00%)
- 17:15:30: Total frames rendered: 651, number of late frames: 1 (0.15%) (it's okay for some frames to be late)
- 17:15:30:
- 17:15:30: Profiler time results:
- 17:15:30:
- 17:15:30: ==============================================================
- 17:15:30: video thread frame - [100%] [avg time: 0.555 ms] [children: 30.3%] [unaccounted: 69.7%]
- 17:15:30: | scene->Preprocess - [0.36%] [avg time: 0.002 ms]
- 17:15:30: | GPU download and conversion - [29.9%] [avg time: 0.166 ms] [children: 26.3%] [unaccounted: 3.6%]
- 17:15:30: | | flush - [22.7%] [avg time: 0.126 ms]
- 17:15:30: | | CopyResource - [2.34%] [avg time: 0.013 ms]
- 17:15:30: | | conversion to 4:2:0 - [1.26%] [avg time: 0.007 ms]
- 17:15:30: Convert444Threads - [100%] [avg time: 0.991 ms] [children: 99.1%] [unaccounted: 0.908%]
- 17:15:30: | Convert444toNV12 - [99.1%] [avg time: 0.982 ms]
- 17:15:30: encoder thread frame - [100%] [avg time: 1.514 ms] [children: 0.264%] [unaccounted: 99.7%]
- 17:15:30: | sending stuff out - [0.264%] [avg time: 0.004 ms]
- 17:15:30: ==============================================================
- 17:15:30:
- 17:15:30:
- 17:15:30: Profiler CPU results:
- 17:15:30:
- 17:15:30: ==============================================================
- 17:15:30: video thread frame - [cpu time: avg 0.048 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:15:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:30: | GPU download and conversion - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:15:30: | | flush - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:15:30: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:30: Convert444Threads - [cpu time: avg 1.129 ms, total 1359.38 ms] [avg calls per frame: 2]
- 17:15:30: | Convert444toNV12 - [cpu time: avg 1.129 ms, total 1359.38 ms] [avg calls per frame: 2]
- 17:15:30: encoder thread frame - [cpu time: avg 1.663 ms, total 1000 ms] [avg calls per frame: 1]
- 17:15:30: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:30: ==============================================================
- 17:15:30:
- 17:15:30: =====Stream End: 2015-11-13, 17:15:30=================================================
- 17:17:20: =====Stream Start: 2015-11-13, 17:17:20===============================================
- 17:17:20: Multithreaded optimizations: On
- 17:17:20: Base resolution: 1920x1080
- 17:17:20: Output resolution: 1280x720
- 17:17:20: ------------------------------------------
- 17:17:20: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
- 17:17:20: ------------------------------------------
- 17:17:20: Audio Format: 48000 Hz
- 17:17:20: ------------------------------------------
- 17:17:20: Audio Channels: 2 Ch
- 17:17:20: Playback device {0.0.0.00000000}.{177a9599-155c-43cd-871b-89809b443580}
- 17:17:20: ------------------------------------------
- 17:17:20: Using desktop audio input: Speakers/Headphones (ASUS Xonar DX Audio Device)
- 17:17:20: Global Audio time adjust: 0
- 17:17:20: ------------------------------------------
- 17:17:20: Using auxilary audio input: PC360 Mic (ASUS Xonar DX Audio Device)
- 17:17:20: Mic time offset: 0
- 17:17:20: ------------------------------------------
- 17:17:20: Audio Encoding: AAC
- 17:17:20: bitrate: 112
- 17:17:20: Using graphics capture
- 17:17:20: Scene buffering time set to 700
- 17:17:20: ------------------------------------------
- 17:17:20: Video Encoding: x264
- 17:17:20: fps: 60
- 17:17:20: width: 1280, height: 720
- 17:17:20: preset: veryfast
- 17:17:20: profile: main
- 17:17:20: keyint: 120
- 17:17:20: CBR: yes
- 17:17:20: CFR: no
- 17:17:20: max bitrate: 1500
- 17:17:20: buffer size: 1500
- 17:17:20: ------------------------------------------
- 17:17:39: FlushBufferedVideo: Flushing 19 packets over 300 ms
- 17:17:40: Total frames encoded: 1103, total frames duplicated: 0 (0.00%)
- 17:17:40: Total frames rendered: 1135, number of late frames: 1 (0.09%) (it's okay for some frames to be late)
- 17:17:40:
- 17:17:40: Profiler time results:
- 17:17:40:
- 17:17:40: ==============================================================
- 17:17:40: video thread frame - [100%] [avg time: 0.552 ms] [children: 28.8%] [unaccounted: 71.2%]
- 17:17:40: | scene->Preprocess - [0.362%] [avg time: 0.002 ms]
- 17:17:40: | GPU download and conversion - [28.4%] [avg time: 0.157 ms] [children: 24.8%] [unaccounted: 3.62%]
- 17:17:40: | | flush - [21%] [avg time: 0.116 ms]
- 17:17:40: | | CopyResource - [2.54%] [avg time: 0.014 ms]
- 17:17:40: | | conversion to 4:2:0 - [1.27%] [avg time: 0.007 ms]
- 17:17:40: Convert444Threads - [100%] [avg time: 1.016 ms] [children: 99.1%] [unaccounted: 0.886%]
- 17:17:40: | Convert444toNV12 - [99.1%] [avg time: 1.007 ms]
- 17:17:40: encoder thread frame - [100%] [avg time: 1.519 ms] [children: 0.263%] [unaccounted: 99.7%]
- 17:17:40: | sending stuff out - [0.263%] [avg time: 0.004 ms]
- 17:17:40: ==============================================================
- 17:17:40:
- 17:17:40:
- 17:17:40: Profiler CPU results:
- 17:17:40:
- 17:17:40: ==============================================================
- 17:17:40: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:40: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:40: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:40: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:40: Convert444Threads - [cpu time: avg 0.547 ms, total 1187.5 ms] [avg calls per frame: 2]
- 17:17:40: | Convert444toNV12 - [cpu time: avg 0.547 ms, total 1187.5 ms] [avg calls per frame: 2]
- 17:17:40: encoder thread frame - [cpu time: avg 1.081 ms, total 1171.88 ms] [avg calls per frame: 1]
- 17:17:40: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:40: ==============================================================
- 17:17:40:
- 17:17:40: =====Stream End: 2015-11-13, 17:17:40=================================================
- 17:19:35: Terminating 0x17e0
- 17:19:35: Terminating 0x1644
- 17:19:35: Terminating 0x1eb8
- Last game capture log:
- 2015-11-13, 16:56:06: we're booting up:
- 16:56:06: CaptureThread: attached to process Smite.exe
- 16:56:06: D3D9 Present
- 16:56:06: D3D9EndScene called
- 16:56:06: D3DPRESENT_PARAMETERS {
- 16:56:06: BackBufferWidth: 1920
- 16:56:06: BackBufferHeight: 1080
- 16:56:06: BackBufferFormat: D3DFMT_A8R8G8B8
- 16:56:06: BackBufferCount: 1
- 16:56:06: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:56:06: MultiSampleQuality: 0
- 16:56:06: SwapEffect: D3DSWAPEFFECT_DISCARD
- 16:56:06: hDeviceWindow: 394838
- 16:56:06: Windowed: false
- 16:56:06: EnableAutoDepthStencil: false
- 16:56:06: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 16:56:06: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 16:56:06: FullScreen_RefreshRateInHz: 144
- 16:56:06: PresentationInterval: 1
- 16:56:06: };
- 16:56:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:56:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:56:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:56:06: successfully set up d3d9 hooks
- 16:56:06: D3D9Present called
- 16:56:06: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:56:06: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:56:06: DoD3D9GPUHook: success
- 16:56:06: DXGI Present
- 16:56:06: (half life scientist) everything.. seems to be in order
- 16:56:06: D3DSURFACE_DESC {
- 16:56:06: Format: D3DFMT_A8R8G8B8
- 16:56:06: Type: D3DRTYPE_SURFACE
- 16:56:06: Usage: D3DUSAGE_RENDERTARGET
- 16:56:06: Pool: D3DPOOL_DEFAULT
- 16:56:06: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:56:06: MultiSampleQuality: 0
- 16:56:06: Width: 1920
- 16:56:06: Height: 1080
- 16:56:06: };
- 16:56:06: successfully capturing d3d9 frames via GPU
- 16:56:10: D3D9Reset called
- 16:56:10: ---------------------- Cleared D3D9 Capture ----------------------
- 16:56:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:56:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:56:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 16:56:10: successfully set up d3d9 hooks
- 16:56:11: D3D9EndScene called
- 16:56:11: D3D9Present called
- 16:56:11: DoD3D9GPUHook: success
- 16:56:11: D3DSURFACE_DESC {
- 16:56:11: Format: D3DFMT_A8R8G8B8
- 16:56:11: Type: D3DRTYPE_SURFACE
- 16:56:11: Usage: D3DUSAGE_RENDERTARGET
- 16:56:11: Pool: D3DPOOL_DEFAULT
- 16:56:11: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:56:11: MultiSampleQuality: 0
- 16:56:11: Width: 1920
- 16:56:11: Height: 1080
- 16:56:11: };
- 16:56:11: successfully capturing d3d9 frames via GPU
- 16:56:23: ---------------------- Cleared D3D9 Capture ----------------------
- 16:56:23: D3D9EndScene called
- 16:56:23: D3D9Present called
- 16:57:54: received restart event, capturing
- 16:57:54: DoD3D9GPUHook: success
- 16:57:54: D3DSURFACE_DESC {
- 16:57:54: Format: D3DFMT_A8R8G8B8
- 16:57:54: Type: D3DRTYPE_SURFACE
- 16:57:54: Usage: D3DUSAGE_RENDERTARGET
- 16:57:54: Pool: D3DPOOL_DEFAULT
- 16:57:54: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:57:54: MultiSampleQuality: 0
- 16:57:54: Width: 1920
- 16:57:54: Height: 1080
- 16:57:54: };
- 16:57:54: successfully capturing d3d9 frames via GPU
- 16:57:54: ---------------------- Cleared D3D9 Capture ----------------------
- 16:57:54: D3D9EndScene called
- 16:57:54: D3D9Present called
- 16:57:55: received restart event, capturing
- 16:57:55: DoD3D9GPUHook: success
- 16:57:55: D3DSURFACE_DESC {
- 16:57:55: Format: D3DFMT_A8R8G8B8
- 16:57:55: Type: D3DRTYPE_SURFACE
- 16:57:55: Usage: D3DUSAGE_RENDERTARGET
- 16:57:55: Pool: D3DPOOL_DEFAULT
- 16:57:55: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:57:55: MultiSampleQuality: 0
- 16:57:55: Width: 1920
- 16:57:55: Height: 1080
- 16:57:55: };
- 16:57:55: successfully capturing d3d9 frames via GPU
- 16:58:00: ---------------------- Cleared D3D9 Capture ----------------------
- 16:58:00: D3D9EndScene called
- 16:58:00: D3D9Present called
- 16:58:07: received restart event, capturing
- 16:58:07: DoD3D9GPUHook: success
- 16:58:07: D3DSURFACE_DESC {
- 16:58:07: Format: D3DFMT_A8R8G8B8
- 16:58:07: Type: D3DRTYPE_SURFACE
- 16:58:07: Usage: D3DUSAGE_RENDERTARGET
- 16:58:07: Pool: D3DPOOL_DEFAULT
- 16:58:07: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:58:07: MultiSampleQuality: 0
- 16:58:07: Width: 1920
- 16:58:07: Height: 1080
- 16:58:07: };
- 16:58:07: successfully capturing d3d9 frames via GPU
- 16:58:08: ---------------------- Cleared D3D9 Capture ----------------------
- 16:58:08: D3D9EndScene called
- 16:58:08: D3D9Present called
- 16:58:09: received restart event, capturing
- 16:58:09: DoD3D9GPUHook: success
- 16:58:09: D3DSURFACE_DESC {
- 16:58:09: Format: D3DFMT_A8R8G8B8
- 16:58:09: Type: D3DRTYPE_SURFACE
- 16:58:09: Usage: D3DUSAGE_RENDERTARGET
- 16:58:09: Pool: D3DPOOL_DEFAULT
- 16:58:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:58:09: MultiSampleQuality: 0
- 16:58:09: Width: 1920
- 16:58:09: Height: 1080
- 16:58:09: };
- 16:58:09: successfully capturing d3d9 frames via GPU
- 16:58:09: ---------------------- Cleared D3D9 Capture ----------------------
- 16:58:09: D3D9EndScene called
- 16:58:09: D3D9Present called
- 16:58:10: received restart event, capturing
- 16:58:10: DoD3D9GPUHook: success
- 16:58:10: D3DSURFACE_DESC {
- 16:58:10: Format: D3DFMT_A8R8G8B8
- 16:58:10: Type: D3DRTYPE_SURFACE
- 16:58:10: Usage: D3DUSAGE_RENDERTARGET
- 16:58:10: Pool: D3DPOOL_DEFAULT
- 16:58:10: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:58:10: MultiSampleQuality: 0
- 16:58:10: Width: 1920
- 16:58:10: Height: 1080
- 16:58:10: };
- 16:58:10: successfully capturing d3d9 frames via GPU
- 16:58:10: ---------------------- Cleared D3D9 Capture ----------------------
- 16:58:10: D3D9EndScene called
- 16:58:10: D3D9Present called
- 16:58:11: received restart event, capturing
- 16:58:11: DoD3D9GPUHook: success
- 16:58:11: D3DSURFACE_DESC {
- 16:58:11: Format: D3DFMT_A8R8G8B8
- 16:58:11: Type: D3DRTYPE_SURFACE
- 16:58:11: Usage: D3DUSAGE_RENDERTARGET
- 16:58:11: Pool: D3DPOOL_DEFAULT
- 16:58:11: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:58:11: MultiSampleQuality: 0
- 16:58:11: Width: 1920
- 16:58:11: Height: 1080
- 16:58:11: };
- 16:58:11: successfully capturing d3d9 frames via GPU
- 16:58:12: ---------------------- Cleared D3D9 Capture ----------------------
- 16:58:12: D3D9EndScene called
- 16:58:12: D3D9Present called
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