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- High recoveries:
- -Recover extremely high then use the falling hitbox to snap the ledge
- -Recover high with Limit ClimHazard then snap the ledge
- -Recover high with Limit ClimHazard then intercept their punish with the falling hitbox
- -Double jump then recover high with ClimHazard
- -Charge limit until you get limit then use it
- -Cross slash to stall then ClimHazard high
- -Blade beam your momentum forward then snap the ledge with ClimHazard
- -Jump then fast fall to the ledge
- -Fall low and limit ClimHazard to the ledge
- -Throw a limit blade beam and force them to block it, then recover low
- -Challenge with an aerial then fast fall after the lag, ClimHazard low
- -Cross slash them for coming offstage
- -Double jump air dodge backwards to avoid an attack then immediately
- -Cross slash twice the jump up and Climhazard high to the ledge
- -Uair down to the ledge and snap (can be safer then ClimHazard high, Dabuz is able to Utilt on reaction to ClimHazard high)
- -Fade to the ledge, no snap or jump (Tweek mainly recovers this way)
- -Fast fall to the ledge
- -Use your limit ClimHazard and just a little above snap and then go to the top platform of battlefield, dream land, Town and city, or the SV platform.
- -Jump onto the outward platform of T&C and then Dtilt immeditaly
- Mid recoveries:
- -Double jump then recover high with ClimHazard
- -Charge limit until you get limit then use it
- -Cross slash to stall momentum. Then fall low and ClimHazard.
- -Cross slash stall then double jump air dodge to the ledge and ClimHazard
- -Cross slash when facing the ledge then Jump ClimHazard snap
- -Jump onto stage and Dair
- -Blade beam your momentum forward then snap the ledge with ClimHazard
- -Jump then fast fall to the ledge
- -Fall low and limit ClimHazard to the ledge
- -Jump onto Smashville platform while charging limit
- -Throw a limit blade beam and force them to block it, then recover low
- -Challenge with an aerial then fast fall after the lag, ClimHazard low
- -Cross slash them for coming offstage
- -Double jump air dodge backwards to avoid an attack then immediately
- -Cross slash twice the jump up and Climhazard high to the ledge
- -Climhazard randomly early to potentially counter hit an edgeguard
- -Wall jump to ledge snap
- -Wall jump to jump air dodge into stage
- -Wall jump to aerial on stage
- -Fade to the ledge, no snap or jump
- -Double jump Uair and try to hit them before they get you, then ClimHazard
- -Use your limit ClimHazard and just a little above snap and then go to the top platform of battlefield, dream land, Town and city, or the SV platform.
- -Jump onto the outward platform of T&C and then Dtilt
- Low recoveries:
- -Drop very low then ClimHazard
- -Double jump and ClimHazard to snap the ledge
- -Double jump and air dodge at the same time then ClimHazard
- -Double jump air dodge onto stage then ClimHazard
- -Double jump then recover high with ClimHazard
- -Charge limit until you get limit then use it
- -Jump to the ledge, without using the ClimHazard snap
- -Adjust spacing at the bottom of that stage (outside of attack) then drop as low as u can then Climhazard (M2K spaced around a fair from Diddy then recovered)
- -Cross slash to stall momentum, then ClimHazard
- -Cross slash stall then double jump air dodge to the ledge and ClimHazard
- -Jump onto Smashville platform while charging limit
- -Cross slash them for coming offstage
- -Double jump air dodge backwards to avoid an attack then immediately
- -Cross slash twice the jump up and Climhazard high to the ledge
- -Climhazard low early to potentially counter hit an edgeguard
- -Double jump Uair and try to hit them before they get you, then ClimHazard
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