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- LogOutput initialized.
- Spring 0.82.6.1 (0.82.6.1)
- Build date/time: Oct 15 2010 20:04:51
- Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
- Enabled log subsystems: Sound
- Enable or disable log subsystems using the LogSubsystems configuration key
- or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
- using default configuration source "F:\Games\Spring\/springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 124, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows 7 Home Premium Edition, 64-bit (build 7600)
- Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz; 4095MB RAM, 8188MB pagefile
- OS: emulated 32bit mode
- Using read-write data directory: F:\Games\Spring\
- Using read-only data directory: C:\Users\Alois\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\Alois\Documents\Spring\
- Using read-only data directory: C:\ProgramData\Spring\
- Scanning: C:\Users\Alois\Documents\My Games\Spring\maps
- Scanning: C:\Users\Alois\Documents\My Games\Spring\mods
- Scanning: C:\Users\Alois\Documents\My Games\Spring\packages
- Scanning: F:\Games\Spring\maps
- Error opening F:\Games\Spring\maps\1 Pass Greenland Remake.sd7: Archive not found
- Unable to open archive: F:\Games\Spring\maps\1 Pass Greenland Remake.sd7
- Error opening F:\Games\Spring\maps\Hotlips001.sdz
- Unable to open archive: F:\Games\Spring\maps\Hotlips001.sdz
- Scanning: F:\Games\Spring\base
- Failed to scan F:\Games\Spring\base\otacontent.sdz (missing files, could not determine archive type)
- Failed to scan F:\Games\Spring\base\tacontent_v2.sdz (missing files, could not determine archive type)
- Failed to scan F:\Games\Spring\base\tatextures_v062.sdz (missing files, could not determine archive type)
- Scanning: F:\Games\Spring\mods
- Failed to scan F:\Games\Spring\mods\otacontent.sdz (missing files, could not determine archive type)
- Failed to scan F:\Games\Spring\mods\tacontent_v2.sdz (missing files, could not determine archive type)
- Failed to scan F:\Games\Spring\mods\tatextures_v062.sdz (missing files, could not determine archive type)
- Scanning: F:\Games\Spring\packages
- Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1280x1024/32bit
- [ 0] SDL: 1.2.10
- [ 0] GL: 3.2.0
- [ 0] GL: NVIDIA Corporation
- [ 0] GL: GeForce 8800 GT/PCI/SSE2
- [ 0] GLSL: 1.50 NVIDIA via Cg compiler
- [ 0] GLEW: 1.5.4
- [ 0] Joysticks found: 0
- [ 0] Joystick 0 not found
- [ 0] Loading startscript from: script.txt
- [ 0] Connecting to 216.24.194.152:8452 using name [PYB]BA_Baracus
- [ 0] Sound: OpenAL info:
- [ 0] Sound: Vendor: OpenAL Community
- [ 0] Sound: Version: 1.1 ALSOFT 1.11.753
- [ 0] Sound: Renderer: OpenAL Soft
- [ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
- [ 0] Sound: Device: DirectSound Software
- [ 0] Sound: Available Devices:
- [ 0] Sound: DirectSound Software
- [ 0] Sound: air absorption enabled: 0.1
- [ 0] Starting demo recording
- [ 0] Using map Grts_Northernmountains_009
- [ 0] Recording demo demos/20101128_162522_Grts_Northernmountains_009_0.82.6.sdf
- [ 0] Using mod Gundam RTS 1.26
- [ 0] Using mod archive 075dc1b92b0524ea80fae76f4e2f7bbc.sdp
- [ 0] Loading client data: 116 ms
- [ 0] User number 3 (team 2, allyteam 0)
- [ 0] Sound: parsed 5 sounds from gamedata/sounds.lua
- [ 0] Loading sounds: 101 ms
- [ 0] Camera and mouse: 367 ms
- [ 0] Parsing unit icons
- [ 0] Loading GameData Definitions
- [ 0] Loading all definitions: 4.698000
- [ 0] Loading GameData Definitions: 4740 ms
- [ 0] Parsing Map Information
- [ 0] Loading SMF
- [ 0] Loading Map
- [ 0] Calculating smooth height mesh
- [ 0] Calculating smooth mesh: 359 ms
- [ 0] Number of damage types: 5
- [ 0] Creating unit textures
- [ 0] Loading weapon definitions
- [ 0] Loading unit definitions
- [ 0] Loading feature definitions
- [ 0] Initializing map features
- [ 0] Reading estimate path costs
- [ 0] Error opening cache\paths\Grts_Northernmountains_0092449191996.pe.zip
- [ 0] Analyzing map accessibility [8]
- [ 0] Block offset: 2000 of 25600 (size 8)
- [ 0] Block offset: 3000 of 25600 (size 8)
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- [ 0] Block offset: 23000 of 25600 (size 8)
- [ 0] Block offset: 24000 of 25600 (size 8)
- [ 0] Block offset: 25000 of 25600 (size 8)
- [ 0] Path cost: 0 of 25600 (size 8)
- [ 0] Path cost: 1000 of 25600 (size 8)
- [ 0] Path cost: 2000 of 25600 (size 8)
- [ 0] Path cost: 3000 of 25600 (size 8)
- [ 0] Path cost: 4000 of 25600 (size 8)
- [ 0] Path cost: 5000 of 25600 (size 8)
- [ 0] Path cost: 6000 of 25600 (size 8)
- [ 0] Path cost: 7000 of 25600 (size 8)
- [ 0] Path cost: 8000 of 25600 (size 8)
- [ 0] Path cost: 9000 of 25600 (size 8)
- [ 0] Path cost: 10000 of 25600 (size 8)
- [ 0] Path cost: 11000 of 25600 (size 8)
- [ 0] Path cost: 12000 of 25600 (size 8)
- [ 0] Path cost: 13000 of 25600 (size 8)
- [ 0] Path cost: 14000 of 25600 (size 8)
- [ 0] Path cost: 15000 of 25600 (size 8)
- [ 0] Path cost: 16000 of 25600 (size 8)
- [ 0] Path cost: 17000 of 25600 (size 8)
- [ 0] Path cost: 18000 of 25600 (size 8)
- [ 0] Path cost: 19000 of 25600 (size 8)
- [ 0] Path cost: 20000 of 25600 (size 8)
- [ 0] Path cost: 21000 of 25600 (size 8)
- [ 0] Path cost: 22000 of 25600 (size 8)
- [ 0] Path cost: 23000 of 25600 (size 8)
- [ 0] Path cost: 24000 of 25600 (size 8)
- [ 0] Path cost: 25000 of 25600 (size 8)
- [ 0] Writing path data file...
- [ 0] Reading estimate path costs
- [ 0] Error opening cache\paths\Grts_Northernmountains_0092449192020.pe2.zip
- [ 0] Analyzing map accessibility [32]
- [ 0] Block offset: 0 of 1600 (size 32)
- [ 0] Block offset: 1000 of 1600 (size 32)
- [ 0] Path cost: 0 of 1600 (size 32)
- [ 0] Path cost: 1000 of 1600 (size 32)
- [ 0] Writing path data file...
- [ 0] [CPathManager] pathing data checksum: d09df864
- [ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
- [ 0] Loading .smt tile-file "maps/Grts_Northernmountains_008.smt"
- [ 0] Loading 102400 tiles from file 1/1
- [ 0] Reading tiles
- [ 0] Reading tile map
- [ 0] generating MipMaps: 14 ms
- [ 0] Creating Projectile Textures
- [ 0] Creating sky
- [ 0] Loading console: 388 ms
- [ 0] Sound: Unable to open audio file: FailedCommand
- [ 0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
- [ 0] Loading LuaRules
- [ 0] Jump Jet Defs error checking begining..
- [ 0] .. Jump Jet Defs error checking complete
- [ 0] No gundam specific features loaded
- [ 0] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
- [ 0] Loaded gadget: IconGenerator <ca_unit_icongenerator.lua>
- [ 0] Loaded gadget: Buttons <grts_ui_buttons.lua>
- [ 0] Loaded gadget: Easy Facing <gui_easyfacing.lua>
- [ 0] Loading gadget: Lua unit script framework <unit_script.lua>
- [ 0] Loaded gadget: Lua unit script framework <unit_script.lua>
- [ 0] Loaded gadget: NoCost <cmd_nocost.lua>
- [ 0] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
- [ 0] Loaded gadget: Research ui <grts_ui_research.locals.lua>
- [ 0] Loaded gadget: ResourceBar <grts_ui_resbar.locals.lua>
- [ 0] Loaded gadget: Spawn <game_spawn.lua>
- [ 0] Loaded gadget: Spawn Units <spawn_units.lua>
- [ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [ 0] Loaded gadget: Wall Mugger <grts_wallmugger.lua>
- [ 0] Loaded gadget: ambient <grts_ambience.lua>
- [ 0] Loaded gadget: feature placer <fp_featureplacer.lua>
- [ 0] Loaded gadget: rager saver <grts_ragersaver.lua>
- [ 0] Loaded gadget: random feature <fp_randomfeature.lua>
- [ 0] Loaded gadget: unit Mugger <grts_unitmugger.lua>
- [ 0] Loaded gadget: Commander Options <grts_commoption.locals.lua>
- [ 0] Loaded gadget: Energy <grts_energy.locals.lua>
- [ 0] Loaded gadget: Repair <grts_repair.locals.lua>
- [ 0] Loaded gadget: Squad Handler <grts_squadhandler.locals.lua>
- [ 0] Loaded gadget: Squad Spawner <grts_squadspawner.locals.lua>
- [ 0] Loaded gadget: magella's last resort <grts_magellatop.lua>
- [ 0] Loaded gadget: Special Ability <grts_specialability.lua>
- [ 0] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
- [ 0] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
- [ 0] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
- [ 0] Loaded gadget: Feature spread <fp_featurespread.lua>
- [ 0] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
- [ 0] Loaded gadget: Kampfer weapons <grts_ability_kampferweapons.lua>
- [ 0] Loaded gadget: Smoke Launcher <grts_ability_smokelauncher.lua>
- [ 0] Loaded gadget: Zgok Missiles <grts_ability_zgokmissiles.lua>
- [ 0] Loaded gadget: Regenerative AI <regenai.lua>
- [ 0] Loaded gadget: trails <trails.locals.lua>
- [ 0] Loaded gadget: Info box over ride <grts_infoboxoverride.lua>
- [ 0] Loaded gadget: Resources <grts_resources.locals.lua>
- [ 0] Loaded gadget: Group limit gadget <grts_grouplimit.lua>
- [ 0] Loaded gadget: Hold postion gadget <grts_holdpsition.lua>
- [ 0] Loaded gadget: sell <grts_sell.locals.lua>
- [ 0] Loaded gadget: Research <grts_research.locals.lua>
- [ 0] Loaded gadget: Lua hotfixes <hotfixes.lua>
- [ 0] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
- [ 0] Loaded gadget: IconGenerator <ca_unit_icongenerator.lua>
- [ 0] Loaded gadget: Buttons <grts_ui_buttons.lua>
- [ 0] Loaded gadget: BA Chicken Spawner <chickens_unit_spawner_defense.lua>
- [ 0] Loaded gadget: Easy Facing <gui_easyfacing.lua>
- [ 0] Loaded gadget: NoCost <cmd_nocost.lua>
- [ 0] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
- [ 0] Loaded gadget: Research ui <grts_ui_research.locals.lua>
- [ 0] Loaded gadget: ResourceBar <grts_ui_resbar.locals.lua>
- [ 0] Loaded gadget: Spawn Units <spawn_units.lua>
- [ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [ 0] Loaded gadget: Wall Mugger <grts_wallmugger.lua>
- [ 0] Loaded gadget: ambient <grts_ambience.lua>
- [ 0] Loaded gadget: rager saver <grts_ragersaver.lua>
- [ 0] Loaded gadget: random feature <fp_randomfeature.lua>
- [ 0] Loaded gadget: unit Mugger <grts_unitmugger.lua>
- [ 0] Loaded gadget: Commander Options <grts_commoption.locals.lua>
- [ 0] Loaded gadget: Energy <grts_energy.locals.lua>
- [ 0] Loaded gadget: Repair <grts_repair.locals.lua>
- [ 0] Loaded gadget: Squad Handler <grts_squadhandler.locals.lua>
- [ 0] Loaded gadget: magella's last resort <grts_magellatop.lua>
- [ 0] Loaded gadget: Special Ability <grts_specialability.lua>
- [ 0] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
- [ 0] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
- [ 0] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
- [ 0] Loaded gadget: Feature spread <fp_featurespread.lua>
- [ 0] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
- [ 0] Loaded gadget: Kampfer weapons <grts_ability_kampferweapons.lua>
- [ 0] Loaded gadget: Zgok Missiles <grts_ability_zgokmissiles.lua>
- [ 0] Loaded gadget: Regenerative AI <regenai.lua>
- [ 0] Loaded gadget: trails <trails.locals.lua>
- [ 0] Loaded gadget: Info box over ride <grts_infoboxoverride.lua>
- [ 0] Loaded gadget: Resources <grts_resources.locals.lua>
- [ 0] Loaded gadget: Group limit gadget <grts_grouplimit.lua>
- [ 0] Loaded gadget: Hold postion gadget <grts_holdpsition.lua>
- [ 0] Loaded gadget: sell <grts_sell.locals.lua>
- [ 0] Loaded gadget: Research <grts_research.locals.lua>
- [ 0] Loaded gadget: Lua hotfixes <hotfixes.lua>
- [ 0] Loading LuaGaia
- [ 0] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
- [ 0] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
- [ 0] Loading LuaUI
- [ 0] This mod has locked LuaUI access
- [ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
- [ 0] LuaUI: bound F11 to the widget selector
- [ 0] LuaUI: bound CTRL+F11 to tweak mode
- [ 0] Reloaded ctrlpanel with: LuaUI/panel.txt
- [ 0] Jump Jet Defs error checking begining..
- [ 0] .. Jump Jet Defs error checking complete
- [ 0] Failed to load: gui_advplayerslist.lua (duplicate name)
- [ 0] Failed to load: gui_attack_aoe.lua (duplicate name)
- [ 0] Failed to load: gui_build_eta.lua (duplicate name)
- [ 0] Failed to load: gui_teamcolors.lua ([string "LuaUI\Widgets\gui_teamcolors.lua"]:61: attempt to index global 'players' (a nil value))
- [ 0] Failed to load: gui_xp.lua (Include() could not load 'LuaUI/Headers/billboard.lua')
- [ 0] Hardware is incompatible with Xray shader requirements
- [ 0] Failed to load: init_build_range_display.lua (duplicate name)
- [ 0] Failed to load: minimap_startbox.lua (duplicate name)
- [ 0] Failed to load: unit_customformations2.lua (duplicate name)
- [ 0] Failed to load: unit_healthbars.lua (duplicate name)
- [ 0] Failed to load: unit_krowsetup.lua ([string "LuaUI\Widgets\unit_krowsetup.lua"]:20: attempt to index field 'corcrw' (a nil value))
- [ 0] Loaded API widget: Avatars <api_avatars.lua>
- [ 0] Loaded API widget: Chili Framework <api_chili.lua>
- [ 0] Loaded API widget: Lups <lups_wrapper.lua>
- [ 0] Loaded widget: Spring Direct Launch 2 <spring_direct_launch.lua>
- [ 0] Loaded widget: Commander Name Tags1.0 <unit_comm_nametags.lua>
- [ 0] Reloaded ctrlpanel with: ctrlpanelImp.txt
- [ 0] Loaded widget: CtrlPanel Improved <gui_ctrlpanel_improved.lua>
- [ 0] Loaded widget: HealthBars <unit_healthbars.lua>
- [ 0] Loaded widget: Ally Resource Bars <gui_ally_res.lua>
- [ 0] Loaded widget: Eyes <gui_eyes.lua>
- [ 0] Reloaded ctrlpanel with: LuaUI/panel.txt
- [ 0] Loaded widget: Gundam UI Cleanup <grts_tools.lua>
- [ 0] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
- [ 0] Loaded widget: Anti-Comnap v1.0 <unit_anti_comnap.lua>
- [ 0] Loaded widget: BuildETA <gui_build_eta.lua>
- [ 0] Loaded widget: Don't Shoot <unit_dontshoot.lua>
- [ 0] Loaded widget: Dynamic Blob Shadows <dynamic_blob_shadows.lua>
- [ 0] false
- [ 0] Error in Initialize(): [string "LuaUI\Widgets\gui_anticombomb.lua"]:78: attempt to compare number with nil
- [ 0] Removed widget: Anti-combomb
- [ 0] Loaded widget: Anti-combomb <gui_anticombomb.lua>
- [ 0] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
- [ 0] Loaded widget: Auto Skirm <unit_auto_skirm.lua>
- [ 0] Loaded widget: Auto State <autostate.lua>
- [ 0] Loaded widget: Auto Swarm <unit_auto_swarm.lua>
- [ 0] Loaded widget: Auto group <unit_auto_group.lua>
- [ 0] Loaded widget: Blast Radius <gui_blastRadius.lua>
- [ 0] Loaded widget: Bomber Disengage II <unit_bomberscontrol.lua>
- [ 0] Loaded widget: Build Split <cmd_buildsplit.lua>
- [ 0] Loaded widget: Build costs 1.02 <gui_build_costs.lua>
- [ 0] Loaded widget: ComCounter <unit_com_counter.lua>
- [ 0] Loaded widget: Comblast Range 1.0 <gui_comblast_range.lua>
- [ 0] Loaded widget: DT <gui_dt.lua>
- [ 0] Loaded widget: DoLine <cmd_doline.lua>
- [ 0] Loaded widget: DontMove <unit_dontmove.lua>
- [ 0] Loaded widget: Easy Facing <gui_easyFacing.lua>
- [ 0] Loaded widget: Ghost Radar v1.11 <unit_ghostRadar.lua>
- [ 0] Loaded widget: Group Label <group_label.lua>
- [ 0] Loaded widget: Mobile Anti Marker <gui_mobile_anti_marker.lua>
- [ 0] Loaded widget: IdleBuildersNEW <gui_idle_builders_new.lua>
- [ 0] Loaded widget: OnlyFightersPatrol <unit_only_fighters_patrol.lua>
- [ 0] Loaded widget: Init Mex <cmd_autofirstmex.lua>
- [ 0] Loaded widget: SmartNanos <unit_smart_nanos.lua>
- [ 0] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [ 0] Loaded widget: SpecRun <camera_specrun.lua>
- [ 0] Loaded widget: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua>
- [ 0] Loaded widget: Take Reminder <gui_take_remind.lua>
- [ 0] Loaded widget: Team Resources II <cmd_recourcesharing.lua>
- [ 0] Loaded widget: Transportation Assister <unit_transport_assist.lua>
- [ 0] Loaded widget: Transporter 2 <unit_transporter_2.lua>
- [ 0] Loaded widget: Stall Assist <cmd_stall_assist.lua>
- [ 0] Loaded widget: Unit Ranges <gui_unit_ranges.lua>
- [ 0] Loaded widget: Z Selector <unit_z_selector.lua>
- [ 0] Loaded widget: Chili Cursor Tip <gui_chilicursortip.lua>
- [ 0] Loaded widget: Context Menu <gui_contextmenu.lua>
- [ 0] <DefenseRange> Unsupported Game, shutting down...
- [ 0] Loaded widget: Defense Range <gui_defenseRange.lua>
- [ 0] Loaded widget: GroupMove <unit_group_move.lua>
- [ 0] Loaded widget: Mission Briefing <gui_mission_briefing.lua>
- [ 0] Loaded widget: Music 2 <gui_music.lua>
- [ 0] <Nuke Icon> Unsupported Game, shutting down...
- [ 0] Loaded widget: Nuke Button <gui_nukeButton.lua>
- [ 0] <Unit Marker> Unsupported Game, shutting down...
- [ 0] Loaded widget: Unit Marker <unit_marker.lua>
- [ 0] Loaded widget: Write GameState <gamestate_write.lua>
- [ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [ 0] Loaded widget: Context Build <gui_context_build.lua>
- [ 0] Loaded widget: Build Range Display <init_build_range_display.lua>
- [ 0] Loaded widget: CommandInsert <gui_commandinsert.lua>
- [ 0] UpdateWidgetCallIn: bad name: TweakKeyPress
- [ 0] UpdateWidgetCallIn: bad name: TweakKeyRelease
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
- [ 0] Loaded widget: IceUI <gui_IceUI.lua>
- [ 0] Reloaded cmdcolors with: cmdcolors.tmp
- [ 0] Loaded widget: Team Platter Expanded <teamplattersmoth.lua>
- [ 0] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [ 0] Loaded widget: Square Buildpics <square_buildpics.lua>
- [ 0] Loaded widget: layout correction <layoutwidget.lua>
- [ 0] Loaded widget: Unit Stats <gui_unit_stats.lua>
- [ 0] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [ 0] Lua LoadCode pcall error = 2, luaui.lua, error = 2, LuaUI/widgets.lua, [string "LuaUI/Widgets/gui_chili_chat.lua"]:183: attempt to call upvalue 'color2incolor' (a nil value)
- [ 0] Finalizing...
- [ 0] Connection attempt from [AG]abma
- [ 0] -> Version: 0.82.6.1
- [ 0] -> Connection established (given id 2)
- [ 0] Connection attempt from adriangreymane
- [ 0] -> Version: 0.82.6.1 (0.82.6.1)
- [ 0] -> Connection established (given id 0)
- [ 0] Connection attempt from Lowdive
- [ 0] -> Version: 0.82.6.1 (0.82.6.1)
- [ 0] -> Connection established (given id 1)
- [ 0] Connection attempt from [PYB]BA_Baracus
- [ 0] -> Version: 0.82.6.1 (0.82.6.1)
- [ 0] -> Connection established (given id 3)
- [ 0] Lowdive added point: Start 1
- [ 0] Lowdive added point: Start 1
- [ 0] Lowdive added point: Start 1
- [ 0] LuaUI is not loaded
- [ 0] LuaUI is not loaded
- [ 0] [PYB]BA_Baracus added point: Start 2
- [ 0] Lowdive added point: Start 1
- [ 0] Player adriangreymane left the game: timeout
- [ 0] Lowdive added point: enemy comes from here
- [ 0] /reload luaui
- [ 0] LuaUI is not loaded
- [ 0] [PYB]BA_Baracus added point: Start 2
- [ 0] [PYB]BA_Baracus added point: Start 2
- [ 0] [PYB]BA_Baracus added point: Start 2
- [ 0] [PYB]BA_Baracus added point: Start 2
- [ 0] Spectator [AG]abma left the game: normal quit
- [ 0] <Lowdive> awww
- [ 0] Connection attempt from [AG]abma
- [ 0] -> Version: 0.82.6.1
- [ 0] -> Connection established (given id 2)
- [ 0] <[PYB]BA_Baracus> i dont have a ui, and i cant see chat
- [ 0] <Lowdive> adrian didn't make it...
- [ 0] <Lowdive> what?
- [ 0] <Lowdive> you can't?
- [ 0] [[AG]abma] he timed out...
- [ 0] > <[PYB]BA_Baracus> if i press F11 i cant see anything :S
- [ 0] <Lowdive> oh crap
- [ 0] Player Lowdive left the game: normal quit
- [ 0] [[AG]abma] :-(
- [ 0] Spectator [AG]abma left the game: normal quit
- [ 0] LuaUI is not loaded
- [ 0] LuaUI is not loaded
- [ 0] LuaUI is not loaded
- [ 0] LuaUI is not loaded
- [ 0] Path cache hits 0 0%
- [ 0] Path cache hits 0 0%
- [ 0] Statistics for UDP connection:
- Received: 22711 bytes in 1046 packets (21.7122 bytes/package)
- Sent: 6255 bytes in 828 packets (7.55435 bytes/package)
- Relative protocol overhead: 0 up, 0.230285 down
- 18 incoming chunks had been dropped, 5 outgoing chunks had to be resent
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