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  1. <?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2. <launchers>
  3. <launcher>
  4. <id>c358fa1df0873f6014dfe829122eab36</id>
  5. <name>Super Nintendo Entertainment System</name>
  6. <application>C:\Games\Super NES\Emulator\zsnesw.exe</application>
  7. <args>-m -s -v 22 "%rom%"</args>
  8. <rompath>C:\Games\Super NES\Roms\</rompath>
  9. <thumbpath>C:\Games\Super NES\Roms\Thumbs\</thumbpath>
  10. <fanartpath>C:\Games\Super NES\Roms\Fanart\</fanartpath>
  11. <extrafanartpath>C:\Games\Super NES\Roms\Fanart\</extrafanartpath>
  12. <romext>smc</romext>
  13. <platform>Super Nintendo Entertainment System</platform>
  14. <thumb>C:\Games\Super NES\Roms\Thumbs\zsnesw.exe_thumb.jpg</thumb>
  15. <fanart></fanart>
  16. <genre></genre>
  17. <release></release>
  18. <publisher></publisher>
  19. <launcherplot></launcherplot>
  20. <minimize>true</minimize>
  21. <lnk>true</lnk>
  22. <roms>
  23. <rom>
  24. <id>d8062242cb91b198bd6765847f2f526e</id>
  25. <name>Addams Family Values</name>
  26. <filename>C:\Games\Super NES\Roms\Addams Family Values.smc</filename>
  27. <platform>Super Nintendo Entertainment System</platform>
  28. <thumb>C:\Games\Super NES\Roms\Thumbs\Addams Family Values.jpg</thumb>
  29. <fanart>C:\Games\Super NES\Roms\Fanart\Addams Family Values.jpg</fanart>
  30. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  31. <genre>Role-Playing</genre>
  32. <release>1994</release>
  33. <publisher>Ocean Software Ltd.</publisher>
  34. <gameplot>Baby Pubert‚ the most recent addition to the Addams Family‚ has been abducted by Debbie Jellinski‚ his former nanny. As Uncle Fester it is your job to rescue little Pubert. You must search the surrounding areas (forests‚ swamps‚ gardens and the like) of Addams mansion‚ while avoiding traps‚ solving puzzles and killing monsters. You'll face such hellish creatures as vultures‚ gargoyles‚ bats‚ ghosts and ghouls.During your mission‚ you'll run into Gomez‚ Morticia‚ Lurch and other members of the Addams Family‚ who are on the grounds to lend advice and provide items. These items include a box of seeds for producing enemy-attacking mini bushes‚ black beetle cookies which give Fester a dose of ill-health (this is a good thing)‚ stone marbles for turning attackers into rock‚ a bowling ball for hitting enemies and breaking through walls and a battery‚ which powers up Fester's standard Zzap attack. Within the seven levels of play‚ there are tons of other creatures to zap and items to find.Addams Family Values is based on the 1993 film of the same name‚ starring Anjelica Huston‚ Raul Julia and Christopher Lloyd as Uncle Fester.</gameplot>
  35. </rom>
  36. <rom>
  37. <id>60877350686651538879e5d22746c953</id>
  38. <name>Adventures of Batman &amp; Robin, The</name>
  39. <filename>C:\Games\Super NES\Roms\Batman &amp; Robin.smc</filename>
  40. <platform>Super Nintendo Entertainment System</platform>
  41. <thumb>C:\Games\Super NES\Roms\Thumbs\Batman &amp; Robin.jpg</thumb>
  42. <fanart>C:\Games\Super NES\Roms\Fanart\Batman &amp; Robin.jpg</fanart>
  43. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  44. <genre>Action</genre>
  45. <release>1994</release>
  46. <publisher>Konami Co., Ltd.</publisher>
  47. <gameplot>Batman certainly has to earn his keep this time. You name the villain and he or she is plotting to take over Gotham City. The Joker‚ Two-Face‚ Catwoman‚ The Penguin‚ Poison Ivy‚ Scarecrow‚ Clayface‚ and The Riddler‚ along with their henchmen‚ are all lurking in some part of the city.As the Caped Crusader‚ outfit your utility belt at the Batcave with smoke bombs‚ Batarangs‚ x-ray goggles‚ stars and more as you prepare to take on one criminal at a time through eight levels. Use your grappling hook to swing out of harm's way and prepare to race through the streets in the Batmobile. Konami's The Adventures of Batman &amp; Robin is designed to closely follow the animation‚ artwork‚ and style of the cartoon series from which it is based. "Alfred‚ it's time to get things ready for another night on the town."</gameplot>
  48. </rom>
  49. <rom>
  50. <id>80047e7657ec4a0ca12e047341c1531d</id>
  51. <name>Animaniacs</name>
  52. <filename>C:\Games\Super NES\Roms\Animaniacs.smc</filename>
  53. <platform>Super Nintendo Entertainment System</platform>
  54. <thumb>C:\Games\Super NES\Roms\Thumbs\Animaniacs.jpg</thumb>
  55. <fanart>C:\Games\Super NES\Roms\Fanart\Animaniacs.jpg</fanart>
  56. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  57. <genre>Action</genre>
  58. <release>1994</release>
  59. <publisher>Konami Co., Ltd.</publisher>
  60. <gameplot>They're zany to the max and make you laugh till you collapse. They're Animaniacs. Join Yakko‚ Wakko and Dot as they strive to put an end to Pinky &amp; the Brain's quest for global domination. The mice have managed to steal the hottest script in Hollywood‚ which‚ after it has made billions of dollars‚ will enable them to eventually take over the world. As the Warner brothers (and the Warner sister)‚ it's your job to find the missing scenes of the script as you make your way through seven Warner Bros. movie sound stages‚ including "Adventure Kingdom‚" "Fantastic Fantasy Zone" and "Ocean of Doom." You control either Yakko‚ Wakko or Dot as the other two follow closely behind‚ even climbing on top of you if the situation calls for it. However‚ when one gets captured‚ you must rescue him (or her). Otherwise‚ your game is over after all three Warners have been caught. Along the way‚ other popular Animaniacs from the animated series will make cameos. These include such favorites as Dr. Scratchansniff‚ the Goodfeathers‚ Ralph the security guard and the Warner Brothers' favorite medical assistant‚ ("Hellooooo‚ Nurse!"). They're animaney -- totally insaney -- in a video gamey -- Animaniacs! (Those are the facts.)</gameplot>
  61. </rom>
  62. <rom>
  63. <id>bd7fbb8ea1f65a335c2172754fa98c2a</id>
  64. <name>Art of Fighting</name>
  65. <filename>C:\Games\Super NES\Roms\Art of Fighting.smc</filename>
  66. <platform>Super Nintendo Entertainment System</platform>
  67. <thumb>C:\Games\Super NES\Roms\Thumbs\Art of Fighting.jpg</thumb>
  68. <fanart>C:\Games\Super NES\Roms\Fanart\Art of Fighting.jpg</fanart>
  69. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  70. <genre>Fighting</genre>
  71. <release>1993</release>
  72. <publisher>Takara Co., Ltd.</publisher>
  73. <gameplot>A port of the Neo Geo game of the same name‚ Art of Fighting for the Super NES is a Street Fighter II-style fighting contest for one or two players. With 10 different characters to choose from and fight against‚ you can challenge the computer or a friend.A one-player story mode‚ which lets you play as Ryo or Robert‚ will eventually pit you against all of the fighters in a series of one-on-one bouts. Your mission is to save Ryo's sister‚ Yuri Sakazaki‚ who was recently kidnapped.Equipped with an assortment of two to three special moves‚ along with basic punching‚ kicking‚ and crouching maneuvers‚ each character in Art of Fighting uses a special form of karate known as Kyokugenryu. Special moves include Burning Upper‚ Cross Dive‚ Super Blaster‚ Overdrive Kick‚ Burning Knuckles and more. Other features include a "Raz" button to deflate your opponent's spirit and special bonus rounds to perform solo feats of strength and skill such as breaking ice and performing a number of special moves within a given time.</gameplot>
  74. </rom>
  75. <rom>
  76. <id>0d929036f7843a3d5972e097e433076f</id>
  77. <name>Batman Forever</name>
  78. <filename>C:\Games\Super NES\Roms\Batman Forever.smc</filename>
  79. <platform>Super Nintendo Entertainment System</platform>
  80. <thumb>C:\Games\Super NES\Roms\Thumbs\Batman Forever.jpg</thumb>
  81. <fanart>C:\Games\Super NES\Roms\Fanart\Batman Forever.jpg</fanart>
  82. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  83. <genre>Action</genre>
  84. <release>1995</release>
  85. <publisher>Probe Entertainment Ltd.</publisher>
  86. <gameplot>Based on the movie of the same name‚ Batman Forever puts you in the role of either Batman or Robin. Whether you decide to play as the Caped Crusader or the Boy Wonder‚ your job is to save Gotham City from the clutches of The Riddler and Two-Face (and the latter's sidekicks‚ Sugar and Spice).Throughout the game's eight levels of play‚ you must battle the aforementioned villains and their henchmen (such as killer clowns) using a variety of punch and kick moves and special bat gadgets‚ such as Batarangs‚ smoke pellets‚ tranquilizer darts‚ and grappling hooks. Some of the levels contain puzzles‚ such as hidden switches to pull and pieces of gadget blueprints to find.The normal game mode of Batman Forever roughly follows the plot of the film‚ taking place in such locations as the Second Bank of Gotham City‚ the circus‚ and an abandoned subway station. Your ultimate goal‚ in addition to saving your fair city‚ is to rescue the beautiful Dr. Chase Meridian from The Riddler. She is being held at Claw Island‚ The Riddler's nightmarish factory. Throughout the various levels you can find helpful items (such as Riddler boxes and Two-Face coins) for gaining lives‚ energy‚ time‚ and tips.A special training mode of play lets you‚ or you and a friend‚ hone your combat skills by pitting you (as hero or villain) against Batcomputer-generated characters in one-on-one (or two-on-two) fights.</gameplot>
  87. </rom>
  88. <rom>
  89. <id>7526b367aaba974b3840c4d1bc1b9023</id>
  90. <name>Batman Returns</name>
  91. <filename>C:\Games\Super NES\Roms\Batman Returns.smc</filename>
  92. <platform>Super Nintendo Entertainment System</platform>
  93. <thumb>C:\Games\Super NES\Roms\Thumbs\Batman Returns.jpg</thumb>
  94. <fanart>C:\Games\Super NES\Roms\Fanart\Batman Returns.jpg</fanart>
  95. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  96. <genre>Action</genre>
  97. <release>1992</release>
  98. <publisher>Konami Co., Ltd.</publisher>
  99. <gameplot>Batman Returns is a side-scrolling action game based on the Tim Burton movie of the same name. As Batman you'll use an assortment of fighting moves and an armory of gadgets‚ such as a Batarang‚ grappling hook‚ and other projectile weapons. You must follow the storyline of the movie and save Gotham City by stopping Penguin‚ Catwoman‚ and the Red Triangle Circus Gang. The seven stages of battles will take you to the city rooftops‚ the circus train‚ Gotham Plaza‚ the streets of Gotham‚ and the Penguin's lair‚ where you must fight the Penguin and his tiny‚ missile-launching penguins. Unlike the other six levels‚ in which you control Batman as he runs‚ jumps‚ and fights‚ stage five puts you in the driver's seat of the Batmobile.</gameplot>
  100. </rom>
  101. <rom>
  102. <id>ea9e7dbb5943cdb40e223bbcb36b3e38</id>
  103. <name>Battletoads &amp; Double Dragon - The Ultimate Team</name>
  104. <filename>C:\Games\Super NES\Roms\Battletoads &amp; Double Dragon - The Ultimate Team.smc</filename>
  105. <platform>Super Nintendo Entertainment System</platform>
  106. <thumb>C:\Games\Super NES\Roms\Thumbs\Battletoads &amp; Double Dragon - The Ultimate Team.jpg</thumb>
  107. <fanart>C:\Games\Super NES\Roms\Fanart\Battletoads &amp; Double Dragon - The Ultimate Team.jpg</fanart>
  108. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  109. <genre></genre>
  110. <release></release>
  111. <publisher></publisher>
  112. <gameplot></gameplot>
  113. </rom>
  114. <rom>
  115. <id>28047f02a1353346fa147b714a9dd4ee</id>
  116. <name>Battletoads in Battlemaniacs</name>
  117. <filename>C:\Games\Super NES\Roms\Battletoads - Battlemaniacs.smc</filename>
  118. <platform>Super Nintendo Entertainment System</platform>
  119. <thumb>C:\Games\Super NES\Roms\Thumbs\Battletoads - Battlemaniacs.jpg</thumb>
  120. <fanart>C:\Games\Super NES\Roms\Fanart\Battletoads - Battlemaniacs.jpg</fanart>
  121. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  122. <genre>Action</genre>
  123. <release>1993</release>
  124. <publisher>Rare Ltd.</publisher>
  125. <gameplot>The Dark Queen and her pigs are at it again. While witnessing the unveiling of a new virtual reality contraption‚ the Battletoads are surprised by four Psyko Pigs who crash into the room and kidnap Michiko Tashoku‚ daughter of the president of the corporation that created the machine. Zitz tries to prevent their escape‚ but he is knocked unconscious and taken away also. Now it is up to the remaining Battletoads‚ Rash and Pimple to rescue their buddy and Michiko in this side-scrolling punch and kick game.This game can be played with one or two players‚ just like in the NES version. Both Battletoads are capable of many special fighting moves. The Sidearm Slice‚ Big Boot Block‚ and Ball 'N Chain are just a few of Rash's techniques. Pimple can execute‚ among other maneuvers‚ the Anvil Swipe‚ BT Big Hammer‚ Battletoad Butt‚ and Jaw-Buster. Throughout the eight levels of play‚ the 'Toads must face tons of obstacles‚ legions of Psyko Pigs‚ and a plethora of skeletons and other bad guys.</gameplot>
  126. </rom>
  127. <rom>
  128. <id>1a7b39586c9c3f06980f5ffb245b2289</id>
  129. <name>Bazooka Blitzkrieg</name>
  130. <filename>C:\Games\Super NES\Roms\Bazooka Blitzkrieg.smc</filename>
  131. <platform>Super Nintendo Entertainment System</platform>
  132. <thumb>C:\Games\Super NES\Roms\Thumbs\Bazooka Blitzkrieg.jpg</thumb>
  133. <fanart>C:\Games\Super NES\Roms\Fanart\Bazooka Blitzkrieg.jpg</fanart>
  134. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  135. <genre>Shooter</genre>
  136. <release>1992</release>
  137. <publisher>Bandai Co., Ltd.</publisher>
  138. <gameplot></gameplot>
  139. </rom>
  140. <rom>
  141. <id>8a387d68fe41b88a4f37e7e9d584433d</id>
  142. <name>Best of the Best: Championship Karate</name>
  143. <filename>C:\Games\Super NES\Roms\Best of the Best Championship Karate.smc</filename>
  144. <platform>Super Nintendo Entertainment System</platform>
  145. <thumb>C:\Games\Super NES\Roms\Thumbs\Best of the Best Championship Karate.jpg</thumb>
  146. <fanart>C:\Games\Super NES\Roms\Fanart\Best of the Best Championship Karate.jpg</fanart>
  147. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  148. <genre>Fighting</genre>
  149. <release>1994</release>
  150. <publisher></publisher>
  151. <gameplot></gameplot>
  152. </rom>
  153. <rom>
  154. <id>b61517285b4e0e31eb9be00de0d691d8</id>
  155. <name>Brawl Brothers</name>
  156. <filename>C:\Games\Super NES\Roms\Brawl Brothers.smc</filename>
  157. <platform>Super Nintendo Entertainment System</platform>
  158. <thumb>C:\Games\Super NES\Roms\Thumbs\Brawl Brothers.jpg</thumb>
  159. <fanart>C:\Games\Super NES\Roms\Fanart\Brawl Brothers.jpg</fanart>
  160. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  161. <genre>Action</genre>
  162. <release>1993</release>
  163. <publisher></publisher>
  164. <gameplot>A sequel of sorts to Rival Turf‚ Brawl Brothers has more enemies and more moves than its progenitor‚ making it less repetitive and more enjoyable. Rival Turf veterans Hack and Slack make a return engagement‚ and are aided and abetted by Kazan (a ninja)‚ Wendy (a pro wrestler)‚ and Lord J (a black belt in karate). A special Angry Mode gives injured fighters a burst of energy‚ giving the game some oomph‚ and the graphics and music are nice‚ yet the controls lack the speed‚ precision‚ and polish of such games as Streets of Rage‚ Street Fighter II‚ and Double Dragon.</gameplot>
  165. </rom>
  166. <rom>
  167. <id>ca1e1cca43c4857fa8d644afa5f38789</id>
  168. <name>Bubsy II</name>
  169. <filename>C:\Games\Super NES\Roms\Bubsy 2.smc</filename>
  170. <platform>Super Nintendo Entertainment System</platform>
  171. <thumb>C:\Games\Super NES\Roms\Thumbs\Bubsy 2.jpg</thumb>
  172. <fanart>C:\Games\Super NES\Roms\Fanart\Bubsy 2.jpg</fanart>
  173. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  174. <genre>Action</genre>
  175. <release>1994</release>
  176. <publisher>Accolade, Inc.</publisher>
  177. <gameplot>This text refers to the Game Boy version of this title.The adventures of Accolade's bouncy bobcat continue in this handheld adaptation of Bubsy II on Super NES and Genesis. Bubsy embarks on a nine-level trip across three themed worlds (Egypt‚ Music‚ and Aerial) en route to the villainous Oinker B. Hamm. Avoid hazardous objects while gliding down floors to locate an exit before time expires. Bubsy can also fire a Nerf gun to dispatch his animal adversaries.</gameplot>
  178. </rom>
  179. <rom>
  180. <id>d804cb4dfb7e206b92bf4eda2c8061d2</id>
  181. <name>Bubsy in Claws Encounters of the Furred Kind</name>
  182. <filename>C:\Games\Super NES\Roms\Bubsy Bobcat.smc</filename>
  183. <platform>Super Nintendo Entertainment System</platform>
  184. <thumb>C:\Games\Super NES\Roms\Thumbs\Bubsy Bobcat.jpg</thumb>
  185. <fanart>C:\Games\Super NES\Roms\Fanart\Bubsy Bobcat.jpg</fanart>
  186. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  187. <genre>Action</genre>
  188. <release>1992</release>
  189. <publisher>Accolade, Inc.</publisher>
  190. <gameplot></gameplot>
  191. </rom>
  192. <rom>
  193. <id>66e2d8fe0fa5767e9ed5c078575bc8df</id>
  194. <name>California Games II</name>
  195. <filename>C:\Games\Super NES\Roms\California Games 2.smc</filename>
  196. <platform>Super Nintendo Entertainment System</platform>
  197. <thumb>C:\Games\Super NES\Roms\Thumbs\California Games 2.jpg</thumb>
  198. <fanart>C:\Games\Super NES\Roms\Fanart\California Games 2.jpg</fanart>
  199. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  200. <genre>Sports</genre>
  201. <release>1993</release>
  202. <publisher></publisher>
  203. <gameplot>Epyx' best-selling "Games" series makes its Super NES debut with California Games II. Compete in five timed events held throughout the Golden State. You'll snowboard on Mt. Shasta‚ bodyboard in Santa Cruz‚ go jet skiing on Monterey Bay‚ skateboard across the aqueducts‚ and hang glide over the Pacific Ocean. Play alone or compete against up to eight friends by alternating turns. As you rack up high scores by performing various stunts‚ you'll receive comments from "Zack‚" a judge of sorts‚ who will rate your performances in terms ranging from "dweeb" to "way cool."</gameplot>
  204. </rom>
  205. <rom>
  206. <id>753385dbd8e5305596705bed9bc72e08</id>
  207. <name>Captain Commando</name>
  208. <filename>C:\Games\Super NES\Roms\Captain Commando.smc</filename>
  209. <platform>Super Nintendo Entertainment System</platform>
  210. <thumb>C:\Games\Super NES\Roms\Thumbs\Captain Commando.jpg</thumb>
  211. <fanart>C:\Games\Super NES\Roms\Fanart\Captain Commando.jpg</fanart>
  212. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  213. <genre>Action</genre>
  214. <release>1995</release>
  215. <publisher>Capcom Co., Ltd.</publisher>
  216. <gameplot>In Captain Commando‚ you can play as one of four heroes. Captain Commando is the leader of the superhero team surprisingly called Commando‚ Ginzu the Ninja is the stealthy magic wielding member‚ and Mack the Knife -- or Mummy Commando -- uses his powers of the undead to fight evil. To round out the team‚ Baby Head is a two-year-old genius who operates a super bad-guy-fighting-machine. Gameplay revolves around visiting various parts of the city and fending off waves upon waves of criminals in the traditional Capcom 2D fighting style.</gameplot>
  217. </rom>
  218. <rom>
  219. <id>b3ce7c52c9304722c499b2973d7d065a</id>
  220. <name>Castlevania: Dracula X</name>
  221. <filename>C:\Games\Super NES\Roms\Castlevania Dracula X.smc</filename>
  222. <platform>Super Nintendo Entertainment System</platform>
  223. <thumb>C:\Games\Super NES\Roms\Thumbs\Castlevania Dracula X.jpg</thumb>
  224. <fanart>C:\Games\Super NES\Roms\Fanart\Castlevania Dracula X.jpg</fanart>
  225. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  226. <genre>Action</genre>
  227. <release>1995</release>
  228. <publisher>Konami Co., Ltd.</publisher>
  229. <gameplot>Seeking revenge on Belmonts that have done him wrong in the past so many times before (i.e. killed him)‚ the newly resurrected Dracula has kidnapped the girlfriend and sister of Richter Belmont in Castlevania: Dracula X. Richter‚ of course‚ not only wants to settle his personal score with Dracula by freeing them‚ but he also hopes to rid the world of Dracula once and for all.Armed with the trademark Belmont whip and several special weapons found along the way‚ Richter fights his way through seven to nine levels of relentless attacks by creatures of the undead. In the end‚ Richter gets face-to-face with Dracula and attempts to settle his --and his bloodline's--score with Dracula once and for all (at least for now).</gameplot>
  230. </rom>
  231. <rom>
  232. <id>33a55e325efae3fa7b68580a1df36bbd</id>
  233. <name>Contra III: The Alien Wars</name>
  234. <filename>C:\Games\Super NES\Roms\Contra 3 - The Alien Wars.smc</filename>
  235. <platform>Super Nintendo Entertainment System</platform>
  236. <thumb>C:\Games\Super NES\Roms\Thumbs\Contra 3 - The Alien Wars.jpg</thumb>
  237. <fanart>C:\Games\Super NES\Roms\Fanart\Contra 3 - The Alien Wars.jpg</fanart>
  238. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  239. <genre>Shooter</genre>
  240. <release>1992</release>
  241. <publisher>Konami Co., Ltd.</publisher>
  242. <gameplot>The Contra series continues with this 16-bit masterpiece for the Super NES. Much of the blastathon action is of the standard side-scrolling platform variety‚ but two of the six levels incorporate a surprisingly effective overhead view. Giant bosses‚ constant shooting action‚ the ability to detonate bombs‚ intense gameplay‚ huge explosions‚ rich graphics‚ death-defying acrobatics‚ and spectacular Mode 7 effects make Contra III: The Alien Wars one of the best platform shooters available for any system. The game could benefit from a few more levels‚ and slowdown occurs from time to time‚ but these problems can easily be overlooked in a game as enjoyable as this.</gameplot>
  243. </rom>
  244. <rom>
  245. <id>ec7e07c19b0ebce84c35c85822041f79</id>
  246. <name>D-Force</name>
  247. <filename>C:\Games\Super NES\Roms\D-Force.smc</filename>
  248. <platform>Super Nintendo Entertainment System</platform>
  249. <thumb>C:\Games\Super NES\Roms\Thumbs\D-Force.jpg</thumb>
  250. <fanart>C:\Games\Super NES\Roms\Fanart\D-Force.jpg</fanart>
  251. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  252. <genre>Shooter</genre>
  253. <release>1991</release>
  254. <publisher></publisher>
  255. <gameplot>A vertical scrolling shooter vaguely reminiscent of 1942‚ D-Force has players piloting a helicopter through hostile skies‚ blasting away at enemy ships‚ killer birds and other cannon fodder. The cannons‚ missiles and other weapons are upgradeable via power-ups‚ and a huge boss awaits players at the end of each of the game's 10 short levels. The action is typical for a game of this type‚ and the graphics and sounds are about average for an SNES title. What gives the game a shred of uniqueness is a special Exploration Mode‚ which often puts enemies on a different plane than that of the helicopter. This forces gamers to utilize the L and R buttons in order to adjust the altitude of their craft.</gameplot>
  256. </rom>
  257. <rom>
  258. <id>62b99cce5f181070046a169c62f9223f</id>
  259. <name>Daffy Duck: The Marvin Missions</name>
  260. <filename>C:\Games\Super NES\Roms\Daffy Duck - The Marvin Missions.smc</filename>
  261. <platform>Super Nintendo Entertainment System</platform>
  262. <thumb>C:\Games\Super NES\Roms\Thumbs\Daffy Duck - The Marvin Missions.jpg</thumb>
  263. <fanart>C:\Games\Super NES\Roms\Fanart\Daffy Duck - The Marvin Missions.jpg</fanart>
  264. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  265. <genre>Action</genre>
  266. <release>1993</release>
  267. <publisher>Sunsoft</publisher>
  268. <gameplot>Based on Duck Dodgers in the 24 ½ Century‚ Daffy Duck: The Marvin Missions ably captures the look‚ sound and attitude of the cartoon. As the title character‚ players must brave five missions of outer space adventure‚ using a blaster and other guns (freeze‚ bomb‚ antimatter and the like) to blast away at a constant onslaught of alien creatures. Special guns are purchased with money obtained from fallen enemies. In addition‚ Daffy can execute a super hilarious Nutty Attack‚ which sends him jumping and bouncing all over the screen‚ flailing his fists and feet and pummeling anything and everything. The biggest drawback to the game is the annoying‚ sometimes frustrating way Daffy jumps back every time he fires his gun. Still‚ this is a game fans of Warner Bros. animation will go loony over.</gameplot>
  269. </rom>
  270. <rom>
  271. <id>7497d7d02fe232b9cd86b88fda2d743b</id>
  272. <name>Darius Twin</name>
  273. <filename>C:\Games\Super NES\Roms\Darius Twin.smc</filename>
  274. <platform>Super Nintendo Entertainment System</platform>
  275. <thumb>C:\Games\Super NES\Roms\Thumbs\Darius Twin.jpg</thumb>
  276. <fanart>C:\Games\Super NES\Roms\Fanart\Darius Twin.jpg</fanart>
  277. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  278. <genre>Shooter</genre>
  279. <release>1991</release>
  280. <publisher>Taito Corporation</publisher>
  281. <gameplot>Taito's arcade shooting series makes its Super NES debut with Darius Twin. Battle alien vessels patterned after marine life while charting a course through a 12-planet galaxy. Power-up your vessel's shields‚ lasers‚ and missiles to multiple levels by collecting capsules scattered across each stage. Unlike previous Darius games‚ acquired power-ups in Darius Twin are transferred to subsequent ships whenever you lose lives. Enlist the services of a friend for two-player cooperative blasting.</gameplot>
  282. </rom>
  283. <rom>
  284. <id>ab379c252d9bddeb29b3b326389bc407</id>
  285. <name>Desert Strike: Return to the Gulf</name>
  286. <filename>C:\Games\Super NES\Roms\Desert Strike - Return to the Gulf.smc</filename>
  287. <platform>Super Nintendo Entertainment System</platform>
  288. <thumb>C:\Games\Super NES\Roms\Thumbs\Desert Strike - Return to the Gulf.jpg</thumb>
  289. <fanart>C:\Games\Super NES\Roms\Fanart\Desert Strike - Return to the Gulf.jpg</fanart>
  290. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  291. <genre>Shooter</genre>
  292. <release>1992</release>
  293. <publisher>Visual Concepts</publisher>
  294. <gameplot>The orders say we can afford to have a full scale war; that's why we need you. Desert Strike: Return to the Gulf has one basic goal: stop the Middle East aggressor. You a skilled pilot of a Apache attack helicopter are needed to perform surgical strikes on key targets. Be careful‚ because the missions are more difficult then just knocking out the targets‚ chemical plants and Scud missiles -- you are needed to rescue MIA's‚ destroy radar‚ bomb emeny air bases‚ and stop oil spills.All objectives are realistic‚ and so are the ememies. The missions are flown over a 3D desert landscape. Watch out for the ememy boggies. Mission data‚ tactical maps and game information are available on the on-board computer. Enjoy the sensation of flying the Apache attack copter. The Desert Strike is in your hands... feel free to Return to the Gulf more than once.</gameplot>
  295. </rom>
  296. <rom>
  297. <id>e4eafd2cfd17c95baf0791825d916038</id>
  298. <name>Dig &amp; Spike Volleyball</name>
  299. <filename>C:\Games\Super NES\Roms\Dig and Spike Vollyball.smc</filename>
  300. <platform>Super Nintendo Entertainment System</platform>
  301. <thumb>C:\Games\Super NES\Roms\Thumbs\Dig and Spike Vollyball.jpg</thumb>
  302. <fanart>C:\Games\Super NES\Roms\Fanart\Dig and Spike Vollyball.jpg</fanart>
  303. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  304. <genre>Sports</genre>
  305. <release>1993</release>
  306. <publisher>Hudson Soft Co., Ltd.</publisher>
  307. <gameplot>Sporting international play‚ a training mode‚ World Cup competition‚ and two-on-two Beach Volleyball‚ Dig &amp; Spike Volleyball is a relatively realistic V-ball simulation viewed from a slightly angled perspective‚ which is an improvement over the side-view found in Hyper V-Ball. However‚ when the ball is served‚ the screen scrolls too slowly‚ meaning its tough for the receiving team to maneuver his players into position. The game is also hampered by stiff and slow animation. On a positive note‚ there's a nice variety of shots‚ controls are solid‚ graphics are decent‚ and an inset radar shows gamers where all the players are located on the court.</gameplot>
  308. </rom>
  309. <rom>
  310. <id>eee4bf1ab9643ba8bc08f92a207e7999</id>
  311. <name>Disney's Aladdin</name>
  312. <filename>C:\Games\Super NES\Roms\Aladdin.smc</filename>
  313. <platform>Super Nintendo Entertainment System</platform>
  314. <thumb>C:\Games\Super NES\Roms\Thumbs\Aladdin.jpg</thumb>
  315. <fanart>C:\Games\Super NES\Roms\Fanart\Aladdin.jpg</fanart>
  316. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  317. <genre>Action</genre>
  318. <release>1994</release>
  319. <publisher>Capcom Co., Ltd.</publisher>
  320. <gameplot>Based on the 1992 animated film‚ Disney's Aladdin brings the magic of Walt Disney to your Super NES. If you'll recall from the film‚ Jafar‚ the Sultan's evil advisor‚ has spent years searching for Aladdin's Lamp‚ an artifact that holds the key to the greatest power in the world -- a genie who will grant the lamp's owner three wishes!Jafar finally locates the precious lamp in the Cave of Wonders and sends a worthless thief named Gazeem in after it. Unfortunately for Jafar‚ the cave‚ which has mouth like a tiger‚ rises in anger and rejects the unworthy Gazeem. The cave then decrees that "Only one who is worthy may enter. One whose rags hide a heart that is pure. A diamond in the rough..."This diamond in the rough is Aladdin‚ a boy who is tricked by Jafar into retrieving the lamp from the dangerous cave. Once Aladdin finds the lamp‚ he releases the power of a wacky blue genie.This game puts you in control of Aladdin‚ who has a pet monkey named Abu. It is your mission to outwit Jafar and spoil his nefarious plans. Also‚ you must rescue Jasmine‚ a beautiful princess‚ and win her love in the process.Disney's Aladdin begins in the Market Place where you'll run for your life from angry merchants and other enemies. Next you'll enter the Cave of Wonders and search for the magical lamp. Upon leaving the cave‚ you will take a magic carpet ride. After escaping from the cave‚ you must brave the dangers of three more levels: Inside the Genie's Lamp‚ The Pyramid‚ and Jafar's Palace. Like any good street urchin with a heart of gold‚ you as Aladdin are very agile and can run‚ duck‚ jump‚ swing (from beams)‚ do somersaults‚ bounce and climb. You can throw apples (which you'll find scattered throughout the various levels) at or jump on the knife-throwers‚ snake charmers‚ dueling guards‚ animated skeletons and other enemies you'll run across. You'll also face numerous obstacles such as fiery lava‚ clay pots and arrows.To help you in your mission‚ you can collect enchanted items. These include bread and roasted chicken‚ which refill your health meter‚ and hearts‚ which add an extra heart to your health meter. Scooping up 100 emeralds or a magic lamp will grant you an extra chance to complete the adventure. Also‚ you can collect treasure and tip over jars to see what's hidden inside.After you complete a level in Disney's Aladdin‚ the genie will reward you with a magical password that will save your progress after you turn off your game system. The game features animation modeled after the film and two hit Disney songs: "Whole New World" and "Friend Like Me."</gameplot>
  321. </rom>
  322. <rom>
  323. <id>72de9723e31674827fcdffaeeb92a720</id>
  324. <name>Donkey Kong Country</name>
  325. <filename>C:\Games\Super NES\Roms\Donkey Kong Country 1.smc</filename>
  326. <platform>Super Nintendo Entertainment System</platform>
  327. <thumb>C:\Games\Super NES\Roms\Thumbs\Donkey Kong Country 1.jpg</thumb>
  328. <fanart>C:\Games\Super NES\Roms\Fanart\Donkey Kong Country 1.jpg</fanart>
  329. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  330. <genre>Action</genre>
  331. <release>1994</release>
  332. <publisher>Rare Ltd.</publisher>
  333. <gameplot>No rest for Donkey Kong‚ as his stash of bananas has been pilfered by the greedy Kremlins. Guide the mighty ape and his agile young companion Diddy Kong through varied levels of adventure in the quest to recover those missing bananas. Meet up with other members of the Kong family for entertaining conversation and useful information. Keep the enemies at bay with barrels and rolling attacks. Players can switch back and forth between Donkey Kong and Diddy Kong with the "Select" button and the unique abilities of each character are required to explore all the hidden areas and discover the many secrets of Donkey Kong Country.</gameplot>
  334. </rom>
  335. <rom>
  336. <id>becd5e382e36a3a9875874afdd5ed284</id>
  337. <name>Donkey Kong Country 2: Diddy's Kong Quest</name>
  338. <filename>C:\Games\Super NES\Roms\Donkey Kong Country 2 - Diddy's Kong Quest.smc</filename>
  339. <platform>Super Nintendo Entertainment System</platform>
  340. <thumb>C:\Games\Super NES\Roms\Thumbs\Donkey Kong Country 2 - Diddy's Kong Quest.jpg</thumb>
  341. <fanart>C:\Games\Super NES\Roms\Fanart\Donkey Kong Country 2 - Diddy's Kong Quest.jpg</fanart>
  342. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  343. <genre>Action</genre>
  344. <release>1995</release>
  345. <publisher>Rare Ltd.</publisher>
  346. <gameplot>Donkey Kong has been ape-napped and held for ransom-- by none other than the maniacal Kaptain K. Rool! Join Diddy and his pal Dixie as they bounce their way through the Krem Island in search of Donkey Kong. They'll encounter ships‚ underwater hulls‚ majestic ice caverns‚ swamps‚ huge bramble bushes‚ roller coasters‚ volcanoes‚ mining claims‚ haunted forests‚ and even K. Rool's creepy castle! Two players can get in on the fun with either team mode‚ or alternating gameplay. Also as an added bonus are special DK coins hidden throughout Krem Island for gamers to collect. Grab as many as you can to move up in the ranks of game playing greatness!</gameplot>
  347. </rom>
  348. <rom>
  349. <id>8686b5a709b55f96337e0e0291fb2498</id>
  350. <name>Donkey Kong Country 3: Dixie Kong's Double Trouble</name>
  351. <filename>C:\Games\Super NES\Roms\Donkey Kong Country 3 - Dixie Kong's Double Trouble.smc</filename>
  352. <platform>Super Nintendo Entertainment System</platform>
  353. <thumb>C:\Games\Super NES\Roms\Thumbs\Donkey Kong Country 3 - Dixie Kong's Double Trouble.jpg</thumb>
  354. <fanart>C:\Games\Super NES\Roms\Fanart\Donkey Kong Country 3 - Dixie Kong's Double Trouble.jpg</fanart>
  355. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  356. <genre>Action</genre>
  357. <release>1996</release>
  358. <publisher>Rare Ltd.</publisher>
  359. <gameplot>Dixie Kong and Kiddy Kong are off to find the missing Donkey and Diddy‚ who disappeared while celebrating their victory over King K. Rool. Donkey Kong Country 3 plays very much like the first two games in the series‚ but there are some new features‚ namely the Brothers Bear. There are 13 of these helpful bears throughout the game‚ including Blunder‚ who gives out secrets; Barter‚ who swaps items; Barnacle‚ who runs the gift shop; and Benny and Bjorn‚ twins who run the ski lifts on the mountains. Also new to this series are Banana Birds‚ which help you save your progress. As you progress through this game's many exotic tropical worlds‚ you (or you and a friend alternating) will control both Dixie and Kiddy Kong. Dixie's primary strengths involve her pony tail‚ which enables her to form a Helicopter Spin‚ which can be used to whip enemies or make incredibly long leaps. Kiddy's main asset is his strength: he can reveal hidden areas by breaking down doors and smashing the ground. Also‚ he can skim across water and power roll into bad guys. Both characters can swim‚ run‚ jump‚ swing‚ throw barrels‚ climb‚ and ride vehicles‚ such as Funky's hovercraft‚ which can be used to explore further sections of the map.To enable you to reach places high places‚ you can throw Dixie when controlling Kiddy. When you are Dixie‚ you can throw Kiddy and steer him to drop down fragile holes.Throughout this epic game‚ you'll find animal friends that you can ride‚ such as Enguarde the Swordfish‚ Squawks the Parrot‚ and Squitter the Spider. Enemies you must defeat include: the springy tailed Re-Koil; Nibbla‚ the hungry fish; Buzz the bee; Sneek‚ the sneaky rat; the coin-protecting alligator named Koin; Bristels‚ the rolling hedgehog; and Swoopy‚ the sharp-beaked bird.In Donkey Kong Country 3‚ as in the first two games in the series‚ barrels play a significant role in the action. Star Barrels act as save points‚ TNT Barrels explode when thrown‚ Bonus Barrels let you play bonus round games‚ and Invincibility Barrels let you gain temporary invincibility. You'll find many other kinds of barrels as you go. Treasures and items are important as well. Bananas sometimes point the way‚ balloons and KONG Letters give you extra lives‚ and coins give you bonus points‚ let you play Swanky's games‚ and help you pay for items.</gameplot>
  360. </rom>
  361. <rom>
  362. <id>df8e0baa329c62b3e2d629b1299b4b7e</id>
  363. <name>Double Dragon 5 - The Shadow Falls</name>
  364. <filename>C:\Games\Super NES\Roms\Double Dragon 5 - The Shadow Falls.smc</filename>
  365. <platform>Super Nintendo Entertainment System</platform>
  366. <thumb>C:\Games\Super NES\Roms\Thumbs\Double Dragon 5 - The Shadow Falls.jpg</thumb>
  367. <fanart>C:\Games\Super NES\Roms\Fanart\Double Dragon 5 - The Shadow Falls.jpg</fanart>
  368. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  369. <genre></genre>
  370. <release></release>
  371. <publisher></publisher>
  372. <gameplot></gameplot>
  373. </rom>
  374. <rom>
  375. <id>695b121a7712953946a35593d25cdac4</id>
  376. <name>Dragon's Lair</name>
  377. <filename>C:\Games\Super NES\Roms\Dragon's Lair.smc</filename>
  378. <platform>Super Nintendo Entertainment System</platform>
  379. <thumb>C:\Games\Super NES\Roms\Thumbs\Dragon's Lair.jpg</thumb>
  380. <fanart>C:\Games\Super NES\Roms\Fanart\Dragon's Lair.jpg</fanart>
  381. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  382. <genre>Action</genre>
  383. <release>1992</release>
  384. <publisher></publisher>
  385. <gameplot>I would say that the NES game of the same name was the main inspiration for this one‚ but probably a few other 2D action games chipped in some ideas.</gameplot>
  386. </rom>
  387. <rom>
  388. <id>9029f6b87eadf5ff149d4e2a99509446</id>
  389. <name>Dragon: The Bruce Lee Story</name>
  390. <filename>C:\Games\Super NES\Roms\Dragon - The Bruce Lee Story.smc</filename>
  391. <platform>Super Nintendo Entertainment System</platform>
  392. <thumb>C:\Games\Super NES\Roms\Thumbs\Dragon - The Bruce Lee Story.jpg</thumb>
  393. <fanart>C:\Games\Super NES\Roms\Fanart\Dragon - The Bruce Lee Story.jpg</fanart>
  394. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  395. <genre>Fighting</genre>
  396. <release>1995</release>
  397. <publisher></publisher>
  398. <gameplot>Martial arts guru Bruce Lee died when he was 33-years-old‚ 21 years before this game was released. Based on the marginally well-received biographical film‚ Dragon: The Bruce Lee Story for the Super NES is a fighting game in the tradition of Mortal Kombat and Street Fighter II. You can choose from the one- or two-player story modes‚ which are a progression of fights that follow the film's storyline‚ or the one-‚ two-‚ or three-player (if you have a multi-tap controller) match modes‚ which are simply head to head battles. In each of the modes of play the computer controls the villains‚ which include a chain-wielding sailor‚ a chef armed with a meat cleaver‚ a kickboxer named Scott‚ a staff-wielding female acrobat‚ a pair of muscle-bound brothers‚ the appropriately named Claw Man‚ and The Phantom‚ whose Kwondon can be lethal. You and your friends must play the game as Bruce Lee. Bruce is capable of pulling off a variety of fighting moves such as flying kicks‚ roundhouse kicks‚ shin kicks‚ somersaults‚ flying chops‚ throws‚ and forearm smashes. When he has acquired enough Chi (by connecting on a certain number of hits and kicks)‚ he will acquire and lose some fighting moves and gain access to a pair of nunchukas. In a bonus round you can beat up on Pete the Dummy to acquire extra Chi and extra points. Other options and features in this game include movie sequences‚ game speed variations‚ difficulty levels‚ and fighter handicaps. Unlike most other fighting games of this type‚ often times you'll face multiple opponents simultaneously.</gameplot>
  399. </rom>
  400. <rom>
  401. <id>a8df99bcd5ed06eb09675291fba8e8a4</id>
  402. <name>Duel: Test Drive II, The</name>
  403. <filename>C:\Games\Super NES\Roms\Test Drive 2.smc</filename>
  404. <platform>Super Nintendo Entertainment System</platform>
  405. <thumb>C:\Games\Super NES\Roms\Thumbs\Test Drive 2.jpg</thumb>
  406. <fanart>C:\Games\Super NES\Roms\Fanart\Test Drive 2.jpg</fanart>
  407. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  408. <genre>Racing</genre>
  409. <release>1992</release>
  410. <publisher>Accolade, Inc.</publisher>
  411. <gameplot></gameplot>
  412. </rom>
  413. <rom>
  414. <id>eb73b60b33c8b774330cf593d5fd521d</id>
  415. <name>ESPN Baseball Tonight</name>
  416. <filename>C:\Games\Super NES\Roms\ESPN Baseball Tonight.smc</filename>
  417. <platform>Super Nintendo Entertainment System</platform>
  418. <thumb>C:\Games\Super NES\Roms\Thumbs\ESPN Baseball Tonight.jpg</thumb>
  419. <fanart>C:\Games\Super NES\Roms\Fanart\ESPN Baseball Tonight.jpg</fanart>
  420. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  421. <genre>Sports</genre>
  422. <release>1994</release>
  423. <publisher></publisher>
  424. <gameplot>ESPN Baseball Tonight is packed with over 10‚000 frames of motion-captured animation in order to make the pitching and batting movement as realistic as possible. The game also features a Major League Baseball license‚ so 28 authentic teams are included based on the 1993 season. While Chris Berman will remain in the studio during the games‚ you'll hear his famous "back‚ back‚ back" home run call whenever a ball leaves the yard. Dan Patrick will announce the count‚ so don't be surprised if he says "the whiff" whenever you strikeout. A password option will save your team's progress through both the League Championship Series and World Series. Who knows? Maybe you're team will make SportsCenter!</gameplot>
  425. </rom>
  426. <rom>
  427. <id>35e8e9074be0b947e92f19fb1466ed3e</id>
  428. <name>ESPN National Hockey Night</name>
  429. <filename>C:\Games\Super NES\Roms\ESPN Hockey Night.smc</filename>
  430. <platform>Super Nintendo Entertainment System</platform>
  431. <thumb>C:\Games\Super NES\Roms\Thumbs\ESPN Hockey Night.jpg</thumb>
  432. <fanart>C:\Games\Super NES\Roms\Fanart\ESPN Hockey Night.jpg</fanart>
  433. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  434. <genre>Sports</genre>
  435. <release>1994</release>
  436. <publisher></publisher>
  437. <gameplot>ESPN National Hockey Night combines the presentation aspects of ESPN Sports and the great hockey action of the NHL. All of the stars from your favourite teams are in there‚ seeing as the game has both NHL and NHLPA licenses. Also‚ the game features several modes like: Exhibition‚ Playoff‚ Season and the All-Star game and skills competition. The skills competition features fastest skater and accuracy shooting. The game features many moves and techniques that you can pull off such as fakes‚ slapshots‚ drop passes‚ one-timers and many more. Real ESPN announcers will also give you updates in the intermissions on scores and other info. Get ready to hit the ice‚ ESPN style!</gameplot>
  438. </rom>
  439. <rom>
  440. <id>08738227bd172ae8f80bfcfe48742e76</id>
  441. <name>ESPN Speed World</name>
  442. <filename>C:\Games\Super NES\Roms\ESPN Speed World.smc</filename>
  443. <platform>Super Nintendo Entertainment System</platform>
  444. <thumb>C:\Games\Super NES\Roms\Thumbs\ESPN Speed World.jpg</thumb>
  445. <fanart>C:\Games\Super NES\Roms\Fanart\ESPN Speed World.jpg</fanart>
  446. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  447. <genre>Racing</genre>
  448. <release>1994</release>
  449. <publisher></publisher>
  450. <gameplot></gameplot>
  451. </rom>
  452. <rom>
  453. <id>edeacf2160cb66a1151b281711511b4b</id>
  454. <name>ESPN Sunday Night NFL</name>
  455. <filename>C:\Games\Super NES\Roms\ESPN Sunday Night NFL.smc</filename>
  456. <platform>Super Nintendo Entertainment System</platform>
  457. <thumb>C:\Games\Super NES\Roms\Thumbs\ESPN Sunday Night NFL.jpg</thumb>
  458. <fanart>C:\Games\Super NES\Roms\Fanart\ESPN Sunday Night NFL.jpg</fanart>
  459. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  460. <genre>Sports</genre>
  461. <release>1994</release>
  462. <publisher></publisher>
  463. <gameplot>Hosted by fan favorite Chris Berman‚ ESPN Sunday Night NFL transforms you from mere armchair quarterback to interactive participant. Although there are no actual pro football player's names‚ every NFL team in both the AFC and NFC is represented by city‚ team name‚ and logo. Also‚ the position strengths and weaknesses of each team are provided. Options and features include two-point conversions after touchdowns‚ delay of game‚ pass interference‚ fake punts‚ flea flickers‚ no-huddle offense‚ audibles‚ and two-minute warnings. You or you and a friend can play as coach or player/coach in the playoffs‚ the entire 1994 season‚ a season chosen at random‚ or a single game.</gameplot>
  464. </rom>
  465. <rom>
  466. <id>7b5b11d07413ab350a3f16caeb22b0c4</id>
  467. <name>F-Zero</name>
  468. <filename>C:\Games\Super NES\Roms\F-Zero 1.smc</filename>
  469. <platform>Super Nintendo Entertainment System</platform>
  470. <thumb>C:\Games\Super NES\Roms\Thumbs\F-Zero 1.jpg</thumb>
  471. <fanart>C:\Games\Super NES\Roms\Fanart\F-Zero 1.jpg</fanart>
  472. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  473. <genre>Racing</genre>
  474. <release>1991</release>
  475. <publisher>Nintendo EAD</publisher>
  476. <gameplot>Like the futuristic arcade racer on which it is based‚ F-Zero is a one-player contest‚ which is a shame considering how the insertion of a two-player mode would've made this fantastic port even better than its coin-op counterpart. Still‚ with its high speeds‚ slick graphics (aided by Mode 7 effects)‚ three levels of difficulty‚ and exorbitant fun factor‚ this launch title is a must-have title for Super NES owners. Casual fans will enjoy the simple act of racing while hardcore gamers will race for hours on end so they can save (and improve upon) their best times via battery backup. This is a highly faithful port of one of the all-time great racing games.</gameplot>
  477. </rom>
  478. <rom>
  479. <id>b4ba5f3d55c0880ff3a112a395eba95c</id>
  480. <name>F1 Pole Position</name>
  481. <filename>C:\Games\Super NES\Roms\F1 Pole Position.smc</filename>
  482. <platform>Super Nintendo Entertainment System</platform>
  483. <thumb>C:\Games\Super NES\Roms\Thumbs\F1 Pole Position.jpg</thumb>
  484. <fanart>C:\Games\Super NES\Roms\Fanart\F1 Pole Position.jpg</fanart>
  485. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  486. <genre>Racing</genre>
  487. <release>1993</release>
  488. <publisher></publisher>
  489. <gameplot></gameplot>
  490. </rom>
  491. <rom>
  492. <id>4a91d1b97374468effaf8a9a43b3c3a0</id>
  493. <name>FIFA International Soccer</name>
  494. <filename>C:\Games\Super NES\Roms\FIFA International Soccer.smc</filename>
  495. <platform>Super Nintendo Entertainment System</platform>
  496. <thumb>C:\Games\Super NES\Roms\Thumbs\FIFA International Soccer.jpg</thumb>
  497. <fanart>C:\Games\Super NES\Roms\Fanart\FIFA International Soccer.jpg</fanart>
  498. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  499. <genre>Sports</genre>
  500. <release>1994</release>
  501. <publisher>Extended Play Productions</publisher>
  502. <gameplot>Electronic Arts' first soccer game for the Super Nintendo features a three-quarter perspective of the field‚ crowd chants in stereo sound‚ detailed animation‚ and moves such as diving headers‚ slide tackles and bicycle kicks. Be careful with those tackles--referees will throw down yellow or red cards for players who are too aggressive. Up to five players can play at once with Hudson Soft's Super Multitap. Play modes include Exhibition‚ Playoffs and Tournament‚ where you can choose from a total of 30 international teams. Other options include fouls‚ adjustable half times‚ manual or computer controlled goalies‚ variable weather conditions‚ and either an arcade or simulation style of play. A password feature will let players resume their tournament or playoffs at a later time.</gameplot>
  503. </rom>
  504. <rom>
  505. <id>6d42a3aa8bea79d996d7e3c16b742e93</id>
  506. <name>FIFA Soccer 96</name>
  507. <filename>C:\Games\Super NES\Roms\Fifa 96.smc</filename>
  508. <platform>Super Nintendo Entertainment System</platform>
  509. <thumb>C:\Games\Super NES\Roms\Thumbs\Fifa 96.jpg</thumb>
  510. <fanart>C:\Games\Super NES\Roms\Fanart\Fifa 96.jpg</fanart>
  511. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  512. <genre>Sports</genre>
  513. <release>1995</release>
  514. <publisher>Extended Play Productions</publisher>
  515. <gameplot>One of Electronic Arts' most recognized series continues with FIFA Soccer 96‚ sporting new features designed to make it the definitive soccer game available for the Super NES. New offensive moves include sprint dribbles‚ fakes‚ and the give and go‚ while passing arrows will help players target their teammates. With the FIFA license‚ you get 237 teams in 12 International Leagues for a total of over 3‚800 soccer superstars‚ all modeled with thousands of rendered animations.John Motson‚ the voice of International Soccer‚ will be there to announce all games‚ whether they're from the full league‚ playoff or tournament modes. For the true soccer fanatics‚ FIFA Soccer 96 has a new pro mode and promises smarter goalie artificial intelligence along with team strategy and formation options. Rookies out there needn't worry‚ because for the first time in a FIFA game there is a practice mode allowing you to fine-tune corner kicks‚ throw-ins‚ shootouts‚ shots on goal‚ one timers‚ penalty kicks and passing. </gameplot>
  516. </rom>
  517. <rom>
  518. <id>c971b851184cc0ffc0f2f72c6898e336</id>
  519. <name>FIFA Soccer 97</name>
  520. <filename>C:\Games\Super NES\Roms\Fifa 97.smc</filename>
  521. <platform>Super Nintendo Entertainment System</platform>
  522. <thumb>C:\Games\Super NES\Roms\Thumbs\Fifa 97.jpg</thumb>
  523. <fanart>C:\Games\Super NES\Roms\Fanart\Fifa 97.jpg</fanart>
  524. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  525. <genre>Sports</genre>
  526. <release>1996</release>
  527. <publisher></publisher>
  528. <gameplot></gameplot>
  529. </rom>
  530. <rom>
  531. <id>a753c398c2926c69f2c5e2dc51192c5c</id>
  532. <name>FIFA Soccer 97</name>
  533. <filename>C:\Games\Super NES\Roms\FIFA 98.smc</filename>
  534. <platform>Super Nintendo Entertainment System</platform>
  535. <thumb>C:\Games\Super NES\Roms\Thumbs\FIFA 98.jpg</thumb>
  536. <fanart>C:\Games\Super NES\Roms\Fanart\FIFA 98.jpg</fanart>
  537. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  538. <genre>Sports</genre>
  539. <release>1996</release>
  540. <publisher></publisher>
  541. <gameplot></gameplot>
  542. </rom>
  543. <rom>
  544. <id>b67c6c11f33c66ed0fa4d0ec9e0c8396</id>
  545. <name>Family Feud</name>
  546. <filename>C:\Games\Super NES\Roms\Family Fued.smc</filename>
  547. <platform>Super Nintendo Entertainment System</platform>
  548. <thumb>C:\Games\Super NES\Roms\Thumbs\Family Fued.jpg</thumb>
  549. <fanart>C:\Games\Super NES\Roms\Fanart\Family Fued.jpg</fanart>
  550. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  551. <genre>Traditional</genre>
  552. <release>1993</release>
  553. <publisher>Imagineering Inc.</publisher>
  554. <gameplot>America's favorite game of survey questions and family rivalry returns in this Super NES adaptation. Two families of five members each compete to answer such questions as "name something that can give you blisters." If your answer was one of the top responses from the survey of 100 people‚ then you earn the right to continue the category or pass it to the other family. If you don't sweep the category‚ watch out -- the rival family can steal your jackpot away if they know the answer.All of the show's sound effects have been recreated as well as the cross stitching of the family names behind the booths. Ray Combs reprises his role as host and the optional Bullseye round makes an appearance‚ challenging each family member to come up with only the number one answers for money. With over 4‚000 questions included‚ as well as returning families via password‚ perhaps the only feud your family will have is who gets to play first!</gameplot>
  555. </rom>
  556. <rom>
  557. <id>54aa6a59a3fd5d6f94381146fa468889</id>
  558. <name>Fatal Fury 2</name>
  559. <filename>C:\Games\Super NES\Roms\Fatal Fury 2.smc</filename>
  560. <platform>Super Nintendo Entertainment System</platform>
  561. <thumb>C:\Games\Super NES\Roms\Thumbs\Fatal Fury 2.jpg</thumb>
  562. <fanart>C:\Games\Super NES\Roms\Fanart\Fatal Fury 2.jpg</fanart>
  563. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  564. <genre>Fighting</genre>
  565. <release>1993</release>
  566. <publisher>Takara Co., Ltd.</publisher>
  567. <gameplot></gameplot>
  568. </rom>
  569. <rom>
  570. <id>8a5e8c836fdee6eec30a4154ea7322cd</id>
  571. <name>Fatal Fury 2</name>
  572. <filename>C:\Games\Super NES\Roms\Fatal Fury 1.smc</filename>
  573. <platform>Super Nintendo Entertainment System</platform>
  574. <thumb>C:\Games\Super NES\Roms\Thumbs\Fatal Fury 1.jpg</thumb>
  575. <fanart>C:\Games\Super NES\Roms\Fanart\Fatal Fury 1.jpg</fanart>
  576. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  577. <genre>Fighting</genre>
  578. <release>1993</release>
  579. <publisher>Takara Co., Ltd.</publisher>
  580. <gameplot></gameplot>
  581. </rom>
  582. <rom>
  583. <id>674058963f3b6b24055eb263a824831a</id>
  584. <name>Fatal Fury Special</name>
  585. <filename>C:\Games\Super NES\Roms\Fatal Fury Special.smc</filename>
  586. <platform>Super Nintendo Entertainment System</platform>
  587. <thumb>C:\Games\Super NES\Roms\Thumbs\Fatal Fury Special.jpg</thumb>
  588. <fanart>C:\Games\Super NES\Roms\Fanart\Fatal Fury Special.jpg</fanart>
  589. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  590. <genre>Fighting</genre>
  591. <release>1994</release>
  592. <publisher></publisher>
  593. <gameplot></gameplot>
  594. </rom>
  595. <rom>
  596. <id>611ef8d9cb658c470f93b219d846a43b</id>
  597. <name>Fighter's History</name>
  598. <filename>C:\Games\Super NES\Roms\Fighter's History.smc</filename>
  599. <platform>Super Nintendo Entertainment System</platform>
  600. <thumb>C:\Games\Super NES\Roms\Thumbs\Fighter's History.jpg</thumb>
  601. <fanart>C:\Games\Super NES\Roms\Fanart\Fighter's History.jpg</fanart>
  602. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  603. <genre>Fighting</genre>
  604. <release>1994</release>
  605. <publisher></publisher>
  606. <gameplot>Data East's familiar-feeling 2D fighter leaps from arcades to living rooms with this SNES release. Player's punch and kick through a succession of international opponents as one of nine different fighter characters. The best martial arts masters in the world have been invited to the Fighter's History tournament. To become the champion one master must defeat eight opponents and two boss characters. Fighter's History includes a number of handicaps for fighters of varying skill levels‚ characters with vulnerable weak spots that flash when hit‚ and an option that allows users to change the fighting speed.</gameplot>
  607. </rom>
  608. <rom>
  609. <id>b18de2d2c0a67876ac75abec6348c207</id>
  610. <name>Final Fight 3</name>
  611. <filename>C:\Games\Super NES\Roms\Final Fight 3.smc</filename>
  612. <platform>Super Nintendo Entertainment System</platform>
  613. <thumb>C:\Games\Super NES\Roms\Thumbs\Final Fight 3.jpg</thumb>
  614. <fanart>C:\Games\Super NES\Roms\Fanart\Final Fight 3.jpg</fanart>
  615. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  616. <genre>Action</genre>
  617. <release>1995</release>
  618. <publisher>Capcom Co., Ltd.</publisher>
  619. <gameplot>After the Mad Gear gang that had been plaguing Metro City had been destroyed through the efforts of mayor Mike Haggar‚ citizens of the city thought that they were finally free from gang violence. But in the power vacuum created by the destruction of Mad Gear the other gangs of the city fought‚ trying to fill the gap that Mad Gear left. Eventually the Skull Cross gang gained dominance over the others‚ and a new reign of terror is about to ensue.One day an explosion rocked the heart of the city‚ signaling renewed gang violence and bringing with it riots all over the city. Now mayor Mike Haggar‚ his old friend Guy‚ city detective Lucia and a mysterious man known as Dean must defeat this new threat to the city.Final Fight 3 is a 2D side scrolling fighter with four playable characters for you to choose from. The game offers a standard two-player mode as well as an innovative auto two-player mode. The auto two-player mode is an attempt to recreate the two-player experience for a single player; you pick two characters to go through the game with‚ with you controlling one and the CPU controlling the other.The game also features Street Fighter 2 style moves like fireballs in addition to the usual punches‚ kicks‚ and throws. There are two types of special attacks in the game. The first is an attack that hits all enemies surrounding your character‚ but costs a small portion of your health when used successfully. The second super attack causes a great deal of damage‚ but can only be used when your super gauge is full. You can increase your super gauge by attacking enemy characters.</gameplot>
  620. </rom>
  621. <rom>
  622. <id>dd4bec4cfbf66e669ca67626ad0a6728</id>
  623. <name>Final Fight Guy</name>
  624. <filename>C:\Games\Super NES\Roms\Final Fight Guy.smc</filename>
  625. <platform>Super Nintendo Entertainment System</platform>
  626. <thumb>C:\Games\Super NES\Roms\Thumbs\Final Fight Guy.jpg</thumb>
  627. <fanart>C:\Games\Super NES\Roms\Fanart\Final Fight Guy.jpg</fanart>
  628. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  629. <genre>Action</genre>
  630. <release>1992</release>
  631. <publisher>Capcom Co., Ltd.</publisher>
  632. <gameplot>The Super NES port of Final Fight was missing the Arcade version's two-player option‚ female enemies and the ability to play as Guy. In 1992‚ Capcom made an attempt to "fix" one of these problems with the Japanese-only Final Fight Guy‚ which removed Cody and replaced him with Guy. No other changes were made to the game. Blockbuster Video then secured the rights to distribute the game in the U.S. as a rental-only title.</gameplot>
  633. </rom>
  634. <rom>
  635. <id>f442340ed69640b0acb2fbb7c5cfabe0</id>
  636. <name>George Foreman's KO Boxing</name>
  637. <filename>C:\Games\Super NES\Roms\George Foreman K.O.smc</filename>
  638. <platform>Super Nintendo Entertainment System</platform>
  639. <thumb>C:\Games\Super NES\Roms\Thumbs\George Foreman K.O.jpg</thumb>
  640. <fanart>C:\Games\Super NES\Roms\Fanart\George Foreman K.O.jpg</fanart>
  641. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  642. <genre>Sports</genre>
  643. <release>1993</release>
  644. <publisher></publisher>
  645. <gameplot>This text refers to the Sega Genesis version of this title.Now you can step into the shoes of former World Heavyweight Champion George Foreman as you make one last run at the title. The aim of the game is to beat fifteen fictitious opponents‚ each with his own fighting style‚ from a perspective just behind your boxer. While there is no movement inside the ring‚ players will be able to dodge punches by pushing left or right on the control pad. Foreman can pummel his opponents using left and right jabs‚ hooks and a limited number of "superpunches." These special blows are earned through delivering successful combinations‚ and once you receive one‚ you'll be able to unleash a powerful attack!Damage meters for each boxer are graphically represented by two large portraits located on either side of the screen. As a fighter receives punishment‚ the portrait will start to show swelling‚ bruises and even blood! While each fight consists of three rounds lasting three minutes apiece‚ it will end early if one of the following occurs: you knock down the opponent a total of four times; you knock down the opponent three times within a round to earn a TKO; or you land a knockout punch. A panel of three judges will decide the fight should it end without a knockout or TKO. Once you've recaptured the Heavyweight Title of the World‚ you can take on a friend to see who's the better fighter!</gameplot>
  646. </rom>
  647. <rom>
  648. <id>78be53c0c27b6bca615cbcf131a79b19</id>
  649. <name>Gradius III</name>
  650. <filename>C:\Games\Super NES\Roms\Gradius 3.smc</filename>
  651. <platform>Super Nintendo Entertainment System</platform>
  652. <thumb>C:\Games\Super NES\Roms\Thumbs\Gradius 3.jpg</thumb>
  653. <fanart>C:\Games\Super NES\Roms\Fanart\Gradius 3.jpg</fanart>
  654. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  655. <genre>Shooter</genre>
  656. <release>1991</release>
  657. <publisher>Konami Co., Ltd.</publisher>
  658. <gameplot>Gradius III for the Super NES looks and plays a lot like its coin-op counterpart‚ but‚ as with Super R-Type before it‚ it is plagued by horrendous slowdown when there are too many objects on screen at once. This disrupts the flow and the fun of what could have been a stellar shooter for the system. Also‚ the game is quite a bit easier than the original arcade version.</gameplot>
  659. </rom>
  660. <rom>
  661. <id>7a2c7a5ee63e758f5ba6c07d06cc3a2c</id>
  662. <name>Gun Force</name>
  663. <filename>C:\Games\Super NES\Roms\Gun Force.smc</filename>
  664. <platform>Super Nintendo Entertainment System</platform>
  665. <thumb>C:\Games\Super NES\Roms\Thumbs\Gun Force.jpg</thumb>
  666. <fanart>C:\Games\Super NES\Roms\Fanart\Gun Force.jpg</fanart>
  667. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  668. <genre></genre>
  669. <release></release>
  670. <publisher></publisher>
  671. <gameplot></gameplot>
  672. </rom>
  673. <rom>
  674. <id>085789aa45b9a4db17fbcc7719fec8da</id>
  675. <name>Home Alone</name>
  676. <filename>C:\Games\Super NES\Roms\Home Alone 2.smc</filename>
  677. <platform>Super Nintendo Entertainment System</platform>
  678. <thumb>C:\Games\Super NES\Roms\Thumbs\Home Alone 2.jpg</thumb>
  679. <fanart>C:\Games\Super NES\Roms\Fanart\Home Alone 2.jpg</fanart>
  680. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  681. <genre>Action</genre>
  682. <release>1991</release>
  683. <publisher></publisher>
  684. <gameplot>This text refers to the Nintendo Entertainment System version of this title.Inspired by the slapstick finale of the 1990 movie‚ your objective in Home Alone is to fend off the "wet bandits" for 20 real-time minutes by picking up and dropping interchangeable icons that are supposed to represent objects like light bulbs‚ tacks and a spider. If one of the fast-moving‚ goofily drawn bandits touches an icon‚ they are stunned for a few seconds. If a bandit touches you‚ it's game over. The underlying flaw is that the bandits are already in the house when the game begins‚ removing any possibility of strategic trap setting. Also‚ since every icon functions exactly the same‚ there's so little variety that even if you get good enough to last the full 20 minutes‚ you won't want to. </gameplot>
  685. </rom>
  686. <rom>
  687. <id>4555817e3f4d8f140dd1c3e0eb9a2193</id>
  688. <name>Home Alone</name>
  689. <filename>C:\Games\Super NES\Roms\Home Alone 1.smc</filename>
  690. <platform>Super Nintendo Entertainment System</platform>
  691. <thumb>C:\Games\Super NES\Roms\Thumbs\Home Alone 1.jpg</thumb>
  692. <fanart>C:\Games\Super NES\Roms\Fanart\Home Alone 1.jpg</fanart>
  693. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  694. <genre>Action</genre>
  695. <release>1991</release>
  696. <publisher></publisher>
  697. <gameplot>This text refers to the Nintendo Entertainment System version of this title.Inspired by the slapstick finale of the 1990 movie‚ your objective in Home Alone is to fend off the "wet bandits" for 20 real-time minutes by picking up and dropping interchangeable icons that are supposed to represent objects like light bulbs‚ tacks and a spider. If one of the fast-moving‚ goofily drawn bandits touches an icon‚ they are stunned for a few seconds. If a bandit touches you‚ it's game over. The underlying flaw is that the bandits are already in the house when the game begins‚ removing any possibility of strategic trap setting. Also‚ since every icon functions exactly the same‚ there's so little variety that even if you get good enough to last the full 20 minutes‚ you won't want to. </gameplot>
  698. </rom>
  699. <rom>
  700. <id>eba59cc3c73b2c1c02492d311d1d4796</id>
  701. <name>Hyper V-Ball</name>
  702. <filename>C:\Games\Super NES\Roms\Hyper V-Ball.smc</filename>
  703. <platform>Super Nintendo Entertainment System</platform>
  704. <thumb>C:\Games\Super NES\Roms\Thumbs\Hyper V-Ball.jpg</thumb>
  705. <fanart>C:\Games\Super NES\Roms\Fanart\Hyper V-Ball.jpg</fanart>
  706. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  707. <genre>Sports</genre>
  708. <release>1993</release>
  709. <publisher>Mc O'River, Inc.</publisher>
  710. <gameplot>Hampered by a restrictive side-view perspective‚ which eliminates lateral movement‚ Hyper V-Ball offers a futuristic version of the sport in addition to standard (if oversimplified) volleyball action. In future mode‚ players (which are small‚ but fairly well animated) are outfitted in hyper-suits and are capable of a variety of outlandish moves‚ such as the Tornado Serve and the Hurricane Spike. However‚ for gamers who like to tinker with the settings and add their own personality to game‚ the best thing about HV-B is a battery-backed team creation and editing program that allows players to assign various skills to each player and to create team names‚ player names‚ and team colors.</gameplot>
  711. </rom>
  712. <rom>
  713. <id>a4c272d82d5660b77a45b10a4f86dfe5</id>
  714. <name>Itchy &amp; Scratchy Game, The</name>
  715. <filename>C:\Games\Super NES\Roms\Itchy &amp; Scratchy.smc</filename>
  716. <platform>Super Nintendo Entertainment System</platform>
  717. <thumb>C:\Games\Super NES\Roms\Thumbs\Itchy &amp; Scratchy.jpg</thumb>
  718. <fanart>C:\Games\Super NES\Roms\Fanart\Itchy &amp; Scratchy.jpg</fanart>
  719. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  720. <genre>Action</genre>
  721. <release>1995</release>
  722. <publisher>BITS Studios</publisher>
  723. <gameplot></gameplot>
  724. </rom>
  725. <rom>
  726. <id>06f5c1f873bfd4631acc6f26953df81b</id>
  727. <name>James Bond Jr.</name>
  728. <filename>C:\Games\Super NES\Roms\James Bond Jr.smc</filename>
  729. <platform>Super Nintendo Entertainment System</platform>
  730. <thumb>C:\Games\Super NES\Roms\Thumbs\James Bond Jr.jpg</thumb>
  731. <fanart>C:\Games\Super NES\Roms\Fanart\James Bond Jr.jpg</fanart>
  732. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  733. <genre>Action</genre>
  734. <release>1992</release>
  735. <publisher></publisher>
  736. <gameplot>This text refers to the Nintendo Entertainment System version of this title.Based on the 1991-92 cartoon series‚ James Bond Jr. puts you in the role of 007's nephew as he attempts to save a group of scientists from the clutches of S.C.U.M. The gameplay combines standard platform shooting with occasional brainteasers such as opening safes or solving a Rubik's cube type puzzle. The polished visuals have a refined look‚ with detailed backgrounds and well-animated characters. Unfortunately‚ the game relies heavily on making long series of jumps and has a tendency to trap you between an enemy and an obstacle‚ causing James to bounce repeatedly until his death. However‚ a large supply of lives and continues goes a long way toward counteracting these flaws. </gameplot>
  737. </rom>
  738. <rom>
  739. <id>395790e4aef04a57e42af6969304b9fe</id>
  740. <name>Joe &amp; Mac</name>
  741. <filename>C:\Games\Super NES\Roms\Joe and Mac 2.smc</filename>
  742. <platform>Super Nintendo Entertainment System</platform>
  743. <thumb>C:\Games\Super NES\Roms\Thumbs\Joe and Mac 2.jpg</thumb>
  744. <fanart>C:\Games\Super NES\Roms\Fanart\Joe and Mac 2.jpg</fanart>
  745. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  746. <genre>Action</genre>
  747. <release>1991</release>
  748. <publisher>Data East Corp.</publisher>
  749. <gameplot>In Super Nintendo's Joe and Mac you grab a club and start clubbin' your way through 12 levels of action filled with cavemen‚ pterodactyls‚ dinosaurs‚ and general pre-historic trouble. Super two-player mode lets Joe and Mac bash each other as they bash the badguys. Regular two-player mode lets you work together‚ and and one-player mode sends out Joe by himself to rescue the girls.</gameplot>
  750. </rom>
  751. <rom>
  752. <id>845f4350e0259ccced30c03e9b4d25e8</id>
  753. <name>Joe &amp; Mac: Caveman Ninja</name>
  754. <filename>C:\Games\Super NES\Roms\Joe and Mac 1 - Caveman Ninja.smc</filename>
  755. <platform>Super Nintendo Entertainment System</platform>
  756. <thumb>C:\Games\Super NES\Roms\Thumbs\Joe and Mac 1 - Caveman Ninja.jpg</thumb>
  757. <fanart>C:\Games\Super NES\Roms\Fanart\Joe and Mac 1 - Caveman Ninja.jpg</fanart>
  758. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  759. <genre>Action</genre>
  760. <release>1991</release>
  761. <publisher></publisher>
  762. <gameplot>This text refers to the Arcade version of this title.In Caveman Ninja you play a caveman armed with a throwing axe. Characters can jump and can throw the axe a short distance forward to hit enemies like those cave thugs from the rival tribe. You can also wind your arm up to throw a bigger and more damaging axe by holding down the throw button‚ but if you hold the button too long you'll get too tired to throw for a few seconds. There are a variety of special weapons that you can pick up to replace your throwing axe‚ like fireballs‚ boomerangs‚ and stone throwing knives. These weapons can also be charged up by pressing and holding the throw button for a short period of time.Caveman Ninja provides a health bar with many blocks of health to work with. Being hit by a bad guy will remove some of the health bar‚ with the exact number of blocks depending on the nature of the hit. Most cave thugs however will drop various types of food when killed; these can be picked up and eaten to heal part of your health bar. If you lose all your health you die and will have to start at a midway point within the level. Losing all of your health while on your last life ends the game.</gameplot>
  763. </rom>
  764. <rom>
  765. <id>b67ed41e303fcb624e6487b09b348b32</id>
  766. <name>Justice League Task Force</name>
  767. <filename>C:\Games\Super NES\Roms\Justice League Task Force.smc</filename>
  768. <platform>Super Nintendo Entertainment System</platform>
  769. <thumb>C:\Games\Super NES\Roms\Thumbs\Justice League Task Force.jpg</thumb>
  770. <fanart>C:\Games\Super NES\Roms\Fanart\Justice League Task Force.jpg</fanart>
  771. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  772. <genre>Fighting</genre>
  773. <release>1995</release>
  774. <publisher>Blizzard Entertainment</publisher>
  775. <gameplot></gameplot>
  776. </rom>
  777. <rom>
  778. <id>4ab13e1d38549c816ea6bc658a1028c3</id>
  779. <name>Killer Instinct</name>
  780. <filename>C:\Games\Super NES\Roms\Killer Instinct.smc</filename>
  781. <platform>Super Nintendo Entertainment System</platform>
  782. <thumb>C:\Games\Super NES\Roms\Thumbs\Killer Instinct.jpg</thumb>
  783. <fanart>C:\Games\Super NES\Roms\Fanart\Killer Instinct.jpg</fanart>
  784. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  785. <genre>Fighting</genre>
  786. <release>1995</release>
  787. <publisher>Rare Ltd.</publisher>
  788. <gameplot>Progress is out of control in Killer Instinct for the Super NES. The game takes place in a bleak future in which a powerful corporation by the name of Ultratech produces weapons to sell to other corporations bent on destroying one another. To test these weapons‚ the company provides them to combatants in a popular game show called the Killer Instinct Tournament. Produced by Ultratech's entertainment division‚ this tournament is a bloody series of one-on-one‚ Mortal Kombat 3-style fights in which the winner gets anything he or she wants and the losers get to meet their maker.Fights are organized into rounds consisting of 100 seconds each. Your goal as a contestant is to eliminate the other fighter's two life bars by pummeling the fighter senseless. You can jump‚ duck and block‚ and you can thrash your opponent with punches‚ kicks‚ sweeps‚ uppercuts and other standard moves. Each standard move has one of three levels of intensity: quick‚ medium and fierce.To maximize your score‚ you should pull off combos and special moves whenever you can. When your opponent is near death‚ you can pull off a Danger Move or an Ultra Combo. Ultra Combos are sometimes in excess of 20 hits! There are 11 different aliens‚ mystics‚ undead creatures and other fighters‚ each endowed with numerous moves and weapons of his or her own. For example: Riptor‚ a hybrid of a dinosaur and a human being‚ can spew flaming venom‚ release dragon breath and execute a claw uppercut; Saberwulf‚ a being afflicted with lycanthropy‚ can release a flaming bat‚ pull off a sabreslap and let loose with a howl; and Cinder‚ a creature of living flame‚ has a killer heatfist‚ a wicked fireflash and a devastating inferno move.The manual lists 10 special moves for each fighter‚ but players can discover more advanced moves (such as Air Doubles‚ Shadow Moves and Post Breaker Specials) by experimenting with the controls. There are three basic ways to pull of special moves. Prior to pressing an attack button‚ you must hold a control pad button down for a couple of seconds‚ perform a rolling motion on the pad or tap on the pad. The last enemy you will face in this game is Eyedol‚ an evil warlord who was once banished from Earth. Ultratech has plucked him out of the past to do battle with the finalist in the Killer Instinct Tournament. A practice mode is available if you're not ready for the rigors of tournament play.</gameplot>
  789. </rom>
  790. <rom>
  791. <id>8224ae478d156716709913b1b213a360</id>
  792. <name>Legend of Zelda: A Link to the Past, The</name>
  793. <filename>C:\Games\Super NES\Roms\Zelda - A Link to The Past.smc</filename>
  794. <platform>Super Nintendo Entertainment System</platform>
  795. <thumb>C:\Games\Super NES\Roms\Thumbs\Zelda - A Link to The Past.jpg</thumb>
  796. <fanart>C:\Games\Super NES\Roms\Fanart\Zelda - A Link to The Past.jpg</fanart>
  797. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  798. <genre>Role-Playing</genre>
  799. <release>1992</release>
  800. <publisher>Nintendo EAD</publisher>
  801. <gameplot>The third game in the legendary Zelda series (after The Legend of Zelda and Zelda II: The Adventure of Link for the NES)‚ The Legend of Zelda: A Link to the Past is widely regarded as one of the greatest games of all time for any console. The storyline‚ which involves rescuing Princess Zelda and seven other maidens (each locked in a away in a different dungeon)‚ is engrossing‚ the Light and Dark Worlds (which you can teleport between using a Magic Mirror) are filled with secrets‚ traps and puzzles‚ the battle system is tight‚ and the interfacing and mapping system is convenient and easy to use. Link begins the game empty handed but will soon find a sword and shield and will eventually discover numerous other items‚ including many new to the series‚ such as the Pegasus Boots‚ the aforementioned mirror‚ and a grappling hook. Longtime Nintendo composer Koji Kondo (Super Mario World) provides the musical score (meaning that it's excellent‚ of course)‚ and the graphics and sounds show excellent attention to detail. All in all‚ this is a must-own title and a wonderful return to (and upgrading of) the many things that made the original The Legend of Zelda such a brilliant success. After the somewhat disappointing (but still solid) Zelda II‚ this is a good (make that great) thing. </gameplot>
  802. </rom>
  803. <rom>
  804. <id>7b63cec75cf75c12f575ca319759aa9e</id>
  805. <name>Lethal Enforcers</name>
  806. <filename>C:\Games\Super NES\Roms\Lethal Enforcers.smc</filename>
  807. <platform>Super Nintendo Entertainment System</platform>
  808. <thumb>C:\Games\Super NES\Roms\Thumbs\Lethal Enforcers.jpg</thumb>
  809. <fanart>C:\Games\Super NES\Roms\Fanart\Lethal Enforcers.jpg</fanart>
  810. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  811. <genre>Shooter</genre>
  812. <release>1993</release>
  813. <publisher>Konami Co., Ltd.</publisher>
  814. <gameplot>If you loved the arcade game‚ now you can play it in the comfort of your own home. Lethal Enforcers for the Super Nintendo is a very close representation of the coin-operated arcade shooter that hit America in the mid-1990s. The game comes packaged with one gun‚ so players who want to play with a partner will have to buy the extra plastic revolver.You'll first hit the streets as a lowly Patrolman‚ green but ready to go. Your first mission is to stop a bank robbery. You have orders to shoot all hostile forces. As you progress through the game‚ you'll move up in rank by improving your accuracy level. You can move from Patrolman to Detective‚ on to Sergeant‚ and (with luck and skill) all the way up to Commander. This game is packed with action. You'll go on a high-speed car chase‚ break up a hi-jacking at Chicago International Airport‚ and even take part in a helicopter chase! Where are the weapons? Weapons come like power-ups‚ scattered throughout the game hidden in trains‚ airplanes‚ and even in a Chinese restaurant! </gameplot>
  815. </rom>
  816. <rom>
  817. <id>eb1ea2208113bc8f6786389802e4ac0d</id>
  818. <name>Liberty or Death</name>
  819. <filename>C:\Games\Super NES\Roms\Liberty or Death.smc</filename>
  820. <platform>Super Nintendo Entertainment System</platform>
  821. <thumb>C:\Games\Super NES\Roms\Thumbs\Liberty or Death.jpg</thumb>
  822. <fanart>C:\Games\Super NES\Roms\Fanart\Liberty or Death.jpg</fanart>
  823. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  824. <genre>Strategy</genre>
  825. <release>1994</release>
  826. <publisher>Koei Co., Ltd.</publisher>
  827. <gameplot>This text refers to the Sega Genesis version of this title.Now is your chance to relive the American Revolution as you seek to free the thirteen colonies from British rule. You'll play the part of Commander-in-Chief George Washington‚ leading your forces against Thomas Gage and his army of Redcoats. Or if you prefer‚ rewrite history and lead the British to glory as Gage!No matter which role you choose‚ the goal is essentially the same: to effectively manage your men and resources while fighting within the 53 districts composing North America. To win‚ you must either eliminate the entire enemy force or cause the opposing government to admit defeat. Of course‚ each side poses a different challenge due to the variations in troops and available resources.In order to succeed‚ you'll need to review your funds‚ request additional support (if necessary) and allocate money to the following areas: officer salaries‚ fleet budget‚ mercenaries‚ and regiment support. After finalizing your budget for the season‚ you can then send officers into battle (along with the appropriate amount of rations‚ powder kegs‚ and gold).Reinforcements can also be requested if you are near friendly garrisons‚ and you may assign different officers to lead them. Once you are ready to engage the enemy‚ you'll be taken to a battlefield screen where you can position your divisions. The units at your disposal include infantry‚ cavalry‚ guerrillas‚ boats‚ and artillery. The enemy will appear after you've finished placing your troops‚ and multiple data screens will show information for both sides. The turn-based battle system relies on a number of statistics to influence results‚ including your soldiers' morale‚ training‚ and number of arms‚ as well as your officer's leadership‚ tactical expertise‚ reputation‚ and discipline.As Commander-in-Chief‚ you'll also have to deal with running the districts under your control‚ which means providing them with supplies‚ rallying popular support by throwing parades or publishing gazettes‚ and even borrowing money from some of the wealthier citizens. Other events such as storms‚ mutiny‚ smallpox‚ and foreign aid will test your leadership ability in your quest for freedom.</gameplot>
  828. </rom>
  829. <rom>
  830. <id>9af9fb5a717abfa93620883f5779ffe5</id>
  831. <name>Lord of the Ring</name>
  832. <filename>C:\Games\Super NES\Roms\Lord of the Ring.smc</filename>
  833. <platform>Super Nintendo Entertainment System</platform>
  834. <thumb>C:\Games\Super NES\Roms\Thumbs\Lord of the Ring.jpg</thumb>
  835. <fanart>C:\Games\Super NES\Roms\Fanart\Lord of the Ring.jpg</fanart>
  836. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  837. <genre></genre>
  838. <release></release>
  839. <publisher></publisher>
  840. <gameplot></gameplot>
  841. </rom>
  842. <rom>
  843. <id>c9793e8b27c69a6444e633107a62127f</id>
  844. <name>Marvel Super Heroes in War of the Gems</name>
  845. <filename>C:\Games\Super NES\Roms\Marvel Super Heroes - War of the Gems.smc</filename>
  846. <platform>Super Nintendo Entertainment System</platform>
  847. <thumb>C:\Games\Super NES\Roms\Thumbs\Marvel Super Heroes - War of the Gems.jpg</thumb>
  848. <fanart>C:\Games\Super NES\Roms\Fanart\Marvel Super Heroes - War of the Gems.jpg</fanart>
  849. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  850. <genre>Action</genre>
  851. <release>1996</release>
  852. <publisher>Capcom Co., Ltd.</publisher>
  853. <gameplot>Marvel Super Heroes in War of the Gems is a side-scrolling beat-'em-up with many of the elements found in Capcom's one-on-one fighting games. Players control Spider-Man‚ Captain America‚ Wolverine‚ Iron Man‚ or Hulk‚ each hero with his own super moves and abilities. Seven gems‚ found throughout the game‚ grant the heroes new or more powerful abilities‚ such as faster moves‚ higher jumps‚ more life‚ or the ability to see invisible items. Level locations include the Boston aquarium‚ Alaskan wilderness‚ Doom's Castle‚ the Amazon‚ and Egypt.</gameplot>
  854. </rom>
  855. <rom>
  856. <id>e9689c382fddd539f850aece097ac233</id>
  857. <name>Maui Mallard in Cold Shadow</name>
  858. <filename>C:\Games\Super NES\Roms\Donald Duck - Maui Mallard in Cold Shadow.smc</filename>
  859. <platform>Super Nintendo Entertainment System</platform>
  860. <thumb>C:\Games\Super NES\Roms\Thumbs\Donald Duck - Maui Mallard in Cold Shadow.jpg</thumb>
  861. <fanart>C:\Games\Super NES\Roms\Fanart\Donald Duck - Maui Mallard in Cold Shadow.jpg</fanart>
  862. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  863. <genre>Action</genre>
  864. <release>1996</release>
  865. <publisher>Eurocom Developments Ltd.</publisher>
  866. <gameplot>Maui Mallard has exactly three days to return the lost idol of Shabuhm Shabuhm before the island he's vacationing on is destroyed. Fortunately for you‚ the islanders are paying a handsome reward for its safe return. The adventure consists of nine levels and an estimated forty hours of gameplay.Journey to exotic locales like the top of a volcano‚ through ninja training grounds‚ or below the sea in your search for the mysterious idol. Enemies include the likes of MudDrakes‚ Rotting Pirates‚ Duck Zombies and Amazon Warriors. You are not alone‚ however. Call upon your alter ego to transform into a ninja complete with new moves‚ or continue using Maui Mallard and his trusty bug gun. Either way‚ you must find the idol before it's too late.</gameplot>
  867. </rom>
  868. <rom>
  869. <id>d5da92145d0fbaa0ce959ea1894444cc</id>
  870. <name>Mega Man 7</name>
  871. <filename>C:\Games\Super NES\Roms\Mega Man 7.smc</filename>
  872. <platform>Super Nintendo Entertainment System</platform>
  873. <thumb>C:\Games\Super NES\Roms\Thumbs\Mega Man 7.jpg</thumb>
  874. <fanart>C:\Games\Super NES\Roms\Fanart\Mega Man 7.jpg</fanart>
  875. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  876. <genre>Shooter</genre>
  877. <release>1995</release>
  878. <publisher>Capcom Co., Ltd.</publisher>
  879. <gameplot></gameplot>
  880. </rom>
  881. <rom>
  882. <id>a9c37d2789a721785fd2820fece362c9</id>
  883. <name>Mega Man Soccer</name>
  884. <filename>C:\Games\Super NES\Roms\Mega Man Soccer.smc</filename>
  885. <platform>Super Nintendo Entertainment System</platform>
  886. <thumb>C:\Games\Super NES\Roms\Thumbs\Mega Man Soccer.jpg</thumb>
  887. <fanart>C:\Games\Super NES\Roms\Fanart\Mega Man Soccer.jpg</fanart>
  888. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  889. <genre>Sports</genre>
  890. <release>1994</release>
  891. <publisher>Capcom Co., Ltd.</publisher>
  892. <gameplot></gameplot>
  893. </rom>
  894. <rom>
  895. <id>6e508da5b647c3c0e2fa06296e85924b</id>
  896. <name>Mega Man X2</name>
  897. <filename>C:\Games\Super NES\Roms\Mega Man X 2.smc</filename>
  898. <platform>Super Nintendo Entertainment System</platform>
  899. <thumb>C:\Games\Super NES\Roms\Thumbs\Mega Man X 2.jpg</thumb>
  900. <fanart>C:\Games\Super NES\Roms\Fanart\Mega Man X 2.jpg</fanart>
  901. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  902. <genre>Shooter</genre>
  903. <release>1996</release>
  904. <publisher>Capcom Co., Ltd.</publisher>
  905. <gameplot>The long-running Mega Man series continues with Mega Man X2 for the Super NES. Those pesky Maverick Reploids‚ who were supposedly contained in the previous game‚ have broken away from their control center. According to an intelligence report by Dr. Cain‚ they have been detected in an abandoned production factory. Only one reploid in a special armada of mobilized Maverick Hunters was able to penetrate the heavy artillery surrounding the factory. The hero's name is Mega Man X‚ and his job is to destroy the leaders of this new uprising.As Mega Man X‚ you are equipped with a firing mechanism that shoots right and left‚ and you can add numerous weapons (such as bubbles‚ slicers and chains) to your arsenal as you progress through the game. You can also find secret capsules hidden by Dr. Light. These will enhance your abilities‚ giving you the power to jump higher‚ charge up weapons and perform other helpful feats. As if that's not enough to assist you in your battle against the Mavericks‚ you can at certain points in the game hop into a Mobile Attack Cycle‚ which can fly‚ and Mobile Attack Armor‚ which is equipped with a spin blade and enables you to become invincible. You begin the game in the abandoned reploid factory. After shooting your way out‚ a stage select screen will appear‚ giving you the whereabouts of eight different Maverick leaders. After defeating all eight levels‚ you will be given another set of eight. You can only escape a level after you have beaten its boss. These Maverick bosses include such unlikely characters as Bubble Crab‚ Magna Centipede and Wheel Gator.You are given two lives and gain new ones by collecting Mega Man icons. You can also pick up heart tanks to increase the length of your health meter and tablets to recharge your health. A password feature is available that allows you to save a game in progress.</gameplot>
  906. </rom>
  907. <rom>
  908. <id>8adfc5eca1f3fc01fcec8f11feb6a74a</id>
  909. <name>Mega Man X3</name>
  910. <filename>C:\Games\Super NES\Roms\Mega Man X 1.smc</filename>
  911. <platform>Super Nintendo Entertainment System</platform>
  912. <thumb>C:\Games\Super NES\Roms\Thumbs\Mega Man X 1.jpg</thumb>
  913. <fanart>C:\Games\Super NES\Roms\Fanart\Mega Man X 1.jpg</fanart>
  914. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  915. <genre>Shooter</genre>
  916. <release>1997</release>
  917. <publisher>Capcom Co., Ltd.</publisher>
  918. <gameplot>The third and final Mega Man X game for Super NES features two playable characters and twice the number of secret items to collect. Mega Man X is joined by fellow Maverick hunter Zero this time around‚ who is playable in areas outside of boss fights. Located throughout many of the side-scrolling stages are heart tanks‚ health sub-tanks‚ and four types of part upgrades: helmet‚ leg‚ armor‚ and weapon. Also available to discover are four types of specialization chips and four suits of temporary‚ powered-up armor. The action otherwise follows the familiar blueprint of the sci-fi series‚ with eight themed stages filled with robotic minions to shoot down. Acquire each Maverick's signature weapon in preparation for the final encounter with the evil Sigma.</gameplot>
  919. </rom>
  920. <rom>
  921. <id>8b97db349f1dc7be07e2a9e540615046</id>
  922. <name>Mega Man X3</name>
  923. <filename>C:\Games\Super NES\Roms\Mega Man X 3.smc</filename>
  924. <platform>Super Nintendo Entertainment System</platform>
  925. <thumb>C:\Games\Super NES\Roms\Thumbs\Mega Man X 3.jpg</thumb>
  926. <fanart>C:\Games\Super NES\Roms\Fanart\Mega Man X 3.jpg</fanart>
  927. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  928. <genre>Shooter</genre>
  929. <release>1997</release>
  930. <publisher>Capcom Co., Ltd.</publisher>
  931. <gameplot>The third and final Mega Man X game for Super NES features two playable characters and twice the number of secret items to collect. Mega Man X is joined by fellow Maverick hunter Zero this time around‚ who is playable in areas outside of boss fights. Located throughout many of the side-scrolling stages are heart tanks‚ health sub-tanks‚ and four types of part upgrades: helmet‚ leg‚ armor‚ and weapon. Also available to discover are four types of specialization chips and four suits of temporary‚ powered-up armor. The action otherwise follows the familiar blueprint of the sci-fi series‚ with eight themed stages filled with robotic minions to shoot down. Acquire each Maverick's signature weapon in preparation for the final encounter with the evil Sigma.</gameplot>
  932. </rom>
  933. <rom>
  934. <id>60f05b07a1d009688c9befada0e05bfc</id>
  935. <name>Mickey &amp; Minnie: The Great Circus Mystery 2</name>
  936. <filename>C:\Games\Super NES\Roms\Mickey &amp; Minnie - The Great Circus Mystery.smc</filename>
  937. <platform>Super Nintendo Entertainment System</platform>
  938. <thumb>C:\Games\Super NES\Roms\Thumbs\Mickey &amp; Minnie - The Great Circus Mystery.jpg</thumb>
  939. <fanart>C:\Games\Super NES\Roms\Fanart\Mickey &amp; Minnie - The Great Circus Mystery.jpg</fanart>
  940. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  941. <genre>Action</genre>
  942. <release>1994</release>
  943. <publisher></publisher>
  944. <gameplot></gameplot>
  945. </rom>
  946. <rom>
  947. <id>f6a679f42ec3d41eb76103c2c8a1ed3e</id>
  948. <name>Mickey Mania</name>
  949. <filename>C:\Games\Super NES\Roms\Mickey Mania.smc</filename>
  950. <platform>Super Nintendo Entertainment System</platform>
  951. <thumb>C:\Games\Super NES\Roms\Thumbs\Mickey Mania.jpg</thumb>
  952. <fanart>C:\Games\Super NES\Roms\Fanart\Mickey Mania.jpg</fanart>
  953. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  954. <genre>Action</genre>
  955. <release>1995</release>
  956. <publisher></publisher>
  957. <gameplot>This text refers to the Sega Genesis version of this title.Mickey Mania: The Timeless Adventures of Mickey Mouse has you playing the title character as you embark on a unique adventure spanning six cartoon chapters--all based on actual animated films from Mickey's famous past. Beloved dog Pluto has been captured by Big Bad Pete‚ so Mickey will have to explore each of his cartoons to find his loyal friend. You'll begin the game in 1928's black and white Steamboat Willie‚ and press on through The Mad Doctor‚ Moose Hunters‚ Lonesome Ghosts‚ Mickey and the Beanstalk‚ and The Prince and the Pauper.There are 25 levels in total‚ including 3D stages that have you running toward the screen from a charging moose! Each level will have hazards such as bubbling lava‚ bottomless pits and swinging pendulums‚ not to mention various enemies originally featured in the animated films: from angry birds to arrow-slinging archers. In order to survive these dangers‚ Mickey can crouch‚ jump or throw marbles he collects at various points throughout the game. This release marks the first time Disney animators have worked on drawing Mickey for a video game‚ and thousands of animated frames were used in an attempt to make it resemble a cartoon.</gameplot>
  958. </rom>
  959. <rom>
  960. <id>ea49482a8672e7345beba7836cbb3bd1</id>
  961. <name>Mickey's Playtown Adventure - A Day Of Discovery!</name>
  962. <filename>C:\Games\Super NES\Roms\Mickey's Playtown Adventure - A Day Of Discovery!.smc</filename>
  963. <platform>Super Nintendo Entertainment System</platform>
  964. <thumb>C:\Games\Super NES\Roms\Thumbs\Mickey's Playtown Adventure - A Day Of Discovery!.jpg</thumb>
  965. <fanart>C:\Games\Super NES\Roms\Fanart\Mickey's Playtown Adventure - A Day Of Discovery!.jpg</fanart>
  966. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  967. <genre></genre>
  968. <release></release>
  969. <publisher></publisher>
  970. <gameplot></gameplot>
  971. </rom>
  972. <rom>
  973. <id>225820c5156acdc3016b7344595ad765</id>
  974. <name>Mickey's Ultimate Challenge</name>
  975. <filename>C:\Games\Super NES\Roms\Mickey's Ultimate Challenge.smc</filename>
  976. <platform>Super Nintendo Entertainment System</platform>
  977. <thumb>C:\Games\Super NES\Roms\Thumbs\Mickey's Ultimate Challenge.jpg</thumb>
  978. <fanart>C:\Games\Super NES\Roms\Fanart\Mickey's Ultimate Challenge.jpg</fanart>
  979. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  980. <genre>Puzzle</genre>
  981. <release>1994</release>
  982. <publisher></publisher>
  983. <gameplot></gameplot>
  984. </rom>
  985. <rom>
  986. <id>526d319961745745be49b41883a40c67</id>
  987. <name>Mortal Kombat</name>
  988. <filename>C:\Games\Super NES\Roms\Mortal Kombat.smc</filename>
  989. <platform>Super Nintendo Entertainment System</platform>
  990. <thumb>C:\Games\Super NES\Roms\Thumbs\Mortal Kombat.jpg</thumb>
  991. <fanart>C:\Games\Super NES\Roms\Fanart\Mortal Kombat.jpg</fanart>
  992. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  993. <genre>Fighting</genre>
  994. <release>1993</release>
  995. <publisher>Sculptured Software, Inc.</publisher>
  996. <gameplot>This text refers to the Arcade version of this title.Mortal Kombat is a 2D fighting game with digitized actors for characters and a five-button control system. There are two sets of punch and kick buttons for high and low strikes. The fifth button is designated as the block button. After winning his or her second round against an opponent‚ the victor has the option of performing a fatality. The defeated opponent will stand dazed for a few seconds‚ during which you can perform a specific button and joystick sequence to kill the opponent in a particularly gory way. Fatalities have no actual effect on gameplay‚ but because of their bloody nature Mortal Kombat is meant for mature audiences only.Every great fighter aspires to participate the Mortal Kombat tournament. Being invited is a great honor‚ as it means that you're considered one of the best fighters in the world. The tournament is held once each generation‚ and the winner is recognized as the greatest fighter of his or her generation. The latest tournament is being hosted by Shang Tsung‚ a powerful and evil wizard. Seven fighters will be participating‚ each with his or her own reasons for competing. The victor will have to fight against Shang Tsung's inhuman champion Goro‚ and then against the wizard himself.</gameplot>
  997. </rom>
  998. <rom>
  999. <id>b7ce730ecc3fabf2f360bc285415f07b</id>
  1000. <name>Mortal Kombat 3</name>
  1001. <filename>C:\Games\Super NES\Roms\Mortal Kombat 1.smc</filename>
  1002. <platform>Super Nintendo Entertainment System</platform>
  1003. <thumb>C:\Games\Super NES\Roms\Thumbs\Mortal Kombat 1.jpg</thumb>
  1004. <fanart>C:\Games\Super NES\Roms\Fanart\Mortal Kombat 1.jpg</fanart>
  1005. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1006. <genre>Fighting</genre>
  1007. <release>1995</release>
  1008. <publisher>Sculptured Software, Inc.</publisher>
  1009. <gameplot></gameplot>
  1010. </rom>
  1011. <rom>
  1012. <id>09e369db1fc83461cdc1a634ff4d08c5</id>
  1013. <name>Mortal Kombat 3</name>
  1014. <filename>C:\Games\Super NES\Roms\Mortal Kombat 2.smc</filename>
  1015. <platform>Super Nintendo Entertainment System</platform>
  1016. <thumb>C:\Games\Super NES\Roms\Thumbs\Mortal Kombat 2.jpg</thumb>
  1017. <fanart>C:\Games\Super NES\Roms\Fanart\Mortal Kombat 2.jpg</fanart>
  1018. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1019. <genre>Fighting</genre>
  1020. <release>1995</release>
  1021. <publisher>Sculptured Software, Inc.</publisher>
  1022. <gameplot></gameplot>
  1023. </rom>
  1024. <rom>
  1025. <id>873b30de916bd16ccbe979315e19a3eb</id>
  1026. <name>Mortal Kombat 3</name>
  1027. <filename>C:\Games\Super NES\Roms\Mortal Kombat 3 - Ultimate.smc</filename>
  1028. <platform>Super Nintendo Entertainment System</platform>
  1029. <thumb>C:\Games\Super NES\Roms\Thumbs\Mortal Kombat 3 - Ultimate.jpg</thumb>
  1030. <fanart>C:\Games\Super NES\Roms\Fanart\Mortal Kombat 3 - Ultimate.jpg</fanart>
  1031. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1032. <genre>Fighting</genre>
  1033. <release>1995</release>
  1034. <publisher>Sculptured Software, Inc.</publisher>
  1035. <gameplot></gameplot>
  1036. </rom>
  1037. <rom>
  1038. <id>da2dbfeef020c44f3aacee57a8731855</id>
  1039. <name>NBA All-Star Challenge</name>
  1040. <filename>C:\Games\Super NES\Roms\NBA All-Star Challenge.smc</filename>
  1041. <platform>Super Nintendo Entertainment System</platform>
  1042. <thumb>C:\Games\Super NES\Roms\Thumbs\NBA All-Star Challenge.jpg</thumb>
  1043. <fanart>C:\Games\Super NES\Roms\Fanart\NBA All-Star Challenge.jpg</fanart>
  1044. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1045. <genre>Sports</genre>
  1046. <release>1992</release>
  1047. <publisher></publisher>
  1048. <gameplot></gameplot>
  1049. </rom>
  1050. <rom>
  1051. <id>2ca10221bab1387a99c1bd0bb4eb263e</id>
  1052. <name>NBA Give 'N Go</name>
  1053. <filename>C:\Games\Super NES\Roms\NBA Give 'N Go.smc</filename>
  1054. <platform>Super Nintendo Entertainment System</platform>
  1055. <thumb>C:\Games\Super NES\Roms\Thumbs\NBA Give 'N Go.jpg</thumb>
  1056. <fanart>C:\Games\Super NES\Roms\Fanart\NBA Give 'N Go.jpg</fanart>
  1057. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1058. <genre>Sports</genre>
  1059. <release>1995</release>
  1060. <publisher>Konami Co., Ltd.</publisher>
  1061. <gameplot>The league's 27 pro teams play for the championship in Konami's NBA Give 'N Go. Unlike most earlier basketball video games‚ NBA Give 'N Go features a "behind-the-ring" perspective‚ from the end of the court instead of from the side. The control scheme and AI allow for a range of moves and plays‚ including blocks‚ steals‚ dishes‚ dunks‚ and alley-oops. Game modes include "Arcade" (play-off games with fast-paced settings)‚ "Play-offs" (featuring random or custom teams‚ or the teams from the 1995 season)‚ "Exhibition" (for quick one-off matches)‚ and "Season" (in which players can choose seasons 6 to 82 games long‚ and from 5- or 7-game finals series). Other options allow gamers to trade players or create their own customs teams. Default "Arcade" and "Simulation" styles of play are available‚ or gamers can customize individual settings and options including period length‚ time violations‚ offensive and defensive fouls‚ and computer difficulty levels.</gameplot>
  1062. </rom>
  1063. <rom>
  1064. <id>602a098c4978b169bfc1a929405bd007</id>
  1065. <name>NBA HangTime</name>
  1066. <filename>C:\Games\Super NES\Roms\NBA Hang Time.smc</filename>
  1067. <platform>Super Nintendo Entertainment System</platform>
  1068. <thumb>C:\Games\Super NES\Roms\Thumbs\NBA Hang Time.jpg</thumb>
  1069. <fanart>C:\Games\Super NES\Roms\Fanart\NBA Hang Time.jpg</fanart>
  1070. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1071. <genre>Sports</genre>
  1072. <release>1996</release>
  1073. <publisher>Funcom</publisher>
  1074. <gameplot>NBA HangTime is a two-on-two hoops contest in the tradition of NBA Jam and NBA Jam T.E. Choose from 29 NBA teams and 145 professional stars with ratings based on the 1995-96 season‚ or create your own players and save them directly to battery. Customize your athlete's head‚ uniform‚ attributes‚ or name‚ and then build his ratings by winning games or correctly answering trivia questions. Sixteen different heads allow you to create offbeat characters such as aliens or clowns.Moves include alley oops‚ spin moves‚ double dunks‚ and team "fire" (players get hot after making three shots in a row). Up to four players can compete simultaneously in venues ranging from a rooftop and jungle arena to a harbor and city court. Enter in codes to unlock hidden characters‚ power-ups‚ and other bonuses. The game will also keep track of statistics such as points-per-game average‚ longest winning streak‚ most games played‚ and overall winning percentage.</gameplot>
  1075. </rom>
  1076. <rom>
  1077. <id>c3f21f46a8fec3c6041bc574c047e719</id>
  1078. <name>NBA Jam</name>
  1079. <filename>C:\Games\Super NES\Roms\NBA Jam.smc</filename>
  1080. <platform>Super Nintendo Entertainment System</platform>
  1081. <thumb>C:\Games\Super NES\Roms\Thumbs\NBA Jam.jpg</thumb>
  1082. <fanart>C:\Games\Super NES\Roms\Fanart\NBA Jam.jpg</fanart>
  1083. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1084. <genre>Sports</genre>
  1085. <release>1994</release>
  1086. <publisher>Iguana Entertainment</publisher>
  1087. <gameplot>NBA Jam for the Super NES is an arcade-style two-on-two basketball game that lets you and up to three friends battle it out in high-flying‚ rough-and-tumble action. There are no referees and very few rules‚ so you can hack‚ push‚ and shove your opponents without ever getting called for a foul. You can select either a Head to Head or Team Game and decide whether you want the Tag Mode on or off. If you want closer scores‚ you can turn on Computer Assistance‚ which increases the shot-making odds of any team that falls far behind. The "Jam" in the game's title refers to the emphasis of the game -- that of dunking the ball through the hoop. You control actual members of real NBA teams‚ such as Scottie Pippen of the Chicago Bulls and Hakeem Olajuwon of the Houston Rockets‚ as they soar above the rim and perform wild and crazy "Ultra-Jams‚" the likes of which have never been seen on ESPN's SportsCenter highlight reels. Each player is rated according to speed‚ three pointers‚ dunks‚ and defensive capabilities. Each of the 27 teams is represented by two of its better players.A turbo button in conjunction with the standard controls allows you to run faster‚ throw elbows‚ knock down players‚ jump higher‚ and perform other advantageous feats. The turbo feature is limited in nature‚ but it will begin to replenish itself when you let go of the button. A turbo meter helps you monitor your energy.A single game consists of four quarters‚ each of which is three minutes long. You can speed up or slow down the game clock and select how smart (on a scale of one to five) you want your computer opponents to be. A password feature enables you to save your progress when engaged in a full season of NBA action.</gameplot>
  1088. </rom>
  1089. <rom>
  1090. <id>606447c22aceb881e5eb48e805f89f7d</id>
  1091. <name>NBA Jam T.E.</name>
  1092. <filename>C:\Games\Super NES\Roms\NBA Jam - Majerle.smc</filename>
  1093. <platform>Super Nintendo Entertainment System</platform>
  1094. <thumb>C:\Games\Super NES\Roms\Thumbs\NBA Jam - Majerle.jpg</thumb>
  1095. <fanart>C:\Games\Super NES\Roms\Fanart\NBA Jam - Majerle.jpg</fanart>
  1096. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1097. <genre>Sports</genre>
  1098. <release>1995</release>
  1099. <publisher>Iguana Entertainment</publisher>
  1100. <gameplot>This sequel to the popular NBA Jam doubles the number of NBA players and secret characters‚ so you can now make substitutions after every quarter. Nine new earth shattering dunks have been added to the lineup and a battery will save your records‚ ranking and winning percentage against the 27 featured NBA teams. Perhaps the biggest additions are the Hot Spots option‚ which places random circles on the court with different point values‚ and Power-Up Icons‚ which will temporarily affect a player's abilities. Otherwise‚ it's the same two-on-two dunk fest as the original.For those unfamiliar with NBA Jam‚ the action is played from a horizontal view of the court as you control one player on offense. The object is to score as many points as you can while trying to prevent the other team from doing the same. Controls on offense consist of a passing‚ shooting and turbo button‚ while defense replaces the shooting button with a jump. By pressing the turbo button‚ players can not only move faster‚ but perform special moves such as acrobatic dunks or gravity defying jumps.</gameplot>
  1101. </rom>
  1102. <rom>
  1103. <id>fd7297c65538ccb7d442ecc31f38aeab</id>
  1104. <name>NBA Jam Tournament Edition</name>
  1105. <filename>C:\Games\Super NES\Roms\NBA Jam Tournament Edition.smc</filename>
  1106. <platform>Super Nintendo Entertainment System</platform>
  1107. <thumb>C:\Games\Super NES\Roms\Thumbs\NBA Jam Tournament Edition.jpg</thumb>
  1108. <fanart>C:\Games\Super NES\Roms\Fanart\NBA Jam Tournament Edition.jpg</fanart>
  1109. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1110. <genre></genre>
  1111. <release></release>
  1112. <publisher></publisher>
  1113. <gameplot></gameplot>
  1114. </rom>
  1115. <rom>
  1116. <id>b3de05b39409fbd0b33eab9a80ae5cda</id>
  1117. <name>NBA Live 95</name>
  1118. <filename>C:\Games\Super NES\Roms\NBA Live 95.smc</filename>
  1119. <platform>Super Nintendo Entertainment System</platform>
  1120. <thumb>C:\Games\Super NES\Roms\Thumbs\NBA Live 95.jpg</thumb>
  1121. <fanart>C:\Games\Super NES\Roms\Fanart\NBA Live 95.jpg</fanart>
  1122. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1123. <genre>Sports</genre>
  1124. <release>1994</release>
  1125. <publisher>Hitmen Productions</publisher>
  1126. <gameplot>Electronic Arts brings an entirely new basketball game to the Super NES‚ one that delivers fast action along with an NBA five-on-five contest. A 30-degree perspective will let you see open lanes and minimizes the congestion of players found in previous games based on the sport. Witness a TV-style presentation that will keep you updated on a player's stats‚ streaks‚ or even where he went to college! Passing on the run‚ blocks‚ alley oops‚ and dunks are all here to give you control of the action. Those who prefer a more strategy-oriented game will appreciate the 46 offensive plays and four defensive sets. Three difficulty levels‚ four different quarter-lengths‚ and thirteen rules (including fatigue and injuries) can be adjusted to suit your style of play. Game modes include playing a full or reduced Season‚ Exhibition game or Playoffs‚ with battery backup storing user statistics‚ season standings and playoff position. Twenty-seven NBA and two All-Star teams from the 1993-94 season are featured in this 12-Meg cartridge‚ and players have the ability to create up to four teams of their own.</gameplot>
  1127. </rom>
  1128. <rom>
  1129. <id>d2dbfba47306a403ca6d0172dfc81b05</id>
  1130. <name>NBA Live 96</name>
  1131. <filename>C:\Games\Super NES\Roms\NBA Live 96.smc</filename>
  1132. <platform>Super Nintendo Entertainment System</platform>
  1133. <thumb>C:\Games\Super NES\Roms\Thumbs\NBA Live 96.jpg</thumb>
  1134. <fanart>C:\Games\Super NES\Roms\Fanart\NBA Live 96.jpg</fanart>
  1135. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1136. <genre>Sports</genre>
  1137. <release>1995</release>
  1138. <publisher>Hitmen Productions</publisher>
  1139. <gameplot>The sequel to NBA Live 95 returns with new features designed to make it the most complete basketball game on the Super Nintendo. Among the improvements are new animations‚ a greater variety of dunks (including tip slams and power dunks)‚ crowd chants and free throw interaction‚ on-the-fly play calling and animated play diagrams. The strategy options have increased with sixty offensive plays and ten defensive sets‚ and you can now create‚ draft‚ edit and trade players. The expansion teams Toronto and Vancouver have also been added to the game‚ bringing the total to 29 NBA teams with player ratings based on the 1995-96 season‚ plus two All-Star and four custom teams. Team‚ player and user stats are saved all season long and the game supports up to five players with a Multi-Player Adapter.</gameplot>
  1140. </rom>
  1141. <rom>
  1142. <id>bbe094a103215ec431b40a3f9f505147</id>
  1143. <name>NBA Live 97</name>
  1144. <filename>C:\Games\Super NES\Roms\NBA Live 97.smc</filename>
  1145. <platform>Super Nintendo Entertainment System</platform>
  1146. <thumb>C:\Games\Super NES\Roms\Thumbs\NBA Live 97.jpg</thumb>
  1147. <fanart>C:\Games\Super NES\Roms\Fanart\NBA Live 97.jpg</fanart>
  1148. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1149. <genre>Sports</genre>
  1150. <release>1996</release>
  1151. <publisher>NuFX, Inc.</publisher>
  1152. <gameplot>Officially sanctioned by the National Basketball Association‚ NBA Live 97 features 29 NBA teams‚ two All-Star teams and four custom teams. Players can participate in an exhibition game‚ a full season‚ or the playoffs using NBA players with updated stats from the 1995-96 season. Up to five players can join in with the use of a multi-tap adapter.A pregame introduction begins the five-on-five basketball action‚ complete with team comparisons and player introductions. During games you can substitute players‚ switch defensive matchups‚ and call plays for both offense and defense. If you need to brush up on your skills prior to playing an actual game‚ you can choose from either 2-on-2 or 3-on-3 practice modes.If you don't want to play basketball‚ you can show off your knowledge by taking part in a Trivia Quiz. Or‚ you can select Coaching Mode‚ where all you do is call plays‚ make substitutions and perform other roles of delegation. Other options and features in NBA Live 97 include replays‚ turbo mode‚ create a player‚ three levels of defensive pressure‚ pick and roll plays‚ double teams‚ fouls‚ tip-offs‚ hook shots‚ dunks‚ tip-ins‚ a shot clock‚ crossover dribbling‚ injuries‚ player stamina and hand-checks (for getting a better position on your defender). NBA Live 97 is the third title in the four-game Super NES NBA Live series.</gameplot>
  1153. </rom>
  1154. <rom>
  1155. <id>4d84e23ba96d5d623d69f5da7927f0fc</id>
  1156. <name>NBA Live 98</name>
  1157. <filename>C:\Games\Super NES\Roms\NBA Live 98.smc</filename>
  1158. <platform>Super Nintendo Entertainment System</platform>
  1159. <thumb>C:\Games\Super NES\Roms\Thumbs\NBA Live 98.jpg</thumb>
  1160. <fanart>C:\Games\Super NES\Roms\Fanart\NBA Live 98.jpg</fanart>
  1161. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1162. <genre>Sports</genre>
  1163. <release>1997</release>
  1164. <publisher>Tiertex Design Studios</publisher>
  1165. <gameplot>The fourth and final game in the NBA Live series for the Super Nintendo‚ NBA Live 98 lets you or you and up to four friends play five-on-five basketball in an exhibition game‚ a full season‚ or a playoff series. Or you can choose from five different practice modes‚ including a three point contest. Incorporating all 29 NBA teams‚ you can customize your own players or choose from more than 300 NBA stars. You can play the simulation mode‚ which incorporates the rules and regulations of real basketball‚ or you can play the arcade mode‚ which is freeform‚ anything goes basketball‚ where there are no fouls and players are invincible. In the aforementioned simulation mode‚ you can customize the rules to your choosing. You can play with or without defensive fouls‚ offensive fouls‚ out of bounds violations‚ backcourt violations‚ traveling‚ goal tending‚ three second calls‚ foul outs‚ fatigue‚ and injuries.NBA Live 98 features many other options and features familiar to basketball fans including offensive and defensive play selection‚ player substitution‚ league standings‚ updated player statistics‚ player trades‚ pick and rolls‚ replays‚ and tip-ins. The action is seen from a NBA on TNT and TBS TV-style point of view‚ complete with authorized permission from the networks.</gameplot>
  1166. </rom>
  1167. <rom>
  1168. <id>57ea6ed08af17bc625b931d38156eea8</id>
  1169. <name>NBA Showdown</name>
  1170. <filename>C:\Games\Super NES\Roms\NBA Showdown.smc</filename>
  1171. <platform>Super Nintendo Entertainment System</platform>
  1172. <thumb>C:\Games\Super NES\Roms\Thumbs\NBA Showdown.jpg</thumb>
  1173. <fanart>C:\Games\Super NES\Roms\Fanart\NBA Showdown.jpg</fanart>
  1174. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1175. <genre>Sports</genre>
  1176. <release>1993</release>
  1177. <publisher>EA Creative Development GroupEA Canada</publisher>
  1178. <gameplot>This sequel to Bulls vs. Blazers and the NBA Playoffs offers all 27 NBA teams and two All-Star squads from the 1993 season. Other new features include: battery backup to save league leader stats and team standings‚ player trades‚ custom teams‚ injuries‚ substitutions and fatigue‚ plus signature moves for 30 players.While the basic engine is the same‚ the speed has been tweaked to make it faster than the original. Game modes include a full 82-game Season‚ Exhibition or Playoffs. Returning from 1992's game are the T-meter free throw system and user-controlled instant replay. For those unfamiliar with the series‚ the game is played from a horizontal perspective with large players modeled after the NBA pros.</gameplot>
  1179. </rom>
  1180. <rom>
  1181. <id>d407476c3965a7db871c156c9c1b3a95</id>
  1182. <name>NHL 94</name>
  1183. <filename>C:\Games\Super NES\Roms\NHL 94.smc</filename>
  1184. <platform>Super Nintendo Entertainment System</platform>
  1185. <thumb>C:\Games\Super NES\Roms\Thumbs\NHL 94.jpg</thumb>
  1186. <fanart>C:\Games\Super NES\Roms\Fanart\NHL 94.jpg</fanart>
  1187. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1188. <genre>Sports</genre>
  1189. <release>1993</release>
  1190. <publisher>EA Sports</publisher>
  1191. <gameplot>This text refers to the Sega Genesis version of this title.The third game in EA SPORTS' acclaimed hockey series for the Genesis‚ NHL '94 brings together both the NHL and the NHLPA licenses for the first time. Twenty-five new features have been added to the game‚ including four-player support with the 4 Way Play adapter‚ manual goalie control‚ penalty shots‚ one timers‚ seventy pieces of organ music (sampled from actual arenas around the league)‚ Shootout Mode‚ and battery back-up to save individual records (seven in total). Player ratings and rosters are based on the 1992-93 season and both expansion teams‚ Anaheim and Florida‚ are here as well. Improvements in the graphics include new checking animations‚ fans pounding the glass and team logos at center ice. Two things are missing from the previous version‚ however: fighting and blood. Other than these omissions‚ the game remains faithful to its lineage. Take to the ice and bring home the Stanley Cup!</gameplot>
  1192. </rom>
  1193. <rom>
  1194. <id>a52b553ed558f2df82c2a26f90d4ce27</id>
  1195. <name>NHL 95</name>
  1196. <filename>C:\Games\Super NES\Roms\NHL 95.smc</filename>
  1197. <platform>Super Nintendo Entertainment System</platform>
  1198. <thumb>C:\Games\Super NES\Roms\Thumbs\NHL 95.jpg</thumb>
  1199. <fanart>C:\Games\Super NES\Roms\Fanart\NHL 95.jpg</fanart>
  1200. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1201. <genre>Sports</genre>
  1202. <release>1995</release>
  1203. <publisher>Visual Concepts</publisher>
  1204. <gameplot>Hit the ice with EA Sports' NHL 95. For the first time in an EA hockey game‚ tear up the ice as actual players on any of the league's 26 teams in 1995. You can take control of the Blackhawks' Eddie Belfour as he tries to block the slapshot of the Great One himself‚ Wayne Gretzky. If real players aren't good enough for you‚ you can even create your own. With this feature‚ the best player on your favorite team could turn out to be you. Is there somebody on the team that you just can't stand? Then trade him! With this new feature‚ you can deal as though you were the team's management itself. So put on those pads. Buckle that helmet. Slip into those skates. It's hockey time!</gameplot>
  1205. </rom>
  1206. <rom>
  1207. <id>4b0ac0aae4a984f81dc4d100ac3589ff</id>
  1208. <name>NHL 95</name>
  1209. <filename>C:\Games\Super NES\Roms\Fifa 95.smc</filename>
  1210. <platform>Super Nintendo Entertainment System</platform>
  1211. <thumb>C:\Games\Super NES\Roms\Thumbs\Fifa 95.jpg</thumb>
  1212. <fanart>C:\Games\Super NES\Roms\Fanart\Fifa 95.jpg</fanart>
  1213. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1214. <genre>Sports</genre>
  1215. <release>1995</release>
  1216. <publisher>Visual Concepts</publisher>
  1217. <gameplot>Hit the ice with EA Sports' NHL 95. For the first time in an EA hockey game‚ tear up the ice as actual players on any of the league's 26 teams in 1995. You can take control of the Blackhawks' Eddie Belfour as he tries to block the slapshot of the Great One himself‚ Wayne Gretzky. If real players aren't good enough for you‚ you can even create your own. With this feature‚ the best player on your favorite team could turn out to be you. Is there somebody on the team that you just can't stand? Then trade him! With this new feature‚ you can deal as though you were the team's management itself. So put on those pads. Buckle that helmet. Slip into those skates. It's hockey time!</gameplot>
  1218. </rom>
  1219. <rom>
  1220. <id>b9c80e78740a951a1ddfd089422b1f45</id>
  1221. <name>NHL 96</name>
  1222. <filename>C:\Games\Super NES\Roms\NHL 96.smc</filename>
  1223. <platform>Super Nintendo Entertainment System</platform>
  1224. <thumb>C:\Games\Super NES\Roms\Thumbs\NHL 96.jpg</thumb>
  1225. <fanart>C:\Games\Super NES\Roms\Fanart\NHL 96.jpg</fanart>
  1226. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1227. <genre>Sports</genre>
  1228. <release>1995</release>
  1229. <publisher>Tiburon Entertainment, Inc.</publisher>
  1230. <gameplot>Electronic Arts continues its popular hockey series with NHL 96 while including several new enhancements to gameplay. Improved computer intelligence‚ new player moves‚ five-minute major penalties for fighting‚ and multiple difficulty levels are the title's main new additions. Exhibition‚ playoff‚ season‚ and shootout modes are all here and players can still create and trade players‚ maintain user records‚ deal with player injuries‚ and view instant replays. NHL 96 makes full use of NHL and NHLPA licensing to ensure a realistic playing experience.</gameplot>
  1231. </rom>
  1232. <rom>
  1233. <id>de1dc11e065e74846515635504892d16</id>
  1234. <name>NHL 97</name>
  1235. <filename>C:\Games\Super NES\Roms\NHL 97.smc</filename>
  1236. <platform>Super Nintendo Entertainment System</platform>
  1237. <thumb>C:\Games\Super NES\Roms\Thumbs\NHL 97.jpg</thumb>
  1238. <fanart>C:\Games\Super NES\Roms\Fanart\NHL 97.jpg</fanart>
  1239. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1240. <genre>Sports</genre>
  1241. <release>1996</release>
  1242. <publisher></publisher>
  1243. <gameplot>This text refers to the PlayStation version of this title.Electronic Arts' first hockey game for the PlayStation features 3D polygonal players with authentic names and numbers on their jerseys. In total‚ there are over 650 players on 26 NHL teams (plus East and West All-Stars) with ratings based on the 1995-96 season. Nine different camera angles will offer several different looks at the ice‚ including a Helmet Cam for a first-person perspective. John Davidson is in the booth to handle the play-by-play and will introduce each team in a full-motion video clip. Embark on a full season with complete statistical tracking for both players and teams‚ or if you prefer‚ take on up to seven players at once with a Multi-Tap. Other game modes include Exhibition‚ Shootout‚ Playoffs‚ and Best of Seven Playoffs. NHL 97 also features trades‚ 15 signature moves (dekes‚ drop passes‚ backhand spins‚ and more)‚ a create-a-player option‚ the ability to sign or release free agents‚ and three different skill levels.</gameplot>
  1244. </rom>
  1245. <rom>
  1246. <id>7deef4726443717cfdfcb25267c5cbcb</id>
  1247. <name>NHL 98</name>
  1248. <filename>C:\Games\Super NES\Roms\NHL 98.smc</filename>
  1249. <platform>Super Nintendo Entertainment System</platform>
  1250. <thumb>C:\Games\Super NES\Roms\Thumbs\NHL 98.jpg</thumb>
  1251. <fanart>C:\Games\Super NES\Roms\Fanart\NHL 98.jpg</fanart>
  1252. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1253. <genre>Sports</genre>
  1254. <release>1997</release>
  1255. <publisher>Electronic Arts</publisher>
  1256. <gameplot>NHL 98 is an officially authorized (by the NHL and the NHLPA) hockey game featuring five modes of play. You or you and up to four friends (if you have a Multi-Player Adapter) can compete in an exhibition match‚ an entire NHL season‚ or in three different practice sessions. There are three difficulty levels to choose from‚ and you can play with or without penalties‚ with or without player fatigue‚ and with or without fights. All 26 NHL teams are represented plus two All-Star teams. You can trade players‚ release players‚ sign free agents‚ keep records of your performance‚ set all time records‚ check out game stats‚ and watch instant replays. To affect the style of play‚ you can take on the role of coach and assign various game strategies.</gameplot>
  1257. </rom>
  1258. <rom>
  1259. <id>e88f2bc3627062c087dc9a20f5a4a228</id>
  1260. <name>NHL Stanley Cup</name>
  1261. <filename>C:\Games\Super NES\Roms\NHL Stanley Cup.smc</filename>
  1262. <platform>Super Nintendo Entertainment System</platform>
  1263. <thumb>C:\Games\Super NES\Roms\Thumbs\NHL Stanley Cup.jpg</thumb>
  1264. <fanart>C:\Games\Super NES\Roms\Fanart\NHL Stanley Cup.jpg</fanart>
  1265. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1266. <genre>Sports</genre>
  1267. <release>1993</release>
  1268. <publisher>Sculptured Software, Inc.</publisher>
  1269. <gameplot>NHL Stanley Cup lets all 26 teams from the National Hockey League (including the expansion Florida Panthers and Anaheim Mighty Ducks) compete for the highest honor in professional hockey‚ Lord Stanley's Cup. Although real players' names aren't used in the game‚ each team has strengths and weaknesses that correspond to their NHL counterparts. You can substitute for or pull your goalie and institute line changes as you see fit. Gameplay modes consist of Exhibition‚ Season and Best of Seven Series. Options include three different period lengths (5‚ 10 or 20 minutes) and having the penalties and line changes turned on or off.This game mimics real ice hockey in that you can shoot‚ pass or dump the puck‚ and you can perform hip‚ shoulder and poke checks. You can even fake a slap shot and aim your shot on goal to a particular corner of the net. Hockey is an overtly brutal sport‚ and this game reflects that‚ but there are numerous penalties that you can commit‚ including tripping‚ cross checking‚ slashing‚ roughing‚ hooking‚ interference‚ icing and offsides.A special Mode 7 viewpoint gives you a three-dimensional perspective that helps you keep your eyes focused on the puck‚ the center ice and the surrounding action. Battery backup lets you save your progress throughout the Stanley Cup playoffs. Other features include season and game statistics‚ three difficulty levels (Junior‚ NHL and NHL} Pro‚ and the ability to skip games against particular opponents. After the end of each game‚ a sportscaster will give you a complete wrap up of the action.</gameplot>
  1270. </rom>
  1271. <rom>
  1272. <id>862a2eda9821890af88c46116771f81e</id>
  1273. <name>NHLPA Hockey 93</name>
  1274. <filename>C:\Games\Super NES\Roms\NHLPA Hockey '93.smc</filename>
  1275. <platform>Super Nintendo Entertainment System</platform>
  1276. <thumb>C:\Games\Super NES\Roms\Thumbs\NHLPA Hockey '93.jpg</thumb>
  1277. <fanart>C:\Games\Super NES\Roms\Fanart\NHLPA Hockey '93.jpg</fanart>
  1278. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1279. <genre>Sports</genre>
  1280. <release>1992</release>
  1281. <publisher>Park Place Production Team</publisher>
  1282. <gameplot>NHLPA Hockey 93 follows in the footsteps of NHL Hockey‚ while offering over 20 new features. Modes include Exhibition‚ and one‚ three and seven game Playoffs. New features include more statistic tracking‚ most valuable players awarded at the game's conclusion‚ and a crowd noise meter that affects how well your team is playing. This time around full NHLPA rosters are included as well as the ability to create and save team lines via the battery backup. Realistic elements have also been added such as player fights and a pane of glass behind the goal that can now be shattered. Injuries can knock players out of a period or a game‚ and will cause the injured player to release a small pool of blood onto the ice. Classic features include instant replay and two-player cooperative mode.</gameplot>
  1283. </rom>
  1284. <rom>
  1285. <id>30376a817af959d94c3855a5e64caea3</id>
  1286. <name>Ninja Gaiden Trilogy</name>
  1287. <filename>C:\Games\Super NES\Roms\Ninja Gaiden Trilogy.smc</filename>
  1288. <platform>Super Nintendo Entertainment System</platform>
  1289. <thumb>C:\Games\Super NES\Roms\Thumbs\Ninja Gaiden Trilogy.jpg</thumb>
  1290. <fanart>C:\Games\Super NES\Roms\Fanart\Ninja Gaiden Trilogy.jpg</fanart>
  1291. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1292. <genre>Compilation</genre>
  1293. <release>1995</release>
  1294. <publisher>Tecmo, Ltd.</publisher>
  1295. <gameplot>A lazily produced reissuing of three great NES classics in one cartridge‚ Ninja Gaiden Trilogy includes Ninja Gaiden‚ Ninja Gaiden II: The Dark Sword of Chaos and Ninja Gaiden III. Each game remains faithful to its corresponding original in terms of gameplay‚ but the graphics have barely been updated (there are more colors and no flickering)‚ the lightning in level 3-1 of the second game is missing and the backgrounds for the desert level in game three are totally non-scrolling. Passwords are a welcome addition‚ but the controls (B for attacking and A for jumping) are awkward and cannot be reconfigured. The most inexcusable disappointment is that the highly memorable music has been rearranged and otherwise altered for the worse. To see how a compilation of older games should be done‚ check out Super Mario All-Stars.</gameplot>
  1296. </rom>
  1297. <rom>
  1298. <id>c7fdb3ec3ef172e4de531445010a250c</id>
  1299. <name>Olympic Summer Games 96</name>
  1300. <filename>C:\Games\Super NES\Roms\Olympic Summer Games 96.smc</filename>
  1301. <platform>Super Nintendo Entertainment System</platform>
  1302. <thumb>C:\Games\Super NES\Roms\Thumbs\Olympic Summer Games 96.jpg</thumb>
  1303. <fanart>C:\Games\Super NES\Roms\Fanart\Olympic Summer Games 96.jpg</fanart>
  1304. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1305. <genre></genre>
  1306. <release></release>
  1307. <publisher></publisher>
  1308. <gameplot></gameplot>
  1309. </rom>
  1310. <rom>
  1311. <id>3317465b1170e26c3cd16c83a7828d90</id>
  1312. <name>P.T.O. II</name>
  1313. <filename>C:\Games\Super NES\Roms\Pit Fighter.smc</filename>
  1314. <platform>Super Nintendo Entertainment System</platform>
  1315. <thumb>C:\Games\Super NES\Roms\Thumbs\Pit Fighter.jpg</thumb>
  1316. <fanart>C:\Games\Super NES\Roms\Fanart\Pit Fighter.jpg</fanart>
  1317. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1318. <genre>Strategy</genre>
  1319. <release>1995</release>
  1320. <publisher>Koei Co., Ltd.</publisher>
  1321. <gameplot></gameplot>
  1322. </rom>
  1323. <rom>
  1324. <id>623ace3c40cc7ef84ad067b21be160b6</id>
  1325. <name>Pilotwings</name>
  1326. <filename>C:\Games\Super NES\Roms\Pilotwings.smc</filename>
  1327. <platform>Super Nintendo Entertainment System</platform>
  1328. <thumb>C:\Games\Super NES\Roms\Thumbs\Pilotwings.jpg</thumb>
  1329. <fanart>C:\Games\Super NES\Roms\Fanart\Pilotwings.jpg</fanart>
  1330. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1331. <genre>Simulation</genre>
  1332. <release>1991</release>
  1333. <publisher>Nintendo R&amp;D3</publisher>
  1334. <gameplot>Test your flying skills across eight progressively difficult lessons in Pilotwings for Super NES. In addition to soaring through the skies in a light plane‚ hang glider‚ and helicopter‚ you'll need to master skydiving and even the use of a rocket belt. Monitor your altitude‚ adjust your angle and approach‚ and keep your eyes on a speedometer and/or fuel bar to successfully complete challenges. Objectives generally involve scoring a specific number of points while landing within a designated target area. Time‚ accuracy‚ angle‚ and speed are just a few of the categories you'll be scored on‚ and there's also the added challenge of navigating through inclement weather in some scenarios. Various instructors offer guidance during lessons‚ and your progress can be resumed after entering in a password provided at the end of each exercise.</gameplot>
  1335. </rom>
  1336. <rom>
  1337. <id>86761376d01f09ad15992dd35a77587b</id>
  1338. <name>Primal Rage</name>
  1339. <filename>C:\Games\Super NES\Roms\Primal Rage.smc</filename>
  1340. <platform>Super Nintendo Entertainment System</platform>
  1341. <thumb>C:\Games\Super NES\Roms\Thumbs\Primal Rage.jpg</thumb>
  1342. <fanart>C:\Games\Super NES\Roms\Fanart\Primal Rage.jpg</fanart>
  1343. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1344. <genre>Fighting</genre>
  1345. <release>1995</release>
  1346. <publisher>Bitmasters, Inc</publisher>
  1347. <gameplot></gameplot>
  1348. </rom>
  1349. <rom>
  1350. <id>222f174060a6f783afcafb5bc4010437</id>
  1351. <name>Rival Turf!</name>
  1352. <filename>C:\Games\Super NES\Roms\Rival Turf.smc</filename>
  1353. <platform>Super Nintendo Entertainment System</platform>
  1354. <thumb>C:\Games\Super NES\Roms\Thumbs\Rival Turf.jpg</thumb>
  1355. <fanart>C:\Games\Super NES\Roms\Fanart\Rival Turf.jpg</fanart>
  1356. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1357. <genre>Action</genre>
  1358. <release>1992</release>
  1359. <publisher>Jaleco Ltd.</publisher>
  1360. <gameplot>Rough up thugs and punks throughout the gang-ridden streets of Los Angeles and Mexico in this beat-'em-up designed in the spirit of Double Dragon and Final Fight. Rival Turf features two playable characters‚ each offering distinct moves and special attacks: Jack Flak‚ leader of an American task force‚ and Oozie Nelson‚ a Mexican military officer. Make your way across six locales‚ from a police precinct to a stadium‚ to make the world safe from evil mastermind Big Al and his cronies. Collect weapons such as knives‚ wrenches‚ grenades‚ and baseball bats by bashing oil drums‚ crates‚ and trashcans. Rival Turf‚ known as Rushing Beat in Japan‚ features 12 enemy types‚ six boss characters‚ and two-player simultaneous support.</gameplot>
  1361. </rom>
  1362. <rom>
  1363. <id>ca4bf2f9c616c1aa8a8f15a40b8121b6</id>
  1364. <name>River City Ransom</name>
  1365. <filename>C:\Games\Super NES\Roms\River City Ransom.smc</filename>
  1366. <platform>Super Nintendo Entertainment System</platform>
  1367. <thumb>C:\Games\Super NES\Roms\Thumbs\River City Ransom.jpg</thumb>
  1368. <fanart>C:\Games\Super NES\Roms\Fanart\River City Ransom.jpg</fanart>
  1369. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1370. <genre></genre>
  1371. <release></release>
  1372. <publisher></publisher>
  1373. <gameplot></gameplot>
  1374. </rom>
  1375. <rom>
  1376. <id>71d09339271afaac21bf677094ae6d67</id>
  1377. <name>Roger Clemens's MVP Baseball</name>
  1378. <filename>C:\Games\Super NES\Roms\Roger Clemens's MVP Baseball.smc</filename>
  1379. <platform>Super Nintendo Entertainment System</platform>
  1380. <thumb>C:\Games\Super NES\Roms\Thumbs\Roger Clemens's MVP Baseball.jpg</thumb>
  1381. <fanart>C:\Games\Super NES\Roms\Fanart\Roger Clemens's MVP Baseball.jpg</fanart>
  1382. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1383. <genre></genre>
  1384. <release></release>
  1385. <publisher></publisher>
  1386. <gameplot></gameplot>
  1387. </rom>
  1388. <rom>
  1389. <id>3c7c7c51a3277992586a8adcc5d1edf7</id>
  1390. <name>Simpsons: Bart's Nightmare, The</name>
  1391. <filename>C:\Games\Super NES\Roms\Barts Nightmare.smc</filename>
  1392. <platform>Super Nintendo Entertainment System</platform>
  1393. <thumb>C:\Games\Super NES\Roms\Thumbs\Barts Nightmare.jpg</thumb>
  1394. <fanart>C:\Games\Super NES\Roms\Fanart\Barts Nightmare.jpg</fanart>
  1395. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1396. <genre>Action</genre>
  1397. <release>1992</release>
  1398. <publisher>Sculptured Software, Inc.</publisher>
  1399. <gameplot>The aptly titled The Simpsons: Bart's Nightmare finds the bratty‚ but lovable‚ Bart Simpson trying‚ for once in his life‚ to complete his homework on time. Unfortunately‚ 15 minutes into his studies‚ he falls asleep at his desk and enters a strange dreamland filled with crawling mailboxes‚ floating Lisa Fairies‚ giant pacifiers‚ and other surrealisms. Bart's objective is to locate his homework papers‚ which have flown out the window and scattered through six different worlds: Windy World (which is the gateway to the other worlds)‚ Bartzilla‚ The Temple of Maggie‚ Itchy &amp; Scratchy‚ Bartman‚ and Bart's Bloodstream.Bart is equipped with a number of boyish weapons‚ including the ability to burp up soda‚ fire a slingshot‚ and spit watermelon seeds. Also‚ depending on the theme of the level‚ Bart will do less conventional things‚ such as breath fireballs‚ destroy buildings‚ and brandish an Indiana Jones-style whip. The action ranges from running to jumping to swimming to flying to shooting to riding a skateboard‚ and there are plenty of obstacles and enemies to avoid and/or confront‚ including mud puddles‚ carving knives‚ kisses from grandma‚ helicopters‚ tanks‚ blue‚ unstable stone floors‚ Smithers‚ and Mighty Homer Kong. Most obstacles steal Bart's "Z"s (energy) while others do more unpredictable things‚ such as fairy dust turning him into a frog.</gameplot>
  1400. </rom>
  1401. <rom>
  1402. <id>07fb3ae525c496119f1ec91df943e3fb</id>
  1403. <name>Smash T.V.</name>
  1404. <filename>C:\Games\Super NES\Roms\Smash TV.smc</filename>
  1405. <platform>Super Nintendo Entertainment System</platform>
  1406. <thumb>C:\Games\Super NES\Roms\Thumbs\Smash TV.jpg</thumb>
  1407. <fanart>C:\Games\Super NES\Roms\Fanart\Smash TV.jpg</fanart>
  1408. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1409. <genre>Shooter</genre>
  1410. <release>1992</release>
  1411. <publisher></publisher>
  1412. <gameplot>This text refers to the Arcade version of this title.The time is 1999 and television remains the most popular source of entertainment in the country. A decidedly violent game show by the name of Smash T.V. has captivated audiences worldwide and is the most-watched program on the small screen. In this bloody game show‚ contestants battle hordes of mutants and weapon-toting maniacs for cash and valuable prizes.The action in Smash T.V. is viewed from directly above‚ and gameplay is similar to that found in Robotron: 2084. You can move in all directions with one joystick while firing in all directions with another joystick. You must shoot your way through waves of enemies in room after room while trying to avoid enemy fire‚ round mines and exploding mutants. In addition to shooting enemies‚ you should gather up prizes‚ cash and keys‚ the last of which will allow you to enter the Pleasure Domes. You can also snag weapon enhancements as you go.If you live long enough while playing a round of Smash T.V.‚ you will eventually encounter enemy bosses with such names as Mutoid Man and Cobra Man. The last such boss is the host of Smash T.V. himself‚ a man who simply goes by the name of Game Show Host.</gameplot>
  1413. </rom>
  1414. <rom>
  1415. <id>394c7d6b6e62a0cdbea4e7f6913ddb95</id>
  1416. <name>Soldiers of Fortune</name>
  1417. <filename>C:\Games\Super NES\Roms\Soldiers of Fortune.smc</filename>
  1418. <platform>Super Nintendo Entertainment System</platform>
  1419. <thumb>C:\Games\Super NES\Roms\Thumbs\Soldiers of Fortune.jpg</thumb>
  1420. <fanart>C:\Games\Super NES\Roms\Fanart\Soldiers of Fortune.jpg</fanart>
  1421. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1422. <genre>Shooter</genre>
  1423. <release>1993</release>
  1424. <publisher></publisher>
  1425. <gameplot></gameplot>
  1426. </rom>
  1427. <rom>
  1428. <id>5c0b4265c822c0d557037167ad2f2efc</id>
  1429. <name>Soul Blazer</name>
  1430. <filename>C:\Games\Super NES\Roms\Soul Blazer.smc</filename>
  1431. <platform>Super Nintendo Entertainment System</platform>
  1432. <thumb>C:\Games\Super NES\Roms\Thumbs\Soul Blazer.jpg</thumb>
  1433. <fanart>C:\Games\Super NES\Roms\Fanart\Soul Blazer.jpg</fanart>
  1434. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1435. <genre>Role-Playing</genre>
  1436. <release>1992</release>
  1437. <publisher>Enix Corporation</publisher>
  1438. <gameplot>A once peaceful empire is now in disarray thanks to a corrupt king and his dark deal with a soul-hungry demon. In Soul Blazer‚ you must restore the kingdom by freeing its trapped people hidden within five distinct realms. Engage an assortment of creatures in real-time combat with your sword and magical powers. Travel to mysterious dungeons and acquire an array of weapons‚ items‚ and armor while reclaiming the land from an insidious evil. Soul Blazer is the first entry in an action role-playing trilogy on Super NES‚ which includes Illusion of Gaia and Terranigma.</gameplot>
  1439. </rom>
  1440. <rom>
  1441. <id>f1adc77de81d84cbae2b68fbec2b78a7</id>
  1442. <name>Space Ace</name>
  1443. <filename>C:\Games\Super NES\Roms\Space Ace.smc</filename>
  1444. <platform>Super Nintendo Entertainment System</platform>
  1445. <thumb>C:\Games\Super NES\Roms\Thumbs\Space Ace.jpg</thumb>
  1446. <fanart>C:\Games\Super NES\Roms\Fanart\Space Ace.jpg</fanart>
  1447. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1448. <genre>Shooter</genre>
  1449. <release>1993</release>
  1450. <publisher>Entertainment International</publisher>
  1451. <gameplot>Space Ace is a sequel to Dragon's Lair‚ which hit the arcades in 1983.</gameplot>
  1452. </rom>
  1453. <rom>
  1454. <id>21492cec1c38ff4422c8b2f2a23c19b5</id>
  1455. <name>Spider Man and Venom - Maximum Carnage</name>
  1456. <filename>C:\Games\Super NES\Roms\Spider Man and Venom - Maximum Carnage.smc</filename>
  1457. <platform>Super Nintendo Entertainment System</platform>
  1458. <thumb>C:\Games\Super NES\Roms\Thumbs\Spider Man and Venom - Maximum Carnage.jpg</thumb>
  1459. <fanart>C:\Games\Super NES\Roms\Fanart\Spider Man and Venom - Maximum Carnage.jpg</fanart>
  1460. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1461. <genre></genre>
  1462. <release></release>
  1463. <publisher></publisher>
  1464. <gameplot></gameplot>
  1465. </rom>
  1466. <rom>
  1467. <id>a1bb6572f907767e33e639af3f77aa23</id>
  1468. <name>Star Fox</name>
  1469. <filename>C:\Games\Super NES\Roms\Star Fox 1.smc</filename>
  1470. <platform>Super Nintendo Entertainment System</platform>
  1471. <thumb>C:\Games\Super NES\Roms\Thumbs\Star Fox 1.jpg</thumb>
  1472. <fanart>C:\Games\Super NES\Roms\Fanart\Star Fox 1.jpg</fanart>
  1473. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1474. <genre>Simulation</genre>
  1475. <release>1993</release>
  1476. <publisher>Argonaut Software Ltd.</publisher>
  1477. <gameplot>Known for introducing Nintendo's Super FX chip technology‚ Star Fox is a 3D space shooter with polygonal graphics (a rarity for the time)‚ standout voice effects‚ and a grand musical score. Players portray Fox McCloud as he pilots his Airwing fighter through both space and planetary areas‚ gunning down enemy ships (with lasers and nova bombs)‚ dodging lasers‚ flying through narrow gaps‚ firing at tough bosses‚ and more. Your three wingmen‚ Slippy Toad‚ Falco Lombardi‚ and Peppy Hare‚ are on hand to lend a helping hand‚ but you must cover their backs as well. There are two hidden levels to find‚ power-ups to collect‚ and warps to discover. Gameplay is smooth‚ though there is some slowdown‚ and players can select three different pathways (easy‚ medium and hard)‚ making for a title that is fun for gamers of varying skills.</gameplot>
  1478. </rom>
  1479. <rom>
  1480. <id>9ec317293feb2381ff993c92c8c4a27b</id>
  1481. <name>Star Fox Competition - Weekend Edition</name>
  1482. <filename>C:\Games\Super NES\Roms\Star Fox Competition - Weekend Edition.smc</filename>
  1483. <platform>Super Nintendo Entertainment System</platform>
  1484. <thumb>C:\Games\Super NES\Roms\Thumbs\Star Fox Competition - Weekend Edition.jpg</thumb>
  1485. <fanart>C:\Games\Super NES\Roms\Fanart\Star Fox Competition - Weekend Edition.jpg</fanart>
  1486. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1487. <genre></genre>
  1488. <release></release>
  1489. <publisher></publisher>
  1490. <gameplot></gameplot>
  1491. </rom>
  1492. <rom>
  1493. <id>1738c47935bd02c8e490aa06c79fd262</id>
  1494. <name>Street Fighter 2 - The New Challengers</name>
  1495. <filename>C:\Games\Super NES\Roms\Street Fighter 2 - The New Challengers.smc</filename>
  1496. <platform>Super Nintendo Entertainment System</platform>
  1497. <thumb>C:\Games\Super NES\Roms\Thumbs\Street Fighter 2 - The New Challengers.jpg</thumb>
  1498. <fanart>C:\Games\Super NES\Roms\Fanart\Street Fighter 2 - The New Challengers.jpg</fanart>
  1499. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1500. <genre></genre>
  1501. <release></release>
  1502. <publisher></publisher>
  1503. <gameplot></gameplot>
  1504. </rom>
  1505. <rom>
  1506. <id>b7d873ee87fd6f19d2cd56bd9398282e</id>
  1507. <name>Street Fighter 2 Black Belt Edition</name>
  1508. <filename>C:\Games\Super NES\Roms\Street Fighter 2 Black Belt Edition.smc</filename>
  1509. <platform>Super Nintendo Entertainment System</platform>
  1510. <thumb>C:\Games\Super NES\Roms\Thumbs\Street Fighter 2 Black Belt Edition.jpg</thumb>
  1511. <fanart>C:\Games\Super NES\Roms\Fanart\Street Fighter 2 Black Belt Edition.jpg</fanart>
  1512. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1513. <genre></genre>
  1514. <release></release>
  1515. <publisher></publisher>
  1516. <gameplot></gameplot>
  1517. </rom>
  1518. <rom>
  1519. <id>5aa8964657ca427189b78a669cf773d6</id>
  1520. <name>Street Fighter 2 Lightning Edition</name>
  1521. <filename>C:\Games\Super NES\Roms\Street Fighter 2 Lightning Edition.smc</filename>
  1522. <platform>Super Nintendo Entertainment System</platform>
  1523. <thumb>C:\Games\Super NES\Roms\Thumbs\Street Fighter 2 Lightning Edition.jpg</thumb>
  1524. <fanart>C:\Games\Super NES\Roms\Fanart\Street Fighter 2 Lightning Edition.jpg</fanart>
  1525. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1526. <genre></genre>
  1527. <release></release>
  1528. <publisher></publisher>
  1529. <gameplot></gameplot>
  1530. </rom>
  1531. <rom>
  1532. <id>57110fbf552435b38e58a03b4f8f827e</id>
  1533. <name>Street Fighter 2 Modified Edition Hype Hack</name>
  1534. <filename>C:\Games\Super NES\Roms\Street Fighter 2 Modified Edition Hype Hack.smc</filename>
  1535. <platform>Super Nintendo Entertainment System</platform>
  1536. <thumb>C:\Games\Super NES\Roms\Thumbs\Street Fighter 2 Modified Edition Hype Hack.jpg</thumb>
  1537. <fanart>C:\Games\Super NES\Roms\Fanart\Street Fighter 2 Modified Edition Hype Hack.jpg</fanart>
  1538. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1539. <genre></genre>
  1540. <release></release>
  1541. <publisher></publisher>
  1542. <gameplot></gameplot>
  1543. </rom>
  1544. <rom>
  1545. <id>1e88d61c9a582627244d999f1d7a2f05</id>
  1546. <name>Street Fighter 2 New Moves Edition Japan</name>
  1547. <filename>C:\Games\Super NES\Roms\Street Fighter 2 New Moves Edition Japan.smc</filename>
  1548. <platform>Super Nintendo Entertainment System</platform>
  1549. <thumb>C:\Games\Super NES\Roms\Thumbs\Street Fighter 2 New Moves Edition Japan.jpg</thumb>
  1550. <fanart>C:\Games\Super NES\Roms\Fanart\Street Fighter 2 New Moves Edition Japan.jpg</fanart>
  1551. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1552. <genre></genre>
  1553. <release></release>
  1554. <publisher></publisher>
  1555. <gameplot></gameplot>
  1556. </rom>
  1557. <rom>
  1558. <id>498e24cd08fdde9a89337e1bf1c42510</id>
  1559. <name>Street Fighter 2 Next Generation</name>
  1560. <filename>C:\Games\Super NES\Roms\Street Fighter 2 Next Generation.smc</filename>
  1561. <platform>Super Nintendo Entertainment System</platform>
  1562. <thumb>C:\Games\Super NES\Roms\Thumbs\Street Fighter 2 Next Generation.jpg</thumb>
  1563. <fanart>C:\Games\Super NES\Roms\Fanart\Street Fighter 2 Next Generation.jpg</fanart>
  1564. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1565. <genre></genre>
  1566. <release></release>
  1567. <publisher></publisher>
  1568. <gameplot></gameplot>
  1569. </rom>
  1570. <rom>
  1571. <id>7996a856488420d351e418ca6ecf9ca7</id>
  1572. <name>Street Fighter 2 Special Accelerated Edition</name>
  1573. <filename>C:\Games\Super NES\Roms\Street Fighter 2 Special Accelerated Edition.smc</filename>
  1574. <platform>Super Nintendo Entertainment System</platform>
  1575. <thumb>C:\Games\Super NES\Roms\Thumbs\Street Fighter 2 Special Accelerated Edition.jpg</thumb>
  1576. <fanart>C:\Games\Super NES\Roms\Fanart\Street Fighter 2 Special Accelerated Edition.jpg</fanart>
  1577. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1578. <genre></genre>
  1579. <release></release>
  1580. <publisher></publisher>
  1581. <gameplot></gameplot>
  1582. </rom>
  1583. <rom>
  1584. <id>ec8a0f27438c21fb1ec7f424fa60325c</id>
  1585. <name>Street Fighter 2 World Warrior</name>
  1586. <filename>C:\Games\Super NES\Roms\Street Fighter 2 World Warrior.smc</filename>
  1587. <platform>Super Nintendo Entertainment System</platform>
  1588. <thumb>C:\Games\Super NES\Roms\Thumbs\Street Fighter 2 World Warrior.jpg</thumb>
  1589. <fanart>C:\Games\Super NES\Roms\Fanart\Street Fighter 2 World Warrior.jpg</fanart>
  1590. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1591. <genre></genre>
  1592. <release></release>
  1593. <publisher></publisher>
  1594. <gameplot></gameplot>
  1595. </rom>
  1596. <rom>
  1597. <id>3041570c202d15bd25c4eaae6e6fce6e</id>
  1598. <name>Street Fighter Alpha 2</name>
  1599. <filename>C:\Games\Super NES\Roms\Street Fighter 2 Carnage.smc</filename>
  1600. <platform>Super Nintendo Entertainment System</platform>
  1601. <thumb>C:\Games\Super NES\Roms\Thumbs\Street Fighter 2 Carnage.jpg</thumb>
  1602. <fanart>C:\Games\Super NES\Roms\Fanart\Street Fighter 2 Carnage.jpg</fanart>
  1603. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1604. <genre>Fighting</genre>
  1605. <release>1996</release>
  1606. <publisher>Capcom Co., Ltd.</publisher>
  1607. <gameplot>Based on the 1996 Capcom arcade game‚ Street Fighter Alpha 2 for the Super NES retains all the combos‚ moves‚ and characters from its arcade counterpart. However‚ the sound effects are atrocious‚ backgrounds lack animation and certain details‚ and the fights suffer from being plagued by slowdown during custom combos and super moves.</gameplot>
  1608. </rom>
  1609. <rom>
  1610. <id>9f2aaa266a98dcd2d5c669f54e921a62</id>
  1611. <name>Street Fighter Alpha 2</name>
  1612. <filename>C:\Games\Super NES\Roms\Street Fighter 2 Champ.smc</filename>
  1613. <platform>Super Nintendo Entertainment System</platform>
  1614. <thumb>C:\Games\Super NES\Roms\Thumbs\Street Fighter 2 Champ.jpg</thumb>
  1615. <fanart>C:\Games\Super NES\Roms\Fanart\Street Fighter 2 Champ.jpg</fanart>
  1616. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1617. <genre>Fighting</genre>
  1618. <release>1996</release>
  1619. <publisher>Capcom Co., Ltd.</publisher>
  1620. <gameplot>Based on the 1996 Capcom arcade game‚ Street Fighter Alpha 2 for the Super NES retains all the combos‚ moves‚ and characters from its arcade counterpart. However‚ the sound effects are atrocious‚ backgrounds lack animation and certain details‚ and the fights suffer from being plagued by slowdown during custom combos and super moves.</gameplot>
  1621. </rom>
  1622. <rom>
  1623. <id>7d9e705f214d49ca00cab3c9ccad8bd9</id>
  1624. <name>Street Fighter Alpha 2</name>
  1625. <filename>C:\Games\Super NES\Roms\Street Fighter 2 Turbo.smc</filename>
  1626. <platform>Super Nintendo Entertainment System</platform>
  1627. <thumb>C:\Games\Super NES\Roms\Thumbs\Street Fighter 2 Turbo.jpg</thumb>
  1628. <fanart>C:\Games\Super NES\Roms\Fanart\Street Fighter 2 Turbo.jpg</fanart>
  1629. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1630. <genre>Fighting</genre>
  1631. <release>1996</release>
  1632. <publisher>Capcom Co., Ltd.</publisher>
  1633. <gameplot>Based on the 1996 Capcom arcade game‚ Street Fighter Alpha 2 for the Super NES retains all the combos‚ moves‚ and characters from its arcade counterpart. However‚ the sound effects are atrocious‚ backgrounds lack animation and certain details‚ and the fights suffer from being plagued by slowdown during custom combos and super moves.</gameplot>
  1634. </rom>
  1635. <rom>
  1636. <id>dee94bb9ce1a1fca54106f8de95c2c87</id>
  1637. <name>Street Racer</name>
  1638. <filename>C:\Games\Super NES\Roms\Street Racer.smc</filename>
  1639. <platform>Super Nintendo Entertainment System</platform>
  1640. <thumb>C:\Games\Super NES\Roms\Thumbs\Street Racer.jpg</thumb>
  1641. <fanart>C:\Games\Super NES\Roms\Fanart\Street Racer.jpg</fanart>
  1642. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1643. <genre>Racing</genre>
  1644. <release>1994</release>
  1645. <publisher>Vivid Image</publisher>
  1646. <gameplot>More than just a Super Mario Kart clone‚ Street Racer is a go-cart racer that lets players select from eight Street Fighter II-type characters‚ each with his or her own special attack weapons. Four-player split-screen capabilities supplement the raucous racing/combat action‚ and two unique bonus games give players even more bang for their buck. Soccer mode has gamers using their cars to bump the ball into a goal as many times as possible while Rumble mode is an arena game in which players try to knock each others' cars out of the ring. As if fast and fun gameplay weren't enough‚ Street Racer has realistic sound effects‚ a rocking soundtrack‚ and fantastic graphics.</gameplot>
  1647. </rom>
  1648. <rom>
  1649. <id>6288e1779c1a09fc91d8147d04faa78f</id>
  1650. <name>Super Adventure Island</name>
  1651. <filename>C:\Games\Super NES\Roms\Super Adventure Island 2.smc</filename>
  1652. <platform>Super Nintendo Entertainment System</platform>
  1653. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Adventure Island 2.jpg</thumb>
  1654. <fanart>C:\Games\Super NES\Roms\Fanart\Super Adventure Island 2.jpg</fanart>
  1655. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1656. <genre>Action</genre>
  1657. <release>1992</release>
  1658. <publisher>Hudson Soft Co., Ltd.</publisher>
  1659. <gameplot>Master Higgins returns for more platform-hopping hijinks in this Adventure Island sequel. The cap-clad‚ pudgy protagonist vows revenge on a wizard after he turns Higgins' girlfriend‚ Jeannie Jungle‚ to stone. While Higgins isn't fleet of foot‚ the shirtless star can find a skateboard to help him quickly traverse the exotic areas of Waku-Waku. Weapons such as boomerangs and stone hammers can be thrown high or low to defeat enemies‚ which include tribal warriors‚ reptiles‚ penguins‚ and walruses. Journey inside the belly of a whale‚ hitch a ride in a runaway mine cart‚ and perform other heroics through five rounds spanning 15 side-scrolling levels.</gameplot>
  1660. </rom>
  1661. <rom>
  1662. <id>0c588b2048b75ba53dc8c1700b752dcd</id>
  1663. <name>Super Adventure Island</name>
  1664. <filename>C:\Games\Super NES\Roms\Super Adventure Island 1.smc</filename>
  1665. <platform>Super Nintendo Entertainment System</platform>
  1666. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Adventure Island 1.jpg</thumb>
  1667. <fanart>C:\Games\Super NES\Roms\Fanart\Super Adventure Island 1.jpg</fanart>
  1668. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1669. <genre>Action</genre>
  1670. <release>1992</release>
  1671. <publisher>Hudson Soft Co., Ltd.</publisher>
  1672. <gameplot>Master Higgins returns for more platform-hopping hijinks in this Adventure Island sequel. The cap-clad‚ pudgy protagonist vows revenge on a wizard after he turns Higgins' girlfriend‚ Jeannie Jungle‚ to stone. While Higgins isn't fleet of foot‚ the shirtless star can find a skateboard to help him quickly traverse the exotic areas of Waku-Waku. Weapons such as boomerangs and stone hammers can be thrown high or low to defeat enemies‚ which include tribal warriors‚ reptiles‚ penguins‚ and walruses. Journey inside the belly of a whale‚ hitch a ride in a runaway mine cart‚ and perform other heroics through five rounds spanning 15 side-scrolling levels.</gameplot>
  1673. </rom>
  1674. <rom>
  1675. <id>1c0d89b05c8f968bfb24ca75b3decad3</id>
  1676. <name>Super Bases Loaded 2</name>
  1677. <filename>C:\Games\Super NES\Roms\Super Bases Loaded 1.smc</filename>
  1678. <platform>Super Nintendo Entertainment System</platform>
  1679. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Bases Loaded 1.jpg</thumb>
  1680. <fanart>C:\Games\Super NES\Roms\Fanart\Super Bases Loaded 1.jpg</fanart>
  1681. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1682. <genre>Sports</genre>
  1683. <release>1994</release>
  1684. <publisher>Jaleco Ltd.</publisher>
  1685. <gameplot></gameplot>
  1686. </rom>
  1687. <rom>
  1688. <id>e77a74a549d82d71a4780ad7b1413039</id>
  1689. <name>Super Bases Loaded 2</name>
  1690. <filename>C:\Games\Super NES\Roms\Super Bases Loaded 2.smc</filename>
  1691. <platform>Super Nintendo Entertainment System</platform>
  1692. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Bases Loaded 2.jpg</thumb>
  1693. <fanart>C:\Games\Super NES\Roms\Fanart\Super Bases Loaded 2.jpg</fanart>
  1694. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1695. <genre>Sports</genre>
  1696. <release>1994</release>
  1697. <publisher>Jaleco Ltd.</publisher>
  1698. <gameplot></gameplot>
  1699. </rom>
  1700. <rom>
  1701. <id>87c21430fcdd4952ab383bf50505f7ef</id>
  1702. <name>Super Bases Loaded 2</name>
  1703. <filename>C:\Games\Super NES\Roms\Super Bases Loaded 3.smc</filename>
  1704. <platform>Super Nintendo Entertainment System</platform>
  1705. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Bases Loaded 3.jpg</thumb>
  1706. <fanart>C:\Games\Super NES\Roms\Fanart\Super Bases Loaded 3.jpg</fanart>
  1707. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1708. <genre>Sports</genre>
  1709. <release>1994</release>
  1710. <publisher>Jaleco Ltd.</publisher>
  1711. <gameplot></gameplot>
  1712. </rom>
  1713. <rom>
  1714. <id>b7cd1b0c26f921edefff9d5587b2d49e</id>
  1715. <name>Super Batter Up</name>
  1716. <filename>C:\Games\Super NES\Roms\Super Batter Up.smc</filename>
  1717. <platform>Super Nintendo Entertainment System</platform>
  1718. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Batter Up.jpg</thumb>
  1719. <fanart>C:\Games\Super NES\Roms\Fanart\Super Batter Up.jpg</fanart>
  1720. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1721. <genre>Sports</genre>
  1722. <release>1992</release>
  1723. <publisher>Namco Ltd.</publisher>
  1724. <gameplot>Super Batter Up sports all 26 Major League teams as well as all the players on the 1991 rosters. However‚ the seasons' actual statistics aren't included‚ and each player seems to have roughly the same abilities. The graphics are nothing spectacular‚ but the standard‚ behind-the-batter viewpoint makes for good‚ easy hitting. The sounds‚ which include a nice rendition of Oh Canada for games played in Toronto‚ are very effective. Fielding‚ on the other hand‚ is a bit awkward‚ since it's hard to get to fly balls‚ and throws from the outfield move too slowly (the players themselves are pretty quick). All in all‚ this is an average baseball game with small players‚ solid controls‚ a password feature for saving stats and such‚ and fairly routine gameplay.</gameplot>
  1725. </rom>
  1726. <rom>
  1727. <id>7ef5f0ef05209383b639bd553b1342f6</id>
  1728. <name>Super Battle Tank 1</name>
  1729. <filename>C:\Games\Super NES\Roms\Super Battle Tank 1.smc</filename>
  1730. <platform>Super Nintendo Entertainment System</platform>
  1731. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Battle Tank 1.jpg</thumb>
  1732. <fanart>C:\Games\Super NES\Roms\Fanart\Super Battle Tank 1.jpg</fanart>
  1733. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1734. <genre></genre>
  1735. <release></release>
  1736. <publisher></publisher>
  1737. <gameplot></gameplot>
  1738. </rom>
  1739. <rom>
  1740. <id>e9e02d2a7a6194b680f95e5fe8726289</id>
  1741. <name>Super Battletank 2</name>
  1742. <filename>C:\Games\Super NES\Roms\Super Battle Tank 2.smc</filename>
  1743. <platform>Super Nintendo Entertainment System</platform>
  1744. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Battle Tank 2.jpg</thumb>
  1745. <fanart>C:\Games\Super NES\Roms\Fanart\Super Battle Tank 2.jpg</fanart>
  1746. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1747. <genre>Simulation</genre>
  1748. <release>1994</release>
  1749. <publisher></publisher>
  1750. <gameplot>Super Battletank 2 is the sequel to Super Battletank: War in the Gulf. Both games have their roots in Battlezone (1980‚ arcade) and Robot Tank (1983‚ Atari VCS).</gameplot>
  1751. </rom>
  1752. <rom>
  1753. <id>a9d9deac34543559915dafd42a7a9ec1</id>
  1754. <name>Super Bomberman</name>
  1755. <filename>C:\Games\Super NES\Roms\Super Bomberman.smc</filename>
  1756. <platform>Super Nintendo Entertainment System</platform>
  1757. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Bomberman.jpg</thumb>
  1758. <fanart>C:\Games\Super NES\Roms\Fanart\Super Bomberman.jpg</fanart>
  1759. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1760. <genre>Action</genre>
  1761. <release>1993</release>
  1762. <publisher>Hudson Soft Co., Ltd.</publisher>
  1763. <gameplot>One of the best party games for any system‚ Super Bomberman maintains the basic gameplay of the popular‚ highly addictive Bomberman for the NES‚ but adds a number of bells and whistles to the formula. New power-ups include roller skates that make you go faster and a boxing glove for punching bombs over walls. The biggest improvement over the original game is three- and four-player capabilities via multi-tap adaptor‚ which is available separately or as part of the Super Bomberman Party Pak. The game contains a one- to four-player Battle Mode‚ 12 customized zones (Western‚ Tunnel Zone‚ Flower Zone‚ etc.)‚ and a one- or two-player Adventure Mode. The one-player game is a little too easy this time around‚ and the graphics are still simplistic‚ but the multi-player action remains a total blast.</gameplot>
  1764. </rom>
  1765. <rom>
  1766. <id>c3567c8f742045cb81a4b79e56835e88</id>
  1767. <name>Super Castlevania IV</name>
  1768. <filename>C:\Games\Super NES\Roms\Castlevania 4.smc</filename>
  1769. <platform>Super Nintendo Entertainment System</platform>
  1770. <thumb>C:\Games\Super NES\Roms\Thumbs\Castlevania 4.jpg</thumb>
  1771. <fanart>C:\Games\Super NES\Roms\Fanart\Castlevania 4.jpg</fanart>
  1772. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1773. <genre>Action</genre>
  1774. <release>1991</release>
  1775. <publisher>Konami Co., Ltd.</publisher>
  1776. <gameplot>Transylvanian legend has it that every 100 years‚ Dracula is revived and grows bigger‚ badder‚ meaner‚ and nastier than ever. For generations‚ the Belmont family has kept Dracula in check and prevented him from transforming all of humanity into creatures of darkness.Now‚ 100 years have passed since the last clash of the Belmonts and the infamous vampire. In Super Castlevania IV for the Super NES‚ it is up to you as Simon Belmont to explore the giant‚ multi-tiered Castle of the Undead‚ find hidden power-ups‚ kill monsters‚ and eventually confront old fang-face himself‚ Count Dracula.Throughout the entire game‚ you wield a mystical whip‚ which can be upgraded in length. Weapons you can acquire during your mission include daggers‚ firebombs‚ boomerangs‚ and axes. You can also pick up watches that you can use to freeze your enemies. Other items include: hearts‚ which give you ammo for your weapons; invisibility potion‚ which briefly makes you invulnerable; pork chops‚ which partially revive lost power; and money bags‚ which award you extra points. At the end of each of this game's 11 fright-filled levels‚ you will face a boss character such as Frankenstein‚ a giant Zapf Bat‚ and a mummy named Akmodan II. Defeating a boss restores your lost power and allows you to continue to the next level. Super Castlevania IV is a one-player game. A password feature is available for use in saving your progress.</gameplot>
  1777. </rom>
  1778. <rom>
  1779. <id>f2b815e08f4ae7130c449bea56086d5d</id>
  1780. <name>Super Castlevania IV</name>
  1781. <filename>C:\Games\Super NES\Roms\Castlevania 5.smc</filename>
  1782. <platform>Super Nintendo Entertainment System</platform>
  1783. <thumb>C:\Games\Super NES\Roms\Thumbs\Castlevania 5.jpg</thumb>
  1784. <fanart>C:\Games\Super NES\Roms\Fanart\Castlevania 5.jpg</fanart>
  1785. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1786. <genre>Action</genre>
  1787. <release>1991</release>
  1788. <publisher>Konami Co., Ltd.</publisher>
  1789. <gameplot>Transylvanian legend has it that every 100 years‚ Dracula is revived and grows bigger‚ badder‚ meaner‚ and nastier than ever. For generations‚ the Belmont family has kept Dracula in check and prevented him from transforming all of humanity into creatures of darkness.Now‚ 100 years have passed since the last clash of the Belmonts and the infamous vampire. In Super Castlevania IV for the Super NES‚ it is up to you as Simon Belmont to explore the giant‚ multi-tiered Castle of the Undead‚ find hidden power-ups‚ kill monsters‚ and eventually confront old fang-face himself‚ Count Dracula.Throughout the entire game‚ you wield a mystical whip‚ which can be upgraded in length. Weapons you can acquire during your mission include daggers‚ firebombs‚ boomerangs‚ and axes. You can also pick up watches that you can use to freeze your enemies. Other items include: hearts‚ which give you ammo for your weapons; invisibility potion‚ which briefly makes you invulnerable; pork chops‚ which partially revive lost power; and money bags‚ which award you extra points. At the end of each of this game's 11 fright-filled levels‚ you will face a boss character such as Frankenstein‚ a giant Zapf Bat‚ and a mummy named Akmodan II. Defeating a boss restores your lost power and allows you to continue to the next level. Super Castlevania IV is a one-player game. A password feature is available for use in saving your progress.</gameplot>
  1790. </rom>
  1791. <rom>
  1792. <id>194c2f0a81d81f2bd897f78c901705d0</id>
  1793. <name>Super Double Dragon</name>
  1794. <filename>C:\Games\Super NES\Roms\Super Double Dragon.smc</filename>
  1795. <platform>Super Nintendo Entertainment System</platform>
  1796. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Double Dragon.jpg</thumb>
  1797. <fanart>C:\Games\Super NES\Roms\Fanart\Super Double Dragon.jpg</fanart>
  1798. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1799. <genre>Action</genre>
  1800. <release>1992</release>
  1801. <publisher>Tradewest, Inc.</publisher>
  1802. <gameplot>Brawling brothers Billy and Jimmy Lee return for more hand-to-hand combat in this fourth entry in the popular Double Dragon series. Marian has been abducted yet again by the criminal syndicate known as the Shadow Warriors. End Marian's misery by battling through seven side-scrolling stages set in such areas as a casino‚ an airport‚ a forest‚ and a martial arts training facility. In addition to pummeling enemies with a flurry of kicks and punches‚ the danger-loving duo can pick up weapons found scattered throughout each stage‚ from knives and boomerangs to firebombs and oil drums. Each brother can also block‚ grab enemies‚ and unleash special techniques after filling a dragon power meter. Super Double Dragon is known as Return of Double Dragon in Japan.</gameplot>
  1803. </rom>
  1804. <rom>
  1805. <id>84199d5c1a1a003e497fb9ba24e83a3c</id>
  1806. <name>Super Double Dragon</name>
  1807. <filename>C:\Games\Super NES\Roms\Double Dragon 2.smc</filename>
  1808. <platform>Super Nintendo Entertainment System</platform>
  1809. <thumb>C:\Games\Super NES\Roms\Thumbs\Double Dragon 2.jpg</thumb>
  1810. <fanart>C:\Games\Super NES\Roms\Fanart\Double Dragon 2.jpg</fanart>
  1811. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1812. <genre>Action</genre>
  1813. <release>1992</release>
  1814. <publisher>Tradewest, Inc.</publisher>
  1815. <gameplot>Brawling brothers Billy and Jimmy Lee return for more hand-to-hand combat in this fourth entry in the popular Double Dragon series. Marian has been abducted yet again by the criminal syndicate known as the Shadow Warriors. End Marian's misery by battling through seven side-scrolling stages set in such areas as a casino‚ an airport‚ a forest‚ and a martial arts training facility. In addition to pummeling enemies with a flurry of kicks and punches‚ the danger-loving duo can pick up weapons found scattered throughout each stage‚ from knives and boomerangs to firebombs and oil drums. Each brother can also block‚ grab enemies‚ and unleash special techniques after filling a dragon power meter. Super Double Dragon is known as Return of Double Dragon in Japan.</gameplot>
  1816. </rom>
  1817. <rom>
  1818. <id>051ac4d05bf10531a5468c1d85147b92</id>
  1819. <name>Super Earth Defense Force</name>
  1820. <filename>C:\Games\Super NES\Roms\Super Earth Defence Force.smc</filename>
  1821. <platform>Super Nintendo Entertainment System</platform>
  1822. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Earth Defence Force.jpg</thumb>
  1823. <fanart>C:\Games\Super NES\Roms\Fanart\Super Earth Defence Force.jpg</fanart>
  1824. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1825. <genre>Shooter</genre>
  1826. <release>1992</release>
  1827. <publisher>Jaleco Ltd.</publisher>
  1828. <gameplot>A port of Jaleco's 1991 arcade game (which was simply titled Earth Defense Force)‚ Super Earth Defense Force eliminates the two-player simultaneous action found in the original. However‚ gameplay‚ graphics and sound remain largely the same‚ and there are a couple of new stages and four additional weapons (Explode‚ Seek Laser‚ Photon and Grenade).</gameplot>
  1829. </rom>
  1830. <rom>
  1831. <id>84ce94c00fa94a56262ab12e02006587</id>
  1832. <name>Super Ghouls and Ghosts</name>
  1833. <filename>C:\Games\Super NES\Roms\Super Ghouls and Ghosts.smc</filename>
  1834. <platform>Super Nintendo Entertainment System</platform>
  1835. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Ghouls and Ghosts.jpg</thumb>
  1836. <fanart>C:\Games\Super NES\Roms\Fanart\Super Ghouls and Ghosts.jpg</fanart>
  1837. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1838. <genre></genre>
  1839. <release></release>
  1840. <publisher></publisher>
  1841. <gameplot></gameplot>
  1842. </rom>
  1843. <rom>
  1844. <id>48efdea0e9ab0c4202daa07ebc471dac</id>
  1845. <name>Super Mario All-Stars + Super Mario World</name>
  1846. <filename>C:\Games\Super NES\Roms\Super Mario All-Stars + Super Mario World.smc</filename>
  1847. <platform>Super Nintendo Entertainment System</platform>
  1848. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Mario All-Stars + Super Mario World.jpg</thumb>
  1849. <fanart>C:\Games\Super NES\Roms\Fanart\Super Mario All-Stars + Super Mario World.jpg</fanart>
  1850. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1851. <genre>Compilation</genre>
  1852. <release>1994</release>
  1853. <publisher>Nintendo Co. Ltd.</publisher>
  1854. <gameplot>About a year after Nintendo released Super Mario All-Stars‚ a 16-bit updated compilation of Super Mario Bros.‚ Super Mario Bros. 2‚ Super Mario Bros. 3‚ and Super Mario Bros.: The Lost Levels‚ they upped the ante by tacking on the expansive Super Mario World in all its original glory. Produced in 1994 as the new pack-in with the Super NES console‚ this five-in-one cartridge contains 19 save slots: four for each Super Mario All-Stars game and three for Super Mario World. Super Mario All-Stars + Super Mario World is easily one of the best value packages in the history of gaming‚ and it's a fascinating look back at some of the most important‚ most enjoyable games ever produced.</gameplot>
  1855. </rom>
  1856. <rom>
  1857. <id>bb9586d55ad945fb9f5c590ec2ec77f6</id>
  1858. <name>Super Mario Kart</name>
  1859. <filename>C:\Games\Super NES\Roms\Super Mario Kart.smc</filename>
  1860. <platform>Super Nintendo Entertainment System</platform>
  1861. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Mario Kart.jpg</thumb>
  1862. <fanart>C:\Games\Super NES\Roms\Fanart\Super Mario Kart.jpg</fanart>
  1863. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1864. <genre>Racing</genre>
  1865. <release>1992</release>
  1866. <publisher>Nintendo EAD</publisher>
  1867. <gameplot>One of the best‚ most influential games ever created for a 16-bit system‚ Super Mario Kart has eight classic Nintendo characters (including Luigi and Donkey Kong Jr.) driving go-carts around 15 different courses. Each racer has a different battle technique (such as Princess Toadstool throwing mushrooms)‚ while power-ups enable racers to do such things as jump‚ drive faster‚ and throw shells at other cars. Each obstacle-filled track is flat but varies in texture (smooth‚ wood‚ and gravel)‚ and the viewpoint is from behind the racer. Mode 7 effects‚ a Super NES specialty‚ allow for smooth rotation and ground movement‚ and the races are fast‚ fun‚ and fair. Two-player split-screen action only increases the enjoyment of the game‚ and an arena-style Battle Mode is available as well. Super Mario Kart has spawned numerous imitators over the years‚ but it finishes in front of the pack every time.</gameplot>
  1868. </rom>
  1869. <rom>
  1870. <id>ade5d946934a84fb008a99c0620da811</id>
  1871. <name>Super Mario Kart</name>
  1872. <filename>C:\Games\Super NES\Roms\Super Mario Paint.smc</filename>
  1873. <platform>Super Nintendo Entertainment System</platform>
  1874. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Mario Paint.jpg</thumb>
  1875. <fanart>C:\Games\Super NES\Roms\Fanart\Super Mario Paint.jpg</fanart>
  1876. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1877. <genre>Racing</genre>
  1878. <release>1992</release>
  1879. <publisher>Nintendo EAD</publisher>
  1880. <gameplot>One of the best‚ most influential games ever created for a 16-bit system‚ Super Mario Kart has eight classic Nintendo characters (including Luigi and Donkey Kong Jr.) driving go-carts around 15 different courses. Each racer has a different battle technique (such as Princess Toadstool throwing mushrooms)‚ while power-ups enable racers to do such things as jump‚ drive faster‚ and throw shells at other cars. Each obstacle-filled track is flat but varies in texture (smooth‚ wood‚ and gravel)‚ and the viewpoint is from behind the racer. Mode 7 effects‚ a Super NES specialty‚ allow for smooth rotation and ground movement‚ and the races are fast‚ fun‚ and fair. Two-player split-screen action only increases the enjoyment of the game‚ and an arena-style Battle Mode is available as well. Super Mario Kart has spawned numerous imitators over the years‚ but it finishes in front of the pack every time.</gameplot>
  1881. </rom>
  1882. <rom>
  1883. <id>b03434b974c0e286f26bc649ee5383cc</id>
  1884. <name>Super Mario RPG: Legend of the Seven Stars</name>
  1885. <filename>C:\Games\Super NES\Roms\Super Mario RPG - Legend of the Seven Stars.smc</filename>
  1886. <platform>Super Nintendo Entertainment System</platform>
  1887. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Mario RPG - Legend of the Seven Stars.jpg</thumb>
  1888. <fanart>C:\Games\Super NES\Roms\Fanart\Super Mario RPG - Legend of the Seven Stars.jpg</fanart>
  1889. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1890. <genre>Role-Playing</genre>
  1891. <release>1995</release>
  1892. <publisher>Nintendo Co. Ltd.Square Co. Ltd.</publisher>
  1893. <gameplot>In Super Mario RPG: Legend of the Seven Stars‚ Bowser has once again made off with Princess Toadstool and taken her to his castle. Upon hearing the princess' scream‚ Mario took off for Bower's Keep and soundly defeated Bowser atop a chandelier. After the fight‚ a giant sword mysteriously crashed into the castle‚ forcing Mario and Bowser to bury the hatchet and join forces to bring peace and a sense of normalcy to the land. Super Mario RPG lets you guide Mario (as well as tagalongs Bowser‚ Geno and Mallow) through the Mushroom Kingdom. Depending on the character‚ you have a number of weapons and attacks at your disposal‚ including sticks‚ cymbals‚ hammers‚ punches‚ fire attacks‚ blasts‚ beams and much more.Battles are fought in a turn-based fashion using four battle techniques. There are timed hits‚ which let you hit an enemy more than once‚ continuous hits‚ which cause more damage‚ star hits‚ which are special attacks that let you hold any button until three stars appear‚ and rotational hits‚ which require a rotational movement on the control pad. After you defeat an enemy‚ you may receive a bonus flower‚ which will provide you with a free turn‚ extra offensive power‚ or extra defensive power.Throughout your journey‚ you can pick up a number of helpful items‚ including Able Juice to recover normal conditions‚ mushrooms to recover hit points; water to destroy ghosts‚ and Yoshi Cookies that bring forth enemy-swallowing Yoshis. You can also buy and sell various items at tool shops‚ recover your hit points by spending the night in an inn‚ and communicate with Frogfucius for advice.You will encounter platforms‚ floating panels‚ spinning flowers‚ trampolines‚ pipes‚ donut blocks and other devices along the way in a nod to Mario's previous side-scrolling adventures. From time to time you will enter mini-games‚ such as Melody Bay‚ which has you jumping on a tadpole to make a melody‚ Moleville Mountain‚ which is a mining car race‚ and Beetle Race‚ which has you collecting as many beetles as you can by jumping on them. Super Mario RPG: Legend of the Seven Stars can save up to four games using its internal memory.</gameplot>
  1894. </rom>
  1895. <rom>
  1896. <id>929b659e0b2cbc63d8acd2413b5da9f2</id>
  1897. <name>Super Mario World</name>
  1898. <filename>C:\Games\Super NES\Roms\Super Mario World.smc</filename>
  1899. <platform>Super Nintendo Entertainment System</platform>
  1900. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Mario World.jpg</thumb>
  1901. <fanart>C:\Games\Super NES\Roms\Fanart\Super Mario World.jpg</fanart>
  1902. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1903. <genre>Action</genre>
  1904. <release>1991</release>
  1905. <publisher>Nintendo EAD</publisher>
  1906. <gameplot>Fly through the air‚ make a special new friend‚ and rescue Princess Toadstool in Super Mario World. The Super NES classic that first paired Mario and Luigi with the cute little dinosaur Yoshi features gameplay in the defining platform style of traditional Mario Bros. adventures. In addition to his familiar running and jumping talents‚ Mario can use a cape for limited flight in this game‚ similar to the feather power-up introduced in the NES' Super Mario Bros. 3. Of course‚ Yoshi adds many new powers and abilities of his own to the mix.</gameplot>
  1907. </rom>
  1908. <rom>
  1909. <id>d9c730bf5a80f5fd2d952ec49b050495</id>
  1910. <name>Super Mario World 2: Yoshi's Island</name>
  1911. <filename>C:\Games\Super NES\Roms\Super Mario World 2 - Yoshi's Island.smc</filename>
  1912. <platform>Super Nintendo Entertainment System</platform>
  1913. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Mario World 2 - Yoshi's Island.jpg</thumb>
  1914. <fanart>C:\Games\Super NES\Roms\Fanart\Super Mario World 2 - Yoshi's Island.jpg</fanart>
  1915. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1916. <genre>Action</genre>
  1917. <release>1995</release>
  1918. <publisher>Nintendo EAD</publisher>
  1919. <gameplot>The evil Magikoopa Kamek has hatched a plot to kidnap the newborn Mario brothers‚ and his toadies are dispatched to rob the stork of this precious cargo. They succeed in capturing only Luigi‚ however‚ and the baby Mario falls to the ground. There he is found by Yoshi‚ who sets out on a great adventure to rescue Luigi and return the brothers to their parents.The twist in Yoshi's Island is that you control Yoshi for the majority of the game‚ not Mario. Baby Mario rides on Yoshi's back as you travel through six worlds (with eight stages per world) on your way to Kamek's castle. When Yoshi is hit by an enemy‚ Mario falls off and floats in a bubble. You then have a limited amount of time to regain Mario before the toadies capture him and you lose a life. When you grab a Super Star‚ Mario‚ whom you will control for a short time‚ will power-up and become an invincible little tike who can do a whole lot of damage to enemies.Crafty dinosaur that he is‚ Yoshi can run and jump and he can use his lashing tongue to grab enemies. He can then spit the enemy out or swallow the enemy to create an egg‚ which will grant you a coin‚ two stars or a special red coin. Yoshi can find watermelons that will enable him to spit seeds‚ fire‚ and ice at the enemies. Also‚ by touching a metamorphosis bubble‚ Yoshi will temporarily become a helicopter‚ a mole tank‚ a submarine‚ a train‚ or a car.Throughout the game there are many other items that Yoshi can use to good effect. These include objects that turn all the enemies into clouds or stars‚ show you where the red coins are in the stage‚ allow you access to hidden areas‚ increase the countdown timer‚ give you clues and much more. There are also mini battles‚ such as Popping Balloons and a Watermelon Seed Spitting Contest‚ and bonus challenges‚ such as Scratch and Match and The Slot Machine.Yoshi's Island was one of the last games released for the Super NES and utilizes the Super FX2 chip for enhanced graphic effects such as rotation and scaling. Battery backup allows you to save your progress for three different games.</gameplot>
  1920. </rom>
  1921. <rom>
  1922. <id>6dc0873b535944c106c81a40486e532d</id>
  1923. <name>Super Metroid</name>
  1924. <filename>C:\Games\Super NES\Roms\Super Metroid.smc</filename>
  1925. <platform>Super Nintendo Entertainment System</platform>
  1926. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Metroid.jpg</thumb>
  1927. <fanart>C:\Games\Super NES\Roms\Fanart\Super Metroid.jpg</fanart>
  1928. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1929. <genre>Shooter</genre>
  1930. <release>1994</release>
  1931. <publisher>Intelligent Systems</publisher>
  1932. <gameplot>The third installment in the series‚ Super Metroid for the Super NES once again puts you in the role of Samus Aran‚ a female bounty hunter. Your mortal enemies are the Metroids‚ which are quick to reproduce and can engulf living creatures and absorb their energy.In the first game‚ Metroid for the NES‚ Galactic Federation researchers discovered a new form of airborne life on planet SR388. They dubbed these dangerous jellyfish-like creatures Metroids and captured a few for later study. Unfortunately‚ as the crew sped toward Galactic Federation Headquarters‚ space pirates attacked the vessel‚ stole the Metroids and took them to their home planet‚ Zebes. Soon the Mother Brain created an evil Metroid force. Samus's job was to eliminate the space pirates and destroy the Metroids.In the sequel‚ Metroid II: Return of Samus for the Game Boy‚ Samus was sent to planet SR388 to make the Metroids extinct once and for all. Her final battle was against the Metroid Queen.According to Super Metroid lore‚ after destroying the queen‚ Samus discovered a Metroid egg‚ which she procured and took with her to the Space Science Academy on the Galactic Federation Space Colony. Here scientists could examine the Metroid larva and understand its special organic structure. Naturally‚ those pesky Zebesian space pirates and their leader‚ Ridley‚ stole the larva and too it back to their rebuilt home planet. Samus promptly received an emergency directive from the Federation‚ ordering her to follow the pirates and save the hatchling. When she lands on Zebes‚ she finds that she must now take on an entire legion of space pirates as well as a new Metroid force.The planet Zebes is made up of six huge sections: the surface area‚ which is under a constant deluge of rain‚ is called Crateria; Brinstar is a jungle area with a heavy maze of foliage; an underground water world called Maridia is full of killer crustaceans and ferocious fish; deep below the surface of the planet lies the unbearably hot Norfair; the remains of an astronaut crash comprises the Wrecked Ship; and Tourian is the control center for the space pirates and Mother Brain. Throughout the game‚ you must break down color-coded doorways that were designed to prevent intruders from roaming into restricted areas.As you run‚ jump‚ spin‚ roll and shoot your way through twisted‚ threatening passageways of this game‚ you can fire upon Chozo Statues‚ which will reveal special items that will help you in your mission. You can collect missile tanks‚ power bombs‚ a grappling beam (which enables you to swing into certain areas)‚ an x-ray scope (which allows you to see hidden passages) and energy tanks. When you destroy enemy creatures‚ they sometimes leave behind missiles and energy balls. At the beginning of Super Metroid‚ Samus is equipped with a normal beam. You can increase her power by collecting the following enhanced beams: Ice‚ which freezes enemies for a short time; Wave‚ which sends out a charge in a wavy pattern; Spazer‚ which is a three-beam attack; and Plasma‚ the most powerful beam of all. Two special suits of armor‚ the Varia Suit and the Gravity Suit‚ are available for use. The former suit cuts damage from enemy attacks in half and allows you to explore in high-temperature areas while the latter reduces damage from attacks to one fourth and lets you explore freely in water-filled zones.Special boot items you can find will help you reach higher places‚ jump continuously‚ fly through open areas and run at super high speed while invincible. Superpowers you can acquire for use in turning yourself into a living weapon include: morphing ball‚ bomb‚ spring ball and screw attack. The screw attack enables you to somersault into enemies and blast them into oblivion.In addition to battling space pirates‚ you must face a barrage of freakish creatures and numerous traps. You'll ward off clawed Geruta‚ fireball-spitting dragons‚ cacti needle-launching Cacatac‚ thorny bullet-firing Evir and any number of other creepy‚ crawly critters. Also‚ each level has a boss and mini-boss that you must defeat.Super Metroid is a 24 Meg cartridge‚ and it includes a battery for saving your progress after you turn off your Super NES. A mapping system is available to help you track your mission. There are several endings to the game‚ depending on how much time you spend trying to beat the game. A shorter time results in a more spectacular finale.</gameplot>
  1933. </rom>
  1934. <rom>
  1935. <id>dd70d126867914a4ffa981b118b1b333</id>
  1936. <name>Super Ninja Boy</name>
  1937. <filename>C:\Games\Super NES\Roms\Super Ninja Boy.smc</filename>
  1938. <platform>Super Nintendo Entertainment System</platform>
  1939. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Ninja Boy.jpg</thumb>
  1940. <fanart>C:\Games\Super NES\Roms\Fanart\Super Ninja Boy.jpg</fanart>
  1941. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1942. <genre>Role-Playing</genre>
  1943. <release>1993</release>
  1944. <publisher></publisher>
  1945. <gameplot>Super Ninja Boy is a quirky role-playing game that combines overhead-view exploration with side-view combat sequences. As you travel across the world‚ random encounters will initiate transition sequences that find your little ninja protagonist‚ Jack‚ battling an assortment of oddball characters. Unlike most role-playing titles‚ combat in Super Ninja Boy is structured similarly to a platform game‚ allowing you to freely jump‚ throw‚ kick‚ and punch in real time. Pause the action to equip various items‚ such as swords‚ or use magic to help defeat the opposition and earn experience. Venturing into caves or dungeons also switches the default overhead perspective to a side-scrolling view‚ where you'll need to navigate your way past hazards to survive. Boss battles follow a more traditional RPG combat system‚ with each side alternating turns until one's hit points are depleted. Visit towns to purchase new items‚ talk to residents‚ or rest at hotels. A second player can also participate in the combat stages.</gameplot>
  1946. </rom>
  1947. <rom>
  1948. <id>ccc0735bab5859fd6790c5a9f25c3f94</id>
  1949. <name>Super Punch-Out!!</name>
  1950. <filename>C:\Games\Super NES\Roms\Super Punch-Out!!.smc</filename>
  1951. <platform>Super Nintendo Entertainment System</platform>
  1952. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Punch-Out!!.jpg</thumb>
  1953. <fanart>C:\Games\Super NES\Roms\Fanart\Super Punch-Out!!.jpg</fanart>
  1954. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1955. <genre>Sports</genre>
  1956. <release>1994</release>
  1957. <publisher>Nintendo R&amp;D3</publisher>
  1958. <gameplot>Super Punch-Out!! is the Super NES update to Mike Tyson's Punch Out‚ the NES classic. The game has you boxing your way through round after round against such wacky characters as Gabby Jay‚ Mad Clown‚ Bald Bull‚ and Dragon Chan. Some of the characters return from the original Mike Tyson game‚ while others are new. There are 16 different fighters in all‚ each with a special move.Your boxer in this game is transparent‚ allowing for a first-person perspective‚ a view that remains faithful to the arcade version of Punch Out‚ which made its debut in 1984. Defensive positions include guarding‚ dodging and ducking while punching maneuvers include a variety of uppercuts‚ hooks‚ body blows‚ and jabs. Each punch has different power and speed. You can use special knock out punches when you build up your power meter. Stamina meters allow you to track you and your opponents' fatigue factor. Super Punch Out!! features battery-back memory and allows you to enter your name so records and data can be saved for future play. You can play Championship Mode‚ in which your must progress through the four circuits‚ or Time Attack Mode‚ which enables you to select the opponent of your choice and try to improve your time record.</gameplot>
  1959. </rom>
  1960. <rom>
  1961. <id>513eda1e9bcb5b9e381c6b83bffd576b</id>
  1962. <name>Super R-Type</name>
  1963. <filename>C:\Games\Super NES\Roms\Super R-Type.smc</filename>
  1964. <platform>Super Nintendo Entertainment System</platform>
  1965. <thumb>C:\Games\Super NES\Roms\Thumbs\Super R-Type.jpg</thumb>
  1966. <fanart>C:\Games\Super NES\Roms\Fanart\Super R-Type.jpg</fanart>
  1967. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1968. <genre>Shooter</genre>
  1969. <release>1991</release>
  1970. <publisher>Irem Corporation</publisher>
  1971. <gameplot>A sequel to the R-Type and R-Type II arcade games‚ Super R-Type features the same type of detailed graphics and fun side-scrolling shooting action‚ but it's hampered by one significant setback: horrendous slowdown. Whenever there are too many onscreen enemies at once (this happens a lot)‚ the game moves in slow motion. Released early in the life of the Super NES‚ Super R-Type‚ more than any other title‚ gave the system its initial reputation of having a slow processor. A thoroughly challenging game‚ Super R-Type is nevertheless highly accessible thanks to four levels of difficulty and unlimited continues.</gameplot>
  1972. </rom>
  1973. <rom>
  1974. <id>53d2a564d481e6e6789da72955c85f26</id>
  1975. <name>Super R.B.I. Baseball</name>
  1976. <filename>C:\Games\Super NES\Roms\Super RBI Baseball.smc</filename>
  1977. <platform>Super Nintendo Entertainment System</platform>
  1978. <thumb>C:\Games\Super NES\Roms\Thumbs\Super RBI Baseball.jpg</thumb>
  1979. <fanart>C:\Games\Super NES\Roms\Fanart\Super RBI Baseball.jpg</fanart>
  1980. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1981. <genre>Sports</genre>
  1982. <release>1995</release>
  1983. <publisher>Gray Matter Studios, Inc.</publisher>
  1984. <gameplot>Super R.B.I. Baseball marks the debut of the R.B.I. series on the Super Nintendo. The game includes 700 actual players from 28 teams (no Major League Baseball license)‚ with player statistics and rosters based on the 1994 season. You can also choose from any of the Division Champions from 1989-93 or even the All-Star lineups from 1989-94. Play modes include a Single Game‚ Home Run Derby‚ Defense Practice‚ Game Breakers (17 different scenarios to try and complete)‚ Best of Seven series and League‚ which lets you play one game against every team in the league.Gameplay is strictly arcade-based‚ so you steer the pitch and swing the bat as the ball nears the plate. Once the ball is hit in the air‚ the perspective switches to a bird's eye view of the field. The game closely follows R.B.I. Baseball '93 on the Genesis with cartoon-like players‚ authentic stadiums‚ and "action windows" on the left and right sides of the screen showing animated clips. Super R.B.I. Baseball also features the voice of Jack Buck and 56 tracks of sound effects and organ music. Series games can be continued via passwords.</gameplot>
  1985. </rom>
  1986. <rom>
  1987. <id>b432e9fdbcb5aa5acee0cbd638f4c9bc</id>
  1988. <name>Super Shadow of the Beast</name>
  1989. <filename>C:\Games\Super NES\Roms\Super Shadow of the Beast.smc</filename>
  1990. <platform>Super Nintendo Entertainment System</platform>
  1991. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Shadow of the Beast.jpg</thumb>
  1992. <fanart>C:\Games\Super NES\Roms\Fanart\Super Shadow of the Beast.jpg</fanart>
  1993. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  1994. <genre>Action</genre>
  1995. <release>1992</release>
  1996. <publisher></publisher>
  1997. <gameplot></gameplot>
  1998. </rom>
  1999. <rom>
  2000. <id>a136c2fb9173638840a6ae224e62130f</id>
  2001. <name>Super Slap Shot</name>
  2002. <filename>C:\Games\Super NES\Roms\Super Slapshot.smc</filename>
  2003. <platform>Super Nintendo Entertainment System</platform>
  2004. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Slapshot.jpg</thumb>
  2005. <fanart>C:\Games\Super NES\Roms\Fanart\Super Slapshot.jpg</fanart>
  2006. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2007. <genre>Sports</genre>
  2008. <release>1993</release>
  2009. <publisher>Ringler Studios</publisher>
  2010. <gameplot>Older games on the NES like Blades of Steel or Ice Hockey.</gameplot>
  2011. </rom>
  2012. <rom>
  2013. <id>7187499c6cdbd810ac0bd3627a85b4c1</id>
  2014. <name>Super Soccer</name>
  2015. <filename>C:\Games\Super NES\Roms\Super Soccer.smc</filename>
  2016. <platform>Super Nintendo Entertainment System</platform>
  2017. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Soccer.jpg</thumb>
  2018. <fanart>C:\Games\Super NES\Roms\Fanart\Super Soccer.jpg</fanart>
  2019. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2020. <genre>Sports</genre>
  2021. <release>1992</release>
  2022. <publisher></publisher>
  2023. <gameplot>Despite its lack of a professional soccer license‚ Super Soccer is a realistic simulation with teams from different countries varying in three categories: attack strength‚ defensive strength‚ and running speed. The game uses a variety of camera angles‚ rock solid graphics‚ smooth scrolling (enhanced by Mode 7 effects)‚ and fast gameplay to absorb players into the immersive‚ highly enjoyable gameplay. Before each half‚ players can choose either automatic or manual goalie control and can select from eight different formations‚ giving added versatility to the all around super soccer experience.</gameplot>
  2024. </rom>
  2025. <rom>
  2026. <id>a0213d49945b69e4ae532e07da3e1037</id>
  2027. <name>Super Soccer Champ</name>
  2028. <filename>C:\Games\Super NES\Roms\Super Soccer Champion.smc</filename>
  2029. <platform>Super Nintendo Entertainment System</platform>
  2030. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Soccer Champion.jpg</thumb>
  2031. <fanart>C:\Games\Super NES\Roms\Fanart\Super Soccer Champion.jpg</fanart>
  2032. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2033. <genre>Sports</genre>
  2034. <release>1991</release>
  2035. <publisher>Taito Corporation</publisher>
  2036. <gameplot></gameplot>
  2037. </rom>
  2038. <rom>
  2039. <id>ff6667bab296256a77fc7158fbab055d</id>
  2040. <name>Super Star Wars</name>
  2041. <filename>C:\Games\Super NES\Roms\Super Star Wars.smc</filename>
  2042. <platform>Super Nintendo Entertainment System</platform>
  2043. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Star Wars.jpg</thumb>
  2044. <fanart>C:\Games\Super NES\Roms\Fanart\Super Star Wars.jpg</fanart>
  2045. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2046. <genre>Shooter</genre>
  2047. <release>1992</release>
  2048. <publisher>Sculptured Software, Inc.</publisher>
  2049. <gameplot>One of the better film-based titles ever released‚ Super Star Wars recreates the look‚ feel and sound of the popular space opera incredibly well. Armed with a blaster or a lightsaber and the ability to run‚ jump‚ duck‚ slide and roll‚ players blast Imperial Stormtroopers on Mos Eisley‚ battle aliens in the Cantina‚ attack Tie Fighters in the trenches of the Death Star‚ pilot a cannon-enhanced Landspeeder‚ and much more. Certain key scenes are missing (such as the trash compactor episode and the escape from the Death Star via the Millenium Falcon)‚ but this is simply nitpicking as the game recreates the Star Wars experience incredibly well. Players begin as Luke Skywalker and will eventually control Han Solo and Chewbacca. The game has cool cut- scenes‚ excellent rotation and scaling effects‚ a CD-quality musical score‚ and authentic-sounding (if sparse) voice effects. Best of all‚ gameplay‚ in both the vehicle and platforming scenes‚ is rock solid (even though sliding is a bit awkward). The only real setbacks are frequent slowdown‚ a frustration-inducing lack of a save feature‚ and the fact that Princess Leia is not a playable character.</gameplot>
  2050. </rom>
  2051. <rom>
  2052. <id>758a45ae87d1bcb5488a59a220cadb6b</id>
  2053. <name>Super Star Wars-Return of the Jedi</name>
  2054. <filename>C:\Games\Super NES\Roms\Super Star Wars-Return of the Jedi.smc</filename>
  2055. <platform>Super Nintendo Entertainment System</platform>
  2056. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Star Wars-Return of the Jedi.jpg</thumb>
  2057. <fanart>C:\Games\Super NES\Roms\Fanart\Super Star Wars-Return of the Jedi.jpg</fanart>
  2058. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2059. <genre></genre>
  2060. <release></release>
  2061. <publisher></publisher>
  2062. <gameplot></gameplot>
  2063. </rom>
  2064. <rom>
  2065. <id>50345ff46e9425b472aa6ca144afa59a</id>
  2066. <name>Super Star Wars: Return of the Jedi</name>
  2067. <filename>C:\Games\Super NES\Roms\Return of the Jedi.smc</filename>
  2068. <platform>Super Nintendo Entertainment System</platform>
  2069. <thumb>C:\Games\Super NES\Roms\Thumbs\Return of the Jedi.jpg</thumb>
  2070. <fanart>C:\Games\Super NES\Roms\Fanart\Return of the Jedi.jpg</fanart>
  2071. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2072. <genre>Action</genre>
  2073. <release>1994</release>
  2074. <publisher>Sculptured Software, Inc.</publisher>
  2075. <gameplot>The final chapter of the original Star Wars trilogy comes to life in Star Wars: Super Return of the Jedi. Join Luke Skywalker‚ Chewbacca‚ Princess Leia (in both her Boushh bounty hunter costume and bikini)‚ Han Solo‚ and even Wicket the Ewok as you battle through 20 stages of space rebellion. Before most stages‚ you are able to choose between two or more of these characters to accomplish the mission at hand. As Luke‚ you can use certain Force abilities. Your standard side-to-side platform format composes most of the game‚ but the view changes to a more straight-ahead 3D perspective when you're piloting one of the game's vehicles‚ which include a landspeeder‚ a speeder bike‚ and the Millennium Falcon. As in the movie‚ you'll progress through such exotic locations as Jabba's Palace on Tatooine‚ the Ewok village on Endor‚ and the second Death Star. After you have defeated the Imperial forces on Endor and bested Darth Vader and Emperor Palpatine with Luke‚ you still have one thing to do -- destroy the Death Star and get out!</gameplot>
  2076. </rom>
  2077. <rom>
  2078. <id>650982f65155c2e9ceb9d8eec389c2bb</id>
  2079. <name>Super Star Wars: The Empire Strikes Back</name>
  2080. <filename>C:\Games\Super NES\Roms\Super Star Wars - Empire Strikes Back.smc</filename>
  2081. <platform>Super Nintendo Entertainment System</platform>
  2082. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Star Wars - Empire Strikes Back.jpg</thumb>
  2083. <fanart>C:\Games\Super NES\Roms\Fanart\Super Star Wars - Empire Strikes Back.jpg</fanart>
  2084. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2085. <genre>Shooter</genre>
  2086. <release>1993</release>
  2087. <publisher>Sculptured Software, Inc.</publisher>
  2088. <gameplot>The sequel to Super Star Wars‚ Super Star Wars: The Empire Strikes Back has fuzzier visuals than the original game‚ but the score‚ the voice effects‚ the graphics‚ and the action scenarios are superbly faithful to the film. Gameplay involves riding a Taun-Taun through a blizzard on Hoth‚ piloting a snowspeeder while battling AT-AT walkers‚ battling Boba Fett in Cloud City‚ facing Darth Vader in the Reactor‚ and much more. Once again‚ depending on the level‚ players control Luke Skywalker‚ Han Solo or Chewbacca‚ and once again there's a lot of running‚ jumping‚ shooting‚ and lightsabering. However‚ this time‚ thanks to a user-friendly password feature‚ there's far less frustration involved in trying to beat the game. Speaking of frustration‚ there are a number of blind jumps and cheap hits (from off screen enemies)‚ but this doesn't spoil the overall greatness of the game.</gameplot>
  2089. </rom>
  2090. <rom>
  2091. <id>0a7ae2c651603b50dd66aa6d80b9c01a</id>
  2092. <name>Super Tennis</name>
  2093. <filename>C:\Games\Super NES\Roms\Super Tennis.smc</filename>
  2094. <platform>Super Nintendo Entertainment System</platform>
  2095. <thumb>C:\Games\Super NES\Roms\Thumbs\Super Tennis.jpg</thumb>
  2096. <fanart>C:\Games\Super NES\Roms\Fanart\Super Tennis.jpg</fanart>
  2097. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2098. <genre>Sports</genre>
  2099. <release>1991</release>
  2100. <publisher>Tonkin House</publisher>
  2101. <gameplot>A fast‚ realistic sim of the popular sport‚ Super Tennis has options galore‚ including a variety of singles and doubles play‚ tournament action (with 20 generic men and women to select from‚ each of varying strengths)‚ and three types of court surfaces: hard‚ lawn and clay. The ball bounces differently on each surface‚ just like in real tennis‚ and the lobs‚ slices‚ smashes and other strokes are realistically portrayed. The graphics and sounds are solid for a first-generation Super NES game‚ a password saves tournament progress‚ and the two-player action is super. This is easily the best tennis game for the system.</gameplot>
  2102. </rom>
  2103. <rom>
  2104. <id>0f8a663f6623cf943a39cee31a46c850</id>
  2105. <name>Tecmo Super Baseball</name>
  2106. <filename>C:\Games\Super NES\Roms\Tecmo Super Baseball.smc</filename>
  2107. <platform>Super Nintendo Entertainment System</platform>
  2108. <thumb>C:\Games\Super NES\Roms\Thumbs\Tecmo Super Baseball.jpg</thumb>
  2109. <fanart>C:\Games\Super NES\Roms\Fanart\Tecmo Super Baseball.jpg</fanart>
  2110. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2111. <genre>Sports</genre>
  2112. <release>1994</release>
  2113. <publisher>Tecmo, Ltd.</publisher>
  2114. <gameplot>Tecmo's first foray into the 16-bit baseball market brings together 700 MLBPA players with statistics and ratings based on the 1993 season‚ complete manager options such as the hit-and-run and double steal‚ multiple defensive formations‚ as well as two different hitting views. The Super Nintendo version of the game uses a Mode 7 fielder's perspective in an attempt to make it seem like you're really on the diamond.The game also features battery backup to save individual batting and pitching statistics‚ league leaders and team standings. Three game modes include: Season (choose between regular‚ reduced or short)‚ Preseason (Exhibition) or Super Stars (All-Star game). While the game does not include a Major League Baseball license for authentic team names and logos‚ teams are listed by city and based on real-life counterparts from 1993. As in previous Tecmo sports titles‚ you can choose to have the computer simulate games or manage them yourself.</gameplot>
  2115. </rom>
  2116. <rom>
  2117. <id>a35996b90a1dfa1dd5b72aeb1fee2d28</id>
  2118. <name>Tecmo Super Bowl</name>
  2119. <filename>C:\Games\Super NES\Roms\Tecmo Super Bowl 1.smc</filename>
  2120. <platform>Super Nintendo Entertainment System</platform>
  2121. <thumb>C:\Games\Super NES\Roms\Thumbs\Tecmo Super Bowl 1.jpg</thumb>
  2122. <fanart>C:\Games\Super NES\Roms\Fanart\Tecmo Super Bowl 1.jpg</fanart>
  2123. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2124. <genre>Sports</genre>
  2125. <release>1993</release>
  2126. <publisher>Tecmo, Ltd.</publisher>
  2127. <gameplot>Tecmo Super Bowl makes the leap from the NES to the Super Nintendo packed with features aimed to satisfy the most demanding Arcade fan. The game includes 28 NFL teams with real players based on 1993 Spring Training rosters. Play up to three different schedules or try to build a Super Bowl dynasty with the three-year mode‚ where you take control of one team for three consecutive seasons. Coach mode lets you simply call the plays and watch the computer carry them out. Substitutions are important since players have different health conditions that can lead to injuries‚ and inclement weather (such as rain or snow) will affect your players' performance. While both team and player ratings are based on the 1992 season‚ battery backup allows you to store any recent statistics accumulated during play. Tecmo Super Bowl is an Arcade-style football game played on a horizontal field with an emphasis on action. Cinema screens add a flair of drama to key plays‚ and the eight offensive plays can be changed at any time with the customizable playbook.</gameplot>
  2128. </rom>
  2129. <rom>
  2130. <id>6425a6569609f1af498de2d2aebb4031</id>
  2131. <name>Teenage Mutant Ninja Turtles 4 - Turtles in Time</name>
  2132. <filename>C:\Games\Super NES\Roms\Teenage Mutant Ninja Turtles 4 - Turtles in Time.smc</filename>
  2133. <platform>Super Nintendo Entertainment System</platform>
  2134. <thumb>C:\Games\Super NES\Roms\Thumbs\Teenage Mutant Ninja Turtles 4 - Turtles in Time.jpg</thumb>
  2135. <fanart>C:\Games\Super NES\Roms\Fanart\Teenage Mutant Ninja Turtles 4 - Turtles in Time.jpg</fanart>
  2136. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2137. <genre></genre>
  2138. <release></release>
  2139. <publisher></publisher>
  2140. <gameplot></gameplot>
  2141. </rom>
  2142. <rom>
  2143. <id>29295a87422b018d2a26103ae4d600c4</id>
  2144. <name>Teenage Mutant Ninja Turtles IV: Turtles in Time</name>
  2145. <filename>C:\Games\Super NES\Roms\Teenage Mutant Ninja Turtles 5.smc</filename>
  2146. <platform>Super Nintendo Entertainment System</platform>
  2147. <thumb>C:\Games\Super NES\Roms\Thumbs\Teenage Mutant Ninja Turtles 5.jpg</thumb>
  2148. <fanart>C:\Games\Super NES\Roms\Fanart\Teenage Mutant Ninja Turtles 5.jpg</fanart>
  2149. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2150. <genre>Action</genre>
  2151. <release>1992</release>
  2152. <publisher>Konami Co., Ltd.</publisher>
  2153. <gameplot>Continuing the popular NES series‚ the Ninja Turtles get the 16-bit treatment with Teenage Mutant Ninja Turtles IV: Turtles in Time. We find our favorite pizza-eating superheroes hanging around their sewer apartment‚ watching a little television. Friend and ace reporter April O'Neil is doing a live remote from the Statue of Liberty. Suddenly‚ a giant flying android comes screaming out of the sky and whisks April and Lady Liberty away. A collective cry of "Dude!" emits from the sewer and Leonardo‚ Michaelangelo‚ Donatello and Raphael spring into action; they know Shredder and Krang are behind this nefarious plot.The "Heroes in a Half Shell" begin their rescue mission in the streets of New York and‚ with your help‚ make their way to the Technodrome‚ which is Shredder's fortress. Using a Matrix Translocation Beam‚ Shredder then banishes the boys into a timewarp. The Turtles find themselves on a whirlwind trip through time (from 2‚500‚000 BC to A.D. 2100) while battling Foot Soldiers‚ Stone Warrior‚ Roadkill Rodney‚ Mechaturtle‚ Slash‚ Leatherhead‚ Bebop‚ Rock Steady and any number of other Shred-heads and Krang hangers on.You can control any one of the four Ninja Turtle characters‚ each of whom are rated according to the following abilities: normal attack‚ rush attack‚ special technique‚ defense and speed. Each character comes equipped with a weapon (such as Michaelangelo's nunchakus) and a special move (such as Donatello's High Flying Kick in the Teeth). Regardless of which Turtle you choose‚ you have many ninja attack moves at your disposal‚ such as the Catapult‚ the Whipit‚ the Bulldozer‚ the Big Hurl and the Cannon Ball. A friend can join in and team with you side-by-side against the enemy forces.In addition to hacking‚ slashing‚ hitting and kicking your way through the game‚ a couple of the 10 levels of play require you to ride vehicles‚ such as sewer surfboards and Neon Nightriders. The end of the game‚ which is called The Final Shell-Shock‚ is a present day (1992) battle against the Turtle's archenemy‚ none other than the mighty Shredder. If time travel is not your thing‚ you can challenge an opponent to a little Versus fighting action Ninja Turtle style. A Time Trial mode is also available. Here you must fight the clock as well as the Foot Clan in three courses‚ each with up to five rounds. Cowabunga‚ dude!</gameplot>
  2154. </rom>
  2155. <rom>
  2156. <id>63858497b38eb3f827e37279bee2ba7a</id>
  2157. <name>Tekken 2 Jap</name>
  2158. <filename>C:\Games\Super NES\Roms\Tekken 2 Jap.smc</filename>
  2159. <platform>Super Nintendo Entertainment System</platform>
  2160. <thumb>C:\Games\Super NES\Roms\Thumbs\Tekken 2 Jap.jpg</thumb>
  2161. <fanart>C:\Games\Super NES\Roms\Fanart\Tekken 2 Jap.jpg</fanart>
  2162. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2163. <genre></genre>
  2164. <release></release>
  2165. <publisher></publisher>
  2166. <gameplot></gameplot>
  2167. </rom>
  2168. <rom>
  2169. <id>80ed1de4b45c086ec590dddc8a9c6e05</id>
  2170. <name>Tiny Toon Adventures: Buster Busts Loose</name>
  2171. <filename>C:\Games\Super NES\Roms\Tiny Toons Adventure.smc</filename>
  2172. <platform>Super Nintendo Entertainment System</platform>
  2173. <thumb>C:\Games\Super NES\Roms\Thumbs\Tiny Toons Adventure.jpg</thumb>
  2174. <fanart>C:\Games\Super NES\Roms\Fanart\Tiny Toons Adventure.jpg</fanart>
  2175. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2176. <genre>Action</genre>
  2177. <release>1993</release>
  2178. <publisher>Konami Co., Ltd.</publisher>
  2179. <gameplot>Tiny Toon Adventures: Buster Busts Loose is a game is based on the popular animated series of the same name. The game features several characters from the cartoon‚ including Buster‚ Plucky‚ Babs‚ Dizzy and Hampton. The main character you control is Buster.You play the role of Buster Bunny in an effort to get away from Elmyra‚ Montana Max and others. Along the way‚ you'll even have to pass crazy classes at ACME Looniversity‚ rescue Babs Bunny‚ live through a wild train ride‚ explore a haunted mansion‚ and just basically live the life of a cartoon character.You must go through a series of levels that are themed after episodes of the television show. Don't be surprised when you're thrown right in the middle of a football game where you must make the final few plays count! There are also several power-ups to collect like health and various other items to help in your quest.In addition‚ there are mini-games between levels like Furrball's Championship Squash and Bingo with Hamton the Pig and Plucky Duck. Get ready for some wacky‚ Tiny Toon Adventures action in this crazy game featuring the fuzzy blue bunny.</gameplot>
  2180. </rom>
  2181. <rom>
  2182. <id>1ad1d9f73aea5470c4fba40bd6ded084</id>
  2183. <name>Tiny Toon Adventures: Wacky Sports Challenge</name>
  2184. <filename>C:\Games\Super NES\Roms\Tiny Toons Sports.smc</filename>
  2185. <platform>Super Nintendo Entertainment System</platform>
  2186. <thumb>C:\Games\Super NES\Roms\Thumbs\Tiny Toons Sports.jpg</thumb>
  2187. <fanart>C:\Games\Super NES\Roms\Fanart\Tiny Toons Sports.jpg</fanart>
  2188. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2189. <genre>Sports</genre>
  2190. <release>1994</release>
  2191. <publisher>Konami Co., Ltd.</publisher>
  2192. <gameplot>Tiny Toon Adventures: Wild and Wacky Sports is a wild sports game based on the animated tv show Tiny Toon Adventures. The game stars the four main characters‚ Buster‚ Babs‚ Plucky and Dizzy who are all competing for Montana Max's one million dollars in prize money. You must pick one of the characters and go through a series of events and contests that involve some of the wackiest and wildest tasks imaginable such as an ice cream throw‚ cliff racing and an obstacle course with pits at every turn. New harder events opens up as the game progresses as well. The game is multiplayer adapter compatible for 4 player action.</gameplot>
  2193. </rom>
  2194. <rom>
  2195. <id>4049730807511c0ec37a671859bd20aa</id>
  2196. <name>Total Carnage</name>
  2197. <filename>C:\Games\Super NES\Roms\Total Carnage.smc</filename>
  2198. <platform>Super Nintendo Entertainment System</platform>
  2199. <thumb>C:\Games\Super NES\Roms\Thumbs\Total Carnage.jpg</thumb>
  2200. <fanart>C:\Games\Super NES\Roms\Fanart\Total Carnage.jpg</fanart>
  2201. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2202. <genre>Shooter</genre>
  2203. <release>1993</release>
  2204. <publisher></publisher>
  2205. <gameplot>The war of 1999 left the country of Kookistan in shambles. Naturally‚ a dictator named General Akhboob took control of the beleagured nation and began creating an army of radioactive mutants. With a virtually impenetrable stronghold‚ a bunch of hostages‚ and a legion of mutants under his command‚ the evil despot will stop at nothing but world domination. Only two men have the courage and idealistic naivete to take on Akhboob and his forces: Captain Carnage and Major Mayhem‚ also known as the Doomsday Squad.As Captain Carnage or Major Mayhem‚ it is up to you or you and a friend (in simultaneous action) to rescue the hostages while shooting hundreds of mutants bent on your destruction. As you walk and run forward‚ backward‚ left‚ right‚ and diagonally through 20 battlezones of nonstop action‚ you'll always have your machine gun by your side. Additional weapons which you can find along the way include grenade launchers‚ rocket launchers‚ plasma machine guns‚ flame throwers‚ spray-fire rifles‚ defensive blades‚ and an assortment of bombs.</gameplot>
  2206. </rom>
  2207. <rom>
  2208. <id>38b2cd48d58caef78643f123c736386a</id>
  2209. <name>Tournamrnt Fighter</name>
  2210. <filename>C:\Games\Super NES\Roms\Tournamrnt Fighter.smc</filename>
  2211. <platform>Super Nintendo Entertainment System</platform>
  2212. <thumb>C:\Games\Super NES\Roms\Thumbs\Tournamrnt Fighter.jpg</thumb>
  2213. <fanart>C:\Games\Super NES\Roms\Fanart\Tournamrnt Fighter.jpg</fanart>
  2214. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2215. <genre></genre>
  2216. <release></release>
  2217. <publisher></publisher>
  2218. <gameplot></gameplot>
  2219. </rom>
  2220. <rom>
  2221. <id>c75588bc7052e7dc47fbd81f8f5e156a</id>
  2222. <name>Virtual Bart</name>
  2223. <filename>C:\Games\Super NES\Roms\Virtual Bart.smc</filename>
  2224. <platform>Super Nintendo Entertainment System</platform>
  2225. <thumb>C:\Games\Super NES\Roms\Thumbs\Virtual Bart.jpg</thumb>
  2226. <fanart>C:\Games\Super NES\Roms\Fanart\Virtual Bart.jpg</fanart>
  2227. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2228. <genre>Action</genre>
  2229. <release>1994</release>
  2230. <publisher>Sculptured Software, Inc.</publisher>
  2231. <gameplot>Virtual Bart is an adventure game starring the popular characters from the TV show‚ The Simpsons. Bart‚ Homer‚ Mr.Burns and many others are in the game. You mainly control Bart as he is the main star of the game. One day‚ he goes to school and sees that the science fair is on. He notices a sign saying a student is needed for a test on the virtual reality experiment and willingly goes up‚ thus throwing him into this game of mini-games. Egging kids on picture day‚ driving through barren wastelands‚ getting through a giant waterslide crowded with people and several other games await Bart. Many characters will help or hurt you on your "virtual" quest so be careful.</gameplot>
  2232. </rom>
  2233. <rom>
  2234. <id>b80f89c6a9984428f65b2774cd47b999</id>
  2235. <name>WWF Raw</name>
  2236. <filename>C:\Games\Super NES\Roms\WWF Raw.smc</filename>
  2237. <platform>Super Nintendo Entertainment System</platform>
  2238. <thumb>C:\Games\Super NES\Roms\Thumbs\WWF Raw.jpg</thumb>
  2239. <fanart>C:\Games\Super NES\Roms\Fanart\WWF Raw.jpg</fanart>
  2240. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2241. <genre>Sports</genre>
  2242. <release>1994</release>
  2243. <publisher>Sculptured Software, Inc.</publisher>
  2244. <gameplot>This 24-Meg sequel to 1993's WWF Royal Rumble features faster gameplay and twelve authentic wrestlers‚ each with different attributes: Razor Ramon‚ Lex Luger‚ 1-2-3 Kid‚ Doink‚ Diesel‚ Shawn Michaels‚ Owen Hart‚ Yokozuna‚ Brett Hart‚ The Undertaker‚ Luna Vachon‚ and Bam Bam Bigelow. Game modes include One-On-One‚ Tag Team‚ Bedlam‚ Survivor Series‚ Royal Rumble and the Raw Endurance Match (where you take on six opponents one after another).Up to four players can slug it out at once‚ which is a first for an WWF wrestling game‚ or you can challenge the computer on one of ten different difficulty levels. All of the featured wrestlers have their own theme music and added "mega-moves‚" which means you can pummel your opponent with Owen Hart's "Whirling Dirvish" or Diesel's "Caber Toss‚" among others. The Super Nintendo cartridge offers the same features and wrestlers included with the Genesis version.</gameplot>
  2245. </rom>
  2246. <rom>
  2247. <id>80ba17385ed18260023a70e291dda154</id>
  2248. <name>WWF Royal Rumble</name>
  2249. <filename>C:\Games\Super NES\Roms\WWF Royal Rumble.smc</filename>
  2250. <platform>Super Nintendo Entertainment System</platform>
  2251. <thumb>C:\Games\Super NES\Roms\Thumbs\WWF Royal Rumble.jpg</thumb>
  2252. <fanart>C:\Games\Super NES\Roms\Fanart\WWF Royal Rumble.jpg</fanart>
  2253. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2254. <genre>Sports</genre>
  2255. <release>1993</release>
  2256. <publisher>Sculptured Software, Inc.</publisher>
  2257. <gameplot>WWF Royal Rumble features twelve pro wrestlers‚ each with his own special move‚ in a no-holds-barred fight to the finish. While five new wrestlers make their debut on the Super Nintendo version‚ gameplay has been left untouched from the Genesis title. Players can choose from Tatanka‚ Crush‚ Mr. Perfect‚ Ric Flair‚ Bret Hart‚ Lex Luger‚ Randy Savage‚ The Undertaker‚ Shawn Michaels‚ Razor Ramon‚ Yokozuna or Ted Dibiase in their bid to win the Championship Belt. WWF Royal Rumble offers four different game modes: One-On-One‚ Tag Team‚ Triple Tag Team and the Royal Rumble -- where up to six wrestlers appear in the ring at once! You are also free to climb out of the ring‚ grab a chair to slam over an opponent's head‚ or use illegal moves such as chokeholds or eye-gouges. This 16-Meg cartridge also includes support for two players‚ so you can atomic-drop a friend in any of the four game modes.</gameplot>
  2258. </rom>
  2259. <rom>
  2260. <id>2d4c2b68b5d99aacc64fd9f5c50fc90e</id>
  2261. <name>WWF Super WrestleMania</name>
  2262. <filename>C:\Games\Super NES\Roms\WWF Super Wrestlemania.smc</filename>
  2263. <platform>Super Nintendo Entertainment System</platform>
  2264. <thumb>C:\Games\Super NES\Roms\Thumbs\WWF Super Wrestlemania.jpg</thumb>
  2265. <fanart>C:\Games\Super NES\Roms\Fanart\WWF Super Wrestlemania.jpg</fanart>
  2266. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2267. <genre>Sports</genre>
  2268. <release>1992</release>
  2269. <publisher></publisher>
  2270. <gameplot>This text refers to the Sega Genesis version of this title.Smack down and hit the mats with WWF Super WrestleMania for the Genesis. You can select from eight different famous World Wrestling Federation wrestlers‚ including Hulk Hogan‚ Randy Savage and the Ultimate Warrior. Wrestle against the computer or against a friend in one-on-one or tag team competition. Or select a wrestler and work your way through the others (one by one) in a quest for the World Title. If you're especially adventurous‚ you can face the ultimate challenge of the four-on-four Survivor Series. Three difficulties are available: easy‚ medium and hard.Just like in the real "sport‚" WWF Super WrestleMania lets you pull off a variety of punches‚ kicks‚ aerial attacks‚ holds‚ bodyslams‚ headbutts‚ elbowdrops‚ stomps and other wrestling moves. You can even toss your opponent out of the ring and climb the turnbuckles! In addition to all the standard moves‚ each wrestler can pull off a special move. For example‚ Shawn Michaels inflicts a devastating Side Suplex‚ and British Bulldog executes a killer Powerslam. </gameplot>
  2271. </rom>
  2272. <rom>
  2273. <id>8324b76a08d1c0872ad21b123a4fa9d8</id>
  2274. <name>WWF Super WrestleMania</name>
  2275. <filename>C:\Games\Super NES\Roms\WWF Wrestlemania.smc</filename>
  2276. <platform>Super Nintendo Entertainment System</platform>
  2277. <thumb>C:\Games\Super NES\Roms\Thumbs\WWF Wrestlemania.jpg</thumb>
  2278. <fanart>C:\Games\Super NES\Roms\Fanart\WWF Wrestlemania.jpg</fanart>
  2279. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2280. <genre>Sports</genre>
  2281. <release>1992</release>
  2282. <publisher></publisher>
  2283. <gameplot>This text refers to the Sega Genesis version of this title.Smack down and hit the mats with WWF Super WrestleMania for the Genesis. You can select from eight different famous World Wrestling Federation wrestlers‚ including Hulk Hogan‚ Randy Savage and the Ultimate Warrior. Wrestle against the computer or against a friend in one-on-one or tag team competition. Or select a wrestler and work your way through the others (one by one) in a quest for the World Title. If you're especially adventurous‚ you can face the ultimate challenge of the four-on-four Survivor Series. Three difficulties are available: easy‚ medium and hard.Just like in the real "sport‚" WWF Super WrestleMania lets you pull off a variety of punches‚ kicks‚ aerial attacks‚ holds‚ bodyslams‚ headbutts‚ elbowdrops‚ stomps and other wrestling moves. You can even toss your opponent out of the ring and climb the turnbuckles! In addition to all the standard moves‚ each wrestler can pull off a special move. For example‚ Shawn Michaels inflicts a devastating Side Suplex‚ and British Bulldog executes a killer Powerslam. </gameplot>
  2284. </rom>
  2285. <rom>
  2286. <id>d3ac5d74a6c536161d88c70b6869eb5e</id>
  2287. <name>WWF WrestleMania: The Arcade Game</name>
  2288. <filename>C:\Games\Super NES\Roms\WWF Wrestlemania Arcade.smc</filename>
  2289. <platform>Super Nintendo Entertainment System</platform>
  2290. <thumb>C:\Games\Super NES\Roms\Thumbs\WWF Wrestlemania Arcade.jpg</thumb>
  2291. <fanart>C:\Games\Super NES\Roms\Fanart\WWF Wrestlemania Arcade.jpg</fanart>
  2292. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2293. <genre>Sports</genre>
  2294. <release>1995</release>
  2295. <publisher>Iguana Entertainment</publisher>
  2296. <gameplot>This text refers to the Arcade version of this title.WWF WrestleMania is a wrestling simulation that utilizes superstar wrestlers from the World Wrestling Federation. The Intercontinental Championship mode allows beginners to take on other wrestlers in an attempt to win the Intercontinental Championship Belt. According to Midway‚ this mode is easier for players who are new to the game. The object of this mode is to defeat all other wrestlers in matches. Matches are won by winning two of three falls.The WWF Championship mode is for expert players who want a more difficult challenge. As in the Intercontinental mode‚ the object is to defeat all other wrestlers on your way to the WWF title belt. Again‚ to defeat other wrestlers‚ players must win two of three falls. Head to Head mode allows to human players to square off against each other in the virtual ring. The player who loses must insert additional coinage to continue. If the loser chooses not to continue‚ the winning player advances into the Intercontinental mode. Tag Team mode allows players to play cooperatively against computer opponents in an attempt to win the WWF Tag Team Title. Although only one player is supposed to be in the ring while his/her partner awaits the tag‚ match interference and "outside the ring" fights are allowed.WWF WrestleMania features eight WWF superstars. They are the Undertaker‚ Bam Bam Bigelow‚ Razor Ramon‚ Bret Hart‚ Shawn Michaels‚ Yokozuna‚ Lex Lugar‚ and Doink. Each player has a signature move which does excessive damage to opponents.</gameplot>
  2297. </rom>
  2298. <rom>
  2299. <id>a0355f53727694ec010631bd60fe4477</id>
  2300. <name>Wario's Woods</name>
  2301. <filename>C:\Games\Super NES\Roms\Wario's Woods.smc</filename>
  2302. <platform>Super Nintendo Entertainment System</platform>
  2303. <thumb>C:\Games\Super NES\Roms\Thumbs\Wario's Woods.jpg</thumb>
  2304. <fanart>C:\Games\Super NES\Roms\Fanart\Wario's Woods.jpg</fanart>
  2305. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2306. <genre>Puzzle</genre>
  2307. <release>1994</release>
  2308. <publisher>Nintendo Co. Ltd.</publisher>
  2309. <gameplot>Wario has taken over the peaceful woods of the Mushroom Kingdom‚ bringing unwelcome monsters along with him. Help Toad put an end to this madness by eliminating the monsters in Nintendo's Wario's Woods. Gameplay involves controlling Toad as he struggles to move the falling monsters into groups of three or more (diagonally‚ horizontally or vertically). Your goal is to defeat all of the monsters on the level so you can move onto the next round. Friends Catherine and Sprite will toss bombs from a tree‚ so match them together with other bombs or monsters of the same color to remove them from the playing field. Wario will make appearances now and then to lower the tree's ceiling‚ so move quickly. If the entire screen fills up with bombs and monsters‚ the game will end! Wario's Woods is for one or two players. Game modes include: Versus Mode against either the computer or a second player‚ Time Race‚ Lesson‚ Round Game‚ and Option to customize gameplay. A battery in the cartridge enables you to save your progress.</gameplot>
  2310. </rom>
  2311. <rom>
  2312. <id>ba9e09bd881139d23fa26b554e7f12c1</id>
  2313. <name>Wolfenstein 3d</name>
  2314. <filename>C:\Games\Super NES\Roms\Wolfenstein 3D.smc</filename>
  2315. <platform>Super Nintendo Entertainment System</platform>
  2316. <thumb>C:\Games\Super NES\Roms\Thumbs\Wolfenstein 3D.jpg</thumb>
  2317. <fanart>C:\Games\Super NES\Roms\Fanart\Wolfenstein 3D.jpg</fanart>
  2318. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2319. <genre>Shooter</genre>
  2320. <release>1994</release>
  2321. <publisher>Imagineer Co., Ltd.</publisher>
  2322. <gameplot>This text refers to the PC version of this title.In Wolfenstein-3D you are a soldier fighting the Nazi's on their home turf during World War II. The game is played from a first person perspective. You have six different missions to complete‚ each requiring you to navigate through up to 10 levels of a strongly defended castle‚ laboratory‚ or other Nazi outpost. In the game you see what your character sees as you move down hallways‚ open doors‚ etc. The foes you face range from guard dogs and measly pistol packing Nazis to more fearsome opponents like three-armed zombies and buffed-out chaingun toting bosses. All enemies and objects are displayed using two-dimensional graphics. Your arsenal may include a knife‚ pistol‚ machine gun and rapid-fire chain gun. In addition to requiring quick reactions‚ you are also usually required do some exploring to find one or two keys to advance to the next level. To help you along the way are power-ups to increase your health and ammo. User created levels and level editors are available to allow you to expand the adventure.</gameplot>
  2323. </rom>
  2324. <rom>
  2325. <id>8dc852d5de7e3d2950e5a4b5d5c4bddf</id>
  2326. <name>Wolverine Adamantiun Rage</name>
  2327. <filename>C:\Games\Super NES\Roms\Wolverine Adamantiun Rage.smc</filename>
  2328. <platform>Super Nintendo Entertainment System</platform>
  2329. <thumb>C:\Games\Super NES\Roms\Thumbs\Wolverine Adamantiun Rage.jpg</thumb>
  2330. <fanart>C:\Games\Super NES\Roms\Fanart\Wolverine Adamantiun Rage.jpg</fanart>
  2331. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2332. <genre></genre>
  2333. <release></release>
  2334. <publisher></publisher>
  2335. <gameplot></gameplot>
  2336. </rom>
  2337. <rom>
  2338. <id>c6255181c1fc58edb8e9cdb8b5558714</id>
  2339. <name>World Cup USA '94</name>
  2340. <filename>C:\Games\Super NES\Roms\World Cup USA 94.smc</filename>
  2341. <platform>Super Nintendo Entertainment System</platform>
  2342. <thumb>C:\Games\Super NES\Roms\Thumbs\World Cup USA 94.jpg</thumb>
  2343. <fanart>C:\Games\Super NES\Roms\Fanart\World Cup USA 94.jpg</fanart>
  2344. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2345. <genre>Sports</genre>
  2346. <release>1994</release>
  2347. <publisher>Tiertex Design Studios</publisher>
  2348. <gameplot>This text refers to the Sega Genesis version of this title.Play as one of 24 teams in the only officially licensed 1994 World Cup soccer game for the Genesis. World Cup USA 94 features a vertical soccer field with a top-down view of the action. A radar at the top left corner of the screen will show where your teammates are at all times‚ which should help make passing easier. Battery backup will save your formations‚ custom teams and tournaments‚ or your progress during the World Cup. The game also includes support for eight different languages and up to four players with an adaptor. Wish you could watch that game winning goal again? Instant replay will let you study each shot with VCR style controls.</gameplot>
  2349. </rom>
  2350. <rom>
  2351. <id>215d05be58909693377560448ae2c639</id>
  2352. <name>X - Men 1</name>
  2353. <filename>C:\Games\Super NES\Roms\X - Men 1.smc</filename>
  2354. <platform>Super Nintendo Entertainment System</platform>
  2355. <thumb>C:\Games\Super NES\Roms\Thumbs\X - Men 1.jpg</thumb>
  2356. <fanart>C:\Games\Super NES\Roms\Fanart\X - Men 1.jpg</fanart>
  2357. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2358. <genre></genre>
  2359. <release></release>
  2360. <publisher></publisher>
  2361. <gameplot></gameplot>
  2362. </rom>
  2363. <rom>
  2364. <id>22f40ae09f541515b02855e33a5f6c4a</id>
  2365. <name>X - Men 2 - Mutant Apocalypse</name>
  2366. <filename>C:\Games\Super NES\Roms\X - Men 2 - Mutant Apocalypse.smc</filename>
  2367. <platform>Super Nintendo Entertainment System</platform>
  2368. <thumb>C:\Games\Super NES\Roms\Thumbs\X - Men 2 - Mutant Apocalypse.jpg</thumb>
  2369. <fanart>C:\Games\Super NES\Roms\Fanart\X - Men 2 - Mutant Apocalypse.jpg</fanart>
  2370. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2371. <genre></genre>
  2372. <release></release>
  2373. <publisher></publisher>
  2374. <gameplot></gameplot>
  2375. </rom>
  2376. <rom>
  2377. <id>e3e30a070767b71ae8b2cf12c351d00f</id>
  2378. <name>Yoshi's Cookie</name>
  2379. <filename>C:\Games\Super NES\Roms\Yoshi's Cookie.smc</filename>
  2380. <platform>Super Nintendo Entertainment System</platform>
  2381. <thumb>C:\Games\Super NES\Roms\Thumbs\Yoshi's Cookie.jpg</thumb>
  2382. <fanart>C:\Games\Super NES\Roms\Fanart\Yoshi's Cookie.jpg</fanart>
  2383. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2384. <genre>Puzzle</genre>
  2385. <release>1993</release>
  2386. <publisher>Bullet-Proof Software</publisher>
  2387. <gameplot>In Yoshi's Cookie‚ Mario must sort and stack five different types of cookies as they appear in rows on the playing field. Shuffle them around to create either a horizontal or vertical match and they will disappear from the screen. Eliminate all cookies from the playing field and you'll progress to a more difficult level. There are a total of 100 different stages‚ not including bonus rounds. You can also challenge a second player or the computer for simultaneous action on a split-screen. Other notable features include three types of speed (low‚ medium and high) and three different music tracks. Players can also choose to play as either Mario‚ Yoshi‚ Princess Toadstool or Bowser. Anyone for some dessert?</gameplot>
  2388. </rom>
  2389. <rom>
  2390. <id>79bbeda1d6a4769ba59cea55df840025</id>
  2391. <name>Yoshi's Island</name>
  2392. <filename>C:\Games\Super NES\Roms\Yoshi's Island.smc</filename>
  2393. <platform>Super Nintendo Entertainment System</platform>
  2394. <thumb>C:\Games\Super NES\Roms\Thumbs\Yoshi's Island.jpg</thumb>
  2395. <fanart>C:\Games\Super NES\Roms\Fanart\Yoshi's Island.jpg</fanart>
  2396. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2397. <genre>Action</genre>
  2398. <release>1995</release>
  2399. <publisher></publisher>
  2400. <gameplot></gameplot>
  2401. </rom>
  2402. <rom>
  2403. <id>371c719d0b03b2bb082e8c2035d95e02</id>
  2404. <name>Yoshi's Safari</name>
  2405. <filename>C:\Games\Super NES\Roms\Yoshi's Safari.smc</filename>
  2406. <platform>Super Nintendo Entertainment System</platform>
  2407. <thumb>C:\Games\Super NES\Roms\Thumbs\Yoshi's Safari.jpg</thumb>
  2408. <fanart>C:\Games\Super NES\Roms\Fanart\Yoshi's Safari.jpg</fanart>
  2409. <extrafanart>C:\Games\Super NES\Roms\Fanart\</extrafanart>
  2410. <genre>Shooter</genre>
  2411. <release>1993</release>
  2412. <publisher></publisher>
  2413. <gameplot>A radical departure from Super Mario World (which featured the first appearance of Yoshi)‚ Yoshi's Safari is a Super Scope 6 game viewed from a Super Mario Kart-like perspective. Perched aboard the delightful dinosaur‚ players aim the gargantuan gun at the screen‚ firing away at Koopa‚ Bowser and other Mario enemies. If Yoshi is hit with friendly fire‚ he will turn around and give the player a dirty look‚ exemplifying the cute‚ kid-friendly nature of this game. The action is linear‚ the game is short and easy to beat‚ and the background music is delightful‚ further defining this as a juvenile title. The pseudo 3D graphics are very impressive (the game looks even better than the "real" Mario games)‚ but the shooting sounds can get annoying. The best thing about the game is a special two-player mode‚ which lets one gamer guide Yoshi (who runs and jump over gaps) while the other player uses the Scope. </gameplot>
  2414. </rom>
  2415. </roms>
  2416. </launcher>
  2417. </launchers>
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